sheldonxxxx
commited on
Commit
•
c115ef9
1
Parent(s):
92adfcc
Training in progress, epoch 1
Browse files- .gitignore +1 -0
- config.json +193 -0
- last-checkpoint/config.json +193 -0
- last-checkpoint/optimizer.pt +3 -0
- last-checkpoint/preprocessor_config.json +29 -0
- last-checkpoint/pytorch_model.bin +3 -0
- last-checkpoint/rng_state.pth +3 -0
- last-checkpoint/scheduler.pt +3 -0
- last-checkpoint/trainer_state.json +33 -0
- last-checkpoint/training_args.bin +3 -0
- preprocessor_config.json +29 -0
- pytorch_model.bin +3 -0
- training_args.bin +3 -0
.gitignore
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checkpoint-*/
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config.json
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{
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"_name_or_path": "microsoft/beit-base-patch16-384",
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"architectures": [
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"BeitForImageClassification"
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],
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"attention_probs_dropout_prob": 0.0,
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"auxiliary_channels": 256,
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"auxiliary_concat_input": false,
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"auxiliary_loss_weight": 0.4,
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"auxiliary_num_convs": 1,
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"drop_path_rate": 0.1,
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"finetuning_task": "image-classification",
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"hidden_act": "gelu",
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"hidden_dropout_prob": 0.0,
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"hidden_size": 768,
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"id2label": {
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"0": "aircraft",
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"1": "arm cannon",
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"2": "aqua eyes",
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"3": "blue eyes",
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"4": "red eyes",
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"5": "purple eyes",
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"6": "orange eyes",
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"7": "yellow eyes",
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"8": "pink eyes",
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"9": "black eyes",
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"10": "brown eyes",
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"11": "armor",
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"12": "battle",
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"13": "beam rifle",
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"14": "beam saber",
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"15": "cable",
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"16": "cannon",
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"17": "claws",
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"18": "clenched hand",
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"19": "clenched hands",
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"20": "damaged",
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"21": "dual wielding",
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"22": "energy cannon",
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"23": "energy gun",
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"24": "energy sword",
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"25": "explosion",
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"26": "fire",
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"27": "firing",
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"28": "floating",
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"29": "flying",
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"30": "funnels gundam",
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"31": "glowing",
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"32": "glowing eyes",
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"33": "green eyes",
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"34": "ground vehicle",
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"35": "gun",
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"36": "holding",
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"37": "holding gun",
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"38": "holding shield",
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"39": "holding sword",
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"40": "holding weapon",
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"41": "horns",
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"42": "humanoid robot",
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"43": "insignia",
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"44": "machine gun",
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"45": "machinery",
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"46": "mecha",
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"47": "mechanical wings",
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"48": "mechanization",
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"49": "military",
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"50": "military vehicle",
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"51": "missile pod",
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"52": "motor vehicle",
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"53": "non humanoid robot",
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"54": "open hands",
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"55": "polearm",
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"56": "radio antenna",
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"57": "rifle",
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"58": "robot",
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"59": "shield",
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"60": "shoulder cannon",
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"61": "single horn",
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"62": "spacecraft",
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"63": "spikes",
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"64": "sword",
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"65": "tail",
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"66": "thrusters",
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"67": "v fin",
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"68": "weapon",
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"69": "wings"
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},
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"image_size": 384,
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"initializer_range": 0.02,
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"intermediate_size": 3072,
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"label2id": {
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"aircraft": 0,
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"aqua eyes": 2,
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"arm cannon": 1,
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"armor": 11,
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"battle": 12,
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"beam rifle": 13,
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"beam saber": 14,
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"black eyes": 9,
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"blue eyes": 3,
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"brown eyes": 10,
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"cable": 15,
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"cannon": 16,
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"claws": 17,
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"clenched hand": 18,
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"clenched hands": 19,
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"damaged": 20,
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"dual wielding": 21,
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"energy cannon": 22,
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"energy gun": 23,
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"energy sword": 24,
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"explosion": 25,
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"fire": 26,
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"firing": 27,
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"floating": 28,
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"flying": 29,
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"funnels gundam": 30,
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"glowing": 31,
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"glowing eyes": 32,
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"green eyes": 33,
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"ground vehicle": 34,
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"gun": 35,
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"holding": 36,
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"holding gun": 37,
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"holding shield": 38,
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"holding sword": 39,
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"holding weapon": 40,
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"horns": 41,
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"humanoid robot": 42,
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"insignia": 43,
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"machine gun": 44,
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"machinery": 45,
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"mecha": 46,
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"mechanical wings": 47,
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"mechanization": 48,
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"military": 49,
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"military vehicle": 50,
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"missile pod": 51,
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"motor vehicle": 52,
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"non humanoid robot": 53,
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"open hands": 54,
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"orange eyes": 6,
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"pink eyes": 8,
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"polearm": 55,
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"purple eyes": 5,
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"radio antenna": 56,
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"red eyes": 4,
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"rifle": 57,
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"robot": 58,
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"shield": 59,
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"shoulder cannon": 60,
