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  # HeadsNet
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- This dataset uses the [thispersondoesnotexist_to_triposr_6748_3D_Heads ](https://huggingface.co/datasets/tfnn/thispersondoesnotexist_to_triposr_6748_3D_Heads) dataset as a foundation.
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- First normals are added to the ply files for each vertex, the easiest method to achieve this was with a simple [Blender](https://www.blender.org/) script:
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  ```
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  import bpy
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  import glob
 
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  # HeadsNet
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+ This dataset uses the [thispersondoesnotexist_to_triposr_6748_3D_Heads ](https://huggingface.co/datasets/tfnn/thispersondoesnotexist_to_triposr_6748_3D_Heads) dataset as a foundation. The heads dataset was collecting using the scraper [Dataset_Scraper.7z](https://huggingface.co/datasets/tfnn/HeadsNet/resolve/main/Dataset_Scraper.7z?download=true) based on [TripoSR](https://github.com/VAST-AI-Research/TripoSR) with [this marching cubes improvement](https://github.com/VAST-AI-Research/TripoSR/issues/22#issuecomment-2010318709) by [thatname/zephyr](https://github.com/thatname) which converts the 2D images from [ThisPersonDoesNotExist](https://thispersondoesnotexist.com/) to 3D meshes.
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+ Vertex Normals need to be generated before we can work with this dataset, the easiest method to achieve this was with a simple [Blender](https://www.blender.org/) script:
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  ```
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  import bpy
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  import glob