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SubscribeReconstructive Latent-Space Neural Radiance Fields for Efficient 3D Scene Representations
Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering speed and characteristic visual artifacts prevent adoption in many use cases. In this work, we investigate combining an autoencoder (AE) with a NeRF, in which latent features (instead of colours) are rendered and then convolutionally decoded. The resulting latent-space NeRF can produce novel views with higher quality than standard colour-space NeRFs, as the AE can correct certain visual artifacts, while rendering over three times faster. Our work is orthogonal to other techniques for improving NeRF efficiency. Further, we can control the tradeoff between efficiency and image quality by shrinking the AE architecture, achieving over 13 times faster rendering with only a small drop in performance. We hope that our approach can form the basis of an efficient, yet high-fidelity, 3D scene representation for downstream tasks, especially when retaining differentiability is useful, as in many robotics scenarios requiring continual learning.
Object Recognition as Next Token Prediction
We present an approach to pose object recognition as next token prediction. The idea is to apply a language decoder that auto-regressively predicts the text tokens from image embeddings to form labels. To ground this prediction process in auto-regression, we customize a non-causal attention mask for the decoder, incorporating two key features: modeling tokens from different labels to be independent, and treating image tokens as a prefix. This masking mechanism inspires an efficient method - one-shot sampling - to simultaneously sample tokens of multiple labels in parallel and rank generated labels by their probabilities during inference. To further enhance the efficiency, we propose a simple strategy to construct a compact decoder by simply discarding the intermediate blocks of a pretrained language model. This approach yields a decoder that matches the full model's performance while being notably more efficient. The code is available at https://github.com/kaiyuyue/nxtp
CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesis
Neural Radiance Fields (NeRF) have achieved huge success in effectively capturing and representing 3D objects and scenes. However, to establish a ubiquitous presence in everyday media formats, such as images and videos, we need to fulfill three key objectives: 1. fast encoding and decoding time, 2. compact model sizes, and 3. high-quality renderings. Despite recent advancements, a comprehensive algorithm that adequately addresses all objectives has yet to be fully realized. In this work, we present CodecNeRF, a neural codec for NeRF representations, consisting of an encoder and decoder architecture that can generate a NeRF representation in a single forward pass. Furthermore, inspired by the recent parameter-efficient finetuning approaches, we propose a finetuning method to efficiently adapt the generated NeRF representations to a new test instance, leading to high-quality image renderings and compact code sizes. The proposed CodecNeRF, a newly suggested encoding-decoding-finetuning pipeline for NeRF, achieved unprecedented compression performance of more than 100x and remarkable reduction in encoding time while maintaining (or improving) the image quality on widely used 3D object datasets.
Pix2NeRF: Unsupervised Conditional π-GAN for Single Image to Neural Radiance Fields Translation
We propose a pipeline to generate Neural Radiance Fields~(NeRF) of an object or a scene of a specific class, conditioned on a single input image. This is a challenging task, as training NeRF requires multiple views of the same scene, coupled with corresponding poses, which are hard to obtain. Our method is based on pi-GAN, a generative model for unconditional 3D-aware image synthesis, which maps random latent codes to radiance fields of a class of objects. We jointly optimize (1) the pi-GAN objective to utilize its high-fidelity 3D-aware generation and (2) a carefully designed reconstruction objective. The latter includes an encoder coupled with pi-GAN generator to form an auto-encoder. Unlike previous few-shot NeRF approaches, our pipeline is unsupervised, capable of being trained with independent images without 3D, multi-view, or pose supervision. Applications of our pipeline include 3d avatar generation, object-centric novel view synthesis with a single input image, and 3d-aware super-resolution, to name a few.
Self-Infilling Code Generation
This work introduces a general code generation framework that incorporates infilling operations into auto-regressive decoding. Our approach capitalizes on the observation that recent code language models with infilling capabilities can perform self-infilling: whereas infilling operations aim to fill in the middle based on a predefined prefix and suffix, self-infilling sequentially generates both such surrounding context and the infilled content. We utilize this feature to develop an infilling-augmented decoding process that facilitates non-monotonic generation. This approach allows for postponing the generation of uncertain code snippets until a definitive suffix is established, leading to improved control over the generation sequence. In addition, it facilitates a looping mechanism, which can iteratively update and synchronize each piece of generation in a cyclic manner. Extensive experiments are conducted to demonstrate that our proposed decoding process is effective in enhancing regularity and quality across several code generation benchmarks.
ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Context
Neural Radiance Fields (NeRFs) have recently emerged as a popular option for photo-realistic object capture due to their ability to faithfully capture high-fidelity volumetric content even from handheld video input. Although much research has been devoted to efficient optimization leading to real-time training and rendering, options for interactive editing NeRFs remain limited. We present a very simple but effective neural network architecture that is fast and efficient while maintaining a low memory footprint. This architecture can be incrementally guided through user-friendly image-based edits. Our representation allows straightforward object selection via semantic feature distillation at the training stage. More importantly, we propose a local 3D-aware image context to facilitate view-consistent image editing that can then be distilled into fine-tuned NeRFs, via geometric and appearance adjustments. We evaluate our setup on a variety of examples to demonstrate appearance and geometric edits and report 10-30x speedup over concurrent work focusing on text-guided NeRF editing. Video results can be seen on our project webpage at https://proteusnerf.github.io.
PruMUX: Augmenting Data Multiplexing with Model Compression
As language models increase in size by the day, methods for efficient inference are critical to leveraging their capabilities for various applications. Prior work has investigated techniques like model pruning, knowledge distillation, and data multiplexing to increase model throughput without sacrificing accuracy. In this paper, we combine two such methods -- structured pruning and data multiplexing -- to compound the speedup gains obtained by either method. Our approach, PruMUX, obtains up to 7.5-29.5X throughput improvement over BERT-base model with accuracy threshold from 80% to 74%. We further study various combinations of parameters (such as sparsity and multiplexing factor) in the two techniques to provide a comprehensive analysis of the tradeoff between accuracy and throughput in the resulting models. We then propose Auto-PruMUX, a meta-level model that can predict the high-performance parameters for pruning and multiplexing given a desired accuracy loss budget, providing a practical method to leverage the combination effectively.
AutoCoder: Enhancing Code Large Language Model with AIEV-Instruct
We introduce AutoCoder, the first Large Language Model to surpass GPT-4 Turbo (April 2024) and GPT-4o in pass@1 on the Human Eval benchmark test (90.9% vs. 90.2%). In addition, AutoCoder offers a more versatile code interpreter compared to GPT-4 Turbo and GPT-4o. It's code interpreter can install external packages instead of limiting to built-in packages. AutoCoder's training data is a multi-turn dialogue dataset created by a system combining agent interaction and external code execution verification, a method we term \textsc{AIEV-Instruct} (Instruction Tuning with Agent-Interaction and Execution-Verified). Compared to previous large-scale code dataset generation methods, AIEV-Instruct reduces dependence on proprietary large models and provides execution-validated code dataset. The code and the demo video is available in https://github.com/bin123apple/AutoCoder.
Drop your Decoder: Pre-training with Bag-of-Word Prediction for Dense Passage Retrieval
Masked auto-encoder pre-training has emerged as a prevalent technique for initializing and enhancing dense retrieval systems. It generally utilizes additional Transformer decoder blocks to provide sustainable supervision signals and compress contextual information into dense representations. However, the underlying reasons for the effectiveness of such a pre-training technique remain unclear. The usage of additional Transformer-based decoders also incurs significant computational costs. In this study, we aim to shed light on this issue by revealing that masked auto-encoder (MAE) pre-training with enhanced decoding significantly improves the term coverage of input tokens in dense representations, compared to vanilla BERT checkpoints. Building upon this observation, we propose a modification to the traditional MAE by replacing the decoder of a masked auto-encoder with a completely simplified Bag-of-Word prediction task. This modification enables the efficient compression of lexical signals into dense representations through unsupervised pre-training. Remarkably, our proposed method achieves state-of-the-art retrieval performance on several large-scale retrieval benchmarks without requiring any additional parameters, which provides a 67% training speed-up compared to standard masked auto-encoder pre-training with enhanced decoding.
Superposed Decoding: Multiple Generations from a Single Autoregressive Inference Pass
Many applications today provide users with multiple auto-complete drafts as they type, including GitHub's code completion, Gmail's smart compose, and Apple's messaging auto-suggestions. Under the hood, language models support this by running an autoregressive inference pass to provide a draft. Consequently, providing k drafts to the user requires running an expensive language model k times. To alleviate the computation cost of running k inference passes, we propose Superposed Decoding, a new decoding algorithm that generates k drafts at the computation cost of one autoregressive inference pass. We achieve this by feeding a superposition of the most recent token embeddings from the k drafts as input to the next decoding step of the language model. At every inference step we combine the k drafts with the top-k tokens to get k^2 new drafts and cache the k most likely options, using an n-gram interpolation with minimal compute overhead to filter out incoherent generations. Our experiments show that k drafts from Superposed Decoding are at least as coherent and factual as Nucleus Sampling and Greedy Decoding respectively, while being at least 2.44times faster for kge3. In a compute-normalized setting, user evaluations demonstrably favor text generated by Superposed Decoding over Nucleus Sampling. Code and more examples open-sourced at https://github.com/RAIVNLab/SuperposedDecoding.
Removing Objects From Neural Radiance Fields
Neural Radiance Fields (NeRFs) are emerging as a ubiquitous scene representation that allows for novel view synthesis. Increasingly, NeRFs will be shareable with other people. Before sharing a NeRF, though, it might be desirable to remove personal information or unsightly objects. Such removal is not easily achieved with the current NeRF editing frameworks. We propose a framework to remove objects from a NeRF representation created from an RGB-D sequence. Our NeRF inpainting method leverages recent work in 2D image inpainting and is guided by a user-provided mask. Our algorithm is underpinned by a confidence based view selection procedure. It chooses which of the individual 2D inpainted images to use in the creation of the NeRF, so that the resulting inpainted NeRF is 3D consistent. We show that our method for NeRF editing is effective for synthesizing plausible inpaintings in a multi-view coherent manner. We validate our approach using a new and still-challenging dataset for the task of NeRF inpainting.
EAGLE: Speculative Sampling Requires Rethinking Feature Uncertainty
Auto-regressive decoding makes the inference of Large Language Models (LLMs) time-consuming. We propose a simple framework, EAGLE (Extrapolation Algorithm for Greater Language-model Efficiency), for lossless acceleration. Unlike traditional speculative sampling methods, EAGLE operates the drafting process auto-regressively at the more regular (second-top-layer) feature level and addresses the sampling uncertainty issues in the next-feature prediction problems by integrating tokens from one time step ahead. The acceleration provided by EAGLE is lossless: it involves no fine-tuning of the target LLM, and the generated text maintains the same distribution as that of vanilla auto-regressive decoding. As of the submission of this paper, EAGLE is the fastest known framework within the speculative sampling family. On MT-bench, EAGLE is 3x faster than vanilla decoding, 2x faster than Lookahead, and 1.6x faster than Medusa. Using gpt-fast, EAGLE attains on average 160 tokens/s with LLaMA2-Chat 13B on a single RTX 3090 GPU, compared to 24 tokens/s of Huggingface's implementations.
AutoLoRA: Automatically Tuning Matrix Ranks in Low-Rank Adaptation Based on Meta Learning
Large-scale pretraining followed by task-specific finetuning has achieved great success in various NLP tasks. Since finetuning all parameters of large pretrained models poses substantial computational and memory challenges, several efficient finetuning methods have been developed. Among them, low-rank adaptation (LoRA), which finetunes low-rank incremental update matrices on top of frozen pretrained weights, has proven particularly effective. Nonetheless, LoRA's uniform rank assignment across all layers, along with its reliance on an exhaustive search to find the best rank, leads to high computation costs and suboptimal finetuning performance. To address these limitations, we introduce AutoLoRA, a meta learning based framework for automatically identifying the optimal rank of each LoRA layer. AutoLoRA associates each rank-1 matrix in a low-rank update matrix with a selection variable, which determines whether the rank-1 matrix should be discarded. A meta learning based method is developed to learn these selection variables. The optimal rank is determined by thresholding the values of these variables. Our comprehensive experiments on natural language understanding, generation, and sequence labeling demonstrate the effectiveness of AutoLoRA.
Generation Meets Verification: Accelerating Large Language Model Inference with Smart Parallel Auto-Correct Decoding
This research aims to accelerate the inference speed of large language models (LLMs) with billions of parameters. We propose Smart Parallel Auto-Correct dEcoding (SPACE), an innovative approach designed for achieving lossless acceleration of LLMs. By integrating semi-autoregressive inference and speculative decoding capabilities, SPACE uniquely enables autoregressive LLMs to parallelize token generation and verification. This is realized through a specialized semi-autoregressive supervised fine-tuning process that equips existing LLMs with the ability to simultaneously predict multiple tokens. Additionally, an auto-correct decoding algorithm facilitates the simultaneous generation and verification of token sequences within a single model invocation. Through extensive experiments on a range of LLMs, SPACE has demonstrated inference speedup ranging from 2.7x-4.0x on HumanEval-X while maintaining output quality.
AUTOSPARSE: Towards Automated Sparse Training of Deep Neural Networks
Sparse training is emerging as a promising avenue for reducing the computational cost of training neural networks. Several recent studies have proposed pruning methods using learnable thresholds to efficiently explore the non-uniform distribution of sparsity inherent within the models. In this paper, we propose Gradient Annealing (GA), where gradients of masked weights are scaled down in a non-linear manner. GA provides an elegant trade-off between sparsity and accuracy without the need for additional sparsity-inducing regularization. We integrated GA with the latest learnable pruning methods to create an automated sparse training algorithm called AutoSparse, which achieves better accuracy and/or training/inference FLOPS reduction than existing learnable pruning methods for sparse ResNet50 and MobileNetV1 on ImageNet-1K: AutoSparse achieves (2x, 7x) reduction in (training,inference) FLOPS for ResNet50 on ImageNet at 80% sparsity. Finally, AutoSparse outperforms sparse-to-sparse SotA method MEST (uniform sparsity) for 80% sparse ResNet50 with similar accuracy, where MEST uses 12% more training FLOPS and 50% more inference FLOPS.
LANTERN: Accelerating Visual Autoregressive Models with Relaxed Speculative Decoding
Auto-Regressive (AR) models have recently gained prominence in image generation, often matching or even surpassing the performance of diffusion models. However, one major limitation of AR models is their sequential nature, which processes tokens one at a time, slowing down generation compared to models like GANs or diffusion-based methods that operate more efficiently. While speculative decoding has proven effective for accelerating LLMs by generating multiple tokens in a single forward, its application in visual AR models remains largely unexplored. In this work, we identify a challenge in this setting, which we term token selection ambiguity, wherein visual AR models frequently assign uniformly low probabilities to tokens, hampering the performance of speculative decoding. To overcome this challenge, we propose a relaxed acceptance condition referred to as LANTERN that leverages the interchangeability of tokens in latent space. This relaxation restores the effectiveness of speculative decoding in visual AR models by enabling more flexible use of candidate tokens that would otherwise be prematurely rejected. Furthermore, by incorporating a total variation distance bound, we ensure that these speed gains are achieved without significantly compromising image quality or semantic coherence. Experimental results demonstrate the efficacy of our method in providing a substantial speed-up over speculative decoding. In specific, compared to a na\"ive application of the state-of-the-art speculative decoding, LANTERN increases speed-ups by 1.75times and 1.76times, as compared to greedy decoding and random sampling, respectively, when applied to LlamaGen, a contemporary visual AR model.
AutoDAN: Interpretable Gradient-Based Adversarial Attacks on Large Language Models
Safety alignment of Large Language Models (LLMs) can be compromised with manual jailbreak attacks and (automatic) adversarial attacks. Recent studies suggest that defending against these attacks is possible: adversarial attacks generate unlimited but unreadable gibberish prompts, detectable by perplexity-based filters; manual jailbreak attacks craft readable prompts, but their limited number due to the necessity of human creativity allows for easy blocking. In this paper, we show that these solutions may be too optimistic. We introduce AutoDAN, an interpretable, gradient-based adversarial attack that merges the strengths of both attack types. Guided by the dual goals of jailbreak and readability, AutoDAN optimizes and generates tokens one by one from left to right, resulting in readable prompts that bypass perplexity filters while maintaining high attack success rates. Notably, these prompts, generated from scratch using gradients, are interpretable and diverse, with emerging strategies commonly seen in manual jailbreak attacks. They also generalize to unforeseen harmful behaviors and transfer to black-box LLMs better than their unreadable counterparts when using limited training data or a single proxy model. Furthermore, we show the versatility of AutoDAN by automatically leaking system prompts using a customized objective. Our work offers a new way to red-team LLMs and understand jailbreak mechanisms via interpretability.
UT5: Pretraining Non autoregressive T5 with unrolled denoising
Recent advances in Transformer-based Large Language Models have made great strides in natural language generation. However, to decode K tokens, an autoregressive model needs K sequential forward passes, which may be a performance bottleneck for large language models. Many non-autoregressive (NAR) research are aiming to address this sequentiality bottleneck, albeit many have focused on a dedicated architecture in supervised benchmarks. In this work, we studied unsupervised pretraining for non auto-regressive T5 models via unrolled denoising and shown its SoTA results in downstream generation tasks such as SQuAD question generation and XSum.
Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields
With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D content creation. While previous works have explored NeRF editing from various perspectives, they are restricted in editing flexibility, quality, and speed, failing to offer direct editing response and instant preview. The key challenge is to conceive a locally editable neural representation that can directly reflect the editing instructions and update instantly. To bridge the gap, we propose a new interactive editing method and system for implicit representations, called Seal-3D, which allows users to edit NeRF models in a pixel-level and free manner with a wide range of NeRF-like backbone and preview the editing effects instantly. To achieve the effects, the challenges are addressed by our proposed proxy function mapping the editing instructions to the original space of NeRF models and a teacher-student training strategy with local pretraining and global finetuning. A NeRF editing system is built to showcase various editing types. Our system can achieve compelling editing effects with an interactive speed of about 1 second.
Taming Latent Diffusion Model for Neural Radiance Field Inpainting
Neural Radiance Field (NeRF) is a representation for 3D reconstruction from multi-view images. Despite some recent work showing preliminary success in editing a reconstructed NeRF with diffusion prior, they remain struggling to synthesize reasonable geometry in completely uncovered regions. One major reason is the high diversity of synthetic contents from the diffusion model, which hinders the radiance field from converging to a crisp and deterministic geometry. Moreover, applying latent diffusion models on real data often yields a textural shift incoherent to the image condition due to auto-encoding errors. These two problems are further reinforced with the use of pixel-distance losses. To address these issues, we propose tempering the diffusion model's stochasticity with per-scene customization and mitigating the textural shift with masked adversarial training. During the analyses, we also found the commonly used pixel and perceptual losses are harmful in the NeRF inpainting task. Through rigorous experiments, our framework yields state-of-the-art NeRF inpainting results on various real-world scenes. Project page: https://hubert0527.github.io/MALD-NeRF
Deep Compression Autoencoder for Efficient High-Resolution Diffusion Models
We present Deep Compression Autoencoder (DC-AE), a new family of autoencoder models for accelerating high-resolution diffusion models. Existing autoencoder models have demonstrated impressive results at a moderate spatial compression ratio (e.g., 8x), but fail to maintain satisfactory reconstruction accuracy for high spatial compression ratios (e.g., 64x). We address this challenge by introducing two key techniques: (1) Residual Autoencoding, where we design our models to learn residuals based on the space-to-channel transformed features to alleviate the optimization difficulty of high spatial-compression autoencoders; (2) Decoupled High-Resolution Adaptation, an efficient decoupled three-phases training strategy for mitigating the generalization penalty of high spatial-compression autoencoders. With these designs, we improve the autoencoder's spatial compression ratio up to 128 while maintaining the reconstruction quality. Applying our DC-AE to latent diffusion models, we achieve significant speedup without accuracy drop. For example, on ImageNet 512x512, our DC-AE provides 19.1x inference speedup and 17.9x training speedup on H100 GPU for UViT-H while achieving a better FID, compared with the widely used SD-VAE-f8 autoencoder. Our code is available at https://github.com/mit-han-lab/efficientvit.
NeuRAD: Neural Rendering for Autonomous Driving
Neural radiance fields (NeRFs) have gained popularity in the autonomous driving (AD) community. Recent methods show NeRFs' potential for closed-loop simulation, enabling testing of AD systems, and as an advanced training data augmentation technique. However, existing methods often require long training times, dense semantic supervision, or lack generalizability. This, in turn, hinders the application of NeRFs for AD at scale. In this paper, we propose NeuRAD, a robust novel view synthesis method tailored to dynamic AD data. Our method features simple network design, extensive sensor modeling for both camera and lidar -- including rolling shutter, beam divergence and ray dropping -- and is applicable to multiple datasets out of the box. We verify its performance on five popular AD datasets, achieving state-of-the-art performance across the board. To encourage further development, we will openly release the NeuRAD source code. See https://github.com/georghess/NeuRAD .
BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields
Neural rendering combines ideas from classical computer graphics and machine learning to synthesize images from real-world observations. NeRF, short for Neural Radiance Fields, is a recent innovation that uses AI algorithms to create 3D objects from 2D images. By leveraging an interpolation approach, NeRF can produce new 3D reconstructed views of complicated scenes. Rather than directly restoring the whole 3D scene geometry, NeRF generates a volumetric representation called a ``radiance field,'' which is capable of creating color and density for every point within the relevant 3D space. The broad appeal and notoriety of NeRF make it imperative to examine the existing research on the topic comprehensively. While previous surveys on 3D rendering have primarily focused on traditional computer vision-based or deep learning-based approaches, only a handful of them discuss the potential of NeRF. However, such surveys have predominantly focused on NeRF's early contributions and have not explored its full potential. NeRF is a relatively new technique continuously being investigated for its capabilities and limitations. This survey reviews recent advances in NeRF and categorizes them according to their architectural designs, especially in the field of novel view synthesis.
DReg-NeRF: Deep Registration for Neural Radiance Fields
Although Neural Radiance Fields (NeRF) is popular in the computer vision community recently, registering multiple NeRFs has yet to gain much attention. Unlike the existing work, NeRF2NeRF, which is based on traditional optimization methods and needs human annotated keypoints, we propose DReg-NeRF to solve the NeRF registration problem on object-centric scenes without human intervention. After training NeRF models, our DReg-NeRF first extracts features from the occupancy grid in NeRF. Subsequently, our DReg-NeRF utilizes a transformer architecture with self-attention and cross-attention layers to learn the relations between pairwise NeRF blocks. In contrast to state-of-the-art (SOTA) point cloud registration methods, the decoupled correspondences are supervised by surface fields without any ground truth overlapping labels. We construct a novel view synthesis dataset with 1,700+ 3D objects obtained from Objaverse to train our network. When evaluated on the test set, our proposed method beats the SOTA point cloud registration methods by a large margin, with a mean RPE=9.67^{circ} and a mean RTE=0.038. Our code is available at https://github.com/AIBluefisher/DReg-NeRF.
LoRAPrune: Pruning Meets Low-Rank Parameter-Efficient Fine-Tuning
Large pre-trained models (LPMs), such as LLaMA and GLM, have shown exceptional performance across various tasks through fine-tuning. Although low-rank adaption (LoRA) has emerged to cheaply fine-tune these LPMs on downstream tasks, their deployment is still hindered by the vast model scale and computational costs. Neural network pruning offers a way to compress LPMs. However, the current pruning methods designed for LPMs are not compatible with LoRA. This is due to their utilization of unstructured pruning on LPMs, impeding the merging of LoRA weights, or their dependence on the gradients of pre-trained weights to guide pruning, which can impose significant memory overhead. To this end, we propose LoRAPrune, a new framework that delivers an accurate, compact model for efficient inference in a highly memory-effective manner. Specifically, we first design a LoRA-guided pruning criterion, which uses the weights and gradients of LoRA, rather than the gradients of pre-trained weights for importance estimation. We then propose a structured iterative pruning procedure, to remove redundant channels and heads. Extensive experimental results demonstrate the superior performance of our LoRAPrune over existing approaches on the LLaMA series models. For instance, at a 50\% compression rate, LoRAPrune outperforms LLM-Pruner by a perplexity reduction of 8.0 on WikiText2 and 16.05 on PTB datasets, while concurrently reducing memory usage by 52.6\%. The code will be released after review
Semi-Autoregressive Streaming ASR With Label Context
Non-autoregressive (NAR) modeling has gained significant interest in speech processing since these models achieve dramatically lower inference time than autoregressive (AR) models while also achieving good transcription accuracy. Since NAR automatic speech recognition (ASR) models must wait for the completion of the entire utterance before processing, some works explore streaming NAR models based on blockwise attention for low-latency applications. However, streaming NAR models significantly lag in accuracy compared to streaming AR and non-streaming NAR models. To address this, we propose a streaming "semi-autoregressive" ASR model that incorporates the labels emitted in previous blocks as additional context using a Language Model (LM) subnetwork. We also introduce a novel greedy decoding algorithm that addresses insertion and deletion errors near block boundaries while not significantly increasing the inference time. Experiments show that our method outperforms the existing streaming NAR model by 19% relative on Tedlium2, 16%/8% on Librispeech-100 clean/other test sets, and 19%/8% on the Switchboard(SWB) / Callhome(CH) test sets. It also reduced the accuracy gap with streaming AR and non-streaming NAR models while achieving 2.5x lower latency. We also demonstrate that our approach can effectively utilize external text data to pre-train the LM subnetwork to further improve streaming ASR accuracy.
ZipAR: Accelerating Autoregressive Image Generation through Spatial Locality
In this paper, we propose ZipAR, a training-free, plug-and-play parallel decoding framework for accelerating auto-regressive (AR) visual generation. The motivation stems from the observation that images exhibit local structures, and spatially distant regions tend to have minimal interdependence. Given a partially decoded set of visual tokens, in addition to the original next-token prediction scheme in the row dimension, the tokens corresponding to spatially adjacent regions in the column dimension can be decoded in parallel, enabling the ``next-set prediction'' paradigm. By decoding multiple tokens simultaneously in a single forward pass, the number of forward passes required to generate an image is significantly reduced, resulting in a substantial improvement in generation efficiency. Experiments demonstrate that ZipAR can reduce the number of model forward passes by up to 91% on the Emu3-Gen model without requiring any additional retraining.
Challenging Decoder helps in Masked Auto-Encoder Pre-training for Dense Passage Retrieval
Recently, various studies have been directed towards exploring dense passage retrieval techniques employing pre-trained language models, among which the masked auto-encoder (MAE) pre-training architecture has emerged as the most promising. The conventional MAE framework relies on leveraging the passage reconstruction of decoder to bolster the text representation ability of encoder, thereby enhancing the performance of resulting dense retrieval systems. Within the context of building the representation ability of the encoder through passage reconstruction of decoder, it is reasonable to postulate that a ``more demanding'' decoder will necessitate a corresponding increase in the encoder's ability. To this end, we propose a novel token importance aware masking strategy based on pointwise mutual information to intensify the challenge of the decoder. Importantly, our approach can be implemented in an unsupervised manner, without adding additional expenses to the pre-training phase. Our experiments verify that the proposed method is both effective and robust on large-scale supervised passage retrieval datasets and out-of-domain zero-shot retrieval benchmarks.
ELMER: A Non-Autoregressive Pre-trained Language Model for Efficient and Effective Text Generation
We study the text generation task under the approach of pre-trained language models (PLMs). Typically, an auto-regressive (AR) method is adopted for generating texts in a token-by-token manner. Despite many advantages of AR generation, it usually suffers from inefficient inference. Therefore, non-autoregressive (NAR) models are proposed to generate all target tokens simultaneously. However, NAR models usually generate texts of lower quality due to the absence of token dependency in the output text. In this paper, we propose ELMER: an efficient and effective PLM for NAR text generation to explicitly model the token dependency during NAR generation. By leveraging the early exit technique, ELMER enables the token generations at different layers, according to their prediction confidence (a more confident token will exit at a lower layer). Besides, we propose a novel pre-training objective, Layer Permutation Language Modeling, to pre-train ELMER by permuting the exit layer for each token in sequences. Experiments on three text generation tasks show that ELMER significantly outperforms NAR models and further narrows the performance gap with AR PLMs (\eg ELMER (29.92) vs BART (30.61) ROUGE-L in XSUM) while achieving over 10 times inference speedup.
VQ-NeRF: Vector Quantization Enhances Implicit Neural Representations
Recent advancements in implicit neural representations have contributed to high-fidelity surface reconstruction and photorealistic novel view synthesis. However, the computational complexity inherent in these methodologies presents a substantial impediment, constraining the attainable frame rates and resolutions in practical applications. In response to this predicament, we propose VQ-NeRF, an effective and efficient pipeline for enhancing implicit neural representations via vector quantization. The essence of our method involves reducing the sampling space of NeRF to a lower resolution and subsequently reinstating it to the original size utilizing a pre-trained VAE decoder, thereby effectively mitigating the sampling time bottleneck encountered during rendering. Although the codebook furnishes representative features, reconstructing fine texture details of the scene remains challenging due to high compression rates. To overcome this constraint, we design an innovative multi-scale NeRF sampling scheme that concurrently optimizes the NeRF model at both compressed and original scales to enhance the network's ability to preserve fine details. Furthermore, we incorporate a semantic loss function to improve the geometric fidelity and semantic coherence of our 3D reconstructions. Extensive experiments demonstrate the effectiveness of our model in achieving the optimal trade-off between rendering quality and efficiency. Evaluation on the DTU, BlendMVS, and H3DS datasets confirms the superior performance of our approach.
A Contrastive Pre-training Approach to Learn Discriminative Autoencoder for Dense Retrieval
Dense retrieval (DR) has shown promising results in information retrieval. In essence, DR requires high-quality text representations to support effective search in the representation space. Recent studies have shown that pre-trained autoencoder-based language models with a weak decoder can provide high-quality text representations, boosting the effectiveness and few-shot ability of DR models. However, even a weak autoregressive decoder has the bypass effect on the encoder. More importantly, the discriminative ability of learned representations may be limited since each token is treated equally important in decoding the input texts. To address the above problems, in this paper, we propose a contrastive pre-training approach to learn a discriminative autoencoder with a lightweight multi-layer perception (MLP) decoder. The basic idea is to generate word distributions of input text in a non-autoregressive fashion and pull the word distributions of two masked versions of one text close while pushing away from others. We theoretically show that our contrastive strategy can suppress the common words and highlight the representative words in decoding, leading to discriminative representations. Empirical results show that our method can significantly outperform the state-of-the-art autoencoder-based language models and other pre-trained models for dense retrieval.
FastSR-NeRF: Improving NeRF Efficiency on Consumer Devices with A Simple Super-Resolution Pipeline
Super-resolution (SR) techniques have recently been proposed to upscale the outputs of neural radiance fields (NeRF) and generate high-quality images with enhanced inference speeds. However, existing NeRF+SR methods increase training overhead by using extra input features, loss functions, and/or expensive training procedures such as knowledge distillation. In this paper, we aim to leverage SR for efficiency gains without costly training or architectural changes. Specifically, we build a simple NeRF+SR pipeline that directly combines existing modules, and we propose a lightweight augmentation technique, random patch sampling, for training. Compared to existing NeRF+SR methods, our pipeline mitigates the SR computing overhead and can be trained up to 23x faster, making it feasible to run on consumer devices such as the Apple MacBook. Experiments show our pipeline can upscale NeRF outputs by 2-4x while maintaining high quality, increasing inference speeds by up to 18x on an NVIDIA V100 GPU and 12.8x on an M1 Pro chip. We conclude that SR can be a simple but effective technique for improving the efficiency of NeRF models for consumer devices.
CodeFusion: A Pre-trained Diffusion Model for Code Generation
Imagine a developer who can only change their last line of code, how often would they have to start writing a function from scratch before it is correct? Auto-regressive models for code generation from natural language have a similar limitation: they do not easily allow reconsidering earlier tokens generated. We introduce CodeFusion, a pre-trained diffusion code generation model that addresses this limitation by iteratively denoising a complete program conditioned on the encoded natural language. We evaluate CodeFusion on the task of natural language to code generation for Bash, Python, and Microsoft Excel conditional formatting (CF) rules. Experiments show that CodeFusion (75M parameters) performs on par with state-of-the-art auto-regressive systems (350M-175B parameters) in top-1 accuracy and outperforms them in top-3 and top-5 accuracy due to its better balance in diversity versus quality.
Step-unrolled Denoising Autoencoders for Text Generation
In this paper we propose a new generative model of text, Step-unrolled Denoising Autoencoder (SUNDAE), that does not rely on autoregressive models. Similarly to denoising diffusion techniques, SUNDAE is repeatedly applied on a sequence of tokens, starting from random inputs and improving them each time until convergence. We present a simple new improvement operator that converges in fewer iterations than diffusion methods, while qualitatively producing better samples on natural language datasets. SUNDAE achieves state-of-the-art results (among non-autoregressive methods) on the WMT'14 English-to-German translation task and good qualitative results on unconditional language modeling on the Colossal Cleaned Common Crawl dataset and a dataset of Python code from GitHub. The non-autoregressive nature of SUNDAE opens up possibilities beyond left-to-right prompted generation, by filling in arbitrary blank patterns in a template.
Less is More: Pre-train a Strong Text Encoder for Dense Retrieval Using a Weak Decoder
Dense retrieval requires high-quality text sequence embeddings to support effective search in the representation space. Autoencoder-based language models are appealing in dense retrieval as they train the encoder to output high-quality embedding that can reconstruct the input texts. However, in this paper, we provide theoretical analyses and show empirically that an autoencoder language model with a low reconstruction loss may not provide good sequence representations because the decoder may take shortcuts by exploiting language patterns. To address this, we propose a new self-learning method that pre-trains the autoencoder using a weak decoder, with restricted capacity and attention flexibility to push the encoder to provide better text representations. Our experiments on web search, news recommendation, and open domain question answering show that our pre-trained model significantly boosts the effectiveness and few-shot ability of dense retrieval models. Our code is available at https://github.com/microsoft/SEED-Encoder/.
