feat: simple physical and behavior definitions
Browse files- app/assets/config/config_checkbox_behavior_simple.json +18 -0
- app/assets/config/config_checkbox_physical_simple.json +30 -0
- app/behavior/behavior_checkbox.py +11 -6
- app/behavior/class_behavior_simple.py +36 -0
- app/circumstances/circumstances.py +1 -1
- app/circumstances/circumstances_dropdowns.py +8 -8
- app/dead.py +2 -2
- app/mode_advanced.py +27 -13
- app/mode_simple.py +50 -13
- app/physical/class_physical_simple.py +60 -0
- app/physical/physical_checkbox.py +32 -25
- app/physical/physical_select_animal.py +6 -4
- app/validation_submission/submission.py +9 -8
- app/validation_submission/validation.py +21 -9
- app/wounded.py +3 -3
app/assets/config/config_checkbox_behavior_simple.json
ADDED
@@ -0,0 +1,18 @@
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{
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"General weakness":
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{
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"Description": "Abnormal breathing (dyspnoea), sudden crash, apathy, lethargy, unable to fly but responsive."
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},
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"Vomiting":
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{
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"Description": "Throwing up undigested food, regurgitating"
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},
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"Atypical behavior":
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{
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"Description": "Circling, incoordination, tremors, convulsions"
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},
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"No changes":
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{
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"Description": "Animal is acting normally"
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}
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}
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app/assets/config/config_checkbox_physical_simple.json
ADDED
@@ -0,0 +1,30 @@
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{
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"Common":
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{
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"Abnormal position": {
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"Description": "Hanging wing, tilted head, lameness"},
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"Injury": {
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"Description": "Visible blood, fracture, missing limb, swelling without visible injury, foreign body"}
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},
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"Beak":
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{
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"Adhesion/Discharge": {
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"Description": "Material (food, saliva) around/ in the beak, discharge from ears/ eyes/ beak/ nose"
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}
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},
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"Body":
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{},
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"Feathers/Wings/Tail":
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{
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"Feathers and skin change": {
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"Description": "Blackened/ burnt skin or feathers, deformed feathers, ear changes (swollen, crusts, plugged, discharge), discolored/ missing/ broken/ stained feathers, fluffed up plumage, warts/ crusts/ tumor-like growth, parasites"}
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},
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"Head incl. eyes":
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{
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"Eye changes": {
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"Description": "Swollen, reddened, closed, discharge, crusts"}
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},
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"Legs":
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{}
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}
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app/behavior/behavior_checkbox.py
CHANGED
@@ -9,8 +9,12 @@ def on_select_behavior(behavior_checkbox, individual):
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individual = add_data_to_individual("behaviors_type", behavior_checkbox, individual)
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return individual
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-
def retrieve_behavior_options_description():
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-
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options = list(dropdown_config.keys())
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options = [option.title() for option in options]
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descriptions =[]
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@@ -18,14 +22,15 @@ def retrieve_behavior_options_description():
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descriptions.append(subdict["Description"])
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return options, descriptions
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-
def create_behavior_checkbox(section: str, visible):
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-
options, descriptions = retrieve_behavior_options_description()
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label_checkbox = "Behavior changes observed"
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checkbox, text = create_checkbox("", section, label_checkbox, visible, options, descriptions)
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return checkbox, text
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-
def show_behavior(choice, section: str, individual):
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visible = set_visible(choice)
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-
checkbox, text = create_behavior_checkbox(section, visible)
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individual = add_data_to_individual("behaviors_radio", choice, individual)
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return checkbox, text, individual
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individual = add_data_to_individual("behaviors_type", behavior_checkbox, individual)
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return individual
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def retrieve_behavior_options_description(mode:str):
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print(mode)
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if mode =="simple":
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dropdown_config = get_custom_config_dropdowns("config_checkbox_behavior_simple.json")
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elif mode=="advanced":
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dropdown_config = get_custom_config_dropdowns("config_checkbox_behavior.json")
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options = list(dropdown_config.keys())
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options = [option.title() for option in options]
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descriptions =[]
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descriptions.append(subdict["Description"])
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return options, descriptions
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def create_behavior_checkbox(section: str, mode: str, visible):
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options, descriptions = retrieve_behavior_options_description(mode)
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label_checkbox = "Behavior changes observed"
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checkbox, text = create_checkbox("", section, label_checkbox, visible, options, descriptions)
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return checkbox, text
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def show_behavior(choice, section: str, mode: str, individual):
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print(mode)
