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hlds_run
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@@ -0,0 +1,340 @@
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1 |
+
#!/bin/sh
|
2 |
+
#
|
3 |
+
# Copyright (c) 2002, Valve LLC. All rights reserved.
|
4 |
+
#
|
5 |
+
# a wrapper script for the main hl dedicated server binary.
|
6 |
+
# Performs auto-restarting of the server on crash. You can
|
7 |
+
# extend this to log crashes and more.
|
8 |
+
#
|
9 |
+
|
10 |
+
# setup the libraries, local dir first!
|
11 |
+
export LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH"
|
12 |
+
|
13 |
+
init() {
|
14 |
+
# Initialises the various variables
|
15 |
+
# Set up the defaults
|
16 |
+
GAME="valve"
|
17 |
+
DEBUG=0
|
18 |
+
RESTART="yes"
|
19 |
+
HL=./hlds_linux
|
20 |
+
HL_DETECT=1
|
21 |
+
TIMEOUT=10 # time to wait after a crash (in seconds)
|
22 |
+
CRASH_DEBUG_MSG="email debug.log to [email protected]"
|
23 |
+
GDB="gdb" # the gdb binary to run
|
24 |
+
DEBUG_LOG="debug.log"
|
25 |
+
PID_FILE=""
|
26 |
+
STEAM=""
|
27 |
+
STEAMERR=""
|
28 |
+
SIGINT_ACTION="quit 0" # exit normally on sig int
|
29 |
+
NO_TRAP=0
|
30 |
+
AUTO_UPDATE=""
|
31 |
+
BETA_VERSION=""
|
32 |
+
PARAMS=$*
|
33 |
+
|
34 |
+
# Remove any old default pid files
|
35 |
+
# Cant do this as they may be still running
|
36 |
+
#rm -f hlds.*.pid
|
37 |
+
|
38 |
+
# use the $FORCE environment variable if its set
|
39 |
+
if test -n "$FORCE" ; then
|
40 |
+
# Note: command line -binary will override this
|
41 |
+
HL=$FORCE
|
42 |
+
HL_DETECT=0
|
43 |
+
fi
|
44 |
+
|
45 |
+
while test $# -gt 0; do
|
46 |
+
case "$1" in
|
47 |
+
"-game")
|
48 |
+
GAME="$2"
|
49 |
+
shift ;;
|
50 |
+
"-debug")
|
51 |
+
DEBUG=1
|
52 |
+
# Ensure that PID_FILE is set
|
53 |
+
if test -z "$PID_FILE"; then
|
54 |
+
PID_FILE="hlds.$$.pid"
|
55 |
+
fi ;;
|
56 |
+
"-norestart")
|
57 |
+
RESTART="" ;;
|
58 |
+
"-pidfile")
|
59 |
+
PID_FILE="$2"
|
60 |
+
shift ;;
|
61 |
+
"-binary")
|
62 |
+
HL="$2"
|
63 |
+
HL_DETECT=0
|
64 |
+
shift ;;
|
65 |
+
"-timeout")
|
66 |
+
TIMEOUT="$2"
|
67 |
+
shift ;;
|
68 |
+
"-gdb")
|
69 |
+
GDB="$2"
|
70 |
+
shift ;;
|
71 |
+
"-debuglog")
|
72 |
+
DEBUG_LOG="$2"
|
73 |
+
shift ;;
|
74 |
+
"-autoupdate")
|
75 |
+
AUTO_UPDATE="yes"
|
76 |
+
STEAM="steamcmd/steamcmd.sh"
|
77 |
+
RESTART="yes" ;;
|
78 |
+
"-steamerr")
|
79 |
+
STEAMERR=1 ;;
|
80 |
+
"-ignoresigint")
|
81 |
+
SIGINT_ACTION="" ;;
|
82 |
+
"-notrap")
|
83 |
+
NO_TRAP=1 ;;
|
84 |
+
"-beta")
|
85 |
+
BETA_VERSION="$2"
|
86 |
+
shift ;;
|
87 |
+
"-help")
|
88 |
+
# quit with syntax
|
89 |
+
quit 2
|
90 |
+
;;
|
91 |
+
esac
|
92 |
+
shift
|
93 |
+
done
|
94 |
+
|
95 |
+
# Ensure we have a game specified
|
96 |
+
if test -z "$GAME"; then
|
97 |
+
echo "Unable to determine game type from command line."