HollowNeRF: Pruning Hashgrid-Based NeRFs with Trainable Collision Mitigation
Neural radiance fields (NeRF) have garnered significant attention, with recent works such as Instant-NGP accelerating NeRF training and evaluation through a combination of hashgrid-based positional encoding and neural networks. However, effectively leveraging the spatial sparsity of 3D scenes remains a challenge. To cull away unnecessary regions of the feature grid, existing solutions rely on prior knowledge of object shape or periodically estimate object shape during training by repeated model evaluations, which are costly and wasteful. To address this issue, we propose HollowNeRF, a novel compression solution for hashgrid-based NeRF which automatically sparsifies the feature grid during the training phase. Instead of directly compressing dense features, HollowNeRF trains a coarse 3D saliency mask that guides efficient feature pruning, and employs an alternating direction method of multipliers (ADMM) pruner to sparsify the 3D saliency mask during training. By exploiting the sparsity in the 3D scene to redistribute hash collisions, HollowNeRF improves rendering quality while using a fraction of the parameters of comparable state-of-the-art solutions, leading to a better cost-accuracy trade-off. Our method delivers comparable rendering quality to Instant-NGP, while utilizing just 31% of the parameters. In addition, our solution can achieve a PSNR accuracy gain of up to 1dB using only 56% of the parameters.
Learning Low-Rank Latent Spaces with Simple Deterministic Autoencoder: Theoretical and Empirical Insights
The autoencoder is an unsupervised learning paradigm that aims to create a compact latent representation of data by minimizing the reconstruction loss. However, it tends to overlook the fact that most data (images) are embedded in a lower-dimensional space, which is crucial for effective data representation. To address this limitation, we propose a novel approach called Low-Rank Autoencoder (LoRAE). In LoRAE, we incorporated a low-rank regularizer to adaptively reconstruct a low-dimensional latent space while preserving the basic objective of an autoencoder. This helps embed the data in a lower-dimensional space while preserving important information. It is a simple autoencoder extension that learns low-rank latent space. Theoretically, we establish a tighter error bound for our model. Empirically, our model's superiority shines through various tasks such as image generation and downstream classification. Both theoretical and practical outcomes highlight the importance of acquiring low-dimensional embeddings.
Hydra: Sequentially-Dependent Draft Heads for Medusa Decoding
To combat the memory bandwidth-bound nature of autoregressive LLM inference, previous research has proposed the speculative decoding framework. To perform speculative decoding, a small draft model proposes candidate continuations of the input sequence, that are then verified in parallel by the base model. One way to specify the draft model, as used in the recent Medusa decoding framework, is as a collection of light-weight heads, called draft heads, that operate on the base model's hidden states. To date, all existing draft heads have been sequentially independent, meaning that they speculate tokens in the candidate continuation independently of any preceding tokens in the candidate continuation. In this work, we propose Hydra heads, a sequentially dependent, drop-in replacement for standard draft heads that significantly improves speculation accuracy. Decoding with Hydra heads improves throughput compared to Medusa decoding with standard draft heads. We further explore the design space of Hydra head training objectives and architectures, and propose a carefully-tuned Hydra head recipe, which we call Hydra++, that improves decoding throughput by 1.31x and 2.71x compared to Medusa decoding and autoregressive decoding, respectively. Overall, Hydra heads are a simple intervention on standard draft heads that significantly improve the end-to-end speed of draft head based speculative decoding.
NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields
Neural fields excel in computer vision and robotics due to their ability to understand the 3D visual world such as inferring semantics, geometry, and dynamics. Given the capabilities of neural fields in densely representing a 3D scene from 2D images, we ask the question: Can we scale their self-supervised pretraining, specifically using masked autoencoders, to generate effective 3D representations from posed RGB images. Owing to the astounding success of extending transformers to novel data modalities, we employ standard 3D Vision Transformers to suit the unique formulation of NeRFs. We leverage NeRF's volumetric grid as a dense input to the transformer, contrasting it with other 3D representations such as pointclouds where the information density can be uneven, and the representation is irregular. Due to the difficulty of applying masked autoencoders to an implicit representation, such as NeRF, we opt for extracting an explicit representation that canonicalizes scenes across domains by employing the camera trajectory for sampling. Our goal is made possible by masking random patches from NeRF's radiance and density grid and employing a standard 3D Swin Transformer to reconstruct the masked patches. In doing so, the model can learn the semantic and spatial structure of complete scenes. We pretrain this representation at scale on our proposed curated posed-RGB data, totaling over 1.8 million images. Once pretrained, the encoder is used for effective 3D transfer learning. Our novel self-supervised pretraining for NeRFs, NeRF-MAE, scales remarkably well and improves performance on various challenging 3D tasks. Utilizing unlabeled posed 2D data for pretraining, NeRF-MAE significantly outperforms self-supervised 3D pretraining and NeRF scene understanding baselines on Front3D and ScanNet datasets with an absolute performance improvement of over 20% AP50 and 8% AP25 for 3D object detection.
Accelerating Auto-regressive Text-to-Image Generation with Training-free Speculative Jacobi Decoding
The current large auto-regressive models can generate high-quality, high-resolution images, but these models require hundreds or even thousands of steps of next-token prediction during inference, resulting in substantial time consumption. In existing studies, Jacobi decoding, an iterative parallel decoding algorithm, has been used to accelerate the auto-regressive generation and can be executed without training. However, the Jacobi decoding relies on a deterministic criterion to determine the convergence of iterations. Thus, it works for greedy decoding but is incompatible with sampling-based decoding which is crucial for visual quality and diversity in the current auto-regressive text-to-image generation. In this paper, we propose a training-free probabilistic parallel decoding algorithm, Speculative Jacobi Decoding (SJD), to accelerate auto-regressive text-to-image generation. By introducing a probabilistic convergence criterion, our SJD accelerates the inference of auto-regressive text-to-image generation while maintaining the randomness in sampling-based token decoding and allowing the model to generate diverse images. Specifically, SJD facilitates the model to predict multiple tokens at each step and accepts tokens based on the probabilistic criterion, enabling the model to generate images with fewer steps than the conventional next-token-prediction paradigm. We also investigate the token initialization strategies that leverage the spatial locality of visual data to further improve the acceleration ratio under specific scenarios. We conduct experiments for our proposed SJD on multiple auto-regressive text-to-image generation models, showing the effectiveness of model acceleration without sacrificing the visual quality.
Adaptive Draft-Verification for Efficient Large Language Model Decoding
Large language model (LLM) decoding involves generating a sequence of tokens based on a given context, where each token is predicted one at a time using the model's learned probabilities. The typical autoregressive decoding method requires a separate forward pass through the model for each token generated, which is computationally inefficient and poses challenges for deploying LLMs in latency-sensitive scenarios. The main limitations of current decoding methods stem from their inefficiencies and resource demands. Existing approaches either necessitate fine-tuning smaller models, which is resource-intensive, or rely on fixed retrieval schemes to construct drafts for the next tokens, which lack adaptability and fail to generalize across different models and contexts. To address these issues, we introduce a novel methodology called ADED, which accelerates LLM decoding without requiring fine-tuning. Our approach involves an adaptive draft-verification process that evolves over time to improve efficiency. We utilize a tri-gram matrix-based LLM representation to dynamically approximate the output distribution of the LLM, allowing the model to adjust to changing token probabilities during the decoding process. Additionally, we implement a draft construction mechanism that effectively balances exploration and exploitation, ensuring that the drafts generated are both diverse and close to the true output distribution of the LLM. The importance of this design lies in its ability to optimize the draft distribution adaptively, leading to faster and more accurate decoding. Through extensive experiments on various benchmark datasets and LLM architectures, we demonstrate that ADED significantly accelerates the decoding process while maintaining high accuracy, making it suitable for deployment in a wide range of practical applications.
Masked Autoencoders Are Scalable Vision Learners
This paper shows that masked autoencoders (MAE) are scalable self-supervised learners for computer vision. Our MAE approach is simple: we mask random patches of the input image and reconstruct the missing pixels. It is based on two core designs. First, we develop an asymmetric encoder-decoder architecture, with an encoder that operates only on the visible subset of patches (without mask tokens), along with a lightweight decoder that reconstructs the original image from the latent representation and mask tokens. Second, we find that masking a high proportion of the input image, e.g., 75%, yields a nontrivial and meaningful self-supervisory task. Coupling these two designs enables us to train large models efficiently and effectively: we accelerate training (by 3x or more) and improve accuracy. Our scalable approach allows for learning high-capacity models that generalize well: e.g., a vanilla ViT-Huge model achieves the best accuracy (87.8%) among methods that use only ImageNet-1K data. Transfer performance in downstream tasks outperforms supervised pre-training and shows promising scaling behavior.
Improving Fluency of Non-Autoregressive Machine Translation
Non-autoregressive (nAR) models for machine translation (MT) manifest superior decoding speed when compared to autoregressive (AR) models, at the expense of impaired fluency of their outputs. We improve the fluency of a nAR model with connectionist temporal classification (CTC) by employing additional features in the scoring model used during beam search decoding. Since the beam search decoding in our model only requires to run the network in a single forward pass, the decoding speed is still notably higher than in standard AR models. We train models for three language pairs: German, Czech, and Romanian from and into English. The results show that our proposed models can be more efficient in terms of decoding speed and still achieve a competitive BLEU score relative to AR models.
Lossless Acceleration of Large Language Model via Adaptive N-gram Parallel Decoding
While Large Language Models (LLMs) have shown remarkable abilities, they are hindered by significant resource consumption and considerable latency due to autoregressive processing. In this study, we introduce Adaptive N-gram Parallel Decoding (ANPD), an innovative and lossless approach that accelerates inference by allowing the simultaneous generation of multiple tokens. ANPD incorporates a two-stage approach: it begins with a rapid drafting phase that employs an N-gram module, which adapts based on the current interactive context, followed by a verification phase, during which the original LLM assesses and confirms the proposed tokens. Consequently, ANPD preserves the integrity of the LLM's original output while enhancing processing speed. We further leverage a multi-level architecture for the N-gram module to enhance the precision of the initial draft, consequently reducing inference latency. ANPD eliminates the need for retraining or extra GPU memory, making it an efficient and plug-and-play enhancement. In our experiments, models such as LLaMA and its fine-tuned variants have shown speed improvements up to 3.67x, validating the effectiveness of our proposed ANPD.
Nugget 2D: Dynamic Contextual Compression for Scaling Decoder-only Language Models
Standard Transformer-based language models (LMs) scale poorly to long contexts. We propose a solution based on dynamic contextual compression, which extends the Nugget approach of Qin & Van Durme (2023) from BERT-like frameworks to decoder-only LMs. Our method models history as compressed "nuggets" which are trained to allow for reconstruction, and it can be initialized with off-the-shelf models such as LLaMA. We demonstrate through experiments in language modeling, question answering, and summarization that Nugget2D retains capabilities in these tasks, while drastically reducing the overhead during decoding in terms of time and space. For example, in the experiments of autoencoding, Nugget2D can shrink context at a 20x compression ratio with a BLEU score of 98% for reconstruction, achieving nearly lossless encoding.
LLM can Achieve Self-Regulation via Hyperparameter Aware Generation
In the realm of Large Language Models (LLMs), users commonly employ diverse decoding strategies and adjust hyperparameters to control the generated text. However, a critical question emerges: Are LLMs conscious of the existence of these decoding strategies and capable of regulating themselves? The current decoding generation process often relies on empirical and heuristic manual adjustments to hyperparameters based on types of tasks and demands. However, this process is typically cumbersome, and the decoding hyperparameters may not always be optimal for each sample. To address the aforementioned challenges, we propose a novel text generation paradigm termed Hyperparameter Aware Generation (HAG). By leveraging hyperparameter-aware instruction tuning, the LLM autonomously determines the optimal decoding strategy and configs based on the input samples, enabling self-regulation. Our approach eliminates the need for extensive manual tuning, offering a more autonomous, self-regulate model behavior. Experimental results spanning six datasets across reasoning, creativity, translation, and mathematics tasks demonstrate that hyperparameter-aware instruction tuning empowers the LLMs to self-regulate the decoding strategy and hyperparameter. HAG extends the current paradigm in the text generation process, highlighting the feasibility of endowing the LLMs with self-regulate decoding strategies.
AutoDefense: Multi-Agent LLM Defense against Jailbreak Attacks
Despite extensive pre-training and fine-tuning in moral alignment to prevent generating harmful information at user request, large language models (LLMs) remain vulnerable to jailbreak attacks. In this paper, we propose AutoDefense, a response-filtering based multi-agent defense framework that filters harmful responses from LLMs. This framework assigns different roles to LLM agents and employs them to complete the defense task collaboratively. The division in tasks enhances the overall instruction-following of LLMs and enables the integration of other defense components as tools. AutoDefense can adapt to various sizes and kinds of open-source LLMs that serve as agents. Through conducting extensive experiments on a large scale of harmful and safe prompts, we validate the effectiveness of the proposed AutoDefense in improving the robustness against jailbreak attacks, while maintaining the performance at normal user request. Our code and data are publicly available at https://github.com/XHMY/AutoDefense.
VDN-NeRF: Resolving Shape-Radiance Ambiguity via View-Dependence Normalization
We propose VDN-NeRF, a method to train neural radiance fields (NeRFs) for better geometry under non-Lambertian surface and dynamic lighting conditions that cause significant variation in the radiance of a point when viewed from different angles. Instead of explicitly modeling the underlying factors that result in the view-dependent phenomenon, which could be complex yet not inclusive, we develop a simple and effective technique that normalizes the view-dependence by distilling invariant information already encoded in the learned NeRFs. We then jointly train NeRFs for view synthesis with view-dependence normalization to attain quality geometry. Our experiments show that even though shape-radiance ambiguity is inevitable, the proposed normalization can minimize its effect on geometry, which essentially aligns the optimal capacity needed for explaining view-dependent variations. Our method applies to various baselines and significantly improves geometry without changing the volume rendering pipeline, even if the data is captured under a moving light source. Code is available at: https://github.com/BoifZ/VDN-NeRF.
KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs
NeRF synthesizes novel views of a scene with unprecedented quality by fitting a neural radiance field to RGB images. However, NeRF requires querying a deep Multi-Layer Perceptron (MLP) millions of times, leading to slow rendering times, even on modern GPUs. In this paper, we demonstrate that real-time rendering is possible by utilizing thousands of tiny MLPs instead of one single large MLP. In our setting, each individual MLP only needs to represent parts of the scene, thus smaller and faster-to-evaluate MLPs can be used. By combining this divide-and-conquer strategy with further optimizations, rendering is accelerated by three orders of magnitude compared to the original NeRF model without incurring high storage costs. Further, using teacher-student distillation for training, we show that this speed-up can be achieved without sacrificing visual quality.
AutoLoRa: A Parameter-Free Automated Robust Fine-Tuning Framework
Robust Fine-Tuning (RFT) is a low-cost strategy to obtain adversarial robustness in downstream applications, without requiring a lot of computational resources and collecting significant amounts of data. This paper uncovers an issue with the existing RFT, where optimizing both adversarial and natural objectives through the feature extractor (FE) yields significantly divergent gradient directions. This divergence introduces instability in the optimization process, thereby hindering the attainment of adversarial robustness and rendering RFT highly sensitive to hyperparameters. To mitigate this issue, we propose a low-rank (LoRa) branch that disentangles RFT into two distinct components: optimizing natural objectives via the LoRa branch and adversarial objectives via the FE. Besides, we introduce heuristic strategies for automating the scheduling of the learning rate and the scalars of loss terms. Extensive empirical evaluations demonstrate that our proposed automated RFT disentangled via the LoRa branch (AutoLoRa) achieves new state-of-the-art results across a range of downstream tasks. AutoLoRa holds significant practical utility, as it automatically converts a pre-trained FE into an adversarially robust model for downstream tasks without the need for searching hyperparameters.
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures
Neural Radiance Fields (NeRFs) have demonstrated amazing ability to synthesize images of 3D scenes from novel views. However, they rely upon specialized volumetric rendering algorithms based on ray marching that are mismatched to the capabilities of widely deployed graphics hardware. This paper introduces a new NeRF representation based on textured polygons that can synthesize novel images efficiently with standard rendering pipelines. The NeRF is represented as a set of polygons with textures representing binary opacities and feature vectors. Traditional rendering of the polygons with a z-buffer yields an image with features at every pixel, which are interpreted by a small, view-dependent MLP running in a fragment shader to produce a final pixel color. This approach enables NeRFs to be rendered with the traditional polygon rasterization pipeline, which provides massive pixel-level parallelism, achieving interactive frame rates on a wide range of compute platforms, including mobile phones.
Targeted Attack on GPT-Neo for the SATML Language Model Data Extraction Challenge
Previous work has shown that Large Language Models are susceptible to so-called data extraction attacks. This allows an attacker to extract a sample that was contained in the training data, which has massive privacy implications. The construction of data extraction attacks is challenging, current attacks are quite inefficient, and there exists a significant gap in the extraction capabilities of untargeted attacks and memorization. Thus, targeted attacks are proposed, which identify if a given sample from the training data, is extractable from a model. In this work, we apply a targeted data extraction attack to the SATML2023 Language Model Training Data Extraction Challenge. We apply a two-step approach. In the first step, we maximise the recall of the model and are able to extract the suffix for 69% of the samples. In the second step, we use a classifier-based Membership Inference Attack on the generations. Our AutoSklearn classifier achieves a precision of 0.841. The full approach reaches a score of 0.405 recall at a 10% false positive rate, which is an improvement of 34% over the baseline of 0.301.