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visible = set_visible(choice)
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checkbox, text = create_behavior_checkbox(section, mode, visible)
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individual = add_data_to_individual("behaviors_radio", choice, individual)
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return checkbox, text, individual
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app/behavior/class_behavior_simple.py
ADDED
@@ -0,0 +1,36 @@
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from pydantic import BaseModel, Field
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from typing import Literal, List, Union, Optional
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class BehaviorSimple(BaseModel):
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type: str
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description: Optional[str] = None # Making the description field optional
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# --- Specific BehaviorSimple classes ---
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class GeneralWeakness(BehaviorSimple):
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type: Literal['general weakness']
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description: Optional[Literal["Abnormal breathing (dyspnoea), sudden crash, apathy, lethargy, unable to fly but responsive"]] = None
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class Vomiting(BehaviorSimple):
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type: Literal['vomiting']
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description: Optional[Literal["Throwing up undigested food, regurgitating"]] = None
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class AtypicalBehavior(BehaviorSimple):
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type: Literal['atypical behavior']
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description: Optional[Literal["Circling, incoordination, tremors, convulsions"]] = None
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class NoChanges(BehaviorSimple):
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type: Literal['no changes']
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description: Optional[Literal["Animal is acting normally"]] = None
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# Union of all possible behaviors
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BehaviorSimpleType = Union[
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GeneralWeakness,
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Vomiting,
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AtypicalBehavior,
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NoChanges
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]
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# Main class that logs multiple behaviors
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class BehaviorsSimple(BaseModel):
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behaviors_radio: str # e.g., "Yes"
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behaviors_type: Optional[List[BehaviorSimpleType]] = None
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app/circumstances/circumstances.py
CHANGED
@@ -15,7 +15,7 @@ CAUSE_COL_WIDTH = "50px"
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def show_circumstances(choice, individual):
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visible = set_visible(choice)
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-
individual = add_data_to_individual(
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"circumstance_radio",
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choice, individual)
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button_collision, button_deliberate_destruction, button_indirect_destruction, button_natural_cause, dropdown, dropdown_level2, openfield_level2, dropdown_extra_level2 = create_circumstances(visible)
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def show_circumstances(choice, individual):
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visible = set_visible(choice)
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individual = add_data_to_individual(
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"circumstance_radio",
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choice, individual)
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button_collision, button_deliberate_destruction, button_indirect_destruction, button_natural_cause, dropdown, dropdown_level2, openfield_level2, dropdown_extra_level2 = create_circumstances(visible)
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app/circumstances/circumstances_dropdowns.py
CHANGED
@@ -23,22 +23,22 @@ def create_dropdown_level1(label, individual):
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def dropdown_collision(individual):
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label = "Collision with a means of transport"
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-
individual = add_data_to_individual("
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return create_dropdown_level1(label, individual)
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def dropdown_deliberate_destruction(individual):
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label = "Destruction / Deliberatly removed"
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individual = add_data_to_individual("
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return create_dropdown_level1(label, individual)
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def dropdown_indirect_destruction(individual):
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label = "Indirect destruction"
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-
individual = add_data_to_individual("
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return create_dropdown_level1(label, individual)
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def dropdown_natural_cause(individual):
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label = "Natural cause"
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individual = add_data_to_individual(
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return create_dropdown_level1(label, individual)
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@@ -72,7 +72,7 @@ def get_options(value):
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def on_select(evt: gr.SelectData, individual): # SelectData is a subclass of EventData
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options_label, options_dropdown, open_field, extras, extras_label = get_options(evt.value)
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-
individual = add_data_to_individual(
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"circumstance_type",
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{"type": (evt.value).lower(),
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"option_dropdown_label" : options_label.lower() if options_label is not None else 'NA',
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@@ -96,20 +96,20 @@ def on_select(evt: gr.SelectData, individual): # SelectData is a subclass of Ev
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return dropdown_level2, openfield_level2, dropdown_extra_level2, individual
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def on_select_dropdown_level2(evt: gr.SelectData, individual):
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-
individual = add_data_to_individual(
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"circumstance_option_dropdown",
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evt.value.lower(), individual)
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return individual
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def on_select_dropdown_extra_level2(evt: gr.SelectData, individual):
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-
individual = add_data_to_individual(
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"circumstance_extra",
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evt.value.lower(), individual)
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return individual
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def on_change_openfield_level2(openfield_level2_dead, individual):
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print("Saving open field")
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-
individual = add_data_to_individual(
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"circumstance_open_field",
