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SubscribeUnsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks
In recent years, supervised learning with convolutional networks (CNNs) has seen huge adoption in computer vision applications. Comparatively, unsupervised learning with CNNs has received less attention. In this work we hope to help bridge the gap between the success of CNNs for supervised learning and unsupervised learning. We introduce a class of CNNs called deep convolutional generative adversarial networks (DCGANs), that have certain architectural constraints, and demonstrate that they are a strong candidate for unsupervised learning. Training on various image datasets, we show convincing evidence that our deep convolutional adversarial pair learns a hierarchy of representations from object parts to scenes in both the generator and discriminator. Additionally, we use the learned features for novel tasks - demonstrating their applicability as general image representations.
Discriminator-Cooperated Feature Map Distillation for GAN Compression
Despite excellent performance in image generation, Generative Adversarial Networks (GANs) are notorious for its requirements of enormous storage and intensive computation. As an awesome ''performance maker'', knowledge distillation is demonstrated to be particularly efficacious in exploring low-priced GANs. In this paper, we investigate the irreplaceability of teacher discriminator and present an inventive discriminator-cooperated distillation, abbreviated as DCD, towards refining better feature maps from the generator. In contrast to conventional pixel-to-pixel match methods in feature map distillation, our DCD utilizes teacher discriminator as a transformation to drive intermediate results of the student generator to be perceptually close to corresponding outputs of the teacher generator. Furthermore, in order to mitigate mode collapse in GAN compression, we construct a collaborative adversarial training paradigm where the teacher discriminator is from scratch established to co-train with student generator in company with our DCD. Our DCD shows superior results compared with existing GAN compression methods. For instance, after reducing over 40x MACs and 80x parameters of CycleGAN, we well decrease FID metric from 61.53 to 48.24 while the current SoTA method merely has 51.92. This work's source code has been made accessible at https://github.com/poopit/DCD-official.
StudioGAN: A Taxonomy and Benchmark of GANs for Image Synthesis
Generative Adversarial Network (GAN) is one of the state-of-the-art generative models for realistic image synthesis. While training and evaluating GAN becomes increasingly important, the current GAN research ecosystem does not provide reliable benchmarks for which the evaluation is conducted consistently and fairly. Furthermore, because there are few validated GAN implementations, researchers devote considerable time to reproducing baselines. We study the taxonomy of GAN approaches and present a new open-source library named StudioGAN. StudioGAN supports 7 GAN architectures, 9 conditioning methods, 4 adversarial losses, 13 regularization modules, 3 differentiable augmentations, 7 evaluation metrics, and 5 evaluation backbones. With our training and evaluation protocol, we present a large-scale benchmark using various datasets (CIFAR10, ImageNet, AFHQv2, FFHQ, and Baby/Papa/Granpa-ImageNet) and 3 different evaluation backbones (InceptionV3, SwAV, and Swin Transformer). Unlike other benchmarks used in the GAN community, we train representative GANs, including BigGAN, StyleGAN2, and StyleGAN3, in a unified training pipeline and quantify generation performance with 7 evaluation metrics. The benchmark evaluates other cutting-edge generative models(e.g., StyleGAN-XL, ADM, MaskGIT, and RQ-Transformer). StudioGAN provides GAN implementations, training, and evaluation scripts with the pre-trained weights. StudioGAN is available at https://github.com/POSTECH-CVLab/PyTorch-StudioGAN.
A cost-effective method for improving and re-purposing large, pre-trained GANs by fine-tuning their class-embeddings
Large, pre-trained generative models have been increasingly popular and useful to both the research and wider communities. Specifically, BigGANs a class-conditional Generative Adversarial Networks trained on ImageNet---achieved excellent, state-of-the-art capability in generating realistic photos. However, fine-tuning or training BigGANs from scratch is practically impossible for most researchers and engineers because (1) GAN training is often unstable and suffering from mode-collapse; and (2) the training requires a significant amount of computation, 256 Google TPUs for 2 days or 8xV100 GPUs for 15 days. Importantly, many pre-trained generative models both in NLP and image domains were found to contain biases that are harmful to society. Thus, we need computationally-feasible methods for modifying and re-purposing these huge, pre-trained models for downstream tasks. In this paper, we propose a cost-effective optimization method for improving and re-purposing BigGANs by fine-tuning only the class-embedding layer. We show the effectiveness of our model-editing approach in three tasks: (1) significantly improving the realism and diversity of samples of complete mode-collapse classes; (2) re-purposing ImageNet BigGANs for generating images for Places365; and (3) de-biasing or improving the sample diversity for selected ImageNet classes.
Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis
Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing cost. We propose a light-weight GAN structure that gains superior quality on 1024*1024 resolution. Notably, the model converges from scratch with just a few hours of training on a single RTX-2080 GPU, and has a consistent performance, even with less than 100 training samples. Two technique designs constitute our work, a skip-layer channel-wise excitation module and a self-supervised discriminator trained as a feature-encoder. With thirteen datasets covering a wide variety of image domains (The datasets and code are available at: https://github.com/odegeasslbc/FastGAN-pytorch), we show our model's superior performance compared to the state-of-the-art StyleGAN2, when data and computing budget are limited.
Are GANs Created Equal? A Large-Scale Study
Generative adversarial networks (GAN) are a powerful subclass of generative models. Despite a very rich research activity leading to numerous interesting GAN algorithms, it is still very hard to assess which algorithm(s) perform better than others. We conduct a neutral, multi-faceted large-scale empirical study on state-of-the art models and evaluation measures. We find that most models can reach similar scores with enough hyperparameter optimization and random restarts. This suggests that improvements can arise from a higher computational budget and tuning more than fundamental algorithmic changes. To overcome some limitations of the current metrics, we also propose several data sets on which precision and recall can be computed. Our experimental results suggest that future GAN research should be based on more systematic and objective evaluation procedures. Finally, we did not find evidence that any of the tested algorithms consistently outperforms the non-saturating GAN introduced in goodfellow2014generative.
Robust Diffusion GAN using Semi-Unbalanced Optimal Transport
Diffusion models, a type of generative model, have demonstrated great potential for synthesizing highly detailed images. By integrating with GAN, advanced diffusion models like DDGAN xiao2022DDGAN could approach real-time performance for expansive practical applications. While DDGAN has effectively addressed the challenges of generative modeling, namely producing high-quality samples, covering different data modes, and achieving faster sampling, it remains susceptible to performance drops caused by datasets that are corrupted with outlier samples. This work introduces a robust training technique based on semi-unbalanced optimal transport to mitigate the impact of outliers effectively. Through comprehensive evaluations, we demonstrate that our robust diffusion GAN (RDGAN) outperforms vanilla DDGAN in terms of the aforementioned generative modeling criteria, i.e., image quality, mode coverage of distribution, and inference speed, and exhibits improved robustness when dealing with both clean and corrupted datasets.
StackGAN++: Realistic Image Synthesis with Stacked Generative Adversarial Networks
Although Generative Adversarial Networks (GANs) have shown remarkable success in various tasks, they still face challenges in generating high quality images. In this paper, we propose Stacked Generative Adversarial Networks (StackGAN) aiming at generating high-resolution photo-realistic images. First, we propose a two-stage generative adversarial network architecture, StackGAN-v1, for text-to-image synthesis. The Stage-I GAN sketches the primitive shape and colors of the object based on given text description, yielding low-resolution images. The Stage-II GAN takes Stage-I results and text descriptions as inputs, and generates high-resolution images with photo-realistic details. Second, an advanced multi-stage generative adversarial network architecture, StackGAN-v2, is proposed for both conditional and unconditional generative tasks. Our StackGAN-v2 consists of multiple generators and discriminators in a tree-like structure; images at multiple scales corresponding to the same scene are generated from different branches of the tree. StackGAN-v2 shows more stable training behavior than StackGAN-v1 by jointly approximating multiple distributions. Extensive experiments demonstrate that the proposed stacked generative adversarial networks significantly outperform other state-of-the-art methods in generating photo-realistic images.
SAN: Inducing Metrizability of GAN with Discriminative Normalized Linear Layer
Generative adversarial networks (GANs) learn a target probability distribution by optimizing a generator and a discriminator with minimax objectives. This paper addresses the question of whether such optimization actually provides the generator with gradients that make its distribution close to the target distribution. We derive metrizable conditions, sufficient conditions for the discriminator to serve as the distance between the distributions by connecting the GAN formulation with the concept of sliced optimal transport. Furthermore, by leveraging these theoretical results, we propose a novel GAN training scheme, called slicing adversarial network (SAN). With only simple modifications, a broad class of existing GANs can be converted to SANs. Experiments on synthetic and image datasets support our theoretical results and the SAN's effectiveness as compared to usual GANs. Furthermore, we also apply SAN to StyleGAN-XL, which leads to state-of-the-art FID score amongst GANs for class conditional generation on ImageNet 256times256.
Mechanisms of Generative Image-to-Image Translation Networks
Generative Adversarial Networks (GANs) are a class of neural networks that have been widely used in the field of image-to-image translation. In this paper, we propose a streamlined image-to-image translation network with a simpler architecture compared to existing models. We investigate the relationship between GANs and autoencoders and provide an explanation for the efficacy of employing only the GAN component for tasks involving image translation. We show that adversarial for GAN models yields results comparable to those of existing methods without additional complex loss penalties. Subsequently, we elucidate the rationale behind this phenomenon. We also incorporate experimental results to demonstrate the validity of our findings.
VoloGAN: Adversarial Domain Adaptation for Synthetic Depth Data
We present VoloGAN, an adversarial domain adaptation network that translates synthetic RGB-D images of a high-quality 3D model of a person, into RGB-D images that could be generated with a consumer depth sensor. This system is especially useful to generate high amount training data for single-view 3D reconstruction algorithms replicating the real-world capture conditions, being able to imitate the style of different sensor types, for the same high-end 3D model database. The network uses a CycleGAN framework with a U-Net architecture for the generator and a discriminator inspired by SIV-GAN. We use different optimizers and learning rate schedules to train the generator and the discriminator. We further construct a loss function that considers image channels individually and, among other metrics, evaluates the structural similarity. We demonstrate that CycleGANs can be used to apply adversarial domain adaptation of synthetic 3D data to train a volumetric video generator model having only few training samples.
Efficient generative adversarial networks using linear additive-attention Transformers
Although the capacity of deep generative models for image generation, such as Diffusion Models (DMs) and Generative Adversarial Networks (GANs), has dramatically improved in recent years, much of their success can be attributed to computationally expensive architectures. This has limited their adoption and use to research laboratories and companies with large resources, while significantly raising the carbon footprint for training, fine-tuning, and inference. In this work, we present LadaGAN, an efficient generative adversarial network that is built upon a novel Transformer block named Ladaformer. The main component of this block is a linear additive-attention mechanism that computes a single attention vector per head instead of the quadratic dot-product attention. We employ Ladaformer in both the generator and discriminator, which reduces the computational complexity and overcomes the training instabilities often associated with Transformer GANs. LadaGAN consistently outperforms existing convolutional and Transformer GANs on benchmark datasets at different resolutions while being significantly more efficient. Moreover, LadaGAN shows competitive performance compared to state-of-the-art multi-step generative models (e.g. DMs) using orders of magnitude less computational resources.
CoMoGAN: continuous model-guided image-to-image translation
CoMoGAN is a continuous GAN relying on the unsupervised reorganization of the target data on a functional manifold. To that matter, we introduce a new Functional Instance Normalization layer and residual mechanism, which together disentangle image content from position on target manifold. We rely on naive physics-inspired models to guide the training while allowing private model/translations features. CoMoGAN can be used with any GAN backbone and allows new types of image translation, such as cyclic image translation like timelapse generation, or detached linear translation. On all datasets, it outperforms the literature. Our code is available at http://github.com/cv-rits/CoMoGAN .
HyperGAN-CLIP: A Unified Framework for Domain Adaptation, Image Synthesis and Manipulation
Generative Adversarial Networks (GANs), particularly StyleGAN and its variants, have demonstrated remarkable capabilities in generating highly realistic images. Despite their success, adapting these models to diverse tasks such as domain adaptation, reference-guided synthesis, and text-guided manipulation with limited training data remains challenging. Towards this end, in this study, we present a novel framework that significantly extends the capabilities of a pre-trained StyleGAN by integrating CLIP space via hypernetworks. This integration allows dynamic adaptation of StyleGAN to new domains defined by reference images or textual descriptions. Additionally, we introduce a CLIP-guided discriminator that enhances the alignment between generated images and target domains, ensuring superior image quality. Our approach demonstrates unprecedented flexibility, enabling text-guided image manipulation without the need for text-specific training data and facilitating seamless style transfer. Comprehensive qualitative and quantitative evaluations confirm the robustness and superior performance of our framework compared to existing methods.
Noise Dimension of GAN: An Image Compression Perspective
Generative adversial network (GAN) is a type of generative model that maps a high-dimensional noise to samples in target distribution. However, the dimension of noise required in GAN is not well understood. Previous approaches view GAN as a mapping from a continuous distribution to another continous distribution. In this paper, we propose to view GAN as a discrete sampler instead. From this perspective, we build a connection between the minimum noise required and the bits to losslessly compress the images. Furthermore, to understand the behaviour of GAN when noise dimension is limited, we propose divergence-entropy trade-off. This trade-off depicts the best divergence we can achieve when noise is limited. And as rate distortion trade-off, it can be numerically solved when source distribution is known. Finally, we verifies our theory with experiments on image generation.
Self-Attention Generative Adversarial Networks
In this paper, we propose the Self-Attention Generative Adversarial Network (SAGAN) which allows attention-driven, long-range dependency modeling for image generation tasks. Traditional convolutional GANs generate high-resolution details as a function of only spatially local points in lower-resolution feature maps. In SAGAN, details can be generated using cues from all feature locations. Moreover, the discriminator can check that highly detailed features in distant portions of the image are consistent with each other. Furthermore, recent work has shown that generator conditioning affects GAN performance. Leveraging this insight, we apply spectral normalization to the GAN generator and find that this improves training dynamics. The proposed SAGAN achieves the state-of-the-art results, boosting the best published Inception score from 36.8 to 52.52 and reducing Frechet Inception distance from 27.62 to 18.65 on the challenging ImageNet dataset. Visualization of the attention layers shows that the generator leverages neighborhoods that correspond to object shapes rather than local regions of fixed shape.
Large Scale Adversarial Representation Learning
Adversarially trained generative models (GANs) have recently achieved compelling image synthesis results. But despite early successes in using GANs for unsupervised representation learning, they have since been superseded by approaches based on self-supervision. In this work we show that progress in image generation quality translates to substantially improved representation learning performance. Our approach, BigBiGAN, builds upon the state-of-the-art BigGAN model, extending it to representation learning by adding an encoder and modifying the discriminator. We extensively evaluate the representation learning and generation capabilities of these BigBiGAN models, demonstrating that these generation-based models achieve the state of the art in unsupervised representation learning on ImageNet, as well as in unconditional image generation. Pretrained BigBiGAN models -- including image generators and encoders -- are available on TensorFlow Hub (https://tfhub.dev/s?publisher=deepmind&q=bigbigan).
Free-Form Image Inpainting with Gated Convolution
We present a generative image inpainting system to complete images with free-form mask and guidance. The system is based on gated convolutions learned from millions of images without additional labelling efforts. The proposed gated convolution solves the issue of vanilla convolution that treats all input pixels as valid ones, generalizes partial convolution by providing a learnable dynamic feature selection mechanism for each channel at each spatial location across all layers. Moreover, as free-form masks may appear anywhere in images with any shape, global and local GANs designed for a single rectangular mask are not applicable. Thus, we also present a patch-based GAN loss, named SN-PatchGAN, by applying spectral-normalized discriminator on dense image patches. SN-PatchGAN is simple in formulation, fast and stable in training. Results on automatic image inpainting and user-guided extension demonstrate that our system generates higher-quality and more flexible results than previous methods. Our system helps user quickly remove distracting objects, modify image layouts, clear watermarks and edit faces. Code, demo and models are available at: https://github.com/JiahuiYu/generative_inpainting
Analyzing and Improving the Image Quality of StyleGAN
The style-based GAN architecture (StyleGAN) yields state-of-the-art results in data-driven unconditional generative image modeling. We expose and analyze several of its characteristic artifacts, and propose changes in both model architecture and training methods to address them. In particular, we redesign the generator normalization, revisit progressive growing, and regularize the generator to encourage good conditioning in the mapping from latent codes to images. In addition to improving image quality, this path length regularizer yields the additional benefit that the generator becomes significantly easier to invert. This makes it possible to reliably attribute a generated image to a particular network. We furthermore visualize how well the generator utilizes its output resolution, and identify a capacity problem, motivating us to train larger models for additional quality improvements. Overall, our improved model redefines the state of the art in unconditional image modeling, both in terms of existing distribution quality metrics as well as perceived image quality.
Projected GANs Converge Faster
Generative Adversarial Networks (GANs) produce high-quality images but are challenging to train. They need careful regularization, vast amounts of compute, and expensive hyper-parameter sweeps. We make significant headway on these issues by projecting generated and real samples into a fixed, pretrained feature space. Motivated by the finding that the discriminator cannot fully exploit features from deeper layers of the pretrained model, we propose a more effective strategy that mixes features across channels and resolutions. Our Projected GAN improves image quality, sample efficiency, and convergence speed. It is further compatible with resolutions of up to one Megapixel and advances the state-of-the-art Fr\'echet Inception Distance (FID) on twenty-two benchmark datasets. Importantly, Projected GANs match the previously lowest FIDs up to 40 times faster, cutting the wall-clock time from 5 days to less than 3 hours given the same computational resources.
StyleGAN-XL: Scaling StyleGAN to Large Diverse Datasets
Computer graphics has experienced a recent surge of data-centric approaches for photorealistic and controllable content creation. StyleGAN in particular sets new standards for generative modeling regarding image quality and controllability. However, StyleGAN's performance severely degrades on large unstructured datasets such as ImageNet. StyleGAN was designed for controllability; hence, prior works suspect its restrictive design to be unsuitable for diverse datasets. In contrast, we find the main limiting factor to be the current training strategy. Following the recently introduced Projected GAN paradigm, we leverage powerful neural network priors and a progressive growing strategy to successfully train the latest StyleGAN3 generator on ImageNet. Our final model, StyleGAN-XL, sets a new state-of-the-art on large-scale image synthesis and is the first to generate images at a resolution of 1024^2 at such a dataset scale. We demonstrate that this model can invert and edit images beyond the narrow domain of portraits or specific object classes.
Efficient Deformable ConvNets: Rethinking Dynamic and Sparse Operator for Vision Applications
We introduce Deformable Convolution v4 (DCNv4), a highly efficient and effective operator designed for a broad spectrum of vision applications. DCNv4 addresses the limitations of its predecessor, DCNv3, with two key enhancements: 1. removing softmax normalization in spatial aggregation to enhance its dynamic property and expressive power and 2. optimizing memory access to minimize redundant operations for speedup. These improvements result in a significantly faster convergence compared to DCNv3 and a substantial increase in processing speed, with DCNv4 achieving more than three times the forward speed. DCNv4 demonstrates exceptional performance across various tasks, including image classification, instance and semantic segmentation, and notably, image generation. When integrated into generative models like U-Net in the latent diffusion model, DCNv4 outperforms its baseline, underscoring its possibility to enhance generative models. In practical applications, replacing DCNv3 with DCNv4 in the InternImage model to create FlashInternImage results in up to 80% speed increase and further performance improvement without further modifications. The advancements in speed and efficiency of DCNv4, combined with its robust performance across diverse vision tasks, show its potential as a foundational building block for future vision models.
