- Real-Time Optimized N-gram For Mobile Devices With the increasing number of mobile devices, there has been continuous research on generating optimized Language Models (LMs) for soft keyboard. In spite of advances in this domain, building a single LM for low-end feature phones as well as high-end smartphones is still a pressing need. Hence, we propose a novel technique, Optimized N-gram (Op-Ngram), an end-to-end N-gram pipeline that utilises mobile resources efficiently for faster Word Completion (WC) and Next Word Prediction (NWP). Op-Ngram applies Stupid Backoff and pruning strategies to generate a light-weight model. The LM loading time on mobile is linear with respect to model size. We observed that Op-Ngram gives 37% improvement in Language Model (LM)-ROM size, 76% in LM-RAM size, 88% in loading time and 89% in average suggestion time as compared to SORTED array variant of BerkeleyLM. Moreover, our method shows significant performance improvement over KenLM as well. 7 authors · Jan 7, 2021
- M2R2: Mixture of Multi-Rate Residuals for Efficient Transformer Inference Residual transformations enhance the representational depth and expressive power of large language models (LLMs). However, applying static residual transformations across all tokens in auto-regressive generation leads to a suboptimal trade-off between inference efficiency and generation fidelity. Existing methods, including Early Exiting, Skip Decoding, and Mixture-of-Depth address this by modulating the residual transformation based on token-level complexity. Nevertheless, these approaches predominantly consider the distance traversed by tokens through the model layers, neglecting the underlying velocity of residual evolution. We introduce Mixture of Multi-rate Residuals (M2R2), a framework that dynamically modulates residual velocity to improve early alignment, enhancing inference efficiency. Evaluations on reasoning oriented tasks such as Koala, Self-Instruct, WizardLM, and MT-Bench show M2R2 surpasses state-of-the-art distance-based strategies, balancing generation quality and speedup. In self-speculative decoding setup, M2R2 achieves up to 2.8x speedups on MT-Bench, outperforming methods like 2-model speculative decoding, Medusa, LookAhead Decoding, and DEED. In Mixture-of-Experts (MoE) architectures, integrating early residual alignment with ahead-of-time expert loading into high-bandwidth memory (HBM) accelerates decoding, reduces expert-switching bottlenecks, and achieves a 2.9x speedup, making it highly effective in resource-constrained environments. 4 authors · Feb 4
3 Evaluating Intelligence via Trial and Error Intelligence is a crucial trait for species to find solutions within a limited number of trial-and-error attempts. Building on this idea, we introduce Survival Game as a framework to evaluate intelligence based on the number of failed attempts in a trial-and-error process. Fewer failures indicate higher intelligence. When the expectation and variance of failure counts are both finite, it signals the ability to consistently find solutions to new challenges, which we define as the Autonomous Level of intelligence. Using Survival Game, we comprehensively evaluate existing AI systems. Our results show that while AI systems achieve the Autonomous Level in simple tasks, they are still far from it in more complex tasks, such as vision, search, recommendation, and language. While scaling current AI technologies might help, this would come at an astronomical cost. Projections suggest that achieving the Autonomous Level for general tasks would require 10^{26} parameters. To put this into perspective, loading such a massive model requires so many H100 GPUs that their total value is 10^{7} times that of Apple Inc.'s market value. Even with Moore's Law, supporting such a parameter scale would take 70 years. This staggering cost highlights the complexity of human tasks and the inadequacies of current AI technologies. To further investigate this phenomenon, we conduct a theoretical analysis of Survival Game and its experimental results. Our findings suggest that human tasks possess a criticality property. As a result, Autonomous Level requires a deep understanding of the task's underlying mechanisms. Current AI systems, however, do not fully grasp these mechanisms and instead rely on superficial mimicry, making it difficult for them to reach an autonomous level. We believe Survival Game can not only guide the future development of AI but also offer profound insights into human intelligence. 10 authors · Feb 26 2
- FFCV: Accelerating Training by Removing Data Bottlenecks We present FFCV, a library for easy and fast machine learning model training. FFCV speeds up model training by eliminating (often subtle) data bottlenecks from the training process. In particular, we combine techniques such as an efficient file storage format, caching, data pre-loading, asynchronous data transfer, and just-in-time compilation to (a) make data loading and transfer significantly more efficient, ensuring that GPUs can reach full utilization; and (b) offload as much data processing as possible to the CPU asynchronously, freeing GPU cycles for training. Using FFCV, we train ResNet-18 and ResNet-50 on the ImageNet dataset with competitive tradeoff between accuracy and training time. For example, we are able to train an ImageNet ResNet-50 model to 75\% in only 20 mins on a single machine. We demonstrate FFCV's performance, ease-of-use, extensibility, and ability to adapt to resource constraints through several case studies. Detailed installation instructions, documentation, and Slack support channel are available at https://ffcv.io/ . 6 authors · Jun 21, 2023
- TripCast: Pre-training of Masked 2D Transformers for Trip Time Series Forecasting Deep learning and pre-trained models have shown great success in time series forecasting. However, in the tourism industry, time series data often exhibit a leading time property, presenting a 2D structure. This introduces unique challenges for forecasting in this sector. In this study, we propose a novel modelling paradigm, TripCast, which treats trip time series as 2D data and learns representations through masking and reconstruction processes. Pre-trained on large-scale real-world data, TripCast notably outperforms other state-of-the-art baselines in in-domain forecasting scenarios and demonstrates strong scalability and transferability in out-domain forecasting scenarios. 5 authors · Oct 24, 2024
- Serverless Cold Starts and Where to Find Them This paper releases and analyzes a month-long trace of 85 billion user requests and 11.9 million cold starts from Huawei's serverless cloud platform. Our analysis spans workloads from five data centers. We focus on cold starts and provide a comprehensive examination of the underlying factors influencing the number and duration of cold starts. These factors include trigger types, request synchronicity, runtime languages, and function resource allocations. We investigate components of cold starts, including pod allocation time, code and dependency deployment time, and scheduling delays, and examine their relationships with runtime languages, trigger types, and resource allocation. We introduce pod utility ratio to measure the pod's useful lifetime relative to its cold start time, giving a more complete picture of cold starts, and see that some pods with long cold start times have longer useful lifetimes. Our findings reveal the complexity and multifaceted origins of the number, duration, and characteristics of cold starts, driven by differences in trigger types, runtime languages, and function resource allocations. For example, cold starts in Region 1 take up to 7 seconds, dominated by dependency deployment time and scheduling. In Region 2, cold starts take up to 3 seconds and are dominated by pod allocation time. Based on this, we identify opportunities to reduce the number and duration of cold starts using strategies for multi-region scheduling. Finally, we suggest directions for future research to address these challenges and enhance the performance of serverless cloud platforms. Our datasets and code are available here https://github.com/sir-lab/data-release 8 authors · Oct 8, 2024