Arbitrary-Scale Image Generation and Upsampling using Latent Diffusion Model and Implicit Neural Decoder
Super-resolution (SR) and image generation are important tasks in computer vision and are widely adopted in real-world applications. Most existing methods, however, generate images only at fixed-scale magnification and suffer from over-smoothing and artifacts. Additionally, they do not offer enough diversity of output images nor image consistency at different scales. Most relevant work applied Implicit Neural Representation (INR) to the denoising diffusion model to obtain continuous-resolution yet diverse and high-quality SR results. Since this model operates in the image space, the larger the resolution of image is produced, the more memory and inference time is required, and it also does not maintain scale-specific consistency. We propose a novel pipeline that can super-resolve an input image or generate from a random noise a novel image at arbitrary scales. The method consists of a pretrained auto-encoder, a latent diffusion model, and an implicit neural decoder, and their learning strategies. The proposed method adopts diffusion processes in a latent space, thus efficient, yet aligned with output image space decoded by MLPs at arbitrary scales. More specifically, our arbitrary-scale decoder is designed by the symmetric decoder w/o up-scaling from the pretrained auto-encoder, and Local Implicit Image Function (LIIF) in series. The latent diffusion process is learnt by the denoising and the alignment losses jointly. Errors in output images are backpropagated via the fixed decoder, improving the quality of output images. In the extensive experiments using multiple public benchmarks on the two tasks i.e. image super-resolution and novel image generation at arbitrary scales, the proposed method outperforms relevant methods in metrics of image quality, diversity and scale consistency. It is significantly better than the relevant prior-art in the inference speed and memory usage.
Break the Sequential Dependency of LLM Inference Using Lookahead Decoding
Autoregressive decoding of large language models (LLMs) is memory bandwidth bounded, resulting in high latency and significant wastes of the parallel processing power of modern accelerators. Existing methods for accelerating LLM decoding often require a draft model (e.g., speculative decoding), which is nontrivial to obtain and unable to generalize. In this paper, we introduce Lookahead decoding, an exact, parallel decoding algorithm that accelerates LLM decoding without needing auxiliary models or data stores. It allows trading per-step log(FLOPs) to reduce the number of total decoding steps, is more parallelizable on single or multiple modern accelerators, and is compatible with concurrent memory-efficient attention (e.g., FlashAttention). Our implementation of Lookahead decoding can speed up autoregressive decoding by up to 1.8x on MT-bench and 4x with strong scaling on multiple GPUs in code completion tasks. Our code is avialable at https://github.com/hao-ai-lab/LookaheadDecoding
NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects
Dynamic Neural Radiance Field (NeRF) is a powerful algorithm capable of rendering photo-realistic novel view images from a monocular RGB video of a dynamic scene. Although it warps moving points across frames from the observation spaces to a common canonical space for rendering, dynamic NeRF does not model the change of the reflected color during the warping. As a result, this approach often fails drastically on challenging specular objects in motion. We address this limitation by reformulating the neural radiance field function to be conditioned on surface position and orientation in the observation space. This allows the specular surface at different poses to keep the different reflected colors when mapped to the common canonical space. Additionally, we add the mask of moving objects to guide the deformation field. As the specular surface changes color during motion, the mask mitigates the problem of failure to find temporal correspondences with only RGB supervision. We evaluate our model based on the novel view synthesis quality with a self-collected dataset of different moving specular objects in realistic environments. The experimental results demonstrate that our method significantly improves the reconstruction quality of moving specular objects from monocular RGB videos compared to the existing NeRF models. Our code and data are available at the project website https://github.com/JokerYan/NeRF-DS.
SAM Decoding: Speculative Decoding via Suffix Automaton
Large Language Models (LLMs) have revolutionized natural language processing by unifying tasks into text generation, yet their large parameter sizes and autoregressive nature limit inference speed. SAM-Decoding addresses this by introducing a novel retrieval-based speculative decoding method that uses a suffix automaton for efficient and accurate draft generation. Unlike n-gram matching used by the existing method, SAM-Decoding finds the longest suffix match in generating text and text corpuss, achieving an average time complexity of O(1) per generation step. SAM-Decoding constructs static and dynamic suffix automatons for the text corpus and input prompts, respectively, enabling fast and precise draft generation. Meanwhile, it is designed as an approach that can be combined with existing methods, allowing SAM-Decoding to adaptively select a draft generation strategy based on the matching length, thus increasing the inference speed of the LLM. When combined with Token Recycling, evaluations show SAM-Decoding outperforms existing model-free methods, achieving a speedup of 2.27times over autoregressive decoding on Spec-Bench. When combined with EAGLE2, it reaches a speedup of 2.49times, surpassing all current approaches. Our code is available at https://github.com/hyx1999/SAM-Decoding.
Deblur e-NeRF: NeRF from Motion-Blurred Events under High-speed or Low-light Conditions
The stark contrast in the design philosophy of an event camera makes it particularly ideal for operating under high-speed, high dynamic range and low-light conditions, where standard cameras underperform. Nonetheless, event cameras still suffer from some amount of motion blur, especially under these challenging conditions, in contrary to what most think. This is attributed to the limited bandwidth of the event sensor pixel, which is mostly proportional to the light intensity. Thus, to ensure that event cameras can truly excel in such conditions where it has an edge over standard cameras, it is crucial to account for event motion blur in downstream applications, especially reconstruction. However, none of the recent works on reconstructing Neural Radiance Fields (NeRFs) from events, nor event simulators, have considered the full effects of event motion blur. To this end, we propose, Deblur e-NeRF, a novel method to directly and effectively reconstruct blur-minimal NeRFs from motion-blurred events generated under high-speed motion or low-light conditions. The core component of this work is a physically-accurate pixel bandwidth model proposed to account for event motion blur under arbitrary speed and lighting conditions. We also introduce a novel threshold-normalized total variation loss to improve the regularization of large textureless patches. Experiments on real and novel realistically simulated sequences verify our effectiveness. Our code, event simulator and synthetic event dataset will be open-sourced.
HyperFields: Towards Zero-Shot Generation of NeRFs from Text
We introduce HyperFields, a method for generating text-conditioned Neural Radiance Fields (NeRFs) with a single forward pass and (optionally) some fine-tuning. Key to our approach are: (i) a dynamic hypernetwork, which learns a smooth mapping from text token embeddings to the space of NeRFs; (ii) NeRF distillation training, which distills scenes encoded in individual NeRFs into one dynamic hypernetwork. These techniques enable a single network to fit over a hundred unique scenes. We further demonstrate that HyperFields learns a more general map between text and NeRFs, and consequently is capable of predicting novel in-distribution and out-of-distribution scenes -- either zero-shot or with a few finetuning steps. Finetuning HyperFields benefits from accelerated convergence thanks to the learned general map, and is capable of synthesizing novel scenes 5 to 10 times faster than existing neural optimization-based methods. Our ablation experiments show that both the dynamic architecture and NeRF distillation are critical to the expressivity of HyperFields.
AutoHAS: Efficient Hyperparameter and Architecture Search
Efficient hyperparameter or architecture search methods have shown remarkable results, but each of them is only applicable to searching for either hyperparameters (HPs) or architectures. In this work, we propose a unified pipeline, AutoHAS, to efficiently search for both architectures and hyperparameters. AutoHAS learns to alternately update the shared network weights and a reinforcement learning (RL) controller, which learns the probability distribution for the architecture candidates and HP candidates. A temporary weight is introduced to store the updated weight from the selected HPs (by the controller), and a validation accuracy based on this temporary weight serves as a reward to update the controller. In experiments, we show AutoHAS is efficient and generalizable to different search spaces, baselines and datasets. In particular, AutoHAS can improve the accuracy over popular network architectures, such as ResNet and EfficientNet, on CIFAR-10/100, ImageNet, and four more other datasets.
Autoregressive Large Language Models are Computationally Universal
We show that autoregressive decoding of a transformer-based language model can realize universal computation, without external intervention or modification of the model's weights. Establishing this result requires understanding how a language model can process arbitrarily long inputs using a bounded context. For this purpose, we consider a generalization of autoregressive decoding where, given a long input, emitted tokens are appended to the end of the sequence as the context window advances. We first show that the resulting system corresponds to a classical model of computation, a Lag system, that has long been known to be computationally universal. By leveraging a new proof, we show that a universal Turing machine can be simulated by a Lag system with 2027 production rules. We then investigate whether an existing large language model can simulate the behaviour of such a universal Lag system. We give an affirmative answer by showing that a single system-prompt can be developed for gemini-1.5-pro-001 that drives the model, under deterministic (greedy) decoding, to correctly apply each of the 2027 production rules. We conclude that, by the Church-Turing thesis, prompted gemini-1.5-pro-001 with extended autoregressive (greedy) decoding is a general purpose computer.
NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds
This paper proposes NeuralEditor that enables neural radiance fields (NeRFs) natively editable for general shape editing tasks. Despite their impressive results on novel-view synthesis, it remains a fundamental challenge for NeRFs to edit the shape of the scene. Our key insight is to exploit the explicit point cloud representation as the underlying structure to construct NeRFs, inspired by the intuitive interpretation of NeRF rendering as a process that projects or "plots" the associated 3D point cloud to a 2D image plane. To this end, NeuralEditor introduces a novel rendering scheme based on deterministic integration within K-D tree-guided density-adaptive voxels, which produces both high-quality rendering results and precise point clouds through optimization. NeuralEditor then performs shape editing via mapping associated points between point clouds. Extensive evaluation shows that NeuralEditor achieves state-of-the-art performance in both shape deformation and scene morphing tasks. Notably, NeuralEditor supports both zero-shot inference and further fine-tuning over the edited scene. Our code, benchmark, and demo video are available at https://immortalco.github.io/NeuralEditor.
AutoDAN-Turbo: A Lifelong Agent for Strategy Self-Exploration to Jailbreak LLMs
In this paper, we propose AutoDAN-Turbo, a black-box jailbreak method that can automatically discover as many jailbreak strategies as possible from scratch, without any human intervention or predefined scopes (e.g., specified candidate strategies), and use them for red-teaming. As a result, AutoDAN-Turbo can significantly outperform baseline methods, achieving a 74.3% higher average attack success rate on public benchmarks. Notably, AutoDAN-Turbo achieves an 88.5 attack success rate on GPT-4-1106-turbo. In addition, AutoDAN-Turbo is a unified framework that can incorporate existing human-designed jailbreak strategies in a plug-and-play manner. By integrating human-designed strategies, AutoDAN-Turbo can even achieve a higher attack success rate of 93.4 on GPT-4-1106-turbo.
On the Exploitability of Instruction Tuning
Instruction tuning is an effective technique to align large language models (LLMs) with human intents. In this work, we investigate how an adversary can exploit instruction tuning by injecting specific instruction-following examples into the training data that intentionally changes the model's behavior. For example, an adversary can achieve content injection by injecting training examples that mention target content and eliciting such behavior from downstream models. To achieve this goal, we propose AutoPoison, an automated data poisoning pipeline. It naturally and coherently incorporates versatile attack goals into poisoned data with the help of an oracle LLM. We showcase two example attacks: content injection and over-refusal attacks, each aiming to induce a specific exploitable behavior. We quantify and benchmark the strength and the stealthiness of our data poisoning scheme. Our results show that AutoPoison allows an adversary to change a model's behavior by poisoning only a small fraction of data while maintaining a high level of stealthiness in the poisoned examples. We hope our work sheds light on how data quality affects the behavior of instruction-tuned models and raises awareness of the importance of data quality for responsible deployments of LLMs. Code is available at https://github.com/azshue/AutoPoison.
Automatic Neural Network Pruning that Efficiently Preserves the Model Accuracy
Neural networks performance has been significantly improved in the last few years, at the cost of an increasing number of floating point operations per second (FLOPs). However, more FLOPs can be an issue when computational resources are limited. As an attempt to solve this problem, pruning filters is a common solution, but most existing pruning methods do not preserve the model accuracy efficiently and therefore require a large number of finetuning epochs. In this paper, we propose an automatic pruning method that learns which neurons to preserve in order to maintain the model accuracy while reducing the FLOPs to a predefined target. To accomplish this task, we introduce a trainable bottleneck that only requires one single epoch with 25.6% (CIFAR-10) or 7.49% (ILSVRC2012) of the dataset to learn which filters to prune. Experiments on various architectures and datasets show that the proposed method can not only preserve the accuracy after pruning but also outperform existing methods after finetuning. We achieve a 52.00% FLOPs reduction on ResNet-50, with a Top-1 accuracy of 47.51% after pruning and a state-of-the-art (SOTA) accuracy of 76.63% after finetuning on ILSVRC2012. Code available at https://github.com/nota-github/autobot_AAAI23.
Efficient Avoidance of Vulnerabilities in Auto-completed Smart Contract Code Using Vulnerability-constrained Decoding
Auto-completing code enables developers to speed up coding significantly. Recent advances in transformer-based large language model (LLM) technologies have been applied to code synthesis. However, studies show that many of such synthesized codes contain vulnerabilities. We propose a novel vulnerability-constrained decoding approach to reduce the amount of vulnerable code generated by such models. Using a small dataset of labeled vulnerable lines of code, we fine-tune an LLM to include vulnerability labels when generating code, acting as an embedded classifier. Then, during decoding, we deny the model to generate these labels to avoid generating vulnerable code. To evaluate the method, we chose to automatically complete Ethereum Blockchain smart contracts (SCs) as the case study due to the strict requirements of SC security. We first fine-tuned the 6-billion-parameter GPT-J model using 186,397 Ethereum SCs after removing the duplication from 2,217,692 SCs. The fine-tuning took more than one week using ten GPUs. The results showed that our fine-tuned model could synthesize SCs with an average BLEU (BiLingual Evaluation Understudy) score of 0.557. However, many codes in the auto-completed SCs were vulnerable. Using the code before the vulnerable line of 176 SCs containing different types of vulnerabilities to auto-complete the code, we found that more than 70% of the auto-completed codes were insecure. Thus, we further fine-tuned the model on other 941 vulnerable SCs containing the same types of vulnerabilities and applied vulnerability-constrained decoding. The fine-tuning took only one hour with four GPUs. We then auto-completed the 176 SCs again and found that our approach could identify 62% of the code to be generated as vulnerable and avoid generating 67% of them, indicating the approach could efficiently and effectively avoid vulnerabilities in the auto-completed code.
RAIN: Your Language Models Can Align Themselves without Finetuning
Large language models (LLMs) often demonstrate inconsistencies with human preferences. Previous research gathered human preference data and then aligned the pre-trained models using reinforcement learning or instruction tuning, the so-called finetuning step. In contrast, aligning frozen LLMs without any extra data is more appealing. This work explores the potential of the latter setting. We discover that by integrating self-evaluation and rewind mechanisms, unaligned LLMs can directly produce responses consistent with human preferences via self-boosting. We introduce a novel inference method, Rewindable Auto-regressive INference (RAIN), that allows pre-trained LLMs to evaluate their own generation and use the evaluation results to guide backward rewind and forward generation for AI safety. Notably, RAIN operates without the need of extra data for model alignment and abstains from any training, gradient computation, or parameter updates; during the self-evaluation phase, the model receives guidance on which human preference to align with through a fixed-template prompt, eliminating the need to modify the initial prompt. Experimental results evaluated by GPT-4 and humans demonstrate the effectiveness of RAIN: on the HH dataset, RAIN improves the harmlessness rate of LLaMA 30B over vanilla inference from 82% to 97%, while maintaining the helpfulness rate. Under the leading adversarial attack llm-attacks on Vicuna 33B, RAIN establishes a new defense baseline by reducing the attack success rate from 94% to 19%.
AutoLRS: Automatic Learning-Rate Schedule by Bayesian Optimization on the Fly
The learning rate (LR) schedule is one of the most important hyper-parameters needing careful tuning in training DNNs. However, it is also one of the least automated parts of machine learning systems and usually costs significant manual effort and computing. Though there are pre-defined LR schedules and optimizers with adaptive LR, they introduce new hyperparameters that need to be tuned separately for different tasks/datasets. In this paper, we consider the question: Can we automatically tune the LR over the course of training without human involvement? We propose an efficient method, AutoLRS, which automatically optimizes the LR for each training stage by modeling training dynamics. AutoLRS aims to find an LR applied to every tau steps that minimizes the resulted validation loss. We solve this black-box optimization on the fly by Bayesian optimization (BO). However, collecting training instances for BO requires a system to evaluate each LR queried by BO's acquisition function for tau steps, which is prohibitively expensive in practice. Instead, we apply each candidate LR for only tau'lltau steps and train an exponential model to predict the validation loss after tau steps. This mutual-training process between BO and the loss-prediction model allows us to limit the training steps invested in the BO search. We demonstrate the advantages and the generality of AutoLRS through extensive experiments of training DNNs for tasks from diverse domains using different optimizers. The LR schedules auto-generated by AutoLRS lead to a speedup of 1.22times, 1.43times, and 1.5times when training ResNet-50, Transformer, and BERT, respectively, compared to the LR schedules in their original papers, and an average speedup of 1.31times over state-of-the-art heavily-tuned LR schedules.