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str(openfield_level2_dead).lower(), individual)
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return individual
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def dropdown_collision(individual):
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label = "Collision with a means of transport"
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individual = add_data_to_individual("circumstance", label.lower(), individual)
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return create_dropdown_level1(label, individual)
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def dropdown_deliberate_destruction(individual):
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label = "Destruction / Deliberatly removed"
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individual = add_data_to_individual("circumstance", label.lower(), individual)
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return create_dropdown_level1(label, individual)
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def dropdown_indirect_destruction(individual):
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label = "Indirect destruction"
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individual = add_data_to_individual("circumstance", label.lower(), individual)
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return create_dropdown_level1(label, individual)
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def dropdown_natural_cause(individual):
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label = "Natural cause"
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individual = add_data_to_individual( "circumstance", label.lower(), individual)
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return create_dropdown_level1(label, individual)
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def on_select(evt: gr.SelectData, individual): # SelectData is a subclass of EventData
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options_label, options_dropdown, open_field, extras, extras_label = get_options(evt.value)
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+
individual = add_data_to_individual(
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"circumstance_type",
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{"type": (evt.value).lower(),
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"option_dropdown_label" : options_label.lower() if options_label is not None else 'NA',
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return dropdown_level2, openfield_level2, dropdown_extra_level2, individual
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def on_select_dropdown_level2(evt: gr.SelectData, individual):
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individual = add_data_to_individual(
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"circumstance_option_dropdown",
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evt.value.lower(), individual)
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return individual
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def on_select_dropdown_extra_level2(evt: gr.SelectData, individual):
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individual = add_data_to_individual(
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"circumstance_extra",
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evt.value.lower(), individual)
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return individual
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def on_change_openfield_level2(openfield_level2_dead, individual):
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print("Saving open field")
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individual = add_data_to_individual(
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"circumstance_open_field",
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str(openfield_level2_dead).lower(), individual)
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return individual
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app/dead.py
CHANGED
@@ -12,7 +12,7 @@ PATH = os.getcwd() + "/"
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PATH_ASSETS = os.getenv('PATH_ASSETS')
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PATH_ICONS = PATH + PATH_ASSETS + "icons/"
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-
def show_section_dead(visible, individual):
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if visible==True:
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individual = add_data_to_individual("wounded_state", "No", individual)
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individual = add_data_to_individual("dead_state", "Yes", individual)
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@@ -33,7 +33,7 @@ def show_section_dead(visible, individual):
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with gr.Row():
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physical_boxes = create_bird_anatomy(False, "dead")
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with gr.Column():
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-
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts("dead", "None")
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gr.Button("Follow-Up Events",
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icon=PATH_ICONS + "schedule.png",
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PATH_ASSETS = os.getenv('PATH_ASSETS')
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PATH_ICONS = PATH + PATH_ASSETS + "icons/"
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def show_section_dead(visible, mode, individual):
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if visible==True:
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individual = add_data_to_individual("wounded_state", "No", individual)
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individual = add_data_to_individual("dead_state", "Yes", individual)
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with gr.Row():
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physical_boxes = create_bird_anatomy(False, "dead")
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with gr.Column():
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checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts("dead", mode, "None")
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gr.Button("Follow-Up Events",
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icon=PATH_ICONS + "schedule.png",
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app/mode_advanced.py
CHANGED
@@ -1,6 +1,8 @@
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import gradio as gr
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from gradio_modal import Modal
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from validation_submission.utils_individual import add_data_to_individual
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from validation_submission.submission import validate_save_individual
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from validation_submission.validation import reset_error_box
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@@ -17,9 +19,6 @@ from follow_up.followup_events import save_fe
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from styling.style import *
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from credits import credits_text
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-
from geolocalisation.js_geolocation import js_geocode, display_location
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-
from validation_submission.utils_individual import generate_random_md5
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-
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from dotenv import load_dotenv
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import os
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load_dotenv()
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@@ -28,6 +27,7 @@ PATH_ASSETS = os.getenv('PATH_ASSETS')
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PATH_ICONS = PATH + PATH_ASSETS + "icons/"
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with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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individual = gr.State({})
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individual.value = add_data_to_individual("image_md5", generate_random_md5(), individual.value)
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@@ -149,7 +149,7 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead, \
