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query
stringlengths
7
355k
document
stringlengths
9
341k
metadata
dict
negatives
sequencelengths
0
101
negative_scores
sequencelengths
0
101
document_score
stringlengths
3
10
document_rank
stringclasses
102 values
Example binToHex(["0111110", "1000000", "1000000", "1111110", "1000001", "1000001", "0111110"])
function binToHex(bins) { return bins.map(bin => ("00" + (parseInt(bin, 2).toString(16))).substr(-2).toUpperCase()).join(""); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function binToHex(a) {\r\n\tvar newVal = \"\";\r\n\tfor (i = 0; i < a.length/8; i++) \r\n\t\tnewVal += (\"00\" + parseInt(a.slice(8*i, 8*i+8),2).toString(16)).slice(-2);\r\n\treturn newVal;\r\n}", "function binToHex(bin) {\n for (var fourBitChunks = [], c = 0; c < bin.length; c += 4)\n fourBitChunks.push(parseInt(bin.substr(c, 4), 2).toString(16).toUpperCase());\n return fourBitChunks;\n}", "function hex(x) {\n for (var i = 0; i < x.length; i++)\n x[i] = makeHex(x[i]);\n return x.join('');\n}", "function binl2hex(binarray) \n{ \n var hex_tab = \"0123456789abcdef\" \n var str = \"\" \n for(var i = 0; i < binarray.length * 4; i++) \n { \n str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) + \n hex_tab.charAt((binarray[i>>2] >> ((i%4)*8)) & 0xF) \n } \n return str \n}", "function binl2hex(binarray) \n{ \nvar hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\"; \nvar str = \"\"; \nfor(var i = 0; i < binarray.length * 4; i++) \n{ \nstr += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) + \nhex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF); \n} \nreturn str; \n}", "function binaryToHexString(bin) {\n let result = \"\";\n binToHex(bin).forEach(str => {result += str});\n return result;\n}", "function hexlify (arr) {\n return arr.map(function (byte) {\n return ('0' + (byte & 0xFF).toString(16)).slice(-2);\n }).join('');\n}", "function binHexa(obj) {\r\n var hexaVal =[\"0\",\"1\",\"2\",\"3\",\"4\",\"5\",\"6\",\"7\",\"8\",\"9\",\"a\",\"b\",\"c\",\"d\",\"e\",\"f\"];\r\n var decVal =[\"0000\",\"0001\",\"0010\",\"0011\",\"0100\",\"0101\",\"0110\",\"0111\",\"1000\",\"1001\",\"1010\",\"1011\",\"1100\",\"1101\",\"1110\",\"1111\"];\r\n var pas0;\r\n var valeurHex=\"\";\r\n var valeurDec1=obj[0]+obj[1]+obj[2]+obj[3];\r\n var valeurDec2=obj[4]+obj[5]+obj[6]+obj[7];\r\n for(pas0=0;pas0<hexaVal.length;pas0++){\r\n if (valeurDec1==decVal[pas0]){\r\n valeurHex=hexaVal[pas0];\r\n }\r\n }\r\n for(pas0=0;pas0<hexaVal.length;pas0++){\r\n if (valeurDec2==decVal[pas0]){\r\n valeurHex+=hexaVal[pas0];\r\n }\r\n }\r\n return valeurHex;\r\n}", "function binb2hex(binarray){\n\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n\n var str = \"\";\n\n for (var i = 0; i < binarray.length * 4; i++) {\n\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) +\n\n hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\n\n }\n\n return str;\n\n }", "function asHex(value) {\n return Array.from(value).map(function (i) {\n return (\"00\" + i.toString(16)).slice(-2);\n }).join('');\n}", "function binl2hex(binarray)\r\n{\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for(var i = 0; i < binarray.length * 4; i++)\r\n {\r\n str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +\r\n hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF);\r\n }\r\n return str;\r\n}", "function binl2hex(binarray)\r\n{\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for(var i = 0; i < binarray.length * 4; i++)\r\n {\r\n str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +\r\n hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF);\r\n }\r\n return str;\r\n}", "function binl2hex(binarray)\r\n{\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for(var i = 0; i < binarray.length * 4; i++)\r\n {\r\n str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +\r\n hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF);\r\n }\r\n return str;\r\n}", "function hexToBin(a) {\r\n\tvar newVal = \"\";\r\n\tfor (i = 0; i < a.length; i++) \r\n\t\tnewVal += (\"0000\" + parseInt(a.charAt(i),16).toString(2)).slice(-4);\r\n\treturn newVal;\r\n}", "function binb2hex( data )\n{\n for( var hex='', i=0; i<data.length; i++ )\n {\n while( data[i] < 0 ) data[i] += 0x100000000;\n hex += ('0000000'+(data[i].toString(16))).slice( -8 );\n }\n return hex.toUpperCase();\n}", "function asHex(value) {\n return Array.from(value)\n .map(function (i) { return (\"00\" + i.toString(16)).slice(-2); })\n .join('');\n}", "function binl2hex(binarray) {\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for (var i = 0; i < binarray.length * 4; i++) {\n str += hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 + 4)) & 0xF) +\n hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 )) & 0xF);\n }\n return str;\n}", "function binb2hex(binarray) {\n\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n\n var str = \"\";\n\n for (var i = 0; i < binarray.length * 4; i++) {\n\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) +\n\n hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\n\n }\n\n return str;\n\n}", "function binb2hex(binarray) {\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for (var i = 0; i < binarray.length * 4; i++) {\r\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\r\n }\r\n return str;\r\n}", "function binl2hex(binarray) {\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for (var i = 0; i < binarray.length * 4; i++) {\n str += hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 + 4)) & 0xF) +\n hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 )) & 0xF);\n }\n return str;\n }", "function binb2hex(binarray)\r\n{\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for(var i = 0; i < binarray.length * 4; i++)\r\n {\r\n str += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\r\n hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF);\r\n }\r\n return str;\r\n}", "function binl2hex(binarray) {\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n\n for (var i = 0; i < binarray.length * 4; i++) {\n str += hex_tab.charAt(binarray[i >> 2] >> i % 4 * 8 + 4 & 0xF) + hex_tab.charAt(binarray[i >> 2] >> i % 4 * 8 & 0xF);\n }\n\n return str;\n}", "function binb2hex(binarray) {\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for (var i = 0; i < binarray.length * 4; i++) {\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\n }\n return str;\n}", "function binl2hex(binarray) {\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for (var i = 0; i < binarray.length * 4; i++) {\r\n str += hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 + 4)) & 0xF) +\r\n hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 )) & 0xF);\r\n }\r\n return str;\r\n }", "function binb2hex(binarray) {\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for (var i = 0; i < binarray.length * 4; i++) {\r\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) +\r\n hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\r\n }\r\n return str;\r\n}", "function binl2hex(binarray)\n{\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for(var i = 0; i < binarray.length * 4; i++)\n {\n str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +\n hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF);\n }\n return str;\n}", "function binl2hex(binarray)\n{\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for(var i = 0; i < binarray.length * 4; i++)\n {\n str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +\n hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF);\n }\n return str;\n}", "function arrayOfHexaColors() {\n let output = [];\n let arglength = arguments.length;\n if (arglength > 0) {\n let input = arguments;\n for (let i = 0; i < arglength; i++) {\n output.push(arguments[i].toString(16));\n }\n }\n return output;\n}", "function toHexString(arr) {\n return Array.prototype.map.call(arr, (x) => (\"00\" + x.toString(16)).slice(-2)).join(\"\");\n}", "function array_to_hex(x){\r\n var hexstring = \"0123456789ABCDEF\";\r\n /* var hexstring = \"0123456789abcdef\"; */\r\n var output_string = \"\";\r\n \r\n for (var i = 0; i < x.length * 4; i++) {\r\n var tmp_i = shift_right(i, 2);\r\n \r\n output_string += hexstring.charAt((shift_right(x[tmp_i], ((i % 4) * 8 + 4))) & 0xF) +\r\n hexstring.charAt(shift_right(x[tmp_i], ((i % 4) * 8)) & 0xF);\r\n }\r\n return output_string;\r\n}", "_binb2hex(_binarray) {\n const _this = this;\n const _hexTab = _this._hexcase ? '0123456789ABCDEF' : '0123456789abcdef';\n let _str = '';\n let i;\n const _binLen = _binarray.length * 4;\n for (i = 0; i < _binLen; i++) {\n _str += _hexTab.charAt((_binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\n _hexTab.charAt((_binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF);\n }\n return _str;\n }", "function binb2hex(binarray) {\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for (var i = 0; i < binarray.length * 4; i++) {\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\n }\n return str;\n}", "function binl2hex(binarray) {\n\t\tvar hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n\t\tvar str = \"\";\n\t\tfor (var i = 0; i < binarray.length * 4; i++) {\n\t\t\tstr += hex_tab.charAt(binarray[i >> 2] >> i % 4 * 8 + 4 & 0xF) + hex_tab.charAt(binarray[i >> 2] >> i % 4 * 8 & 0xF);\n\t\t}\n\t\treturn str;\n\t}", "function binb2hex(binarray)\n{\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for(var i = 0; i < binarray.length * 4; i++)\n {\n str += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\n hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF);\n }\n return str;\n}", "function binb2hex(binarray)\n{\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for(var i = 0; i < binarray.length * 4; i++)\n {\n str += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\n hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF);\n }\n return str;\n}", "function binb2hex(binarray)\n{\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for(var i = 0; i < binarray.length * 4; i++)\n {\n str += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\n hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF);\n }\n return str;\n}", "function binb2hex(binarray)\n{\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for(var i = 0; i < binarray.length * 4; i++)\n {\n str += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\n hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF);\n }\n return str;\n}", "function binb2hex(binarray)\n{\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for(var i = 0; i < binarray.length * 4; i++)\n {\n str += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\n hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF);\n }\n return str;\n}", "function binb2hex(binarray) {\r\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\r\n var str = \"\";\r\n for (var i = 0; i < binarray.length * 4; i++) {\r\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\r\n }\r\n return str;\r\n }", "function binToHex (binaryString) {\n var decString;\n // recursively strip all leading zeros\n if (binaryString[0] === '0') {\n return binToHex(binaryString.slice(1));\n }\n binaryString = binaryString.toLowerCase();\n // convert binary string to base 10 string\n decString = binaryString.split('').reverse().reduce( function(previousValue, currentValue, i) {\n // currentValue = currentValue * 1;\n return previousValue + (Math.pow(2, i) * currentValue);\n }, 0);\n // convert base 10 string to hexadecimal string and return\n return _decToBinHex(decString, 16).reverse().join('');\n}", "function binl2hex(binarray) {\n\t\t\tvar hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n\t\t\tvar str = \"\";\n\t\t\tfor(var i = 0; i < binarray.length * 4; i++) {\n\t\t\t\tstr += hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8)) & 0xF);\n\t\t\t}\n\t\t\treturn str;\n\t\t}", "function _toHexadecimal(value)\n{\n var result = \"\";\n for (var i = 0; i < value.length; ++i) {\n var hex = \"0x\" + (_getElementAt(value, i) & 0xFF).toString(16);\n if (i > 0)\n result += \" \";\n result += hex;\n }\n return result;\n}", "function binb2hex(binarray) {\n const hex_tab = hexcase ? '0123456789ABCDEF' : '0123456789abcdef';\n let str = '';\n for (let i = 0; i < binarray.length * 4; i++) {\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF)\n + hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\n }\n return str;\n}", "function binb2hex(binarray) {\n var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n var str = \"\";\n for (var i = 0; i < binarray.length * 4; i++) {\n str += hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((3 - i % 4) * 8)) & 0xF);\n }\n return str;\n }", "function binl2hex(binarray)\n\t{\n\t var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n\t var str = \"\";\n\t for(var i = 0; i < binarray.length * 4; i++)\n\t {\n\t str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +\n\t hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF);\n\t }\n\t return str;\n\t}", "function binl2hex(binarray)\n\t{\n\t var hex_tab = hexcase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n\t var str = \"\";\n\t for(var i = 0; i < binarray.length * 4; i++)\n\t {\n\t str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) +\n\t hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF);\n\t }\n\t return str;\n\t}", "function bin2hex(s) {\r\n\tvar i, l, o0o = '',\r\n\tn;\r\n\ts += '';\r\n\tfor (i = 0, l = s.length; i < l; i++) {\r\n\t\tn = s.charCodeAt(i).toString(16);\r\n\t\to0o += n.length < 2 ? '0' + n : n;\r\n\t}\r\n\treturn o0o;\r\n}", "function decimalToHexBytes(n) {\n return [n >> 8, n & 0xFF];\n}", "function bin2HexStr(bytesArr) {\n var str = \"\";\n for(var i=0; i<bytesArr.length; i++) {\n var tmp = (bytesArr[i] & 0xff).toString(16);\n if(tmp.length == 1) {\n tmp = \"0\" + tmp;\n }\n str += tmp;\n }\n return str;\n}", "toHexString(byteArray) {\n return byteArray.map(byte => {\n return ('0' + (byte & 0xFF).toString(16)).slice(-2);\n }).join('')\n }", "function binb2hex(binarray)\n\t{\n\t\tvar hex_tab = hexCase ? \"0123456789ABCDEF\" : \"0123456789abcdef\";\n\t\tvar str = \"\";\n\t\tvar length = binarray.length * 4;\n\n\t\tfor(var i = 0; i < length; i++)\n\t\t\tstr += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) +\n\t\t\t\thex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8)) & 0xF);\n\n\t\treturn str;\n\t}", "function convertToHex(input) {\n var i;\n var output = [];\n //console.log(\"\\nInput to convertToHex is :\"+input+\"\\n\");\n for (i in input) {\n output[i] = (input[i].charCodeAt(0)).toString(16);\n if (output[i].length!