A Large-Scale Study on Regularization and Normalization in GANs
Generative adversarial networks (GANs) are a class of deep generative models which aim to learn a target distribution in an unsupervised fashion. While they were successfully applied to many problems, training a GAN is a notoriously challenging task and requires a significant number of hyperparameter tuning, neural architecture engineering, and a non-trivial amount of "tricks". The success in many practical applications coupled with the lack of a measure to quantify the failure modes of GANs resulted in a plethora of proposed losses, regularization and normalization schemes, as well as neural architectures. In this work we take a sober view of the current state of GANs from a practical perspective. We discuss and evaluate common pitfalls and reproducibility issues, open-source our code on Github, and provide pre-trained models on TensorFlow Hub.
Optimizing the Latent Space of Generative Networks
Generative Adversarial Networks (GANs) have achieved remarkable results in the task of generating realistic natural images. In most successful applications, GAN models share two common aspects: solving a challenging saddle point optimization problem, interpreted as an adversarial game between a generator and a discriminator functions; and parameterizing the generator and the discriminator as deep convolutional neural networks. The goal of this paper is to disentangle the contribution of these two factors to the success of GANs. In particular, we introduce Generative Latent Optimization (GLO), a framework to train deep convolutional generators using simple reconstruction losses. Throughout a variety of experiments, we show that GLO enjoys many of the desirable properties of GANs: synthesizing visually-appealing samples, interpolating meaningfully between samples, and performing linear arithmetic with noise vectors; all of this without the adversarial optimization scheme.
MFAGAN: A Compression Framework for Memory-Efficient On-Device Super-Resolution GAN
Generative adversarial networks (GANs) have promoted remarkable advances in single-image super-resolution (SR) by recovering photo-realistic images. However, high memory consumption of GAN-based SR (usually generators) causes performance degradation and more energy consumption, hindering the deployment of GAN-based SR into resource-constricted mobile devices. In this paper, we propose a novel compression framework Multi-scale Feature Aggregation Net based GAN (MFAGAN) for reducing the memory access cost of the generator. First, to overcome the memory explosion of dense connections, we utilize a memory-efficient multi-scale feature aggregation net as the generator. Second, for faster and more stable training, our method introduces the PatchGAN discriminator. Third, to balance the student discriminator and the compressed generator, we distill both the generator and the discriminator. Finally, we perform a hardware-aware neural architecture search (NAS) to find a specialized SubGenerator for the target mobile phone. Benefiting from these improvements, the proposed MFAGAN achieves up to 8.3times memory saving and 42.9times computation reduction, with only minor visual quality degradation, compared with ESRGAN. Empirical studies also show sim70 milliseconds latency on Qualcomm Snapdragon 865 chipset.
ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks
The Super-Resolution Generative Adversarial Network (SRGAN) is a seminal work that is capable of generating realistic textures during single image super-resolution. However, the hallucinated details are often accompanied with unpleasant artifacts. To further enhance the visual quality, we thoroughly study three key components of SRGAN - network architecture, adversarial loss and perceptual loss, and improve each of them to derive an Enhanced SRGAN (ESRGAN). In particular, we introduce the Residual-in-Residual Dense Block (RRDB) without batch normalization as the basic network building unit. Moreover, we borrow the idea from relativistic GAN to let the discriminator predict relative realness instead of the absolute value. Finally, we improve the perceptual loss by using the features before activation, which could provide stronger supervision for brightness consistency and texture recovery. Benefiting from these improvements, the proposed ESRGAN achieves consistently better visual quality with more realistic and natural textures than SRGAN and won the first place in the PIRM2018-SR Challenge. The code is available at https://github.com/xinntao/ESRGAN .
MobileStyleGAN: A Lightweight Convolutional Neural Network for High-Fidelity Image Synthesis
In recent years, the use of Generative Adversarial Networks (GANs) has become very popular in generative image modeling. While style-based GAN architectures yield state-of-the-art results in high-fidelity image synthesis, computationally, they are highly complex. In our work, we focus on the performance optimization of style-based generative models. We analyze the most computationally hard parts of StyleGAN2, and propose changes in the generator network to make it possible to deploy style-based generative networks in the edge devices. We introduce MobileStyleGAN architecture, which has x3.5 fewer parameters and is x9.5 less computationally complex than StyleGAN2, while providing comparable quality.
Progressive Growing of GANs for Improved Quality, Stability, and Variation
We describe a new training methodology for generative adversarial networks. The key idea is to grow both the generator and discriminator progressively: starting from a low resolution, we add new layers that model increasingly fine details as training progresses. This both speeds the training up and greatly stabilizes it, allowing us to produce images of unprecedented quality, e.g., CelebA images at 1024^2. We also propose a simple way to increase the variation in generated images, and achieve a record inception score of 8.80 in unsupervised CIFAR10. Additionally, we describe several implementation details that are important for discouraging unhealthy competition between the generator and discriminator. Finally, we suggest a new metric for evaluating GAN results, both in terms of image quality and variation. As an additional contribution, we construct a higher-quality version of the CelebA dataset.
Directed Chain Generative Adversarial Networks
Real-world data can be multimodal distributed, e.g., data describing the opinion divergence in a community, the interspike interval distribution of neurons, and the oscillators natural frequencies. Generating multimodal distributed real-world data has become a challenge to existing generative adversarial networks (GANs). For example, neural stochastic differential equations (Neural SDEs), treated as infinite-dimensional GANs, have demonstrated successful performance mainly in generating unimodal time series data. In this paper, we propose a novel time series generator, named directed chain GANs (DC-GANs), which inserts a time series dataset (called a neighborhood process of the directed chain or input) into the drift and diffusion coefficients of the directed chain SDEs with distributional constraints. DC-GANs can generate new time series of the same distribution as the neighborhood process, and the neighborhood process will provide the key step in learning and generating multimodal distributed time series. The proposed DC-GANs are examined on four datasets, including two stochastic models from social sciences and computational neuroscience, and two real-world datasets on stock prices and energy consumption. To our best knowledge, DC-GANs are the first work that can generate multimodal time series data and consistently outperforms state-of-the-art benchmarks with respect to measures of distribution, data similarity, and predictive ability.
Text2FaceGAN: Face Generation from Fine Grained Textual Descriptions
Powerful generative adversarial networks (GAN) have been developed to automatically synthesize realistic images from text. However, most existing tasks are limited to generating simple images such as flowers from captions. In this work, we extend this problem to the less addressed domain of face generation from fine-grained textual descriptions of face, e.g., "A person has curly hair, oval face, and mustache". We are motivated by the potential of automated face generation to impact and assist critical tasks such as criminal face reconstruction. Since current datasets for the task are either very small or do not contain captions, we generate captions for images in the CelebA dataset by creating an algorithm to automatically convert a list of attributes to a set of captions. We then model the highly multi-modal problem of text to face generation as learning the conditional distribution of faces (conditioned on text) in same latent space. We utilize the current state-of-the-art GAN (DC-GAN with GAN-CLS loss) for learning conditional multi-modality. The presence of more fine-grained details and variable length of the captions makes the problem easier for a user but more difficult to handle compared to the other text-to-image tasks. We flipped the labels for real and fake images and added noise in discriminator. Generated images for diverse textual descriptions show promising results. In the end, we show how the widely used inceptions score is not a good metric to evaluate the performance of generative models used for synthesizing faces from text.
UGC: Unified GAN Compression for Efficient Image-to-Image Translation
Recent years have witnessed the prevailing progress of Generative Adversarial Networks (GANs) in image-to-image translation. However, the success of these GAN models hinges on ponderous computational costs and labor-expensive training data. Current efficient GAN learning techniques often fall into two orthogonal aspects: i) model slimming via reduced calculation costs; ii)data/label-efficient learning with fewer training data/labels. To combine the best of both worlds, we propose a new learning paradigm, Unified GAN Compression (UGC), with a unified optimization objective to seamlessly prompt the synergy of model-efficient and label-efficient learning. UGC sets up semi-supervised-driven network architecture search and adaptive online semi-supervised distillation stages sequentially, which formulates a heterogeneous mutual learning scheme to obtain an architecture-flexible, label-efficient, and performance-excellent model.
Adversarial Feature Learning
The ability of the Generative Adversarial Networks (GANs) framework to learn generative models mapping from simple latent distributions to arbitrarily complex data distributions has been demonstrated empirically, with compelling results showing that the latent space of such generators captures semantic variation in the data distribution. Intuitively, models trained to predict these semantic latent representations given data may serve as useful feature representations for auxiliary problems where semantics are relevant. However, in their existing form, GANs have no means of learning the inverse mapping -- projecting data back into the latent space. We propose Bidirectional Generative Adversarial Networks (BiGANs) as a means of learning this inverse mapping, and demonstrate that the resulting learned feature representation is useful for auxiliary supervised discrimination tasks, competitive with contemporary approaches to unsupervised and self-supervised feature learning.
The GAN is dead; long live the GAN! A Modern GAN Baseline
There is a widely-spread claim that GANs are difficult to train, and GAN architectures in the literature are littered with empirical tricks. We provide evidence against this claim and build a modern GAN baseline in a more principled manner. First, we derive a well-behaved regularized relativistic GAN loss that addresses issues of mode dropping and non-convergence that were previously tackled via a bag of ad-hoc tricks. We analyze our loss mathematically and prove that it admits local convergence guarantees, unlike most existing relativistic losses. Second, our new loss allows us to discard all ad-hoc tricks and replace outdated backbones used in common GANs with modern architectures. Using StyleGAN2 as an example, we present a roadmap of simplification and modernization that results in a new minimalist baseline -- R3GAN. Despite being simple, our approach surpasses StyleGAN2 on FFHQ, ImageNet, CIFAR, and Stacked MNIST datasets, and compares favorably against state-of-the-art GANs and diffusion models.
MaskBit: Embedding-free Image Generation via Bit Tokens
Masked transformer models for class-conditional image generation have become a compelling alternative to diffusion models. Typically comprising two stages - an initial VQGAN model for transitioning between latent space and image space, and a subsequent Transformer model for image generation within latent space - these frameworks offer promising avenues for image synthesis. In this study, we present two primary contributions: Firstly, an empirical and systematic examination of VQGANs, leading to a modernized VQGAN. Secondly, a novel embedding-free generation network operating directly on bit tokens - a binary quantized representation of tokens with rich semantics. The first contribution furnishes a transparent, reproducible, and high-performing VQGAN model, enhancing accessibility and matching the performance of current state-of-the-art methods while revealing previously undisclosed details. The second contribution demonstrates that embedding-free image generation using bit tokens achieves a new state-of-the-art FID of 1.52 on the ImageNet 256x256 benchmark, with a compact generator model of mere 305M parameters.
Distilling Out-of-Distribution Robustness from Vision-Language Foundation Models
We propose a conceptually simple and lightweight framework for improving the robustness of vision models through the combination of knowledge distillation and data augmentation. We address the conjecture that larger models do not make for better teachers by showing strong gains in out-of-distribution robustness when distilling from pretrained foundation models. Following this finding, we propose Discrete Adversarial Distillation (DAD), which leverages a robust teacher to generate adversarial examples and a VQGAN to discretize them, creating more informative samples than standard data augmentation techniques. We provide a theoretical framework for the use of a robust teacher in the knowledge distillation with data augmentation setting and demonstrate strong gains in out-of-distribution robustness and clean accuracy across different student architectures. Notably, our method adds minor computational overhead compared to similar techniques and can be easily combined with other data augmentations for further improvements.
FlowDCN: Exploring DCN-like Architectures for Fast Image Generation with Arbitrary Resolution
Arbitrary-resolution image generation still remains a challenging task in AIGC, as it requires handling varying resolutions and aspect ratios while maintaining high visual quality. Existing transformer-based diffusion methods suffer from quadratic computation cost and limited resolution extrapolation capabilities, making them less effective for this task. In this paper, we propose FlowDCN, a purely convolution-based generative model with linear time and memory complexity, that can efficiently generate high-quality images at arbitrary resolutions. Equipped with a new design of learnable group-wise deformable convolution block, our FlowDCN yields higher flexibility and capability to handle different resolutions with a single model. FlowDCN achieves the state-of-the-art 4.30 sFID on 256times256 ImageNet Benchmark and comparable resolution extrapolation results, surpassing transformer-based counterparts in terms of convergence speed (only 1{5} images), visual quality, parameters (8% reduction) and FLOPs (20% reduction). We believe FlowDCN offers a promising solution to scalable and flexible image synthesis.
Instance-Conditioned GAN
Generative Adversarial Networks (GANs) can generate near photo realistic images in narrow domains such as human faces. Yet, modeling complex distributions of datasets such as ImageNet and COCO-Stuff remains challenging in unconditional settings. In this paper, we take inspiration from kernel density estimation techniques and introduce a non-parametric approach to modeling distributions of complex datasets. We partition the data manifold into a mixture of overlapping neighborhoods described by a datapoint and its nearest neighbors, and introduce a model, called instance-conditioned GAN (IC-GAN), which learns the distribution around each datapoint. Experimental results on ImageNet and COCO-Stuff show that IC-GAN significantly improves over unconditional models and unsupervised data partitioning baselines. Moreover, we show that IC-GAN can effortlessly transfer to datasets not seen during training by simply changing the conditioning instances, and still generate realistic images. Finally, we extend IC-GAN to the class-conditional case and show semantically controllable generation and competitive quantitative results on ImageNet; while improving over BigGAN on ImageNet-LT. Code and trained models to reproduce the reported results are available at https://github.com/facebookresearch/ic_gan.
CNN-generated images are surprisingly easy to spot... for now
In this work we ask whether it is possible to create a "universal" detector for telling apart real images from these generated by a CNN, regardless of architecture or dataset used. To test this, we collect a dataset consisting of fake images generated by 11 different CNN-based image generator models, chosen to span the space of commonly used architectures today (ProGAN, StyleGAN, BigGAN, CycleGAN, StarGAN, GauGAN, DeepFakes, cascaded refinement networks, implicit maximum likelihood estimation, second-order attention super-resolution, seeing-in-the-dark). We demonstrate that, with careful pre- and post-processing and data augmentation, a standard image classifier trained on only one specific CNN generator (ProGAN) is able to generalize surprisingly well to unseen architectures, datasets, and training methods (including the just released StyleGAN2). Our findings suggest the intriguing possibility that today's CNN-generated images share some common systematic flaws, preventing them from achieving realistic image synthesis. Code and pre-trained networks are available at https://peterwang512.github.io/CNNDetection/ .
StyleGAN-T: Unlocking the Power of GANs for Fast Large-Scale Text-to-Image Synthesis
Text-to-image synthesis has recently seen significant progress thanks to large pretrained language models, large-scale training data, and the introduction of scalable model families such as diffusion and autoregressive models. However, the best-performing models require iterative evaluation to generate a single sample. In contrast, generative adversarial networks (GANs) only need a single forward pass. They are thus much faster, but they currently remain far behind the state-of-the-art in large-scale text-to-image synthesis. This paper aims to identify the necessary steps to regain competitiveness. Our proposed model, StyleGAN-T, addresses the specific requirements of large-scale text-to-image synthesis, such as large capacity, stable training on diverse datasets, strong text alignment, and controllable variation vs. text alignment tradeoff. StyleGAN-T significantly improves over previous GANs and outperforms distilled diffusion models - the previous state-of-the-art in fast text-to-image synthesis - in terms of sample quality and speed.
Improved Techniques for Training GANs
We present a variety of new architectural features and training procedures that we apply to the generative adversarial networks (GANs) framework. We focus on two applications of GANs: semi-supervised learning, and the generation of images that humans find visually realistic. Unlike most work on generative models, our primary goal is not to train a model that assigns high likelihood to test data, nor do we require the model to be able to learn well without using any labels. Using our new techniques, we achieve state-of-the-art results in semi-supervised classification on MNIST, CIFAR-10 and SVHN. The generated images are of high quality as confirmed by a visual Turing test: our model generates MNIST samples that humans cannot distinguish from real data, and CIFAR-10 samples that yield a human error rate of 21.3%. We also present ImageNet samples with unprecedented resolution and show that our methods enable the model to learn recognizable features of ImageNet classes.
Improved Image Generation via Sparse Modeling
The interest of the deep learning community in image synthesis has grown massively in recent years. Nowadays, deep generative methods, and especially Generative Adversarial Networks (GANs), are leading to state-of-the-art performance, capable of synthesizing images that appear realistic. While the efforts for improving the quality of the generated images are extensive, most attempts still consider the generator part as an uncorroborated "black-box". In this paper, we aim to provide a better understanding and design of the image generation process. We interpret existing generators as implicitly relying on sparsity-inspired models. More specifically, we show that generators can be viewed as manifestations of the Convolutional Sparse Coding (CSC) and its Multi-Layered version (ML-CSC) synthesis processes. We leverage this observation by explicitly enforcing a sparsifying regularization on appropriately chosen activation layers in the generator, and demonstrate that this leads to improved image synthesis. Furthermore, we show that the same rationale and benefits apply to generators serving inverse problems, demonstrated on the Deep Image Prior (DIP) method.
High-Fidelity Image Generation With Fewer Labels
Deep generative models are becoming a cornerstone of modern machine learning. Recent work on conditional generative adversarial networks has shown that learning complex, high-dimensional distributions over natural images is within reach. While the latest models are able to generate high-fidelity, diverse natural images at high resolution, they rely on a vast quantity of labeled data. In this work we demonstrate how one can benefit from recent work on self- and semi-supervised learning to outperform the state of the art on both unsupervised ImageNet synthesis, as well as in the conditional setting. In particular, the proposed approach is able to match the sample quality (as measured by FID) of the current state-of-the-art conditional model BigGAN on ImageNet using only 10% of the labels and outperform it using 20% of the labels.
Diffusion-GAN: Training GANs with Diffusion
Generative adversarial networks (GANs) are challenging to train stably, and a promising remedy of injecting instance noise into the discriminator input has not been very effective in practice. In this paper, we propose Diffusion-GAN, a novel GAN framework that leverages a forward diffusion chain to generate Gaussian-mixture distributed instance noise. Diffusion-GAN consists of three components, including an adaptive diffusion process, a diffusion timestep-dependent discriminator, and a generator. Both the observed and generated data are diffused by the same adaptive diffusion process. At each diffusion timestep, there is a different noise-to-data ratio and the timestep-dependent discriminator learns to distinguish the diffused real data from the diffused generated data. The generator learns from the discriminator's feedback by backpropagating through the forward diffusion chain, whose length is adaptively adjusted to balance the noise and data levels. We theoretically show that the discriminator's timestep-dependent strategy gives consistent and helpful guidance to the generator, enabling it to match the true data distribution. We demonstrate the advantages of Diffusion-GAN over strong GAN baselines on various datasets, showing that it can produce more realistic images with higher stability and data efficiency than state-of-the-art GANs.