PanDORA: Casual HDR Radiance Acquisition for Indoor Scenes
Most novel view synthesis methods such as NeRF are unable to capture the true high dynamic range (HDR) radiance of scenes since they are typically trained on photos captured with standard low dynamic range (LDR) cameras. While the traditional exposure bracketing approach which captures several images at different exposures has recently been adapted to the multi-view case, we find such methods to fall short of capturing the full dynamic range of indoor scenes, which includes very bright light sources. In this paper, we present PanDORA: a PANoramic Dual-Observer Radiance Acquisition system for the casual capture of indoor scenes in high dynamic range. Our proposed system comprises two 360{\deg} cameras rigidly attached to a portable tripod. The cameras simultaneously acquire two 360{\deg} videos: one at a regular exposure and the other at a very fast exposure, allowing a user to simply wave the apparatus casually around the scene in a matter of minutes. The resulting images are fed to a NeRF-based algorithm that reconstructs the scene's full high dynamic range. Compared to HDR baselines from previous work, our approach reconstructs the full HDR radiance of indoor scenes without sacrificing the visual quality while retaining the ease of capture from recent NeRF-like approaches.
Rethinking Patch Dependence for Masked Autoencoders
In this work, we re-examine inter-patch dependencies in the decoding mechanism of masked autoencoders (MAE). We decompose this decoding mechanism for masked patch reconstruction in MAE into self-attention and cross-attention. Our investigations suggest that self-attention between mask patches is not essential for learning good representations. To this end, we propose a novel pretraining framework: Cross-Attention Masked Autoencoders (CrossMAE). CrossMAE's decoder leverages only cross-attention between masked and visible tokens, with no degradation in downstream performance. This design also enables decoding only a small subset of mask tokens, boosting efficiency. Furthermore, each decoder block can now leverage different encoder features, resulting in improved representation learning. CrossMAE matches MAE in performance with 2.5 to 3.7times less decoding compute. It also surpasses MAE on ImageNet classification and COCO instance segmentation under the same compute. Code and models: https://crossmae.github.io
mbrs: A Library for Minimum Bayes Risk Decoding
Minimum Bayes risk (MBR) decoding is a decision rule of text generation tasks that outperforms conventional maximum a posterior (MAP) decoding using beam search by selecting high-quality outputs based on a utility function rather than those with high-probability. Typically, it finds the most suitable hypothesis from the set of hypotheses under the sampled pseudo-references. mbrs is a library of MBR decoding, which can flexibly combine various metrics, alternative expectation estimations, and algorithmic variants. It is designed with a focus on speed measurement and calling count of code blocks, transparency, reproducibility, and extensibility, which are essential for researchers and developers. We published our mbrs as an MIT-licensed open-source project, and the code is available on GitHub. GitHub: https://github.com/naist-nlp/mbrs
CopyRNeRF: Protecting the CopyRight of Neural Radiance Fields
Neural Radiance Fields (NeRF) have the potential to be a major representation of media. Since training a NeRF has never been an easy task, the protection of its model copyright should be a priority. In this paper, by analyzing the pros and cons of possible copyright protection solutions, we propose to protect the copyright of NeRF models by replacing the original color representation in NeRF with a watermarked color representation. Then, a distortion-resistant rendering scheme is designed to guarantee robust message extraction in 2D renderings of NeRF. Our proposed method can directly protect the copyright of NeRF models while maintaining high rendering quality and bit accuracy when compared among optional solutions.
NerfBridge: Bringing Real-time, Online Neural Radiance Field Training to Robotics
This work was presented at the IEEE International Conference on Robotics and Automation 2023 Workshop on Unconventional Spatial Representations. Neural radiance fields (NeRFs) are a class of implicit scene representations that model 3D environments from color images. NeRFs are expressive, and can model the complex and multi-scale geometry of real world environments, which potentially makes them a powerful tool for robotics applications. Modern NeRF training libraries can generate a photo-realistic NeRF from a static data set in just a few seconds, but are designed for offline use and require a slow pose optimization pre-computation step. In this work we propose NerfBridge, an open-source bridge between the Robot Operating System (ROS) and the popular Nerfstudio library for real-time, online training of NeRFs from a stream of images. NerfBridge enables rapid development of research on applications of NeRFs in robotics by providing an extensible interface to the efficient training pipelines and model libraries provided by Nerfstudio. As an example use case we outline a hardware setup that can be used NerfBridge to train a NeRF from images captured by a camera mounted to a quadrotor in both indoor and outdoor environments. For accompanying video https://youtu.be/EH0SLn-RcDg and code https://github.com/javieryu/nerf_bridge.
APAR: LLMs Can Do Auto-Parallel Auto-Regressive Decoding
The massive adoption of large language models (LLMs) demands efficient deployment strategies. However, the auto-regressive decoding process, which is fundamental to how most LLMs generate text, poses challenges to achieve efficient serving. In this work, we introduce a parallel auto-regressive generation method. By instruct-tuning on general domain data that contains hierarchical structures, we enable LLMs to independently plan their generation process and perform auto-parallel auto-regressive (APAR) generation, significantly reducing the number of generation steps. APAR alone can achieve up to 2x speed-up, and when combined with speculative decoding, the speed-up can reach up to 4x. In addition, APAR reduces the key-value cache consumption and attention computation during generation. This leads to a throughput increase of 20-70% and a latency reduce of 20-35% in high-throughput scenarios, compared to state-of-the-art serving frameworks.
Defending Against Patch-based Backdoor Attacks on Self-Supervised Learning
Recently, self-supervised learning (SSL) was shown to be vulnerable to patch-based data poisoning backdoor attacks. It was shown that an adversary can poison a small part of the unlabeled data so that when a victim trains an SSL model on it, the final model will have a backdoor that the adversary can exploit. This work aims to defend self-supervised learning against such attacks. We use a three-step defense pipeline, where we first train a model on the poisoned data. In the second step, our proposed defense algorithm (PatchSearch) uses the trained model to search the training data for poisoned samples and removes them from the training set. In the third step, a final model is trained on the cleaned-up training set. Our results show that PatchSearch is an effective defense. As an example, it improves a model's accuracy on images containing the trigger from 38.2% to 63.7% which is very close to the clean model's accuracy, 64.6%. Moreover, we show that PatchSearch outperforms baselines and state-of-the-art defense approaches including those using additional clean, trusted data. Our code is available at https://github.com/UCDvision/PatchSearch
Blended-NeRF: Zero-Shot Object Generation and Blending in Existing Neural Radiance Fields
Editing a local region or a specific object in a 3D scene represented by a NeRF is challenging, mainly due to the implicit nature of the scene representation. Consistently blending a new realistic object into the scene adds an additional level of difficulty. We present Blended-NeRF, a robust and flexible framework for editing a specific region of interest in an existing NeRF scene, based on text prompts or image patches, along with a 3D ROI box. Our method leverages a pretrained language-image model to steer the synthesis towards a user-provided text prompt or image patch, along with a 3D MLP model initialized on an existing NeRF scene to generate the object and blend it into a specified region in the original scene. We allow local editing by localizing a 3D ROI box in the input scene, and seamlessly blend the content synthesized inside the ROI with the existing scene using a novel volumetric blending technique. To obtain natural looking and view-consistent results, we leverage existing and new geometric priors and 3D augmentations for improving the visual fidelity of the final result. We test our framework both qualitatively and quantitatively on a variety of real 3D scenes and text prompts, demonstrating realistic multi-view consistent results with much flexibility and diversity compared to the baselines. Finally, we show the applicability of our framework for several 3D editing applications, including adding new objects to a scene, removing/replacing/altering existing objects, and texture conversion.
NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
Neural Radiance Fields (NeRFs) have shown remarkable success in synthesizing photorealistic views from multi-view images of static scenes, but face challenges in dynamic, real-world environments with distractors like moving objects, shadows, and lighting changes. Existing methods manage controlled environments and low occlusion ratios but fall short in render quality, especially under high occlusion scenarios. In this paper, we introduce NeRF On-the-go, a simple yet effective approach that enables the robust synthesis of novel views in complex, in-the-wild scenes from only casually captured image sequences. Delving into uncertainty, our method not only efficiently eliminates distractors, even when they are predominant in captures, but also achieves a notably faster convergence speed. Through comprehensive experiments on various scenes, our method demonstrates a significant improvement over state-of-the-art techniques. This advancement opens new avenues for NeRF in diverse and dynamic real-world applications.
Self-Supervised Feature Learning by Learning to Spot Artifacts
We introduce a novel self-supervised learning method based on adversarial training. Our objective is to train a discriminator network to distinguish real images from images with synthetic artifacts, and then to extract features from its intermediate layers that can be transferred to other data domains and tasks. To generate images with artifacts, we pre-train a high-capacity autoencoder and then we use a damage and repair strategy: First, we freeze the autoencoder and damage the output of the encoder by randomly dropping its entries. Second, we augment the decoder with a repair network, and train it in an adversarial manner against the discriminator. The repair network helps generate more realistic images by inpainting the dropped feature entries. To make the discriminator focus on the artifacts, we also make it predict what entries in the feature were dropped. We demonstrate experimentally that features learned by creating and spotting artifacts achieve state of the art performance in several benchmarks.
GEAR: An Efficient KV Cache Compression Recipefor Near-Lossless Generative Inference of LLM
Key-value (KV) caching has become the de-facto to accelerate generation speed for large language models (LLMs) inference. However, the growing cache demand with increasing sequence length has transformed LLM inference to be a memory bound problem, significantly constraining the system throughput. Existing methods rely on dropping unimportant tokens or quantizing all entries uniformly. Such methods, however, often incur high approximation errors to represent the compressed matrices. The autoregressive decoding process further compounds the error of each step, resulting in critical deviation in model generation and deterioration of performance. To tackle this challenge, we propose GEAR, an efficient KV cache compression framework that achieves near-lossless high-ratio compression. GEAR first applies quantization to majority of entries of similar magnitudes to ultra-low precision. It then employs a low rank matrix to approximate the quantization error, and a sparse matrix to remedy individual errors from outlier entries. By adeptly integrating three techniques, GEAR is able to fully exploit their synergistic potentials. Our experiments demonstrate that compared to alternatives, GEAR achieves near-lossless 4-bit KV cache compression with up to 2.38x throughput improvement, while reducing peak-memory size up to 2.29x. Our code is publicly available at https://github.com/HaoKang-Timmy/GEAR.
Evading Detection Actively: Toward Anti-Forensics against Forgery Localization
Anti-forensics seeks to eliminate or conceal traces of tampering artifacts. Typically, anti-forensic methods are designed to deceive binary detectors and persuade them to misjudge the authenticity of an image. However, to the best of our knowledge, no attempts have been made to deceive forgery detectors at the pixel level and mis-locate forged regions. Traditional adversarial attack methods cannot be directly used against forgery localization due to the following defects: 1) they tend to just naively induce the target forensic models to flip their pixel-level pristine or forged decisions; 2) their anti-forensics performance tends to be severely degraded when faced with the unseen forensic models; 3) they lose validity once the target forensic models are retrained with the anti-forensics images generated by them. To tackle the three defects, we propose SEAR (Self-supErvised Anti-foRensics), a novel self-supervised and adversarial training algorithm that effectively trains deep-learning anti-forensic models against forgery localization. SEAR sets a pretext task to reconstruct perturbation for self-supervised learning. In adversarial training, SEAR employs a forgery localization model as a supervisor to explore tampering features and constructs a deep-learning concealer to erase corresponding traces. We have conducted largescale experiments across diverse datasets. The experimental results demonstrate that, through the combination of self-supervised learning and adversarial learning, SEAR successfully deceives the state-of-the-art forgery localization methods, as well as tackle the three defects regarding traditional adversarial attack methods mentioned above.
Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields
We present Loc-NeRF, a real-time vision-based robot localization approach that combines Monte Carlo localization and Neural Radiance Fields (NeRF). Our system uses a pre-trained NeRF model as the map of an environment and can localize itself in real-time using an RGB camera as the only exteroceptive sensor onboard the robot. While neural radiance fields have seen significant applications for visual rendering in computer vision and graphics, they have found limited use in robotics. Existing approaches for NeRF-based localization require both a good initial pose guess and significant computation, making them impractical for real-time robotics applications. By using Monte Carlo localization as a workhorse to estimate poses using a NeRF map model, Loc-NeRF is able to perform localization faster than the state of the art and without relying on an initial pose estimate. In addition to testing on synthetic data, we also run our system using real data collected by a Clearpath Jackal UGV and demonstrate for the first time the ability to perform real-time global localization with neural radiance fields. We make our code publicly available at https://github.com/MIT-SPARK/Loc-NeRF.
Improving Autoencoder-based Outlier Detection with Adjustable Probabilistic Reconstruction Error and Mean-shift Outlier Scoring
Autoencoders were widely used in many machine learning tasks thanks to their strong learning ability which has drawn great interest among researchers in the field of outlier detection. However, conventional autoencoder-based methods lacked considerations in two aspects. This limited their performance in outlier detection. First, the mean squared error used in conventional autoencoders ignored the judgment uncertainty of the autoencoder, which limited their representation ability. Second, autoencoders suffered from the abnormal reconstruction problem: some outliers can be unexpectedly reconstructed well, making them difficult to identify from the inliers. To mitigate the aforementioned issues, two novel methods were proposed in this paper. First, a novel loss function named Probabilistic Reconstruction Error (PRE) was constructed to factor in both reconstruction bias and judgment uncertainty. To further control the trade-off of these two factors, two weights were introduced in PRE producing Adjustable Probabilistic Reconstruction Error (APRE), which benefited the outlier detection in different applications. Second, a conceptually new outlier scoring method based on mean-shift (MSS) was proposed to reduce the false inliers caused by the autoencoder. Experiments on 32 real-world outlier detection datasets proved the effectiveness of the proposed methods. The combination of the proposed methods achieved 41% of the relative performance improvement compared to the best baseline. The MSS improved the performance of multiple autoencoder-based outlier detectors by an average of 20%. The proposed two methods have the potential to advance autoencoder's development in outlier detection. The code is available on www.OutlierNet.com for reproducibility.
Context Perception Parallel Decoder for Scene Text Recognition
Scene text recognition (STR) methods have struggled to attain high accuracy and fast inference speed. Autoregressive (AR)-based models implement the recognition in a character-by-character manner, showing superiority in accuracy but with slow inference speed. Alternatively, parallel decoding (PD)-based models infer all characters in a single decoding pass, offering faster inference speed but generally worse accuracy. We first present an empirical study of AR decoding in STR, and discover that the AR decoder not only models linguistic context, but also provides guidance on visual context perception. Consequently, we propose Context Perception Parallel Decoder (CPPD) to predict the character sequence in a PD pass. CPPD devises a character counting module to infer the occurrence count of each character, and a character ordering module to deduce the content-free reading order and placeholders. Meanwhile, the character prediction task associates the placeholders with characters. They together build a comprehensive recognition context. We construct a series of CPPD models and also plug the proposed modules into existing STR decoders. Experiments on both English and Chinese benchmarks demonstrate that the CPPD models achieve highly competitive accuracy while running approximately 8x faster than their AR-based counterparts. Moreover, the plugged models achieve significant accuracy improvements. Code is at https://github.com/PaddlePaddle/PaddleOCR/blob/dygraph/doc/doc_en/algorithm_rec_cppd_en.md{this https URL}.
Better Instruction-Following Through Minimum Bayes Risk
General-purpose LLM judges capable of human-level evaluation provide not only a scalable and accurate way of evaluating instruction-following LLMs but also new avenues for supervising and improving their performance. One promising way of leveraging LLM judges for supervision is through Minimum Bayes Risk (MBR) decoding, which uses a reference-based evaluator to select a high-quality output from amongst a set of candidate outputs. In the first part of this work, we explore using MBR decoding as a method for improving the test-time performance of instruction-following LLMs. We find that MBR decoding with reference-based LLM judges substantially improves over greedy decoding, best-of-N decoding with reference-free judges and MBR decoding with lexical and embedding-based metrics on AlpacaEval and MT-Bench. These gains are consistent across LLMs with up to 70B parameters, demonstrating that smaller LLM judges can be used to supervise much larger LLMs. Then, seeking to retain the improvements from MBR decoding while mitigating additional test-time costs, we explore iterative self-training on MBR-decoded outputs. We find that self-training using Direct Preference Optimisation leads to significant performance gains, such that the self-trained models with greedy decoding generally match and sometimes exceed the performance of their base models with MBR decoding.
