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to your enemy, Elend," Cett said. "You should have known how you would react, and planned so that you could avoid this very situation! Hell, boy, every leader has weaknesses—the ones who win are the ones who learn how to smother those weaknesses, not give them fuel!" When Elend didn't respond to that, Cett simply sighed. "All right, then, let's talk about the siege. The engineers have blocked off several streams that lead into the city, but they don't think those were the primary sources of water." "They weren't," Elend said. "Vin has located six main wells within the city itself." "We should poison them," Cett said. Elend fell silent. The two halves of him still warred inside. The man he had been just wanted to protect as many people as possible. The man he was becoming, however, was more realistic. It knew that sometimes he had to kill—or at least discomfort—in order to save. "Very well," Elend said. "I'll have Vin do it tonight—and I'll have her leave a message written on the wells saying what we've done." "What good will that do?" Cett asked, frowning. "I don't want to kill the people, Cett," Elend said, "I want to worry them. This way, they'll go to Yomen for water. With the entire city making demands, he should go through the water supply in his storage cache pretty quickly." Cett grunted. He seemed pleased, however, that Elend had taken his suggestion. "And the surrounding villages?" "Feel free to bully them," Elend said. "Organize a force of ten thousand, and send them out to harass—but not kill. I want Yomen's spies in the area to send him worried notes about his kingdom collapsing." "You're trying to play this halfway, lad," Cett said. "Eventually, you'll have to choose. If Yomen doesn't surrender, you'll have to attack." Elend reined in his horse outside the command tent. "I know," he said softly. Cett snorted, but he fell silent as servants came out of the tent to unstrap him from the saddle. As they started, however, the earth began to tremble. Elend cursed, struggling to maintain control of his horse as it grew skittish. The shaking rattled tents, knocking poles free and collapsing a couple of them, and Elend heard the clang of metal as cups, swords, and other items were knocked to the ground. Eventually, the rumbling subsided, and he glanced to the side, checking on Cett. The man had managed to keep control of his mount, though one of his useless legs swung free from the saddle, and he looked as if he was about to fall off. His servants rushed to his side to help. "Damn things are growing more and more frequent," Cett said. Elend calmed his horse, which stood puffing in the mists. Around the camp, men cursed and yelled, dealing with the aftermath of the earthquake. They were indeed growing more frequent; the last one had only been a few weeks before. Earthquakes weren't supposed to be common in the Final Empire—during his youth, he'd never heard of one happening in
the inner dominances. He sighed, climbing from his horse and handing the beast off to an aide, then followed Cett into the command tent. The servants sat Cett in a chair, then retreated, leaving the two of them alone. Cett glanced up at Elend, looking troubled. "Did that fool Ham tell you about the news from Luthadel?" "Or the lack of it?" Elend asked, sighing. "Yes." Not a peep had come from the capital city, let alone the supplies Elend had ordered brought down the canal. "We don't have that much time, Elend," Cett said quietly. "A few months, at most. Time enough to weaken Yomen's resolve, perhaps make his people get so thirsty that they begin to look forward to invasion. But, if we don't get resupplied, there's no way we'll be able to maintain this siege." Elend glanced at the older man. Cett sat in his chair with an arrogant expression, looking back at Elend, meeting his eyes. So much about what the crippled man did was about posturing—Cett had lost the use of his legs to disease long ago, and he couldn't intimidate people physically. So, he had to find other ways to make himself threatening. Cett knew how to hit where it hurt. He could pick at the very faults that bothered people and exploit their virtues in ways that Elend had rarely seen even accomplished Soothers manage. And he did all this while covering up a heart that Elend suspected was far softer than Cett would ever admit. He seemed particularly on edge this day. As if worried about something. Something important to him—something he'd been forced to leave behind, perhaps? "She'll be all right, Cett," Elend said. "Nothing will happen to Allrianne while she's with Sazed and Breeze." Cett snorted, waving an indifferent hand—though he did look away. "I'm better off without the damn fool of a girl around. Let that Soother have her, I say! Anyway, we're not talking about me, we're talking about you and this siege!" "Your points have been noted, Cett," Elend said. "We will attack if I deem it necessary." As he spoke, the tent flaps parted, and Ham sauntered in, accompanied by a figure Elend hadn't seen in several weeks—at least not out of bed. "Demoux!" Elend said, approaching the general. "You're up and about!" "Barely, Your Majesty," Demoux said. He did still look pale. "However, I have recovered enough strength to move around a bit." "The others?" Elend asked. Ham nodded. "Mostly up and about as well. Demoux is among the last batch. A few more days, and the army will be back to full strength." Minus those who died, Elend thought. Cett eyed Demoux. "Most of the men recovered weeks ago. A bit weaker in the constitution than one might expect, eh, Demoux? That's what I've been hearing, at least." Demoux blushed. Elend frowned at this. "What?" "It is nothing, Your Majesty," Demoux said. "It's never 'nothing' in my camp, Demoux," Elend said. "What am I missing?" Ham sighed, pulling over a chair. He sat on it backward,
resting his muscular arms across its back. "It's just a rumor moving through the camp, El." "Soldiers," Cett said. "They're all the same—superstitious as housewives." Ham nodded. "Some of them have gotten it into their heads that the men who got sick from the mists were being punished." "Punished?" Elend asked. "For what?" "Lack of faith, Your Majesty," Demoux said. "Nonsense," Elend said. "We all know that the mists struck randomly." The others shared looks, and Elend had to pause and reconsider. No. The strikes weren't random—at least, the statistics surrounding them weren't. "Regardless," he said, deciding to change the subject, "what are your daily reports?" The three men took turns talking about their various duties in the bivouac. Ham saw to morale and training, Demoux to supplies and camp duties, Cett to tactics and patrols. Elend stood with hands clasped behind his back, listening to the reports, but only with half an ear. They weren't much different from the previous day, though it was good to see Demoux back at his duties. He was far more efficient than his assistants. As they talked, Elend's mind wandered. The siege was going fairly well, but a part of him—the part trained by Cett and Tindwyl—chafed at the waiting game. He might just be able to take the city straight out. He had koloss, and all accounts said that his troops were far more experienced than those inside of Fadrex. The rock formations would provide cover for the defenders, but Elend wasn't in so bad a position that he couldn't win. But doing so would cost many, many lives. That was the step he balked at—the last step that would take him from defender to aggressor. From protector to conqueror. And he was frustrated at his own hesitation. There was another reason going into the city had been bad for Elend. It had been better for Elend to think of Yomen as an evil tyrant, a corrupt obligator loyal to the Lord Ruler. Now, unfortunately, he knew Yomen to be a reasonable man. And one with very good arguments. In a way, his indictment of Elend was true. Elend was a hypocrite. He spoke of democracy, yet he had taken his throne by force. It was what the people had needed from him, he believed. But it did make him a hypocrite. Still, by that same logic, he knew he should send Vin to assassinate Yomen. But, could Elend order the death of a man who had done nothing wrong besides getting in his way? Assassinating the obligator seemed as twisted an action as sending his koloss to attack the city. Cett is right, Elend thought. I'm trying to play both sides on this one. For a moment, while talking to Telden during the ball, he had felt so sure of himself. And, in truth, he still believed what he'd claimed. Elend wasn't the Lord Ruler. He did give his people more freedom and more justice. However, he realized that this siege could tip the balance between who he was and who he feared
he would become. Could he really justify invading Fadrex, slaughtering its armies and pillaging its resources, all ostensibly in the name of protecting the people of the empire? Could he dare do the opposite: back away from Fadrex, and leave the secrets in that cavern—the secrets that could potentially save the entire empire—to a man who still thought the Lord Ruler would return to save his people? He wasn't ready to decide. For now, he was determined to exhaust every other option. Anything that would keep him from needing to invade the city. That included besieging the city to make Yomen more pliant. That also included sneaking Vin into the storage cavern. Her reports indicated that the building was very heavily guarded. She wasn't certain if she could get into it on an ordinary night. However, during a ball, defenses might be more porous. It would be the perfect time to try to get a glimpse at what was hidden in that cavern. Assuming Yomen hasn't simply removed the Lord Ruler's last inscription, Elend thought. Or that there was even something there in the first place. Yet, there was a chance. The Lord Ruler's final message, the last bit of help he had left for his people. If Elend could find a way to get that help without breaking his way into the city, killing thousands, he would take it. Eventually, the men finished with their reports, and Elend dismissed them. Ham went quickly, wanting to get in on a morning sparring session. Cett was gone a few moments later, carried back to his own tent. Demoux, however, lingered. It was sometimes hard to remember just how young Demoux was—barely older than Elend himself. The balding scalp and numerous scars made the man look much older than he was, as did the still-visible effects of his extended illness. Demoux was hesitant about something. Elend waited, and finally the man dropped his eyes, looking embarrassed. "Your Majesty," he said, "I feel that I must ask to be released from my post as general." "And why do you say that?" Elend asked carefully. "I don't think I'm worthy of the position anymore." Elend frowned. "Only a man trusted by the Survivor should command in this army, my lord," Demoux said. "I'm sure that he does trust you, Demoux." Demoux shook his head. "Then why did he give me the sickness? Why pick me, of all the men in the army?" "I've told you, it was random luck, Demoux." "My lord," Demoux said, "I hate to disagree, but we both know that isn't true. After all, you were the one who pointed out that those who fell sick did so at Kelsier's will." Elend paused. "I did?" Demoux nodded. "On that morning when we exposed our army to the mists, you shouted out for them to remember that Kelsier is the Lord of the Mists, and that the sickness must—therefore—be his will. I think you were right. The Survivor is Lord of the Mists. He proclaimed it so himself, during the nights before he died.