3D Object Reconstruction from a Single Depth View with Adversarial Learning
In this paper, we propose a novel 3D-RecGAN approach, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike the existing work which typically requires multiple views of the same object or class labels to recover the full 3D geometry, the proposed 3D-RecGAN only takes the voxel grid representation of a depth view of the object as input, and is able to generate the complete 3D occupancy grid by filling in the occluded/missing regions. The key idea is to combine the generative capabilities of autoencoders and the conditional Generative Adversarial Networks (GAN) framework, to infer accurate and fine-grained 3D structures of objects in high-dimensional voxel space. Extensive experiments on large synthetic datasets show that the proposed 3D-RecGAN significantly outperforms the state of the art in single view 3D object reconstruction, and is able to reconstruct unseen types of objects. Our code and data are available at: https://github.com/Yang7879/3D-RecGAN.
SinGAN: Learning a Generative Model from a Single Natural Image
We introduce SinGAN, an unconditional generative model that can be learned from a single natural image. Our model is trained to capture the internal distribution of patches within the image, and is then able to generate high quality, diverse samples that carry the same visual content as the image. SinGAN contains a pyramid of fully convolutional GANs, each responsible for learning the patch distribution at a different scale of the image. This allows generating new samples of arbitrary size and aspect ratio, that have significant variability, yet maintain both the global structure and the fine textures of the training image. In contrast to previous single image GAN schemes, our approach is not limited to texture images, and is not conditional (i.e. it generates samples from noise). User studies confirm that the generated samples are commonly confused to be real images. We illustrate the utility of SinGAN in a wide range of image manipulation tasks.
Improved Training of Wasserstein GANs
Generative Adversarial Networks (GANs) are powerful generative models, but suffer from training instability. The recently proposed Wasserstein GAN (WGAN) makes progress toward stable training of GANs, but sometimes can still generate only low-quality samples or fail to converge. We find that these problems are often due to the use of weight clipping in WGAN to enforce a Lipschitz constraint on the critic, which can lead to undesired behavior. We propose an alternative to clipping weights: penalize the norm of gradient of the critic with respect to its input. Our proposed method performs better than standard WGAN and enables stable training of a wide variety of GAN architectures with almost no hyperparameter tuning, including 101-layer ResNets and language models over discrete data. We also achieve high quality generations on CIFAR-10 and LSUN bedrooms.
E^{2}GAN: Efficient Training of Efficient GANs for Image-to-Image Translation
One highly promising direction for enabling flexible real-time on-device image editing is utilizing data distillation by leveraging large-scale text-to-image diffusion models to generate paired datasets used for training generative adversarial networks (GANs). This approach notably alleviates the stringent requirements typically imposed by high-end commercial GPUs for performing image editing with diffusion models. However, unlike text-to-image diffusion models, each distilled GAN is specialized for a specific image editing task, necessitating costly training efforts to obtain models for various concepts. In this work, we introduce and address a novel research direction: can the process of distilling GANs from diffusion models be made significantly more efficient? To achieve this goal, we propose a series of innovative techniques. First, we construct a base GAN model with generalized features, adaptable to different concepts through fine-tuning, eliminating the need for training from scratch. Second, we identify crucial layers within the base GAN model and employ Low-Rank Adaptation (LoRA) with a simple yet effective rank search process, rather than fine-tuning the entire base model. Third, we investigate the minimal amount of data necessary for fine-tuning, further reducing the overall training time. Extensive experiments show that we can efficiently empower GANs with the ability to perform real-time high-quality image editing on mobile devices with remarkably reduced training and storage costs for each concept.
DifAugGAN: A Practical Diffusion-style Data Augmentation for GAN-based Single Image Super-resolution
It is well known the adversarial optimization of GAN-based image super-resolution (SR) methods makes the preceding SR model generate unpleasant and undesirable artifacts, leading to large distortion. We attribute the cause of such distortions to the poor calibration of the discriminator, which hampers its ability to provide meaningful feedback to the generator for learning high-quality images. To address this problem, we propose a simple but non-travel diffusion-style data augmentation scheme for current GAN-based SR methods, known as DifAugGAN. It involves adapting the diffusion process in generative diffusion models for improving the calibration of the discriminator during training motivated by the successes of data augmentation schemes in the field to achieve good calibration. Our DifAugGAN can be a Plug-and-Play strategy for current GAN-based SISR methods to improve the calibration of the discriminator and thus improve SR performance. Extensive experimental evaluations demonstrate the superiority of DifAugGAN over state-of-the-art GAN-based SISR methods across both synthetic and real-world datasets, showcasing notable advancements in both qualitative and quantitative results.
A Style-Based Generator Architecture for Generative Adversarial Networks
We propose an alternative generator architecture for generative adversarial networks, borrowing from style transfer literature. The new architecture leads to an automatically learned, unsupervised separation of high-level attributes (e.g., pose and identity when trained on human faces) and stochastic variation in the generated images (e.g., freckles, hair), and it enables intuitive, scale-specific control of the synthesis. The new generator improves the state-of-the-art in terms of traditional distribution quality metrics, leads to demonstrably better interpolation properties, and also better disentangles the latent factors of variation. To quantify interpolation quality and disentanglement, we propose two new, automated methods that are applicable to any generator architecture. Finally, we introduce a new, highly varied and high-quality dataset of human faces.
StyleDomain: Efficient and Lightweight Parameterizations of StyleGAN for One-shot and Few-shot Domain Adaptation
Domain adaptation of GANs is a problem of fine-tuning the state-of-the-art GAN models (e.g. StyleGAN) pretrained on a large dataset to a specific domain with few samples (e.g. painting faces, sketches, etc.). While there are a great number of methods that tackle this problem in different ways, there are still many important questions that remain unanswered. In this paper, we provide a systematic and in-depth analysis of the domain adaptation problem of GANs, focusing on the StyleGAN model. First, we perform a detailed exploration of the most important parts of StyleGAN that are responsible for adapting the generator to a new domain depending on the similarity between the source and target domains. As a result of this in-depth study, we propose new efficient and lightweight parameterizations of StyleGAN for domain adaptation. Particularly, we show there exist directions in StyleSpace (StyleDomain directions) that are sufficient for adapting to similar domains and they can be reduced further. For dissimilar domains, we propose Affine+ and AffineLight+ parameterizations that allows us to outperform existing baselines in few-shot adaptation with low data regime. Finally, we examine StyleDomain directions and discover their many surprising properties that we apply for domain mixing and cross-domain image morphing.
Collaborative Sampling in Generative Adversarial Networks
The standard practice in Generative Adversarial Networks (GANs) discards the discriminator during sampling. However, this sampling method loses valuable information learned by the discriminator regarding the data distribution. In this work, we propose a collaborative sampling scheme between the generator and the discriminator for improved data generation. Guided by the discriminator, our approach refines the generated samples through gradient-based updates at a particular layer of the generator, shifting the generator distribution closer to the real data distribution. Additionally, we present a practical discriminator shaping method that can smoothen the loss landscape provided by the discriminator for effective sample refinement. Through extensive experiments on synthetic and image datasets, we demonstrate that our proposed method can improve generated samples both quantitatively and qualitatively, offering a new degree of freedom in GAN sampling.
GANs Trained by a Two Time-Scale Update Rule Converge to a Local Nash Equilibrium
Generative Adversarial Networks (GANs) excel at creating realistic images with complex models for which maximum likelihood is infeasible. However, the convergence of GAN training has still not been proved. We propose a two time-scale update rule (TTUR) for training GANs with stochastic gradient descent on arbitrary GAN loss functions. TTUR has an individual learning rate for both the discriminator and the generator. Using the theory of stochastic approximation, we prove that the TTUR converges under mild assumptions to a stationary local Nash equilibrium. The convergence carries over to the popular Adam optimization, for which we prove that it follows the dynamics of a heavy ball with friction and thus prefers flat minima in the objective landscape. For the evaluation of the performance of GANs at image generation, we introduce the "Fr\'echet Inception Distance" (FID) which captures the similarity of generated images to real ones better than the Inception Score. In experiments, TTUR improves learning for DCGANs and Improved Wasserstein GANs (WGAN-GP) outperforming conventional GAN training on CelebA, CIFAR-10, SVHN, LSUN Bedrooms, and the One Billion Word Benchmark.
A Survey and Taxonomy of Adversarial Neural Networks for Text-to-Image Synthesis
Text-to-image synthesis refers to computational methods which translate human written textual descriptions, in the form of keywords or sentences, into images with similar semantic meaning to the text. In earlier research, image synthesis relied mainly on word to image correlation analysis combined with supervised methods to find best alignment of the visual content matching to the text. Recent progress in deep learning (DL) has brought a new set of unsupervised deep learning methods, particularly deep generative models which are able to generate realistic visual images using suitably trained neural network models. In this paper, we review the most recent development in the text-to-image synthesis research domain. Our survey first introduces image synthesis and its challenges, and then reviews key concepts such as generative adversarial networks (GANs) and deep convolutional encoder-decoder neural networks (DCNN). After that, we propose a taxonomy to summarize GAN based text-to-image synthesis into four major categories: Semantic Enhancement GANs, Resolution Enhancement GANs, Diversity Enhancement GANS, and Motion Enhancement GANs. We elaborate the main objective of each group, and further review typical GAN architectures in each group. The taxonomy and the review outline the techniques and the evolution of different approaches, and eventually provide a clear roadmap to summarize the list of contemporaneous solutions that utilize GANs and DCNNs to generate enthralling results in categories such as human faces, birds, flowers, room interiors, object reconstruction from edge maps (games) etc. The survey will conclude with a comparison of the proposed solutions, challenges that remain unresolved, and future developments in the text-to-image synthesis domain.
A Neural Tangent Kernel Perspective of GANs
We propose a novel theoretical framework of analysis for Generative Adversarial Networks (GANs). We reveal a fundamental flaw of previous analyses which, by incorrectly modeling GANs' training scheme, are subject to ill-defined discriminator gradients. We overcome this issue which impedes a principled study of GAN training, solving it within our framework by taking into account the discriminator's architecture. To this end, we leverage the theory of infinite-width neural networks for the discriminator via its Neural Tangent Kernel. We characterize the trained discriminator for a wide range of losses and establish general differentiability properties of the network. From this, we derive new insights about the convergence of the generated distribution, advancing our understanding of GANs' training dynamics. We empirically corroborate these results via an analysis toolkit based on our framework, unveiling intuitions that are consistent with GAN practice.
To Create What You Tell: Generating Videos from Captions
We are creating multimedia contents everyday and everywhere. While automatic content generation has played a fundamental challenge to multimedia community for decades, recent advances of deep learning have made this problem feasible. For example, the Generative Adversarial Networks (GANs) is a rewarding approach to synthesize images. Nevertheless, it is not trivial when capitalizing on GANs to generate videos. The difficulty originates from the intrinsic structure where a video is a sequence of visually coherent and semantically dependent frames. This motivates us to explore semantic and temporal coherence in designing GANs to generate videos. In this paper, we present a novel Temporal GANs conditioning on Captions, namely TGANs-C, in which the input to the generator network is a concatenation of a latent noise vector and caption embedding, and then is transformed into a frame sequence with 3D spatio-temporal convolutions. Unlike the naive discriminator which only judges pairs as fake or real, our discriminator additionally notes whether the video matches the correct caption. In particular, the discriminator network consists of three discriminators: video discriminator classifying realistic videos from generated ones and optimizes video-caption matching, frame discriminator discriminating between real and fake frames and aligning frames with the conditioning caption, and motion discriminator emphasizing the philosophy that the adjacent frames in the generated videos should be smoothly connected as in real ones. We qualitatively demonstrate the capability of our TGANs-C to generate plausible videos conditioning on the given captions on two synthetic datasets (SBMG and TBMG) and one real-world dataset (MSVD). Moreover, quantitative experiments on MSVD are performed to validate our proposal via Generative Adversarial Metric and human study.
ViTGAN: Training GANs with Vision Transformers
Recently, Vision Transformers (ViTs) have shown competitive performance on image recognition while requiring less vision-specific inductive biases. In this paper, we investigate if such observation can be extended to image generation. To this end, we integrate the ViT architecture into generative adversarial networks (GANs). We observe that existing regularization methods for GANs interact poorly with self-attention, causing serious instability during training. To resolve this issue, we introduce novel regularization techniques for training GANs with ViTs. Empirically, our approach, named ViTGAN, achieves comparable performance to state-of-the-art CNN-based StyleGAN2 on CIFAR-10, CelebA, and LSUN bedroom datasets.
Large Scale GAN Training for High Fidelity Natural Image Synthesis
Despite recent progress in generative image modeling, successfully generating high-resolution, diverse samples from complex datasets such as ImageNet remains an elusive goal. To this end, we train Generative Adversarial Networks at the largest scale yet attempted, and study the instabilities specific to such scale. We find that applying orthogonal regularization to the generator renders it amenable to a simple "truncation trick," allowing fine control over the trade-off between sample fidelity and variety by reducing the variance of the Generator's input. Our modifications lead to models which set the new state of the art in class-conditional image synthesis. When trained on ImageNet at 128x128 resolution, our models (BigGANs) achieve an Inception Score (IS) of 166.5 and Frechet Inception Distance (FID) of 7.4, improving over the previous best IS of 52.52 and FID of 18.6.
AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks
In this paper, we propose an Attentional Generative Adversarial Network (AttnGAN) that allows attention-driven, multi-stage refinement for fine-grained text-to-image generation. With a novel attentional generative network, the AttnGAN can synthesize fine-grained details at different subregions of the image by paying attentions to the relevant words in the natural language description. In addition, a deep attentional multimodal similarity model is proposed to compute a fine-grained image-text matching loss for training the generator. The proposed AttnGAN significantly outperforms the previous state of the art, boosting the best reported inception score by 14.14% on the CUB dataset and 170.25% on the more challenging COCO dataset. A detailed analysis is also performed by visualizing the attention layers of the AttnGAN. It for the first time shows that the layered attentional GAN is able to automatically select the condition at the word level for generating different parts of the image.
Training Generative Adversarial Networks with Limited Data
Training generative adversarial networks (GAN) using too little data typically leads to discriminator overfitting, causing training to diverge. We propose an adaptive discriminator augmentation mechanism that significantly stabilizes training in limited data regimes. The approach does not require changes to loss functions or network architectures, and is applicable both when training from scratch and when fine-tuning an existing GAN on another dataset. We demonstrate, on several datasets, that good results are now possible using only a few thousand training images, often matching StyleGAN2 results with an order of magnitude fewer images. We expect this to open up new application domains for GANs. We also find that the widely used CIFAR-10 is, in fact, a limited data benchmark, and improve the record FID from 5.59 to 2.42.
Adversarial Defense Framework for Graph Neural Network
Graph neural network (GNN), as a powerful representation learning model on graph data, attracts much attention across various disciplines. However, recent studies show that GNN is vulnerable to adversarial attacks. How to make GNN more robust? What are the key vulnerabilities in GNN? How to address the vulnerabilities and defense GNN against the adversarial attacks? In this paper, we propose DefNet, an effective adversarial defense framework for GNNs. In particular, we first investigate the latent vulnerabilities in every layer of GNNs and propose corresponding strategies including dual-stage aggregation and bottleneck perceptron. Then, to cope with the scarcity of training data, we propose an adversarial contrastive learning method to train the GNN in a conditional GAN manner by leveraging the high-level graph representation. Extensive experiments on three public datasets demonstrate the effectiveness of DefNet in improving the robustness of popular GNN variants, such as Graph Convolutional Network and GraphSAGE, under various types of adversarial attacks.
Adversarial Video Generation on Complex Datasets
Generative models of natural images have progressed towards high fidelity samples by the strong leveraging of scale. We attempt to carry this success to the field of video modeling by showing that large Generative Adversarial Networks trained on the complex Kinetics-600 dataset are able to produce video samples of substantially higher complexity and fidelity than previous work. Our proposed model, Dual Video Discriminator GAN (DVD-GAN), scales to longer and higher resolution videos by leveraging a computationally efficient decomposition of its discriminator. We evaluate on the related tasks of video synthesis and video prediction, and achieve new state-of-the-art Fr\'echet Inception Distance for prediction for Kinetics-600, as well as state-of-the-art Inception Score for synthesis on the UCF-101 dataset, alongside establishing a strong baseline for synthesis on Kinetics-600.
Conditional GANs with Auxiliary Discriminative Classifier
Conditional generative models aim to learn the underlying joint distribution of data and labels to achieve conditional data generation. Among them, the auxiliary classifier generative adversarial network (AC-GAN) has been widely used, but suffers from the problem of low intra-class diversity of the generated samples. The fundamental reason pointed out in this paper is that the classifier of AC-GAN is generator-agnostic, which therefore cannot provide informative guidance for the generator to approach the joint distribution, resulting in a minimization of the conditional entropy that decreases the intra-class diversity. Motivated by this understanding, we propose a novel conditional GAN with an auxiliary discriminative classifier (ADC-GAN) to resolve the above problem. Specifically, the proposed auxiliary discriminative classifier becomes generator-aware by recognizing the class-labels of the real data and the generated data discriminatively. Our theoretical analysis reveals that the generator can faithfully learn the joint distribution even without the original discriminator, making the proposed ADC-GAN robust to the value of the coefficient hyperparameter and the selection of the GAN loss, and stable during training. Extensive experimental results on synthetic and real-world datasets demonstrate the superiority of ADC-GAN in conditional generative modeling compared to state-of-the-art classifier-based and projection-based conditional GANs.
Evading Forensic Classifiers with Attribute-Conditioned Adversarial Faces
The ability of generative models to produce highly realistic synthetic face images has raised security and ethical concerns. As a first line of defense against such fake faces, deep learning based forensic classifiers have been developed. While these forensic models can detect whether a face image is synthetic or real with high accuracy, they are also vulnerable to adversarial attacks. Although such attacks can be highly successful in evading detection by forensic classifiers, they introduce visible noise patterns that are detectable through careful human scrutiny. Additionally, these attacks assume access to the target model(s) which may not always be true. Attempts have been made to directly perturb the latent space of GANs to produce adversarial fake faces that can circumvent forensic classifiers. In this work, we go one step further and show that it is possible to successfully generate adversarial fake faces with a specified set of attributes (e.g., hair color, eye size, race, gender, etc.). To achieve this goal, we leverage the state-of-the-art generative model StyleGAN with disentangled representations, which enables a range of modifications without leaving the manifold of natural images. We propose a framework to search for adversarial latent codes within the feature space of StyleGAN, where the search can be guided either by a text prompt or a reference image. We also propose a meta-learning based optimization strategy to achieve transferable performance on unknown target models. Extensive experiments demonstrate that the proposed approach can produce semantically manipulated adversarial fake faces, which are true to the specified attribute set and can successfully fool forensic face classifiers, while remaining undetectable by humans. Code: https://github.com/koushiksrivats/face_attribute_attack.
Scaling up GANs for Text-to-Image Synthesis
The recent success of text-to-image synthesis has taken the world by storm and captured the general public's imagination. From a technical standpoint, it also marked a drastic change in the favored architecture to design generative image models. GANs used to be the de facto choice, with techniques like StyleGAN. With DALL-E 2, auto-regressive and diffusion models became the new standard for large-scale generative models overnight. This rapid shift raises a fundamental question: can we scale up GANs to benefit from large datasets like LAION? We find that na\"Ively increasing the capacity of the StyleGAN architecture quickly becomes unstable. We introduce GigaGAN, a new GAN architecture that far exceeds this limit, demonstrating GANs as a viable option for text-to-image synthesis. GigaGAN offers three major advantages. First, it is orders of magnitude faster at inference time, taking only 0.13 seconds to synthesize a 512px image. Second, it can synthesize high-resolution images, for example, 16-megapixel pixels in 3.66 seconds. Finally, GigaGAN supports various latent space editing applications such as latent interpolation, style mixing, and vector arithmetic operations.
