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/* | |
* Copyright (c) 2020-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. | |
* | |
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual | |
* property and proprietary rights in and to this material, related | |
* documentation and any modifications thereto. Any use, reproduction, | |
* disclosure or distribution of this material and related documentation | |
* without an express license agreement from NVIDIA CORPORATION or | |
* its affiliates is strictly prohibited. | |
*/ | |
struct LambertKernelParams | |
{ | |
Tensor nrm; | |
Tensor wi; | |
Tensor out; | |
dim3 gridSize; | |
}; | |
struct FrostbiteDiffuseKernelParams | |
{ | |
Tensor nrm; | |
Tensor wi; | |
Tensor wo; | |
Tensor linearRoughness; | |
Tensor out; | |
dim3 gridSize; | |
}; | |
struct FresnelShlickKernelParams | |
{ | |
Tensor f0; | |
Tensor f90; | |
Tensor cosTheta; | |
Tensor out; | |
dim3 gridSize; | |
}; | |
struct NdfGGXParams | |
{ | |
Tensor alphaSqr; | |
Tensor cosTheta; | |
Tensor out; | |
dim3 gridSize; | |
}; | |
struct MaskingSmithParams | |
{ | |
Tensor alphaSqr; | |
Tensor cosThetaI; | |
Tensor cosThetaO; | |
Tensor out; | |
dim3 gridSize; | |
}; | |
struct PbrSpecular | |
{ | |
Tensor col; | |
Tensor nrm; | |
Tensor wo; | |
Tensor wi; | |
Tensor alpha; | |
Tensor out; | |
dim3 gridSize; | |
float min_roughness; | |
}; | |
struct PbrBSDF | |
{ | |
Tensor kd; | |
Tensor arm; | |
Tensor pos; | |
Tensor nrm; | |
Tensor view_pos; | |
Tensor light_pos; | |
Tensor out; | |
dim3 gridSize; | |
float min_roughness; | |
int BSDF; | |
}; | |