=2) {\n output[i]=\"0\"+output[i];\n }\n }\n //console.log(output);\n countFrequncy(output);\n return output;\n}", "toHexString(byteArray) {\n\n return Array.from(byteArray, (byte) => {\n\n return ('0' + (byte & 0xFF).toString(16)).slice(-2);\n\n }).join('');\n\n }", "function decimalToHex(value) {\r\n var v = value;\r\n var array = [];\r\n var remainder = v % 16;\r\n var division = Math.floor(v / 16);\r\n \r\n array.push(remainder);\r\n\r\n while(division >= 0) {\r\n if(division <= 0) {\r\n return array.reverse();\r\n } else {\r\n var next = Math.floor(division / 16);\r\n remainder = division % 16;\r\n division = next;\r\n array.push(remainder);\r\n };\r\n\r\n for (var i = 0; i <= array.length; i++) {\r\n if (array[i] > 9) {\r\n if (array[i] == 10) {\r\n array[i] = \"A\";\r\n };\r\n if (array[i] == 11) {\r\n array[i] = \"B\";\r\n };\r\n if (array[i] == 12) {\r\n array[i] = \"C\";\r\n };\r\n if (array[i] == 13) {\r\n array[i] = \"D\";\r\n };\r\n if (array[i] == 14) {\r\n array[i] = \"E\";\r\n };\r\n if (array[i] == 15) {\r\n array[i] = \"F\";\r\n };\r\n };\r\n };\r\n};\r\n}", "function hex2bin (hex) {\n return ('00000000' + (parseInt(hex, 16)).toString(2)).substr(-8);\n}", "function hex2bin (hex) {\n return ('00000000' + (parseInt(hex, 16)).toString(2)).substr(-8);\n}", "function toHex(...args) {\n return ethers_1.utils.hexlify(...args);\n}", "function convertRgbToHexa() {\n let output = [];\n let arglength = arguments.length;\n if (arglength > 0) {\n let input = arguments;\n for (let i = 0; i < arglength; i++) {\n output.push(arguments[i].toString(16));\n }\n }\n return output;\n}", "static bytesToHex(bytes) {\n return bytes.reduce(\n (str, byte) => str + byte.toString(16).padStart(2, '0'),\n ''\n )\n }", "toHexString (byteArray) {\n return Array.from(byteArray, (byte) => {\n return ('0' + (byte & 0xFF).toString(16)).slice(-2);\n }).join('');\n }", "function convertHexToBytes ( hex ) {\n\n var bytes = [];\n\n for (\n var i = 0,\n j = hex.length;\n i < j;\n i += 2\n ) {\n bytes.push(parseInt(hex.substr(i, 2), 16));\n };\n\n return(bytes);\n\n}", "function hexToBytes(hex) {\n console.log(hex);\n for (var bytes = [], c = 0; c < hex.length; c += 2)\n bytes.push(parseInt(hex.substr(c, 2), 16));\n return bytes;\n }", "function bin2String(array) {\n var result = [];\n for (var i = 0; i < array.length; i++) {\n if (array[i] >= 48 && array[i] <= 57) {\n result.push(String.fromCharCode(array[i]));\n } else if (array[i] >= 65 && array[i] <= 90) {\n result.push(String.fromCharCode(array[i]));\n } else if (array[i] >= 97 && array[i] <= 122) {\n result.push(String.fromCharCode(array[i]));\n } else if (array[i] == 32 || array[i] == 45 || array[i] == 46 || array[i] == 95 || array[i] == 126) {\n result.push(String.fromCharCode(array[i]));\n } else {\n result.push('%' + ('00' + (array[i]).toString(16)).slice(-2).toUpperCase());\n }\n }\n\n return result.join(\"\");\n}", "function bin2string(array){\n var result = \"\";\n for(var i = 0; i < array.length; ++i){\n result += (String.fromCharCode(array[i]));\n }\n return result;\n}", "function convertToBinary(addressArr){\n //console.log(\"here\");\n addressArr.forEach(function(element){\n temp = parseInt(element, 10);\n //console.log(\"temp is \" + temp);\n if(temp == 0){\n bin = \"00000000\";\n }else{\n while(temp > 0){\n if(temp >= binaryCheck[idx]){\n temp = temp - binaryCheck[idx];\n bin += \"1\";\n }else{\n bin += \"0\";\n }\n idx++;\n }\n for(var i = idx;i < 8;i++){\n bin += \"0\";\n }\n idx = 0;\n }\n //console.log(bin);\n binAddress += bin + \".\";\n bin = \"\";\n temp = 0;\n });\n\n return binAddress.substring(0, binAddress.length - 1);\n}", "function hex2bin(hex) {\n return (\"00000000\" + (parseInt(hex, 16))\n .toString(2))\n .substr(-8);\n}", "function bin2hex(bin) {\n return (\"00\" + (parseInt(bin, 2))\n .toString(16))\n .substr(-2);\n}", "function hexlify(bytes) {\n var res = [];\n for (var i = 0; i < bytes.length; i++)\n res.push(hex(bytes[i]));\n\n return res.join('');\n}", "function hexlify(bytes) {\n var res = [];\n for (var i = 0; i < bytes.length; i++)\n res.push(hex(bytes[i]));\n\n return res.join('');\n}", "function hexString2bin (str) {\n let result = '';\n str.split(' ').forEach(str => {\n result += hex2bin(str);\n });\n return result;\n}", "function hexString2bin (str) {\n let result = '';\n str.split(' ').forEach(str => {\n result += hex2bin(str);\n });\n return result;\n}", "function _decToBinHex(n, r) {\n var divisor = Math.floor(n / r);\n var remainder = n % r;\n var digit = {\n '10' : 'a',\n '11' : 'b',\n '12' : 'c',\n '13' : 'd',\n '14' : 'e',\n '15' : 'f'\n };\n if (n < r) {\n n = n + '';\n n = digit[n] || n;\n return [n];\n }\n remainder = remainder + '';\n remainder = digit[remainder] || remainder;\n return [remainder].concat( _decToBinHex( divisor, r ) );\n}", "function binaryBufferToAsciiHexString(binBuffer) {\r\n var str = \"\";\r\n\r\n for (var index = 0; index < binBuffer.length; index++) {\r\n var b = binBuffer[index];\r\n str += binaryByteToAsciiHex(b);\r\n } \r\n\r\n return str;\r\n}", "function bytes2hex(array) {\n let result = '';\n for (let i = 0; i < array.length; ++i)\n result += ('0' + (array[i] & 0xFF).toString(16)).slice(-2);\n return result;\n}", "function bin2String(array) {\n var result = \"\";\n for (var i = 0; i < array.length; i++) {\n result += String.fromCharCode(parseInt(array[i], 10));\n }\n return result;\n}", "function digitToHex(n) {\r\n var hexToChar = new Array('0', '1', '2', '3', '4', '5', '6', '7', '8', '9',\r\n 'A', 'B', 'C', 'D', 'E', 'F');\r\n\r\n var mask = 0xf;\r\n var result = \"\";\r\n\r\n for (i = 0; i < 2; ++i) {\r\n result += hexToChar[n & mask];\r\n n >>>= 4;\r\n }\r\n return reverseStr(result);\r\n}", "function hex2bin(hex) {\n return parseInt(hex, 16).toString(2);\n}", "function hexToBytes(s)\n{\n var digits = \"0123456789abcdef\";\n function n2i(s) { return digits.indexOf(s); };\n var num = s.length / 2;\n var c = [];\n for (var i = 0; i < num; ++i) {\n c[i] = 16 * n2i(s[2*i+0]) + n2i(s[2*i+1]);\n }\n return c;\n}", "function toHex(n){return (n<16?\"0\":\"\")+n.toString(16);}", "function hexify(x)\n{\n\tvar hexies = [\"0\", \"1\", \"2\", \"3\", \"4\", \"5\", \"6\", \"7\", \"8\", \"9\", \"a\", \"b\", \"c\", \"d\", \"e\", \"f\"];\n\treturn hexies.slice(x,x+1)\n}", "function hex2ba(str) {\n var ba = [];\n //pad with a leading 0 if necessary\n if (str.length % 2) {\n str = '0' + str;\n }\n for (var i = 0; i < str.length; i += 2) {\n ba.push(parseInt('0x' + str.substr(i, 2)));\n }\n return ba;\n}", "function hexToBin(hex) {\n return hexToBinary(strip0x(hex)).split('');\n}", "function toHex(binary, start, end) {\n var hex = \"\";\n if (end === undefined) {\n end = binary.length;\n if (start === undefined) start = 0;\n }\n for (var i = start; i < end; i++) {\n var byte = binary[i];\n hex += String.fromCharCode(nibbleToCode(byte >> 4)) +\n String.fromCharCode(nibbleToCode(byte & 0xf));\n }\n return hex;\n}", "function toHex(binary, start, end) {\n var hex = \"\";\n if (end === undefined) {\n end = binary.length;\n if (start === undefined) start = 0;\n }\n for (var i = start; i < end; i++) {\n var byte = binary[i];\n hex += String.fromCharCode(nibbleToCode(byte >> 4)) +\n String.fromCharCode(nibbleToCode(byte & 0xf));\n }\n return hex;\n}", "function toHexString(arr) {\n\tvar str ='';\n\tfor(var i = 0; i < arr.length ; i++) {\n\t\tstr += ((arr[i] < 16) ? \"0\":\"\") + arr[i].toString(16);\n\t\tstr += \":\";\n\t}\n\treturn str;\n}", "hex(x) {\n var hexDigits = new Array(\"0\",\"1\",\"2\",\"3\",\"4\",\"5\",\"6\",\"7\",\"8\",\"9\",\"a\",\"b\",\"c\",\"d\",\"e\",\"f\");\n return isNaN(x) ? \"00\" : hexDigits[(x - x % 16) / 16] + hexDigits[x % 16];\n }", "function bytesToHex(c)\n{\n var digits = \"0123456789abcdef\";\n var num = c.length;\n var s = \"\";\n for (var i = 0; i < num; ++i) {\n var hi = Math.floor(c[i] >> 4);\n var lo = c[i] & 0xF;\n s += digits[hi] + digits[lo];\n }\n return s;\n}", "function bytesToHex(bytes) {\n var hex = [];\n for (i = 0; i < bytes.length; i++) {\n hex.push((bytes[i] >>> 4).toString(16));\n hex.push((bytes[i] & 0xF).toString(16));\n }\n // console.log(\"0x\" + hex.join(\"\"));\n return \"0x\" + hex.join(\"\");\n}", "function bytesToHex(bytes) {\n var hex = [];\n for (i = 0; i < bytes.length; i++) {\n hex.push((bytes[i] >>> 4).toString(16));\n hex.push((bytes[i] & 0xF).toString(16));\n }\n // console.log(\"0x\" + hex.join(\"\"));\n return \"0x\" + hex.join(\"\");\n}", "function bytesToHex(bytes) {\n for (var hex = [], i = 0; i < bytes.length; i++) {\n var current = bytes[i] < 0 ? bytes[i] + 256 : bytes[i];\n hex.push((current >>> 4).toString(16));\n hex.push((current & 0xF).toString(16));\n }\n return hex.join(\"\");\n }", "function bytesToHex(bytes) {\n for (var hex = [], i = 0; i < bytes.length; i++) {\n var current = bytes[i] < 0 ? bytes[i] + 256 : bytes[i];\n hex.push((current >>> 4).toString(16));\n hex.push((current & 0xF).toString(16));\n }\n return hex.join(\"\");\n}", "function littleEndianArrayToHex(ar) {\n var charHex = new Array('0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f');\n\n var str = \"\";\n\n var len = ar.length;\n\n for (var i = 0, tmp = len << 2; i < tmp; i++) {\n str += charHex[((ar[i >> 2] >> (((i & 3) << 3) + 4)) & 0xF)] +\n charHex[((ar[i >> 2] >> ((i & 3) << 3)) & 0xF)];\n }\n\n return str;\n}", "function bytesToHex(bytes) {\n for (var hex = [], i = 0; i < bytes.length; i++) {\n hex.push((bytes[i] >>> 4).toString(16));\n hex.push((bytes[i] & 0xF).toString(16));\n }\n return hex.join(\"\");\n }", "function binaryNibbleToAsciiHexDigit(nibble) {\r\n var charCode;\r\n var str = \"\";\r\n\r\n if ((nibble >= 0) && (nibble <= 9)) {\r\n charCode = (\"0\".charCodeAt(0)) + nibble;\r\n str += String.fromCharCode(charCode);\r\n }\r\n else if ((nibble >= 10) && (nibble <= 15)) {\r\n charCode = (\"A\".charCodeAt(0)) + (nibble - 10);\r\n str += String.fromCharCode(charCode);\r\n }\r\n \r\n return str;\r\n}", "function bytesToHex(bytes) {\n for (var hex = [], i = 0; i < bytes.length; i++) {\n hex.push((bytes[i] >>> 4).toString(16));\n hex.push((bytes[i] & 0xF).toString(16));\n }\n return hex.join(\"\");\n}", "function bytesToHex(bytes) {\n for (var hex = [], i = 0; i < bytes.length; i++) {\n hex.push((bytes[i] >>> 4).toString(16));\n hex.push((bytes[i] & 0xF).toString(16));\n }\n return hex.join(\"\");\n}", "function bytesToHex(bytes) {\n for (var hex = [], i = 0; i < bytes.length; i++) {\n var current = bytes[i] < 0 ? bytes[i] + 256 : bytes[i];\n hex.push((current >>> 4).toString(16));\n hex.push((current & 0xF).toString(16));\n }\n return hex.join('');\n}", "function makeHex(n) {\n let hex_chr = '0123456789ABCDEF'.split('');\n let s = '';\n for (let index = 0; index < 4; index++)\n s += hex_chr[(n >> (index * 8 + 4)) & 0x0F]\n + hex_chr[(n >> (index * 8)) & 0x0F];\n return s;\n}", "function bytesToHex(bytes) {\r\n for (var hex = [], i = 0; i < bytes.length; i++) {\r\n var current = bytes[i] < 0 ? bytes[i] + 256 : bytes[i];\r\n hex.push((current >>> 4).toString(16));\r\n hex.push((current & 0xf).toString(16));\r\n }\r\n return hex.join(\"\");\r\n}", "static hexToBytes(hex) {\n return new Uint8Array(hex.match(/.{1,2}/g).map(byte => parseInt(byte, 16)))\n }" ]
[ "0.7413676", "0.70409733", "0.7034735", "0.6969076", "0.69535136", "0.69194937", "0.68874204", "0.6870118", "0.6826296", "0.6817666", "0.680198", "0.680198", "0.680198", "0.67952865", "0.67902726", "0.67830145", "0.6762924", "0.6740234", "0.67265904", "0.6723809", "0.67170584", "0.67115045", "0.670939", "0.6707228", "0.67068", "0.67042863", "0.67042863", "0.66927475", "0.6653412", "0.66495794", "0.6634775", "0.66272324", "0.6603006", "0.65986407", "0.65986407", "0.65986407", "0.65986407", "0.65986407", "0.6582634", "0.6565396", "0.6553106", "0.65516037", "0.6545744", "0.6534245", "0.6525839", "0.6525839", "0.6502624", "0.64944375", "0.6485312", "0.64454365", "0.6402964", "0.63817304", "0.6379913", "0.6346997", "0.6310134", "0.6310134", "0.6282281", "0.62449443", "0.6232057", "0.62207186", "0.62105054", "0.6207775", "0.6201301", "0.61813396", "0.61787623", "0.6173432", "0.61725193", "0.61493254", "0.61493254", "0.6115715", "0.6115715", "0.6099877", "0.60971785", "0.6096831", "0.6093941", "0.6092392", "0.60835797", "0.6076469", "0.60760695", "0.60730135", "0.6070278", "0.60591733", "0.6051743", "0.6051743", "0.604856", "0.6047036", "0.60267556", "0.6004065", "0.6004065", "0.5993129", "0.5992583", "0.5973242", "0.59694314", "0.59613883", "0.59553355", "0.59553355", "0.59469444", "0.59465367", "0.59397227", "0.5922572" ]
0.74536294
0
when its the players turn and they click on cell , then the color changes