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fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead, \
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fe_name_recipient_dead, fe_collection_ref_dead \
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-
= show_section_dead(False, individual)
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section_wounded, individual, radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded, \
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button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded, \
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@@ -159,7 +159,7 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded, \
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fe_collection_dropdown_wounded, fe_recepient_dropdown_wounded, fe_radio_dropdown_wounded, fe_answer_dropdown_wounded, \
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fe_name_recipient_wounded, fe_collection_ref_wounded \
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-
= show_section_wounded(False, individual)
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# ---------------------------------------------------------
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# ---------------------------------------------------------
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@@ -168,7 +168,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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partial_show_section_dead = partial(show_section_dead, True)
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partial_hide_section_wounded = partial(show_section_wounded, False)
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butt_dead.click(partial_show_section_dead,
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-
inputs=[
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outputs=[section_dead,
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individual,
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radio_circumstance_dead, radio_physical_dead,
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@@ -181,7 +182,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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])
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butt_dead.click(partial_hide_section_wounded,
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-
inputs=[
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outputs=[section_wounded,
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individual,
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radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
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@@ -200,7 +202,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
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partial_hide_section_dead = partial(show_section_dead, False)
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butt_wounded.click(partial_show_section_wounded,
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-
inputs=[
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outputs=[section_wounded,
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individual,
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radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
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@@ -214,7 +217,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
|
|
214 |
])
|
215 |
|
216 |
butt_wounded.click(partial_hide_section_dead,
|
217 |
-
inputs=[
|
|
|
218 |
outputs=[section_dead,
|
219 |
individual,
|
220 |
radio_circumstance_dead, radio_physical_dead,
|
@@ -254,7 +258,9 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
|
|
254 |
# ---------------------------------------------------------
|
255 |
# Radio Physical Dead
|
256 |
radio_physical_dead.change(fn=show_physical,
|
257 |
-
inputs=[radio_physical_dead,
|
|
|
|
|
258 |
outputs=[physical_boxes_dead, individual])
|
259 |
|
260 |
# Checkbox Physical Dead
|
@@ -299,7 +305,10 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
|
|
299 |
# ---------------------------------------------------------
|
300 |
# Radio Behavior Wounded
|
301 |
radio_behavior_wounded.change(fn=show_behavior,
|
302 |
-
inputs=[radio_behavior_wounded,
|
|
|
|
|
|
|
303 |
outputs=[behavior_checkbox, behavior_text, individual])
|
304 |
behavior_checkbox.select(on_select_behavior,
|
305 |
inputs=[behavior_checkbox, individual],
|
@@ -307,7 +316,9 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
|
|
307 |
# ---------------------------------------------------------
|
308 |
# Radio Physical Wounded
|
309 |
radio_physical_wounded.change(fn=show_physical,
|
310 |
-
inputs=[radio_physical_wounded,
|
|
|
|
|
311 |
outputs=[physical_boxes_wounded, individual])
|
312 |
|
313 |
# Checkbox Physical Wounded
|
@@ -405,7 +416,10 @@ with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
|
|
405 |
|
406 |
# ---------------------------------------------------------
|
407 |
# VALIDATE ANIMAL
|
408 |
-
button_df.click(validate_save_individual,
|
|
|
|
|
|
|
409 |
outputs=[error_box])
|
410 |
# ---------------------------------------------------------
|
411 |
#CREDITS
|
|
|
1 |
import gradio as gr
|
2 |
from gradio_modal import Modal
|
3 |
|
4 |
+
from geolocalisation.js_geolocation import js_geocode, display_location
|
5 |
+
from validation_submission.utils_individual import generate_random_md5
|
6 |
from validation_submission.utils_individual import add_data_to_individual
|
7 |
from validation_submission.submission import validate_save_individual
|
8 |
from validation_submission.validation import reset_error_box
|
|
|
19 |
from styling.style import *
|
20 |
from credits import credits_text
|
21 |
|
|
|
|
|
|
|
22 |
from dotenv import load_dotenv
|
23 |
import os
|
24 |
load_dotenv()
|
|
|
27 |
PATH_ICONS = PATH + PATH_ASSETS + "icons/"
|
28 |
|
29 |
with gr.Blocks(theme='shivi/calm_seafoam') as advanced:
|
30 |
+
mode = "advanced"
|
31 |
individual = gr.State({})
|
32 |
individual.value = add_data_to_individual("image_md5", generate_random_md5(), individual.value)
|
33 |
|
|
|
149 |
checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead, \
|
150 |
fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead, \
|
151 |
fe_name_recipient_dead, fe_collection_ref_dead \
|
152 |
+
= show_section_dead(False, mode, individual)
|
153 |
|
154 |
section_wounded, individual, radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded, \
|
155 |
button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded, \
|
|
|
159 |
checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded, \
|
160 |
fe_collection_dropdown_wounded, fe_recepient_dropdown_wounded, fe_radio_dropdown_wounded, fe_answer_dropdown_wounded, \
|
161 |
fe_name_recipient_wounded, fe_collection_ref_wounded \
|
162 |
+
= show_section_wounded(False, mode, individual)
|
163 |
|
164 |
# ---------------------------------------------------------
|
165 |
# ---------------------------------------------------------
|
|
|
168 |
partial_show_section_dead = partial(show_section_dead, True)
|
169 |
partial_hide_section_wounded = partial(show_section_wounded, False)
|
170 |
butt_dead.click(partial_show_section_dead,
|
171 |
+
inputs=[gr.Text(mode, visible=False),
|
172 |
+
individual],
|
173 |
outputs=[section_dead,
|
174 |
individual,
|
175 |
radio_circumstance_dead, radio_physical_dead,
|
|
|
182 |
])
|
183 |
|
184 |
butt_dead.click(partial_hide_section_wounded,
|
185 |
+
inputs=[gr.Text(mode, visible=False),
|
186 |
+
individual],
|
187 |
outputs=[section_wounded,
|
188 |
individual,
|
189 |
radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
|
|
|
202 |
partial_hide_section_dead = partial(show_section_dead, False)
|
203 |
|
204 |
butt_wounded.click(partial_show_section_wounded,
|
205 |
+
inputs=[gr.Text(mode, visible=False),
|
206 |
+
individual],
|
207 |
outputs=[section_wounded,
|
208 |
individual,
|
209 |
radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
|
|
|
217 |
])
|
218 |
|
219 |
butt_wounded.click(partial_hide_section_dead,
|
220 |
+
inputs=[gr.Text(mode, visible=False),
|
221 |
+
individual],
|
222 |
outputs=[section_dead,
|
223 |
individual,
|
224 |
radio_circumstance_dead, radio_physical_dead,
|
|
|
258 |
# ---------------------------------------------------------
|
259 |
# Radio Physical Dead
|
260 |
radio_physical_dead.change(fn=show_physical,
|
261 |
+
inputs=[radio_physical_dead,
|
262 |
+
gr.Text("dead", visible=False),
|
263 |
+
individual],
|
264 |
outputs=[physical_boxes_dead, individual])
|
265 |
|
266 |
# Checkbox Physical Dead
|
|
|
305 |
# ---------------------------------------------------------
|