He's behind the sickness, my lord. I know he is. He saw those who lacked faith, and he cursed them." "That isn't what I meant, Demoux," Elend said. "I was implying that Kelsier wanted us to suffer this setback, but not that he was targeting specific individuals." "Either way, my lord, you said the words." Elend waved his hand dismissively. "Then how do you explain the strange numbers, my lord?" Demoux asked. "I'm not sure," Elend said. "I'll admit that the number of people who fell sick does produce an odd statistic, but that doesn't say anything about you specifically, Demoux." "I don't mean that number, my lord," Demoux said, still looking down. "I mean the number who remained sick while the others recovered." Elend paused. "Wait. What is this?" "Haven't you heard, my lord?" Demoux asked in the quiet tent. "The scribes have been talking about it, and it's gotten around to the army. I don't think that most of them understand the numbers and such, but they understand that something strange is happening." "What numbers?" Elend asked. "Five thousand people got taken by the sickness, my lord," Demoux said. Exactly sixteen percent of the army, Elend thought. "Of those, some five hundred died," Demoux said. "Of those remaining, almost everyone recovered in one day." "But some didn't," Elend said. "Like you." "Like me," Demoux said softly. "Three hundred and twenty-seven of us remained sick when the others got better." "So?" Elend asked. "That's exactly one-sixteenth of those who fell to the sickness, my lord," Demoux said. "And we stayed sick exactly sixteen days. To the hour." The tent flap rustled quietly in the breeze. Elend fell quiet, and couldn't completely suppress a shiver. "Coincidence," he finally said. "Statisticians looking for connections can always find odd coincidences and statistical anomalies, if they try hard enough." "This doesn't seem like a simple anomaly, my lord," Demoux said. "It's precise. The same number keeps showing up, over and over. Sixteen." Elend shook his head. "Even if it does, Demoux, it doesn't mean anything. It's just a number." "It's the number of months the Survivor spent in the Pits of Hathsin," Demoux said. "Coincidence." "It's how old Lady Vin was when she became Mistborn." "Again, coincidence," Elend said. "There seem to be an awful lot of coincidences related to this, my lord," Demoux said. Elend frowned, folding his arms. Demoux was right on that point. My denials are getting us nowhere. I need to know what people are thinking, not just contradict them. "All right, Demoux," Elend said. "Let's say that none of these things are coincidences. You seem to have a theory of what they mean." "It's what I said earlier, my lord," Demoux said. "The mists are of the Survivor. They take certain people and kill them, others of us they make sick—leaving the number sixteen as a proof that he really was behind the event. So, therefore, the people who grow the most sick are the ones who have displeased him the most." "Well, except for the ones who died from
the sickness," Elend noted. "True," Demoux said, looking up. "So . . . maybe there's hope for me." "That wasn't supposed to be a comforting comment, Demoux. I still don't accept all of this. Perhaps there are oddities, but your interpretation is based on speculation. Why would the Survivor be displeased with you? You're one of his most faithful priests." "I took the position for myself, my lord," Demoux said. "He didn't choose me. I just . . . started teaching what I'd seen, and people listened to me. That must be what I did to offend him. If he'd wanted that from me, he'd have chosen me when he was alive, don't you think?" I don't think the Survivor cared much about this when he was alive, Elend thought. He just wanted to stir up enough anger in the skaa that they would rebel. "Demoux," Elend said, "you know that the Survivor didn't organize this religion when he was alive. Only men and women like you—those who looked toward his teachings after he died—have been able to build up a community of the faithful." "True," Demoux. "But he did appear to some people after his death. I wasn't one of those people." "He didn't appear to anyone," Elend said. "That was OreSeur the kandra wearing his body. You know that, Demoux." "Yes," Demoux said. "But, that kandra acted at the Survivor's request. And, I wasn't on the list to get visited." Elend laid a hand on Demoux's shoulder, looking in the man's eyes. He had seen the general, worn and grizzled beyond his age, determinedly stare down a savage koloss a full five feet taller than he was. Demoux was not a weak man, either in body or in faith. "Demoux," Elend said, "I mean this in the kindest way, but your self-pity is getting in the way. If these mists took you, then we need to use that as proof that their effects have nothing to do with Kelsier's displeasure. We don't have time for you to question yourself right now—we both know you're twice as devoted as any other man in this army." Demoux flushed. "Think about it," Elend said, giving Demoux a little extra Allomantic shove in the emotions, "in you, we have obvious proof that a person's faithfulness has nothing to do with whether or not they're taken by the mists. So, rather than letting you mope, we need to move on and find the real reason the mists are behaving as they are." Demoux stood for a moment, then finally nodded. "Perhaps you're right, my lord. Maybe I'm jumping to conclusions." Elend smiled. Then, he paused, thinking about his own words. Obvious proof that a person's faithfulness has nothing to do with whether they're taken by the mists. . . . It wasn't exactly true. Demoux was one of the strongest believers in the camp. What of the others who had been sick as long as he? Had they been, perhaps, men of extreme faith as well? Elend opened his mouth to ask the question of
Demoux. That was when the shouting started. Hemalurgic decay was less obvious in Inquisitors that had been created from Mistborn. Since they already had Allomantic powers, the addition of other abilities made them awesomely strong. In most cases, however, Inquisitors were created from Mistings. It appears that Seekers, like Marsh, were the favored recruits. For, when a Mistborn wasn't available, an Inquisitor with enhanced bronze abilities was a powerful tool for searching out skaa Mistings. SCREAMS ROSE IN THE DISTANCE. Vin started upright in her cabin. She hadn't been sleeping, though she'd been close. Another night of scouting Fadrex City had left her tired. All fatigue was forgotten, however, as the sounds of battle clanged from the north. Finally! she thought, throwing off her blankets and dashing from the cabin. She wore her standard trousers and shirt, and—as always—carried several vials of metals. She downed one of these as she scrambled across the deck of the narrow-boat. "Lady Vin!" one of the bargemen called through the daymists. "The camp has been attacked!" "And about time, too," Vin said as she Pushed herself off the boat's cleats, hurling herself into the air. She shot through the morning mists, curls and wisps of white making her feel as a bird might flying through a cloud. With tin, she soon found the battle. Several groups of men on horseback had ridden into the north section of camp, and were apparently trying to make their way toward the supply barges, which floated in a well-protected bend in the canal. A group of Elend's Allomancers had set up a perimeter at one side, Thugs in the front, Coinshots picking off the riders from behind. The regular soldiers held the middle, fighting well, since the horsemen were slowed by the camp's barricades and fortifications. Elend was right, Vin thought with pride, descending through the air. If we hadn't exposed our men to the mists, we'd be in trouble right now. The king's planning had saved their supplies and baited out one of Yomen's harrying forces. The riders had probably expected to run easily through the camp—catching the soldiers unaware and trapped by mist—then set fire to the supply barges. Instead, Elend's scouts and patrols had provided enough warning, and the enemy cavalry was bogged down in a head-on fight. Yomen's soldiers were punching through into the camp on the south side. Though Elend's soldiers fought well, their enemies were mounted. Vin plunged down through the sky, flaring pewter and strengthening her body. She tossed a coin, Pushing on it to slow herself, and hit the dark ground, throwing up a huge spray of ash. The southern bank of riders had penetrated as far as the third line of tents. Vin chose to land right in the middle of them. No horseshoes, Vin thought as soldiers began to turn toward her. And spears—stone-tipped—instead of swords. Yomen certainly is careful. It almost felt like a challenge. Vin smiled, the adrenaline feeling good after so many days spent waiting. Yomen's captains began to call out, turning their attack toward Vin. In
seconds, they had a force of some thirty riders galloping straight at her. Vin stared them down. Then she jumped. She didn't need steel to get herself high—her pewter-enhanced muscles were enough for that. She crested the lead soldier's spear, feeling it pass through the air beneath her. Ash swirled in the morning mists as Vin's foot took the soldier in the face, throwing him backward from the saddle. She landed beside his rolling body, then dropped a coin and Pushed herself to the side, out of the way of galloping hooves. The unfortunate rider she'd unhorsed cried out as his friends inadvertently trampled him. Vin's Push carried her through the open flaps of a large canvas sleeping tent. She rolled to her feet, and then—still in motion—Pushed against the tent's metal stakes, ripping them from the ground. The walls shook, and there was a snap of canvas as the tent shot upward into the air, spread taut as its stakes all went different directions. Ash blew outward from the burst of air, and soldiers on both sides of the conflict turned toward Vin. She allowed the tent to fall down in front of her, then Pushed. The canvas caught the air, puffing out, and the stakes ripped free from the tent, shooting forward to spear horses and riders. Men and beasts fell. Canvas fluttered to the ground before Vin. She smiled, then jumped over the discarded tangle as the riders tried to organize another assault. She didn't give them time. Elend's soldiers in the area had pulled back, shoring up the center of the defensive line, leaving Vin free to attack without fear of harming her own men. She dashed between the horsemen, their massive mounts hindering them as they tried to keep track of her. Men and horses spun, and Vin Pulled, tearing tents out of the ground and using their metal stakes like arrows. Dozens fell before her. The sound of galloping came from behind, and Vin spun to see that one of the enemy officers had managed to organize another charge. Ten men came straight at her, some with spears leveled, others drawing bows. Vin didn't like killing. But she loved Allomancy—loved the challenge of using her skills, the strength and thrill of the Pushes and Pulls, the electric sense of power that came only from a body flared with pewter. When men such as these gave her an excuse to fight, she didn't restrain herself. The arrows didn't have a chance against her. Pewter gave her speed and balance as she spun out of the way, Pulling on a metal source behind her. She jumped into the air as a rippling tent passed beneath her, carried forward by her Pull a moment before. She landed, then Pushed on several of its stakes—a couple on each of two tent corners. The tent folded upon itself, looking a bit like a napkin with someone pulling tightly on opposite corners. And this hit the legs of the horses like a tripwire. Vin burned duralumin, then Pushed. The horses in front
screamed, the improvised weapon scattering them to the ground. The canvas ripped, and the stakes pulled free, but the damage was done—those in front tripped those behind, and men tumbled beside their beasts. Vin downed another vial to replenish her steel. Then she Pulled, whipping another tent toward her. As it grew close, she jumped, then spun and Pushed the tent toward another group of mounted men behind. The tent's stakes struck one of the soldiers in the chest, throwing him backward. He crashed through the other soldiers, causing chaos. The man hit the ground, slumping lifeless into the ash. Still tied to him by the stakes in his chest, the canvas tent fluttered down, covering his body like a funeral shroud. Vin spun, seeking more enemies. The riders, however, were beginning to withdraw. She stepped forward, intending to chase them down, but stopped. Someone was watching her—she could see his shadow in the mist. She burned bronze. The figure thumped with the power of metals. Allomancer. Mistborn. He was far too short to be Elend, but she couldn't tell much more than that through the shadow of mist and ash. Vin didn't pause to think. She dropped a coin and shot herself toward the stranger. He leaped backward, Pushing himself into the air as well. Vin followed, quickly leaving the camp behind, bounding after the Allomancer. He quickly made his way to the city, and she followed, moving in vast leaps over an ashen landscape. Her quarry crested the rock formations at the front of the city, and Vin followed, landing just a few feet from a surprised guard patrol, then launching herself over crags and windswept rocks into Fadrex proper. The other Allomancer stayed ahead of her. There was no playfulness to his motions, as there had been with Zane. This man was really trying to escape. Vin followed, now leaping over rooftops and streets. She gritted her teeth, frustrated at her inability to catch up. She timed each jump perfectly, barely pausing as she chose new anchors and Pushed herself from arc to arc. Yet, he was good. He rounded the city, forcing her to push herself to keep up. Fine! she finally thought, then prepared her duralumin. She'd gotten close enough to the figure that he was no longer shadowed in mist, and she could see that he was real and corporeal, not some phantom spirit. She was increasingly certain that this was the man she'd sensed watching her when she'd first come into Fadrex. Yomen had a Mistborn. However, to fight the man, she'd first need to catch him. She waited for the right moment, just when he was beginning to crest one of his arcing jumps, then extinguished her metals and burned duralumin. Then she Pushed. A crash sounded behind her as her unnatural Push shattered the door she'd used as an anchor. She was thrown forward with a terrible burst of speed, like an arrow released from a bow. She approached her opponent with awesome speed. And found nothing. Vin cursed, turning her tin back