function changeColors(currentPlayer, col) { console.log(currentPlayer); if (currentPlayer == 1) { col.removeClass('grey'); col.addClass('green'); col.addClass('p1'); } else { col.removeClass('green'); col.addClass('red'); col.addClass('p2'); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function changeColor(e) {\n let column = e.target.cellIndex;\n let row = [];\n\n for (let i = 5; i > -1; i--){\n if(tableRow[i].children[column].style.backgroundColor =='white'){\n row.push(tableRow[i].children[column]);\n if(currentPlayer===1) {\n row[0].style.backgroundColor = player1Color;\n if (horizonalCheck() || verticalCheck() || diagnolCheck1() || diagnolCheck2){\n return(alert('winner'))\n }\n playerTurn.textContent = `${player2}'s turn!`;\n return currentPlayer = 2;\n// We are taking the first index of the array, and turning it into player 1's color, else if it doesnt euqal one, then it is players twos color.\n } else {scroll\n row [0].style.backgroundColor = player2Color;\n playerTurn.textContent = `${player1 }'s turn!`\n return currentPlayer = 1;\n }\n } \n }\n}", "function setColor() {\n // Set the event of clicking in the grid\n $('td').on('click',function(){\n if ($(this).hasClass('colored')){ // Check if its'a coloured square\n $(this).css(\"background-color\", 'white') // Erase if coloured\n }\n else {$(this).css(\"background-color\", colorVal)} // Set if not\n $(this).toggleClass('colored'); // Toggle this square to colored or not\n })\n}", "function color(event) {\n var elem = event.target\n playTurn(elem.id)\n // console.log(movesMade)\n if (movesMade.length % 2 == 0) {\n elem.style.backgroundColor = 'orange'\n elem.textContent = 'X'\n }\n if (movesMade.length % 2 == 1) {\n elem.style.backgroundColor = 'green'\n elem.textContent = 'O'\n }\n }", "play(id, col1, col2, col3, col4, col5, col6){\n //find and select the column that matches the id \n var column;\n for(column in this.state){\n if(column.id===id){\n this.setState((prevState) => {\n return(\n column.s1= col1,\n column.s2= col2,\n column.s3= col3,\n column.s4= col4,\n column.s5= col5,\n column.s6= col6\n )\n });\n }\n }\n this.checkGameEnds();\n // on a click, if the square in the column is white, it changes to the correct player color, if not, nothing happens\n }", "function colorChange(){\n Array.from(rows).forEach(row => {\n let\n rowIdString = row.id,\n rowHour;\n if (rowIdString) {\n rowHour = parseInt(rowIdString);\n }\n if(rowHour){\n if(currentHour === rowHour){\n setColor(row, \"red\");\n }else if ((currentHour < rowHour) && (currentHour > rowHour -6)){\n setColor(row, \"green\");\n }else if ((currentHour > rowHour) && (currentHour < rowHour +6)){\n setColor(row, \"lightgrey\");\n }else{\n setColor(row, \"white\");\n }\n }\n })\n}", "function colorize(event) {\n if (state.currentPlayerIndex === 0) {\n let target = event.target;\n console.log(target)\n console.log(target.className)\n if(!target.className.includes('blue')){\n target.className = 'cell blue'\n } \n console.log('colorize triggered by player 1')\n } else if (state.currentPlayerIndex === 1) {\n let target = event.target;\n console.log(target)\n if(!target.className.includes('red')){\n target.className = 'cell red'\n } \n console.log('colorize triggered by player 2')\n }\n \n}", "function colourChange() {\n if (aktuellerSpieler === playerOne) {\n return \"#78CDD7\"\n } else if (aktuellerSpieler === playerTwo) {\n return \"#F7CACD\"\n }\n}", "function click1(letter) {\r\n // console.log(letter);\r\n\r\n\r\n let newCell = checkForEmptyCellInTheColum(letter); //into the newcell we enter the show of the specific circle\r\n console.log(newCell.id);\r\n if (counter % 2 == 0) {\r\n newCell.style.backgroundColor = \"red\";\r\n player = 'red';\r\n document.getElementById(\"cursor\").style.backgroundColor = \"yellow\";\r\n } else {\r\n newCell.style.backgroundColor = \"yellow\";\r\n player = 'yellow';\r\n document.getElementById(\"cursor\").style.backgroundColor = \"red\";\r\n }\r\n\r\n counter++; //to know which player is playing right now\r\n checkWin(letter, newCell.id, newCell.getAttribute(\"data-row\"), newCell.getAttribute(\"data-Col\"), newCell, player);\r\n\r\n // checkvictory(newCell);\r\n}", "function click(cell, col){\n //console.log(\"clicked cell # \"+cell.id);\n if(cell.hasValue)\n {\n alert(\"Cannot click here.\");\n return;\n }\n\n if(playerRed==true) //player red\n {\n\n let cellSelected=selectCell(cell, col); //finds next available cell at bottom of column and adds emoji to the board\n\n if(winChoice())\n {\n printWinner();\n return;\n }\n }\n else //player yellow\n {\n let cellSelected=selectCell(cell, col);\n\n if(winChoice())\n {\n printWinner();\n return;\n }\n }\n switchPlayer();\n}", "function cellColor(e){\n\t//if BG is set, change color back to white\n\tif(e.className === 'clicked'){\n\t\te.style.backgroundColor = '#FFFF';\n\t\te.className = 'colorCell';\n\t\treturn true;\n\t}\n\n\tlet color;\n\tcolor = document.getElementById('colorPicker').value;\n\te.className = 'clicked';\n\n\n\te.style.backgroundColor = color;\n\treturn true;\n}", "function changeCellColor() {\n\tconsole.log('cell change');\n\tcolor = document.getElementById('colorPicker').value;\n\tthis.style.background = color; \n}", "setColor(color) { \n this.cells[this.position].style.backgroundColor = color; \n this.color = color; \n }", "updateColor() {\n this.color = this.player_side == PLAYER_1 ? \"#dfe6e9\" : \"#ffeaa7\";\n }", "function newCellActive() {\n\n const cellPosition = this.getAttribute('index');\n this.style.color = 'white';\n\n if (this.getAttribute('clicked') === 'true') {\n return;\n }\n \n if (arrayCells.includes(parseInt(cellPosition))) {\n\n this.style.backgroundColor = '#6495ED';\n score++;\n console.log(score);\n this.setAttribute('clicked', 'true');\n\n } else {\n this.style.backgroundColor = 'red';\n setTimeout(gameOver, 1);\n }\n\n setTimeout(gameCompleted, 1);\n \n}", "function updateTurn(){\n var color = (chess.turn() == 'w' ? 'white' : 'black');\n $('.turn').html(color+' to move');\n}", "function setGame(){\n // Set title color\n var newColor = rgb();\n $(\"#title\").html(newColor);\n\n var rightSquare = makeRanNum(0, numSquares -1);\n $(\".col\").each(function(square){\n // If rightSquare -> rightColor\n if(square === rightSquare) {\n changeBackground($(this), newColor);\n // add click event for right square\n $(this).on(\"click\", function(){\n changeBackground($(\".col\"), newColor);\n $(\"#message\").text(\"Right answer!\");\n $(\"#reset\").html(\"Play again\");\n });\n // else -> random colors\n } else {\n // if wrong Square -> random color\n changeBackground($(this), rgb());\n // add click event for wrong square\n $(this).on(\"click\", function(){\n changeBackground($(this), \"white\");\n $(\"#message\").html(\"Try again!\");\n })\n }\n })\n}", "function colorCell(i, j, strColor) {\n //model\n var cell = gBoard[i][j];\n\n //if clicked on a cell decrement the counter\n if (strColor !== 'red' && !cell.isShown) gClickedCellsCounter--;\n cell.isShown = true;\n\n //DOM\n var elCell = document.querySelector(`#cell${i}-${j}`);\n elCell.style.backgroundColor = strColor;\n\n removeColorTranspernt(cell.coord);\n}", "function render() {\n// loop through the board array and apply the color that is assigned that player. the square that was clicked will not change color \n board.forEach(function(sq, idx) {\n squares[idx].style.background = lookup[sq];\n });\n// if winner variable is 'T'(tie) message pops up \n if (winner === 'T') {\n message.innerHTML = 'Rats, another tie!';\n// if winner variable is = not null message will pop up \n } else if (winner) {\n// a 1 or -1 will sit inside lookup[] and that will return the players color in all caps \n message.innerHTML = `Congrats ${lookup[winner].toUpperCase()}!`;\n// if the last two statements is not true the player who's turn it is will show in all caps \n } else {\n message.innerHTML = `${lookup[turn].toUpperCase()}'s Turn`;\n }\n }", "function startColor(color) {\n switch(color) {\n case \"black\":\n for(let i = 0; i < cells.length; i++) {\n cells[i].addEventListener('mouseover', function(e) {\n if (isDrawing) {\n e.target.style.backgroundColor = \"black\";\n }\n \n });\n }\n break;\n\n case \"eraser\":\n for(let i = 0; i < cells.length; i++) {\n cells[i].addEventListener('mouseover', function(e) {\n if (isDrawing) {\n e.target.style.backgroundColor = \"white\";\n }\n \n });\n }\n break;\n \n case \"rainbow\":\n for(let i = 0; i < cells.length; i++) {\n let r = Math.random()*256;\n\t\t\t let g = Math.random()*256;\n\t\t\t let b = Math.random()*256;\n cells[i].addEventListener('mouseover', function(e) {\n if (isDrawing) {\n e.target.style.backgroundColor = `rgb(${r},${g},${b})`;\n }\n \n });\n }\n break;\n \n default:\n for(let i = 0; i < cells.length; i++) {\n cells[i].addEventListener('mouseover', function(e) {\n e.target.style.backgroundColor = \"red\";\n });\n }\n break;\n }\n}", "function turnColor() {\n let cells = document.querySelectorAll('div.cell')\n for (i=0; i < cells.length; i++)\n cells[i].addEventListener('mouseover', function() {\n cells[i].classList.add('color')\n })\n}", "function cellDraw() {\n if (pencilBtn.classList.contains(\"active\")) {\n cell = document.querySelectorAll(\".content\");\n for (let i = 0; i < cell.length; i++) {\n console.log(cell[i]);\n cell[i].addEventListener(\"mouseenter\", (e) => {\n e.target.style.backgroundColor = \"black\";\n });\n }\n } else if (rgbBtn.classList.contains(\"active\")) {\n cell = document.querySelectorAll(\".content\");\n for (let i = 0; i < cell.length; i++) {\n console.log(cell[i]);\n cell[i].addEventListener(\"mouseenter\", (e) => {\n e.target.style.backgroundColor =\n \"#\" + Math.floor(Math.random() * 16777215).toString(16);\n });\n }\n }\n}", "function OnMouseDown()\n{\t\n if(manager.turn == color)\n {\n if(color == 0 && gameObject.tag == \"Inactive White Piece\")\n {\n transform.gameObject.tag = \"Active White Piece\";\n movement();\n }\n else if(color == 0 && gameObject.tag == \"Active White Piece\")\n {\n \tmanager.unhighlightAllSquares();\n \ttransform.gameObject.tag = \"Inactive White Piece\";\n }\n else if(color == 1 && gameObject.tag == \"Inactive Black Piece\")\n {\n transform.gameObject.tag = \"Active Black Piece\";\n movement();\n }\n else if(color == 1 && gameObject.tag == \"Active Black Piece\")\n {\n \tmanager.unhighlightAllSquares();\n \ttransform.gameObject.tag = \"Inactive Black Piece\";\n }\n }\n}", "function switchTurn() {\n if (currentTurn == player1) {\n currentTurn = player2;\n disp.innerHTML = player2 + \"'s turn\"\n c0.setAttribute(\"style\", \"fill:red\")\n c1.setAttribute(\"style\", \"fill:red\")\n c2.setAttribute(\"style\", \"fill:red\")\n c3.setAttribute(\"style\", \"fill:red\")\n c4.setAttribute(\"style\", \"fill:red\")\n c5.setAttribute(\"style\", \"fill:red\")\n c6.setAttribute(\"style\", \"fill:red\")\n } else if (currentTurn == player2) {\n currentTurn = player1;\n disp.innerHTML = player1 + \"'s turn\"\n c0.setAttribute(\"style\", \"fill:blue\")\n c1.setAttribute(\"style\", \"fill:blue\")\n c2.setAttribute(\"style\", \"fill:blue\")\n c3.setAttribute(\"style\", \"fill:blue\")\n c4.setAttribute(\"style\", \"fill:blue\")\n c5.setAttribute(\"style\", \"fill:blue\")\n c6.setAttribute(\"style\", \"fill:blue\")\n }\n}", "function colorChange(i) {\n //do module to find every 5th move\n if(i % 5 == 0){\n //if state ment to change the color of the text\n if((obj.style.color == \"red\") ? (obj.style.color = \"blue\") : (obj.style.color = \"red\"));\n }\n\n\n}", "function action(a_row, a_col){\n\tif(divClass[a_row][a_col] == 'default' || divClass[a_row][a_col] == player){\n\t\treaction(a_row, a_col);\n\t\tFrame.className = toggle(Frame.className);\n\t\tplayer = toggle(player);\n\t\t//auto mode\n\t\tif(auto && (player == 'blue')){\n\t\t\tdo{\n\t\t\t\tauto_row = Math.floor(Math.random()*8);\n\t\t\t\tauto_col = Math.floor(Math.random()*8);\n\t\t\t}\n\t\t\twhile(divClass[auto_row][auto_col] == 'red');\n\t\t\taction(auto_row, auto_col);\n\t\t}\n\t}\n}", "function changeColor(e) {}", "function clickCell(x,y) {\n if (grid[x][y]>0) {\n alert(\"Dont Try To Cheat Bud!!!!!\");\n } \n\n\n// Clicking Of Boxes\n else {\n if (currentPlayer==1) {\n document.getElementById(\"cell_\"+x+\"_\"+y).style.color=\"#3F88C5\";\n document.getElementById(\"cell_\"+x+\"_\"+y).innerHTML=\"X\";\n grid[x][y]=1;\n currentPlayer=2;\n } else {\n document.getElementById(\"cell_\"+x+\"_\"+y).style.color=\"#E2C290\";\n document.getElementById(\"cell_\"+x+\"_\"+y).innerHTML=\"O\";\n grid[x][y]=2;\n currentPlayer=1;\n }\n }\n}", "function changeCellColour(){\n let cellID = this.id;\n console.log(cellID);\n this.style.backgroundColor = \"rgb(\"+Math.random()*255+\",\"+Math.random()*255+\",\"+Math.random()*255+\")\";\n}", "function turnBased() {\n newBoard.highlightMoves(newBoard.activePlayer.character);\n $('.col').click((event) => {\n if ($(event.target).hasClass('highlight')) {\n let currentPlayerCell = Number($(`#${newBoard.activePlayer.character}`).attr('cell'));\n newBoard.movePlayer(newBoard.activePlayer.character);\n $(event.target).addClass('player').attr('id', `${newBoard.activePlayer.character}`);\n let newPlayerCell = Number($(`#${newBoard.activePlayer.character}`).attr('cell'));\n collectWeapon(newBoard.activePlayer, currentPlayerCell, newPlayerCell);\n newBoard.switchPlayer();\n if (fightCondition(newPlayerCell) === true) {\n alert('The fight starts now');\n startFight(newBoard.activePlayer, newBoard.passivePlayer);\n }\n else {\n newBoard.highlightMoves(newBoard.activePlayer.character);\n }\n }\n })\n }", "function giveCellsClick() {\n if(turn)\n {\n player = whitePlayer;\n }\n else\n {\n player = blackPlayer;\n }\n cells.forEach(cell => {\n cell.addEventListener('click', () =>\n { \n i = cell.closest('tr').rowIndex;\n j = cell.cellIndex;\n if(board[i][j] == 0 && player.possiblemoves[i][j] == 1)\n { \n if(HumanIsWhite)\n {\n placePiece(i, j, \"white\");\n }\n else\n {\n placePiece(i, j, \"black\");\n }\n \n }\n }); \n });\n}", "function fillBackgroundColorOfSalvoGrid(gridLocation, eachTurn, hitsOnYourOpponent) {\n\n //console.log(gridLocation);\n\n $(\"#\" + gridLocation).css(\"background-color\", \"green\");\n //$('#' + gridLocation).text(\"X\");\n\n //ADD TURN NUMBER TO SHOTS FIRED\n var turnNumber = eachTurn;\n $(\"#\" + gridLocation).html(\"X\");\n\n for(var x = 0; x < hitsOnYourOpponent.length; x++){\n\n var currentLocation = hitsOnYourOpponent[x].hitLocation;\n\n //CHANGE COLOR OF SQUARE IF U HIT YOUR OPPONENT!