File size: 14,147 Bytes
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Mono path[0] = '/home/ana/Projektit/hugging/soccertwos/ml-agents/training-envs-executables/SoccerTwos_Data/Managed'
Mono config path = '/home/ana/Projektit/hugging/soccertwos/ml-agents/training-envs-executables/SoccerTwos_Data/MonoBleedingEdge/etc'
Preloaded 'lib_burst_generated.so'
Preloaded 'libgrpc_csharp_ext.x64.so'
Display 0 'XWAYLAND0 24"': 1920x1200 (primary device).
Desktop is 1920 x 1200 @ 60 Hz
Initialize engine version: 2021.3.14f1 (eee1884e7226)
[Subsystems] Discovering subsystems at path /home/ana/Projektit/hugging/soccertwos/ml-agents/training-envs-executables/SoccerTwos_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Renderer: Mesa Intel(R) HD Graphics 2500 (IVB GT1)
Vendor: Intel
Version: 4.2 (Core Profile) Mesa 23.0.4-0ubuntu1~22.04.1
GLES: 0
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GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object
GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_p
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OPENGL LOG: Creating OpenGL 4.2 graphics device ; Context level <OpenGL 4.2> ; Context handle 32538576
Begin MonoManager ReloadAssembly
- Completed reload, in 0.681 seconds
Default vsync count 1
requesting resize 527 x 396
resizing window to 527 x 396
Desktop is 1920 x 1200 @ 60 Hz
UnloadTime: 1.308237 ms
Registered Communicator in Agent.
Setting up 2 worker threads for Enlighten.
requesting resize 84 x 84
resizing window to 84 x 84
Desktop is 1920 x 1200 @ 60 Hz
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
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Current Block Size 4.0 MB
Peak Allocated Bytes 2.1 MB
Overflow Count 0
[ALLOC_TEMP_Loading.AsyncRead]
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Current Block Size 64.0 KB
Peak Allocated Bytes 128 B
Overflow Count 0
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 300.0 KB
Peak Allocated Bytes 249.6 KB
Overflow Count 4
[ALLOC_TEMP_Background Job.Worker 8]
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Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 1.5 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 14]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 6]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 12]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_EnlightenWorker] x 2
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Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 15]
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Current Block Size 32.0 KB
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[ALLOC_TEMP_UnityGfxDeviceWorker]
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Overflow Count 0
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
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Current Block Size 64.0 KB
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[ALLOC_TEMP_Background Job.Worker 5]
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Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
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[ALLOC_TEMP_Background Job.Worker 13]
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Current Block Size 32.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 1.5 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
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[ALLOC_TEMP_Background Job.Worker 3]
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[ALLOC_DEFAULT] Dual Thread Allocator
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[ALLOC_BUCKET]
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[ALLOC_DEFAULT_MAIN]
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Peak Large allocation bytes 0 B
[ALLOC_DEFAULT_THREAD]
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Requested Block Size 16.0 MB
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Peak Large allocation bytes 16.0 MB
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[ALLOC_GFX_MAIN]
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[ALLOC_GFX_THREAD]
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Requested Block Size 16.0 MB
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[ALLOC_BUCKET]
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[ALLOC_CACHEOBJECTS_MAIN]
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[ALLOC_CACHEOBJECTS_THREAD]
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Requested Block Size 4.0 MB
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Peak Large allocation bytes 0 B
[ALLOC_TYPETREE] Dual Thread Allocator
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[ALLOC_TYPETREE_THREAD]
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