on. She couldn't leave it on while burning duralumin—otherwise, her tin would burn away in a single flash, leaving her blinded. But, she'd effectively done the same thing by turning it off. She Pulled herself down from her duralumin Push to land maladroitly atop a nearby roof. She crouched as she scanned the misty air. Where did you go? she thought, burning bronze, trusting in her innate—yet still unexplained—ability to pierce copperclouds to reveal her opponent. No Allomancer could hide from Vin unless he completely turned off his metals. Which, apparently this man had done. Again. This was the second time he'd eluded her. It bespoke a disquieting possibility. Vin had tried very hard to keep her ability to pierce copperclouds a secret, but it had been nearly four years since her discovery of it. Zane had known about it, and she couldn't know who else had guessed, based on things she could do. Her secret could very well be out. Vin remained on that rooftop for a few moments, but knew she'd find nothing. A man clever enough to escape her at the exact moment when her tin was down would also be clever enough to remain hidden until she was gone. In fact, it made her wonder why he had let her see him in the first . . . Vin stood bolt upright, then downed a metal vial and Pushed herself off the rooftop, jumping with a furious anxiety back toward the camp. She found the soldiers cleaning up the wreckage and bodies at the camp's perimeter. Elend was moving among them calling out orders, congratulating the men, and generally letting himself be seen. Indeed, sight of his white-clothed form immediately brought Vin a sense of relief. She landed beside him. "Elend, were you attacked?" He glanced at her. "What? Me? No, I'm fine." Then the Allomancer wasn't sent to distract me from an attack on Elend, she thought, frowning. It had seemed so obvious. It— Elend pulled her aside, looking worried. "I'm fine, Vin, but there's something else—something's happened." "What?" Vin asked. Elend shook his head. "I think this all was just a distraction—the entire attack on the camp." "But, if they weren't after you," Vin said, "and they weren't after our supplies, then what was there to distract us from?" Elend met her eyes. "The koloss." "How did we miss this?" Vin asked, sounding frustrated. Elend stood with a troop of soldiers on a plateau, waiting as Vin and Ham inspected the burned siege equipment. Down below, he could see Fadrex City, and his own army camped outside it. The mists had retreated a short time ago. It was disturbing that from this distance he couldn't even make out the canal—the falling ash had darkened its waters and covered the landscape to the point that everything just looked black. At the base of the plateau's cliffs lay the remnants of their koloss army. Twenty thousand had become ten thousand in a few brief moments as a well-laid trap had rained down destruction on the beasts while Elend's
troops were distracted. The daymists had kept his men from seeing what was going on until it was too late. Elend himself had felt the deaths, but had misinterpreted them as koloss sensing the battle. "Caves in the back of those cliffs," Ham said, poking at a bit of charred wood. "Yomen probably had the trebuchets stored in the caves in anticipation of our arrival, though I'd guess they were originally being built for an assault on Luthadel. Either way, this plateau was a perfect staging area for a barrage. I'd say Yomen set them up here intending to attack our army, but when we camped the koloss just beneath the plateau . . ." Elend could still hear the screams in his head—the koloss, full of bloodlust and frothing to fight, yet unable to attack their enemies, which were high atop the plateau. The falling rocks had done a lot of damage. And then the creatures had slipped away from him. Their frustration had been too powerful, and for a time, he hadn't been able to keep them from turning on each other. Most of the deaths had come as the koloss attacked each other. Roughly one of every two had died as they had paired off and killed each other. I lost control of them, he thought. It had only been for a short while, and it had only happened because they hadn't been able to get at their enemies. However, it set a dangerous precedent. Vin, frustrated, kicked a large chunk of burned wood, sending it tumbling down the side of the plateau. "This was a very well-planned attack, El," Ham said, speaking in a soft voice. "Yomen must have seen us sending out extra patrols in the mornings, and correctly guessed that we were expecting an attack during those hours. So, he gave us one—then hit us where we should have been the strongest." "It cost him a lot, though," Elend said. "He had to burn his own siege equipment to keep it away from us, and he has to have lost hundreds of soldiers—plus their mounts—in the attack on our camp." "True," Ham said. "But would you trade a couple dozen siege weapons and five hundred men for ten thousand koloss? Plus, Yomen has to be worried about keeping that cavalry mobile—the Survivor only knows where he got enough grain to feed those horses as long as he did. Better for him to strike now and lose them in battle than to have them starve." Elend nodded slowly. This makes things more difficult. With ten thousand fewer koloss . . . Suddenly, the forces were much more evenly matched. Elend could maintain his siege, but storming the city would be far more risky. He sighed. "We shouldn't have left the koloss so far outside of the main camp. We'll have to move them in." Ham didn't seem to like that. "They're not dangerous," Elend said. "Vin and I can control them." Mostly. Ham shrugged. He moved back through the smoking wreckage, preparing to send messengers. Elend walked
forward, approaching Vin, who stood at the very edge of the cliff. Being up so high still made him a bit uncomfortable. Yet, she barely even noticed the sheer drop in front of her. "I should have been able to help you regain control of them," she said quietly, staring out into the distance. "Yomen distracted me." "He distracted us all," Elend said. "I felt the koloss in my head, but even so, I couldn't figure out what was going on. I'd regained control of them by the time you got back, but by then, a lot of them were dead." "Yomen has a Mistborn," Vin said. "You're sure?" Vin nodded. One more thing, he thought. He contained his frustration, however. His men needed to see him confident. "I'm giving a thousand of the koloss to you," he said. "We should have split them up earlier." "You're stronger," Vin said. "Not strong enough, apparently." Vin sighed, then nodded. "Let me go down below." They'd found that proximity helped with taking control of koloss. "I'll pull off a section of a thousand or so, then let go. Be ready to grab them as soon as I do." Vin nodded, then stepped off the side of the plateau. I should have realized that I was getting caught up in the excitement of the fighting, Vin thought as she fell through the air. It seemed so obvious to her now. And, unfortunately, the results of the attack left her feeling even more pent-up and anxious than she had before. She tossed a coin and landed. Even a drop of several hundred feet didn't bother her anymore. It was odd to think about. She remembered timidly standing atop the Luthadel city wall, afraid to use her Allomancy to jump off, despite Kelsier's coaxing. Now she could step off a cliff and muse thoughtfully to herself on the way down. She walked across the powdery ground. The ash came up to the top of her calves and would have been difficult to walk in without pewter to give her strength. The ashfalls were growing increasingly dense. Human approached her almost immediately. She couldn't tell if the koloss was simply reacting to their bond, or if he was actually aware and interested enough to pick her out. He had a new wound on his arm, a result of the fighting. He fell into step beside her as she moved up to the other koloss, his massive form obviously having no trouble with the deep ash. As usual, there was very little emotion to the koloss camp. Just a short time before, they had been screaming in bloodlust, attacking each other as stones crashed down from above. Now they simply sat in the ash, gathered in small groups, ignoring their wounds. They would have had fires going if there had been wood available. Some few dug, finding handfuls of dirt to chew on. "Don't your people care, Human?" Vin asked. The massive koloss looked down at her, ripped face bleeding slightly. "Care?" "That so many of you died," Vin
said. She could see corpses lying about, forgotten in the ash save for the ritual flaying that was the koloss form of burial. Several koloss still worked, moving between bodies, ripping off the skin. "We take care of them," Human said. "Yes," Vin said. "You pull their skin off. Why do you do that, anyway?" "They are dead," Human said, as if that were enough of an explanation. To the side, a large group of koloss stood up, commanded by Elend's silent orders. They separated themselves from the main camp, trudging out into the ash. A moment later, they began to look around, no longer moving as one. Vin reacted quickly. She turned off her metals, burned duralumin, then flared zinc in a massive Pull, Rioting the koloss emotions. As expected, they snapped under her control, just as Human was. Controlling this many was more difficult, but still well within her abilities. Vin ordered them to be calm, and to not kill, then let them return to the camp. From now on, they would remain in the back of her mind, no longer requiring Allomancy to manipulate. They were easy to ignore unless their passions grew strong. Human watched them. "We are . . . fewer," he finally said. Vin started. "Yes," she said. "You can tell that?" "I . . ." Human trailed off, beady little eyes watching his camp. "We fought. We died. We need more. We have too many swords." He pointed in the distance, to a large pile of metal. Wedge-shaped koloss swords that no longer had owners. You can control a koloss population through the swords, Elend had once told her. They fight to get bigger swords as they grow. Extra swords go to the younger, smaller koloss. But nobody knows where those come from. "You need koloss to use those swords, Human," Vin said. Human nodded. "Well," she said. "You'll need to have more children, then." "Children?" "More," Vin said. "More koloss." "You need to give us more," Human said, looking at her. "Me?" "You fought," he said, pointing at her shirt. There was blood there, not her own. "Yes, I did," Vin said. "Give us more." "I don't understand," Vin said. "Please, just show me." "I can't," Human said, shaking his head as he spoke in his slow tone. "It's not right." "Wait," Vin said. "Not right?" It was the first real statement of values she'd gotten from a koloss. Human looked at her, and she could see consternation on his face. So, Vin gave him an Allomantic nudge. She didn't know exactly what to ask him to do, and that made her control of him weaker. Yet, she Pushed him to do as he was thinking, trusting—for some reason—that his mind was fighting with his instincts. He screamed. Vin backed away, shocked, but Human didn't attack her. He ran into the koloss camp, a massive blue monster on two legs, kicking up ash. Others backed away from him—not out of fear, for they wore their characteristic impassive faces. They simply appeared to have enough