Detecting Overfitting of Deep Generative Networks via Latent Recovery
State of the art deep generative networks are capable of producing images with such incredible realism that they can be suspected of memorizing training images. It is why it is not uncommon to include visualizations of training set nearest neighbors, to suggest generated images are not simply memorized. We demonstrate this is not sufficient and motivates the need to study memorization/overfitting of deep generators with more scrutiny. This paper addresses this question by i) showing how simple losses are highly effective at reconstructing images for deep generators ii) analyzing the statistics of reconstruction errors when reconstructing training and validation images, which is the standard way to analyze overfitting in machine learning. Using this methodology, this paper shows that overfitting is not detectable in the pure GAN models proposed in the literature, in contrast with those using hybrid adversarial losses, which are amongst the most widely applied generative methods. The paper also shows that standard GAN evaluation metrics fail to capture memorization for some deep generators. Finally, the paper also shows how off-the-shelf GAN generators can be successfully applied to face inpainting and face super-resolution using the proposed reconstruction method, without hybrid adversarial losses.
Locally-Focused Face Representation for Sketch-to-Image Generation Using Noise-Induced Refinement
This paper presents a novel deep-learning framework that significantly enhances the transformation of rudimentary face sketches into high-fidelity colour images. Employing a Convolutional Block Attention-based Auto-encoder Network (CA2N), our approach effectively captures and enhances critical facial features through a block attention mechanism within an encoder-decoder architecture. Subsequently, the framework utilises a noise-induced conditional Generative Adversarial Network (cGAN) process that allows the system to maintain high performance even on domains unseen during the training. These enhancements lead to considerable improvements in image realism and fidelity, with our model achieving superior performance metrics that outperform the best method by FID margin of 17, 23, and 38 on CelebAMask-HQ, CUHK, and CUFSF datasets; respectively. The model sets a new state-of-the-art in sketch-to-image generation, can generalize across sketch types, and offers a robust solution for applications such as criminal identification in law enforcement.
Can the Transformer Be Used as a Drop-in Replacement for RNNs in Text-Generating GANs?
In this paper we address the problem of fine-tuned text generation with a limited computational budget. For that, we use a well-performing text generative adversarial network (GAN) architecture - Diversity-Promoting GAN (DPGAN), and attempted a drop-in replacement of the LSTM layer with a self-attention-based Transformer layer in order to leverage their efficiency. The resulting Self-Attention DPGAN (SADPGAN) was evaluated for performance, quality and diversity of generated text and stability. Computational experiments suggested that a transformer architecture is unable to drop-in replace the LSTM layer, under-performing during the pre-training phase and undergoing a complete mode collapse during the GAN tuning phase. Our results suggest that the transformer architecture need to be adapted before it can be used as a replacement for RNNs in text-generating GANs.
Image Deblurring using GAN
In recent years, deep generative models, such as Generative Adversarial Network (GAN), has grabbed significant attention in the field of computer vision. This project focuses on the application of GAN in image deblurring with the aim of generating clearer images from blurry inputs caused by factors such as motion blur. However, traditional image restoration techniques have limitations in handling complex blurring patterns. Hence, a GAN-based framework is proposed as a solution to generate high-quality deblurred images. The project defines a GAN model in Tensorflow and trains it with GoPRO dataset. The Generator will intake blur images directly to create fake images to convince the Discriminator which will receive clear images at the same time and distinguish between the real image and the fake image. After obtaining the trained parameters, the model was used to deblur motion-blur images taken in daily life as well as testing set for validation. The result shows that the pretrained network of GAN can obtain sharper pixels in image, achieving an average of 29.3 Peak Signal-to-Noise Ratio (PSNR) and 0.72 Structural Similarity Assessment (SSIM). This help to effectively address the challenges posed by image blurring, leading to the generation of visually pleasing and sharp images. By exploiting the adversarial learning framework, the proposed approach enhances the potential for real-world applications in image restoration.
Direct Discriminative Optimization: Your Likelihood-Based Visual Generative Model is Secretly a GAN Discriminator
While likelihood-based generative models, particularly diffusion and autoregressive models, have achieved remarkable fidelity in visual generation, the maximum likelihood estimation (MLE) objective inherently suffers from a mode-covering tendency that limits the generation quality under limited model capacity. In this work, we propose Direct Discriminative Optimization (DDO) as a unified framework that bridges likelihood-based generative training and the GAN objective to bypass this fundamental constraint. Our key insight is to parameterize a discriminator implicitly using the likelihood ratio between a learnable target model and a fixed reference model, drawing parallels with the philosophy of Direct Preference Optimization (DPO). Unlike GANs, this parameterization eliminates the need for joint training of generator and discriminator networks, allowing for direct, efficient, and effective finetuning of a well-trained model to its full potential beyond the limits of MLE. DDO can be performed iteratively in a self-play manner for progressive model refinement, with each round requiring less than 1% of pretraining epochs. Our experiments demonstrate the effectiveness of DDO by significantly advancing the previous SOTA diffusion model EDM, reducing FID scores from 1.79/1.58 to new records of 1.30/0.97 on CIFAR-10/ImageNet-64 datasets, and by consistently improving both guidance-free and CFG-enhanced FIDs of visual autoregressive models on ImageNet 256times256.
Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network
Despite the breakthroughs in accuracy and speed of single image super-resolution using faster and deeper convolutional neural networks, one central problem remains largely unsolved: how do we recover the finer texture details when we super-resolve at large upscaling factors? The behavior of optimization-based super-resolution methods is principally driven by the choice of the objective function. Recent work has largely focused on minimizing the mean squared reconstruction error. The resulting estimates have high peak signal-to-noise ratios, but they are often lacking high-frequency details and are perceptually unsatisfying in the sense that they fail to match the fidelity expected at the higher resolution. In this paper, we present SRGAN, a generative adversarial network (GAN) for image super-resolution (SR). To our knowledge, it is the first framework capable of inferring photo-realistic natural images for 4x upscaling factors. To achieve this, we propose a perceptual loss function which consists of an adversarial loss and a content loss. The adversarial loss pushes our solution to the natural image manifold using a discriminator network that is trained to differentiate between the super-resolved images and original photo-realistic images. In addition, we use a content loss motivated by perceptual similarity instead of similarity in pixel space. Our deep residual network is able to recover photo-realistic textures from heavily downsampled images on public benchmarks. An extensive mean-opinion-score (MOS) test shows hugely significant gains in perceptual quality using SRGAN. The MOS scores obtained with SRGAN are closer to those of the original high-resolution images than to those obtained with any state-of-the-art method.
Deep Combinatorial Aggregation
Neural networks are known to produce poor uncertainty estimations, and a variety of approaches have been proposed to remedy this issue. This includes deep ensemble, a simple and effective method that achieves state-of-the-art results for uncertainty-aware learning tasks. In this work, we explore a combinatorial generalization of deep ensemble called deep combinatorial aggregation (DCA). DCA creates multiple instances of network components and aggregates their combinations to produce diversified model proposals and predictions. DCA components can be defined at different levels of granularity. And we discovered that coarse-grain DCAs can outperform deep ensemble for uncertainty-aware learning both in terms of predictive performance and uncertainty estimation. For fine-grain DCAs, we discover that an average parameterization approach named deep combinatorial weight averaging (DCWA) can improve the baseline training. It is on par with stochastic weight averaging (SWA) but does not require any custom training schedule or adaptation of BatchNorm layers. Furthermore, we propose a consistency enforcing loss that helps the training of DCWA and modelwise DCA. We experiment on in-domain, distributional shift, and out-of-distribution image classification tasks, and empirically confirm the effectiveness of DCWA and DCA approaches.
SideGAN: 3D-Aware Generative Model for Improved Side-View Image Synthesis
While recent 3D-aware generative models have shown photo-realistic image synthesis with multi-view consistency, the synthesized image quality degrades depending on the camera pose (e.g., a face with a blurry and noisy boundary at a side viewpoint). Such degradation is mainly caused by the difficulty of learning both pose consistency and photo-realism simultaneously from a dataset with heavily imbalanced poses. In this paper, we propose SideGAN, a novel 3D GAN training method to generate photo-realistic images irrespective of the camera pose, especially for faces of side-view angles. To ease the challenging problem of learning photo-realistic and pose-consistent image synthesis, we split the problem into two subproblems, each of which can be solved more easily. Specifically, we formulate the problem as a combination of two simple discrimination problems, one of which learns to discriminate whether a synthesized image looks real or not, and the other learns to discriminate whether a synthesized image agrees with the camera pose. Based on this, we propose a dual-branched discriminator with two discrimination branches. We also propose a pose-matching loss to learn the pose consistency of 3D GANs. In addition, we present a pose sampling strategy to increase learning opportunities for steep angles in a pose-imbalanced dataset. With extensive validation, we demonstrate that our approach enables 3D GANs to generate high-quality geometries and photo-realistic images irrespective of the camera pose.
Controlled Caption Generation for Images Through Adversarial Attacks
Deep learning is found to be vulnerable to adversarial examples. However, its adversarial susceptibility in image caption generation is under-explored. We study adversarial examples for vision and language models, which typically adopt an encoder-decoder framework consisting of two major components: a Convolutional Neural Network (i.e., CNN) for image feature extraction and a Recurrent Neural Network (RNN) for caption generation. In particular, we investigate attacks on the visual encoder's hidden layer that is fed to the subsequent recurrent network. The existing methods either attack the classification layer of the visual encoder or they back-propagate the gradients from the language model. In contrast, we propose a GAN-based algorithm for crafting adversarial examples for neural image captioning that mimics the internal representation of the CNN such that the resulting deep features of the input image enable a controlled incorrect caption generation through the recurrent network. Our contribution provides new insights for understanding adversarial attacks on vision systems with language component. The proposed method employs two strategies for a comprehensive evaluation. The first examines if a neural image captioning system can be misled to output targeted image captions. The second analyzes the possibility of keywords into the predicted captions. Experiments show that our algorithm can craft effective adversarial images based on the CNN hidden layers to fool captioning framework. Moreover, we discover the proposed attack to be highly transferable. Our work leads to new robustness implications for neural image captioning.
GAN Dissection: Visualizing and Understanding Generative Adversarial Networks
Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been well visualized or understood. How does a GAN represent our visual world internally? What causes the artifacts in GAN results? How do architectural choices affect GAN learning? Answering such questions could enable us to develop new insights and better models. In this work, we present an analytic framework to visualize and understand GANs at the unit-, object-, and scene-level. We first identify a group of interpretable units that are closely related to object concepts using a segmentation-based network dissection method. Then, we quantify the causal effect of interpretable units by measuring the ability of interventions to control objects in the output. We examine the contextual relationship between these units and their surroundings by inserting the discovered object concepts into new images. We show several practical applications enabled by our framework, from comparing internal representations across different layers, models, and datasets, to improving GANs by locating and removing artifact-causing units, to interactively manipulating objects in a scene. We provide open source interpretation tools to help researchers and practitioners better understand their GAN models.
DomainGAN: Generating Adversarial Examples to Attack Domain Generation Algorithm Classifiers
Domain Generation Algorithms (DGAs) are frequently used to generate numerous domains for use by botnets. These domains are often utilized as rendezvous points for servers that malware has command and control over. There are many algorithms that are used to generate domains, however many of these algorithms are simplistic and easily detected by traditional machine learning techniques. In this paper, three variants of Generative Adversarial Networks (GANs) are optimized to generate domains which have similar characteristics of benign domains, resulting in domains which greatly evade several state-of-the-art deep learning based DGA classifiers. We additionally provide a detailed analysis into offensive usability for each variant with respect to repeated and existing domain collisions. Finally, we fine-tune the state-of-the-art DGA classifiers by adding GAN generated samples to their original training datasets and analyze the changes in performance. Our results conclude that GAN based DGAs are superior in evading DGA classifiers in comparison to traditional DGAs, and of the variants, the Wasserstein GAN with Gradient Penalty (WGANGP) is the highest performing DGA for uses both offensively and defensively.
Diffusion Probabilistic Models beat GANs on Medical Images
The success of Deep Learning applications critically depends on the quality and scale of the underlying training data. Generative adversarial networks (GANs) can generate arbitrary large datasets, but diversity and fidelity are limited, which has recently been addressed by denoising diffusion probabilistic models (DDPMs) whose superiority has been demonstrated on natural images. In this study, we propose Medfusion, a conditional latent DDPM for medical images. We compare our DDPM-based model against GAN-based models, which constitute the current state-of-the-art in the medical domain. Medfusion was trained and compared with (i) StyleGan-3 on n=101,442 images from the AIROGS challenge dataset to generate fundoscopies with and without glaucoma, (ii) ProGAN on n=191,027 from the CheXpert dataset to generate radiographs with and without cardiomegaly and (iii) wGAN on n=19,557 images from the CRCMS dataset to generate histopathological images with and without microsatellite stability. In the AIROGS, CRMCS, and CheXpert datasets, Medfusion achieved lower (=better) FID than the GANs (11.63 versus 20.43, 30.03 versus 49.26, and 17.28 versus 84.31). Also, fidelity (precision) and diversity (recall) were higher (=better) for Medfusion in all three datasets. Our study shows that DDPM are a superior alternative to GANs for image synthesis in the medical domain.
TorchGAN: A Flexible Framework for GAN Training and Evaluation
TorchGAN is a PyTorch based framework for writing succinct and comprehensible code for training and evaluation of Generative Adversarial Networks. The framework's modular design allows effortless customization of the model architecture, loss functions, training paradigms, and evaluation metrics. The key features of TorchGAN are its extensibility, built-in support for a large number of popular models, losses and evaluation metrics, and zero overhead compared to vanilla PyTorch. By using the framework to implement several popular GAN models, we demonstrate its extensibility and ease of use. We also benchmark the training time of our framework for said models against the corresponding baseline PyTorch implementations and observe that TorchGAN's features bear almost zero overhead.
Adversarial Generation of Hierarchical Gaussians for 3D Generative Model
Most advances in 3D Generative Adversarial Networks (3D GANs) largely depend on ray casting-based volume rendering, which incurs demanding rendering costs. One promising alternative is rasterization-based 3D Gaussian Splatting (3D-GS), providing a much faster rendering speed and explicit 3D representation. In this paper, we exploit Gaussian as a 3D representation for 3D GANs by leveraging its efficient and explicit characteristics. However, in an adversarial framework, we observe that a na\"ive generator architecture suffers from training instability and lacks the capability to adjust the scale of Gaussians. This leads to model divergence and visual artifacts due to the absence of proper guidance for initialized positions of Gaussians and densification to manage their scales adaptively. To address these issues, we introduce a generator architecture with a hierarchical multi-scale Gaussian representation that effectively regularizes the position and scale of generated Gaussians. Specifically, we design a hierarchy of Gaussians where finer-level Gaussians are parameterized by their coarser-level counterparts; the position of finer-level Gaussians would be located near their coarser-level counterparts, and the scale would monotonically decrease as the level becomes finer, modeling both coarse and fine details of the 3D scene. Experimental results demonstrate that ours achieves a significantly faster rendering speed (x100) compared to state-of-the-art 3D consistent GANs with comparable 3D generation capability. Project page: https://hse1032.github.io/gsgan.
Combating Mode Collapse in GANs via Manifold Entropy Estimation
Generative Adversarial Networks (GANs) have shown compelling results in various tasks and applications in recent years. However, mode collapse remains a critical problem in GANs. In this paper, we propose a novel training pipeline to address the mode collapse issue of GANs. Different from existing methods, we propose to generalize the discriminator as feature embedding and maximize the entropy of distributions in the embedding space learned by the discriminator. Specifically, two regularization terms, i.e., Deep Local Linear Embedding (DLLE) and Deep Isometric feature Mapping (DIsoMap), are designed to encourage the discriminator to learn the structural information embedded in the data, such that the embedding space learned by the discriminator can be well-formed. Based on the well-learned embedding space supported by the discriminator, a non-parametric entropy estimator is designed to efficiently maximize the entropy of embedding vectors, playing as an approximation of maximizing the entropy of the generated distribution. By improving the discriminator and maximizing the distance of the most similar samples in the embedding space, our pipeline effectively reduces the mode collapse without sacrificing the quality of generated samples. Extensive experimental results show the effectiveness of our method, which outperforms the GAN baseline, MaF-GAN on CelebA (9.13 vs. 12.43 in FID) and surpasses the recent state-of-the-art energy-based model on the ANIME-FACE dataset (2.80 vs. 2.26 in Inception score). The code is available at https://github.com/HaozheLiu-ST/MEE
StyleGAN2 Distillation for Feed-forward Image Manipulation
StyleGAN2 is a state-of-the-art network in generating realistic images. Besides, it was explicitly trained to have disentangled directions in latent space, which allows efficient image manipulation by varying latent factors. Editing existing images requires embedding a given image into the latent space of StyleGAN2. Latent code optimization via backpropagation is commonly used for qualitative embedding of real world images, although it is prohibitively slow for many applications. We propose a way to distill a particular image manipulation of StyleGAN2 into image-to-image network trained in paired way. The resulting pipeline is an alternative to existing GANs, trained on unpaired data. We provide results of human faces' transformation: gender swap, aging/rejuvenation, style transfer and image morphing. We show that the quality of generation using our method is comparable to StyleGAN2 backpropagation and current state-of-the-art methods in these particular tasks.
StegoGAN: Leveraging Steganography for Non-Bijective Image-to-Image Translation
Most image-to-image translation models postulate that a unique correspondence exists between the semantic classes of the source and target domains. However, this assumption does not always hold in real-world scenarios due to divergent distributions, different class sets, and asymmetrical information representation. As conventional GANs attempt to generate images that match the distribution of the target domain, they may hallucinate spurious instances of classes absent from the source domain, thereby diminishing the usefulness and reliability of translated images. CycleGAN-based methods are also known to hide the mismatched information in the generated images to bypass cycle consistency objectives, a process known as steganography. In response to the challenge of non-bijective image translation, we introduce StegoGAN, a novel model that leverages steganography to prevent spurious features in generated images. Our approach enhances the semantic consistency of the translated images without requiring additional postprocessing or supervision. Our experimental evaluations demonstrate that StegoGAN outperforms existing GAN-based models across various non-bijective image-to-image translation tasks, both qualitatively and quantitatively. Our code and pretrained models are accessible at https://github.com/sian-wusidi/StegoGAN.
Learning Temporal Coherence via Self-Supervision for GAN-based Video Generation
Our work explores temporal self-supervision for GAN-based video generation tasks. While adversarial training successfully yields generative models for a variety of areas, temporal relationships in the generated data are much less explored. Natural temporal changes are crucial for sequential generation tasks, e.g. video super-resolution and unpaired video translation. For the former, state-of-the-art methods often favor simpler norm losses such as L^2 over adversarial training. However, their averaging nature easily leads to temporally smooth results with an undesirable lack of spatial detail. For unpaired video translation, existing approaches modify the generator networks to form spatio-temporal cycle consistencies. In contrast, we focus on improving learning objectives and propose a temporally self-supervised algorithm. For both tasks, we show that temporal adversarial learning is key to achieving temporally coherent solutions without sacrificing spatial detail. We also propose a novel Ping-Pong loss to improve the long-term temporal consistency. It effectively prevents recurrent networks from accumulating artifacts temporally without depressing detailed features. Additionally, we propose a first set of metrics to quantitatively evaluate the accuracy as well as the perceptual quality of the temporal evolution. A series of user studies confirm the rankings computed with these metrics. Code, data, models, and results are provided at https://github.com/thunil/TecoGAN. The project page https://ge.in.tum.de/publications/2019-tecogan-chu/ contains supplemental materials.