\n //$(\"#\" + currentLocation + currentLocation).css(\"background-color\", \"red\");\n //$(\"#\" + currentLocation + currentLocation).html(\"hit\");\n $(\"#\" + currentLocation + currentLocation).addClass(\"firePic\");\n\n }\n }", "function setColor(winner) {\n\tif (winner == 'x') {\n\t\treturn('green');\n\t}\n\telse if (winner == 'o') {\n\t\treturn('yellow');\n\t}\n}", "function changebackground(element)\n{\n\tvar red = element.getAttribute(\"data-red\");\n\tvar green = element.getAttribute(\"data-green\");\n\tvar blue = element.getAttribute(\"data-blue\");\n\n\telement.style.backgroundColor = `rgb(${red},${green},${blue}`;\n\telement.setAttribute(\"data-revealed\" ,\"true\");\n\tcheckgame($(element).index());\n\t\n}", "function change(i,j){\n if(g_checker){\n var index = document.getElementsByClassName('row-'+i)[0].children[j];\n\n\n\n g_newBoard[i][j] += 1;\n\n if(g_newBoard[i][j] > 3){\n index.setAttribute(\"style\", \"background-color:white;\");\n g_newBoard[i][j] = 0;\n }\n\n if(g_newBoard[i][j] === 3){\n index.setAttribute(\"style\", \"background-color:#D79922;\");\n }\n\n if(g_newBoard[i][j] === 1){\n index.setAttribute(\"style\", \"background-color:#4056A1;\");\n }\n\n if(g_newBoard[i][j] === 2){\n index.setAttribute(\"style\", \"background-color:#F13C20;\");\n }\n }\n}", "function cellDblClicked() {\n changeColor()\n}", "function clickMe(elementId,tblrow,tblcol){ //clickMe \n //alert(elementId); // \n //let col = elementId % 10 - 1; // \n let row = getNextAvailableRow(tblcol); //\n \n data[row][tblcol] = player; // element position value to player\n\n let elementposition = 'circle_'+(row)+(tblcol); //\n if(player == 1)\n document.getElementById(elementposition).style.backgroundColor = \"red\"; \n else\n document.getElementById(elementposition).style.backgroundColor = \"yellow\";\n \n horizontalLine(player); \n verticleLine(player);\n //ForwardDiagonal(player);\n\n if(player == 1){ // players are switching\n player =2;\n }else{\n player =1;\n }\n document.getElementById(\"currentplayer\").innerHTML = player;\n\n //console.table(data);\n\n}", "function winningcolor(correctcolor) {\n\tfor ( var i=0; i < modeselect ; i++) {\n\t\tsqlist[i].style.backgroundColor = correctcolor;\n\t}\t\n}", "function wechselfarbe(clicked_id) {\n color[clicked_id]++;\n if (color[clicked_id] > 3){\n color[clicked_id] = 1;\n }\n switch(color[clicked_id]){\n case 1:\n document.getElementById(clicked_id).style.backgroundColor = \"red\";\n dataSent [0] = color[clicked_id];\n\t\t\tdataSent[1] =clicked_id;\n\t\t\twebsocket[1].send(dataSent);\n break;\n case 2:\n document.getElementById(clicked_id).style.backgroundColor = \"green\";\n dataSent [0] = color[clicked_id];\n\t\t\tdataSent[1] =clicked_id;\n\t\t\twebsocket[1].send(dataSent);\n break;\n case 3:\n document.getElementById(clicked_id).style.backgroundColor = \"blue\";\n dataSent [0] = color[clicked_id];\n\t\t\tdataSent[1] =clicked_id;\n\t\t\twebsocket[1].send(dataSent);\n break;\n }\n}", "function connectFour() {\n playerRed=true; //red\n playerYellow=false; //yellow\n table = document.getElementById(\"gameBoard\");\n\n for(let i = 0; i < 6; i++){\n //console.log(\"got here row\"+i);\n\t\ttable.insertRow(i);\n\t\tfor(let j = 0; j < 7; j++){\n //console.log(\"got here col\"+j);\n\t\t\ttable.rows[i].insertCell(j);\n cell = table.rows[i].cells[j];\n cell.id = i*7+j;\n cell.hasValue = false;\n cell.isRed = false;\n cell.isYellow = false;\n\n cell.onclick = function(){\n //this.style.backgroundColor=\"beige\";\n click(this, j);\n };\n\n }\n }\n\n document.getElementById(\"newGame\").onmousedown = function(){\n for(let i=5; i>=0; i--){\n table.deleteRow(i);\n }\n\n document.getElementById(\"test1\").innerHTML=\"\";\n document.getElementById(\"test2\").innerHTML=\"\";\n document.getElementById(\"test3\").innerHTML=\"\";\n document.getElementById(\"test4\").innerHTML=\"\";\n document.getElementById(\"test5\").innerHTML=\"\";\n document.getElementById(\"test6\").innerHTML=\"\";\n document.getElementById(\"test7\").innerHTML=\"\";\n document.getElementById(\"test8\").innerHTML=\"\";\n document.getElementById(\"test9\").innerHTML=\"\";\n document.getElementById(\"test10\").innerHTML=\"\";\n document.getElementById(\"test11\").innerHTML=\"\";\n\n connectFour()};\n}", "function colorPlayed(location, playerNumber) {\n element = document.getElementById(location);\n\t$(element).addClass(\"filled\");\n\t$(element).addClass(\"player\" + playerNumber);\n\t$(element).removeClass(\"playable\");\n\tresetBoard(false);\n}", "function drawActiveGrid() {\n for (let a = 0; a < height; a++) {\n row = canvas.insertRow(a);\n // sets a click event listener and which sets color\n //from the user input\n row.addEventListener(\"click\", e => {\n //function setColor\n var clicked = e.target;\n color.addEventListener(\"change\", e =>\n //function onColorUpdate\n {\n selectedColor = e.target.value;\n }\n );\n clicked.style.backgroundColor = selectedColor;\n });\n for (let b = 0; b < width; b++) {\n cell = row.insertCell(b);\n }\n }\n }", "function triggerTile(){\r\n if($(this).css(\"backgroundColor\")===\"rgb(0, 0, 255)\"){\r\n\t$(this).css(\"background-color\",\"white\");\r\n }else{\r\n $(this).css(\"background-color\",\"blue\"); \r\n }\r\n}", "function mouseon(tile) {\n console.log('test')\n $board = $('#myBoard');\n $(tile.target).css('background-color','green');\n element = $(tile.target)\n if ((element.hasClass(\"thoughtchoiceleft\") && game.turn()=='w') || (element.hasClass(\"thoughtchoiceright\") && game.turn()=='b')) {\n var text = tile.target.textContent\n var attempt = game.move(text);\n game.undo();\n if (attempt != null) { \n var squareto = $board.find(('.square-' + attempt.to))\n highlightTo = squareto\n squareto.css(\"background-color\",\"blue\");\n var squarefrom = $board.find(('.square-' + attempt.from))\n highlightFrom = squarefrom\n squarefrom.css(\"background-color\",\"yellow\");\n }\n}\n}", "function conway_draw() {\n for (let row = 0; row < board_size; row++) {\n for (let col = 0; col < board_size; col++) {\n let alive = grid[row][col];\n let id = row + \"_\" + col;\n let cell = document.getElementById(id);\n cell.classList.remove(\"on\");\n if (using_palette) {\n cell.style.backgroundColor = pal[alive];\n } else {\n if (alive) {\n cell.classList.add(\"on\");\n }\n }\n }\n }\n}", "function drop_down(thecol) {\n let $the_cell = find_empty(thecol)\n if ($the_cell) {\n $the_cell.removeClass('empty')\n if (that.turn % 2 == 0) {\n $the_cell.css('backgroundColor', 'red')\n $('#player_turn').text('Blue')\n that.turn += 1\n return $the_cell\n }\n else {\n $the_cell.css('backgroundColor', 'blue')\n $('#player_turn').text('Red')\n that.turn += 1\n return $the_cell\n }\n }\n return null\n }", "function setAIColor() {\n switch (difficulty) {\n case \"easy\": base_color1 = [34, 142, 250]; break; // (blue)\n case \"medium\": base_color1 = [230, 54, 230]; break; // (fuscia)\n case \"hard\": base_color1 = [255, 60, 0]; break; // (red)\n default: base_color1 = [255, 255, 0]; // (yellow)\n }\n // make cell colors public\n cell_module.player_colors = [base_color0, base_color1];\n\n // update AI score color\n document.querySelector(\"#score1\").style.color = vec2rgb(base_color1);\n\n }", "function setColor(event) {\n \"use strict\";\n var i = 0;\n\n // We must check to see if there is a color class already are there\n for (i = 0; i < myCol.length; i = i + 1) {\n if (event.target.classList.contains(myCol[i]) === true) {\n event.target.classList.remove(myCol[i]);\n numColors = numColors - 1; // Set this one before\n }\n }\n\n // after clensed the old color it's safe to add a new one\n event.target.classList.add(selectedColor);\n\n // If this is the 4-th color do a check\n numColors = numColors + 1; // New color on dot\n if (numColors === 4) {\n checkRow();\n scroll(true); // true means scroll, false means clean.\n resetLowest();\n }\n}", "clicked(key, e){\r\n let k = this.keyToPoint(key)\r\n let j = this.state.prevClick\r\n let moved = false\r\n let cellClicked = this.state.rows[k.x][k.y]\r\n let prevClicked = j !== null ? this.state.rows[j.x][j.y] : null\r\n let nextTurn = this.state.turn\r\n\r\n if (this.sameCell(k, j))\r\n return\r\n \r\n //first click since last turn\r\n //Make sure white doesnt click black pieces and vice versa\r\n //Cells without pieces are not highlighted either\r\n if(prevClicked === null){\r\n if(!cellClicked.holdsPiece() || \r\n this.state.turn !== cellClicked.piece.player){\r\n return\r\n }\r\n else\r\n cellClicked.hl = \"true\"\r\n }\r\n else{\r\n if(cellClicked.holdsPiece() && \r\n prevClicked.piece.player === cellClicked.piece.player){\r\n cellClicked.hl = \"true\"\r\n prevClicked.hl = \"false\"\r\n }\r\n else{\r\n moved = prevClicked.piece.move(cellClicked, this.state.rows)\r\n if(moved){\r\n nextTurn = this.state.moveCount % 2 === 0 ? \"black\" : \"white\"\r\n prevClicked.hl = \"false\"\r\n }\r\n }\r\n }\r\n this.setState(prevState => ({\r\n rows : prevState.rows.map(row => ([...row])),\r\n prevClick : moved ? null : cellClicked.hl === \"true\" ? {...k} : prevState.prevClick,\r\n moveCount : moved ? prevState.moveCount + 1 : prevState.moveCount,\r\n turn : nextTurn\r\n }))\r\n\r\n if(moved){\r\n let mover = this.state.turn === \"white\" ? player1 : player2\r\n let moved = mover === player1 ? player2 : player1\r\n console.log(`${moved.name} is checked: ${mover.checkedOpponent(moved.kingLocation,\r\n this.state.rows)}`)\r\n }\r\n \r\n }", "function alterColor(e) {\n const currentSquare = this;\n if (state === \"Color\") {\n currentSquare.style.backgroundColor = getColor();\n } else if (state === \"Erase\") {\n currentSquare.style.backgroundColor = defaultSquareColor;\n } else if (state === \"Random\") {\n setColor(getRandomColor());\n currentSquare.style.backgroundColor = getColor();\n }\n}", "function changeColor(e){\n if (colorScheme == \"BLACK\"){\n e.target.style.backgroundColor = \"BLACK\";\n e.target.style.opacity = 1;\n } else if (colorScheme == \"RAINBOW\"){\n e.target.style.backgroundColor = \"#\" + Math.floor(Math.random() * 4096).toString(16);\n e.target.style.opacity = 1;\n } else if (colorScheme == \"DARKEN\"){\n let darken = Number(e.target.style.opacity);\n e.target.style.opacity = darken += 0.1;\n e.target.style.backgroundColor = '#000';\n }\n}", "function winningColor(color) {\n for (var i = 0; i < squares.length; i++) {\n squares[i].style.backgroundColor = color\n }\n}", "function gridTransition() {\r\n\t\t$('#game_board').each(function(){\r\n\t\t\tvar $cell = $(this).find('.open');\r\n\t\t\tvar cell_amount = $cell.length;\r\n\t\t\tvar random_cell = $cell.eq(Math.floor(cell_amount*Math.random()));\r\n\r\n\t\t\trandom_cell.animate({'color': jQuery.Color('#fff')}, 100, function(){\r\n\t\t\t\t$(this).animate({'color': jQuery.Color('#bd727b')}, 100);\r\n\t\t\t});\r\n\t\t});\r\n\t}", "function mousePressed(){\n if (mouseY<31) {\n col = \"green\";\n }else if (mouseY > 30 && mouseY < 61){\n col = \"blue\";\n } else if (mouseY > 60 && mouseY < 91){\n col = \"yellow\";\n }\n}", "function setCell(cell){\n cell.style.backgroundColor = \"white\"; //default white background\n\n //add eventlistener of click & change color\n cell.addEventListener(\"click\", function(evt){\n targetCell = evt.target;\n colorSelected = document.getElementById(\"selectedID\").value;\n targetCell.style.backgroundColor = colorSelected;\n });\n}", "checkShouldChangeColor() {\r\n const greenNeighbors = this.neighbors.filter(neighbor => neighbor.color == '1').length;\r\n // console.log(`has [${redNeighbors}] red neighbors and [${greenNeighbors}] green neighbors.`);\r\n\r\n\r\n if (this.color == 0 && [3, 6].includes(greenNeighbors)) {\r\n // console.log(`Cell color is RED AND HAS ${greenNeighbors} GREEN neighbors and should change color to GREEN`);\r\n this.shouldChangeColor = true;\r\n }\r\n\r\n if (this.color == 1 && [0, 1, 4, 5, 7, 8].includes(greenNeighbors)) {\r\n // console.log(`Cell color is GREEN AND HAS ${redNeighbors} RED neighbors and should change color to RED`);\r\n this.shouldChangeColor = true;\r\n }\r\n }", "function attachCellClickListeners() {\n $.each(grid[0].rows, function(i, row) {\n $.each(row.cells, function(j, cell) {\n $(cell).click(function changeColor() {\n var color = color_input();\n $(this).css({backgroundColor: color});\n });\n });\n });\n}", "function hoverColor() {\n\tif (this.id !== board.currentColor) {\n\t\tif (this.id === 'blue') {\n\t\t\t$(this).css('background-color', active_blue)\n\t\t} else if (this.id === 'yellow') {\n\t\t\t$(this).css('background-color', active_yellow)\n\t\t} else if (this.id === 'green') {\n\t\t\t$(this).css('background-color', active_green)\n\t\t} else if (this.id === 'purple') {\n\t\t\t$(this).css('background-color', active_purple)\n\t\t} else if (this.id === 'red') {\n\t\t\t$(this).css('background-color', active_red)\n\t\t} else if (this.id === 'brown') {\n\t\t\t$(this).css('background-color', active_brown)\n\t\t}\n\t}\n}", "function init() {\n squares.forEach((val, index) => {\n val.dataset.index = index;\n val.dataset.clicked = \"-1\";\n val.addEventListener(\"click\", squareClicked);\n });\n currentPlayer.innerText = \"Red\";\n currentPlayer.classList.add(\"redPlayerColor\");\n}", "function checkCanvas(){\n $(\"#check\").click(function(){\n $(\"td\").css(\"background-color\", getColor())\n });\n\n}", "function winningColors(color){\n //loop through all the squares\n for(let i=0;i<squares.length;i++){\n //change all colors to match the picked color\n squares[i].style.backgroundColor = color; \n } \n}", "function matchNumToColor(row,col){\r\n var colorArray2 = [\"rgb(204, 0, 0)\", \"rgb(255, 136, 0)\", \"rgb(0, 126, 51)\", \"rgb(0, 105, 92)\", \"rgb(13, 71, 161)\", \"rgb(153, 51, 204)\"];\r\n if(square.style.backgroundColor == colorArray2[0]){\r\n objArray[row][col].ocupied = 1;\r\n }else if(square.style.backgroundColor == colorArray2[1]){\r\n objArray[row][col].ocupied = 2;\r\n }else if(square.style.backgroundColor == colorArray2[2]){\r\n objArray[row][col].ocupied = 3;\r\n }else if(square.style.backgroundColor == colorArray2[3]){\r\n objArray[row][col].ocupied = 4;\r\n }else if(square.style.backgroundColor == colorArray2[4]){\r\n objArray[row][col].ocupied = 5;\r\n }else if(square.style.backgroundColor == colorArray2[5]){\r\n objArray[row][col].ocupied = 6;\r\n }\r\n}", "function returnColor(row, col) {\r\n if (($('.row'+row+'> td[col='+col+']')[0].classList).length == 1){\r\n return \"none\"\r\n }\r\n else if ($('.row'+row+'> td[col='+col+']')[0].classList[1] == \"toggleRed\"){\r\n return \"red\"\r\n }\r\n else if ($('.row'+row+'> td[col='+col+']')[0].classList[1] == \"toggleBlue\"){\r\n return \"blue\"\r\n }\r\n}", "function showCurrentPlayer()\n{\n if (huidige_speler === SPELER1) {\n naam_speler_1.style.color = \"red\";\n naam_speler_2.style.color = \"black\";\n } else if (huidige_speler === SPELER2) {\n naam_speler_1.style.color = \"black\";\n naam_speler_2.style.color = \"red\";\n } else {\n naam_speler_1.style.color = \"black\";\n naam_speler_2.style.color = \"black\";\n }\n}", "function showCurrentPlayer()\n{\n if(huidige_speler === SPELER1) {\n naam_speler_1.style.color = \"red\";\n naam_speler_2.style.color = \"black\";\n } else if(huidige_speler === SPELER2) {\n naam_speler_1.style.color = \"black\";\n naam_speler_2.style.color = \"red\";\n } else {\n naam_speler_1.style.color = \"black\";\n naam_speler_2.style.color = \"black\";\n }\n}", "function cellPlayed(clickedCell, clickedCellIndex) {\n //Add username to the gameState array[cellindex]\n gameState[clickedCellIndex] = currentPlayer;\n //Display the username on the clicked cell\n const