sense to stay out of the way of an enraged koloss of Human's size. Vin followed carefully as Human approached one of the dead bodies of a koloss who still wore his skin. Human didn't rip the skin off, however, but flung the corpse over his shoulder and took off running toward Elend's camp. Uh, oh, Vin thought, dropping a coin and taking to the air. She bounded after Human, careful not to outpace him. She considered ordering him back, but did not. He was acting unusually, true, but that was a good thing. Koloss generally didn't do anything unusual. They were predictable to a fault. She landed at the camp's guard post and waved the soldiers back. Human continued on, barreling into the camp, startling soldiers. Vin stayed with him, keeping the soldiers away. Human paused in the middle of camp, a bit of his passion wearing off. Vin nudged him again. After looking about, Human took off toward the broken section of camp, where Yomen's soldiers had attacked. Vin followed, growing more and more curious. Human hadn't taken out his sword. Indeed, he didn't seem angry at all, just . . . intense. He arrived at a section where tents had fallen and men had died. The battle was still only a few hours old, and soldiers moved about, cleaning up. Triage tents had been set up just beside the battlefield. Human headed for those. Vin rushed ahead, cutting him off just as he reached the tent with the wounded. "Human," she said warily. "What are you doing?" He ignored her, slamming the dead koloss down on the ground. Now, finally, Human ripped the skin off the corpse. It came off easily—this was one of the smaller koloss, whose skin hung in folds, far too large for its body. Human pulled the skin free, causing several of the watching guards to groan in disgust. Vin watched closely despite the stomach-wrenching sight. She felt like she was on the verge of understanding something very important. Human reached down, and pulled something out of the koloss corpse. "Wait," Vin said, stepping forward. "What was that?" Human ignored her. He pulled out something else, and this time Vin caught a flash of bloodied metal. She followed his fingers as he moved, and this time saw the item before he pulled it free and hid it in his palm. A spike. A small metal spike driven into the side of the dead koloss. There was a rip of blue skin beside the spikehead, as if . . . As if the spikes were holding the skin in place, Vin thought. Like nails holding cloth to a wall. Spikes. Spikes like . . . Human retrieved a fourth spike, then stepped forward into the tent. Surgeons and soldiers moved back in fear, crying out for Vin to do something as Human approached the bed of a wounded soldier. Human looked from one unconscious man to another, then reached for one of them. Stop! Vin commanded in her mind. Human froze in place. Only then did
the complete horror of what was happening occur to her. "Lord Ruler," she whispered. "You were going to turn them into koloss, weren't you? That's where you come from. That's why there are no koloss children." "I am human," the large beast said quietly. Hemalurgy can be used to steal Allomantic or Feruchemical powers and give them to another person. However, a Hemalurgic spike can also be created by killing a normal person, one who is neither an Allomancer nor a Feruchemist. In that case, the spike instead steals the very power of Preservation existing within the soul of the people. (The power that, in fact, gives all people sentience.) A Hemalurgic spike can extract this power, then transfer it to another, granting them residual abilities similar to those of Allomancy. After all, Preservation's body—a tiny trace of which is carried by every human being—is the very same essence that fuels Allomancy. And so, a kandra granted the Blessing of Potency is actually acquiring a bit of innate strength similar to that of burning pewter. The Blessing of Presence grants mental capacity in a similar way, while the Blessing of Awareness is the ability to sense with greater acuity and the rarely used Blessing of Stability grants emotional fortitude. SOMETIMES, SPOOK FORGOT THE MIST was even there. It had become such a pale, translucent thing to him. Nearly invisible. Stars in the sky blazed like a million limelights shining down on him. It was a beauty only he could see. He turned, looking across the burned remains of the building. Skaa workers carefully sifted through the mess. It was hard for Spook to remember that they couldn't see well in the night's darkness. He had to keep them packed closely together, working as much by touch as by sight. The scent was, of course, terrible. Yet, burning pewter seemed to help mitigate that. Perhaps the strength it gave him extended to his ability to avoid unintentional reactions, such as retching or coughing. During his youth, he had wondered about the pairing of tin and pewter. Other Allomantic pairs were opposites—steel Pushed on metals, iron Pulled on them. Copper hid Allomancers, bronze revealed Allomancers. Zinc enflamed emotions, brass depressed them. Yet, tin and pewter didn't seem opposites—one enhanced the body, the other the senses. And yet, these were opposites. Tin made his sense of touch so sharp that each step had once been uncomfortable. Pewter enhanced his body, making it resistant to pain—and so as he picked his way across the blackened ruin, his feet didn't hurt as much. In a similar way, where light had once blinded him, pewter let him endure far more before needing his blindfold. The two were opposites, yet complements—just like the other pairs of Allomantic metals. He felt right having the one to go with the other. How had he survived without pewter? He had been a man with only one half of an ability. Now he was complete. And yet, he did wonder what it would be like to have the other powers too. Kelsier had
given him pewter. Could he, perhaps, bless Spook with iron and steel as well? A man directed the line of working figures. His name was Franson; he was the one who had asked Spook to rescue his sister. The execution was only a day away. Soon, the child would be thrown into a burning building of her own, but Spook was working on ways to stop that. There wasn't much he could do at the moment. So, in the meantime, Franson and his men dug. It had been some time since Spook had gone to spy on the Citizen and his councillors. He'd shared the information he'd gleaned with Sazed and Breeze, and they'd seemed appreciative. However, with the increased security around the Citizen's home, they'd suggested that it was foolhardy to risk more spying until they'd figured out their plans for the city. Spook had accepted their guidance, though he felt himself growing anxious. He missed going to see Beldre, the quiet girl with the lonely eyes. He didn't know her. He couldn't fool himself that he did. Yet, when they'd met and spoken that once, she hadn't screamed or betrayed him. She'd seemed intrigued by him. That was a good sign, right? Fool, he thought. She's the Citizen's own sister! Talking to her nearly got you killed. Focus on the task at hand. Spook watched the work for a time longer. Finally, Franson—dirty and exhausted in the starlight—approached him. "My lord," Franson said, "we've gone over this section four times now. The men in the basement pit have moved all the debris and ash to the sides, and have sifted through it twice. Whatever we were going to find, we've found it." Spook nodded. Franson was probably right. Spook removed a small pouch from his pocket, handing it to Franson. It clinked, and the large skaa man raised an eyebrow. "Payment," Spook said, "for the other men. They've worked here for three nights." "They're friends, my lord," he said. "They just want to see my sister rescued." "Pay them anyway," Spook said. "And tell them to spend the coins on food and supplies as soon as they can—before Quellion abolishes coinage in the city." "Yes, my lord," Franson said. Then, he glanced to the side, where a mostly burned banister still stood upright. This is where the workers had placed the objects they had located in the wreckage: nine human skulls. They cast eerie shadows in the starlight. Leering, burned, and blackened. "My lord," Franson said. "May I ask the point of this?" "I watched this building burn down," Spook said. "I was there when these poor people were herded into the mansion, then locked inside. I couldn't do anything." "I'm . . . sorry, my lord," Franson said. Spook shook his head. "It's past now. However, there is something their deaths can teach us." "My lord?" Spook regarded the skulls. The day Spook had watched this building burn—the first time he had witnessed one of the Citizen's executions—Durn had told him something. Spook had wanted information about the Citizen's
weaknesses, something to help him beat the man. Durn had only said one thing in response to this. Count the skulls. Spook had never had the chance to investigate that tip. He knew Durn would probably explain himself if pushed, but they both seemed to understand something important. Spook needed to see it for himself. He needed to know what the Citizen was doing. And now he did. "Ten people were sent into this building to die, Franson," Spook said. "Ten people. Nine skulls." The man frowned. "What does that tell us?" "It tells us there's a way to get your sister out." "I'm not certain what to make of this, Lord Breeze," Sazed said. They sat at a table in one of Urteau's skaa bars. The alcohol flowed freely, and skaa workers packed the place, despite the darkness and the mists. "What do you mean?" Breeze asked. They sat alone, though Goradel and three of his toughs sat wearing street clothing at the next table over. "This is very strange to me," Sazed said. "Skaa having their own bars is odd enough. But, skaa going out at night?" Breeze shrugged. "Perhaps their fear of the night was more a product of the Lord Ruler's influence than the mists. With his troops on the streets watching for thieves, there were reasons other than mist to stay inside at night." Sazed shook his head. "I have studied these things, Lord Breeze. The skaa fear of the mists was an ingrained superstitious mind-set—it was a part of their lives. And, Quellion has broken it down in little over a year." "Oh, I think the wine and beer probably did the breaking," Breeze noted. "You'd be surprised at what men will go through in order to get themselves properly intoxicated." Sazed eyed Breeze's own cup—the man had taken quite a liking to the skaa bars, despite the fact that he was forced to wear very mundane clothing. Of course, the clothing probably wasn't necessary anymore. If the city had even a halfway decent rumor mill, people would have already connected Breeze to the visitors who had met with Quellion a few days before. And, now that Sazed had come to the bar, any suspicions would have been confirmed. There was no way to hide Sazed's identity. His nationality was obvious. He was too tall, too bald, and he had the typical Terris long face with drooping features and earlobes stretched out by the application of numerous earrings. The time for anonymity had passed, though Breeze had used it well. During the few days when people hadn't known who he was, he'd managed to build both goodwill and contacts in the local underground. Now, he and Sazed could sit and enjoy a quiet drink without really drawing much attention. Breeze would, of course, be Soothing the people to ensure that—but, even so, Sazed was impressed. For one as fond of high society as Breeze, the man did a remarkable job of relating to ordinary skaa workers. A group of men laughed at the next table, and
Breeze smiled, then stood and made his way over to join them. Sazed remained where he was, a mug of untouched wine on the table before him. In his opinion, there was an obvious reason why the skaa were no longer afraid to go out in the mists. Their superstitions had been overcome by something stronger: Kelsier. The one they were now calling the Lord of the Mists. The Church of the Survivor had spread much further than Sazed had expected. It wasn't organized the same way in Urteau as in Luthadel, and the focus seemed to be different, but the fact remained that men were worshipping Kelsier. In fact, the differences were part of what made the whole phenomenon fascinating. What am I missing? Sazed thought. What is the connection here? The mists killed. Yet, these people went out in the mists. Why weren't the people terrified of them? This is not my problem, Sazed told himself. I need to remain focused. I've let my studies of the religions in my portfolio lapse. He was getting close to being finished, and that worried him. So far, every single religion had proven full of inconsistencies, contradictions, and logical flaws. He was growing more and more worried that, even among the hundreds of religions in his metalminds, he would never be able to find the truth. A wave from Breeze distracted him. So, Sazed stood—forcing himself not to show the despair he felt—and moved over to the table. The men there made room. "Thank you," Sazed said, sitting. "You forgot your cup, friend Terrisman," one of the men pointed out. "I apologize," Sazed said. "I have never been one fond of intoxicants. Please, do not take offense. Your thoughtful gift was nevertheless appreciated." "Does he always talk like that?" one of the men asked, looking at Breeze. "You've never known a Terrismen, have you?" asked another. Sazed flushed, to which Breeze chuckled, laying a hand on Sazed's shoulder. "All right, gentlemen. I've brought you the Terrisman, as requested. Go ahead, ask your questions." There were six local men at the table—all mine workers, from what Sazed could tell. One of the men leaned forward, hands clasped in front of him, knuckles scarred by rock. "Breeze here says a lot of things," the man said in a low voice. "But people like him always make promises. Quellion said a lot of the same things a year ago, when he was taking control after Straff Venture left." "Yes," Sazed. "I can understand your skepticism." "But," the man said, raising a hand. "Terrismen don't lie. They're good people. Everyone knows that—lords, skaa, thieves, and obligators." "So, we wanted to talk to you," another of the men said. "Maybe you're different; maybe you'll lie to us. But, better to hear it from a Terrisman than a Soother." Breeze blinked, revealing just a faint hint of surprise. Apparently, he hadn't realized they'd been aware of his abilities. "Ask your questions," Sazed said. "Why did you come to this city?" one of the men asked. "To take control of
