First Push
Browse files- README.md +4 -4
- config.json +1 -1
- configuration.yaml +11 -24
- run_logs/Player-0.log +65 -120
- run_logs/timers.json +222 -243
- run_logs/training_status.json +39 -21
README.md
CHANGED
@@ -1,14 +1,14 @@
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---
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library_name: ml-agents
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tags:
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-
-
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- deep-reinforcement-learning
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- reinforcement-learning
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-
- ML-Agents-
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---
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-
# **ppo** Agent playing **
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-
This is a trained model of a **ppo** agent playing **
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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---
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library_name: ml-agents
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tags:
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+
- SnowballTarget
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- deep-reinforcement-learning
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- reinforcement-learning
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+
- ML-Agents-SnowballTarget
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---
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+
# **ppo** Agent playing **SnowballTarget**
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+
This is a trained model of a **ppo** agent playing **SnowballTarget**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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config.json
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-
{"default_settings": null, "behaviors": {"
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+
{"default_settings": null, "behaviors": {"SnowballTarget": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 50000, "network_settings": {"normalize": false, "hidden_units": 256, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 10, "even_checkpoints": false, "max_steps": 200000, "time_horizon": 64, "summary_freq": 10000, "threaded": true, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/linux/SnowballTarget/SnowballTarget", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SnowballTarget1", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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-
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trainer_type: ppo
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hyperparameters:
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batch_size: 128
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buffer_size: 2048
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learning_rate: 0.0003
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-
beta: 0.
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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-
checkpoint_interval:
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network_settings:
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normalize: false
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-
hidden_units:
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num_layers: 2
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vis_encode_type: simple
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memory: null
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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-
rnd:
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gamma: 0.99
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strength: 0.01
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network_settings:
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normalize: false
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hidden_units: 64
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-
num_layers: 3
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-
vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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learning_rate: 0.0001
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encoding_size: null
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init_path: null
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-
keep_checkpoints:
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even_checkpoints: false
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-
max_steps:
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time_horizon:
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-
summary_freq:
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-
threaded:
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self_play: null
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behavioral_cloning: null
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env_settings:
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env_path: ./training-envs-executables/linux/
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env_args: null
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base_port: 5005
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num_envs: 1
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no_graphics: true
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environment_parameters: null
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checkpoint_settings:
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-
run_id:
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initialize_from: null
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load_model: false
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resume: false
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default_settings: null
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behaviors:
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+
SnowballTarget:
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trainer_type: ppo
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hyperparameters:
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batch_size: 128
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buffer_size: 2048
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learning_rate: 0.0003
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+
beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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+
checkpoint_interval: 50000
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network_settings:
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normalize: false
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+
hidden_units: 256
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num_layers: 2
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vis_encode_type: simple
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memory: null
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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+
keep_checkpoints: 10
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even_checkpoints: false
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+
max_steps: 200000
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+
time_horizon: 64
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+
summary_freq: 10000
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threaded: true
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self_play: null
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behavioral_cloning: null
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env_settings:
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+
env_path: ./training-envs-executables/linux/SnowballTarget/SnowballTarget
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env_args: null
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base_port: 5005
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num_envs: 1
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no_graphics: true
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environment_parameters: null
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checkpoint_settings:
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run_id: SnowballTarget1
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initialize_from: null
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load_model: false
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resume: false
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run_logs/Player-0.log
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Mono path[0] = '/content/ml-agents/training-envs-executables/linux/
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Mono config path = '/content/ml-agents/training-envs-executables/linux/
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Found 1 interfaces on host : 0) 172.28.0.12
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Multi-casting "[IP] 172.28.0.12 [Port] 55272 [Flags] 2 [Guid] 3327517883 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
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Preloaded 'lib_burst_generated.so'
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Preloaded 'libgrpc_csharp_ext.x64.so'
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PlayerPrefs - Creating folder: /root/.config/unity3d/
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PlayerPrefs - Creating folder: /root/.config/unity3d/
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Unable to load player prefs
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Initialize engine version: 2021.3.
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[Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0; jobified=0
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NullGfxDevice:
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FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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FMOD initialized on nosound output
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Begin MonoManager ReloadAssembly
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-
- Completed reload, in 0.
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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@@ -68,90 +45,85 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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UnloadTime:
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ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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requesting resize 84 x 84
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Setting up 1 worker threads for Enlighten.
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-
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[ALLOC_TEMP_TLS] TLS Allocator
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[ALLOC_TYPETREE_THREAD]
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1 |
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Mono path[0] = '/content/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
|
2 |
+
Mono config path = '/content/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
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|
3 |
Preloaded 'lib_burst_generated.so'
|
4 |
Preloaded 'libgrpc_csharp_ext.x64.so'
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5 |
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PlayerPrefs - Creating folder: /root/.config/unity3d/Hugging Face
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6 |
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PlayerPrefs - Creating folder: /root/.config/unity3d/Hugging Face/SnowballTarget
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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NullGfxDevice:
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|
34 |
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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35 |
FMOD initialized on nosound output
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.085 seconds
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
42 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
43 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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|
|
45 |
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
46 |
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
47 |
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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48 |
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UnloadTime: 0.692805 ms
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ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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requesting resize 84 x 84
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Setting up 1 worker threads for Enlighten.
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Memory Statistics:
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[ALLOC_DEFAULT] Dual Thread Allocator
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run_logs/timers.json
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