Quantised Global Autoencoder: A Holistic Approach to Representing Visual Data
In quantised autoencoders, images are usually split into local patches, each encoded by one token. This representation is redundant in the sense that the same number of tokens is spend per region, regardless of the visual information content in that region. Adaptive discretisation schemes like quadtrees are applied to allocate tokens for patches with varying sizes, but this just varies the region of influence for a token which nevertheless remains a local descriptor. Modern architectures add an attention mechanism to the autoencoder which infuses some degree of global information into the local tokens. Despite the global context, tokens are still associated with a local image region. In contrast, our method is inspired by spectral decompositions which transform an input signal into a superposition of global frequencies. Taking the data-driven perspective, we learn custom basis functions corresponding to the codebook entries in our VQ-VAE setup. Furthermore, a decoder combines these basis functions in a non-linear fashion, going beyond the simple linear superposition of spectral decompositions. We can achieve this global description with an efficient transpose operation between features and channels and demonstrate our performance on compression.
Breaking the Attention Bottleneck
Attention-based transformers have become the standard architecture in many deep learning fields, primarily due to their ability to model long-range dependencies and handle variable-length input sequences. However, the attention mechanism with its quadratic complexity is a significant bottleneck in the transformer architecture. This algorithm is only uni-directional in the decoder and converges to a static pattern in over-parametrized decoder-only models. I address this issue by developing a generative function as attention or activation replacement. It still has the auto-regressive character by comparing each token with the previous one. In my test setting with nanoGPT this yields a smaller loss while having a smaller model. The loss further drops by incorporating an average context vector. This concept of attention replacement is distributed under the GNU AGPL v3 license at https://gitlab.com/Bachstelze/causal_generation.
CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields
We present CLIP-NeRF, a multi-modal 3D object manipulation method for neural radiance fields (NeRF). By leveraging the joint language-image embedding space of the recent Contrastive Language-Image Pre-Training (CLIP) model, we propose a unified framework that allows manipulating NeRF in a user-friendly way, using either a short text prompt or an exemplar image. Specifically, to combine the novel view synthesis capability of NeRF and the controllable manipulation ability of latent representations from generative models, we introduce a disentangled conditional NeRF architecture that allows individual control over both shape and appearance. This is achieved by performing the shape conditioning via applying a learned deformation field to the positional encoding and deferring color conditioning to the volumetric rendering stage. To bridge this disentangled latent representation to the CLIP embedding, we design two code mappers that take a CLIP embedding as input and update the latent codes to reflect the targeted editing. The mappers are trained with a CLIP-based matching loss to ensure the manipulation accuracy. Furthermore, we propose an inverse optimization method that accurately projects an input image to the latent codes for manipulation to enable editing on real images. We evaluate our approach by extensive experiments on a variety of text prompts and exemplar images and also provide an intuitive interface for interactive editing. Our implementation is available at https://cassiepython.github.io/clipnerf/
Collaborative Decoding Makes Visual Auto-Regressive Modeling Efficient
In the rapidly advancing field of image generation, Visual Auto-Regressive (VAR) modeling has garnered considerable attention for its innovative next-scale prediction approach. This paradigm offers substantial improvements in efficiency, scalability, and zero-shot generalization. Yet, the inherently coarse-to-fine nature of VAR introduces a prolonged token sequence, leading to prohibitive memory consumption and computational redundancies. To address these bottlenecks, we propose Collaborative Decoding (CoDe), a novel efficient decoding strategy tailored for the VAR framework. CoDe capitalizes on two critical observations: the substantially reduced parameter demands at larger scales and the exclusive generation patterns across different scales. Based on these insights, we partition the multi-scale inference process into a seamless collaboration between a large model and a small model. The large model serves as the 'drafter', specializing in generating low-frequency content at smaller scales, while the smaller model serves as the 'refiner', solely focusing on predicting high-frequency details at larger scales. This collaboration yields remarkable efficiency with minimal impact on quality: CoDe achieves a 1.7x speedup, slashes memory usage by around 50%, and preserves image quality with only a negligible FID increase from 1.95 to 1.98. When drafting steps are further decreased, CoDe can achieve an impressive 2.9x acceleration ratio, reaching 41 images/s at 256x256 resolution on a single NVIDIA 4090 GPU, while preserving a commendable FID of 2.27. The code is available at https://github.com/czg1225/CoDe
k-Sparse Autoencoders
Recently, it has been observed that when representations are learnt in a way that encourages sparsity, improved performance is obtained on classification tasks. These methods involve combinations of activation functions, sampling steps and different kinds of penalties. To investigate the effectiveness of sparsity by itself, we propose the k-sparse autoencoder, which is an autoencoder with linear activation function, where in hidden layers only the k highest activities are kept. When applied to the MNIST and NORB datasets, we find that this method achieves better classification results than denoising autoencoders, networks trained with dropout, and RBMs. k-sparse autoencoders are simple to train and the encoding stage is very fast, making them well-suited to large problem sizes, where conventional sparse coding algorithms cannot be applied.
Wasserstein Auto-Encoders
We propose the Wasserstein Auto-Encoder (WAE)---a new algorithm for building a generative model of the data distribution. WAE minimizes a penalized form of the Wasserstein distance between the model distribution and the target distribution, which leads to a different regularizer than the one used by the Variational Auto-Encoder (VAE). This regularizer encourages the encoded training distribution to match the prior. We compare our algorithm with several other techniques and show that it is a generalization of adversarial auto-encoders (AAE). Our experiments show that WAE shares many of the properties of VAEs (stable training, encoder-decoder architecture, nice latent manifold structure) while generating samples of better quality, as measured by the FID score.
Auto-Sklearn 2.0: Hands-free AutoML via Meta-Learning
Automated Machine Learning (AutoML) supports practitioners and researchers with the tedious task of designing machine learning pipelines and has recently achieved substantial success. In this paper, we introduce new AutoML approaches motivated by our winning submission to the second ChaLearn AutoML challenge. We develop PoSH Auto-sklearn, which enables AutoML systems to work well on large datasets under rigid time limits by using a new, simple and meta-feature-free meta-learning technique and by employing a successful bandit strategy for budget allocation. However, PoSH Auto-sklearn introduces even more ways of running AutoML and might make it harder for users to set it up correctly. Therefore, we also go one step further and study the design space of AutoML itself, proposing a solution towards truly hands-free AutoML. Together, these changes give rise to the next generation of our AutoML system, Auto-sklearn 2.0. We verify the improvements by these additions in an extensive experimental study on 39 AutoML benchmark datasets. We conclude the paper by comparing to other popular AutoML frameworks and Auto-sklearn 1.0, reducing the relative error by up to a factor of 4.5, and yielding a performance in 10 minutes that is substantially better than what Auto-sklearn 1.0 achieves within an hour.
Continuous Speculative Decoding for Autoregressive Image Generation
Continuous-valued Autoregressive (AR) image generation models have demonstrated notable superiority over their discrete-token counterparts, showcasing considerable reconstruction quality and higher generation fidelity. However, the computational demands of the autoregressive framework result in significant inference overhead. While speculative decoding has proven effective in accelerating Large Language Models (LLMs), their adaptation to continuous-valued visual autoregressive models remains unexplored. This work generalizes the speculative decoding algorithm from discrete tokens to continuous space. By analyzing the intrinsic properties of output distribution, we establish a tailored acceptance criterion for the diffusion distributions prevalent in such models. To overcome the inconsistency that occurred in speculative decoding output distributions, we introduce denoising trajectory alignment and token pre-filling methods. Additionally, we identify the hard-to-sample distribution in the rejection phase. To mitigate this issue, we propose a meticulous acceptance-rejection sampling method with a proper upper bound, thereby circumventing complex integration. Experimental results show that our continuous speculative decoding achieves a remarkable 2.33times speed-up on off-the-shelf models while maintaining the output distribution. Codes will be available at https://github.com/MarkXCloud/CSpD
A Non-monotonic Self-terminating Language Model
Recent large-scale neural autoregressive sequence models have shown impressive performances on a variety of natural language generation tasks. However, their generated sequences often exhibit degenerate properties such as non-termination, undesirable repetition, and premature termination, when generated with decoding algorithms such as greedy search, beam search, top-k sampling, and nucleus sampling. In this paper, we focus on the problem of non-terminating sequences resulting from an incomplete decoding algorithm. We first define an incomplete probable decoding algorithm which includes greedy search, top-k sampling, and nucleus sampling, beyond the incomplete decoding algorithm originally put forward by Welleck et al. (2020). We then propose a non-monotonic self-terminating language model, which significantly relaxes the constraint of monotonically increasing termination probability in the originally proposed self-terminating language model by Welleck et al. (2020), to address the issue of non-terminating sequences when using incomplete probable decoding algorithms. We prove that our proposed model prevents non-terminating sequences when using not only incomplete probable decoding algorithms but also beam search. We empirically validate our model on sequence completion tasks with various architectures.
Masked Autoencoders that Listen
This paper studies a simple extension of image-based Masked Autoencoders (MAE) to self-supervised representation learning from audio spectrograms. Following the Transformer encoder-decoder design in MAE, our Audio-MAE first encodes audio spectrogram patches with a high masking ratio, feeding only the non-masked tokens through encoder layers. The decoder then re-orders and decodes the encoded context padded with mask tokens, in order to reconstruct the input spectrogram. We find it beneficial to incorporate local window attention in the decoder, as audio spectrograms are highly correlated in local time and frequency bands. We then fine-tune the encoder with a lower masking ratio on target datasets. Empirically, Audio-MAE sets new state-of-the-art performance on six audio and speech classification tasks, outperforming other recent models that use external supervised pre-training. The code and models will be at https://github.com/facebookresearch/AudioMAE.
FFN-SkipLLM: A Hidden Gem for Autoregressive Decoding with Adaptive Feed Forward Skipping
Autoregressive Large Language Models (e.g., LLaMa, GPTs) are omnipresent achieving remarkable success in language understanding and generation. However, such impressive capability typically comes with a substantial model size, which presents significant challenges for autoregressive token-by-token generation. To mitigate computation overload incurred during generation, several early-exit and layer-dropping strategies have been proposed. Despite some promising success due to the redundancy across LLMs layers on metrics like Rough-L/BLUE, our careful knowledge-intensive evaluation unveils issues such as generation collapse, hallucination of wrong facts, and noticeable performance drop even at the trivial exit ratio of 10-15% of layers. We attribute these errors primarily to ineffective handling of the KV cache through state copying during early-exit. In this work, we observed the saturation of computationally expensive feed-forward blocks of LLM layers and proposed FFN-SkipLLM, which is a novel fine-grained skip strategy of autoregressive LLMs. More specifically, FFN-SkipLLM is an input-adaptive feed-forward skipping strategy that can skip 25-30% of FFN blocks of LLMs with marginal change in performance on knowledge-intensive generation tasks without any requirement to handle KV cache. Our extensive experiments and ablation across benchmarks like MT-Bench, Factoid-QA, and variable-length text summarization illustrate how our simple and ease-at-use method can facilitate faster autoregressive decoding.
End-to-End Non-Autoregressive Neural Machine Translation with Connectionist Temporal Classification
Autoregressive decoding is the only part of sequence-to-sequence models that prevents them from massive parallelization at inference time. Non-autoregressive models enable the decoder to generate all output symbols independently in parallel. We present a novel non-autoregressive architecture based on connectionist temporal classification and evaluate it on the task of neural machine translation. Unlike other non-autoregressive methods which operate in several steps, our model can be trained end-to-end. We conduct experiments on the WMT English-Romanian and English-German datasets. Our models achieve a significant speedup over the autoregressive models, keeping the translation quality comparable to other non-autoregressive models.
NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXer
Neural radiance fields (NeRF) show great success in novel view synthesis. However, in real-world scenes, recovering high-quality details from the source images is still challenging for the existing NeRF-based approaches, due to the potential imperfect calibration information and scene representation inaccuracy. Even with high-quality training frames, the synthetic novel views produced by NeRF models still suffer from notable rendering artifacts, such as noise, blur, etc. Towards to improve the synthesis quality of NeRF-based approaches, we propose NeRFLiX, a general NeRF-agnostic restorer paradigm by learning a degradation-driven inter-viewpoint mixer. Specially, we design a NeRF-style degradation modeling approach and construct large-scale training data, enabling the possibility of effectively removing NeRF-native rendering artifacts for existing deep neural networks. Moreover, beyond the degradation removal, we propose an inter-viewpoint aggregation framework that is able to fuse highly related high-quality training images, pushing the performance of cutting-edge NeRF models to entirely new levels and producing highly photo-realistic synthetic views.
BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
While neural rendering has demonstrated impressive capabilities in 3D scene reconstruction and novel view synthesis, it heavily relies on high-quality sharp images and accurate camera poses. Numerous approaches have been proposed to train Neural Radiance Fields (NeRF) with motion-blurred images, commonly encountered in real-world scenarios such as low-light or long-exposure conditions. However, the implicit representation of NeRF struggles to accurately recover intricate details from severely motion-blurred images and cannot achieve real-time rendering. In contrast, recent advancements in 3D Gaussian Splatting achieve high-quality 3D scene reconstruction and real-time rendering by explicitly optimizing point clouds as Gaussian spheres. In this paper, we introduce a novel approach, named BAD-Gaussians (Bundle Adjusted Deblur Gaussian Splatting), which leverages explicit Gaussian representation and handles severe motion-blurred images with inaccurate camera poses to achieve high-quality scene reconstruction. Our method models the physical image formation process of motion-blurred images and jointly learns the parameters of Gaussians while recovering camera motion trajectories during exposure time. In our experiments, we demonstrate that BAD-Gaussians not only achieves superior rendering quality compared to previous state-of-the-art deblur neural rendering methods on both synthetic and real datasets but also enables real-time rendering capabilities. Our project page and source code is available at https://lingzhezhao.github.io/BAD-Gaussians/
BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension
We present BART, a denoising autoencoder for pretraining sequence-to-sequence models. BART is trained by (1) corrupting text with an arbitrary noising function, and (2) learning a model to reconstruct the original text. It uses a standard Tranformer-based neural machine translation architecture which, despite its simplicity, can be seen as generalizing BERT (due to the bidirectional encoder), GPT (with the left-to-right decoder), and many other more recent pretraining schemes. We evaluate a number of noising approaches, finding the best performance by both randomly shuffling the order of the original sentences and using a novel in-filling scheme, where spans of text are replaced with a single mask token. BART is particularly effective when fine tuned for text generation but also works well for comprehension tasks. It matches the performance of RoBERTa with comparable training resources on GLUE and SQuAD, achieves new state-of-the-art results on a range of abstractive dialogue, question answering, and summarization tasks, with gains of up to 6 ROUGE. BART also provides a 1.1 BLEU increase over a back-translation system for machine translation, with only target language pretraining. We also report ablation experiments that replicate other pretraining schemes within the BART framework, to better measure which factors most influence end-task performance.
pixelNeRF: Neural Radiance Fields from One or Few Images
We propose pixelNeRF, a learning framework that predicts a continuous neural scene representation conditioned on one or few input images. The existing approach for constructing neural radiance fields involves optimizing the representation to every scene independently, requiring many calibrated views and significant compute time. We take a step towards resolving these shortcomings by introducing an architecture that conditions a NeRF on image inputs in a fully convolutional manner. This allows the network to be trained across multiple scenes to learn a scene prior, enabling it to perform novel view synthesis in a feed-forward manner from a sparse set of views (as few as one). Leveraging the volume rendering approach of NeRF, our model can be trained directly from images with no explicit 3D supervision. We conduct extensive experiments on ShapeNet benchmarks for single image novel view synthesis tasks with held-out objects as well as entire unseen categories. We further demonstrate the flexibility of pixelNeRF by demonstrating it on multi-object ShapeNet scenes and real scenes from the DTU dataset. In all cases, pixelNeRF outperforms current state-of-the-art baselines for novel view synthesis and single image 3D reconstruction. For the video and code, please visit the project website: https://alexyu.net/pixelnerf
Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedra
Neural Radiance Fields (NeRFs) are a very recent and very popular approach for the problems of novel view synthesis and 3D reconstruction. A popular scene representation used by NeRFs is to combine a uniform, voxel-based subdivision of the scene with an MLP. Based on the observation that a (sparse) point cloud of the scene is often available, this paper proposes to use an adaptive representation based on tetrahedra obtained by Delaunay triangulation instead of uniform subdivision or point-based representations. We show that such a representation enables efficient training and leads to state-of-the-art results. Our approach elegantly combines concepts from 3D geometry processing, triangle-based rendering, and modern neural radiance fields. Compared to voxel-based representations, ours provides more detail around parts of the scene likely to be close to the surface. Compared to point-based representations, our approach achieves better performance. The source code is publicly available at: https://jkulhanek.com/tetra-nerf.
Byte-Level Recursive Convolutional Auto-Encoder for Text
This article proposes to auto-encode text at byte-level using convolutional networks with a recursive architecture. The motivation is to explore whether it is possible to have scalable and homogeneous text generation at byte-level in a non-sequential fashion through the simple task of auto-encoding. We show that non-sequential text generation from a fixed-length representation is not only possible, but also achieved much better auto-encoding results than recurrent networks. The proposed model is a multi-stage deep convolutional encoder-decoder framework using residual connections, containing up to 160 parameterized layers. Each encoder or decoder contains a shared group of modules that consists of either pooling or upsampling layers, making the network recursive in terms of abstraction levels in representation. Results for 6 large-scale paragraph datasets are reported, in 3 languages including Arabic, Chinese and English. Analyses are conducted to study several properties of the proposed model.