it," Sazed said. "Why do you care?" another asked. "Why does Venture's son even want Urteau?" "Two reasons," Sazed said. "First, because of the resources it offers. I cannot go into details, but suffice it to say that your city is very desirable for economic reasons. The second reason, however, is equally important. Lord Elend Venture is one of the best men I have ever known. He believes he can do better for this people than the current government." "That wouldn't be hard," one of the men grumbled. Another man shook his head. "What? You want to give the city back to the Ventures? One year, and you've forgotten the things that Straff used to do in this city?" "Elend Venture is not his father," Sazed said. "He is a man worthy of being followed." "And the Terris people?" one of the skaa asked. "Do they follow him?" "In a way," Sazed said. "Once, my people tried to rule themselves, as your people now do. However, they realized the advantages of an alliance. My people have moved to the Central Dominance, and they accept the protection of Elend Venture." Of course, Sazed thought, they'd rather follow me. If I would be their king. The table fell silent. "I don't know," one of the men said. "What business do we have even talking about this? I mean, Quellion is in charge, and these strangers don't have an army to take his throne away from him. What's the point?" "The Lord Ruler fell to us when we had no army," Breeze pointed out, "and Quellion himself seized the government from noble rule. Change can occur." "We're not trying to form an army or rebellion," Sazed quickly added. "We just want you to start . . . thinking. Talking with your friends. You are obviously influential men. Perhaps if Quellion hears of discontent among his people, he will begin to change his ways." "Maybe," one of the men said. "We don't need these outsiders," the other man repeated. "The Survivor of the Flames has come to deal with Quellion." Sazed blinked. Survivor of the Flames? He caught a sly smile on Breeze's lips—the Soother had apparently heard the term before, and now he appeared to be watching Sazed for a reaction. "The Survivor doesn't enter into this," one of the men said. "I can't believe we're even thinking of rebellion. Most of the world is in chaos, if you hear the reports! Shouldn't we just be happy with what we've got?" The Survivor? Sazed thought. Kelsier? But, they seem to have given him a new title. Survivor of the Flames? "You're starting to twitch, Sazed," Breeze whispered. "You might as well just ask. No harm in asking, right?" No harm in asking. "The . . . Survivor of the Flames?" Sazed asked. "Why do you call Kelsier that?" "Not Kelsier," one of the men said. "The other Survivor. The new one." "The Survivor of Hathsin came to overthrow the Lord Ruler," one of the men said. "So, can't we assume the Survivor of the Flames
has come to overthrow Quellion? Maybe we should listen to these men." "If the Survivor is here to overthrow Quellion," another man said, "then he won't need the help of these types. They just want the city for themselves." "Excuse me," Sazed said. "But . . . might we meet this new Survivor?" The group of men shared looks. "Please," Sazed said. "I was a friend to the Survivor of Hathsin. I should very much like to meet a man whom you have deemed worthy of Kelsier's stature." "Tomorrow," one of the men said. "Quellion tries to keep the dates quiet, but they get out. There will be executions near Marketpit. Be there." Even now, I can barely grasp the scope of all this. The events surrounding the end of the world seem even larger than the Final Empire and the people within it. I sense shards of something from long ago, a fractured presence, something spanning the void. I have delved and searched, and have only been able to come up with a single name: Adonasium. Who, or what, it was, I do not yet know. TENSOON SAT ON HIS HAUNCHES. Horrified. Ash rained down like shards of a broken sky, floating, making the very air look pocked and sickly. Even where he sat, atop a windswept hill, there was a layer of ash smothering the plant life. Some trees had branches broken by the weight of repeated ash pileups. How could they not see? he thought. How can they hide in their hole of a Homeland, content to let the land above die? Yet, TenSoon had lived for hundreds of years, and a part of him understood the tired complacency of the First and Second Generations. At times he'd felt the same thing himself. A desire to simply wait. To spend years idly, content in the Homeland. He'd seen the outside world—seen more of it than any human or koloss would ever know. What need had he of experiencing more? The Seconds had seen him as more orthodox and obedient than his brethren, all because he had continually wanted to leave the Homeland and serve Contracts. The Second Generation had always misunderstood him. TenSoon hadn't served out of a desire to be obedient. He'd done it out of fear: fear that he'd become content and apathetic like the Seconds and begin to think that the outside world didn't matter to the kandra people. He shook his head, then rose to all fours and loped off down the side of the hill, scattering ash into the air with each bound. As frightening as things had gotten, he was happy for one thing. The wolfhound's body felt good on him. There was such a power in it—a capacity for movement—that no human form could match. It was almost as if this were the form he always should have worn. What better body for a kandra with an incurable wanderlust? A kandra who had left his Homeland behind more often than any other, serving under the hated hands of human masters, all because
of his fear of complacency? He made his way through the thin forest cover, over hills, hoping that the blanket of ash wouldn't make it too difficult for him to navigate. The falling ash did affect the kandra people—it affected them greatly. They had legends about this exact event. What good was the First Contract, what good was the waiting, the protection of the Trust? To most of the kandra, apparently, these things had become a point unto themselves. Yet, these things meant something. They had an origin. TenSoon hadn't been alive back then. However, he had known the First Generation and been raised by the Second. He grew up during days when the First Contract—the Trust, the Resolution—had been more than just words. The First Contract was a set of instructions. Actions to take when the world began to fall. Not just ceremony, and not just metaphor. He knew that its contents frightened some of the kandra. For them, it was better that the First Contract be a philosophical, abstract thing—for if it were still concrete, still relevant, it would require great sacrifices of them. TenSoon stopped running; he was up to his wolfhound knees in deep black ash. The location looked vaguely familiar. He turned south, moving through a small rocky hollow—the stones now just dark lumps—looking for a place he had been over a year before. A place he'd visited after he had turned against Zane, his master, and left Luthadel to return to the Homeland. He scrambled up a few rocks, then rounded the side of a stone outcrop, knocking lumps of ash off with his passing. They broke apart as they fell, throwing more flakes into the air. And there it was. The hollow in rock, the place where he had stopped a year before. He remembered it, despite how the ash had transformed the landscape. The Blessing of Presence, serving him again. How would he get along without it? I would not be sentient without it, he thought, smiling grimly. It was the bestowing of a Blessing on a mistwraith that brought the creature to wakefulness and true life. Each kandra got one of the four: Presence, Potency, Stability, or Awareness. It didn't matter which one a kandra gained; any of the four would give him or her sentience, changing the mistwraith into a fully conscious kandra. In addition to sentience, each Blessing gave something else. A power. But there were stories of kandra who had gained more than one by taking them from others. TenSoon stuck a paw into the depression, digging out the ash, working to uncover the things he had hidden a year before. He found them quickly, rolling one—then the other—out onto the rock shelf in front of him. Two small, polished iron spikes. It took two spikes to form a single Blessing. TenSoon didn't know why this was. It was simply the way of things. TenSoon lay down, commanding the skin of his shoulder to part, and absorbed the spikes into his body. He moved them through muscles and ligaments—dissolving several
organs, then re-forming them with the spikes piercing them. Immediately, he felt power wash through him. His body became stronger. It was more than the simple adding of muscles—he could do that by re-forming his body. No, this gave each muscle an extra innate strength, making them work much better, much more powerfully, than they would have otherwise. The Blessing of Potency. He'd stolen the two spikes from OreSeur's body. Without this Blessing, TenSoon would never have been able to follow Vin as he had during their year together. It more than doubled the power and endurance of each muscle. He couldn't regulate or change the level of that added strength—this was not Feruchemy or Allomancy, but something different. Hemalurgy. A person had died to create each spike. TenSoon tried not to think about that too much; just as he tried not to think about how he only had this Blessing because he had killed one of his own generation. The Lord Ruler had provided the spikes each century, giving the number requested, so that the kandra could craft a new generation. He now had four spikes, two Blessings, and was one of the most powerful kandra alive. His muscles strengthened, TenSoon jumped confidently from the top of the rock formation, falling some twenty feet to land safely on the ash-covered ground below. He took off, running far more quickly now. The Blessing of Potency resembled the power of an Allomancer burning pewter, but it was not the same. It would not keep TenSoon moving indefinitely, nor could he flare it for an extra burst of power. On the other hand, it required no metals to fuel it. He made his path eastward. The First Contract was very explicit. When Ruin returned, the kandra were to seek out the Father to serve him. Unfortunately, the Father was dead. The First Contract didn't take that possibility into consideration. So—unable to go to the Father—TenSoon did the next best thing. He went looking for Vin. Originally, we assumed that a koloss was a combination of two people into one. That was wrong. Koloss are not the melding of two people, but five, as evidenced by the four spikes needed to make them. Not five bodies, of course, but five souls. Each pair of spikes grants what the kandra would call the Blessing of Potency. However, each spike also distorts the koloss body a little more, making it increasingly inhuman. Such is the cost of Hemalurgy. "NOBODY KNOWS PRECISELY how Inquisitors are made," Elend said from the front of the tent, addressing a small group, which included Ham, Cett, the scribe Noorden, and the mostly recovered Demoux. Vin sat at the back, still trying to sort through what she had discovered. Human . . . all koloss . . . they had once been people. "There are lots of theories about it, however," Elend said. "Once the Lord Ruler fell, Sazed and I did some research, and discovered some interesting facts from the obligators we interviewed. For instance, Inquisitors are made from ordinary men—men who
remember who they were, but gain new Allomantic abilities." "Our experience with Marsh proves that as well," Ham said. "He remembered who he was, even after he had all of those spikes driven through his body. And he gained the powers of a Mistborn when he became an Inquisitor." "Excuse me," Cett said, "but will someone please explain what the hell this has to do with our siege of the city? There aren't any Inquisitors here." Elend folded his arms. "This is important, Cett, because we're at war with more than just Yomen. Something we don't understand, something far greater than those soldiers inside of Fadrex." Cett snorted. "You still believe in this talk of doom and gods and the like?" "Noorden," Elend said, looking at the scribe. "Please tell Lord Cett what you told me earlier today." The former obligator nodded. "Well, my lord, it's like this. Those numbers relating to the percentage of people who fall ill to the mists, they're just too regular to be natural. Nature works in organized chaos—randomness on the small scale, with trends on the large scale. I cannot believe that anything natural could have produced such precise results." "What do you mean?" Cett asked. "Well, my lord," Noorden said. "Imagine that you hear a tapping sound somewhere outside your tent. If it repeats occasionally, with no exact set pattern, then it might be the wind blowing a loose flap against a pole. However, if it repeats with exact regularity, you know that it must be a person, beating against a pole. You'd be able to make the distinction immediately, because you've learned that nature can be repetitive in a case like that, but not exact. These numbers are the same, my lord. They're just too organized, too repetitive, to be natural. They had to have been crafted by somebody." "You're saying that a person made those soldiers sick?" Cett asked. "A person? . . . No, not a person, I'd guess," Noorden said. "But something intelligent must have done it. That's the only conclusion I can draw. Something with an agenda, something that cares to be precise." The room fell silent. "And, this relates to Inquisitors somehow, my lord?" Demoux asked carefully. "It does," Elend said. "At least, it does if you think as I do—which, I'll admit, not many people do." "For better or for worse . . ." Ham said, smiling. "Noorden, what do you know of how Inquisitors are made?" Elend asked. The scribe grew uncomfortable. "I was in the Canton of Orthodoxy, as you may know, not the Canton of Inquisition." "Surely there were rumors," Elend asked. "Well, of course," Noorden said. "More than rumors, actually. The higher obligators were always trying to discover how the Inquisitors got their power. There was a rivalry between the Cantons, you see, and . . . well, I supposed you don't care about that. Regardless, we did have rumors." "And?" Elend asked. "They said . . ." Noorden began. "They said that an Inquisitor was a fusion of many different people. In order