306 |
# Radio Behavior Wounded
|
307 |
radio_behavior_wounded.change(fn=show_behavior,
|
308 |
+
inputs=[radio_behavior_wounded,
|
309 |
+
gr.Text("wounded / sick", visible=False),
|
310 |
+
gr.Text(mode, visible=False),
|
311 |
+
individual],
|
312 |
outputs=[behavior_checkbox, behavior_text, individual])
|
313 |
behavior_checkbox.select(on_select_behavior,
|
314 |
inputs=[behavior_checkbox, individual],
|
|
|
316 |
# ---------------------------------------------------------
|
317 |
# Radio Physical Wounded
|
318 |
radio_physical_wounded.change(fn=show_physical,
|
319 |
+
inputs=[radio_physical_wounded,
|
320 |
+
gr.Text("wounded / sick", visible=False),
|
321 |
+
individual],
|
322 |
outputs=[physical_boxes_wounded, individual])
|
323 |
|
324 |
# Checkbox Physical Wounded
|
|
|
416 |
|
417 |
# ---------------------------------------------------------
|
418 |
# VALIDATE ANIMAL
|
419 |
+
button_df.click(validate_save_individual,
|
420 |
+
inputs=[individual,
|
421 |
+
error_box,
|
422 |
+
gr.Text(mode, visible=False)],
|
423 |
outputs=[error_box])
|
424 |
# ---------------------------------------------------------
|
425 |
#CREDITS
|
app/mode_simple.py
CHANGED
@@ -4,7 +4,6 @@ from gradio_modal import Modal
|
|
4 |
from validation_submission.utils_individual import add_data_to_individual
|
5 |
from validation_submission.submission import validate_save_individual
|
6 |
from validation_submission.validation import reset_error_box
|
7 |
-
from geolocalisation.maps import get_location
|
8 |
from functools import partial
|
9 |
from dead import show_section_dead
|
10 |
from wounded import show_section_wounded
|
@@ -28,6 +27,7 @@ PATH_ASSETS = os.getenv('PATH_ASSETS')
|
|
28 |
PATH_ICONS = PATH + PATH_ASSETS + "icons/"
|
29 |
|
30 |
with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
|
31 |
individual = gr.State({})
|
32 |
individual.value = add_data_to_individual("image_md5", generate_random_md5(), individual.value)
|
33 |
|
@@ -99,6 +99,25 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
99 |
btn_gpslocation = gr.Button("Get Coordinates using GPS (Permission required)")
|
100 |
btn_gpslocation.click(None, [], [], js=js_geocode)
|
101 |
hidden_input.change(display_location, inputs=hidden_input, outputs=location_data)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
102 |
|
103 |
# ---------------------------------------------------------
|
104 |
# Dead and Wounded Buttons
|
@@ -128,7 +147,7 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
128 |
checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead, \
|
129 |
fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead, \
|
130 |
fe_name_recipient_dead, fe_collection_ref_dead \
|
131 |
-
= show_section_dead(False, individual)
|
132 |
|
133 |
section_wounded, individual, radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded, \
|
134 |
button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded, \
|
@@ -138,7 +157,7 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
138 |
checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded, \
|
139 |
fe_collection_dropdown_wounded, fe_recepient_dropdown_wounded, fe_radio_dropdown_wounded, fe_answer_dropdown_wounded, \
|
140 |
fe_name_recipient_wounded, fe_collection_ref_wounded \
|
141 |
-
= show_section_wounded(False, individual)
|
142 |
|
143 |
# ---------------------------------------------------------
|
144 |
# ---------------------------------------------------------
|
@@ -147,7 +166,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
147 |
partial_show_section_dead = partial(show_section_dead, True)
|
148 |
partial_hide_section_wounded = partial(show_section_wounded, False)
|
149 |
butt_dead.click(partial_show_section_dead,
|
150 |
-
inputs=[
|
|
|
151 |
outputs=[section_dead,
|
152 |
individual,
|
153 |
radio_circumstance_dead, radio_physical_dead,
|
@@ -160,7 +180,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
160 |
])
|
161 |
|
162 |
butt_dead.click(partial_hide_section_wounded,
|
163 |
-
inputs=[
|
|
|
164 |
outputs=[section_wounded,
|
165 |
individual,
|
166 |
radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
|
@@ -179,7 +200,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
179 |
partial_hide_section_dead = partial(show_section_dead, False)
|
180 |
|
181 |
butt_wounded.click(partial_show_section_wounded,
|
182 |
-
inputs=[
|
|
|
183 |
outputs=[section_wounded,
|
184 |
individual,
|
185 |
radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
|
@@ -193,7 +215,8 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
193 |
])
|
194 |
|
195 |
butt_wounded.click(partial_hide_section_dead,
|
196 |
-
inputs=[
|
|
|
197 |
outputs=[section_dead,
|
198 |
individual,
|
199 |
radio_circumstance_dead, radio_physical_dead,
|
@@ -233,12 +256,16 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
233 |
# ---------------------------------------------------------
|
234 |
# Radio Physical Dead
|
235 |
radio_physical_dead.change(fn=show_physical,
|
236 |
-
inputs=[radio_physical_dead,
|
|
|
|
|
237 |
outputs=[physical_boxes_dead, individual])
|
238 |
|
239 |
# Checkbox Physical Dead
|
240 |
physical_boxes_dead.select(find_bounding_box,
|
241 |
-
inputs=[physical_boxes_dead,
|
|
|
|
|
242 |
outputs=[checkbox_beak_dead, text_beak_dead,
|
243 |
checkbox_body_dead, text_body_dead,
|
244 |
checkbox_feathers_dead, text_feathers_dead,
|
@@ -278,7 +305,10 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
278 |
# ---------------------------------------------------------
|
279 |
# Radio Behavior Wounded
|
280 |
radio_behavior_wounded.change(fn=show_behavior,
|
281 |
-
inputs=[radio_behavior_wounded,
|
|
|
|
|
|
|
282 |
outputs=[behavior_checkbox, behavior_text, individual])
|
283 |
behavior_checkbox.select(on_select_behavior,
|
284 |
inputs=[behavior_checkbox, individual],
|
@@ -286,12 +316,16 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
286 |
# ---------------------------------------------------------
|
287 |
# Radio Physical Wounded
|
288 |
radio_physical_wounded.change(fn=show_physical,
|
289 |
-
inputs=[radio_physical_wounded,
|
|
|
|
|
290 |
outputs=[physical_boxes_wounded, individual])
|
291 |
|
292 |
# Checkbox Physical Wounded
|
293 |
physical_boxes_wounded.select(find_bounding_box,
|
294 |
-
inputs=[physical_boxes_wounded,
|
|
|
|
|
295 |
outputs=[checkbox_beak_wounded, text_beak_wounded,
|
296 |
checkbox_body_wounded, text_body_wounded,
|
297 |
checkbox_feathers_wounded, text_feathers_wounded,
|
@@ -382,7 +416,10 @@ with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
|
382 |
|
383 |
# ---------------------------------------------------------
|
384 |
# VALIDATE ANIMAL
|
385 |
-
button_df.click(validate_save_individual,
|
|
|
|
|
|
|
386 |
outputs=[error_box])
|
387 |
# ---------------------------------------------------------
|
388 |
#CREDITS
|
|
|
4 |
from validation_submission.utils_individual import add_data_to_individual
|
5 |
from validation_submission.submission import validate_save_individual
|
6 |
from validation_submission.validation import reset_error_box
|
|
|
7 |
from functools import partial
|
8 |
from dead import show_section_dead
|
9 |
from wounded import show_section_wounded
|
|
|
27 |
PATH_ICONS = PATH + PATH_ASSETS + "icons/"
|
28 |
|
29 |
with gr.Blocks(theme='shivi/calm_seafoam') as simple:
|
30 |
+
mode = "simple"
|
31 |
individual = gr.State({})
|
32 |
individual.value = add_data_to_individual("image_md5", generate_random_md5(), individual.value)
|
33 |
|
|
|
99 |
btn_gpslocation = gr.Button("Get Coordinates using GPS (Permission required)")
|
100 |
btn_gpslocation.click(None, [], [], js=js_geocode)
|
101 |
hidden_input.change(display_location, inputs=hidden_input, outputs=location_data)
|
102 |
+
|
103 |
+
from geolocalisation.maps import get_location
|
104 |
+
with gr.Column(scale=1):
|
105 |
+
gr.Markdown("#### Location (Using address)")
|
106 |
+
location = gr.Textbox(visible=True, interactive=True,
|
107 |
+
label="Location of Sighting")
|
108 |
+
#display location processing
|
109 |
+
identified_location= gr.Textbox(visible=False, interactive=False,
|
110 |
+
label="Identified GPS Location")
|
111 |
+
with gr.Row():
|
112 |
+
#to submit it
|
113 |
+
submit_location = gr.Button("Get Coordinates using address",
|
114 |
+
visible=True, interactive=True, scale=3)
|
115 |
+
submit_location.click(get_location, inputs=[location, individual], outputs=[identified_location, individual])
|
116 |
+
#to clear it
|
117 |
+
clear_location = gr.ClearButton(components=[location, identified_location],
|
118 |
+
visible=True, interactive=True, scale=1
|
119 |
+
)
|
120 |
+
clear_location.click()
|
121 |
|
122 |
# ---------------------------------------------------------
|
