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chore: format code and update readme
21dae66
import gradio as gr
from circumstances.circumstances import create_circumstances
from physical.physical_select_animal import create_bird_anatomy
from physical.physical_checkbox import process_body_parts
from behavior.behavior_checkbox import create_behavior_checkbox
from follow_up.followup_events import create_followup_dropdowns, create_followup_open
from validation_submission.utils_individual import add_data_to_individual
from dotenv import load_dotenv
import os
load_dotenv()
PATH = os.getcwd() + "/"
PATH_ASSETS = os.getenv("PATH_ASSETS")
PATH_ICONS = PATH + PATH_ASSETS + "icons/"
def show_section_wounded(visible, mode, individual):
if visible == True:
individual = add_data_to_individual("wounded_state", "Yes", individual)
individual = add_data_to_individual("dead_state", "No", individual)
with gr.Column(visible=visible, elem_id="wounded") as wounded_section:
gr.Markdown("## The animal is wounded / sick.")
gr.Button(
"Do you know what conditions caused this?",
icon=PATH_ICONS + "eye.png",
variant="primary",
)
radio_cause = gr.Radio(
["Yes", "No"], value=None, show_label=False, interactive=True
)
(
button_collision,
button_deliberate_destruction,
button_indirect_destruction,
button_natural_cause,
dropdown,
dropdown_level2,
openfield_level2,
dropdown_extra_level2,
) = create_circumstances(visible=False)
gr.Button(
"Is the animal displaying behavioural changes?",
icon=PATH_ICONS + "neuron.png",
variant="primary",
)
radio_behaviour = gr.Radio(
["Yes", "No"], value=None, show_label=False, interactive=True
)
with gr.Row():
behavior_checkbox, behavior_text = create_behavior_checkbox(
"wounded", mode, False
)
gr.Button(
"Are there physical changes on the animal?",
icon=PATH_ICONS + "cardiogram.png",
variant="primary",
)
radio_physical = gr.Radio(
["Yes", "No"], value=None, show_label=False, interactive=True
)
with gr.Row():
physical_boxes = create_bird_anatomy(False, "wounded")
with gr.Column():
(
checkbox_beak,
text_beak,
checkbox_body,
text_body,
checkbox_feathers,
text_feathers,
checkbox_head,
text_head,
checkbox_legs,
text_legs,
) = process_body_parts("wounded", mode, "None")
gr.Button(
"Follow-Up Events", icon=PATH_ICONS + "schedule.png", variant="primary"
)
gr.Markdown("Please tell us what you did with the animal.", label="description")
with gr.Row():
(
fe_collection_dropdown,
fe_recepient_dropdown,
fe_radio_dropdown,
fe_answer_dropdown,
) = create_followup_dropdowns(visible, "wounded")
with gr.Row():
fe_name_recipient, fe_collection_ref = create_followup_open(
visible, "wounded"
)
# Change variables and names
return (
wounded_section,
individual,
radio_cause,
radio_behaviour,
radio_physical,
button_collision,
button_deliberate_destruction,
button_indirect_destruction,
button_natural_cause,
dropdown,
dropdown_level2,
openfield_level2,
dropdown_extra_level2,
behavior_checkbox,
behavior_text,
physical_boxes,
checkbox_beak,
text_beak,
checkbox_body,
text_body,
checkbox_feathers,
text_feathers,
checkbox_head,
text_head,
checkbox_legs,
text_legs,
fe_collection_dropdown,
fe_recepient_dropdown,
fe_radio_dropdown,
fe_answer_dropdown,
fe_name_recipient,
fe_collection_ref,
)