Momentum Decoding: Open-ended Text Generation As Graph Exploration
Open-ended text generation with autoregressive language models (LMs) is one of the core tasks in natural language processing. However, maximization-based decoding methods (e.g., greedy/beam search) often lead to the degeneration problem, i.e., the generated text is unnatural and contains undesirable repetitions. Existing solutions to this problem either introduce randomness prone to incoherence or require a look-ahead mechanism that demands extra computational overhead. In this study, we formulate open-ended text generation from a new perspective, i.e., we view it as an exploration process within a directed graph. Thereby, we understand the phenomenon of degeneration as circular loops within the directed graph. Based on our formulation, we propose a novel decoding method -- momentum decoding -- which encourages the LM to greedily explore new nodes outside the current graph. Meanwhile, it also allows the LM to return to the existing nodes with a momentum downgraded by a pre-defined resistance function. We extensively test our approach on three benchmarks from different domains through automatic and human evaluations. The results show that momentum decoding performs comparably with the current state of the art while enjoying notably improved inference speed and computation FLOPs. Furthermore, we conduct a detailed analysis to reveal the merits and inner workings of our approach. Our codes and other related resources are publicly available at https://github.com/gmftbyGMFTBY/MomentumDecoding.
PyGlove: Symbolic Programming for Automated Machine Learning
Neural networks are sensitive to hyper-parameter and architecture choices. Automated Machine Learning (AutoML) is a promising paradigm for automating these choices. Current ML software libraries, however, are quite limited in handling the dynamic interactions among the components of AutoML. For example, efficientNAS algorithms, such as ENAS and DARTS, typically require an implementation coupling between the search space and search algorithm, the two key components in AutoML. Furthermore, implementing a complex search flow, such as searching architectures within a loop of searching hardware configurations, is difficult. To summarize, changing the search space, search algorithm, or search flow in current ML libraries usually requires a significant change in the program logic. In this paper, we introduce a new way of programming AutoML based on symbolic programming. Under this paradigm, ML programs are mutable, thus can be manipulated easily by another program. As a result, AutoML can be reformulated as an automated process of symbolic manipulation. With this formulation, we decouple the triangle of the search algorithm, the search space and the child program. This decoupling makes it easy to change the search space and search algorithm (without and with weight sharing), as well as to add search capabilities to existing code and implement complex search flows. We then introduce PyGlove, a new Python library that implements this paradigm. Through case studies on ImageNet and NAS-Bench-101, we show that with PyGlove users can easily convert a static program into a search space, quickly iterate on the search spaces and search algorithms, and craft complex search flows to achieve better results.
A Thorough Examination of Decoding Methods in the Era of LLMs
Decoding methods play an indispensable role in converting language models from next-token predictors into practical task solvers. Prior research on decoding methods, primarily focusing on task-specific models, may not extend to the current era of general-purpose large language models (LLMs). Moreover, the recent influx of decoding strategies has further complicated this landscape. This paper provides a comprehensive and multifaceted analysis of various decoding methods within the context of LLMs, evaluating their performance, robustness to hyperparameter changes, and decoding speeds across a wide range of tasks, models, and deployment environments. Our findings reveal that decoding method performance is notably task-dependent and influenced by factors such as alignment, model size, and quantization. Intriguingly, sensitivity analysis exposes that certain methods achieve superior performance at the cost of extensive hyperparameter tuning, highlighting the trade-off between attaining optimal results and the practicality of implementation in varying contexts.
Deconvolutional Paragraph Representation Learning
Learning latent representations from long text sequences is an important first step in many natural language processing applications. Recurrent Neural Networks (RNNs) have become a cornerstone for this challenging task. However, the quality of sentences during RNN-based decoding (reconstruction) decreases with the length of the text. We propose a sequence-to-sequence, purely convolutional and deconvolutional autoencoding framework that is free of the above issue, while also being computationally efficient. The proposed method is simple, easy to implement and can be leveraged as a building block for many applications. We show empirically that compared to RNNs, our framework is better at reconstructing and correcting long paragraphs. Quantitative evaluation on semi-supervised text classification and summarization tasks demonstrate the potential for better utilization of long unlabeled text data.
Paraformer: Fast and Accurate Parallel Transformer for Non-autoregressive End-to-End Speech Recognition
Transformers have recently dominated the ASR field. Although able to yield good performance, they involve an autoregressive (AR) decoder to generate tokens one by one, which is computationally inefficient. To speed up inference, non-autoregressive (NAR) methods, e.g. single-step NAR, were designed, to enable parallel generation. However, due to an independence assumption within the output tokens, performance of single-step NAR is inferior to that of AR models, especially with a large-scale corpus. There are two challenges to improving single-step NAR: Firstly to accurately predict the number of output tokens and extract hidden variables; secondly, to enhance modeling of interdependence between output tokens. To tackle both challenges, we propose a fast and accurate parallel transformer, termed Paraformer. This utilizes a continuous integrate-and-fire based predictor to predict the number of tokens and generate hidden variables. A glancing language model (GLM) sampler then generates semantic embeddings to enhance the NAR decoder's ability to model context interdependence. Finally, we design a strategy to generate negative samples for minimum word error rate training to further improve performance. Experiments using the public AISHELL-1, AISHELL-2 benchmark, and an industrial-level 20,000 hour task demonstrate that the proposed Paraformer can attain comparable performance to the state-of-the-art AR transformer, with more than 10x speedup.
Self-supervised Image Denoising with Downsampled Invariance Loss and Conditional Blind-Spot Network
There have been many image denoisers using deep neural networks, which outperform conventional model-based methods by large margins. Recently, self-supervised methods have attracted attention because constructing a large real noise dataset for supervised training is an enormous burden. The most representative self-supervised denoisers are based on blind-spot networks, which exclude the receptive field's center pixel. However, excluding any input pixel is abandoning some information, especially when the input pixel at the corresponding output position is excluded. In addition, a standard blind-spot network fails to reduce real camera noise due to the pixel-wise correlation of noise, though it successfully removes independently distributed synthetic noise. Hence, to realize a more practical denoiser, we propose a novel self-supervised training framework that can remove real noise. For this, we derive the theoretic upper bound of a supervised loss where the network is guided by the downsampled blinded output. Also, we design a conditional blind-spot network (C-BSN), which selectively controls the blindness of the network to use the center pixel information. Furthermore, we exploit a random subsampler to decorrelate noise spatially, making the C-BSN free of visual artifacts that were often seen in downsample-based methods. Extensive experiments show that the proposed C-BSN achieves state-of-the-art performance on real-world datasets as a self-supervised denoiser and shows qualitatively pleasing results without any post-processing or refinement.
Fuse It More Deeply! A Variational Transformer with Layer-Wise Latent Variable Inference for Text Generation
The past several years have witnessed Variational Auto-Encoder's superiority in various text generation tasks. However, due to the sequential nature of the text, auto-regressive decoders tend to ignore latent variables and then reduce to simple language models, known as the KL vanishing problem, which would further deteriorate when VAE is combined with Transformer-based structures. To ameliorate this problem, we propose DELLA, a novel variational Transformer framework. DELLA learns a series of layer-wise latent variables with each inferred from those of lower layers and tightly coupled with the hidden states by low-rank tensor product. In this way, DELLA forces these posterior latent variables to be fused deeply with the whole computation path and hence incorporate more information. We theoretically demonstrate that our method can be regarded as entangling latent variables to avoid posterior information decrease through layers, enabling DELLA to get higher non-zero KL values even without any annealing or thresholding tricks. Experiments on four unconditional and three conditional generation tasks show that DELLA could better alleviate KL vanishing and improve both quality and diversity compared to several strong baselines.
Local 3D Editing via 3D Distillation of CLIP Knowledge
3D content manipulation is an important computer vision task with many real-world applications (e.g., product design, cartoon generation, and 3D Avatar editing). Recently proposed 3D GANs can generate diverse photorealistic 3D-aware contents using Neural Radiance fields (NeRF). However, manipulation of NeRF still remains a challenging problem since the visual quality tends to degrade after manipulation and suboptimal control handles such as 2D semantic maps are used for manipulations. While text-guided manipulations have shown potential in 3D editing, such approaches often lack locality. To overcome these problems, we propose Local Editing NeRF (LENeRF), which only requires text inputs for fine-grained and localized manipulation. Specifically, we present three add-on modules of LENeRF, the Latent Residual Mapper, the Attention Field Network, and the Deformation Network, which are jointly used for local manipulations of 3D features by estimating a 3D attention field. The 3D attention field is learned in an unsupervised way, by distilling the zero-shot mask generation capability of CLIP to the 3D space with multi-view guidance. We conduct diverse experiments and thorough evaluations both quantitatively and qualitatively.
Masked Autoencoders As Spatiotemporal Learners
This paper studies a conceptually simple extension of Masked Autoencoders (MAE) to spatiotemporal representation learning from videos. We randomly mask out spacetime patches in videos and learn an autoencoder to reconstruct them in pixels. Interestingly, we show that our MAE method can learn strong representations with almost no inductive bias on spacetime (only except for patch and positional embeddings), and spacetime-agnostic random masking performs the best. We observe that the optimal masking ratio is as high as 90% (vs. 75% on images), supporting the hypothesis that this ratio is related to information redundancy of the data. A high masking ratio leads to a large speedup, e.g., > 4x in wall-clock time or even more. We report competitive results on several challenging video datasets using vanilla Vision Transformers. We observe that MAE can outperform supervised pre-training by large margins. We further report encouraging results of training on real-world, uncurated Instagram data. Our study suggests that the general framework of masked autoencoding (BERT, MAE, etc.) can be a unified methodology for representation learning with minimal domain knowledge.
AutoTimes: Autoregressive Time Series Forecasters via Large Language Models
Foundation models of time series have not been fully developed due to the limited availability of time series corpora and the underexploration of scalable pre-training. Based on the similar sequential formulation of time series and natural language, increasing research demonstrates the feasibility of leveraging large language models (LLM) for time series. Nevertheless, the inherent autoregressive property and decoder-only architecture of LLMs have not been fully considered, resulting in insufficient utilization of LLM abilities. To fully revitalize the general-purpose token transition and multi-step generation capability of large language models, we propose AutoTimes to repurpose LLMs as autoregressive time series forecasters, which projects time series into the embedding space of language tokens and autoregressively generates future predictions with arbitrary lengths. Compatible with any decoder-only LLMs, the consequent forecaster exhibits the flexibility of the lookback length and scalability with larger LLMs. Further, we formulate time series as prompts, extending the context for prediction beyond the lookback window, termed in-context forecasting. By introducing LLM-embedded textual timestamps, AutoTimes can utilize chronological information to align multivariate time series. Empirically, AutoTimes achieves state-of-the-art with 0.1% trainable parameters and over 5times training/inference speedup compared to advanced LLM-based forecasters. Code is available at this repository: https://github.com/thuml/AutoTimes.
Adapting Language Models to Compress Contexts
Transformer-based language models (LMs) are powerful and widely-applicable tools, but their usefulness is constrained by a finite context window and the expensive computational cost of processing long text documents. We propose to adapt pre-trained LMs into AutoCompressors. These models are capable of compressing long contexts into compact summary vectors, which are then accessible to the model as soft prompts. Summary vectors are trained with an unsupervised objective, whereby long documents are processed in segments and summary vectors from all previous segments are used in language modeling. We fine-tune OPT models on sequences of up to 30,720 tokens and show that AutoCompressors can utilize long contexts to improve perplexity. We evaluate AutoCompressors on in-context learning by compressing task demonstrations. We find that summary vectors are good substitutes for plain-text demonstrations, increasing accuracy while reducing inference cost. Finally, we explore the benefits of pre-computing summary vectors for large corpora by applying summary vectors to retrieval-augmented language modeling. Overall, AutoCompressors emerge as a simple and inexpensive solution for extending the context window of LMs while speeding up inference over long contexts.
MLLM can see? Dynamic Correction Decoding for Hallucination Mitigation
Multimodal Large Language Models (MLLMs) frequently exhibit hallucination phenomena, but the underlying reasons remain poorly understood. In this paper, we present an empirical analysis and find that, although MLLMs incorrectly generate the objects in the final output, they are actually able to recognize visual objects in the preceding layers. We speculate that this may be due to the strong knowledge priors of the language model suppressing the visual information, leading to hallucinations. Motivated by this, we propose a novel dynamic correction decoding method for MLLMs (DeCo), which adaptively selects the appropriate preceding layers and proportionally integrates knowledge into the final layer to adjust the output logits. Note that DeCo is model agnostic and can be seamlessly incorporated with various classic decoding strategies and applied to different MLLMs. We evaluate DeCo on widely-used benchmarks, demonstrating that it can reduce hallucination rates by a large margin compared to baselines, highlighting its potential to mitigate hallucinations. Code is available at https://github.com/zjunlp/DeCo.
Efficient Model Adaptation for Continual Learning at the Edge
Most machine learning (ML) systems assume stationary and matching data distributions during training and deployment. This is often a false assumption. When ML models are deployed on real devices, data distributions often shift over time due to changes in environmental factors, sensor characteristics, and task-of-interest. While it is possible to have a human-in-the-loop to monitor for distribution shifts and engineer new architectures in response to these shifts, such a setup is not cost-effective. Instead, non-stationary automated ML (AutoML) models are needed. This paper presents the Encoder-Adaptor-Reconfigurator (EAR) framework for efficient continual learning under domain shifts. The EAR framework uses a fixed deep neural network (DNN) feature encoder and trains shallow networks on top of the encoder to handle novel data. The EAR framework is capable of 1) detecting when new data is out-of-distribution (OOD) by combining DNNs with hyperdimensional computing (HDC), 2) identifying low-parameter neural adaptors to adapt the model to the OOD data using zero-shot neural architecture search (ZS-NAS), and 3) minimizing catastrophic forgetting on previous tasks by progressively growing the neural architecture as needed and dynamically routing data through the appropriate adaptors and reconfigurators for handling domain-incremental and class-incremental continual learning. We systematically evaluate our approach on several benchmark datasets for domain adaptation and demonstrate strong performance compared to state-of-the-art algorithms for OOD detection and few-/zero-shot NAS.
Learning Activation Functions for Sparse Neural Networks
Sparse Neural Networks (SNNs) can potentially demonstrate similar performance to their dense counterparts while saving significant energy and memory at inference. However, the accuracy drop incurred by SNNs, especially at high pruning ratios, can be an issue in critical deployment conditions. While recent works mitigate this issue through sophisticated pruning techniques, we shift our focus to an overlooked factor: hyperparameters and activation functions. Our analyses have shown that the accuracy drop can additionally be attributed to (i) Using ReLU as the default choice for activation functions unanimously, and (ii) Fine-tuning SNNs with the same hyperparameters as dense counterparts. Thus, we focus on learning a novel way to tune activation functions for sparse networks and combining these with a separate hyperparameter optimization (HPO) regime for sparse networks. By conducting experiments on popular DNN models (LeNet-5, VGG-16, ResNet-18, and EfficientNet-B0) trained on MNIST, CIFAR-10, and ImageNet-16 datasets, we show that the novel combination of these two approaches, dubbed Sparse Activation Function Search, short: SAFS, results in up to 15.53%, 8.88%, and 6.33% absolute improvement in the accuracy for LeNet-5, VGG-16, and ResNet-18 over the default training protocols, especially at high pruning ratios. Our code can be found at https://github.com/automl/SAFS
Pose-Free Neural Radiance Fields via Implicit Pose Regularization
Pose-free neural radiance fields (NeRF) aim to train NeRF with unposed multi-view images and it has achieved very impressive success in recent years. Most existing works share the pipeline of training a coarse pose estimator with rendered images at first, followed by a joint optimization of estimated poses and neural radiance field. However, as the pose estimator is trained with only rendered images, the pose estimation is usually biased or inaccurate for real images due to the domain gap between real images and rendered images, leading to poor robustness for the pose estimation of real images and further local minima in joint optimization. We design IR-NeRF, an innovative pose-free NeRF that introduces implicit pose regularization to refine pose estimator with unposed real images and improve the robustness of the pose estimation for real images. With a collection of 2D images of a specific scene, IR-NeRF constructs a scene codebook that stores scene features and captures the scene-specific pose distribution implicitly as priors. Thus, the robustness of pose estimation can be promoted with the scene priors according to the rationale that a 2D real image can be well reconstructed from the scene codebook only when its estimated pose lies within the pose distribution. Extensive experiments show that IR-NeRF achieves superior novel view synthesis and outperforms the state-of-the-art consistently across multiple synthetic and real datasets.
Chimera: A Lossless Decoding Method for Accelerating Large Language Models Inference by Fusing all Tokens
Large language models (LLMs) have demonstrated remarkable capabilities across various tasks. However, their widespread application is hindered by the resource-intensive decoding process. To address this challenge, current approaches have incorporated additional decoding heads to enable parallel prediction of multiple subsequent tokens, thereby achieving inference acceleration. Nevertheless, the accuracy of these decoding heads falls short of the auto-regressive decoding approach. In light of these limitations, we propose Chimera, a novel framework specifically designed for speculative sampling. Within this framework, we introduce a lightweight draft model that effectively utilizes previously generated tokens to predict subsequent words. To ensure both accuracy and efficiency, we present two strategies within the lightweight draft model. Firstly, we focus on capturing short-range dependencies at the bottom layer. Secondly, we leverage the readily available representations from the original LLM.Through empirical evaluation on the Vicuna and LlaMA-2 series, Chimera demonstrates impressive results, achieving an average latency speedup ratio of 2.7x compared to the vanilla auto-regressive decoding approach. This highlights the potential of our proposed framework in significantly improving the efficiency of large language models during the decoding process.
