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byAK and the research community

Mar 12

DANCER: Entity Description Augmented Named Entity Corrector for Automatic Speech Recognition

End-to-end automatic speech recognition (E2E ASR) systems often suffer from mistranscription of domain-specific phrases, such as named entities, sometimes leading to catastrophic failures in downstream tasks. A family of fast and lightweight named entity correction (NEC) models for ASR have recently been proposed, which normally build on phonetic-level edit distance algorithms and have shown impressive NEC performance. However, as the named entity (NE) list grows, the problems of phonetic confusion in the NE list are exacerbated; for example, homophone ambiguities increase substantially. In view of this, we proposed a novel Description Augmented Named entity CorrEctoR (dubbed DANCER), which leverages entity descriptions to provide additional information to facilitate mitigation of phonetic confusion for NEC on ASR transcription. To this end, an efficient entity description augmented masked language model (EDA-MLM) comprised of a dense retrieval model is introduced, enabling MLM to adapt swiftly to domain-specific entities for the NEC task. A series of experiments conducted on the AISHELL-1 and Homophone datasets confirm the effectiveness of our modeling approach. DANCER outperforms a strong baseline, the phonetic edit-distance-based NEC model (PED-NEC), by a character error rate (CER) reduction of about 7% relatively on AISHELL-1 for named entities. More notably, when tested on Homophone that contain named entities of high phonetic confusion, DANCER offers a more pronounced CER reduction of 46% relatively over PED-NEC for named entities.

Benchmarking Open-ended Audio Dialogue Understanding for Large Audio-Language Models

Large Audio-Language Models (LALMs) have unclocked audio dialogue capabilities, where audio dialogues are a direct exchange of spoken language between LALMs and humans. Recent advances, such as GPT-4o, have enabled LALMs in back-and-forth audio dialogues with humans. This progression not only underscores the potential of LALMs but also broadens their applicability across a wide range of practical scenarios supported by audio dialogues. However, given these advancements, a comprehensive benchmark to evaluate the performance of LALMs in the open-ended audio dialogue understanding remains absent currently. To address this gap, we propose an Audio Dialogue Understanding Benchmark (ADU-Bench), which consists of 4 benchmark datasets. They assess the open-ended audio dialogue ability for LALMs in 3 general scenarios, 12 skills, 9 multilingual languages, and 4 categories of ambiguity handling. Notably, we firstly propose the evaluation of ambiguity handling in audio dialogues that expresses different intentions beyond the same literal meaning of sentences, e.g., "Really!?" with different intonations. In summary, ADU-Bench includes over 20,000 open-ended audio dialogues for the assessment of LALMs. Through extensive experiments conducted on 13 LALMs, our analysis reveals that there is still considerable room for improvement in the audio dialogue understanding abilities of existing LALMs. In particular, they struggle with mathematical symbols and formulas, understanding human behavior such as roleplay, comprehending multiple languages, and handling audio dialogue ambiguities from different phonetic elements, such as intonations, pause positions, and homophones.