|
98 |
+
quit 1
|
99 |
+
elif test ! -d "$GAME"; then
|
100 |
+
echo "Invalid game type '$GAME' sepecified."
|
101 |
+
quit 1
|
102 |
+
fi
|
103 |
+
|
104 |
+
#if test 0 -eq "$NO_TRAP"; then
|
105 |
+
# Set up the int handler
|
106 |
+
# N.B. Dont use SIGINT symbolic value
|
107 |
+
# as its just INT under ksh
|
108 |
+
#trap "$SIGINT_ACTION" 2
|
109 |
+
#fi
|
110 |
+
|
111 |
+
if test ! -f "$HL"; then
|
112 |
+
echo "Half-life binary '$HL' not found, exiting"
|
113 |
+
quit 1
|
114 |
+
elif test ! -x "$HL"; then
|
115 |
+
# Could try chmod but dont know what we will be
|
116 |
+
# chmoding so just fail.
|
117 |
+
echo "Half-life binary '$HL' not executable, exiting"
|
118 |
+
quit 1
|
119 |
+
fi
|
120 |
+
|
121 |
+
# Setup debugging
|
122 |
+
if test "$DEBUG" -eq 1; then
|
123 |
+
#turn on core dumps :) (if possible)
|
124 |
+
echo "Enabling debug mode"
|
125 |
+
if test "`ulimit -c`" -eq 0 ; then
|
126 |
+
ulimit -c 2000
|
127 |
+
fi
|
128 |
+
GDB_TEST=`$GDB -v`
|
129 |
+
if test -z "$GDB_TEST"; then
|
130 |
+
echo "Please install gdb first."
|
131 |
+
echo "goto http://www.gnu.org/software/gdb/ "
|
132 |
+
DEBUG=0 # turn off debugging cause gdb isn't installed
|
133 |
+
fi
|
134 |
+
fi
|
135 |
+
|
136 |
+
PID_IN_PARAMS="`echo $PARAMS | grep -e -pidfile`"
|
137 |
+
|
138 |
+
if test -z "$PID_IN_PARAMS" && test -n "$PID_FILE"; then
|
139 |
+
HL_CMD="$HL $PARAMS -pidfile $PID_FILE"
|
140 |
+
else
|
141 |
+
HL_CMD="$HL $PARAMS"
|
142 |
+
fi
|
143 |
+
}
|
144 |
+
|
145 |
+
syntax () {
|
146 |
+
# Prints script syntax
|
147 |
+
|
148 |
+
echo "Syntax:"
|
149 |
+
echo "$0 [-game <game>] [-debug] [-norestart] [-pidfile]"
|
150 |
+
echo " [-binary [hlds_linux]"
|
151 |
+
echo " [-timeout <number>] [-gdb <gdb>] [-autoupdate]"
|
152 |
+
echo " [-steamerr] [-ignoresigint] [-beta <version>]"
|
153 |
+
echo " [-debuglog <logname>]"
|
154 |
+
echo "Params:"
|
155 |
+
echo "-game <game> Specifies the <game> to run."
|
156 |
+
echo "-debug Run debugging on failed servers if possible."
|
157 |
+
echo "-debuglog <logname> Log debug output to this file."
|
158 |
+
echo "-norestart Don't attempt to restart failed servers."
|
159 |
+
echo "-pidfile <pidfile> Use the specified <pidfile> to store the server pid."
|
160 |
+
echo "-binary <binary> Use the specified binary ( no auto detection )."
|
161 |
+
echo "-timeout <number> Sleep for <number> seconds before restarting"
|
162 |
+
echo " a failed server."