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"single horn": 61,
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"spacecraft": 62,
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"spikes": 63,
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"sword": 64,
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"tail": 65,
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"thrusters": 66,
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"v fin": 67,
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"weapon": 68,
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"wings": 69,
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"yellow eyes": 7
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},
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"layer_norm_eps": 1e-12,
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"layer_scale_init_value": 0.1,
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"model_type": "beit",
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"num_attention_heads": 12,
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"num_channels": 3,
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"num_hidden_layers": 12,
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"out_indices": [
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3,
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5,
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7,
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11
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],
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"patch_size": 16,
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"pool_scales": [
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1,
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2,
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3,
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],
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"problem_type": "multi_label_classification",
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"semantic_loss_ignore_index": 255,
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"torch_dtype": "float32",
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"transformers_version": "4.25.1",
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"use_absolute_position_embeddings": false,
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"use_auxiliary_head": true,
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"use_mask_token": false,
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"use_mean_pooling": true,
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"use_relative_position_bias": true,
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"use_shared_relative_position_bias": false,
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"vocab_size": 8192
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}
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last-checkpoint/config.json
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{
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"_name_or_path": "microsoft/beit-base-patch16-384",
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"architectures": [
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4 |
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"BeitForImageClassification"
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5 |
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],
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6 |
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"attention_probs_dropout_prob": 0.0,
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7 |
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"auxiliary_channels": 256,
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8 |
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"auxiliary_concat_input": false,
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9 |
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"auxiliary_loss_weight": 0.4,
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10 |
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"auxiliary_num_convs": 1,
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11 |
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"drop_path_rate": 0.1,
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12 |
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"finetuning_task": "image-classification",
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13 |
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"hidden_act": "gelu",
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14 |
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"hidden_dropout_prob": 0.0,
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15 |
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"hidden_size": 768,
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16 |
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"id2label": {
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"0": "aircraft",
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"1": "arm cannon",
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19 |
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"2": "aqua eyes",
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"3": "blue eyes",
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"4": "red eyes",
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"5": "purple eyes",
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"6": "orange eyes",
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"7": "yellow eyes",
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25 |
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"8": "pink eyes",
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26 |
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"9": "black eyes",
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27 |
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"10": "brown eyes",
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28 |
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"11": "armor",
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29 |
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"12": "battle",
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30 |
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"13": "beam rifle",
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31 |
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"14": "beam saber",
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"15": "cable",
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"16": "cannon",
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"17": "claws",
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35 |
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"18": "clenched hand",
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"19": "clenched hands",
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"20": "damaged",
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"21": "dual wielding",
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"22": "energy cannon",
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"23": "energy gun",
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"24": "energy sword",
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"25": "explosion",
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"26": "fire",
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"27": "firing",
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"28": "floating",
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"29": "flying",
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"30": "funnels gundam",
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"31": "glowing",
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"32": "glowing eyes",
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"33": "green eyes",
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"34": "ground vehicle",
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"35": "gun",
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"36": "holding",
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"37": "holding gun",
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"38": "holding shield",
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"39": "holding sword",
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"40": "holding weapon",
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"41": "horns",
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"42": "humanoid robot",
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"43": "insignia",
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"44": "machine gun",
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"45": "machinery",
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"46": "mecha",
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"47": "mechanical wings",
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"48": "mechanization",
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"49": "military",
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"50": "military vehicle",
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"51": "missile pod",
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"52": "motor vehicle",
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"53": "non humanoid robot",
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"54": "open hands",
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"55": "polearm",
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"56": "radio antenna",
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"57": "rifle",
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"58": "robot",
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"59": "shield",
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"60": "shoulder cannon",
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"61": "single horn",
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"62": "spacecraft",
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"63": "spikes",
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"64": "sword",
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"65": "tail",
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"66": "thrusters",
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"67": "v fin",
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"68": "weapon",
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"69": "wings"
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},
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"image_size": 384,
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89 |
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"initializer_range": 0.02,
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90 |
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"intermediate_size": 3072,
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91 |
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"label2id": {
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92 |
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"aircraft": 0,
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93 |
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"aqua eyes": 2,
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"arm cannon": 1,
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"armor": 11,
|
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