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const ANSI_BACKGROUND_OFFSET = 10; | |
const wrapAnsi16 = (offset = 0) => code => `\u001B[${code + offset}m`; | |
const wrapAnsi256 = (offset = 0) => code => `\u001B[${38 + offset};5;${code}m`; | |
const wrapAnsi16m = (offset = 0) => (red, green, blue) => `\u001B[${38 + offset};2;${red};${green};${blue}m`; | |
const styles = { | |
modifier: { | |
reset: [0, 0], | |
// 21 isn't widely supported and 22 does the same thing | |
bold: [1, 22], | |
dim: [2, 22], | |
italic: [3, 23], | |
underline: [4, 24], | |
overline: [53, 55], | |
inverse: [7, 27], | |
hidden: [8, 28], | |
strikethrough: [9, 29], | |
}, | |
color: { | |
black: [30, 39], | |
red: [31, 39], | |
green: [32, 39], | |
yellow: [33, 39], | |
blue: [34, 39], | |
magenta: [35, 39], | |
cyan: [36, 39], | |
white: [37, 39], | |
// Bright color | |
blackBright: [90, 39], | |
gray: [90, 39], // Alias of `blackBright` | |
grey: [90, 39], // Alias of `blackBright` | |
redBright: [91, 39], | |
greenBright: [92, 39], | |
yellowBright: [93, 39], | |
blueBright: [94, 39], | |
magentaBright: [95, 39], | |
cyanBright: [96, 39], | |
whiteBright: [97, 39], | |
}, | |
bgColor: { | |
bgBlack: [40, 49], | |
bgRed: [41, 49], | |
bgGreen: [42, 49], | |
bgYellow: [43, 49], | |
bgBlue: [44, 49], | |
bgMagenta: [45, 49], | |
bgCyan: [46, 49], | |
bgWhite: [47, 49], | |
// Bright color | |
bgBlackBright: [100, 49], | |
bgGray: [100, 49], // Alias of `bgBlackBright` | |
bgGrey: [100, 49], // Alias of `bgBlackBright` | |
bgRedBright: [101, 49], | |
bgGreenBright: [102, 49], | |
bgYellowBright: [103, 49], | |
bgBlueBright: [104, 49], | |
bgMagentaBright: [105, 49], | |
bgCyanBright: [106, 49], | |
bgWhiteBright: [107, 49], | |
}, | |
}; | |
export const modifierNames = Object.keys(styles.modifier); | |
export const foregroundColorNames = Object.keys(styles.color); | |
export const backgroundColorNames = Object.keys(styles.bgColor); | |
export const colorNames = [...foregroundColorNames, ...backgroundColorNames]; | |
function assembleStyles() { | |
const codes = new Map(); | |
for (const [groupName, group] of Object.entries(styles)) { | |
for (const [styleName, style] of Object.entries(group)) { | |
styles[styleName] = { | |
open: `\u001B[${style[0]}m`, | |
close: `\u001B[${style[1]}m`, | |
}; | |
group[styleName] = styles[styleName]; | |
codes.set(style[0], style[1]); | |
} | |
Object.defineProperty(styles, groupName, { | |
value: group, | |
enumerable: false, | |
}); | |
} | |
Object.defineProperty(styles, 'codes', { | |
value: codes, | |
enumerable: false, | |
}); | |
styles.color.close = '\u001B[39m'; | |
styles.bgColor.close = '\u001B[49m'; | |
styles.color.ansi = wrapAnsi16(); | |
styles.color.ansi256 = wrapAnsi256(); | |
styles.color.ansi16m = wrapAnsi16m(); | |
styles.bgColor.ansi = wrapAnsi16(ANSI_BACKGROUND_OFFSET); | |
styles.bgColor.ansi256 = wrapAnsi256(ANSI_BACKGROUND_OFFSET); | |
styles.bgColor.ansi16m = wrapAnsi16m(ANSI_BACKGROUND_OFFSET); | |
// From https://github.com/Qix-/color-convert/blob/3f0e0d4e92e235796ccb17f6e85c72094a651f49/conversions.js | |
Object.defineProperties(styles, { | |
rgbToAnsi256: { | |
value: (red, green, blue) => { | |
// We use the extended greyscale palette here, with the exception of | |
// black and white. normal palette only has 4 greyscale shades. | |
if (red === green && green === blue) { | |
if (red < 8) { | |
return 16; | |
} | |
if (red > 248) { | |
return 231; | |
} | |
return Math.round(((red - 8) / 247) * 24) + 232; | |
} | |
return 16 | |
+ (36 * Math.round(red / 255 * 5)) | |
+ (6 * Math.round(green / 255 * 5)) | |
+ Math.round(blue / 255 * 5); | |
}, | |
enumerable: false, | |
}, | |
hexToRgb: { | |
value: hex => { | |
const matches = /[a-f\d]{6}|[a-f\d]{3}/i.exec(hex.toString(16)); | |
if (!matches) { | |
return [0, 0, 0]; | |
} | |
let [colorString] = matches; | |
if (colorString.length === 3) { | |
colorString = [...colorString].map(character => character + character).join(''); | |
} | |
const integer = Number.parseInt(colorString, 16); | |
return [ | |
/* eslint-disable no-bitwise */ | |
(integer >> 16) & 0xFF, | |
(integer >> 8) & 0xFF, | |
integer & 0xFF, | |
/* eslint-enable no-bitwise */ | |
]; | |
}, | |
enumerable: false, | |
}, | |
hexToAnsi256: { | |
value: hex => styles.rgbToAnsi256(...styles.hexToRgb(hex)), | |
enumerable: false, | |
}, | |
ansi256ToAnsi: { | |
value: code => { | |
if (code < 8) { | |
return 30 + code; | |
} | |
if (code < 16) { | |
return 90 + (code - 8); | |
} | |
let red; | |
let green; | |
let blue; | |
if (code >= 232) { | |
red = (((code - 232) * 10) + 8) / 255; | |
green = red; | |
blue = red; | |
} else { | |
code -= 16; | |
const remainder = code % 36; | |
red = Math.floor(code / 36) / 5; | |
green = Math.floor(remainder / 6) / 5; | |
blue = (remainder % 6) / 5; | |
} | |
const value = Math.max(red, green, blue) * 2; | |
if (value === 0) { | |
return 30; | |
} | |
// eslint-disable-next-line no-bitwise | |
let result = 30 + ((Math.round(blue) << 2) | (Math.round(green) << 1) | Math.round(red)); | |
if (value === 2) { | |
result += 60; | |
} | |
return result; | |
}, | |
enumerable: false, | |
}, | |
rgbToAnsi: { | |
value: (red, green, blue) => styles.ansi256ToAnsi(styles.rgbToAnsi256(red, green, blue)), | |
enumerable: false, | |
}, | |
hexToAnsi: { | |
value: hex => styles.ansi256ToAnsi(styles.hexToAnsi256(hex)), | |
enumerable: false, | |
}, | |
}); | |
return styles; | |
} | |
const ansiStyles = assembleStyles(); | |
export default ansiStyles; | |