to make an Inquisitor, the Canton of Inquisition had to get a whole group of Allomancers, then combine their powers into one." Again, silence in the room. Vin pulled her legs up, wrapping her arms around her knees. She didn't like talking about Inquisitors. "Lord Ruler!" Ham swore quietly. "That's it! That's why the Inquisitors were so keen on hunting down skaa Mistings! Don't you see! It wasn't just because the Lord Ruler ordered half-breeds to be killed—it was so that the Inquisitors could perpetuate themselves! They needed Allomancers to kill so that they could make new Inquisitors!" Elend nodded from his place at the front of the room. "Somehow, those spikes in the Inquisitors' bodies transfer Allomantic ability. You kill eight Mistings, and you give all their powers to one other man, such as Marsh. Sazed once told me that Marsh was always hesitant to speak of the day he was made an Inquisitor, but he did say that it was . . . 'messy.' " Ham nodded. "And when Kelsier and Vin found his room the day he was taken and made an Inquisitor, they found a corpse in there. One they initially assumed was Marsh!" "Later, Marsh said that more than one person had been killed there," Vin said quietly. "There just hadn't been enough . . . left of them to tell." "Again," Cett said, "does this all have a point?" "Well, it seems to be doing a good job of annoying you," Ham said lightly. "Do we need any other point?" Elend gave them both hard looks. "The point is, Cett, that Vin discovered something earlier this week." The group turned toward her. "Koloss," Vin said. "They're made from humans." "What?" Cett asked, frowning. "That's absurd." "No," Vin said, shaking her head. "I'm sure of it. I've checked living koloss. Hidden in those folds and rips of skin on their bodies, they are pierced by spikes. Smaller than the Inquisitor spikes, and made from different metals, but all of the koloss have them." "Nobody has been able to figure out where new koloss come from," Elend said. "The Lord Ruler guarded the secret, and it's become one of the great mysteries of our time. Koloss seem to kill each other with regularity when someone isn't actively controlling them. Yet, there always seem to be more of the creatures. How?" "Because they are constantly replenishing their numbers," Ham said, nodding slowly. "From the villages they pillage." "Did you ever wonder," Elend said, "back during the siege of Luthadel, why Jastes's koloss army attacked a random village before coming for us? The creatures needed to replenish their numbers." "They always walk about," Vin said, "wearing clothing, talking about being human. Yet, they can't quite remember what it was like. Their minds have been broken." Elend nodded. "The other day, Vin finally got one of them to show her how to make new koloss. From what he did, and from what he's said since, we believe that he was going to try to combine two men into one. That would
make a creature with the strength of two men, but the mind of neither." "A third art," Ham said, looking up. "A third way to use the metals. There is Allomancy, which draws power from the metals themselves. There is Feruchemy, which uses metals to draw power from your own body, and there is . . ." "Marsh called it Hemalurgy," Vin said quietly. "Hemalurgy . . ." Ham said. "Which uses the metals to draw power from someone else's body." "Great," Cett said. "Point?" "The Lord Ruler created servants to help him," Elend said. "Using this art . . . this Hemalurgy . . . he made soldiers, which we call koloss. He made spies, which we call kandra. And he made priests, which we call Inquisitors. He built them all with weaknesses, so that he could control them." "I first learned how to take control of the koloss because of TenSoon," Vin said. "He inadvertently showed me the secret. He mentioned that the kandra and koloss were cousins, and I realized I could control one just as I had the other." "I . . . still don't see where you're heading with this," Demoux said, glancing from Vin to Elend. "The Inquisitors must have the same weakness, Demoux," Elend said. "This Hemalurgy leaves the mind . . . wounded. It allows an Allomancer to creep in and take control. The nobility always wondered what made the Inquisitors so fanatically devoted to the Lord Ruler. They weren't like regular obligators—they were far more obedient. Zealous to a fault." "It happened to Marsh," Vin whispered. "The first time I met him after he'd been made an Inquisitor, he seemed different. But, he only grew even odder during the year following the Collapse. Finally, he turned on Sazed, tried to kill him." "What we're trying to suggest," Elend said, "is that something is controlling the Inquisitors and the koloss. Something is exploiting the weakness the Lord Ruler built into the creatures and is using them as its pawns. The troubles we've been suffering, the chaos following the Collapse—it's not simply chaos. No more than the patterns of people who fall sick to the mists are chaotic. I know it seems obvious, but the important thing here is that we now know the method. We understand why they can be controlled and how they're being controlled." Elend continued to pace, his feet marking the dirty tent floor. "The more I think about Vin's discovery, the more I come to believe that this is all connected. The koloss, the kandra, and the Inquisitors are not three separate oddities, but part of a single cohesive phenomenon. Now, on the surface, knowledge of this third art . . . this Hemalurgy . . . doesn't seem like much. We don't intend to use it to make more koloss, so what good is the knowledge?" Cett nodded, as if Elend had spoken the man's own thoughts. Elend, however, had drifted off a bit, staring out the open tent flaps, losing himself in thought. It was something he'd once
done frequently, back when he spent more time on scholarship. He wasn't addressing Cett's questions. He was speaking his own concerns, following his own logical path. "This war we're fighting," Elend continued, "it isn't just about soldiers. It isn't just about koloss, or about taking Fadrex City. It's about the sequence of events we inadvertently started the moment we struck down the Lord Ruler. Hemalurgy—the origins of the koloss—is part of a pattern. The percentages that fall sick from the mists are also part of the pattern. The less we see chaos, and the more we see the pattern, the better we're going to be at understanding just what we fight—and just how to defeat it." Elend turned toward the group. "Noorden, I want you to change the focus of your research. Up until now, we've assumed that the movements of the koloss were random. I'm no longer convinced that is true. Research our old scout reports. Draw up lists and plot movements. Pay particular attention to bodies of koloss that we specifically know weren't under the control of an Inquisitor. I want to see if we can discover why they went where they did." "Yes, my lord," Noorden said. "The rest of you stay vigilant," Elend said. "I don't want another mistake like last week's. We can't afford to lose any more troops, even koloss." They nodded, and Elend's posture indicated the end of the meeting. Cett was carried away to his tent, Noorden bustled off to begin this new research, and Ham went in search of something to eat. Demoux, however, stayed. Vin stood and trailed forward, stepping up to Elend's side and taking his arm as he turned to address Demoux. "My lord . . ." Demoux said, looking a bit embarrassed. "I assume General Hammond has spoken to you?" What's this? Vin thought, perking up. "Yes, Demoux," Elend said with a sigh. "But I really don't think it's something to worry about." "What?" Vin asked. "There is a certain level of . . . ostracism happening in the camp, my lady," Demoux said. "Those of us who fell sick for two weeks, rather than a few days, are being regarded with a measure of suspicion." "Suspicion that you no longer agree with, right, Demoux?" Elend punctuated this remark with a very kingly stern look. Demoux nodded. "I trust your interpretation, my lord. It's just that . . . well, it is difficult to lead men who distrust you. And, it's much harder for the others like me. They've taken to eating together, staying away from the others during their free time. It's reinforcing the division." "What do you think?" Elend asked. "Should we try to force reintegration?" "That depends, my lord," Demoux said. "On?" "On several factors," Demoux said. "If you're planning to attack soon, then reintegrating would be a bad idea—I don't want men fighting alongside those they don't trust. However, if we're going to continue the siege for some time, then forcing them back together might make sense. The larger segment of the army would have
time to learn to trust the mistfallen again." Mistfallen, Vin thought. Interesting name. Elend looked down at her, and she knew what he was thinking. The ball at the Canton of Resource was only a few days away. If Elend's plan went well, then perhaps they wouldn't have to attack Fadrex. Vin didn't have great hopes for that option. Plus, without resupply from Luthadel, they couldn't count on much anymore. They could continue the siege as planned for months, or they might end up having to attack within a few weeks. "Organize a new company," Elend said, turning to Demoux. "Fill it with these mistfallen. We'll worry about dealing with superstition after we hold Fadrex." "Yes, my lord," Demoux said. "I think that . . ." They continued talking, but Vin stopped paying attention as she heard voices approaching the command tent. It was probably nothing. Even so, she moved around so that she was between the approaching people and Elend, then checked her metal reserves. Within moments, she could determine who was talking. One was Ham. She relaxed as the tent flap opened, revealing Ham in his standard vest and trousers, leading a wearied red-haired soldier. The exhausted man had ash-stained clothing and wore the leathers of a scout. "Conrad?" Demoux asked with surprise. "You know this man?" Elend asked. "Yes, my lord," Demoux said. "He's one of the lieutenants I left back in Luthadel with King Penrod." Conrad saluted, though he looked rather the worse for the wear. "My lord," the man said. "I bring news from the capital." "Finally!" Elend said. "What word from Penrod? Where are those supply barges I sent for?" "Supply barges, my lord?" Conrad asked. "My lord, King Penrod sent me to ask you for resupply. There are riots in the city, and some of the food stores have been pillaged. King Penrod sent me to ask you for a contingent of troops to help him restore order." "Troops?" Elend asked. "What of the garrison I left with him? He should have plenty of men!" "They're not enough, my lord," Conrad said. "I don't know why. I can only relay the message I was sent to deliver." Elend cursed, slamming his fist against the command tent's table. "Can Penrod not do the one thing I asked of him? All he needed to do was hold lands we already have secure!" The soldier jumped at the outburst, and Vin watched with concern. Elend, however, managed to keep his temper under control. He took a deep breath, waving to the soldier. "Rest yourself, Lieutenant Conrad, and get some food. I will want to speak with you further about this later." Vin found Elend later that night, standing on the perimeter of the camp, looking up at the Fadrex watch fires on the cliffs above. She laid a hand on his shoulder, and the fact that he didn't jump indicated that he'd heard her coming. It was still a little strange to her that Elend, who had always seemed slightly oblivious of the world around him, was now