BigVSAN: Enhancing GAN-based Neural Vocoders with Slicing Adversarial Network
Generative adversarial network (GAN)-based vocoders have been intensively studied because they can synthesize high-fidelity audio waveforms faster than real-time. However, it has been reported that most GANs fail to obtain the optimal projection for discriminating between real and fake data in the feature space. In the literature, it has been demonstrated that slicing adversarial network (SAN), an improved GAN training framework that can find the optimal projection, is effective in the image generation task. In this paper, we investigate the effectiveness of SAN in the vocoding task. For this purpose, we propose a scheme to modify least-squares GAN, which most GAN-based vocoders adopt, so that their loss functions satisfy the requirements of SAN. Through our experiments, we demonstrate that SAN can improve the performance of GAN-based vocoders, including BigVGAN, with small modifications. Our code is available at https://github.com/sony/bigvsan.
Improving GAN Training via Feature Space Shrinkage
Due to the outstanding capability for data generation, Generative Adversarial Networks (GANs) have attracted considerable attention in unsupervised learning. However, training GANs is difficult, since the training distribution is dynamic for the discriminator, leading to unstable image representation. In this paper, we address the problem of training GANs from a novel perspective, i.e., robust image classification. Motivated by studies on robust image representation, we propose a simple yet effective module, namely AdaptiveMix, for GANs, which shrinks the regions of training data in the image representation space of the discriminator. Considering it is intractable to directly bound feature space, we propose to construct hard samples and narrow down the feature distance between hard and easy samples. The hard samples are constructed by mixing a pair of training images. We evaluate the effectiveness of our AdaptiveMix with widely-used and state-of-the-art GAN architectures. The evaluation results demonstrate that our AdaptiveMix can facilitate the training of GANs and effectively improve the image quality of generated samples. We also show that our AdaptiveMix can be further applied to image classification and Out-Of-Distribution (OOD) detection tasks, by equipping it with state-of-the-art methods. Extensive experiments on seven publicly available datasets show that our method effectively boosts the performance of baselines. The code is publicly available at https://github.com/WentianZhang-ML/AdaptiveMix.
Voice Conversion with Denoising Diffusion Probabilistic GAN Models
Voice conversion is a method that allows for the transformation of speaking style while maintaining the integrity of linguistic information. There are many researchers using deep generative models for voice conversion tasks. Generative Adversarial Networks (GANs) can quickly generate high-quality samples, but the generated samples lack diversity. The samples generated by the Denoising Diffusion Probabilistic Models (DDPMs) are better than GANs in terms of mode coverage and sample diversity. But the DDPMs have high computational costs and the inference speed is slower than GANs. In order to make GANs and DDPMs more practical we proposes DiffGAN-VC, a variant of GANs and DDPMS, to achieve non-parallel many-to-many voice conversion (VC). We use large steps to achieve denoising, and also introduce a multimodal conditional GANs to model the denoising diffusion generative adversarial network. According to both objective and subjective evaluation experiments, DiffGAN-VC has been shown to achieve high voice quality on non-parallel data sets. Compared with the CycleGAN-VC method, DiffGAN-VC achieves speaker similarity, naturalness and higher sound quality.
Dense 3D Object Reconstruction from a Single Depth View
In this paper, we propose a novel approach, 3D-RecGAN++, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike existing work which typically requires multiple views of the same object or class labels to recover the full 3D geometry, the proposed 3D-RecGAN++ only takes the voxel grid representation of a depth view of the object as input, and is able to generate the complete 3D occupancy grid with a high resolution of 256^3 by recovering the occluded/missing regions. The key idea is to combine the generative capabilities of autoencoders and the conditional Generative Adversarial Networks (GAN) framework, to infer accurate and fine-grained 3D structures of objects in high-dimensional voxel space. Extensive experiments on large synthetic datasets and real-world Kinect datasets show that the proposed 3D-RecGAN++ significantly outperforms the state of the art in single view 3D object reconstruction, and is able to reconstruct unseen types of objects.
One-Shot Generative Domain Adaptation
This work aims at transferring a Generative Adversarial Network (GAN) pre-trained on one image domain to a new domain referring to as few as just one target image. The main challenge is that, under limited supervision, it is extremely difficult to synthesize photo-realistic and highly diverse images, while acquiring representative characters of the target. Different from existing approaches that adopt the vanilla fine-tuning strategy, we import two lightweight modules to the generator and the discriminator respectively. Concretely, we introduce an attribute adaptor into the generator yet freeze its original parameters, through which it can reuse the prior knowledge to the most extent and hence maintain the synthesis quality and diversity. We then equip the well-learned discriminator backbone with an attribute classifier to ensure that the generator captures the appropriate characters from the reference. Furthermore, considering the poor diversity of the training data (i.e., as few as only one image), we propose to also constrain the diversity of the generative domain in the training process, alleviating the optimization difficulty. Our approach brings appealing results under various settings, substantially surpassing state-of-the-art alternatives, especially in terms of synthesis diversity. Noticeably, our method works well even with large domain gaps, and robustly converges within a few minutes for each experiment.
GAN Prior Embedded Network for Blind Face Restoration in the Wild
Blind face restoration (BFR) from severely degraded face images in the wild is a very challenging problem. Due to the high illness of the problem and the complex unknown degradation, directly training a deep neural network (DNN) usually cannot lead to acceptable results. Existing generative adversarial network (GAN) based methods can produce better results but tend to generate over-smoothed restorations. In this work, we propose a new method by first learning a GAN for high-quality face image generation and embedding it into a U-shaped DNN as a prior decoder, then fine-tuning the GAN prior embedded DNN with a set of synthesized low-quality face images. The GAN blocks are designed to ensure that the latent code and noise input to the GAN can be respectively generated from the deep and shallow features of the DNN, controlling the global face structure, local face details and background of the reconstructed image. The proposed GAN prior embedded network (GPEN) is easy-to-implement, and it can generate visually photo-realistic results. Our experiments demonstrated that the proposed GPEN achieves significantly superior results to state-of-the-art BFR methods both quantitatively and qualitatively, especially for the restoration of severely degraded face images in the wild. The source code and models can be found at https://github.com/yangxy/GPEN.
ZipGAN: Super-Resolution-based Generative Adversarial Network Framework for Data Compression of Direct Numerical Simulations
The advancement of high-performance computing has enabled the generation of large direct numerical simulation (DNS) datasets of turbulent flows, driving the need for efficient compression/decompression techniques that reduce storage demands while maintaining fidelity. Traditional methods, such as the discrete wavelet transform, cannot achieve compression ratios of 8 or higher for complex turbulent flows without introducing significant encoding/decoding errors. On the other hand, a super-resolution-based generative adversarial network (SR-GAN), called ZipGAN, can accurately reconstruct fine-scale features, preserving velocity gradients and structural details, even at a compression ratio of 512, thanks to the more efficient representation of the data in compact latent space. Additional benefits are ascribed to adversarial training. The high GAN training time is significantly reduced with a progressive transfer learning approach and, once trained, they can be applied independently of the Reynolds number. It is demonstrated that ZipGAN can enhance dataset temporal resolution without additional simulation overhead by generating high-quality intermediate fields from compressed snapshots. The ZipGAN discriminator can reliably evaluate the quality of decoded fields, ensuring fidelity even in the absence of original DNS fields. Hence, ZipGAN compression/decompression method presents a highly efficient and scalable alternative for large-scale DNS storage and transfer, offering substantial advantages over the DWT methods in terms of compression efficiency, reconstruction fidelity, and temporal resolution enhancement.
EAGAN: Efficient Two-stage Evolutionary Architecture Search for GANs
Generative adversarial networks (GANs) have proven successful in image generation tasks. However, GAN training is inherently unstable. Although many works try to stabilize it by manually modifying GAN architecture, it requires much expertise. Neural architecture search (NAS) has become an attractive solution to search GANs automatically. The early NAS-GANs search only generators to reduce search complexity but lead to a sub-optimal GAN. Some recent works try to search both generator (G) and discriminator (D), but they suffer from the instability of GAN training. To alleviate the instability, we propose an efficient two-stage evolutionary algorithm-based NAS framework to search GANs, namely EAGAN. We decouple the search of G and D into two stages, where stage-1 searches G with a fixed D and adopts the many-to-one training strategy, and stage-2 searches D with the optimal G found in stage-1 and adopts the one-to-one training and weight-resetting strategies to enhance the stability of GAN training. Both stages use the non-dominated sorting method to produce Pareto-front architectures under multiple objectives (e.g., model size, Inception Score (IS), and Fr\'echet Inception Distance (FID)). EAGAN is applied to the unconditional image generation task and can efficiently finish the search on the CIFAR-10 dataset in 1.2 GPU days. Our searched GANs achieve competitive results (IS=8.81pm0.10, FID=9.91) on the CIFAR-10 dataset and surpass prior NAS-GANs on the STL-10 dataset (IS=10.44pm0.087, FID=22.18). Source code: https://github.com/marsggbo/EAGAN.
StyleAvatar3D: Leveraging Image-Text Diffusion Models for High-Fidelity 3D Avatar Generation
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In this paper, we present a novel method for generating high-quality, stylized 3D avatars that utilizes pre-trained image-text diffusion models for data generation and a Generative Adversarial Network (GAN)-based 3D generation network for training. Our method leverages the comprehensive priors of appearance and geometry offered by image-text diffusion models to generate multi-view images of avatars in various styles. During data generation, we employ poses extracted from existing 3D models to guide the generation of multi-view images. To address the misalignment between poses and images in data, we investigate view-specific prompts and develop a coarse-to-fine discriminator for GAN training. We also delve into attribute-related prompts to increase the diversity of the generated avatars. Additionally, we develop a latent diffusion model within the style space of StyleGAN to enable the generation of avatars based on image inputs. Our approach demonstrates superior performance over current state-of-the-art methods in terms of visual quality and diversity of the produced avatars.
Semantic Image Segmentation with Deep Convolutional Nets and Fully Connected CRFs
Deep Convolutional Neural Networks (DCNNs) have recently shown state of the art performance in high level vision tasks, such as image classification and object detection. This work brings together methods from DCNNs and probabilistic graphical models for addressing the task of pixel-level classification (also called "semantic image segmentation"). We show that responses at the final layer of DCNNs are not sufficiently localized for accurate object segmentation. This is due to the very invariance properties that make DCNNs good for high level tasks. We overcome this poor localization property of deep networks by combining the responses at the final DCNN layer with a fully connected Conditional Random Field (CRF). Qualitatively, our "DeepLab" system is able to localize segment boundaries at a level of accuracy which is beyond previous methods. Quantitatively, our method sets the new state-of-art at the PASCAL VOC-2012 semantic image segmentation task, reaching 71.6% IOU accuracy in the test set. We show how these results can be obtained efficiently: Careful network re-purposing and a novel application of the 'hole' algorithm from the wavelet community allow dense computation of neural net responses at 8 frames per second on a modern GPU.
StyleGAN of All Trades: Image Manipulation with Only Pretrained StyleGAN
Recently, StyleGAN has enabled various image manipulation and editing tasks thanks to the high-quality generation and the disentangled latent space. However, additional architectures or task-specific training paradigms are usually required for different tasks. In this work, we take a deeper look at the spatial properties of StyleGAN. We show that with a pretrained StyleGAN along with some operations, without any additional architecture, we can perform comparably to the state-of-the-art methods on various tasks, including image blending, panorama generation, generation from a single image, controllable and local multimodal image to image translation, and attributes transfer. The proposed method is simple, effective, efficient, and applicable to any existing pretrained StyleGAN model.
HyperDomainNet: Universal Domain Adaptation for Generative Adversarial Networks
Domain adaptation framework of GANs has achieved great progress in recent years as a main successful approach of training contemporary GANs in the case of very limited training data. In this work, we significantly improve this framework by proposing an extremely compact parameter space for fine-tuning the generator. We introduce a novel domain-modulation technique that allows to optimize only 6 thousand-dimensional vector instead of 30 million weights of StyleGAN2 to adapt to a target domain. We apply this parameterization to the state-of-art domain adaptation methods and show that it has almost the same expressiveness as the full parameter space. Additionally, we propose a new regularization loss that considerably enhances the diversity of the fine-tuned generator. Inspired by the reduction in the size of the optimizing parameter space we consider the problem of multi-domain adaptation of GANs, i.e. setting when the same model can adapt to several domains depending on the input query. We propose the HyperDomainNet that is a hypernetwork that predicts our parameterization given the target domain. We empirically confirm that it can successfully learn a number of domains at once and may even generalize to unseen domains. Source code can be found at https://github.com/MACderRu/HyperDomainNet
High Perceptual Quality Image Denoising with a Posterior Sampling CGAN
The vast work in Deep Learning (DL) has led to a leap in image denoising research. Most DL solutions for this task have chosen to put their efforts on the denoiser's architecture while maximizing distortion performance. However, distortion driven solutions lead to blurry results with sub-optimal perceptual quality, especially in immoderate noise levels. In this paper we propose a different perspective, aiming to produce sharp and visually pleasing denoised images that are still faithful to their clean sources. Formally, our goal is to achieve high perceptual quality with acceptable distortion. This is attained by a stochastic denoiser that samples from the posterior distribution, trained as a generator in the framework of conditional generative adversarial networks (CGAN). Contrary to distortion-based regularization terms that conflict with perceptual quality, we introduce to the CGAN objective a theoretically founded penalty term that does not force a distortion requirement on individual samples, but rather on their mean. We showcase our proposed method with a novel denoiser architecture that achieves the reformed denoising goal and produces vivid and diverse outcomes in immoderate noise levels.
LinkGAN: Linking GAN Latents to Pixels for Controllable Image Synthesis
This work presents an easy-to-use regularizer for GAN training, which helps explicitly link some axes of the latent space to an image region or a semantic category (e.g., sky) in the synthesis. Establishing such a connection facilitates a more convenient local control of GAN generation, where users can alter image content only within a spatial area simply by partially resampling the latent codes. Experimental results confirm four appealing properties of our regularizer, which we call LinkGAN. (1) Any image region can be linked to the latent space, even if the region is pre-selected before training and fixed for all instances. (2) Two or multiple regions can be independently linked to different latent axes, surprisingly allowing tokenized control of synthesized images. (3) Our regularizer can improve the spatial controllability of both 2D and 3D GAN models, barely sacrificing the synthesis performance. (4) The models trained with our regularizer are compatible with GAN inversion techniques and maintain editability on real images
StyleSwin: Transformer-based GAN for High-resolution Image Generation
Despite the tantalizing success in a broad of vision tasks, transformers have not yet demonstrated on-par ability as ConvNets in high-resolution image generative modeling. In this paper, we seek to explore using pure transformers to build a generative adversarial network for high-resolution image synthesis. To this end, we believe that local attention is crucial to strike the balance between computational efficiency and modeling capacity. Hence, the proposed generator adopts Swin transformer in a style-based architecture. To achieve a larger receptive field, we propose double attention which simultaneously leverages the context of the local and the shifted windows, leading to improved generation quality. Moreover, we show that offering the knowledge of the absolute position that has been lost in window-based transformers greatly benefits the generation quality. The proposed StyleSwin is scalable to high resolutions, with both the coarse geometry and fine structures benefit from the strong expressivity of transformers. However, blocking artifacts occur during high-resolution synthesis because performing the local attention in a block-wise manner may break the spatial coherency. To solve this, we empirically investigate various solutions, among which we find that employing a wavelet discriminator to examine the spectral discrepancy effectively suppresses the artifacts. Extensive experiments show the superiority over prior transformer-based GANs, especially on high resolutions, e.g., 1024x1024. The StyleSwin, without complex training strategies, excels over StyleGAN on CelebA-HQ 1024, and achieves on-par performance on FFHQ-1024, proving the promise of using transformers for high-resolution image generation. The code and models will be available at https://github.com/microsoft/StyleSwin.
Feature Generating Networks for Zero-Shot Learning
Suffering from the extreme training data imbalance between seen and unseen classes, most of existing state-of-the-art approaches fail to achieve satisfactory results for the challenging generalized zero-shot learning task. To circumvent the need for labeled examples of unseen classes, we propose a novel generative adversarial network (GAN) that synthesizes CNN features conditioned on class-level semantic information, offering a shortcut directly from a semantic descriptor of a class to a class-conditional feature distribution. Our proposed approach, pairing a Wasserstein GAN with a classification loss, is able to generate sufficiently discriminative CNN features to train softmax classifiers or any multimodal embedding method. Our experimental results demonstrate a significant boost in accuracy over the state of the art on five challenging datasets -- CUB, FLO, SUN, AWA and ImageNet -- in both the zero-shot learning and generalized zero-shot learning settings.
BlendGAN: Implicitly GAN Blending for Arbitrary Stylized Face Generation
Generative Adversarial Networks (GANs) have made a dramatic leap in high-fidelity image synthesis and stylized face generation. Recently, a layer-swapping mechanism has been developed to improve the stylization performance. However, this method is incapable of fitting arbitrary styles in a single model and requires hundreds of style-consistent training images for each style. To address the above issues, we propose BlendGAN for arbitrary stylized face generation by leveraging a flexible blending strategy and a generic artistic dataset. Specifically, we first train a self-supervised style encoder on the generic artistic dataset to extract the representations of arbitrary styles. In addition, a weighted blending module (WBM) is proposed to blend face and style representations implicitly and control the arbitrary stylization effect. By doing so, BlendGAN can gracefully fit arbitrary styles in a unified model while avoiding case-by-case preparation of style-consistent training images. To this end, we also present a novel large-scale artistic face dataset AAHQ. Extensive experiments demonstrate that BlendGAN outperforms state-of-the-art methods in terms of visual quality and style diversity for both latent-guided and reference-guided stylized face synthesis.
QC-StyleGAN -- Quality Controllable Image Generation and Manipulation
The introduction of high-quality image generation models, particularly the StyleGAN family, provides a powerful tool to synthesize and manipulate images. However, existing models are built upon high-quality (HQ) data as desired outputs, making them unfit for in-the-wild low-quality (LQ) images, which are common inputs for manipulation. In this work, we bridge this gap by proposing a novel GAN structure that allows for generating images with controllable quality. The network can synthesize various image degradation and restore the sharp image via a quality control code. Our proposed QC-StyleGAN can directly edit LQ images without altering their quality by applying GAN inversion and manipulation techniques. It also provides for free an image restoration solution that can handle various degradations, including noise, blur, compression artifacts, and their mixtures. Finally, we demonstrate numerous other applications such as image degradation synthesis, transfer, and interpolation. The code is available at https://github.com/VinAIResearch/QC-StyleGAN.