Open-MAGVIT2: An Open-Source Project Toward Democratizing Auto-regressive Visual Generation
We present Open-MAGVIT2, a family of auto-regressive image generation models ranging from 300M to 1.5B. The Open-MAGVIT2 project produces an open-source replication of Google's MAGVIT-v2 tokenizer, a tokenizer with a super-large codebook (i.e., 2^{18} codes), and achieves the state-of-the-art reconstruction performance (1.17 rFID) on ImageNet 256 times 256. Furthermore, we explore its application in plain auto-regressive models and validate scalability properties. To assist auto-regressive models in predicting with a super-large vocabulary, we factorize it into two sub-vocabulary of different sizes by asymmetric token factorization, and further introduce "next sub-token prediction" to enhance sub-token interaction for better generation quality. We release all models and codes to foster innovation and creativity in the field of auto-regressive visual generation.
Cascaded Text Generation with Markov Transformers
The two dominant approaches to neural text generation are fully autoregressive models, using serial beam search decoding, and non-autoregressive models, using parallel decoding with no output dependencies. This work proposes an autoregressive model with sub-linear parallel time generation. Noting that conditional random fields with bounded context can be decoded in parallel, we propose an efficient cascaded decoding approach for generating high-quality output. To parameterize this cascade, we introduce a Markov transformer, a variant of the popular fully autoregressive model that allows us to simultaneously decode with specific autoregressive context cutoffs. This approach requires only a small modification from standard autoregressive training, while showing competitive accuracy/speed tradeoff compared to existing methods on five machine translation datasets.
What Regularized Auto-Encoders Learn from the Data Generating Distribution
What do auto-encoders learn about the underlying data generating distribution? Recent work suggests that some auto-encoder variants do a good job of capturing the local manifold structure of data. This paper clarifies some of these previous observations by showing that minimizing a particular form of regularized reconstruction error yields a reconstruction function that locally characterizes the shape of the data generating density. We show that the auto-encoder captures the score (derivative of the log-density with respect to the input). It contradicts previous interpretations of reconstruction error as an energy function. Unlike previous results, the theorems provided here are completely generic and do not depend on the parametrization of the auto-encoder: they show what the auto-encoder would tend to if given enough capacity and examples. These results are for a contractive training criterion we show to be similar to the denoising auto-encoder training criterion with small corruption noise, but with contraction applied on the whole reconstruction function rather than just encoder. Similarly to score matching, one can consider the proposed training criterion as a convenient alternative to maximum likelihood because it does not involve a partition function. Finally, we show how an approximate Metropolis-Hastings MCMC can be setup to recover samples from the estimated distribution, and this is confirmed in sampling experiments.
Fast Lexically Constrained Decoding with Dynamic Beam Allocation for Neural Machine Translation
The end-to-end nature of neural machine translation (NMT) removes many ways of manually guiding the translation process that were available in older paradigms. Recent work, however, has introduced a new capability: lexically constrained or guided decoding, a modification to beam search that forces the inclusion of pre-specified words and phrases in the output. However, while theoretically sound, existing approaches have computational complexities that are either linear (Hokamp and Liu, 2017) or exponential (Anderson et al., 2017) in the number of constraints. We present a algorithm for lexically constrained decoding with a complexity of O(1) in the number of constraints. We demonstrate the algorithms remarkable ability to properly place these constraints, and use it to explore the shaky relationship between model and BLEU scores. Our implementation is available as part of Sockeye.
UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene
Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photographs. However, its real-time rendering capability, especially for interactive real-time rendering of large-scale scenes, still has significant limitations. To address these challenges, in this paper, we propose a novel neural rendering system called UE4-NeRF, specifically designed for real-time rendering of large-scale scenes. We partitioned each large scene into different sub-NeRFs. In order to represent the partitioned independent scene, we initialize polygonal meshes by constructing multiple regular octahedra within the scene and the vertices of the polygonal faces are continuously optimized during the training process. Drawing inspiration from Level of Detail (LOD) techniques, we trained meshes of varying levels of detail for different observation levels. Our approach combines with the rasterization pipeline in Unreal Engine 4 (UE4), achieving real-time rendering of large-scale scenes at 4K resolution with a frame rate of up to 43 FPS. Rendering within UE4 also facilitates scene editing in subsequent stages. Furthermore, through experiments, we have demonstrated that our method achieves rendering quality comparable to state-of-the-art approaches. Project page: https://jamchaos.github.io/UE4-NeRF/.
Controlling Posterior Collapse by an Inverse Lipschitz Constraint on the Decoder Network
Variational autoencoders (VAEs) are one of the deep generative models that have experienced enormous success over the past decades. However, in practice, they suffer from a problem called posterior collapse, which occurs when the encoder coincides, or collapses, with the prior taking no information from the latent structure of the input data into consideration. In this work, we introduce an inverse Lipschitz neural network into the decoder and, based on this architecture, provide a new method that can control in a simple and clear manner the degree of posterior collapse for a wide range of VAE models equipped with a concrete theoretical guarantee. We also illustrate the effectiveness of our method through several numerical experiments.
Mixed Autoencoder for Self-supervised Visual Representation Learning
Masked Autoencoder (MAE) has demonstrated superior performance on various vision tasks via randomly masking image patches and reconstruction. However, effective data augmentation strategies for MAE still remain open questions, different from those in contrastive learning that serve as the most important part. This paper studies the prevailing mixing augmentation for MAE. We first demonstrate that naive mixing will in contrast degenerate model performance due to the increase of mutual information (MI). To address, we propose homologous recognition, an auxiliary pretext task, not only to alleviate the MI increasement by explicitly requiring each patch to recognize homologous patches, but also to perform object-aware self-supervised pre-training for better downstream dense perception performance. With extensive experiments, we demonstrate that our proposed Mixed Autoencoder (MixedAE) achieves the state-of-the-art transfer results among masked image modeling (MIM) augmentations on different downstream tasks with significant efficiency. Specifically, our MixedAE outperforms MAE by +0.3% accuracy, +1.7 mIoU and +0.9 AP on ImageNet-1K, ADE20K and COCO respectively with a standard ViT-Base. Moreover, MixedAE surpasses iBOT, a strong MIM method combined with instance discrimination, while accelerating training by 2x. To our best knowledge, this is the very first work to consider mixing for MIM from the perspective of pretext task design. Code will be made available.
AutoReP: Automatic ReLU Replacement for Fast Private Network Inference
The growth of the Machine-Learning-As-A-Service (MLaaS) market has highlighted clients' data privacy and security issues. Private inference (PI) techniques using cryptographic primitives offer a solution but often have high computation and communication costs, particularly with non-linear operators like ReLU. Many attempts to reduce ReLU operations exist, but they may need heuristic threshold selection or cause substantial accuracy loss. This work introduces AutoReP, a gradient-based approach to lessen non-linear operators and alleviate these issues. It automates the selection of ReLU and polynomial functions to speed up PI applications and introduces distribution-aware polynomial approximation (DaPa) to maintain model expressivity while accurately approximating ReLUs. Our experimental results demonstrate significant accuracy improvements of 6.12% (94.31%, 12.9K ReLU budget, CIFAR-10), 8.39% (74.92%, 12.9K ReLU budget, CIFAR-100), and 9.45% (63.69%, 55K ReLU budget, Tiny-ImageNet) over current state-of-the-art methods, e.g., SNL. Morever, AutoReP is applied to EfficientNet-B2 on ImageNet dataset, and achieved 75.55% accuracy with 176.1 times ReLU budget reduction.
Self-play with Execution Feedback: Improving Instruction-following Capabilities of Large Language Models
One core capability of large language models (LLMs) is to follow natural language instructions. However, the issue of automatically constructing high-quality training data to enhance the complex instruction-following abilities of LLMs without manual annotation remains unresolved. In this paper, we introduce AutoIF, the first scalable and reliable method for automatically generating instruction-following training data. AutoIF transforms the validation of instruction-following data quality into code verification, requiring LLMs to generate instructions, the corresponding code to check the correctness of the instruction responses, and unit test samples to verify the code's correctness. Then, execution feedback-based rejection sampling can generate data for Supervised Fine-Tuning (SFT) and Reinforcement Learning from Human Feedback (RLHF) training. AutoIF achieves significant improvements across three training algorithms, SFT, Offline DPO, and Online DPO, when applied to the top open-source LLMs, Qwen2 and LLaMA3, in self-alignment and strong-to-weak distillation settings. Our code is publicly available at https://github.com/QwenLM/AutoIF.
Randomized Autoregressive Visual Generation
This paper presents Randomized AutoRegressive modeling (RAR) for visual generation, which sets a new state-of-the-art performance on the image generation task while maintaining full compatibility with language modeling frameworks. The proposed RAR is simple: during a standard autoregressive training process with a next-token prediction objective, the input sequence-typically ordered in raster form-is randomly permuted into different factorization orders with a probability r, where r starts at 1 and linearly decays to 0 over the course of training. This annealing training strategy enables the model to learn to maximize the expected likelihood over all factorization orders and thus effectively improve the model's capability of modeling bidirectional contexts. Importantly, RAR preserves the integrity of the autoregressive modeling framework, ensuring full compatibility with language modeling while significantly improving performance in image generation. On the ImageNet-256 benchmark, RAR achieves an FID score of 1.48, not only surpassing prior state-of-the-art autoregressive image generators but also outperforming leading diffusion-based and masked transformer-based methods. Code and models will be made available at https://github.com/bytedance/1d-tokenizer
Re-ReND: Real-time Rendering of NeRFs across Devices
This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling Real-time Rendering of NeRFs across Devices. Re-ReND is designed to achieve real-time performance by converting the NeRF into a representation that can be efficiently processed by standard graphics pipelines. The proposed method distills the NeRF by extracting the learned density into a mesh, while the learned color information is factorized into a set of matrices that represent the scene's light field. Factorization implies the field is queried via inexpensive MLP-free matrix multiplications, while using a light field allows rendering a pixel by querying the field a single time-as opposed to hundreds of queries when employing a radiance field. Since the proposed representation can be implemented using a fragment shader, it can be directly integrated with standard rasterization frameworks. Our flexible implementation can render a NeRF in real-time with low memory requirements and on a wide range of resource-constrained devices, including mobiles and AR/VR headsets. Notably, we find that Re-ReND can achieve over a 2.6-fold increase in rendering speed versus the state-of-the-art without perceptible losses in quality.
Next Patch Prediction for Autoregressive Visual Generation
Autoregressive models, built based on the Next Token Prediction (NTP) paradigm, show great potential in developing a unified framework that integrates both language and vision tasks. In this work, we rethink the NTP for autoregressive image generation and propose a novel Next Patch Prediction (NPP) paradigm. Our key idea is to group and aggregate image tokens into patch tokens containing high information density. With patch tokens as a shorter input sequence, the autoregressive model is trained to predict the next patch, thereby significantly reducing the computational cost. We further propose a multi-scale coarse-to-fine patch grouping strategy that exploits the natural hierarchical property of image data. Experiments on a diverse range of models (100M-1.4B parameters) demonstrate that the next patch prediction paradigm could reduce the training cost to around 0.6 times while improving image generation quality by up to 1.0 FID score on the ImageNet benchmark. We highlight that our method retains the original autoregressive model architecture without introducing additional trainable parameters or specifically designing a custom image tokenizer, thus ensuring flexibility and seamless adaptation to various autoregressive models for visual generation.
Distort, Distract, Decode: Instruction-Tuned Model Can Refine its Response from Noisy Instructions
While instruction-tuned language models have demonstrated impressive zero-shot generalization, these models often struggle to generate accurate responses when faced with instructions that fall outside their training set. This paper presents Instructive Decoding (ID), a simple yet effective approach that augments the efficacy of instruction-tuned models. Specifically, ID adjusts the logits for next-token prediction in a contrastive manner, utilizing predictions generated from a manipulated version of the original instruction, referred to as a noisy instruction. This noisy instruction aims to elicit responses that could diverge from the intended instruction yet remain plausible. We conduct experiments across a spectrum of such noisy instructions, ranging from those that insert semantic noise via random words to others like 'opposite' that elicit the deviated responses. Our approach achieves considerable performance gains across various instruction-tuned models and tasks without necessitating any additional parameter updates. Notably, utilizing 'opposite' as the noisy instruction in ID, which exhibits the maximum divergence from the original instruction, consistently produces the most significant performance gains across multiple models and tasks.
Antidote: Post-fine-tuning Safety Alignment for Large Language Models against Harmful Fine-tuning
Safety aligned Large Language Models (LLMs) are vulnerable to harmful fine-tuning attacks qi2023fine-- a few harmful data mixed in the fine-tuning dataset can break the LLMs's safety alignment. Existing mitigation strategies include alignment stage solutions huang2024vaccine, rosati2024representation and fine-tuning stage solutions huang2024lazy,mukhoti2023fine. However, our evaluation shows that both categories of defenses fail when some specific training hyper-parameters are chosen -- a large learning rate or a large number of training epochs in the fine-tuning stage can easily invalidate the defense, which however, is necessary to guarantee finetune performance. To this end, we propose Antidote, a post-fine-tuning stage solution, which remains \textit{agnostic to the training hyper-parameters in the fine-tuning stage}. Antidote relies on the philosophy that by removing the harmful parameters, the harmful model can be recovered from the harmful behaviors, regardless of how those harmful parameters are formed in the fine-tuning stage. With this philosophy, we introduce a one-shot pruning stage after harmful fine-tuning to remove the harmful weights that are responsible for the generation of harmful content. Despite its embarrassing simplicity, empirical results show that Antidote can reduce harmful score while maintaining accuracy on downstream tasks.Our project page is at https://huangtiansheng.github.io/Antidote_gh_page/
AutoClip: Adaptive Gradient Clipping for Source Separation Networks
Clipping the gradient is a known approach to improving gradient descent, but requires hand selection of a clipping threshold hyperparameter. We present AutoClip, a simple method for automatically and adaptively choosing a gradient clipping threshold, based on the history of gradient norms observed during training. Experimental results show that applying AutoClip results in improved generalization performance for audio source separation networks. Observation of the training dynamics of a separation network trained with and without AutoClip show that AutoClip guides optimization into smoother parts of the loss landscape. AutoClip is very simple to implement and can be integrated readily into a variety of applications across multiple domains.
Hyb-NeRF: A Multiresolution Hybrid Encoding for Neural Radiance Fields
Recent advances in Neural radiance fields (NeRF) have enabled high-fidelity scene reconstruction for novel view synthesis. However, NeRF requires hundreds of network evaluations per pixel to approximate a volume rendering integral, making it slow to train. Caching NeRFs into explicit data structures can effectively enhance rendering speed but at the cost of higher memory usage. To address these issues, we present Hyb-NeRF, a novel neural radiance field with a multi-resolution hybrid encoding that achieves efficient neural modeling and fast rendering, which also allows for high-quality novel view synthesis. The key idea of Hyb-NeRF is to represent the scene using different encoding strategies from coarse-to-fine resolution levels. Hyb-NeRF exploits memory-efficiency learnable positional features at coarse resolutions and the fast optimization speed and local details of hash-based feature grids at fine resolutions. In addition, to further boost performance, we embed cone tracing-based features in our learnable positional encoding that eliminates encoding ambiguity and reduces aliasing artifacts. Extensive experiments on both synthetic and real-world datasets show that Hyb-NeRF achieves faster rendering speed with better rending quality and even a lower memory footprint in comparison to previous state-of-the-art methods.
Penalty Decoding: Well Suppress the Self-Reinforcement Effect in Open-Ended Text Generation
The decoding algorithm is critical for open-ended text generation, transforming latent representations into coherent and meaningful outputs. This paper investigates the self-reinforcement effect in text generation and the effectiveness of a repetition penalty to mitigate it. However, determining the optimal repetition penalty value is challenging. To tackle this, we propose a forgetting mechanism that disregards distant tokens, reducing the burden of penalty selection. In addition, we introduce a length penalty to address overly short sentences caused by excessive penalties. Our penalty decoding approach incorporating three strategies helps resolve issues with sampling methods deviating from factual information. Experimental results demonstrate the efficacy of our approach in generating high-quality sentences resembling human output.
STAT: Shrinking Transformers After Training
We present STAT: a simple algorithm to prune transformer models without any fine-tuning. STAT eliminates both attention heads and neurons from the network, while preserving accuracy by calculating a correction to the weights of the next layer. Each layer block in the network is compressed using a series of principled matrix factorizations that preserve the network structure. Our entire algorithm takes minutes to compress BERT, and less than three hours to compress models with 7B parameters using a single GPU. Using only several hundred data examples, STAT preserves the output of the network and improves upon existing gradient-free pruning methods. It is even competitive with methods that include significant fine-tuning. We demonstrate our method on both encoder and decoder architectures, including BERT, DistilBERT, and Llama-2 using benchmarks such as GLUE, Squad, WikiText2.