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/* | |
* Generate a synthetic YUV video sequence suitable for codec testing. | |
* NOTE: No floats are used to guarantee bitexact output. | |
* | |
* Copyright (c) 2002 Fabrice Bellard | |
* | |
* This file is part of FFmpeg. | |
* | |
* FFmpeg is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2.1 of the License, or (at your option) any later version. | |
* | |
* FFmpeg is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Lesser General Public License for more details. | |
* | |
* You should have received a copy of the GNU Lesser General Public | |
* License along with FFmpeg; if not, write to the Free Software | |
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
static unsigned int myrnd(unsigned int *seed_ptr, int n) | |
{ | |
unsigned int seed, val; | |
seed = *seed_ptr; | |
seed = (seed * 314159) + 1; | |
if (n == 256) { | |
val = seed >> 24; | |
} else { | |
val = seed % n; | |
} | |
*seed_ptr = seed; | |
return val; | |
} | |
/* cosine approximate with 1-x^2 */ | |
static int int_cos(int a) | |
{ | |
int v, neg; | |
a = a & (FRAC_ONE - 1); | |
if (a >= (FRAC_ONE / 2)) | |
a = FRAC_ONE - a; | |
neg = 0; | |
if (a > (FRAC_ONE / 4)) { | |
neg = -1; | |
a = (FRAC_ONE / 2) - a; | |
} | |
v = FRAC_ONE - ((a * a) >> 4); | |
v = (v ^ neg) - neg; | |
return v; | |
} | |
typedef struct VObj { | |
int x, y, w, h; | |
int r, g, b; | |
} VObj; | |
static VObj objs[NB_OBJS]; | |
static unsigned int seed = 1; | |
static void gen_image(int num, int w, int h) | |
{ | |
int r, g, b, x, y, i, dx, dy, x1, y1; | |
unsigned int seed1; | |
if (num == 0) { | |
for (i = 0; i < NB_OBJS; i++) { | |
objs[i].x = myrnd(&seed, w); | |
objs[i].y = myrnd(&seed, h); | |
objs[i].w = myrnd(&seed, w / 4) + 10; | |
objs[i].h = myrnd(&seed, h / 4) + 10; | |
objs[i].r = myrnd(&seed, 256); | |
objs[i].g = myrnd(&seed, 256); | |
objs[i].b = myrnd(&seed, 256); | |
} | |
} | |
/* first a moving background with gradients */ | |
/* test motion estimation */ | |
dx = int_cos(num * FRAC_ONE / 50) * 35; | |
dy = int_cos(num * FRAC_ONE / 50 + FRAC_ONE / 10) * 30; | |
for (y = 0; y < h; y++) { | |
for (x = 0; x < w; x++) { | |
x1 = (x << FRAC_BITS) + dx; | |
y1 = (y << FRAC_BITS) + dy; | |
r = ((y1 * 7) >> FRAC_BITS) & 0xff; | |
g = (((x1 + y1) * 9) >> FRAC_BITS) & 0xff; | |
b = ((x1 * 5) >> FRAC_BITS) & 0xff; | |
put_pixel(x, y, r, g, b); | |
} | |
} | |
/* then some noise with very high intensity to test saturation */ | |
seed1 = num; | |
for (y = 0; y < NOISE_W; y++) { | |
for (x = 0; x < NOISE_W; x++) { | |
r = myrnd(&seed1, 256); | |
g = myrnd(&seed1, 256); | |
b = myrnd(&seed1, 256); | |
put_pixel(x + NOISE_X, y + NOISE_Y, r, g, b); | |
} | |
} | |
/* then moving objects */ | |
for (i = 0; i < NB_OBJS; i++) { | |
VObj *p = &objs[i]; | |
seed1 = i; | |
for (y = 0; y < p->h; y++) { | |
for (x = 0; x < p->w; x++) { | |
r = p->r; | |
g = p->g; | |
b = p->b; | |
/* add a per object noise */ | |
r += myrnd(&seed1, 50); | |
g += myrnd(&seed1, 50); | |
b += myrnd(&seed1, 50); | |
put_pixel(x + p->x, y + p->y, r, g, b); | |
} | |
} | |
p->x += myrnd(&seed, 21) - 10; | |
p->y += myrnd(&seed, 21) - 10; | |
} | |
} | |
void print_help(const char* name) | |
{ | |
printf("usage: %s file|dir [w=%i] [h=%i]\n" | |
"generate a test video stream\n", | |
name, DEFAULT_WIDTH, DEFAULT_HEIGHT); | |
exit(1); | |
} | |
int main(int argc, char **argv) | |
{ | |
int w, h, i; | |
char buf[1024]; | |
int isdir = 0; | |
if (argc < 2 || argc > 4) { | |
print_help(argv[0]); | |
} | |
if (!freopen(argv[1], "wb", stdout)) | |
isdir = 1; | |
w = DEFAULT_WIDTH; | |
if(argc > 2) { | |
w = atoi(argv[2]); | |
if (w < 1) print_help(argv[0]); | |
} | |
h = DEFAULT_HEIGHT; | |
if(argc > 3) { | |
h = atoi(argv[3]); | |
if (h < 1) print_help(argv[0]); | |
} | |
rgb_tab = malloc(w * h * 3); | |
wrap = w * 3; | |
width = w; | |
height = h; | |
for (i = 0; i < DEFAULT_NB_PICT; i++) { | |
gen_image(i, w, h); | |
if (isdir) { | |
snprintf(buf, sizeof(buf), "%s%02d.pgm", argv[1], i); | |
pgmyuv_save(buf, w, h, rgb_tab); | |
} else { | |
pgmyuv_save(NULL, w, h, rgb_tab); | |
} | |
} | |
free(rgb_tab); | |
return 0; | |
} | |