FIGR: Few-shot Image Generation with Reptile
Generative Adversarial Networks (GAN) boast impressive capacity to generate realistic images. However, like much of the field of deep learning, they require an inordinate amount of data to produce results, thereby limiting their usefulness in generating novelty. In the same vein, recent advances in meta-learning have opened the door to many few-shot learning applications. In the present work, we propose Few-shot Image Generation using Reptile (FIGR), a GAN meta-trained with Reptile. Our model successfully generates novel images on both MNIST and Omniglot with as little as 4 images from an unseen class. We further contribute FIGR-8, a new dataset for few-shot image generation, which contains 1,548,944 icons categorized in over 18,409 classes. Trained on FIGR-8, initial results show that our model can generalize to more advanced concepts (such as "bird" and "knife") from as few as 8 samples from a previously unseen class of images and as little as 10 training steps through those 8 images. This work demonstrates the potential of training a GAN for few-shot image generation and aims to set a new benchmark for future work in the domain.
DCFace: Synthetic Face Generation with Dual Condition Diffusion Model
Generating synthetic datasets for training face recognition models is challenging because dataset generation entails more than creating high fidelity images. It involves generating multiple images of same subjects under different factors (e.g., variations in pose, illumination, expression, aging and occlusion) which follows the real image conditional distribution. Previous works have studied the generation of synthetic datasets using GAN or 3D models. In this work, we approach the problem from the aspect of combining subject appearance (ID) and external factor (style) conditions. These two conditions provide a direct way to control the inter-class and intra-class variations. To this end, we propose a Dual Condition Face Generator (DCFace) based on a diffusion model. Our novel Patch-wise style extractor and Time-step dependent ID loss enables DCFace to consistently produce face images of the same subject under different styles with precise control. Face recognition models trained on synthetic images from the proposed DCFace provide higher verification accuracies compared to previous works by 6.11% on average in 4 out of 5 test datasets, LFW, CFP-FP, CPLFW, AgeDB and CALFW. Code is available at https://github.com/mk-minchul/dcface
Adapt then Unlearn: Exploring Parameter Space Semantics for Unlearning in Generative Adversarial Networks
Owing to the growing concerns about privacy and regulatory compliance, it is desirable to regulate the output of generative models. To that end, the objective of this work is to prevent the generation of outputs containing undesired features from a pre-trained Generative Adversarial Network (GAN) where the underlying training data set is inaccessible. Our approach is inspired by the observation that the parameter space of GANs exhibits meaningful directions that can be leveraged to suppress specific undesired features. However, such directions usually result in the degradation of the quality of generated samples. Our proposed two-stage method, known as 'Adapt-then-Unlearn,' excels at unlearning such undesirable features while also maintaining the quality of generated samples. In the initial stage, we adapt a pre-trained GAN on a set of negative samples (containing undesired features) provided by the user. Subsequently, we train the original pre-trained GAN using positive samples, along with a repulsion regularizer. This regularizer encourages the learned model parameters to move away from the parameters of the adapted model (first stage) while not degrading the generation quality. We provide theoretical insights into the proposed method. To the best of our knowledge, our approach stands as the first method addressing unlearning within the realm of high-fidelity GANs (such as StyleGAN). We validate the effectiveness of our method through comprehensive experiments, encompassing both class-level unlearning on the MNIST and AFHQ dataset and feature-level unlearning tasks on the CelebA-HQ dataset. Our code and implementation is available at: https://github.com/atriguha/Adapt_Unlearn.
Efficient Geometry-aware 3D Generative Adversarial Networks
Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing 3D GANs are either compute-intensive or make approximations that are not 3D-consistent; the former limits quality and resolution of the generated images and the latter adversely affects multi-view consistency and shape quality. In this work, we improve the computational efficiency and image quality of 3D GANs without overly relying on these approximations. We introduce an expressive hybrid explicit-implicit network architecture that, together with other design choices, synthesizes not only high-resolution multi-view-consistent images in real time but also produces high-quality 3D geometry. By decoupling feature generation and neural rendering, our framework is able to leverage state-of-the-art 2D CNN generators, such as StyleGAN2, and inherit their efficiency and expressiveness. We demonstrate state-of-the-art 3D-aware synthesis with FFHQ and AFHQ Cats, among other experiments.
BallGAN: 3D-aware Image Synthesis with a Spherical Background
3D-aware GANs aim to synthesize realistic 3D scenes such that they can be rendered in arbitrary perspectives to produce images. Although previous methods produce realistic images, they suffer from unstable training or degenerate solutions where the 3D geometry is unnatural. We hypothesize that the 3D geometry is underdetermined due to the insufficient constraint, i.e., being classified as real image to the discriminator is not enough. To solve this problem, we propose to approximate the background as a spherical surface and represent a scene as a union of the foreground placed in the sphere and the thin spherical background. It reduces the degree of freedom in the background field. Accordingly, we modify the volume rendering equation and incorporate dedicated constraints to design a novel 3D-aware GAN framework named BallGAN. BallGAN has multiple advantages as follows. 1) It produces more reasonable 3D geometry; the images of a scene across different viewpoints have better photometric consistency and fidelity than the state-of-the-art methods. 2) The training becomes much more stable. 3) The foreground can be separately rendered on top of different arbitrary backgrounds.
Boosting Star-GANs for Voice Conversion with Contrastive Discriminator
Nonparallel multi-domain voice conversion methods such as the StarGAN-VCs have been widely applied in many scenarios. However, the training of these models usually poses a challenge due to their complicated adversarial network architectures. To address this, in this work we leverage the state-of-the-art contrastive learning techniques and incorporate an efficient Siamese network structure into the StarGAN discriminator. Our method is called SimSiam-StarGAN-VC and it boosts the training stability and effectively prevents the discriminator overfitting issue in the training process. We conduct experiments on the Voice Conversion Challenge (VCC 2018) dataset, plus a user study to validate the performance of our framework. Our experimental results show that SimSiam-StarGAN-VC significantly outperforms existing StarGAN-VC methods in terms of both the objective and subjective metrics.
Watch your Up-Convolution: CNN Based Generative Deep Neural Networks are Failing to Reproduce Spectral Distributions
Generative convolutional deep neural networks, e.g. popular GAN architectures, are relying on convolution based up-sampling methods to produce non-scalar outputs like images or video sequences. In this paper, we show that common up-sampling methods, i.e. known as up-convolution or transposed convolution, are causing the inability of such models to reproduce spectral distributions of natural training data correctly. This effect is independent of the underlying architecture and we show that it can be used to easily detect generated data like deepfakes with up to 100% accuracy on public benchmarks. To overcome this drawback of current generative models, we propose to add a novel spectral regularization term to the training optimization objective. We show that this approach not only allows to train spectral consistent GANs that are avoiding high frequency errors. Also, we show that a correct approximation of the frequency spectrum has positive effects on the training stability and output quality of generative networks.
MoCoGAN: Decomposing Motion and Content for Video Generation
Visual signals in a video can be divided into content and motion. While content specifies which objects are in the video, motion describes their dynamics. Based on this prior, we propose the Motion and Content decomposed Generative Adversarial Network (MoCoGAN) framework for video generation. The proposed framework generates a video by mapping a sequence of random vectors to a sequence of video frames. Each random vector consists of a content part and a motion part. While the content part is kept fixed, the motion part is realized as a stochastic process. To learn motion and content decomposition in an unsupervised manner, we introduce a novel adversarial learning scheme utilizing both image and video discriminators. Extensive experimental results on several challenging datasets with qualitative and quantitative comparison to the state-of-the-art approaches, verify effectiveness of the proposed framework. In addition, we show that MoCoGAN allows one to generate videos with same content but different motion as well as videos with different content and same motion.
Image Processing Using Multi-Code GAN Prior
Despite the success of Generative Adversarial Networks (GANs) in image synthesis, applying trained GAN models to real image processing remains challenging. Previous methods typically invert a target image back to the latent space either by back-propagation or by learning an additional encoder. However, the reconstructions from both of the methods are far from ideal. In this work, we propose a novel approach, called mGANprior, to incorporate the well-trained GANs as effective prior to a variety of image processing tasks. In particular, we employ multiple latent codes to generate multiple feature maps at some intermediate layer of the generator, then compose them with adaptive channel importance to recover the input image. Such an over-parameterization of the latent space significantly improves the image reconstruction quality, outperforming existing competitors. The resulting high-fidelity image reconstruction enables the trained GAN models as prior to many real-world applications, such as image colorization, super-resolution, image inpainting, and semantic manipulation. We further analyze the properties of the layer-wise representation learned by GAN models and shed light on what knowledge each layer is capable of representing.
XGAN: Unsupervised Image-to-Image Translation for Many-to-Many Mappings
Style transfer usually refers to the task of applying color and texture information from a specific style image to a given content image while preserving the structure of the latter. Here we tackle the more generic problem of semantic style transfer: given two unpaired collections of images, we aim to learn a mapping between the corpus-level style of each collection, while preserving semantic content shared across the two domains. We introduce XGAN ("Cross-GAN"), a dual adversarial autoencoder, which captures a shared representation of the common domain semantic content in an unsupervised way, while jointly learning the domain-to-domain image translations in both directions. We exploit ideas from the domain adaptation literature and define a semantic consistency loss which encourages the model to preserve semantics in the learned embedding space. We report promising qualitative results for the task of face-to-cartoon translation. The cartoon dataset, CartoonSet, we collected for this purpose is publicly available at google.github.io/cartoonset/ as a new benchmark for semantic style transfer.
Maintaining Natural Image Statistics with the Contextual Loss
Maintaining natural image statistics is a crucial factor in restoration and generation of realistic looking images. When training CNNs, photorealism is usually attempted by adversarial training (GAN), that pushes the output images to lie on the manifold of natural images. GANs are very powerful, but not perfect. They are hard to train and the results still often suffer from artifacts. In this paper we propose a complementary approach, that could be applied with or without GAN, whose goal is to train a feed-forward CNN to maintain natural internal statistics. We look explicitly at the distribution of features in an image and train the network to generate images with natural feature distributions. Our approach reduces by orders of magnitude the number of images required for training and achieves state-of-the-art results on both single-image super-resolution, and high-resolution surface normal estimation.
Towards Discovery and Attribution of Open-world GAN Generated Images
With the recent progress in Generative Adversarial Networks (GANs), it is imperative for media and visual forensics to develop detectors which can identify and attribute images to the model generating them. Existing works have shown to attribute images to their corresponding GAN sources with high accuracy. However, these works are limited to a closed set scenario, failing to generalize to GANs unseen during train time and are therefore, not scalable with a steady influx of new GANs. We present an iterative algorithm for discovering images generated from previously unseen GANs by exploiting the fact that all GANs leave distinct fingerprints on their generated images. Our algorithm consists of multiple components including network training, out-of-distribution detection, clustering, merge and refine steps. Through extensive experiments, we show that our algorithm discovers unseen GANs with high accuracy and also generalizes to GANs trained on unseen real datasets. We additionally apply our algorithm to attribution and discovery of GANs in an online fashion as well as to the more standard task of real/fake detection. Our experiments demonstrate the effectiveness of our approach to discover new GANs and can be used in an open-world setup.
SC-FEGAN: Face Editing Generative Adversarial Network with User's Sketch and Color
We present a novel image editing system that generates images as the user provides free-form mask, sketch and color as an input. Our system consist of a end-to-end trainable convolutional network. Contrary to the existing methods, our system wholly utilizes free-form user input with color and shape. This allows the system to respond to the user's sketch and color input, using it as a guideline to generate an image. In our particular work, we trained network with additional style loss which made it possible to generate realistic results, despite large portions of the image being removed. Our proposed network architecture SC-FEGAN is well suited to generate high quality synthetic image using intuitive user inputs.
GRAM-HD: 3D-Consistent Image Generation at High Resolution with Generative Radiance Manifolds
Recent works have shown that 3D-aware GANs trained on unstructured single image collections can generate multiview images of novel instances. The key underpinnings to achieve this are a 3D radiance field generator and a volume rendering process. However, existing methods either cannot generate high-resolution images (e.g., up to 256X256) due to the high computation cost of neural volume rendering, or rely on 2D CNNs for image-space upsampling which jeopardizes the 3D consistency across different views. This paper proposes a novel 3D-aware GAN that can generate high resolution images (up to 1024X1024) while keeping strict 3D consistency as in volume rendering. Our motivation is to achieve super-resolution directly in the 3D space to preserve 3D consistency. We avoid the otherwise prohibitively-expensive computation cost by applying 2D convolutions on a set of 2D radiance manifolds defined in the recent generative radiance manifold (GRAM) approach, and apply dedicated loss functions for effective GAN training at high resolution. Experiments on FFHQ and AFHQv2 datasets show that our method can produce high-quality 3D-consistent results that significantly outperform existing methods.
AdvDiff: Generating Unrestricted Adversarial Examples using Diffusion Models
Unrestricted adversarial attacks present a serious threat to deep learning models and adversarial defense techniques. They pose severe security problems for deep learning applications because they can effectively bypass defense mechanisms. However, previous attack methods often directly inject Projected Gradient Descent (PGD) gradients into the sampling of generative models, which are not theoretically provable and thus generate unrealistic examples by incorporating adversarial objectives, especially for GAN-based methods on large-scale datasets like ImageNet. In this paper, we propose a new method, called AdvDiff, to generate unrestricted adversarial examples with diffusion models. We design two novel adversarial guidance techniques to conduct adversarial sampling in the reverse generation process of diffusion models. These two techniques are effective and stable in generating high-quality, realistic adversarial examples by integrating gradients of the target classifier interpretably. Experimental results on MNIST and ImageNet datasets demonstrate that AdvDiff is effective in generating unrestricted adversarial examples, which outperforms state-of-the-art unrestricted adversarial attack methods in terms of attack performance and generation quality.
DE-GAN: A Conditional Generative Adversarial Network for Document Enhancement
Documents often exhibit various forms of degradation, which make it hard to be read and substantially deteriorate the performance of an OCR system. In this paper, we propose an effective end-to-end framework named Document Enhancement Generative Adversarial Networks (DE-GAN) that uses the conditional GANs (cGANs) to restore severely degraded document images. To the best of our knowledge, this practice has not been studied within the context of generative adversarial deep networks. We demonstrate that, in different tasks (document clean up, binarization, deblurring and watermark removal), DE-GAN can produce an enhanced version of the degraded document with a high quality. In addition, our approach provides consistent improvements compared to state-of-the-art methods over the widely used DIBCO 2013, DIBCO 2017 and H-DIBCO 2018 datasets, proving its ability to restore a degraded document image to its ideal condition. The obtained results on a wide variety of degradation reveal the flexibility of the proposed model to be exploited in other document enhancement problems.
Self-Distilled StyleGAN: Towards Generation from Internet Photos
StyleGAN is known to produce high-fidelity images, while also offering unprecedented semantic editing. However, these fascinating abilities have been demonstrated only on a limited set of datasets, which are usually structurally aligned and well curated. In this paper, we show how StyleGAN can be adapted to work on raw uncurated images collected from the Internet. Such image collections impose two main challenges to StyleGAN: they contain many outlier images, and are characterized by a multi-modal distribution. Training StyleGAN on such raw image collections results in degraded image synthesis quality. To meet these challenges, we proposed a StyleGAN-based self-distillation approach, which consists of two main components: (i) A generative-based self-filtering of the dataset to eliminate outlier images, in order to generate an adequate training set, and (ii) Perceptual clustering of the generated images to detect the inherent data modalities, which are then employed to improve StyleGAN's "truncation trick" in the image synthesis process. The presented technique enables the generation of high-quality images, while minimizing the loss in diversity of the data. Through qualitative and quantitative evaluation, we demonstrate the power of our approach to new challenging and diverse domains collected from the Internet. New datasets and pre-trained models are available at https://self-distilled-stylegan.github.io/ .
SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Maps
We present SeamlessGAN, a method capable of automatically generating tileable texture maps from a single input exemplar. In contrast to most existing methods, focused solely on solving the synthesis problem, our work tackles both problems, synthesis and tileability, simultaneously. Our key idea is to realize that tiling a latent space within a generative network trained using adversarial expansion techniques produces outputs with continuity at the seam intersection that can be then be turned into tileable images by cropping the central area. Since not every value of the latent space is valid to produce high-quality outputs, we leverage the discriminator as a perceptual error metric capable of identifying artifact-free textures during a sampling process. Further, in contrast to previous work on deep texture synthesis, our model is designed and optimized to work with multi-layered texture representations, enabling textures composed of multiple maps such as albedo, normals, etc. We extensively test our design choices for the network architecture, loss function and sampling parameters. We show qualitatively and quantitatively that our approach outperforms previous methods and works for textures of different types.
What can Discriminator do? Towards Box-free Ownership Verification of Generative Adversarial Network
In recent decades, Generative Adversarial Network (GAN) and its variants have achieved unprecedented success in image synthesis. However, well-trained GANs are under the threat of illegal steal or leakage. The prior studies on remote ownership verification assume a black-box setting where the defender can query the suspicious model with specific inputs, which we identify is not enough for generation tasks. To this end, in this paper, we propose a novel IP protection scheme for GANs where ownership verification can be done by checking outputs only, without choosing the inputs (i.e., box-free setting). Specifically, we make use of the unexploited potential of the discriminator to learn a hypersphere that captures the unique distribution learned by the paired generator. Extensive evaluations on two popular GAN tasks and more than 10 GAN architectures demonstrate our proposed scheme to effectively verify the ownership. Our proposed scheme shown to be immune to popular input-based removal attacks and robust against other existing attacks. The source code and models are available at https://github.com/AbstractTeen/gan_ownership_verification
Dark Side Augmentation: Generating Diverse Night Examples for Metric Learning
Image retrieval methods based on CNN descriptors rely on metric learning from a large number of diverse examples of positive and negative image pairs. Domains, such as night-time images, with limited availability and variability of training data suffer from poor retrieval performance even with methods performing well on standard benchmarks. We propose to train a GAN-based synthetic-image generator, translating available day-time image examples into night images. Such a generator is used in metric learning as a form of augmentation, supplying training data to the scarce domain. Various types of generators are evaluated and analyzed. We contribute with a novel light-weight GAN architecture that enforces the consistency between the original and translated image through edge consistency. The proposed architecture also allows a simultaneous training of an edge detector that operates on both night and day images. To further increase the variability in the training examples and to maximize the generalization of the trained model, we propose a novel method of diverse anchor mining. The proposed method improves over the state-of-the-art results on a standard Tokyo 24/7 day-night retrieval benchmark while preserving the performance on Oxford and Paris datasets. This is achieved without the need of training image pairs of matching day and night images. The source code is available at https://github.com/mohwald/gandtr .
Curriculum Dataset Distillation
Most dataset distillation methods struggle to accommodate large-scale datasets due to their substantial computational and memory requirements. In this paper, we present a curriculum-based dataset distillation framework designed to harmonize scalability with efficiency. This framework strategically distills synthetic images, adhering to a curriculum that transitions from simple to complex. By incorporating curriculum evaluation, we address the issue of previous methods generating images that tend to be homogeneous and simplistic, doing so at a manageable computational cost. Furthermore, we introduce adversarial optimization towards synthetic images to further improve their representativeness and safeguard against their overfitting to the neural network involved in distilling. This enhances the generalization capability of the distilled images across various neural network architectures and also increases their robustness to noise. Extensive experiments demonstrate that our framework sets new benchmarks in large-scale dataset distillation, achieving substantial improvements of 11.1\% on Tiny-ImageNet, 9.0\% on ImageNet-1K, and 7.3\% on ImageNet-21K. The source code will be released to the community.