a capable Mistborn, with tin to enhance his ears that let him hear even the softest footsteps approaching. "You talked to the messenger?" she asked as he put his arm around her, still looking up at the night sky. Ash fell around them. A couple of Elend's soldier Tineyes passed on patrol, carrying no lights, silently walking the perimeter of the camp. Vin herself had just gotten back from a similar patrol, though hers had been around the perimeter of Fadrex. She did a couple of rounds every night, watching the city for unusual activity. "Yes," Elend said. "Once he'd had some rest, I spoke to him in depth." "Bad news?" "Much of what he said before. Penrod apparently never got my orders to send food and troops. Conrad was one of four messengers Penrod sent to us. We don't know what happened to the other three. Conrad himself was chased by a group of koloss, and he only got away by baiting them with his horse, sending it one direction and hiding as they chased it down and butchered it. He slipped away while they were feasting." "Brave man," Vin said. "Lucky as well," Elend said. "Either way, it seems unlikely that Penrod will be able to send us support. There are food stores in Luthadel, but if the news of riots is true, Penrod won't be able to spare the soldiers it would take to guard supplies on their way to us." "So . . . where does that leave us?" Vin asked. Elend looked at her, and she was surprised to see determination in his eyes, not frustration. "With knowledge." "What?" "Our enemy has exposed himself, Vin. Attacking our messengers directly with hidden pockets of koloss? Trying to undermine our supply base in Luthadel?" Elend shook his head. "Our enemy wants this to look random, but I see the pattern. It's too focused, too intelligent, to be happenstance. He's trying to make us pull away from Fadrex." Vin felt a chill. Elend made to say more, but she reached up and laid a hand on his lips, quieting him. He seemed confused, but then apparently understood, for he nodded. Whatever we say, Ruin can hear, Vin thought. We can't give away what we know. Still, something passed between them. A knowledge that they had to stay at Fadrex, that they had to find out what was in that storage cavern. For their enemy was working hard to keep them from doing so. Was Ruin, indeed, behind the chaos in Luthadel? A ploy to draw Elend and his forces back to restore order, thereby abandoning Fadrex? It was only speculation, but it was all they had. Vin nodded to Elend, indicating that she agreed with his determination to stay. Still, she worried. Luthadel was to have been their rock in all of this—their secure position. If it was falling apart, what did they have? More and more, she was beginning to understand that there would be no falling back. No retreat to develop alternative plans. The world was collapsing around
them, and Elend had committed himself to Fadrex. If they failed here, there would be nowhere else to go. Eventually, Elend squeezed her shoulder, then walked off into the mists to check on some of the guard posts. Vin remained alone, staring up at those watch fires, feeling a worrisome sense of foreboding. Her thoughts from before, in the fourth storage cavern, returned to her. Fighting wars, besieging cities, playing at politics—it wasn't enough. These things wouldn't save them if the very land itself died. But, what else could they do? The only option they had was to take Fadrex and hope the Lord Ruler had left them some clue to help. She still felt an inexplicable desire to find the atium. Why was she so certain it would help? She closed her eyes, not wanting to face the mists, which—as always—pulled away from her, leaving a half-inch or so of empty air around her. She'd drawn upon them once, back when she'd fought the Lord Ruler. Why had she been able to fuel her Allomancy with their power that one time? She reached out to them, trying again, as she had so many times. She called to them, pleaded with them in her mind, tried to access their power. And, she felt as if she should be able to. There was a strength to the mists. Trapped within them. But it wouldn't yield to her. It was as if something kept them back, some blockage perhaps? Or, maybe, a simple whim on their part. "Why?" she whispered, eyes still closed. "Why help me that once, but never again? Am I mad, or did you really give me power when I demanded it?" The night gave her no answers. Finally, she sighed and turned away, seeking refuge inside of the tent. Hemalurgic spikes change people physically, depending on which powers are granted, where the spike is placed, and how many spikes someone has. Inquisitors, for instance, are changed drastically from the humans they used to be. Their hearts are in different places from those of humans, and their brains rearrange to accommodate the lengths of metal jabbed through their eyes. Koloss are changed in even more drastic ways. One might think that kandra are changed most of all. However, one must remember that new kandra are made from mistwraiths, and not humans. The spikes worn by the kandra cause only a small transformation in their hosts—leaving their bodies mostly like that of a mistwraith, but allowing their minds to begin working. Ironically, while the spikes dehumanize the koloss, they give a measure of humanity to the kandra. "DON'T YOU SEE, BREEZE?" Sazed said eagerly. "This is an example of what we call ostention—a legend being emulated in real life. The people believed in the Survivor of Hathsin, and so they have made for themselves another survivor to help them in their time of need." Breeze raised an eyebrow. They stood near the back of a crowd gathering in the market district, waiting for the Citizen arrive. "It is fascinating," Sazed said. "This
is an evolution of the Survivor legend that I never anticipated. I knew that they might deify him—in fact, that was almost inevitable. However, since Kelsier was once an 'ordinary' person, those who worship him can imagine other people achieving the same status." Breeze nodded distractedly. Allrianne stood beside him, looking quite petulant that she'd been required to wear drab skaa clothing. Sazed ignored their lack of excitement. "I wonder what the future of this will be. Perhaps there will be a succession of Survivors for this people. This could be the foundation of a religion with true lasting potential, since it could reinvent itself to suit the needs of the populace. Of course, new Survivors mean new leaders—each one with different opinions. Rather than a line of priests who promote orthodoxy, each new Survivor would seek to establish himself as distinct from those he succeeded. It could make for numerous factions and divisions in the body of worshippers." "Sazed," Breeze said. "What ever happened to not collecting religions?" Sazed paused. "I'm not really collecting this religion. I'm just theorizing about its potential." Breeze raised an eyebrow. "Besides," Sazed said. "It might have to do with our current mission. If this new Survivor is indeed a real person, he may be able to help us overthrow Quellion." "Or," Allrianne noted, "he might present a challenge to us for leadership of the city once Quellion does fall." "True," Sazed admitted. "Either way, I do not see why you are complaining, Breeze. Did you not want me to become interested in religions again?" "That was before I realized you'd spend the entire evening, then the next morning, chattering about it," Breeze said. "Where is Quellion, anyway? If I miss lunch because of his executions, I'll be rather annoyed." Executions. In his excitement, Sazed had nearly forgotten just what it was they had come to see. His eagerness deflated, and he remembered why Breeze was acting so solemnly. The man spoke lightly, but the concern in his eyes indicated that he was disturbed by the thought of the Citizen burning innocent people to death. "There," Allrianne said, pointing toward the other side of the market. Something was making a stir: the Citizen, wearing a bright blue costume. It was a new "approved" color—one only he was allowed to wear. His councillors surrounded him in red. "Finally," Breeze said, following the crowd as they bunched up around the Citizen. Sazed followed, his steps growing reluctant. Now that he thought about it, he was tempted to use his troops to try to stop what was about to occur. Of course, he knew that would be foolish. Playing his hand now to save a few would ruin their chances of saving the entire city. With a sigh, he followed Breeze and Allrianne, moving with the crowd. He also suspected that watching the murders would remind him of the pressing nature of his duties in Urteau. Theological studies would wait for another time. "You're going to have to kill them," Kelsier said. Spook crouched quietly atop a building in
the wealthier section of Urteau. Below, the Citizen's procession was approaching; Spook watched it through cloth-wrapped eyes. It had taken many coins—nearly the last of what he'd brought with him from Luthadel—to bribe out the location of the executions sufficiently in advance so that he could get into position. He could see the sorry individuals that Quellion had decided to murder. Many of them were like Franson's sister—people who had been discovered to have noble parentage. Several others, however, were only spouses of those with noble blood. Spook also knew of one man in this group who had spoken out too loudly against Quellion. The man's connection to the nobility was tenuous. He had once been a craftsman catering specifically to a noble clientele. "I know you don't want to do it," Kelsier said. "But you can't lose your nerve now." Spook felt powerful—pewter lent him an air of invincibility that he'd never before imagined. He had slept barely a few hours in the last six days, but he didn't feel tired. He had a sense of balance that any cat would have envied, and he had strength his muscles shouldn't have been able to produce. And yet, power wasn't everything. His palms were sweating beneath his cloak, and he felt beads of perspiration creeping down his brow. He was no Mistborn. He wasn't Kelsier or Vin. He was just Spook. What was he thinking? "I can't do it," he whispered. "You can," Kelsier said. "You've practiced with the cane—I've watched. Plus, you stood against those soldiers in the market. They nearly killed you, but you were fighting two Thugs. You did very well, considering." "I . . ." "You need to save those people, Spook. Ask yourself: What would I do if I were there?" "I'm not you." "Not yet," Kelsier whispered. Not yet. Below, Quellion preached against the people about to be executed. Spook could see Beldre, the Citizen's sister, at his side. Spook leaned forward. Was that really a look of sympathy, even pain, in her eyes as she watched the unfortunate prisoners herded toward the building? Or, was that just what Spook wanted to see in her? He followed her gaze, watching the prisoners. One of them was a child, holding fearfully to a woman as the group was prodded into the building that would become their pyre. Kelsier's right, Spook thought. I can't let this happen. I may not succeed, but at least I have to try. His hands continued to shake as he moved through the hatch atop his building and dashed down the steps, cloak whipping behind him. He rounded a corner, heading for the wine cellar. Noblemen were strange creatures. During the days of the Lord Ruler, they had often feared for their lives as much as skaa thieves did, for court intrigue often led to imprisonment or assassination. Spook should have realized what he was missing from the beginning. No thieving crew would build a lair without a bolt-hole for emergency escapes. Why would the nobility be any different? He leaped, cloak flapping
as he dropped the last few steps. He hit the dusty floor, and his enhanced ears heard Quellion begin to rant up above. The skaa crowds were murmuring. The flames had started. There, in the darkened basement of the building, Spook found a section of the wall already open, a secret passageway leading from the building next door. A group of soldiers stood in the passageway. "Quickly," Spook heard one of them say, "before the fire gets here." "Please!" another voice cried, her words echoing through the passageway. "At least take the child!" People grunted. The soldiers moved on the opposite side of the passage from Spook, keeping the people in the other basement from escaping. They had been sent by Quellion to save one of the prisoners. On the outside, the Citizen made a show of denouncing anyone with noble blood. Allomancers, however, were too valuable to kill. And so, he chose his buildings carefully—only burning those with hidden exits through which he could carefully extract the Allomancers. It was the perfect way to show orthodoxy, yet maintain a grip on the city's most powerful resource. But it wasn't this hypocrisy that made Spook's hands stop shaking as he charged the soldiers. It was the crying child. "Kill them!" Kelsier screamed. Spook whipped out his dueling cane. One of the soldiers finally noticed him, spinning in shock. He fell first. Spook hadn't realized how hard he could swing. The soldier's helmet flew through the hidden passageway, its metal crumpled. The other soldiers cried out as Spook leaped over their fallen companion in the close confines. They carried swords, but had trouble drawing them. Spook, however, had brought daggers. He pulled one free, wielding it with a swing powered by both pewter and fury, enhanced senses guiding his steps. He cut through two soldiers, elbowing their dying bodies aside, pressing his advantage. At the end of the passageway, four soldiers stood with a short skaa man. Fear shone in their eyes. Spook threw himself forward, and the shocked soldiers finally overcame their surprise. They pushed backward, throwing open the secret door and stumbling over themselves as they entered the building basement on the other side. The structure was already well on its way to burning down. Spook could smell the smoke. The rest of the condemned people were in the room—they had probably been trying to get through the doorway to follow their friend who had escaped. Now they were forced backward as the soldiers shoved their way into the room, finally drawing their swords. Spook gutted the slowest of the four soldiers, then left his dagger in the body, pulling out a second dueling cane. The firm length of wood felt good in his hand as he spun between shocked civilians, attacking the soldiers. "The soldiers can't be allowed to escape," Kelsier whispered. "Otherwise, Quellion will know that the people were rescued. You have to leave him confused." Light flickered in a hallway beyond the well-furnished basement room. Firelight. Spook could feel the heat already. Grimly, the three backlit soldiers raised