123 |
# Dead and Wounded Buttons
|
|
|
147 |
checkbox_beak_dead, text_beak_dead, checkbox_body_dead, text_body_dead, checkbox_feathers_dead, text_feathers_dead, checkbox_head_dead, text_head_dead, checkbox_legs_dead, text_legs_dead, \
|
148 |
fe_collection_dropdown_dead, fe_recepient_dropdown_dead, fe_radio_dropdown_dead, fe_answer_dropdown_dead, \
|
149 |
fe_name_recipient_dead, fe_collection_ref_dead \
|
150 |
+
= show_section_dead(False, mode, individual)
|
151 |
|
152 |
section_wounded, individual, radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded, \
|
153 |
button_collision_wounded, button_deliberate_destruction_wounded, button_indirect_destruction_wounded, button_natural_cause_wounded, \
|
|
|
157 |
checkbox_beak_wounded, text_beak_wounded, checkbox_body_wounded, text_body_wounded, checkbox_feathers_wounded, text_feathers_wounded, checkbox_head_wounded, text_head_wounded, checkbox_legs_wounded, text_legs_wounded, \
|
158 |
fe_collection_dropdown_wounded, fe_recepient_dropdown_wounded, fe_radio_dropdown_wounded, fe_answer_dropdown_wounded, \
|
159 |
fe_name_recipient_wounded, fe_collection_ref_wounded \
|
160 |
+
= show_section_wounded(False, mode, individual)
|
161 |
|
162 |
# ---------------------------------------------------------
|
163 |
# ---------------------------------------------------------
|
|
|
166 |
partial_show_section_dead = partial(show_section_dead, True)
|
167 |
partial_hide_section_wounded = partial(show_section_wounded, False)
|
168 |
butt_dead.click(partial_show_section_dead,
|
169 |
+
inputs=[gr.Text(mode, visible=False),
|
170 |
+
individual],
|
171 |
outputs=[section_dead,
|
172 |
individual,
|
173 |
radio_circumstance_dead, radio_physical_dead,
|
|
|
180 |
])
|
181 |
|
182 |
butt_dead.click(partial_hide_section_wounded,
|
183 |
+
inputs=[gr.Text(mode, visible=False),
|
184 |
+
individual],
|
185 |
outputs=[section_wounded,
|
186 |
individual,
|
187 |
radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
|
|
|
200 |
partial_hide_section_dead = partial(show_section_dead, False)
|
201 |
|
202 |
butt_wounded.click(partial_show_section_wounded,
|
203 |
+
inputs=[gr.Text(mode, visible=False),
|
204 |
+
individual],
|
205 |
outputs=[section_wounded,
|
206 |
individual,
|
207 |
radio_circumstance_wounded, radio_behavior_wounded, radio_physical_wounded,
|
|
|
215 |
])
|
216 |
|
217 |
butt_wounded.click(partial_hide_section_dead,
|
218 |
+
inputs=[gr.Text(mode, visible=False),
|
219 |
+
individual],
|
220 |
outputs=[section_dead,
|
221 |
individual,
|
222 |
radio_circumstance_dead, radio_physical_dead,
|
|
|
256 |
# ---------------------------------------------------------
|
257 |
# Radio Physical Dead
|
258 |
radio_physical_dead.change(fn=show_physical,
|
259 |
+
inputs=[radio_physical_dead,
|
260 |
+
gr.Text("dead", visible=False),
|
261 |
+
individual],
|
262 |
outputs=[physical_boxes_dead, individual])
|
263 |
|
264 |
# Checkbox Physical Dead
|
265 |
physical_boxes_dead.select(find_bounding_box,
|
266 |
+
inputs=[physical_boxes_dead,
|
267 |
+
gr.Textbox(value="dead", visible=False),
|
268 |
+
gr.Text(mode, visible=False)],
|
269 |
outputs=[checkbox_beak_dead, text_beak_dead,
|
270 |
checkbox_body_dead, text_body_dead,
|
271 |
checkbox_feathers_dead, text_feathers_dead,
|
|
|
305 |
# ---------------------------------------------------------
|
306 |
# Radio Behavior Wounded
|
307 |
radio_behavior_wounded.change(fn=show_behavior,
|
308 |
+
inputs=[radio_behavior_wounded,
|
309 |
+
gr.Text("wounded / sick", visible=False),
|
310 |
+
gr.Text(mode, visible=False),
|
311 |
+
individual],
|
312 |
outputs=[behavior_checkbox, behavior_text, individual])
|
313 |
behavior_checkbox.select(on_select_behavior,
|
314 |
inputs=[behavior_checkbox, individual],
|
|
|
316 |
# ---------------------------------------------------------
|
317 |
# Radio Physical Wounded
|
318 |
radio_physical_wounded.change(fn=show_physical,
|
319 |
+
inputs=[radio_physical_wounded,
|
320 |
+
gr.Text("wounded / sick", visible=False),
|
321 |
+
individual],
|
322 |
outputs=[physical_boxes_wounded, individual])
|
323 |
|
324 |
# Checkbox Physical Wounded
|
325 |
physical_boxes_wounded.select(find_bounding_box,
|
326 |
+
inputs=[physical_boxes_wounded,
|
327 |
+
gr.Textbox(value="wounded / sick", visible=False),
|
328 |
+
gr.Text(mode, visible=False)],
|
329 |
outputs=[checkbox_beak_wounded, text_beak_wounded,
|
330 |
checkbox_body_wounded, text_body_wounded,
|
331 |
checkbox_feathers_wounded, text_feathers_wounded,
|
|
|
416 |
|
417 |
# ---------------------------------------------------------
|
418 |
# VALIDATE ANIMAL
|
419 |
+
button_df.click(validate_save_individual,
|
420 |
+
inputs=[individual,
|
421 |
+
error_box,
|
422 |
+
gr.Text(mode, visible=False)],
|
423 |
outputs=[error_box])
|
424 |
# ---------------------------------------------------------
|
425 |
#CREDITS
|
app/physical/class_physical_simple.py
ADDED
@@ -0,0 +1,60 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
from pydantic import BaseModel, Field
|
2 |
+
from typing import Literal, List, Union, Optional
|
3 |
+
|
4 |
+
# Define common anomalies as a Literal type
|
5 |
+
CommonAnomaliesSimple = Literal[
|
6 |
+
'injury',
|
7 |
+
'abnormal position'
|
8 |
+
]
|
9 |
+
|
10 |
+
# --- Beak-related Anomalies ---
|
11 |
+
class BeakAnomaly(BaseModel):
|
12 |
+
type: Literal['beak']
|
13 |
+
anomaly_type: List[Literal[
|
14 |
+
'adhesion/discharge',
|
15 |
+
CommonAnomaliesSimple
|
16 |
+
]]
|
17 |
+
|
18 |
+
# --- Body-related Anomalies ---
|
19 |
+
class BodyAnomaly(BaseModel):
|
20 |
+
type: Literal['body']
|
21 |
+
anomaly_type: List[Literal[
|
22 |
+
CommonAnomaliesSimple
|
23 |
+
]]
|
24 |
+
|
25 |
+
# --- Feathers/Wings/Tail-related Anomalies ---
|
26 |
+
class FeathersWingsTailAnomaly(BaseModel):
|
27 |
+
type: Literal['feathers/wings/tail']
|
28 |
+
anomaly_type: List[Literal[
|
29 |
+
'feather and skin change',
|
30 |
+
CommonAnomaliesSimple
|
31 |
+
]]
|
32 |
+
|
33 |
+
# --- Head-related Anomalies (including eyes) ---
|
34 |
+
class HeadAnomaly(BaseModel):
|
35 |
+
type: Literal['head incl. eyes']
|
36 |
+
anomaly_type: List[Literal[
|
37 |
+
'eye changes',
|
38 |
+
CommonAnomaliesSimple
|
39 |
+
]]
|
40 |
+
|
41 |
+
# --- Legs-related Anomalies ---
|
42 |
+
class LegAnomaly(BaseModel):
|
43 |
+
type: Literal['legs']
|
44 |
+
anomaly_type: List[Literal[
|
45 |
+
CommonAnomaliesSimple
|
46 |
+
]]
|
47 |
+
|
48 |
+
# Union of all possible anomaly types for specific body parts
|
49 |
+
AnomalyTypeSimple = Union[
|
50 |
+
BeakAnomaly,
|
51 |
+
BodyAnomaly,
|
52 |
+
LegAnomaly,
|
53 |
+
FeathersWingsTailAnomaly,
|
54 |
+
HeadAnomaly
|
55 |
+
]
|
56 |
+
|
57 |
+
# Main PhysicalAnomaly class that logs anomalies across different body parts
|
58 |
+
class PhysicalAnomaliesSimple(BaseModel):
|
59 |
+
physical_radio: str
|
60 |
+
physical_anomalies_type: Optional[List[AnomalyTypeSimple]] = None
|
app/physical/physical_checkbox.py
CHANGED
@@ -3,8 +3,11 @@ from utils.utils_config import get_custom_config_dropdowns
|
|
3 |
from utils.utils_checkbox import create_checkbox
|
4 |
from validation_submission.utils_individual import add_data_to_individual
|
5 |
#---------------------------------------------------------
|
6 |
-
def get_body_parts():
|
7 |
-
|
|
|
|
|
|
|
8 |
return list(dropdown_config.keys())
|
9 |
|
10 |
def retrieve_config_options(label, dropdown_config):
|
@@ -12,8 +15,12 @@ def retrieve_config_options(label, dropdown_config):
|
|
12 |
options = [option.title() for option in options]
|
13 |
return options
|
14 |
|
15 |
-
def get_options_description(value):
|
16 |
-
|
|
|
|
|
|
|
|
|
17 |
# get options
|
18 |
options_common = retrieve_config_options("Common", dropdown_config)
|
19 |
options_for_value = retrieve_config_options(value, dropdown_config)
|
@@ -30,56 +37,56 @@ def get_options_description(value):
|
|
30 |
return options, descriptions
|
31 |
|
32 |
#---------------------------------------------------------
|
33 |
-
def create_checkbox_beak(section, label_checkbox, visible):
|
34 |
body_part="Beak"
|
35 |
-
options, descriptions = get_options_description(body_part)
|
36 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
37 |
|
38 |
-
def create_checkbox_body(section, label_checkbox, visible):
|
39 |
body_part="Body"
|
40 |
-
options, descriptions = get_options_description(body_part)
|
41 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
42 |
|
43 |
-
def create_checkbox_feathers(section, label_checkbox, visible):
|
44 |
body_part="Feathers/Wings/Tail"
|
45 |
-
options, descriptions = get_options_description(body_part)
|
46 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
47 |
|
48 |
-
def create_checkbox_head(section, label_checkbox, visible):