|
163 |
+
echo "-gdb <gdb> Use <dbg> as the debugger of failed servers."
|
164 |
+
echo "-steamerr Quit on steam update failure."
|
165 |
+
echo "-beta <version> Make use of a beta version of this server from Steam"
|
166 |
+
echo "-ignoresigint Ignore signal INT ( prevents CTRL+C quitting"
|
167 |
+
echo " the script )."
|
168 |
+
echo "-notrap Don't use trap. This prevents automatic"
|
169 |
+
echo " removal of old lock files."
|
170 |
+
echo ""
|
171 |
+
echo "Note: All parameters specified as passed through to the server"
|
172 |
+
echo "including any not listed."
|
173 |
+
}
|
174 |
+
|
175 |
+
debugcore () {
|
176 |
+
# Debugs any core file if DEBUG is set and
|
177 |
+
# the exitcode is none 0
|
178 |
+
|
179 |
+
exitcode=$1
|
180 |
+
|
181 |
+
if test $exitcode -ne 0; then
|
182 |
+
if test -n "$DEBUG" ; then
|
183 |
+
echo "bt" > debug.cmds;
|
184 |
+
echo "info locals" >> debug.cmds;
|
185 |
+
echo "info sharedlibrary" >> debug.cmds
|
186 |
+
echo "info frame" >> debug.cmds; # works, but gives an error... must be last
|
187 |
+
echo "----------------------------------------------" >> $DEBUG_LOG
|
188 |
+
echo "CRASH: `date`" >> $DEBUG_LOG
|
189 |
+
echo "Start Line: $HL_CMD" >> $DEBUG_LOG
|
190 |
+
|
191 |
+
# check to see if a core was dumped
|
192 |
+
if test -f core ; then
|
193 |
+
CORE="core"
|
194 |
+
elif test -f core.`cat $PID_FILE`; then
|
195 |
+
CORE=core.`cat $PID_FILE`
|
196 |
+
elif test -f "$HL.core" ; then
|
197 |
+
CORE="$HL.core"
|
198 |
+
fi
|
199 |
+
|
200 |
+
if test -n "$CORE"; then
|
201 |
+
$GDB $HL $CORE -x debug.cmds -batch >> $DEBUG_LOG
|
202 |
+
fi
|
203 |
+
|
204 |
+
echo "End of crash report" >> $DEBUG_LOG
|
205 |
+
echo "----------------------------------------------" >> $DEBUG_LOG
|
206 |
+
echo $CRASH_DEBUG_MSG
|
207 |
+
rm debug.cmds
|
208 |
+
else
|
209 |
+
echo "Add \"-debug\" to the $0 command line to generate a debug.log to help with solving this problem"
|
210 |
+
fi
|
211 |
+
fi
|
212 |
+
}
|
213 |
+
|
214 |
+
|
215 |
+
update() {
|
216 |
+
updatesingle
|
217 |
+
}
|
218 |
+
|
219 |
+
updatesingle() {
|
220 |
+
# Run the steam update
|
221 |
+
# exits on failure if STEAMERR is set
|
222 |
+
|
223 |
+
if test -n "$AUTO_UPDATE"; then
|
224 |
+
if test -f "$STEAM"; then
|
225 |
+
echo "Updating server using Steam."
|
226 |
+
CMD="$STEAM +logon anonymous +force_install_dir .. +app_update 90 +quit";
|
227 |
+
if test -n "$BETA_VERSION"; then
|
228 |
+
CMD="$CMD -beta $BETA_VERSION";
|
229 |
+
fi
|
230 |
+
|
231 |
+
STEAMEXE=steamcmd $CMD
|
232 |
+
if test $? -ne 0; then
|
233 |
+
if test -n "$STEAMERR"; then
|
234 |
+
echo "`date`: Steam Update failed, exiting."
|
235 |
+
quit 1
|
236 |
+
else
|
237 |
+
echo "`date`: Steam Update failed, ignoring."