Exploring Gradient-based Multi-directional Controls in GANs
Generative Adversarial Networks (GANs) have been widely applied in modeling diverse image distributions. However, despite its impressive applications, the structure of the latent space in GANs largely remains as a black-box, leaving its controllable generation an open problem, especially when spurious correlations between different semantic attributes exist in the image distributions. To address this problem, previous methods typically learn linear directions or individual channels that control semantic attributes in the image space. However, they often suffer from imperfect disentanglement, or are unable to obtain multi-directional controls. In this work, in light of the above challenges, we propose a novel approach that discovers nonlinear controls, which enables multi-directional manipulation as well as effective disentanglement, based on gradient information in the learned GAN latent space. More specifically, we first learn interpolation directions by following the gradients from classification networks trained separately on the attributes, and then navigate the latent space by exclusively controlling channels activated for the target attribute in the learned directions. Empirically, with small training data, our approach is able to gain fine-grained controls over a diverse set of bi-directional and multi-directional attributes, and we showcase its ability to achieve disentanglement significantly better than state-of-the-art methods both qualitatively and quantitatively.
StyleCineGAN: Landscape Cinemagraph Generation using a Pre-trained StyleGAN
We propose a method that can generate cinemagraphs automatically from a still landscape image using a pre-trained StyleGAN. Inspired by the success of recent unconditional video generation, we leverage a powerful pre-trained image generator to synthesize high-quality cinemagraphs. Unlike previous approaches that mainly utilize the latent space of a pre-trained StyleGAN, our approach utilizes its deep feature space for both GAN inversion and cinemagraph generation. Specifically, we propose multi-scale deep feature warping (MSDFW), which warps the intermediate features of a pre-trained StyleGAN at different resolutions. By using MSDFW, the generated cinemagraphs are of high resolution and exhibit plausible looping animation. We demonstrate the superiority of our method through user studies and quantitative comparisons with state-of-the-art cinemagraph generation methods and a video generation method that uses a pre-trained StyleGAN.
Wasserstein GAN
We introduce a new algorithm named WGAN, an alternative to traditional GAN training. In this new model, we show that we can improve the stability of learning, get rid of problems like mode collapse, and provide meaningful learning curves useful for debugging and hyperparameter searches. Furthermore, we show that the corresponding optimization problem is sound, and provide extensive theoretical work highlighting the deep connections to other distances between distributions.
DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Better
We present a new end-to-end generative adversarial network (GAN) for single image motion deblurring, named DeblurGAN-v2, which considerably boosts state-of-the-art deblurring efficiency, quality, and flexibility. DeblurGAN-v2 is based on a relativistic conditional GAN with a double-scale discriminator. For the first time, we introduce the Feature Pyramid Network into deblurring, as a core building block in the generator of DeblurGAN-v2. It can flexibly work with a wide range of backbones, to navigate the balance between performance and efficiency. The plug-in of sophisticated backbones (e.g., Inception-ResNet-v2) can lead to solid state-of-the-art deblurring. Meanwhile, with light-weight backbones (e.g., MobileNet and its variants), DeblurGAN-v2 reaches 10-100 times faster than the nearest competitors, while maintaining close to state-of-the-art results, implying the option of real-time video deblurring. We demonstrate that DeblurGAN-v2 obtains very competitive performance on several popular benchmarks, in terms of deblurring quality (both objective and subjective), as well as efficiency. Besides, we show the architecture to be effective for general image restoration tasks too. Our codes, models and data are available at: https://github.com/KupynOrest/DeblurGANv2
KDEformer: Accelerating Transformers via Kernel Density Estimation
Dot-product attention mechanism plays a crucial role in modern deep architectures (e.g., Transformer) for sequence modeling, however, na\"ive exact computation of this model incurs quadratic time and memory complexities in sequence length, hindering the training of long-sequence models. Critical bottlenecks are due to the computation of partition functions in the denominator of softmax function as well as the multiplication of the softmax matrix with the matrix of values. Our key observation is that the former can be reduced to a variant of the kernel density estimation (KDE) problem, and an efficient KDE solver can be further utilized to accelerate the latter via subsampling-based fast matrix products. Our proposed KDEformer can approximate the attention in sub-quadratic time with provable spectral norm bounds, while all prior results merely provide entry-wise error bounds. Empirically, we verify that KDEformer outperforms other attention approximations in terms of accuracy, memory, and runtime on various pre-trained models. On BigGAN image generation, we achieve better generative scores than the exact computation with over 4times speedup. For ImageNet classification with T2T-ViT, KDEformer shows over 18times speedup while the accuracy drop is less than 0.5%.
Rewriting a Deep Generative Model
A deep generative model such as a GAN learns to model a rich set of semantic and physical rules about the target distribution, but up to now, it has been obscure how such rules are encoded in the network, or how a rule could be changed. In this paper, we introduce a new problem setting: manipulation of specific rules encoded by a deep generative model. To address the problem, we propose a formulation in which the desired rule is changed by manipulating a layer of a deep network as a linear associative memory. We derive an algorithm for modifying one entry of the associative memory, and we demonstrate that several interesting structural rules can be located and modified within the layers of state-of-the-art generative models. We present a user interface to enable users to interactively change the rules of a generative model to achieve desired effects, and we show several proof-of-concept applications. Finally, results on multiple datasets demonstrate the advantage of our method against standard fine-tuning methods and edit transfer algorithms.
Mining Multi-Label Samples from Single Positive Labels
Conditional generative adversarial networks (cGANs) have shown superior results in class-conditional generation tasks. To simultaneously control multiple conditions, cGANs require multi-label training datasets, where multiple labels can be assigned to each data instance. Nevertheless, the tremendous annotation cost limits the accessibility of multi-label datasets in real-world scenarios. Therefore, in this study we explore the practical setting called the single positive setting, where each data instance is annotated by only one positive label with no explicit negative labels. To generate multi-label data in the single positive setting, we propose a novel sampling approach called single-to-multi-label (S2M) sampling, based on the Markov chain Monte Carlo method. As a widely applicable "add-on" method, our proposed S2M sampling method enables existing unconditional and conditional GANs to draw high-quality multi-label data with a minimal annotation cost. Extensive experiments on real image datasets verify the effectiveness and correctness of our method, even when compared to a model trained with fully annotated datasets.
Alias-Free Generative Adversarial Networks
We observe that despite their hierarchical convolutional nature, the synthesis process of typical generative adversarial networks depends on absolute pixel coordinates in an unhealthy manner. This manifests itself as, e.g., detail appearing to be glued to image coordinates instead of the surfaces of depicted objects. We trace the root cause to careless signal processing that causes aliasing in the generator network. Interpreting all signals in the network as continuous, we derive generally applicable, small architectural changes that guarantee that unwanted information cannot leak into the hierarchical synthesis process. The resulting networks match the FID of StyleGAN2 but differ dramatically in their internal representations, and they are fully equivariant to translation and rotation even at subpixel scales. Our results pave the way for generative models better suited for video and animation.
Improving Generative Adversarial Networks for Video Super-Resolution
In this research, we explore different ways to improve generative adversarial networks for video super-resolution tasks from a base single image super-resolution GAN model. Our primary objective is to identify potential techniques that enhance these models and to analyze which of these techniques yield the most significant improvements. We evaluate our results using Peak Signal-to-Noise Ratio (PSNR) and Structural Similarity Index (SSIM). Our findings indicate that the most effective techniques include temporal smoothing, long short-term memory (LSTM) layers, and a temporal loss function. The integration of these methods results in an 11.97% improvement in PSNR and an 8% improvement in SSIM compared to the baseline video super-resolution generative adversarial network (GAN) model. This substantial improvement suggests potential further applications to enhance current state-of-the-art models.
BigVGAN: A Universal Neural Vocoder with Large-Scale Training
Despite recent progress in generative adversarial network (GAN)-based vocoders, where the model generates raw waveform conditioned on acoustic features, it is challenging to synthesize high-fidelity audio for numerous speakers across various recording environments. In this work, we present BigVGAN, a universal vocoder that generalizes well for various out-of-distribution scenarios without fine-tuning. We introduce periodic activation function and anti-aliased representation into the GAN generator, which brings the desired inductive bias for audio synthesis and significantly improves audio quality. In addition, we train our GAN vocoder at the largest scale up to 112M parameters, which is unprecedented in the literature. We identify and address the failure modes in large-scale GAN training for audio, while maintaining high-fidelity output without over-regularization. Our BigVGAN, trained only on clean speech (LibriTTS), achieves the state-of-the-art performance for various zero-shot (out-of-distribution) conditions, including unseen speakers, languages, recording environments, singing voices, music, and instrumental audio. We release our code and model at: https://github.com/NVIDIA/BigVGAN
Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold
Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial networks (GANs) via manually annotated training data or a prior 3D model, which often lack flexibility, precision, and generality. In this work, we study a powerful yet much less explored way of controlling GANs, that is, to "drag" any points of the image to precisely reach target points in a user-interactive manner, as shown in Fig.1. To achieve this, we propose DragGAN, which consists of two main components: 1) a feature-based motion supervision that drives the handle point to move towards the target position, and 2) a new point tracking approach that leverages the discriminative generator features to keep localizing the position of the handle points. Through DragGAN, anyone can deform an image with precise control over where pixels go, thus manipulating the pose, shape, expression, and layout of diverse categories such as animals, cars, humans, landscapes, etc. As these manipulations are performed on the learned generative image manifold of a GAN, they tend to produce realistic outputs even for challenging scenarios such as hallucinating occluded content and deforming shapes that consistently follow the object's rigidity. Both qualitative and quantitative comparisons demonstrate the advantage of DragGAN over prior approaches in the tasks of image manipulation and point tracking. We also showcase the manipulation of real images through GAN inversion.
Multitask Brain Tumor Inpainting with Diffusion Models: A Methodological Report
Despite the ever-increasing interest in applying deep learning (DL) models to medical imaging, the typical scarcity and imbalance of medical datasets can severely impact the performance of DL models. The generation of synthetic data that might be freely shared without compromising patient privacy is a well-known technique for addressing these difficulties. Inpainting algorithms are a subset of DL generative models that can alter one or more regions of an input image while matching its surrounding context and, in certain cases, non-imaging input conditions. Although the majority of inpainting techniques for medical imaging data use generative adversarial networks (GANs), the performance of these algorithms is frequently suboptimal due to their limited output variety, a problem that is already well-known for GANs. Denoising diffusion probabilistic models (DDPMs) are a recently introduced family of generative networks that can generate results of comparable quality to GANs, but with diverse outputs. In this paper, we describe a DDPM to execute multiple inpainting tasks on 2D axial slices of brain MRI with various sequences, and present proof-of-concept examples of its performance in a variety of evaluation scenarios. Our model and a public online interface to try our tool are available at: https://github.com/Mayo-Radiology-Informatics-Lab/MBTI
StyleGAN knows Normal, Depth, Albedo, and More
Intrinsic images, in the original sense, are image-like maps of scene properties like depth, normal, albedo or shading. This paper demonstrates that StyleGAN can easily be induced to produce intrinsic images. The procedure is straightforward. We show that, if StyleGAN produces G({w}) from latents {w}, then for each type of intrinsic image, there is a fixed offset {d}_c so that G({w}+{d}_c) is that type of intrinsic image for G({w}). Here {d}_c is {\em independent of {w}}. The StyleGAN we used was pretrained by others, so this property is not some accident of our training regime. We show that there are image transformations StyleGAN will {\em not} produce in this fashion, so StyleGAN is not a generic image regression engine. It is conceptually exciting that an image generator should ``know'' and represent intrinsic images. There may also be practical advantages to using a generative model to produce intrinsic images. The intrinsic images obtained from StyleGAN compare well both qualitatively and quantitatively with those obtained by using SOTA image regression techniques; but StyleGAN's intrinsic images are robust to relighting effects, unlike SOTA methods.
Synthesis of Batik Motifs using a Diffusion -- Generative Adversarial Network
Batik, a unique blend of art and craftsmanship, is a distinct artistic and technological creation for Indonesian society. Research on batik motifs is primarily focused on classification. However, further studies may extend to the synthesis of batik patterns. Generative Adversarial Networks (GANs) have been an important deep learning model for generating synthetic data, but often face challenges in the stability and consistency of results. This research focuses on the use of StyleGAN2-Ada and Diffusion techniques to produce realistic and high-quality synthetic batik patterns. StyleGAN2-Ada is a variation of the GAN model that separates the style and content aspects in an image, whereas diffusion techniques introduce random noise into the data. In the context of batik, StyleGAN2-Ada and Diffusion are used to produce realistic synthetic batik patterns. This study also made adjustments to the model architecture and used a well-curated batik dataset. The main goal is to assist batik designers or craftsmen in producing unique and quality batik motifs with efficient production time and costs. Based on qualitative and quantitative evaluations, the results show that the model tested is capable of producing authentic and quality batik patterns, with finer details and rich artistic variations. The dataset and code can be accessed here:https://github.com/octadion/diffusion-stylegan2-ada-pytorch
A Comparative Study on Generative Models for High Resolution Solar Observation Imaging
Solar activity is one of the main drivers of variability in our solar system and the key source of space weather phenomena that affect Earth and near Earth space. The extensive record of high resolution extreme ultraviolet (EUV) observations from the Solar Dynamics Observatory (SDO) offers an unprecedented, very large dataset of solar images. In this work, we make use of this comprehensive dataset to investigate capabilities of current state-of-the-art generative models to accurately capture the data distribution behind the observed solar activity states. Starting from StyleGAN-based methods, we uncover severe deficits of this model family in handling fine-scale details of solar images when training on high resolution samples, contrary to training on natural face images. When switching to the diffusion based generative model family, we observe strong improvements of fine-scale detail generation. For the GAN family, we are able to achieve similar improvements in fine-scale generation when turning to ProjectedGANs, which uses multi-scale discriminators with a pre-trained frozen feature extractor. We conduct ablation studies to clarify mechanisms responsible for proper fine-scale handling. Using distributed training on supercomputers, we are able to train generative models for up to 1024x1024 resolution that produce high quality samples indistinguishable to human experts, as suggested by the evaluation we conduct. We make all code, models and workflows used in this study publicly available at https://github.com/SLAMPAI/generative-models-for-highres-solar-images.
Parallelly Tempered Generative Adversarial Networks
A generative adversarial network (GAN) has been a representative backbone model in generative artificial intelligence (AI) because of its powerful performance in capturing intricate data-generating processes. However, the GAN training is well-known for its notorious training instability, usually characterized by the occurrence of mode collapse. Through the lens of gradients' variance, this work particularly analyzes the training instability and inefficiency in the presence of mode collapse by linking it to multimodality in the target distribution. To ease the raised training issues from severe multimodality, we introduce a novel GAN training framework that leverages a series of tempered distributions produced via convex interpolation. With our newly developed GAN objective function, the generator can learn all the tempered distributions simultaneously, conceptually resonating with the parallel tempering in Statistics. Our simulation studies demonstrate the superiority of our approach over existing popular training strategies in both image and tabular data synthesis. We theoretically analyze that such significant improvement can arise from reducing the variance of gradient estimates by using the tempered distributions. Finally, we further develop a variant of the proposed framework aimed at generating fair synthetic data which is one of the growing interests in the field of trustworthy AI.
BAGAN: Data Augmentation with Balancing GAN
Image classification datasets are often imbalanced, characteristic that negatively affects the accuracy of deep-learning classifiers. In this work we propose balancing GAN (BAGAN) as an augmentation tool to restore balance in imbalanced datasets. This is challenging because the few minority-class images may not be enough to train a GAN. We overcome this issue by including during the adversarial training all available images of majority and minority classes. The generative model learns useful features from majority classes and uses these to generate images for minority classes. We apply class conditioning in the latent space to drive the generation process towards a target class. The generator in the GAN is initialized with the encoder module of an autoencoder that enables us to learn an accurate class-conditioning in the latent space. We compare the proposed methodology with state-of-the-art GANs and demonstrate that BAGAN generates images of superior quality when trained with an imbalanced dataset.
Efficient Generation of Structured Objects with Constrained Adversarial Networks
Generative Adversarial Networks (GANs) struggle to generate structured objects like molecules and game maps. The issue is that structured objects must satisfy hard requirements (e.g., molecules must be chemically valid) that are difficult to acquire from examples alone. As a remedy, we propose Constrained Adversarial Networks (CANs), an extension of GANs in which the constraints are embedded into the model during training. This is achieved by penalizing the generator proportionally to the mass it allocates to invalid structures. In contrast to other generative models, CANs support efficient inference of valid structures (with high probability) and allows to turn on and off the learned constraints at inference time. CANs handle arbitrary logical constraints and leverage knowledge compilation techniques to efficiently evaluate the disagreement between the model and the constraints. Our setup is further extended to hybrid logical-neural constraints for capturing very complex constraints, like graph reachability. An extensive empirical analysis shows that CANs efficiently generate valid structures that are both high-quality and novel.
Modular Degradation Simulation and Restoration for Under-Display Camera
Under-display camera (UDC) provides an elegant solution for full-screen smartphones. However, UDC captured images suffer from severe degradation since sensors lie under the display. Although this issue can be tackled by image restoration networks, these networks require large-scale image pairs for training. To this end, we propose a modular network dubbed MPGNet trained using the generative adversarial network (GAN) framework for simulating UDC imaging. Specifically, we note that the UDC imaging degradation process contains brightness attenuation, blurring, and noise corruption. Thus we model each degradation with a characteristic-related modular network, and all modular networks are cascaded to form the generator. Together with a pixel-wise discriminator and supervised loss, we can train the generator to simulate the UDC imaging degradation process. Furthermore, we present a Transformer-style network named DWFormer for UDC image restoration. For practical purposes, we use depth-wise convolution instead of the multi-head self-attention to aggregate local spatial information. Moreover, we propose a novel channel attention module to aggregate global information, which is critical for brightness recovery. We conduct evaluations on the UDC benchmark, and our method surpasses the previous state-of-the-art models by 1.23 dB on the P-OLED track and 0.71 dB on the T-OLED track, respectively.
Parallel WaveGAN: A fast waveform generation model based on generative adversarial networks with multi-resolution spectrogram
We propose Parallel WaveGAN, a distillation-free, fast, and small-footprint waveform generation method using a generative adversarial network. In the proposed method, a non-autoregressive WaveNet is trained by jointly optimizing multi-resolution spectrogram and adversarial loss functions, which can effectively capture the time-frequency distribution of the realistic speech waveform. As our method does not require density distillation used in the conventional teacher-student framework, the entire model can be easily trained. Furthermore, our model is able to generate high-fidelity speech even with its compact architecture. In particular, the proposed Parallel WaveGAN has only 1.44 M parameters and can generate 24 kHz speech waveform 28.68 times faster than real-time on a single GPU environment. Perceptual listening test results verify that our proposed method achieves 4.16 mean opinion score within a Transformer-based text-to-speech framework, which is comparative to the best distillation-based Parallel WaveNet system.