|
49 |
body_part="Head incl. eyes"
|
50 |
-
options, descriptions = get_options_description(body_part)
|
51 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
52 |
|
53 |
-
def create_checkbox_legs(section, label_checkbox, visible):
|
54 |
body_part="Legs"
|
55 |
-
options, descriptions = get_options_description(body_part)
|
56 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
57 |
|
58 |
#---------------------------------------------------------
|
59 |
-
def process_body_parts(section, matched_box):
|
60 |
#take all except "Common"
|
61 |
-
body_parts = get_body_parts()
|
62 |
body_parts = body_parts[1:]
|
63 |
label_checkbox = "Physical changes to "
|
64 |
visibles = [True if matched_box==body_part else False for body_part in body_parts ]
|
65 |
-
checkbox_beak, text_beak = create_checkbox_beak(section, label_checkbox, visibles[0])
|
66 |
-
checkbox_body, text_body = create_checkbox_body(section, label_checkbox, visibles[1])
|
67 |
-
checkbox_feathers, text_feathers = create_checkbox_feathers(section, label_checkbox, visibles[2])
|
68 |
-
checkbox_head, text_head = create_checkbox_head(section, label_checkbox, visibles[3])
|
69 |
-
checkbox_legs, text_legs = create_checkbox_legs(section, label_checkbox, visibles[4])
|
70 |
return checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs
|
71 |
|
72 |
#---------------------------------------------------------
|
73 |
|
74 |
def on_select_body_part(body_part_checkbox, body_part, individual):
|
75 |
-
individual = add_data_to_individual("
|
76 |
body_part_checkbox = [body_part_check.lower() for body_part_check in body_part_checkbox]
|
77 |
-
individual = add_data_to_individual("
|
78 |
return individual
|
79 |
|
80 |
#---------------------------------------------------------
|
81 |
|
82 |
-
def hide_physical():
|
83 |
-
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts("wounded", "None")
|
84 |
return checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs
|
85 |
|
|
|
3 |
from utils.utils_checkbox import create_checkbox
|
4 |
from validation_submission.utils_individual import add_data_to_individual
|
5 |
#---------------------------------------------------------
|
6 |
+
def get_body_parts(mode):
|
7 |
+
if mode=="simple":
|
8 |
+
dropdown_config = get_custom_config_dropdowns("config_checkbox_physical_simple.json")
|
9 |
+
elif mode == "advanced":
|
10 |
+
dropdown_config = get_custom_config_dropdowns("config_checkbox_physical.json")
|
11 |
return list(dropdown_config.keys())
|
12 |
|
13 |
def retrieve_config_options(label, dropdown_config):
|
|
|
15 |
options = [option.title() for option in options]
|
16 |
return options
|
17 |
|
18 |
+
def get_options_description(value, mode):
|
19 |
+
print(mode)
|
20 |
+
if mode=="simple":
|
21 |
+
dropdown_config = get_custom_config_dropdowns("config_checkbox_physical_simple.json")
|
22 |
+
elif mode == "advanced":
|
23 |
+
dropdown_config = get_custom_config_dropdowns("config_checkbox_physical.json")
|
24 |
# get options
|
25 |
options_common = retrieve_config_options("Common", dropdown_config)
|
26 |
options_for_value = retrieve_config_options(value, dropdown_config)
|
|
|
37 |
return options, descriptions
|
38 |
|
39 |
#---------------------------------------------------------
|
40 |
+
def create_checkbox_beak(section, mode, label_checkbox, visible):
|
41 |
body_part="Beak"
|
42 |
+
options, descriptions = get_options_description(body_part, mode)
|
43 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
44 |
|
45 |
+
def create_checkbox_body(section, mode, label_checkbox, visible):
|
46 |
body_part="Body"
|
47 |
+
options, descriptions = get_options_description(body_part, mode)
|
48 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
49 |
|
50 |
+
def create_checkbox_feathers(section, mode, label_checkbox, visible):
|
51 |
body_part="Feathers/Wings/Tail"
|
52 |
+
options, descriptions = get_options_description(body_part, mode)
|
53 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
54 |
|
55 |
+
def create_checkbox_head(section, mode, label_checkbox, visible):
|
56 |
body_part="Head incl. eyes"
|
57 |
+
options, descriptions = get_options_description(body_part, mode)
|
58 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
59 |
|
60 |
+
def create_checkbox_legs(section, mode, label_checkbox, visible):
|
61 |
body_part="Legs"
|
62 |
+
options, descriptions = get_options_description(body_part, mode)
|
63 |
return create_checkbox(body_part, section, label_checkbox, visible, options, descriptions)
|
64 |
|
65 |
#---------------------------------------------------------
|
66 |
+
def process_body_parts(section, mode, matched_box):
|
67 |
#take all except "Common"
|
68 |
+
body_parts = get_body_parts(mode)
|
69 |
body_parts = body_parts[1:]
|
70 |
label_checkbox = "Physical changes to "
|
71 |
visibles = [True if matched_box==body_part else False for body_part in body_parts ]
|
72 |
+
checkbox_beak, text_beak = create_checkbox_beak(section, mode, label_checkbox, visibles[0])
|
73 |
+
checkbox_body, text_body = create_checkbox_body(section, mode, label_checkbox, visibles[1])
|
74 |
+
checkbox_feathers, text_feathers = create_checkbox_feathers(section, mode, label_checkbox, visibles[2])
|
75 |
+
checkbox_head, text_head = create_checkbox_head(section, mode, label_checkbox, visibles[3])
|
76 |
+
checkbox_legs, text_legs = create_checkbox_legs(section, mode, label_checkbox, visibles[4])
|
77 |
return checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs
|
78 |
|
79 |
#---------------------------------------------------------
|
80 |
|
81 |
def on_select_body_part(body_part_checkbox, body_part, individual):
|
82 |
+
individual = add_data_to_individual("physical_type_"+body_part.lower(), body_part.lower(), individual)
|
83 |
body_part_checkbox = [body_part_check.lower() for body_part_check in body_part_checkbox]
|
84 |
+
individual = add_data_to_individual("physical_anomaly_"+body_part.lower(), body_part_checkbox, individual)
|
85 |
return individual
|
86 |
|
87 |
#---------------------------------------------------------
|
88 |
|
89 |
+
def hide_physical(mode):
|
90 |
+
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts("wounded", mode, "None")
|
91 |
return checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs
|
92 |
|
app/physical/physical_select_animal.py
CHANGED
@@ -8,20 +8,22 @@ from physical.physical_checkbox import *
|
|
8 |
from physical.physical_boxes_define import gdf
|
9 |
from utils.utils_visible import set_visible
|
10 |
|
|
|
|
|
11 |
load_dotenv()
|
12 |
PATH_ASSETS = os.getenv('PATH_ASSETS')
|
13 |
|
14 |
# Function to find the matching bounding box for a given point and return the image with boxes
|
15 |
-
def find_bounding_box(evt: gr.SelectData, img, section: str):
|
16 |
x, y = evt.index[0], evt.index[1]
|
17 |
point = Point(x, y)
|
18 |
match = gdf[gdf.contains(point)]
|
19 |
if not match.empty:
|
20 |
matched_box = match.iloc[0]['name']
|
21 |
-
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts(section, matched_box)
|
22 |
else:
|
23 |
matched_box = None
|
24 |
-
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts(section, matched_box)
|
25 |
return checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs
|
26 |
|
27 |
|
@@ -39,7 +41,7 @@ def create_bird_anatomy(visible, section: str):
|
|
39 |
def show_physical(choice, section: str, individual):
|
40 |
visible = set_visible(choice)
|
41 |
physical_boxes = create_bird_anatomy(visible, section)
|
42 |
-
individual =
|
43 |
return physical_boxes, individual
|
44 |
|
45 |
|
|
|
8 |
from physical.physical_boxes_define import gdf
|
9 |
from utils.utils_visible import set_visible
|
10 |
|
11 |
+
from validation_submission.utils_individual import add_data_to_individual
|
12 |
+
|
13 |
load_dotenv()
|
14 |
PATH_ASSETS = os.getenv('PATH_ASSETS')
|
15 |
|
16 |
# Function to find the matching bounding box for a given point and return the image with boxes
|
17 |
+
def find_bounding_box(evt: gr.SelectData, img, section: str, mode: str):
|
18 |
x, y = evt.index[0], evt.index[1]
|
19 |
point = Point(x, y)
|
20 |
match = gdf[gdf.contains(point)]
|
21 |
if not match.empty:
|
22 |
matched_box = match.iloc[0]['name']
|
23 |
+
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts(section, mode, matched_box)
|
24 |
else:
|
25 |
matched_box = None
|
26 |
+
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts(section, mode, matched_box)
|
27 |
return checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs
|
28 |
|
29 |
|
|
|
41 |
def show_physical(choice, section: str, individual):
|
42 |
visible = set_visible(choice)
|
43 |
physical_boxes = create_bird_anatomy(visible, section)
|
44 |
+
individual = add_data_to_individual("physical_radio", choice, individual)