cellContent = document.createElement('p');\n cellContent.classList.add('move');\n cellContent.textContent = currentPlayer;\n clickedCell.append(cellContent);\n \n //Add classes - styling- depending of P1 or P2\n if(currentPlayer === game.players.player01.username){\n clickedCell.classList.add('clickedP1');\n }\n if(currentPlayer === game.players.player02.username) {\n clickedCell.classList.add('clickedP2');\n }\n}", "function setColor() {\n roll.style.backgroundColor = roll.style.backgroundColor == \"green\" ? \"blue\" : \"green\";\n }", "function colourCell( obj )\r\n\t{\r\n\t\tobj.origColor=obj.style.backgroundColor;\r\n\t\tobj.style.backgroundColor = '#E2EBF3';\r\n\t\tobj.style.cursor = \"pointer\";\r\n\t\tobj.style.border = \"solid 1px #A9B7C6\";\r\n\t}", "oncolor() {\n let color = Haya.Utils.Color.rgbHex($.color.red, $.color.green, $.color.blue, \"0x\");\n this.target.sprite.color = color;\n this.target.sprite.tint = color;\n }", "function colorCordenadas(e) { // Si al clickear se encuentra con un barco enemigo se vuelve rojo\n\tif (contador >= 1) {\n\t\tlet coordenadas = e.target.id;\n\t\t//console.log(coordenadas)\n\t\tif (miTraduccion.includes(coordenadas)) {\n\t\t\te.target.style.background = \"red\";\n\t\t} else {\n\t\t\te.target.style.background = \"gray\";\n\t\t}\n\t\tcontador--;\n\t}\n}", "function colorChange (newCell) {\n newCell.addEventListener('click', function () {\n newCell.style.backgroundColor = color.value\n }); newCell.addEventListener('dblclick', function () {\n newCell.style.backgroundColor = ''\n })\n}", "function changeColor(){\n var i = Math.floor(Math.random() * 8);\n col = c[i];\n}", "function Clicked(CellClicked){ \n if (typeof originalBoard[CellClicked.target.id]=='number'){\n if(PlayerDecide%2==1) {\n Show(CellClicked.target.id,FirstPlayer);\n PlayerDecide=PlayerDecide+1;\n }\n else { \n Show(CellClicked.target.id,SecondPlayer);\n PlayerDecide=PlayerDecide+1;\n }\n }\n}", "selectSquare(currPlayer, color,nxtPlayer ){\n this.element.querySelector(\".face-container\").querySelector(\".facedown\").innerHTML = '<p>'+currPlayer.toUpperCase()+'</p>';\n this.element.querySelector(\".face-container\").querySelector(\".facedown\").style.color = color;\n this.choice = currPlayer;\n this.checkForWinner();\n this.checkForDraw();\n player = nxtPlayer;\n turn ++;\n }", "selectSquare(currPlayer, color,nxtPlayer ){\n this.element.querySelector(\".face-container\").querySelector(\".facedown\").innerHTML = '<p>'+currPlayer.toUpperCase()+'</p>';\n this.element.querySelector(\".face-container\").querySelector(\".facedown\").style.color = color;\n this.choice = currPlayer;\n this.checkForWinner();\n this.checkForDraw();\n player = nxtPlayer\n turn ++;\n }", "function chcolor(){if(v_chcolor == 1){ document.getElementById(\"sgb\").style.color=color[x];(x < color.length-1) ? x++ : x = 0;}}", "function nextStates(){\r\n var actives=getNumOfActiveNeighbors(rowsData);\r\n var activeCells=[];\r\n for(var i=0;i<rowsData.length;i++){\r\n if(rowsData[i].css(\"backgroundColor\")===\"rgb(0, 0, 255)\"){\r\n activeCells.push(i);\r\n }\r\n }\r\n previousState.push(activeCells); //save the current iteration \r\n //check the game rules\r\n for(var i=0;i<actives.length;i++){\r\n if(rowsData[i].css(\"backgroundColor\")===\"rgb(0, 0, 255)\"){ //check the rules of active cell\r\n if(actives[i]<2){\r\n rowsData[i].css(\"backgroundColor\",\"white\"); \r\n }else if(actives[i]==2 || actives[i]==3){\r\n rowsData[i].css(\"backgroundColor\",\"blue\");\r\n }\r\n else if(actives[i]>3)\r\n {\r\n rowsData[i].css(\"backgroundColor\",\"white\");\r\n }\r\n }\r\n else{ //check the rules of inactive cell\r\n if(actives[i]==3){\r\n rowsData[i].css(\"backgroundColor\",\"blue\");\r\n }\r\n }\r\n \r\n } \r\n}", "function showTurn(){\n if(model.player1.myTurn){\n $(\".player1-info p\").css({\n \"color\" : \"tomato\",\n \"font-weight\" : \"bold\" \n });\n $(\".player2-info p\").css({\n \"color\" : \"black\",\n \"font-weight\" : 'normal'\n })\n } else if(model.player2.myTurn){\n $(\".player2-info p\").css({\n \"color\" : \"red\",\n \"font-weight\" : \"bold\"\n });\n $(\".player1-info p\").css({\n \"color\" : \"black\",\n \"font-weight\" : \"normal\"\n })\n }\n }", "function markSquare() {\n $(document).ready(function( ){\n $(\"td\").bind(\"click\", function(){\n if (currentPlayer == user.userx.name && $(this).text() ==\"\") {\n //mark with user symbol:\n $(this).text(\"X\");\n //switch the user after being selected:\n currentPlayer = user.usero.name;\n $(\"p\").text(\"Player \" + currentPlayer + \"'s turn\");\n }else if (currentPlayer == user.usero.name && $(this).text() ==\"\") {\n $(this).text(\"O\");\n currentPlayer = user.userx.name;\n $(\"p\").text(\"Player \" + currentPlayer + \"'s turn\");\n }\n $(this).css(\"background-color\", \"blue\");\n });\n });\n }", "function highlightGrid(e) {\n //if it is the computer's turn or the game is over do not highlight\n if (!playersTurn || gameOver) {\n return;\n }\n highlightCell(e.clientX, e.clientY);\n}", "function changeColor(cell) {\n cell.style.backgroundColor = document.querySelector(\"#colorPicker\").value;\n}", "function CelluleJouer(clickedCell, clickedCellIndex) {\n GameState[clickedCellIndex] = CurrentPlayer;\n clickedCell.innerHTML = CurrentPlayer;\n}", "function gameOver() {\n\tgridCells.forEach((cell) => {\n\t\tcell.classList.add(\"active\");\n\t});\n}", "function itsClicked1(event) {\n r = r + 1;\n result.style.backgroundColor = \"rgb(\" + r + \",\" + g + \",\" + b + \")\";\n color.innerHTML = `${r},${g},${b}`;\n}", "function changeColor (color) {\n // -(7.1)- Loop through all squares \n for (let index = 0; index < squares.length; index++) {\n\n // -(7.2)- Change each color to match goal color\n squares[index].style.backgroundColor = color;\n }\n}", "function teamClicked(e)\n{\n if(e.target.id.indexOf(\"red\") > -1)\n teamIndexes[0] = e.target.id.substring(\"red\".length) - 0 - 1;\n \n else\n teamIndexes[1] = e.target.id.substring(\"blue\".length) - 0 - 1;\n \n updateDom();\n}", "function gameOver(winObj) {\r\n // Get the starting row/column values\r\n let startRow = winObj.start[0];\r\n let startCol = winObj.start[1];\r\n\r\n // Get the direction of the victory\r\n const direction = winObj.direction;\r\n\r\n // Apply styling according to the start point and direction of victory\r\n switch(direction) {\r\n case \"horizontal\":\r\n $(\".cell[name=cell_\" + startRow + \"-\" + startCol + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + startRow + \"-\" + (startCol + 1) + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + startRow + \"-\" + (startCol + 2) + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + startRow + \"-\" + (startCol + 3) + \"]\").addClass(\"cellHighlight\");\r\n break;\r\n case \"vertical\":\r\n $(\".cell[name=cell_\" + startRow + \"-\" + startCol + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow + 1) + \"-\" + startCol + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow + 2) + \"-\" + startCol + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow + 3) + \"-\" + startCol + \"]\").addClass(\"cellHighlight\");\r\n break;\r\n case \"diagonalUp\":\r\n $(\".cell[name=cell_\" + startRow + \"-\" + startCol + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow + 1) + \"-\" + (startCol + 1) + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow + 2) + \"-\" + (startCol + 2) + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow + 3) + \"-\" + (startCol + 3) + \"]\").addClass(\"cellHighlight\");\r\n break;\r\n case \"diagonalDown\":\r\n $(\".cell[name=cell_\" + startRow + \"-\" + startCol + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow - 1) + \"-\" + (startCol + 1) + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow - 2) + \"-\" + (startCol + 2) + \"]\").addClass(\"cellHighlight\");\r\n $(\".cell[name=cell_\" + (startRow - 3) + \"-\" + (startCol + 3) + \"]\").addClass(\"cellHighlight\");\r\n break;\r\n }\r\n}", "function gameWin(player){\n var playerColor = player.toUpperCase();\n $(\"#winMsg\").html(playerColor + \" WINS!!!\");\n $(\"#winModal\").modal(\"show\");\n if(player == \"red\"){\n redWins++;\n $(\".redWins\").html(redWins);\n turn = \"red\";\n }else{\n blackWins++;\n $(\".blackWins\").html(blackWins);\n turn = \"black\";\n }\n }", "function ChangeColor()\n{\n\tlet cell = document.createElement(\"td\"); //lets the cell value be determined by td\n\t//create an event on click to have the cells change color when clicked\n cell.addEventListener('click', function(){this.style.backgroundColor = colorSelected}, false); \n\t//return the value of the cell\n return cell;\n}", "handleClick(row, col) {\n let valuesCopy = this.state.values.slice().slice();\n let rowToFill = null;\n for (let i = 0; i < 6; i++) {\n if (valuesCopy[i][col] === null) {\n rowToFill = i;\n } else {\n break;\n }\n }\n\n let color = this.state.turn ? 'red' : 'blue';\n let next = this.state.turn ? false : true;\n this.setState({turn: next})\n\n valuesCopy[rowToFill][col] = color;\n this.setState({values: valuesCopy})\n\n }", "function handleCellPlayed(clickedCell, clickedCellIndex) {\n //updating state\n gameState[clickedCellIndex] = currentPlayer;\n //updating interface\n clickedCell.innerHTML = currentPlayer;\n}", "function selectCell(cell, col){\n for(let i=0; i<5; i++)\n {\n for(let j=0; j<7; j++)\n {\n if(j==col)\n {\n if(cell.hasValue==false && table.rows[i+1].cells[j].hasValue==false) //if cell has no value yet, move down to the next cell\n {\n cell=table.rows[i+1].cells[j]; //this will move it to the bottom of the table\n }\n }\n }\n }\n\n cell.hasValue=true;\n if(playerRed==true)\n {\n cell.innerHTML=\"&#x1F534;\"; //red\n cell.isRed=true;\n }\n else //if yellow turn\n {\n cell.innerHTML=\"&#x1F601\"; //yellow\n cell.isYellow=true;\n }\n return(cell);\n}", "function draw(e) {\n e.target.style.backgroundColor = choosenColor();\n}", "function changeCell() {\n var clicked = document.getElementById(\"box\").click;\n if (clicked == true) {\n alert(\"box clicked\")\n document.getElementById(\"box\").background = colorSelected;\n }\n // mouse clicks on cell change to colorSelecetd value\n}", "function clickTestMode(cell, col, testNum){\n\n //console.log(\"clicked cell # \"+cell.id);\n if(cell.hasValue)\n {\n alert(\"Cannot click here.\");\n return;\n }\n\n if(playerRed==true) //player red\n {\n\n let cellSelected=selectCell(cell, col); //finds next available cell at bottom of column and adds emoji to the board\n\n if(winChoice())\n {\n //printWinner();\n if(test5Bool==true)\n {\n document.getElementById(\"test5\").innerHTML=testNum + \"PASSED\";\n }\n else if(test7Bool==true)\n {\n document.getElementById(\"test7\").innerHTML=testNum + \"PASSED\";\n }\n else if(test9Bool==true)\n {\n document.getElementById(\"test9\").innerHTML=testNum + \"PASSED\";\n }\n return;\n }\n else if(test5Bool==true)\n {\n document.getElementById(\"test5\").innerHTML=testNum + \"FAILED\";\n }\n else if(test7Bool==true)\n {\n document.getElementById(\"test7\").innerHTML=testNum + \"FAILED\";\n }\n else if(test9Bool==true)\n {\n document.getElementById(\"test9\").innerHTML=testNum + \"FAILED\";\n }\n\n }\n else //player yellow\n {\n let cellSelected=selectCell(cell, col);\n\n if(winChoice())\n {\n //printWinner();\n if(test6Bool==true)\n {\n document.getElementById(\"test6\").innerHTML=testNum + \"PASSED\";\n }\n else if(test8Bool==true)\n {\n document.getElementById(\"test8\").innerHTML=testNum + \"PASSED\";\n }\n else if(test10Bool==true)\n {\n document.getElementById(\"test10\").innerHTML=testNum + \"PASSED\";\n }\n return;\n }\n else if(test6Bool==true)\n {\n document.getElementById(\"test6\").innerHTML=testNum + \"FAILED\";\n }\n else if(test8Bool==true)\n {\n document.getElementById(\"test8\").innerHTML=testNum + \"FAILED\";\n }\n else if(test10Bool==true)\n {\n document.getElementById(\"test10\").innerHTML=testNum + \"FAILED\";\n }\n }\n switchPlayer();\n}", "function addClickEventToCells() {\n var cells = document.getElementsByClassName('cell');\n for (var i = 0; i < cells.length; i++) {\n cells[i].addEventListener(\"click\", function(event) {\n var chosenCell = event.target;\n chosenCell.style.backgroundColor = chosenColor;\n });\n }\n}", "function addRedorYellow() {\n\t\tvar $dropCell = $(this);\n\t\tvar $boxes = $('td');\n\t\tvar $colHead = $('th');\n\t\tvar index = $dropCell[0].cellIndex;\n\t\tvar $box1 = $($boxes[index+20]);\n\t\tvar $box2 = $($boxes[index+15]);\n\t\tvar $box3 = $($boxes[index+10]);\n\t\tvar $box4 = $($boxes[index+5]);\n\t\tvar $box5 = $($boxes[index+0]);\n\n\t\tif ($box1.hasClass(\"\")) {\n\t\t\tsetBoxRedOrYellow($box1);\n\t\t\taudio.play();\n\t\t\t} else if ($box2.hasClass(\"\")) {\n\t\t\t\taudio.play();\n\t\t\t\tsetBoxRedOrYellow($box2)\n\t\t\t} else if ($box3.hasClass(\"\")) {\n\t\t\t\taudio.play();\n\t\t\t\tsetBoxRedOrYellow($box3)\n\t\t\t} else if ($box4.hasClass(\"\")) {\n\t\t\t\taudio.play();\n\t\t\t\tsetBoxRedOrYellow($box4)\n\t\t\t} else if ($box5.hasClass(\"\")) {\n\t\t\t\taudio.play();\n\t\t\t\tsetBoxRedOrYellow($box5)\n\t\t\t}\n\t\t}", "function switchPlayer(){\n if(playerRed==true)\n {\n playerRed=false;\n playerYellow=true;\n }\n else\n {\n playerRed=true;\n playerYellow=false;\n }\n}", "function clickedColor(){\n\tfor(i = 0; i < squares.length; i++){\n\t\tsquares[i].style.backgroundColor = colors[i];\n\t\tsquares[i].addEventListener(\"click\", \n\t\t\tfunction(){\n\t\t\t\tvar clickedColor = this.style.backgroundColor;\n\t\t\t\tif(clickedColor === pickedColor){\n\t\t\t\t\tmessage.textContent = \"Correct!\";\n\t\t\t\t\tchangeColors(clickedColor);\n\t\t\t\t\th1.style.backgroundColor = clickedColor;\n\t\t\t\t\treset.textContent = \"Try Again?\";\n\t\t\t\t}else{\n\t\t\t\t\tthis.style.backgroundColor = \"#232323\";\n\t\t\t\t\tmessage.textContent = \"Try Again.\";\n\t\t\t\t}\n\n\t\t\t});\n\t}\n}", "function colorSelector(colorColumn)\n{\n document.getElementById(colorColumn).addEventListener(\"click\", function(){\n document.getElementById(colorColumn).style.backgroundColor = color;\n });\n}", "function setupColors(){\n for (var i = 0; i < squares.length; i++) {\n\n squares[i].addEventListener('click', function() {\n var clickedColor = this.style.backgroundColor;\n if (clickedColor === pickedColor) {\n prompt.textContent = \"CORRECT!!\";\n newGame.textContent = \"Play Again?\";\n changeColor(clickedColor);\n } else {\n this.style.backgroundColor = \"#4abdac\";\n prompt.textContent = \"Try again...\";\n }\n });\n }\n}" ]