GAN Inversion: A Survey
GAN inversion aims to invert a given image back into the latent space of a pretrained GAN model, for the image to be faithfully reconstructed from the inverted code by the generator. As an emerging technique to bridge the real and fake image domains, GAN inversion plays an essential role in enabling the pretrained GAN models such as StyleGAN and BigGAN to be used for real image editing applications. Meanwhile, GAN inversion also provides insights on the interpretation of GAN's latent space and how the realistic images can be generated. In this paper, we provide an overview of GAN inversion with a focus on its recent algorithms and applications. We cover important techniques of GAN inversion and their applications to image restoration and image manipulation. We further elaborate on some trends and challenges for future directions.
SDF-StyleGAN: Implicit SDF-Based StyleGAN for 3D Shape Generation
We present a StyleGAN2-based deep learning approach for 3D shape generation, called SDF-StyleGAN, with the aim of reducing visual and geometric dissimilarity between generated shapes and a shape collection. We extend StyleGAN2 to 3D generation and utilize the implicit signed distance function (SDF) as the 3D shape representation, and introduce two novel global and local shape discriminators that distinguish real and fake SDF values and gradients to significantly improve shape geometry and visual quality. We further complement the evaluation metrics of 3D generative models with the shading-image-based Fr\'echet inception distance (FID) scores to better assess visual quality and shape distribution of the generated shapes. Experiments on shape generation demonstrate the superior performance of SDF-StyleGAN over the state-of-the-art. We further demonstrate the efficacy of SDF-StyleGAN in various tasks based on GAN inversion, including shape reconstruction, shape completion from partial point clouds, single-view image-based shape generation, and shape style editing. Extensive ablation studies justify the efficacy of our framework design. Our code and trained models are available at https://github.com/Zhengxinyang/SDF-StyleGAN.
SRTransGAN: Image Super-Resolution using Transformer based Generative Adversarial Network
Image super-resolution aims to synthesize high-resolution image from a low-resolution image. It is an active area to overcome the resolution limitations in several applications like low-resolution object-recognition, medical image enhancement, etc. The generative adversarial network (GAN) based methods have been the state-of-the-art for image super-resolution by utilizing the convolutional neural networks (CNNs) based generator and discriminator networks. However, the CNNs are not able to exploit the global information very effectively in contrast to the transformers, which are the recent breakthrough in deep learning by exploiting the self-attention mechanism. Motivated from the success of transformers in language and vision applications, we propose a SRTransGAN for image super-resolution using transformer based GAN. Specifically, we propose a novel transformer-based encoder-decoder network as a generator to generate 2x images and 4x images. We design the discriminator network using vision transformer which uses the image as sequence of patches and hence useful for binary classification between synthesized and real high-resolution images. The proposed SRTransGAN outperforms the existing methods by 4.38 % on an average of PSNR and SSIM scores. We also analyze the saliency map to understand the learning ability of the proposed method.
Third Time's the Charm? Image and Video Editing with StyleGAN3
StyleGAN is arguably one of the most intriguing and well-studied generative models, demonstrating impressive performance in image generation, inversion, and manipulation. In this work, we explore the recent StyleGAN3 architecture, compare it to its predecessor, and investigate its unique advantages, as well as drawbacks. In particular, we demonstrate that while StyleGAN3 can be trained on unaligned data, one can still use aligned data for training, without hindering the ability to generate unaligned imagery. Next, our analysis of the disentanglement of the different latent spaces of StyleGAN3 indicates that the commonly used W/W+ spaces are more entangled than their StyleGAN2 counterparts, underscoring the benefits of using the StyleSpace for fine-grained editing. Considering image inversion, we observe that existing encoder-based techniques struggle when trained on unaligned data. We therefore propose an encoding scheme trained solely on aligned data, yet can still invert unaligned images. Finally, we introduce a novel video inversion and editing workflow that leverages the capabilities of a fine-tuned StyleGAN3 generator to reduce texture sticking and expand the field of view of the edited video.
HoloGAN: Unsupervised learning of 3D representations from natural images
We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D world. These models therefore tend to create blurry images or artefacts in tasks that require a strong 3D understanding, such as novel-view synthesis. HoloGAN instead learns a 3D representation of the world, and to render this representation in a realistic manner. Unlike other GANs, HoloGAN provides explicit control over the pose of generated objects through rigid-body transformations of the learnt 3D features. Our experiments show that using explicit 3D features enables HoloGAN to disentangle 3D pose and identity, which is further decomposed into shape and appearance, while still being able to generate images with similar or higher visual quality than other generative models. HoloGAN can be trained end-to-end from unlabelled 2D images only. Particularly, we do not require pose labels, 3D shapes, or multiple views of the same objects. This shows that HoloGAN is the first generative model that learns 3D representations from natural images in an entirely unsupervised manner.
Scaling the Codebook Size of VQGAN to 100,000 with a Utilization Rate of 99%
In the realm of image quantization exemplified by VQGAN, the process encodes images into discrete tokens drawn from a codebook with a predefined size. Recent advancements, particularly with LLAMA 3, reveal that enlarging the codebook significantly enhances model performance. However, VQGAN and its derivatives, such as VQGAN-FC (Factorized Codes) and VQGAN-EMA, continue to grapple with challenges related to expanding the codebook size and enhancing codebook utilization. For instance, VQGAN-FC is restricted to learning a codebook with a maximum size of 16,384, maintaining a typically low utilization rate of less than 12% on ImageNet. In this work, we propose a novel image quantization model named VQGAN-LC (Large Codebook), which extends the codebook size to 100,000, achieving an utilization rate exceeding 99%. Unlike previous methods that optimize each codebook entry, our approach begins with a codebook initialized with 100,000 features extracted by a pre-trained vision encoder. Optimization then focuses on training a projector that aligns the entire codebook with the feature distributions of the encoder in VQGAN-LC. We demonstrate the superior performance of our model over its counterparts across a variety of tasks, including image reconstruction, image classification, auto-regressive image generation using GPT, and image creation with diffusion- and flow-based generative models. Code and models are available at https://github.com/zh460045050/VQGAN-LC.
GAN Lab: Understanding Complex Deep Generative Models using Interactive Visual Experimentation
Recent success in deep learning has generated immense interest among practitioners and students, inspiring many to learn about this new technology. While visual and interactive approaches have been successfully developed to help people more easily learn deep learning, most existing tools focus on simpler models. In this work, we present GAN Lab, the first interactive visualization tool designed for non-experts to learn and experiment with Generative Adversarial Networks (GANs), a popular class of complex deep learning models. With GAN Lab, users can interactively train generative models and visualize the dynamic training process's intermediate results. GAN Lab tightly integrates an model overview graph that summarizes GAN's structure, and a layered distributions view that helps users interpret the interplay between submodels. GAN Lab introduces new interactive experimentation features for learning complex deep learning models, such as step-by-step training at multiple levels of abstraction for understanding intricate training dynamics. Implemented using TensorFlow.js, GAN Lab is accessible to anyone via modern web browsers, without the need for installation or specialized hardware, overcoming a major practical challenge in deploying interactive tools for deep learning.
Adversarial Latent Autoencoders
Autoencoder networks are unsupervised approaches aiming at combining generative and representational properties by learning simultaneously an encoder-generator map. Although studied extensively, the issues of whether they have the same generative power of GANs, or learn disentangled representations, have not been fully addressed. We introduce an autoencoder that tackles these issues jointly, which we call Adversarial Latent Autoencoder (ALAE). It is a general architecture that can leverage recent improvements on GAN training procedures. We designed two autoencoders: one based on a MLP encoder, and another based on a StyleGAN generator, which we call StyleALAE. We verify the disentanglement properties of both architectures. We show that StyleALAE can not only generate 1024x1024 face images with comparable quality of StyleGAN, but at the same resolution can also produce face reconstructions and manipulations based on real images. This makes ALAE the first autoencoder able to compare with, and go beyond the capabilities of a generator-only type of architecture.
A Closer Look at Fourier Spectrum Discrepancies for CNN-generated Images Detection
CNN-based generative modelling has evolved to produce synthetic images indistinguishable from real images in the RGB pixel space. Recent works have observed that CNN-generated images share a systematic shortcoming in replicating high frequency Fourier spectrum decay attributes. Furthermore, these works have successfully exploited this systematic shortcoming to detect CNN-generated images reporting up to 99% accuracy across multiple state-of-the-art GAN models. In this work, we investigate the validity of assertions claiming that CNN-generated images are unable to achieve high frequency spectral decay consistency. We meticulously construct a counterexample space of high frequency spectral decay consistent CNN-generated images emerging from our handcrafted experiments using DCGAN, LSGAN, WGAN-GP and StarGAN, where we empirically show that this frequency discrepancy can be avoided by a minor architecture change in the last upsampling operation. We subsequently use images from this counterexample space to successfully bypass the recently proposed forensics detector which leverages on high frequency Fourier spectrum decay attributes for CNN-generated image detection. Through this study, we show that high frequency Fourier spectrum decay discrepancies are not inherent characteristics for existing CNN-based generative models--contrary to the belief of some existing work--, and such features are not robust to perform synthetic image detection. Our results prompt re-thinking of using high frequency Fourier spectrum decay attributes for CNN-generated image detection. Code and models are available at https://keshik6.github.io/Fourier-Discrepancies-CNN-Detection/
Tackling the Generative Learning Trilemma with Denoising Diffusion GANs
A wide variety of deep generative models has been developed in the past decade. Yet, these models often struggle with simultaneously addressing three key requirements including: high sample quality, mode coverage, and fast sampling. We call the challenge imposed by these requirements the generative learning trilemma, as the existing models often trade some of them for others. Particularly, denoising diffusion models have shown impressive sample quality and diversity, but their expensive sampling does not yet allow them to be applied in many real-world applications. In this paper, we argue that slow sampling in these models is fundamentally attributed to the Gaussian assumption in the denoising step which is justified only for small step sizes. To enable denoising with large steps, and hence, to reduce the total number of denoising steps, we propose to model the denoising distribution using a complex multimodal distribution. We introduce denoising diffusion generative adversarial networks (denoising diffusion GANs) that model each denoising step using a multimodal conditional GAN. Through extensive evaluations, we show that denoising diffusion GANs obtain sample quality and diversity competitive with original diffusion models while being 2000times faster on the CIFAR-10 dataset. Compared to traditional GANs, our model exhibits better mode coverage and sample diversity. To the best of our knowledge, denoising diffusion GAN is the first model that reduces sampling cost in diffusion models to an extent that allows them to be applied to real-world applications inexpensively. Project page and code can be found at https://nvlabs.github.io/denoising-diffusion-gan
Generate Identity-Preserving Faces by Generative Adversarial Networks
Generating identity-preserving faces aims to generate various face images keeping the same identity given a target face image. Although considerable generative models have been developed in recent years, it is still challenging to simultaneously acquire high quality of facial images and preserve the identity. Here we propose a compelling method using generative adversarial networks (GAN). Concretely, we leverage the generator of trained GAN to generate plausible faces and FaceNet as an identity-similarity discriminator to ensure the identity. Experimental results show that our method is qualified to generate both plausible and identity-preserving faces with high quality. In addition, our method provides a universal framework which can be realized in various ways by combining different face generators and identity-similarity discriminator.
dc-GAN: Dual-Conditioned GAN for Face Demorphing From a Single Morph
A facial morph is an image created by combining two face images pertaining to two distinct identities. Face demorphing inverts the process and tries to recover the original images constituting a facial morph. While morph attack detection (MAD) techniques can be used to flag morph images, they do not divulge any visual information about the faces used to create them. Demorphing helps address this problem. Existing demorphing techniques are either very restrictive (assume identities during testing) or produce feeble outputs (both outputs look very similar). In this paper, we overcome these issues by proposing dc-GAN, a novel GAN-based demorphing method conditioned on the morph images. Our method overcomes morph-replication and produces high quality reconstructions of the bonafide images used to create the morphs. Moreover, our method is highly generalizable across demorphing paradigms (differential/reference-free). We conduct experiments on AMSL, FRLL-Morphs and MorDiff datasets to showcase the efficacy of our method.
ParGANDA: Making Synthetic Pedestrians A Reality For Object Detection
Object detection is the key technique to a number of Computer Vision applications, but it often requires large amounts of annotated data to achieve decent results. Moreover, for pedestrian detection specifically, the collected data might contain some personally identifiable information (PII), which is highly restricted in many countries. This label intensive and privacy concerning task has recently led to an increasing interest in training the detection models using synthetically generated pedestrian datasets collected with a photo-realistic video game engine. The engine is able to generate unlimited amounts of data with precise and consistent annotations, which gives potential for significant gains in the real-world applications. However, the use of synthetic data for training introduces a synthetic-to-real domain shift aggravating the final performance. To close the gap between the real and synthetic data, we propose to use a Generative Adversarial Network (GAN), which performsparameterized unpaired image-to-image translation to generate more realistic images. The key benefit of using the GAN is its intrinsic preference of low-level changes to geometric ones, which means annotations of a given synthetic image remain accurate even after domain translation is performed thus eliminating the need for labeling real data. We extensively experimented with the proposed method using MOTSynth dataset to train and MOT17 and MOT20 detection datasets to test, with experimental results demonstrating the effectiveness of this method. Our approach not only produces visually plausible samples but also does not require any labels of the real domain thus making it applicable to the variety of downstream tasks.
Unlocking Pre-trained Image Backbones for Semantic Image Synthesis
Semantic image synthesis, i.e., generating images from user-provided semantic label maps, is an important conditional image generation task as it allows to control both the content as well as the spatial layout of generated images. Although diffusion models have pushed the state of the art in generative image modeling, the iterative nature of their inference process makes them computationally demanding. Other approaches such as GANs are more efficient as they only need a single feed-forward pass for generation, but the image quality tends to suffer on large and diverse datasets. In this work, we propose a new class of GAN discriminators for semantic image synthesis that generates highly realistic images by exploiting feature backbone networks pre-trained for tasks such as image classification. We also introduce a new generator architecture with better context modeling and using cross-attention to inject noise into latent variables, leading to more diverse generated images. Our model, which we dub DP-SIMS, achieves state-of-the-art results in terms of image quality and consistency with the input label maps on ADE-20K, COCO-Stuff, and Cityscapes, surpassing recent diffusion models while requiring two orders of magnitude less compute for inference.
Accelerating Video Diffusion Models via Distribution Matching
Generative models, particularly diffusion models, have made significant success in data synthesis across various modalities, including images, videos, and 3D assets. However, current diffusion models are computationally intensive, often requiring numerous sampling steps that limit their practical application, especially in video generation. This work introduces a novel framework for diffusion distillation and distribution matching that dramatically reduces the number of inference steps while maintaining-and potentially improving-generation quality. Our approach focuses on distilling pre-trained diffusion models into a more efficient few-step generator, specifically targeting video generation. By leveraging a combination of video GAN loss and a novel 2D score distribution matching loss, we demonstrate the potential to generate high-quality video frames with substantially fewer sampling steps. To be specific, the proposed method incorporates a denoising GAN discriminator to distil from the real data and a pre-trained image diffusion model to enhance the frame quality and the prompt-following capabilities. Experimental results using AnimateDiff as the teacher model showcase the method's effectiveness, achieving superior performance in just four sampling steps compared to existing techniques.
Models in the Loop: Aiding Crowdworkers with Generative Annotation Assistants
In Dynamic Adversarial Data Collection (DADC), human annotators are tasked with finding examples that models struggle to predict correctly. Models trained on DADC-collected training data have been shown to be more robust in adversarial and out-of-domain settings, and are considerably harder for humans to fool. However, DADC is more time-consuming than traditional data collection and thus more costly per annotated example. In this work, we examine whether we can maintain the advantages of DADC, without incurring the additional cost. To that end, we introduce Generative Annotation Assistants (GAAs), generator-in-the-loop models that provide real-time suggestions that annotators can either approve, modify, or reject entirely. We collect training datasets in twenty experimental settings and perform a detailed analysis of this approach for the task of extractive question answering (QA) for both standard and adversarial data collection. We demonstrate that GAAs provide significant efficiency benefits with over a 30% annotation speed-up, while leading to over a 5x improvement in model fooling rates. In addition, we find that using GAA-assisted training data leads to higher downstream model performance on a variety of question answering tasks over adversarial data collection.
Generalized Domain Conditioned Adaptation Network
Domain Adaptation (DA) attempts to transfer knowledge learned in the labeled source domain to the unlabeled but related target domain without requiring large amounts of target supervision. Recent advances in DA mainly proceed by aligning the source and target distributions. Despite the significant success, the adaptation performance still degrades accordingly when the source and target domains encounter a large distribution discrepancy. We consider this limitation may attribute to the insufficient exploration of domain-specialized features because most studies merely concentrate on domain-general feature learning in task-specific layers and integrate totally-shared convolutional networks (convnets) to generate common features for both domains. In this paper, we relax the completely-shared convnets assumption adopted by previous DA methods and propose Domain Conditioned Adaptation Network (DCAN), which introduces domain conditioned channel attention module with a multi-path structure to separately excite channel activation for each domain. Such a partially-shared convnets module allows domain-specialized features in low-level to be explored appropriately. Further, given the knowledge transferability varying along with convolutional layers, we develop Generalized Domain Conditioned Adaptation Network (GDCAN) to automatically determine whether domain channel activations should be separately modeled in each attention module. Afterward, the critical domain-specialized knowledge could be adaptively extracted according to the domain statistic gaps. As far as we know, this is the first work to explore the domain-wise convolutional channel activations separately for deep DA networks. Additionally, to effectively match high-level feature distributions across domains, we consider deploying feature adaptation blocks after task-specific layers, which can explicitly mitigate the domain discrepancy.
Controlling Rate, Distortion, and Realism: Towards a Single Comprehensive Neural Image Compression Model
In recent years, neural network-driven image compression (NIC) has gained significant attention. Some works adopt deep generative models such as GANs and diffusion models to enhance perceptual quality (realism). A critical obstacle of these generative NIC methods is that each model is optimized for a single bit rate. Consequently, multiple models are required to compress images to different bit rates, which is impractical for real-world applications. To tackle this issue, we propose a variable-rate generative NIC model. Specifically, we explore several discriminator designs tailored for the variable-rate approach and introduce a novel adversarial loss. Moreover, by incorporating the newly proposed multi-realism technique, our method allows the users to adjust the bit rate, distortion, and realism with a single model, achieving ultra-controllability. Unlike existing variable-rate generative NIC models, our method matches or surpasses the performance of state-of-the-art single-rate generative NIC models while covering a wide range of bit rates using just one model. Code will be available at https://github.com/iwa-shi/CRDR
StarGANv2-VC: A Diverse, Unsupervised, Non-parallel Framework for Natural-Sounding Voice Conversion
We present an unsupervised non-parallel many-to-many voice conversion (VC) method using a generative adversarial network (GAN) called StarGAN v2. Using a combination of adversarial source classifier loss and perceptual loss, our model significantly outperforms previous VC models. Although our model is trained only with 20 English speakers, it generalizes to a variety of voice conversion tasks, such as any-to-many, cross-lingual, and singing conversion. Using a style encoder, our framework can also convert plain reading speech into stylistic speech, such as emotional and falsetto speech. Subjective and objective evaluation experiments on a non-parallel many-to-many voice conversion task revealed that our model produces natural sounding voices, close to the sound quality of state-of-the-art text-to-speech (TTS) based voice conversion methods without the need for text labels. Moreover, our model is completely convolutional and with a faster-than-real-time vocoder such as Parallel WaveGAN can perform real-time voice conversion.