|
45 |
return physical_boxes, individual
|
46 |
|
47 |
|
app/validation_submission/submission.py
CHANGED
@@ -4,8 +4,8 @@ from validation_submission.validation import validate_individual
|
|
4 |
from huggingface_hub import HfApi
|
5 |
import os
|
6 |
|
7 |
-
def validate_save_individual(data, error_box):
|
8 |
-
individual, error_box = validate_individual(data, error_box)
|
9 |
if individual:
|
10 |
push_to_dataset_hf(individual.model_dump())
|
11 |
return error_box
|
@@ -19,9 +19,10 @@ def push_to_dataset_hf(individual):
|
|
19 |
f.flush()
|
20 |
f.close()
|
21 |
path_in_repo= f"data/{individual['image_md5']}.json"
|
22 |
-
|
23 |
-
|
24 |
-
|
25 |
-
|
26 |
-
|
27 |
-
|
|
|
|
4 |
from huggingface_hub import HfApi
|
5 |
import os
|
6 |
|
7 |
+
def validate_save_individual(data, error_box, mode):
|
8 |
+
individual, error_box = validate_individual(data, error_box, mode)
|
9 |
if individual:
|
10 |
push_to_dataset_hf(individual.model_dump())
|
11 |
return error_box
|
|
|
19 |
f.flush()
|
20 |
f.close()
|
21 |
path_in_repo= f"data/{individual['image_md5']}.json"
|
22 |
+
print(path_in_repo)
|
23 |
+
# api.upload_file(
|
24 |
+
# path_or_fileobj=f.name,
|
25 |
+
# path_in_repo=path_in_repo,
|
26 |
+
# repo_id="SDSC/digiwild-dataset",
|
27 |
+
# repo_type="dataset",
|
28 |
+
# )
|
app/validation_submission/validation.py
CHANGED
@@ -5,7 +5,9 @@ import gradio as gr
|
|
5 |
# from validation_submission.get_json import get_json_tmp, get_json_one_individual
|
6 |
from circumstances.class_circumstance import Circumstances
|
7 |
from behavior.class_behavior import Behaviors
|
|
|
8 |
from physical.class_physical import PhysicalAnomalies
|
|
|
9 |
from follow_up.class_follow_up import FollowUpEvents
|
10 |
from classes import Report, Wounded, Dead, ImageBase64
|
11 |
from validation_submission.processing import process_circumstance, process_behaviors, process_physical, process_followup
|
@@ -17,7 +19,7 @@ def get_fields(data_dict, keyword):
|
|
17 |
extract[key] = val
|
18 |
return extract
|
19 |
|
20 |
-
def validate_individual(data, error_box):
|
21 |
error_box = reset_error_box(error_box)
|
22 |
#data = get_json_one_individual() # TODO: This should change
|
23 |
data["identifier"] = str(uuid.uuid4())
|
@@ -40,13 +42,14 @@ def validate_individual(data, error_box):
|
|
40 |
data["dead_state"] = "No"
|
41 |
if (data["wounded_state"] == "Yes") or (data["dead_state"] == "Yes"):
|
42 |
data_wounded_dead = data #get_json_tmp("wounded_dead")
|
|
|
43 |
circumstance, error_circumstance = validate_circumstance(data_wounded_dead)
|
44 |
-
physical, error_physical = validate_physical(data_wounded_dead)
|
45 |
followup, error_followup = validate_follow_up(data_wounded_dead)
|
46 |
|
47 |
if data["wounded_state"]=="Yes":
|
48 |
print(physical)
|
49 |
-
behavior, error_behavior = validate_behavior(data_wounded_dead)
|
50 |
try :
|
51 |
individual = Report(identifier = data["identifier"],
|
52 |
image = img,
|
@@ -130,12 +133,16 @@ def validate_circumstance(data):
|
|
130 |
return circumstances, error
|
131 |
|
132 |
|
133 |
-
def validate_behavior(data):
|
134 |
behaviors_raw = get_fields(data, "behaviors")
|
135 |
behaviors_formatted = process_behaviors(behaviors_raw)
|
136 |
try:
|
137 |
-
|
138 |
-
|
|
|
|
|
|
|
|
|
139 |
error = None
|
140 |
except ValidationError as e:
|
141 |
print(e)
|
@@ -145,12 +152,17 @@ def validate_behavior(data):
|
|
145 |
return behavior, error
|
146 |
|
147 |
|
148 |
-
def validate_physical(data):
|
149 |
physical_raw = get_fields(data, "physical")
|
150 |
physical_formatted = process_physical(physical_raw)
|
|
|
151 |
try:
|
152 |
-
|
153 |
-
|
|
|
|
|
|
|
|
|
154 |
error = None
|
155 |
except ValidationError as e:
|
156 |
print(e)
|
|
|
5 |
# from validation_submission.get_json import get_json_tmp, get_json_one_individual
|
6 |
from circumstances.class_circumstance import Circumstances
|
7 |
from behavior.class_behavior import Behaviors
|
8 |
+
from behavior.class_behavior_simple import BehaviorsSimple
|
9 |
from physical.class_physical import PhysicalAnomalies
|
10 |
+
from physical.class_physical_simple import PhysicalAnomaliesSimple
|
11 |
from follow_up.class_follow_up import FollowUpEvents
|
12 |
from classes import Report, Wounded, Dead, ImageBase64
|
13 |
from validation_submission.processing import process_circumstance, process_behaviors, process_physical, process_followup
|
|
|
19 |
extract[key] = val
|
20 |
return extract
|
21 |
|
22 |
+
def validate_individual(data, error_box, mode:str):
|
23 |
error_box = reset_error_box(error_box)
|
24 |
#data = get_json_one_individual() # TODO: This should change
|
25 |
data["identifier"] = str(uuid.uuid4())
|
|
|
42 |
data["dead_state"] = "No"
|
43 |
if (data["wounded_state"] == "Yes") or (data["dead_state"] == "Yes"):
|
44 |
data_wounded_dead = data #get_json_tmp("wounded_dead")
|
45 |
+
print(data_wounded_dead)
|
46 |
circumstance, error_circumstance = validate_circumstance(data_wounded_dead)
|
47 |
+
physical, error_physical = validate_physical(data_wounded_dead, mode)
|
48 |
followup, error_followup = validate_follow_up(data_wounded_dead)
|
49 |
|
50 |
if data["wounded_state"]=="Yes":
|
51 |
print(physical)
|
52 |
+
behavior, error_behavior = validate_behavior(data_wounded_dead, mode)
|
53 |
try :
|
54 |
individual = Report(identifier = data["identifier"],
|
55 |
image = img,
|
|
|
133 |
return circumstances, error
|
134 |
|
135 |
|
136 |
+
def validate_behavior(data, mode):
|
137 |
behaviors_raw = get_fields(data, "behaviors")
|
138 |
behaviors_formatted = process_behaviors(behaviors_raw)
|
139 |
try:
|
140 |
+
if mode=="simple":
|
141 |
+
BehaviorsSimple.model_validate(behaviors_formatted)
|
142 |
+
behavior = BehaviorsSimple(**behaviors_formatted)
|
143 |
+
elif mode=="advanced":
|
144 |
+
Behaviors.model_validate(behaviors_formatted)
|
145 |
+
behavior = Behaviors(**behaviors_formatted)
|
146 |
error = None
|
147 |
except ValidationError as e:
|
148 |
print(e)
|
|
|
152 |
return behavior, error
|
153 |
|
154 |
|
155 |
+
def validate_physical(data, mode):
|
156 |
physical_raw = get_fields(data, "physical")
|
157 |
physical_formatted = process_physical(physical_raw)
|
158 |
+
print(physical_formatted)
|
159 |
try:
|
160 |
+
if mode=="simple":
|
161 |
+
PhysicalAnomaliesSimple.model_validate(physical_formatted)
|
162 |
+
physical = PhysicalAnomaliesSimple(**physical_formatted)
|
163 |
+
elif mode=="advanced":
|
164 |
+
PhysicalAnomalies.model_validate(physical_formatted)
|
165 |
+
physical = PhysicalAnomalies(**physical_formatted)
|
166 |
error = None
|
167 |
except ValidationError as e:
|
168 |
print(e)
|
app/wounded.py
CHANGED
@@ -13,7 +13,7 @@ PATH = os.getcwd() + "/"
|
|
13 |
PATH_ASSETS = os.getenv('PATH_ASSETS')
|
14 |
PATH_ICONS = PATH + PATH_ASSETS + "icons/"
|
15 |
|
16 |
-
def show_section_wounded(visible, individual):
|
17 |
if visible==True:
|
18 |
individual = add_data_to_individual("wounded_state", "Yes", individual)
|
19 |
individual = add_data_to_individual("dead_state", "No", individual)
|
@@ -32,7 +32,7 @@ def show_section_wounded(visible, individual):
|
|
32 |
variant= "primary")
|
33 |
radio_behaviour = gr.Radio(["Yes", "No"], value=None, show_label=False, interactive=True)
|
34 |
with gr.Row():
|
35 |
-
behavior_checkbox, behavior_text = create_behavior_checkbox("wounded", False)
|
36 |
|
37 |
gr.Button("Are there physical changes on the animal?",
|
38 |
icon=PATH_ICONS + "cardiogram.png",
|
@@ -41,7 +41,7 @@ def show_section_wounded(visible, individual):
|
|
41 |
with gr.Row():
|
42 |
physical_boxes = create_bird_anatomy(False, "wounded")
|
43 |
with gr.Column():
|
44 |
-
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts("wounded", "None")
|
45 |
|
46 |
|
47 |
gr.Button("Follow-Up Events",
|
|
|
13 |
PATH_ASSETS = os.getenv('PATH_ASSETS')
|
14 |
PATH_ICONS = PATH + PATH_ASSETS + "icons/"
|
15 |
|
16 |
+
def show_section_wounded(visible, mode, individual):
|
17 |
if visible==True:
|
18 |
individual = add_data_to_individual("wounded_state", "Yes", individual)
|
19 |
individual = add_data_to_individual("dead_state", "No", individual)
|
|
|
32 |
variant= "primary")
|
33 |
radio_behaviour = gr.Radio(["Yes", "No"], value=None, show_label=False, interactive=True)
|
34 |
with gr.Row():
|
35 |
+
behavior_checkbox, behavior_text = create_behavior_checkbox("wounded", mode, False)
|
36 |
|
37 |
gr.Button("Are there physical changes on the animal?",
|
38 |
icon=PATH_ICONS + "cardiogram.png",
|
|
|
41 |
with gr.Row():
|
42 |
physical_boxes = create_bird_anatomy(False, "wounded")
|
43 |
with gr.Column():
|
44 |
+
checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts("wounded", mode, "None")
|
45 |
|
46 |
|
47 |
gr.Button("Follow-Up Events",
|