[ "0.78940594", "0.75791633", "0.7496699", "0.7407657", "0.7294252", "0.723321", "0.71987605", "0.71439785", "0.71367407", "0.70968103", "0.7058698", "0.702306", "0.69892895", "0.688082", "0.68590707", "0.6855624", "0.6830104", "0.68278027", "0.6810469", "0.6797483", "0.6774784", "0.67363673", "0.67255056", "0.6720115", "0.6717902", "0.6688599", "0.6686533", "0.6683455", "0.6683", "0.668035", "0.66796345", "0.6669852", "0.6657866", "0.66523135", "0.66420966", "0.664017", "0.663583", "0.663426", "0.6627722", "0.6626957", "0.6623098", "0.66138047", "0.66064435", "0.66045284", "0.6584513", "0.6580936", "0.6578658", "0.6571796", "0.65691656", "0.65642846", "0.65619314", "0.6559887", "0.654969", "0.6548757", "0.65455407", "0.6538478", "0.6535783", "0.65351135", "0.6530785", "0.6527585", "0.6520286", "0.6518168", "0.6511291", "0.6509228", "0.6506932", "0.6504032", "0.6503304", "0.65000474", "0.6491782", "0.64763796", "0.64757246", "0.64721805", "0.64681005", "0.6463311", "0.6458736", "0.6438409", "0.643404", "0.64324445", "0.64296705", "0.6427994", "0.64267075", "0.64231724", "0.6422293", "0.6422177", "0.6416631", "0.64161617", "0.64126974", "0.64090055", "0.6408194", "0.6398226", "0.639483", "0.63938254", "0.63929546", "0.6387639", "0.6386324", "0.6382918", "0.6378801", "0.6371438", "0.63711345", "0.6370935" ]
0.72036785
6
Get picture by ID
get(req, res, next) { req.checkParams( 'id', 'Invalid picture ID provided').isMongoId(); req.getValidationResult() .then( (result) =>{ if( !result.isEmpty() ){ let errorMessages = result.array().map(function (elem){ return elem.msg; }); PictureController.respondWithError(res, 500, 'There are validation errors: ' + errorMessages.join(' && ')); } let picId = req.params.id; return new Promise(function (resolve, reject) { PictureModel.findById(picId, function (err, pic) { if (pic === null) { PictureController.respondWithError(res, 500, "User not found against Provided id "+ picId); } else { resolve(pic); } }); }); }) .then((pic) => { PictureController.respondWithSuccess(res, 200, pic,"Successfully created"); }) .catch( (error) => { PictureController.respondWithError(res,error.status || 500, error); }) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function get(id, callback) {\n database.schema.Img.find({\n id: id\n }, function (err, imgs) {\n if (err)\n callback(err, null)\n else if (imgs.length === 0)\n callback(new Error('No such image exists.'), null);\n else\n callback(null, imgs[0]);\n });\n}", "async getImage(id) {\n let filename = this._formatFilename(id);\n\n return await fs.readFile(filename, { encoding: null });\n }", "async _getImage(id) {\n const { body: image } =\n await request.get(this._syncUrl + '/api/image/' + id)\n .proto(imagery.Image)\n .timeout(5000);\n\n return image;\n }", "function displayImage(id) {\n //log('display ' + key);\n return initDB('thr').then(function(db) {\n return readRecord(db, 'books', id).then(function(book) {\n var key = uriToKey(book.pages[0].url);\n return readRecord(db, 'images', key).then(function(result) {\n var $img = $('<img>');\n if (result instanceof Blob) {\n result = window.URL.createObjectURL(result);\n }\n $img.attr('src', result);\n return $img;\n });\n });\n });\n }", "function getImage64withId(id,srcId){\n \n var imgId = id ;\n var currDate = new Date();\n var currTime = currDate.getTime();\n console.log(\"finding image for - \"+imgId);\n \n if(id!=null){\n config.db.get(imgId, function(err, view){\n \n \n if(err){\n console.log(\"err - \"+ JSON.stringify(err));\n }\n else{\n document.getElementById(srcId).setAttribute( 'src', 'data:image/jpg;base64,'+view.image_data);\n }\n });\n }\n \n \n \n \n \n}", "function find(list, id) {\n for (let i = 0; i < list.length; i++) {\n const img = list[i];\n if (img.id === id) return img;\n }\n return null;\n}", "function getImage(id) {\r\n\treturn make_flickr_api_request(\"flickr.photos.getSizes\", id);\r\n}", "function AdminPhotoGet(id,useHttp)\n{\n return api(AdminPhotoGetUrl,{id:id},useHttp).sync();\n}", "getById(id){\n return new Promise((resolve, reject) => {\n this.con.query(\"SELECT * FROM images WHERE id = ?\", [id], (error, result) => {\n if (error) {\n reject(new Error(\"Database error\"))\n }\n if (result.length == 0) {\n reject(new Error(\"No results found in the database\"))\n } else {\n resolve(result)\n }\n })\n })\n }", "function getUnitPhotoById (id) {\n var resultById = unitphotoService.getByIdUnitPhoto(id);\n resultById.then(function (response) {\n $scope.imageUrl = response.data.PathName;\n $scope.description = response.data.Description;\n $scope.unitId = response.data.UnitId;\n }, function (error) {\n $scope.message = response.statusText;\n })\n } // close function", "function searchID(clickedButtonID) {\n\n let image = imageCollection.find(imageCollection => imageCollection.imgID == clickedButtonID);\n document.querySelector(\".viewImageTitle\").innerHTML = image.imgTitle;\n document.querySelector(\".viewImage\").src = image.imgUrl;\n document.querySelector(\".viewImageDate\").innerHTML = \"Created at \" + image.imgCreationTime;\n document.querySelector(\".deleteImage\").id = image.imgID;\n document.querySelector(\".viewImageDescription\").innerHTML = \"Description: \" + image.imgDesc;\n }", "function getImage(map, id) {\n var alias = \"alias:\";\n var image = map[id];\n while(image != null) {\n if(!image.startsWith(alias)) {\n var img = document.createElement(\"img\");\n img.src = image;\n img.alt = id;\n img.title = id;\n img.width = 25;\n return img.outerHTML;\n }\n id = image.replace(alias, \"\")\n image = map[id];\n }\n\n return null;\n}", "getImgUrl(id) {\n if (id === 1) {\n return `images/profile/4randy.png`; // special pic for randy\n } else {\n const index = id%18;\n return `images/profile/${index}.png`\n }\n }", "async getMetadata(id) {\n const filename = this._formatMetadataFilename(id);\n\n const contents = await fs.readFile(filename);\n\n return imagery.Image.fromObject(JSON.parse(contents));\n }", "function ecraFilmeImagens(id) {\n return getFilmeImagens(id)\n .then(function (imagens) {\n mostraFilmeImagens(imagens);\n })\n .catch(function (erro) {\n console.error(erro);\n });\n}", "static async getPhotoById(req, res, next) {\n try {\n const { id } = req.params\n const photo = await gallery.findByPk(id)\n if (!photo) throw { name: \"CustomError\", msg: 'Data not found', status: 400 }\n res.status(200).json(photo)\n } catch (error) {\n next(error)\n }\n }", "getInfo(id) {\n return new Promise((resolve, reject) => {\n fetch(`${env.apiUrl}/public/users/image-info/${id}`)\n .then((response) => response.json())\n .then((data) => resolve(data))\n .catch((error) => reject(error));\n });\n }", "function getUserPicture(id) {\n return $q(function(resolve, reject) {\n FacebookResource.apiCall(id+Constants.FACEBOOK_FRIEND_FIELDS).then(function (response) {\n var url = \"\";\n if(response.picture && response.picture.data)\n {\n url = response.picture.data.url;\n }\n \n return resolve(url);\n \n }, function (error) {\n return reject(error);\n });\n })\n }", "async function getById(id) {\n const _id = new ObjectId(id);\n try {\n let connection = await mongoService.connect();\n let user = await connection.collection(USERS_COLLECTION).findOne({ _id })\n let img = await cloudService.loadImg(user.imgUrl);\n user.img = img;\n return user;\n }\n catch{\n return null;\n\n }\n}", "function view_order_item_image(id){\n \n console.log(\"id\");\n console.log(id);\n $.ajax({\n url:\"./includes/fetch_order_item_by_id.php\",\n type:'post',\n data: {id: id },\n dataType : 'json',\n success : function(response) {\n console.log(response.id );\n\n document.getElementById(\"imageId\").src = \"media/custom_order_items/\"+response.image;\n\n },\n error: function(err){\n console.log(err);\n }\n })\n}", "function getImageForItem(id) {\r\n switch(id) {\r\n case 1: // attack potion\r\n return img = $(\"#red-potion-icon\")[0];\r\n break;\r\n case 2: // defense potion\r\n return img = $(\"#blue-potion-icon\")[0];\r\n break;\r\n case 3: // bomb potion\r\n return img = $(\"#bomb-icon\")[0];\r\n break;\r\n }\r\n}", "function getSingleImage(imageId){\n return new Promise(function(resolve, reject){\n const q = `SELECT images.id, images.likes, images.username, images.image, images.title, images.description, images.created_at, hashtags.hashtag\n FROM images\n JOIN hashtags ON images.id = hashtags.image_id\n WHERE images.id = $1;`\n ;\n const params = [imageId]\n return db.query(q, params).then(function(results){\n resolve(results);\n }).catch(function(e){\n reject(e);\n });\n })\n}", "static getMedium(id){\n return fetch(`${BASE_URL}media/${id}`)\n .then(res => res.json())\n }", "function get_pic_npd(id) {\n\tvar div_id=\"npd_image_div_\"+id;\n\ttemp_image_div=div_id;\n\t//var image = document.getElementById(temp_image_div);\n\tvar hidden_name=\"npd_image_name_hidden_\" + id ;\n\tvar tempTime = $.now();\n\tnpd_image_name=tempTime.toString()+localStorage.selectedOutlet+id.toString()+\"_npd.jpg\";\n\t$(\"#\"+hidden_name).val(npd_image_name);\n\tnavigator.camera.getPicture(onSuccessNpd, onFailNpd, { quality: 50,\n\t\ttargetWidth: 300,\n\t\tdestinationType: Camera.DestinationType.FILE_URI,correctOrientation: true });\n\t // targetHeight: 512,\n}", "function getPhoto(placeID) {\n\n var photoURL = ''\n\n var request = {\n placeId: placeID\n };\n\n service.getDetails(request, function(place, status) {\n if (status == google.maps.places.PlacesServiceStatus.OK) {\n photoURL = typeof place.photos !== 'undefined'\n ? place.photos[0].getUrl({'maxWidth': 100, 'maxHeight': 100})\n : NO_IMAGE_PLACEHOLDER;\n $('#' + IMAGE_TAG_ID).attr(\"src\",photoURL);\n } else {\n photoURL = NO_IMAGE_PLACEHOLDER;\n $('#' + IMAGE_TAG_ID).attr(\"src\",photoURL);\n }\n });\n return ''; // no return directly since place api returns value asynchronous\n}", "function getPhoto(filmId, filmTitle){\n\tvar image = \"https://nelson.uib.no/o/\";\n\tvar imageURL = \"\";\n\n\t// undersøker verdien av filmens ID for å sørge for at det letes i riktig mappe på serveren\n\tif (filmId < 1000){\n\t\timageURL = image + \"0/\" + filmId + \".jpg\"; \n\t}\n\telse if (filmId > 1000 && filmId < 2000){\n\t\timageURL = image + \"1/\" + filmId + \".jpg\";\n\t}\n\telse if (filmId > 2000 && filmId < 3000) {\n\t\timageURL = image + \"2/\" + filmId + \".jpg\";\n\t}\n\telse {\n\t\timageURL = image + \"3/\" + filmId + \".jpg\";\n\t}\n\n\t// lenke til bilde\n\tvar imageLink = '<img src=\"' + imageURL + '\" alt=\"' + filmTitle + '\" width=\"300\">';\n\n\t// lenke til filmside\n\tvar clickableImage = '<a href=\"v3_showmovie.html?id=' + filmId + '\">' + imageLink;\n\n\t// returnerer et bilde som lenker til filmens informasjonsside ved klikk\n\treturn clickableImage;\n}", "retrievePoliticianImages(id){\n var self = this;\n id = id.replace(/-/g, \" \");\n var args = \"state=\" + self.selected_state_id + \"&role=\" + self.selected_role + \"&district=\" + self.selected_district;\n get_state_politician_profile(args, self.loadPoliticianImages.bind(self));\n }", "function generatePhoto(id) {\n\treturn ('[url=' + images[id].link + '][img]' + images[id].url + document.getElementById('photoSize').value +'[/img][/url]');\n}", "function obtenerImagen(idNoticia) {\r\n var src=\"\"\r\n $.ajax({\r\n url: ENDPOINTIMAGES+$.md5(idNoticia)+\".jpg\",\r\n type: 'GET',\r\n async:false,\r\n success: function(data) {\r\n src=ENDPOINTIMAGES+$.md5(idNoticia)+\".jpg\";\r\n },\r\n error: function(data) {\r\n src=ENDPOINTIMAGES+\"default.jpg\";\r\n }\r\n });\r\n\r\n return src;\r\n }", "function IDtoImage(id){\n\tvar scale = '1.0'\n\treturn 'https://static-cdn.jtvnw.net/emoticons/v1/' + id + '/' + scale;\n}", "function get_pic_fdisplay(id) {\n\t\n\t//$('#fddiv_'+id).find('input, textarea, button, select').attr('disabled','disabled');\n\talert (id)\n\n\tvar div_id=\"fdSL_image_div_\"+id;\n\ttemp_image_div=div_id;\n\tvar hidden_name=\"fdSL_image_name_hidden_\"+id;\n\tvar tempTime = $.now();\n\tfd_image_name=tempTime.toString()+\"_\"+localStorage.selectedOutlet+id.toString()+\".jpg\";\n\t$(\"#\"+hidden_name).val(fd_image_name);\n\tnavigator.camera.getPicture(onSuccessFd, onFailFd, { quality: 70,\n\t\ttargetWidth: 450,\n\t\tdestinationType: Camera.DestinationType.FILE_URI , correctOrientation: true });\n\t\n}", "function setSpeakerImage(img, id) {\n let url = location.origin + \"/api/speakers/\" + id + \"/image\";\n fetch(url)\n .then(function (response) {\n if (response.ok) {\n return response.blob();\n }\n })\n .then(function (blob) {\n const objUrl = URL.createObjectURL(blob);\n img.src = objUrl;\n })\n .catch(function (err) {\n console.log(err);\n });\n}", "_FB_getPhoto(photoId, callback) {\n const _this = this;\n\n _this._FB_API('/' + photoId + '/picture', callback);\n }", "function AdminPhotoGetImageID(useHttp)\n{\n return api(AdminPhotoGetImageIDUrl,{},useHttp).sync();\n}", "function getWebcamById(id) {\n var webcamObject = undefined;\n\n for (var i = 0; i < currentCountryObject.webcams.length; i++) {\n if (currentCountryObject.webcams[i].id === id) {\n // found the webcam\n webcamObject = currentCountryObject.webcams[i];\n break;\n }\n }\n return webcamObject;\n }", "function getSingleImageInfo(req, res, next) {\n db\n .any(\"SELECT user_id AS image_owner_id, img_id, img_url, img_likes, comments.id AS comment_id, comment, comments.username AS commenters_username, comment_timestamp FROM comments JOIN images ON (img_id = images.id) WHERE img_id=${img_id} ORDER BY comment_timestamp DESC\",\n { img_id: req.params.img_id } \n )\n .then(function(data) {\n res.status(200).json({\n status: \"success\",\n data: data,\n message: \"Fetched info for single image\"\n });\n })\n .catch(function(err) {\n return next(err);\n });\n}", "function setIdPic(idName) {\r\n\tid = idName;\r\n}", "function getImagesByServiceId(db, idService, callback) {\r\n var query = {\r\n sql: 'GetServiceImagesByServiceId @idService',\r\n parameters: [\r\n { name: 'idService', value: idService }\r\n ]\r\n };\r\n db.execute(query)\r\n .then(function (results) {\r\n callback(results, null);\r\n })\r\n .catch(function(err) {\r\n callback(null, err);\r\n });\r\n }", "function displayProfilePicture(picture, imageID) {\n try {\n if(picture) {\n const path = '/userProfilePictures/' + picture;\n var img = document.getElementById(imageID);\n img.src = path;\n }\n } catch(err) {\n console.error(err);\n }\n}", "function getCustomerProfileAvatar(id) {\n return $http({\n method: 'GET',\n url: API_URL + CUSTOMER_PROFILE_AVATAR_URL + \"/\" + id\n }).then(function successCallback(response) {\n $log.log(\"successCallback getCustomerProfileAvatar result: \");\n $log.log(response);\n return response.data;\n }, function errorCallback(response) {\n $log.log(\"errorCallback getCustomerProfileAvatar result: \");\n $log.log(response);\n return response.data;\n });\n }", "function getFaceImage(identityId) {\n const url = config.GIPS_URL + PATH_V1_IDENTITY + identityId + '/attributes/portrait/capture';\n\n return fetch(url, {\n method: 'GET',\n headers: authenticationHeader(),\n agent: agent\n }).then(res => {\n return res.status === 200 ? res.buffer() : Promise.reject(res);\n }).then(body => {\n const data = (String(body));\n const boundary = data.split('\\r')[0];\n const parts = multipart.Parse(body, boundary.replace('--', ''));\n return parts[0].data;\n }).catch(err => {\n debug(url, ' Failed to request gips server - error:', err);\n return Promise.reject(err);\n });\n}", "function getImageData(id){\n\t\t\tvar defer = $q.defer()\n\t\t\tfb.imageData.child(id).on('value', function(snap){\n\t\t\t\tdefer.resolve(snap.val())\n\t\t\t})\n\t\t\treturn defer.promise\n\t\t}", "function getGistbyID(id) {\n for (var i = 0; i < GistList.length; i++) {\n if (GistList[i].id == id) {\n return GistList[i];\n }\n }\n}", "async fetchGallery(_,{ id }) {\n const galleries = await Gallery.find(id)\n return galleries.toJSON()\n }", "function selectImage(imgID) {\n var theImage = document.getElementById('largeImage');\n var newImg;\n newImg = imgArray[imgID];\n theImage.src = imgPath + newImg;\n}", "static async getPhotoByAlbumId(req, res, next) {\n try {\n const { albumId } = req.params\n const galleries = await gallery.findAll(\n {\n attributes: {\n exclude: ['updatedAt', 'createdAt']\n },\n where: {\n albumId: albumId\n }\n }\n )\n res.status(200).json(galleries)\n } catch (error) {\n next(error)\n }\n }", "function getMarsPic() {\n $.ajax({\n url: marsUrl + key,\n type: 'GET',\n dataType: 'json'\n }).done(function(r) {\n showMarsGallery(r);\n }).fail(function(error) {\n console.error(error);\n });\n }", "function detailsGET(id){\n $(\"#detailsMarco\").attr(\"src\", BASE_URL+\"/apis/detail?idQuery=\"+id);\n}", "retrieveProfilePicture (id) {\n // getUserProfilePic(id)\n // .catch(e => console.log('PIC ERROR', e))\n // .then(r => {\n // this.state.img = r.data.url || 'default image'\n // this.setState(this.state)\n // })\n }", "function getGoogleAvatar(index, googleId, callback) {\n gapi.client.load('plus','v1', function() {\n var request = gapi.client.plus.people.get({\n 'userId': googleId\n });\n request.execute(function(resp) {\n var img;\n if(resp.image) {\n if(!resp.image.isDefault) {\n img = resp.image.url.replace('?sz=50', '?sz=100');\n }\n }\n callback(index, img);\n });\n });\n}", "function fetchPhotos(id) {\n\t\t\t// console.log('fetchPhotos',id)\n\t\t\tvar directory = '';\n\t\t\tvar filePath = 'content/spaces/' + directory + '/carousel.php';\n\t\t\tconsole.log('fetchPhotos',id,directory,filePath);\n\t\t\t// Load Stage photos\n\t\t\tif (id === 'thestage') {\n\t\t\t\tdirectory = 'stage';\n\t\t\t\tfilePath = 'content/spaces/' + directory + '/carousel.php';\n\t\t\t\tif (stagePicsInPlace === 0) {\n\t\t\t\t\tloadCarousel(filePath, id);\n\t\t\t\t\tstagePicsInPlace++;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Load Hall photos\n\t\t\telse if (id === 'thehall') {\n\t\t\t\tdirectory = 'hall';\n\t\t\t\tfilePath = 'content/spaces/' + directory + '/carousel.php';\n\t\t\t\tif (hallPicsInPlace === 0) {\n\t\t\t\t\tloadCarousel(filePath, id);\n\t\t\t\t\thallPicsInPlace++;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Load Gallery photos\n\t\t\telse if (id === 'thegallery') {\n\t\t\t\tdirectory = 'lobby';\n\t\t\t\tfilePath = 'content/spaces/' + directory + '/carousel.php';\n\t\t\t\tif (galleryPicsInPlace === 0) {\n\t\t\t\t\tloadCarousel(filePath, id);\n\t\t\t\t\tgalleryPicsInPlace++;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// Load Screening room photos\n\t\t\telse if (id === 'thescreeningroom') {\n\t\t\t\tdirectory = 'screening';\n\t\t\t\tfilePath = 'content/spaces/' + directory + '/carousel.php';\n\t\t\t\tif (screeningPicsInPlace === 0) {\n\t\t\t\t\tloadCarousel(filePath, id);\n\t\t\t\t\tscreeningPicsInPlace++;\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function getProfilePicture(req, res) {\n gfs.files.findOne({\n filename: req.params.name\n }, (err, file) => {\n if (!file || file.length === 0) return res.status(404).json({\n err: 'No file exists'\n });\n if (file.contentType === 'image/jpeg' || file.contentType === 'image/png') {\n const readstream = gfs.createReadStream(file.filename);\n readstream.pipe(res);\n } else {\n res.status(404).json({\n err: 'Not an image'\n });\n }\n });\n}", "async function getImages(idsg) {\n return await Actions.find({ sgame: idsg })\n .sort('prog_nr')\n .select('group_photo')\n .lean();\n}", "function buscarImagen(id, datos){\n const imagen = datos.includes.Asset.find((asset) => {\n return asset.sys.id == id; });\n return imagen \n}", "function getPic(type, userid, size) {\n // If userid is current user\n if (typeof _session.user != \"undefined\" && userid == _session.user.userid) {\n //age = _session.user.age;\n //gender = _session.user.gender;\n picextension = _session.user.picextension;\n }else if (typeof _session.users.user[userid] != \"undefined\") {\n // If Object is present in the current streamMember cache\n //age = _session.users.user[userid].age;\n //gender = _session.users.user[userid].gender;\n picextension = _session.users.user[userid].picextension;\n }else{\n // If Object is not present in the current streamMember cache\n //age = 0;\n //gender = \"\"\n //picextension = \"\"\n }\n \n // If no profile pic exists\n if(typeof picextension == \"undefined\" || picextension == null || picextension.length == 0){\n // Display age appropriate Silohoutte *TODO: Get Age from results\n if(userid < 50){\n gender = \"M\";\n } else {\n gender = \"F\";\n }\n \n imgSrc = 'img/profiles/no-picture-' + gender.toLowerCase() + '.png';\n }else{\n imgSrc = _application.url.fetch[type] + userid + size + picextension;\n }\n \n return imgSrc;\n}", "function readFile(id) {\n return readFileSync(`./images/data-set-${id}.jpg`);\n}", "function getGiphy(searchFor){\n fetch(\"http://api.giphy.com/v1/gifs/random?api_key=dc6zaTOxFJmzC&tag=\"+searchFor)\n .then(response => response.json())\n .then(object => {\n document.getElementById(searchFor).src=object.data.image_url;\n });\n}", "function fetchAllImgs(id){\n storage = firebase.storage()\n let storeRef = storage.ref()\n let resRef = storeRef.child(id.id)\n resRef.listAll().then(function(res) {\n res.items.forEach(r => {\n let url\n r.getDownloadURL().then(function(r){\n url = r\n let a = document.createElement(\"div\")\n a.className=\"mySlides\"\n let b =\n ` \n \n <img src=\"`+ url +`\" class=\"slideImg\"> \n `\n a.innerHTML = b\n photosDiv.appendChild(a)\n })\n })\n })\n\n\n let req = {\n placeId: id.id,\n fields: ['photos']\n };\n service.getDetails(req, photosCallback);\n console.log(\"clicked\")\n}", "function getImageUrlForVariantId(id, apiData) {\r\n const currentItem = apiData.find(o => o.number == id);\r\n let url;\r\n if (currentItem) {\r\n const imageWithCheckoutTag = currentItem.images.find(function (image) {\r\n return image.tags.includes(\"checkout\");\r\n });\r\n\r\n if (imageWithCheckoutTag) {\r\n url = imageWithCheckoutTag.url;\r\n } else {\r\n const firstImage = currentItem.images[0];\r\n if (firstImage) {\r\n url = firstImage.url;\r\n }\r\n }\r\n }\r\n return url;\r\n}", "function handlePlanImage(id) {\n alert(id);\n }", "function getCharacterImg(id){\n if (id < 10){\n id = \"0\" + id.toString()\n } \n return `../../asset/Yang_Walk_LR/Yang_Walk_LR_000${id}.png`\n }", "async function getTeamImg(position, id) {\n // Set image URL, using xsmall images\n let imageUrl = encodeURI(apiBaseUrl + \"/images/team/\" + id + \"_xsmall\");\n let image;\n try {\n image = await new Request(imageUrl).loadImage();\n // If image successfully retrieved, write to cache\n fm.writeImage(fm.joinPath(offlinePath, \"badge_\" + position + \".png\"), image);\n } catch (err) {\n console.log(\"Badge Image \" + err + \" Trying to read cached data.\");\n try {\n // If image not successfully retrieved, read from cache\n await fm.downloadFileFromiCloud(fm.joinPath(offlinePath, \"badge_\" + position + \".png\"));\n image = fm.readImage(fm.joinPath(offlinePath, \"badge_\" + position + \".png\"));\n } catch (err) {\n console.log(\"Badge Image \" + err);\n }\n }\n return image;\n}", "function obtenerFotoPerfil(){\n FB.api('/me/picture?width=325&height=325', function(responseI) {\n var profileImage = responseI.data.url;\n var fbid=jQuery(\"#pictureP\").val(profileImage);\n\n\n //console.log(profileImage);\n });\n}", "function getPhoto(photoID) {\n\t\tunselectPreviousFeaturesPointClick();\n\n\t\tvar selectedFeatures1 = [];\n\n\t\tselectedFeatures1 = map.getLayers().getArray()[2].getSource().getFeatures();\n\n\t\tselectedFeatures = jQuery.grep(selectedFeatures1, function(n, i){\n\t\t\t return n.get(\"Image\") == photoID;\n\t\t});\n\n\t\t\n\t\t\tvar info = document.getElementById('results');\n\t\t\t\t if (selectedFeatures.length > 0) {\n\n\t\t\t\t\tvar coords = selectedFeatures[0].getGeometry().getCoordinates();\n\n//\t\t\t\t\tmap.getView().animate({\n//\t\t\t\t\t\tcenter: [coords[0] , coords[1] ],\n//\t\t\t\t\t\tzoom: 8,\n//\t\t\t\t\t\tduration: 1000\n//\t\t\t\t\t});\n\n\t\t\t\t\tvar pixel = map.getPixelFromCoordinate(coords);\n\n\n\t\t\t\tunselectPreviousFeaturesPointClick();\n\n\t\t\t\tvar feature = map.forEachFeatureAtPixel(pixel, function(feature, layer) {\n\t\t\t feature.setStyle([\n\t\t\t // selectedStyle\n\t\t\t\t\t iconStyle_selected\n\t\t\t ]);\n\n\t\t\t selectedFeatures.push(feature);\n\t\t\t\t }, {\n\t\t\t hitTolerance: 1\n\t\t\t });\n\n\t\t\t\t\tvar resultsheader = \"\";\n\t\t\t\n\t\t\t\t\tif (selectedFeatures.length == 1)\n\t\t\t\t resultsheader += '<p style=\"text-transform:uppercase;\"><strong>1 photo of ' + selectedFeatures[0].get(\"Location\") + '</strong><br>(click to view)</p>' +\n\t\t\t\t '<div class = \"\"></div>';\n\t\t\t\t\telse if (selectedFeatures.length > 1)\n\t\t\t\n\t\t\t\t resultsheader += '<p style=\"text-transform:uppercase;\"><strong>' + selectedFeatures.length + ' photos of ' + selectedFeatures[0].get(\"Location\") + '</strong><br>(click to view)</p>' +\n\t\t\t\t\t'<div class = \"\"></div>';\n\t\t\t\n\t\t\t\t setResultsheader(resultsheader);\n\n\n\n\t\t\t\t\tvar results = \"\";\n\t\t\t var k;\n\t\t\t for(k=0; k< selectedFeatures.length; k++) {\n\n\n\t\t\t\t\tresults += '<div id=\"' + selectedFeatures[k].get(\"Image\") + '\" class=\"resultslist\" data-layerid=\"' + selectedFeatures[k].get(\"Image\") + \n\t\t\t\t\t'\" ><strong>Location: ' + selectedFeatures[k].get(\"Location\") + '</strong><a class=\"\" href=\"../images/' + selectedFeatures[k].get(\"Image\") + '.jpg\" data-fancybox=\"gallery\" data-caption=\"' + selectedFeatures[k].get(\"Caption\") + '\"><img src=\"../images/' + selectedFeatures[k].get(\"Image\") + '-thumb.jpg\" alt=\"' + selectedFeatures[k].get(\"Caption\") + '\" width=\"300\"></a><p>' + \n\t\t\t\t\tselectedFeatures[k].get(\"Caption\") + '</p></div>';\n\n\t\t\t\t\tresults += '<div class = \"\"></div>';\n\t\t\t }\n\n\t\t\t\t\tinfo.innerHTML = results;\n\t\t\t\t\n\t\t\t\t } else {\n\n\t\t\t\t\tvar resultsheader = \"\";\n\t\t\t\t\tresultsheader += '';\n\t\t\t\t setResultsheader(resultsheader);\n\t\t\t\t info.innerHTML = 'No photos selected - please click on a blue marker to view photos.';\n\t\t\t\t }\n\n\t}", "static find(id, cb){\n db.get('SELECT * FROM artwork WHERE id=?', id, cb);\n }", "function getImg (directory, name) {\n //if image is not found then create a packet to send back with not found\n if (resType == 0) {\n imgContent = Buffer.alloc(1);\n ITPpacket.init(ITPVer, resType, seqNo, timeStamp, 0, imgContent);\n packet = ITPpacket.getPacket();\n sock.write(packet);\n } else {\n // searching the image directory for the specific image\n fs.readFile(directory + '\\\\' + name, (err, content) => {\n if (err) {\n throw err;\n } else {\n //returning the packet which now includes the image\n imgSize = content.length;\n imgContent = content;\n ITPpacket.init(ITPVer, resType, seqNo, timeStamp, imgSize, imgContent);\n packet = ITPpacket.getPacket();\n sock.write(packet);\n }\n });\n }\n }", "static get(name, id, state, opts) {\n return new Image(name, state, Object.assign(Object.assign({}, opts), { id: id }));\n }", "function getImagesLinkHTML(id) {\n return '<a href=\"gallery.html?id=' + id + '\">View images</a>';\n}", "function showPhotos(id) {\n\turl = \"showPhotos.php?id=\" + id;\n\tdoAjaxCall(url, \"updateMain\", \"GET\", true);\n}", "function tswImageCarouselGetForId(id)\n{\n\tvar imageScroll = tswImageCarouselMap[id];\n\tif(imageScroll == null)\n\t{\n\t\timageScroll = new TSWImageCarousel(id);\n\t\ttswImageCarouselMap[id] = imageScroll;\n\t}\n\treturn imageScroll;\n}", "getImg() {\n axios.get('/api/getPicture/' + this.state.profilePictureID.imgData)\n .then((res) => {\n this.setState({\n profilePicture: res.data.data\n });\n }, (error) => {\n console.error(\"Could not get uploaded profile image from database (API call error) \" + error);\n });\n }", "function showOriginalImage(id) {\r\n var photo = images[id];\r\n document.getElementById(\"image-title\").innerHTML = photo.title;\r\n document.getElementById(\"image-content\").innerHTML =\r\n '<img src=\"https://farm' +\r\n photo.farm +\r\n '.staticflickr.com/' +\r\n photo.server +\r\n '/' +\r\n photo.id +\r\n '_' +\r\n photo.secret +\r\n '_z.jpg' +\r\n '\" alt=\"' +\r\n photo.title +\r\n '\"/>';\r\n document.getElementById(\"image\").className += \" visible\";\r\n}", "function getBreed(breed_id) {\n ajax_get('https://api.thedogapi.com/v1/images/search?include_breed=1&breed_id=' + breed_id, function(data) {\n displayData(data[0])\n });\n}", "function getDogImage(chosenBreed) {\n let dogURL=`https://dog.ceo/api/breed/${chosenBreed}/images/random`;\n fetch(dogURL)\n .then(response => response.json())\n .then(responseJson => displayImage(responseJson, chosenBreed))\n .catch(error=>alert('Something is not working, please try again in a bit.'));\n }", "function getImage(bool, ID) {\n\tvar image = document.getElementById(\"image\" + ID);\n\tif (image == null) {\n\t\timage = new Image(15, 15);\n\t\timage.id = \"image\" + ID;\n\t}\n\timage.src = bool ? './style/correct.png' : './style/wrong.png';\n\treturn image;\n}", "show(req, res) {\n Image.findById(req.params.id, {})\n .then(function (author) {\n res.status(200).json(author);\n })\n .catch(function (error){\n res.status(500).json(error);\n });\n }", "function getImage(number)\n{\n\t//request the pokedex data for a particular pokedex entry number\n\tvar xhr = new XMLHttpRequest();\n\txhr.open(\"GET\", \"http://pokeapi.co/api/v1/pokemon/\" + number + \"/\", false);\n\txhr.send();\t\n\t\n\t//extract the url for the array of urls for a pokemon's sprites\n\t//select first entry in array and request for the sprite data\n\tvar imguri = \"http://pokeapi.co\" + JSON.parse(xhr.response).sprites[0].resource_uri;\n\txhr.open(\"GET\", imguri, false);\t\n\txhr.send();\n\t\n\t//extract the url of the sprite image file\n\timg = \"http://pokeapi.co\" + JSON.parse(xhr.response).image\n\treturn img;\n}", "function getDogImage(dogNum) {\n fetch(`https://dog.ceo/api/breeds/image/random/${dogNum}`)\n .then(response => response.json())\n .then(responseJson => console.log(responseJson))\n .catch(error => alert('Something went wrong. Try again later.'));\n}", "function getDogImage(dogNum) {\n fetch(`https://dog.ceo/api/breeds/image/random/${dogNum}`)\n .then(response => response.json())\n .then(responseJson => displayImages(responseJson))\n .catch(error => alert('Something went wrong. Try again later.'));\n}", "getGalleryAvatarPict(uid) {\n let j = this.jQuery;\n let prefUrl = 'https://sonic-world.ru/files/public/avatars/av';\n if (uid == undefined) return false;\n j.ajax({\n url: prefUrl + uid +'.jpg',\n type:'HEAD',\n error:\n function(){\n j.ajax({\n url: prefUrl + uid +'.png',\n type:'HEAD',\n error:\n function(){\n j.ajax({\n url: prefUrl + uid +'.gif',\n type:'HEAD',\n error:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-color', '#E0E0E0');\n },\n success:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-image', 'url(../files/public/avatars/av'+ uid +'.gif)');\n }\n });\n },\n success:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-image', 'url(../files/public/avatars/av'+ uid +'.png)');\n }\n });\n },\n success:\n function(){\n j('.sw_gallery_avatar_'+ uid)\n .css('background-image', 'url(../files/public/avatars/av'+ uid +'.jpg)');\n }\n });\n }", "static getDog(id) {\n return $.get(`${this.url}/${id}`);\n }", "get(id) {\n\n }", "async function getFile(id) {\n var file = await db.readDataPromise('file', { id: id })\n return file[0];\n}", "function loadThumbnail(id){\n return '<img class=\"youtube-thumb\" src=\"//i.ytimg.com/vi/' + id + '/hqdefault.jpg\"><div class=\"play-button\"></div>';\n }", "function getImageUrl(nodeId) {\n const endpoint = `https://api.figma.com/v1/images/${FIGMA_FILE_KEY}`;\n\n const url = new URL(endpoint);\n const params = url.searchParams;\n\n params.set('ids', nodeId);\n params.set('scale', '4');\n params.set('format', 'png');\n\n return fetch(url, {\n method: 'GET',\n headers: {\n 'X-Figma-Token': FIGMA_API_KEY\n }\n })\n .then(res => res.json())\n .then(data => data.images[nodeId]);\n}", "getAlbumById(id) {\n let album = this.collectAlbums().find((a)=>a.id===id) ;\n return this.returnIfExists(album, \"album\");\n }", "function loadPictureFromParamsMiddleware(req, res, next) {\n\n const pictureId = req.params.id;\n if (!ObjectId.isValid(pictureId)) {\n return pictureNotFound(res, pictureId);\n }\n\n let query = Picture.findById(pictureId)\n\n query.exec(function (err, picture) {\n if (err) {\n return next(err);\n } else if (!picture) {\n return pictureNotFound(res, pictureId);\n }\n\n req.picture = picture;\n next();\n });\n}", "function getPhotoURL(id, farm, server, secret, size) {\n if(!size) size = '';\n else size = '_' + size;\n return 'https://farm' + farm + '.staticflickr.com/' + server + '/' + id + '_' + secret + size + '.jpg';\n}", "function randomDog(){\n let dogPic = document.getElementById(\"dogPic\")\n\n fetch(\"https://dog.ceo/api/breeds/image/random\")\n .then((response) => {return response.json()})\n .then((json) => {\n console.log(`Status Dag API fetch: ${json.status}`);\n let imageUrl = json.message\n dogPic.src = imageUrl\n })\n .catch((error) => console.log(`ERROR: ${error}`))\n}", "function selectimage(id){\n\tif (selectedimage == undefined) {\n\t\t//geeft witte border aan de speler\n\t\tdocument.getElementById(id).classList.add(\"borders\");\n\t\tselectedimage = id;\n\t\tcheckimage = document.getElementById(id).src;\n\t}else{\n\t\t//removes border when another player or name is selected\n\t\tdocument.getElementById(selectedimage).classList.remove(\"borders\");\n\t\tdocument.getElementById(id).classList.add(\"borders\");\n\t\tselectedimage = id;\n\t\tcheckimage = document.getElementById(id).src;\n\t}\n\tcheckimage = checkimage.substring(checkimage.indexOf(\"img\"));\n\tconsole.log(checkimage);\n\tcheckMatch();\n}", "function getDogImage(breed) {\n fetch(`https://dog.ceo/api/breed/${breed}/images/random`)\n .then(response => response.json())\n .then(responseJson => \n displayResults(responseJson))\n .catch(error => alert('Sorry, no luck! Try a different breed!'));\n}", "function getDogImage(dogImg) {\n fetch(`https://dog.ceo/api/breeds/image/random/${dogImg}`)\n .then(response => response.json())\n .then(responseJson => displayResults(responseJson))\n .catch(error => {\n alert('Something went wrong. Try again later.')\n console.log(error);\n });\n}", "function getProfilePicture(userID) {\n try {\n\n var fileNames = fs.readdirSync(`${__dirname}/../ProfilePictures/`)\n var available;\n fileNames.forEach(file => {\n if (file == `${userID}.png`) { available = true }\n })\n\n if (available) {\n var img = fs.readFileSync(`${__dirname}/../ProfilePictures/${userID}.png`)\n var base64 = Buffer.from(img).toString('base64');\n base64 = 'data:image/png;base64,' + base64;\n return base64;\n }\n } catch (error) {\n console.error(error.stack);\n }\n}", "function getImg(){\n\tvar url1 = window.location.search.substring(1);\n\tvar args = url1.split(\"=\");\n\timgSrc = args[1];\n\tvar div = document.getElementById('photoDiv');\n\tdiv.innerHTML = \"<img src=images/\" + imgSrc + \".PNG style=\\\"max-height:800px; max-width:800px\\\">\";\n}", "function viewImage(id,path_image) {\n var address='<img src={}>';\n document.getElementById(id).innerHTML=address.replace(\"{}\",path_image);\n}", "function pictureNotFound(res, pictureId) {\n return res.status(404).type('text').send(`No picture found with ID ${pictureId}`);\n}", "function findImage(){\n return db('images');\n}", "render() {\n const that = this;\n\n const id = this.props.data;\n const picture = aBadHackForData.data.get(id, Map());\n const file = picture.get('file');\n const album = picture.get('album');\n const location = consts.PICTURE_PATH + album + '/' + file;\n return <div>\n <img src={location} alt={file} style={style} onClick={that._openModel}/>\n <ModalPicture picture={picture}\n albums={aBadHackForData.albums}\n data={aBadHackForData.data}\n isOpen={that.state.modalIsOpen}\n setOpen={that._setModalOpen}/>\n </div>;\n }", "function di20(id, newSrc) {\n var theImage = FWFindImage(document, id, 0);\n if (theImage) {\n theImage.src = newSrc;\n }\n}", "function load_image(){\n\tvar url_string = window.location.href\n\tvar url = new URL(url_string);\n\tvar nasa_id = url.searchParams.get(\"nasa_id\");\n\t\n\tvar query = \"https://images-api.nasa.gov/asset/\" + nasa_id;\n\tvar result = httpGetAsync(query, large_image);\n}" ]
[ "0.7613639", "0.7359118", "0.7139366", "0.70564103", "0.702378", "0.695637", "0.6928418", "0.6888502", "0.68387246", "0.6810745", "0.6776196", "0.67119944", "0.6700618", "0.66877294", "0.66669065", "0.66419965", "0.6623405", "0.6592644", "0.6559659", "0.6551724", "0.65137815", "0.6497332", "0.6447384", "0.64382", "0.6414942", "0.6393054", "0.6379204", "0.6349136", "0.63449615", "0.6344371", "0.63421404", "0.6304874", "0.62957966", "0.62885517", "0.62392396", "0.62370956", "0.6226309", "0.6218502", "0.61909926", "0.61896324", "0.6158477", "0.6155756", "0.6136794", "0.6111973", "0.60879713", "0.60853094", "0.6085235", "0.6082403", "0.60800594", "0.6074827", "0.6070056", "0.6062326", "0.6059198", "0.60544044", "0.605375", "0.60524315", "0.60411435", "0.60406363", "0.6023343", "0.6008601", "0.59973645", "0.59955835", "0.5967051", "0.5965038", "0.5957067", "0.594674", "0.5946583", "0.5946559", "0.5942987", "0.593225", "0.5921799", "0.58892155", "0.58882564", "0.58821917", "0.58810705", "0.5878855", "0.5875882", "0.586497", "0.5839467", "0.58268404", "0.58226806", "0.58150375", "0.5813916", "0.5808222", "0.5804976", "0.58014315", "0.5801407", "0.5798375", "0.5795812", "0.5789165", "0.5786287", "0.5784891", "0.5779112", "0.5773944", "0.57693666", "0.5758528", "0.57573247", "0.57538605", "0.5734942", "0.57335097" ]
0.5866057
77
Build a list of configuration (custom launcher names).
"function buildConfiguration(type, target) {\n const targetBrowsers = Object.keys(browserConfig)\n (...TRUNCATED)
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
["static Configurators() {\n const customizeNothing = []; // no customization steps\n (...TRUNCATED)
["0.5952684","0.54929423","0.5462945","0.54263645","0.53882575","0.5377423","0.534919","0.5339271","(...TRUNCATED)
0.5686087
1
Duplicate layer warnning message
function showDuplicateMsg() { $("#worning-duplicate").dialog("open"); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
["function warnConflictLayerName(module, layerName, layersMap) {\n\t\tif (module.mid !== layerName &(...TRUNCATED)
["0.6802336","0.6285311","0.62693626","0.626083","0.5824914","0.58229935","0.5817325","0.579206","0.(...TRUNCATED)
0.49626294
49
No Layer to remove warnning message
function showRemoveMsg() { $("#worning-no-layer").dialog("open"); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
["function removeWarning() {\n document.getElementById(this.id + \"_error\").innerHTML = \"\"(...TRUNCATED)
["0.6376763","0.62939286","0.6247481","0.6026614","0.5996649","0.5991714","0.5986352","0.5960493","0(...TRUNCATED)
0.0
-1
gets called when the user clicks on an observable link
"function observable_link_clicked(observable_id) {\n $(\"#frm-filter\").append('<input type=\"che(...TRUNCATED)
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
["click(e){\r\n if ( this.url ){\r\n bbn.fn.link(this.url);\r\n }\r\n (...TRUNCATED)
["0.6859117","0.68423307","0.6615774","0.656904","0.65555376","0.65233034","0.6451522","0.6348706","(...TRUNCATED)
0.5703929
77
gets called when the user clicks on a tag link
"function tag_link_clicked(tag_id) {\n $(\"#frm-filter\").append('<input type=\"checkbox\" name=\(...TRUNCATED)
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
["function onTagClick(e) {\r\n console.log(e.detail);\r\n console.log(\"onTagC(...TRUNCATED)
["0.75356567","0.74746776","0.7072557","0.7063431","0.6959302","0.67220116","0.6701569","0.6610266",(...TRUNCATED)
0.58167
37
"gets called when the user clicks on the right triangle button next to each alert this loads the obs(...TRUNCATED)
"function load_alert_observables(alert_uuid) {\n // have we already loaded this?\n var existin(...TRUNCATED)
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
["function afterAlertsLoad() {\n if (sessionStorage.getItem(\"search_all_selected_obj\") !== (...TRUNCATED)
["0.6027999","0.5704662","0.56729025","0.5671811","0.55752796","0.55389655","0.55389655","0.55220586(...TRUNCATED)
0.48475093
86
"1) Generate random number 2) Give user ability to guess 3) If they are wrong guess again, maybe get(...TRUNCATED)
"function guessGame() {\n let randomNr = Math.floor(Math.random() * 11);\n console.log(randomNr);\(...TRUNCATED)
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
["function randomNumber() {\n\tif (getyx(y,x) =='Y3X23' || getyx(y,x) =='Y3X2') {\n\t\tvar randomNum(...TRUNCATED)
["0.79177094","0.7891137","0.7750411","0.7650739","0.7627652","0.7563111","0.754357","0.75278264","0(...TRUNCATED)
0.6890487
75
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CoRNStack Javascript Dataset

The CoRNStack Dataset, accepted to ICLR 2025, is a large-scale high quality training dataset specifically for code retrieval across multiple programming languages. This dataset comprises of <query, positive, negative> triplets used to train nomic-embed-code, CodeRankEmbed, and CodeRankLLM.

CoRNStack Dataset Curation

Starting with the deduplicated Stackv2, we create text-code pairs from function docstrings and respective code. We filtered out low-quality pairs where the docstring wasn't English, too short, or that contained URLs, HTML tags, or invalid characters. We additionally kept docstrings with text lengths of 256 tokens or longer to help the model learn long-range dependencies.

image/png

After the initial filtering, we used dual-consistency filtering to remove potentially noisy examples. We embed each docstring and code pair and compute the similarity between each docstring and every code example. We remove pairs from the dataset if the corresponding code example is not found in the top-2 most similar examples for a given docstring.

During training, we employ a novel curriculum-based hard negative mining strategy to ensure the model learns from challenging examples. We use a softmax-based sampling strategy to progressively sample hard negatives with increasing difficulty over time.

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Citation

If you find the model, dataset, or training code useful, please cite our work:

@misc{suresh2025cornstackhighqualitycontrastivedata,
      title={CoRNStack: High-Quality Contrastive Data for Better Code Retrieval and Reranking}, 
      author={Tarun Suresh and Revanth Gangi Reddy and Yifei Xu and Zach Nussbaum and Andriy Mulyar and Brandon Duderstadt and Heng Ji},
      year={2025},
      eprint={2412.01007},
      archivePrefix={arXiv},
      primaryClass={cs.CL},
      url={https://arxiv.org/abs/2412.01007}, 
}
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