|
238 |
+
return 0
|
239 |
+
fi
|
240 |
+
fi
|
241 |
+
else
|
242 |
+
if test -n "$STEAMERR"; then
|
243 |
+
echo "Could not locate steam binary:$STEAM, exiting.";
|
244 |
+
quit 1
|
245 |
+
else
|
246 |
+
echo "Could not locate steam binary:$STEAM, ignoring.";
|
247 |
+
return 0
|
248 |
+
fi
|
249 |
+
fi
|
250 |
+
fi
|
251 |
+
|
252 |
+
return 1
|
253 |
+
}
|
254 |
+
|
255 |
+
run() {
|
256 |
+
# Runs the steam update and server
|
257 |
+
# Loops if RESTART is set
|
258 |
+
# Debugs if server failure is detected
|
259 |
+
# Note: if RESTART is not set then
|
260 |
+
# 1. DEBUG is set then the server is NOT exec'd
|
261 |
+
# 2. DEBUG is not set the the server is exec'd
|
262 |
+
|
263 |
+
if test -n "$RESTART" ; then
|
264 |
+
echo "Auto-restarting the server on crash"
|
265 |
+
|
266 |
+
#loop forever
|
267 |
+
while true
|
268 |
+
do
|
269 |
+
# Update if needed
|
270 |
+
update
|
271 |
+
|
272 |
+
# Run the server
|
273 |
+
$HL_CMD
|
274 |
+
retval=$?
|
275 |
+
if test $retval -eq 0 && test -z "$RESTART" ; then
|
276 |
+
break; # if 0 is returned then just quit
|
277 |
+
fi
|
278 |
+
|
279 |
+
debugcore $retval
|
280 |
+
|
281 |
+
echo "`date`: Server restart in $TIMEOUT seconds"
|
282 |
+
|
283 |
+
# don't thrash the hard disk if the server dies, wait a little
|
284 |
+
sleep $TIMEOUT
|
285 |
+
done # while true
|
286 |
+
else
|
287 |
+
# Update if needed
|
288 |
+
update
|
289 |
+
|
290 |
+
# Run the server
|
291 |
+
if test "$DEBUG" -eq 0; then
|
292 |
+
# debug not requested we can exec
|
293 |
+
exec $HL_CMD
|
294 |
+
else
|
295 |
+
# debug requested we can't exec
|
296 |
+
$HL_CMD
|
297 |
+
debugcore $?
|
298 |
+
fi
|
299 |
+
fi
|
300 |
+
}
|
301 |
+
|
302 |
+
quit() {
|
303 |
+
# Exits with the give error code, 1
|
304 |
+
# if none specified.
|
305 |
+
# exit code 2 also prints syntax
|
306 |
+
exitcode="$1"
|
307 |
+
|
308 |
+
# default to failure
|
309 |
+
if test -z "$exitcode"; then
|
310 |
+
exitcode=1
|
311 |
+
fi
|
312 |
+
|
313 |
+
case "$exitcode" in
|
314 |
+
0)
|
315 |
+
echo "`date`: Server Quit" ;;
|
316 |
+
2)
|
317 |
+
syntax ;;
|
318 |
+
*)
|
319 |
+
echo "`date`: Server Failed" ;;
|
320 |
+
esac
|
321 |
+
|
322 |
+
# Remove pid file
|
323 |
+
if test -n "$PID_FILE" && test -f "$PID_FILE" ; then
|
324 |
+
# The specified pid file
|
325 |
+
rm -f $PID_FILE
|
326 |
+
fi
|
327 |
+
|
328 |
+
# reset SIGINT and then kill ourselves properly
|
329 |
+
trap - 2
|
330 |
+
kill -2 $$
|
331 |
+
}
|
332 |
+
|
333 |
+
# Initialise
|
334 |
+
init $*
|
335 |
+
|
336 |
+
# Run
|
337 |
+
run
|
338 |
+
|
339 |
+
# Quit normally
|
340 |
+
quit 0
|