their swords. Smoke began to creep in along the ceiling, spreading like a dark black mist. Prisoners cringed, confused. Spook dashed forward, spinning as he swung both of his canes at one of the soldiers. The man took the bait, sidestepping Spook's attack, then lunging forward. In an ordinary fight, Spook would have been skewered. Pewter and tin saved him. Spook moved on feet made light, feeling the wind of the oncoming sword, knowing where it would pass. His heart thudded inside his chest as the sword sliced through the fabric at his side, but missed the flesh. He brought a cane down, cracking the man's sword arm, then smacked another into his skull. The soldier fell, surprise visible in his dying eyes as Spook pushed past him. The next soldier was already swinging. Spook brought up both of his canes, crossing them to block. The sword bit through one, spinning half of the cane into the air, but got caught in the second. Spook snapped his weapon to the side, pushing the blade away, then spun inside the man's reach and took him down with an elbow to the stomach. Spook punched the man's head as he fell. The sound of bone on bone cracked in the burning room. The soldier slumped at Spook's feet. I can actually do this! Spook thought. I am like them. Vin and Kelsier. No more hiding in basements or fleeing from danger. I can fight! He spun, smiling. And found the final soldier standing with Spook's own knife held to the neck of a young girl. The soldier stood with his back to the burning hallway, eyeing escape through the hidden passage. Behind the man, flames were curling around the wooden doorframe, licking the room. "The rest of you, get out!" Spook said, not turning from the soldier. "Go out the back door of the building you find at the end of this tunnel. You'll find men there. They'll hide you in the underground, then get you out of the city. Go!" Some had already fled, and those who remained moved at his command. The soldier stood, watching, obviously trying to decide his course. He must have known he was facing an Allomancer—no ordinary man could have taken down so many soldiers so quickly. Fortunately, it appeared that Quellion hadn't sent his own Allomancers into the building. He likely kept them above, protecting him. Spook stood still. He dropped the broken dueling cane, but held the other tightly to keep his hand from shaking. The girl whimpered quietly. What would Kelsier have done? Behind him, the last of the prisoners was fleeing into the passage. "You!" Spook said without turning. "Bar that door from the outside. Quickly!" "But—" "Do it!" Spook yelled. "No!" the soldier said, pressing the knife against the girl's neck. "I'll kill her!" "Do and you die," Spook said. "You know that. Look at me. You're not getting past me. You're—" The door thunked closed. The soldier cried out, dropping the girl, rushing toward the door, obviously trying to get to it
before the bar fell on the other side. "That's the only way out! You'll get us—" Spook broke the man's knees with a single crack of the dueling cane. The soldier screamed, falling to the ground. Flames burned on three of the walls, now. The heat was already intense. The bar clicked into place on the other side of the door. Spook looked down at the soldier. Still alive. "Leave him," Kelsier said. "Let him burn in the building." Spook hesitated. "He would have let all of those people die," Kelsier said. "Let him feel what he would have done to these—what he has already done several times, at Quellion's command." Spook left the groaning man on the ground, moving over to the secret door. He threw his weight against it. It held. Spook cursed quietly, raising a boot and kicking the door. It, however, remained solid. "That door was built by noblemen who feared they would be pursued by assassins," Kelsier said. "They were familiar with Allomancy, and would make certain the door was strong enough to resist a Thug's kick." The fire was growing hotter. The girl huddled on the floor, whimpering. Spook whirled, staring down the flames, feeling their heat. He stepped forward, but his amplified senses were so keen that the heat seemed amazingly powerful to him. He gritted his teeth, picking up the girl. I have pewter now, he thought. It can balance the power of my senses. That will have to be enough. Smoke billowed out the windows of the condemned building. Sazed waited with Breeze and Allrianne, standing at the back of a solemn crowd. The people were oddly silent as they watched the flames claim their prize. Perhaps they sensed the truth. That they could be taken and killed as easily as the poor wretches who died inside. "How quickly we come around," Sazed whispered. "It wasn't long ago that men were forced to watch the Lord Ruler cut the heads from innocent people. Now we do it to ourselves." Silence. What sounded like yells came from inside the building. The screams of dying men. "Kelsier was wrong," Breeze said. Sazed frowned, turning. "He blamed the noblemen," Breeze said. "He thought that if we got rid of them, things like this wouldn't happen." Sazed nodded. Then, oddly, the crowd began to grow restless, shuffling about, murmuring. And, Sazed felt himself agreeing with them. Something needed to be done about this atrocity. Why did nobody fight? Quellion stood there, surrounded by his proud men in red. Sazed gritted his teeth, growing angry. "Allrianne, dear," Breeze said, "this isn't the time." Sazed started. He turned, glancing at the young woman. She was crying. By the Forgotten Gods, Sazed thought, finally recognizing her touch on his emotions, Rioting them to make him angry at Quellion. She's as good as Breeze is. "Why not?" she said. "He deserves it. I could make this crowd rip him apart." "And his second-in-command would take control," Breeze said, "then execute these people. We haven't prepared enough." "It seems that you're never
done preparing, Breeze," she snapped. "These things require—" "Wait," Sazed said, raising a hand. He frowned, watching the building. One of the building's boarded windows—one high in a peaked attic section on top of the roof itself—seemed to be shaking. "Look!" Sazed said. "There!" Breeze raised an eyebrow. "Perhaps our Flame God is about to make his appearance, eh?" He smiled at what he obviously found a ridiculous concept. "I wonder what we were supposed to learn during this revolting little experience. Personally, I think the men who sent us here didn't know what they—" One of the planks suddenly flew off of the window, spinning in the air, swirling smoke behind it. Then the window burst outward. A figure in dark clothing leaped through the shattering mess of boards and smoke, landing on the rooftop. His long cloak actually appeared to be on fire in places, and he carried a small bundle in his arms. A child. The figure rushed along the top of the burning rooftop, then leaped off the front of the building, trailing smoke as he fell to the ground. He landed with the grace of a man burning pewter, not stumbling despite the two-story fall, his burning cloak billowing out around him. People backed away, surprised, and Quellion spun in shock. The man's hood fell back as he stood upright. Only then did Sazed recognize him. Spook stood tall, seeming in the sunlight to be older than he really was. Or, perhaps, Sazed had never looked at him as anything but a child until that moment. Either way, the young man regarded Quellion proudly, eyes wrapped with a blindfold, his body smoking as he held the coughing child in his arms. He didn't seem the least bit intimidated by the troop of twenty soldiers that surrounded the building. Breeze cursed quietly. "Allrianne, we're going to need that Riot after all!" Sazed suddenly felt a weight pressing against him. Breeze Soothed away his distracting emotions—his confusion, his concern—and left Sazed, along with the crowd, completely open to Allrianne's focused burst of enraged anger. The crowd exploded with motion, people crying out in the name of the Survivor, rushing the guards. For a moment, Sazed feared that Spook wouldn't take the opportunity to run. Despite the strange bandage on Spook's eyes, Sazed could tell that the boy was staring straight at Quellion—as if in challenge. Fortunately, however, Spook finally turned away. The crowd distracted the advancing soldiers, and Spook ran on feet that seemed to move far too quickly. He ducked down an alleyway, carrying the girl he had rescued, his cloak trailing smoke. As soon as Spook had a safe head start, Breeze smothered the crowd's will to rebel, keeping them from getting themselves cut down by the soldiers. The people backed away, dispersing. The Citizen's soldiers, however, stayed close around their leader. Sazed could hear frustration in the Citizen's voice as he called for the inevitable retreat. He couldn't spare more than a few men to chase down Spook, not with the potential of a riot. He
had to get himself to safety. As soldiers marched away, Breeze turned an eye toward Sazed. "Well," he noted, "that was somewhat unexpected." I think that the koloss were more intelligent than we wanted to give them credit for being. For instance, originally, they used only spikes the Lord Ruler gave them to make new members. He would provide the metal and the unfortunate skaa captives, and the koloss would create new "recruits." At the Lord Ruler's death, then, the koloss should quickly have died out. This was how he had designed them. If they got free from his control, he expected them to kill themselves off and end their own rampage. However, they somehow made the deduction that spikes in the bodies of fallen koloss could be harvested, then reused. They then no longer required a fresh supply of spikes. I often wonder what effect the constant reuse of spikes had on their population. A spike can only hold so much of a Hemalurgic charge, so they could not create spikes that granted infinite strength, no matter how many people those spikes killed and drew power from. However, did the repeated reuse of spikes perhaps bring more humanity to the koloss they made? WHEN MARSH ENTERED LUTHADEL, he was far more careful than he had been when he'd entered the nameless town at the western border of the dominance. An Inquisitor moving through the capital of Elend's empire would not go unreported, and might draw undue attention. The emperor was gone, and he had left his playground open to be used by others. No need to spoil that. So, Marsh moved at night, hooded cloak up, burning steel and jumping about on coins. Even so, seeing the magnificent city—sprawling, dirty, yet still home—was hard for the watching, waiting part of Marsh. Once, Marsh himself had run the skaa rebellion in this city. He felt responsible for its occupants, and the thought of Ruin doing to them what he'd done to the people of the other town, the one where the ashmount had blown . . . There was no ashmount that close to Luthadel. Unfortunately, there were things Ruin could do to a city that didn't involve natural forces. On his way to Luthadel, Marsh had stopped at no fewer than four villages, where he had secretly killed the men guarding their food stores, then set fire to the buildings that contained them. He knew that the other Inquisitors went about the world, committing similar atrocities as they searched for the thing Ruin desired above all others. The thing Preservation had taken from him. He had yet to find it. Marsh leaped over a street, landing atop a peaked rooftop, running along its edge and making his way toward the northeastern side of the city. Luthadel had changed during the year since he'd last seen it. The Lord Ruler's forced labor projects had brutalized the skaa, but had kept things clean of ash and given even the oversized city a sense of order. There was none of that now. Growing food
was obviously a priority—and keeping the city clean could wait for later, if there was a later. There were far more trash heaps now, and mounds of ash—which would have once been scraped into the river at the center of the city—slumped in alleys and against buildings. Marsh felt himself begin to smile at the beauty of the disrepair, and his little, rebellious part withdrew and hid. He couldn't fight. Now was not the time. He soon arrived at Keep Venture, seat of Elend's government. It had been invaded by koloss during the siege of Luthadel, its lower stained-glass windows shattered by the beasts. The windows had been replaced only by boards. Marsh smiled, then Steelpush-leaped up to a balcony on the second floor. He was familiar with this building. Before he'd been taken by Ruin, he had spent several months living here, helping Emperor Venture keep control in his city. Marsh found Penrod's rooms easily. They were the only ones occupied, and the only ones guarded. Marsh crouched a few corridors down, watching with his inhuman eyes as he considered his next course of action. Impaling an unwilling subject with a Hemalurgic spike was a very tricky prospect. The spike's size was, in this case, immaterial. Just as a pinch of metal dust could fuel Allomancy for a time, or a small ring could hold a small Feruchemical charge, a rather small bit of metal could work for Hemalurgy. Inquisitor spikes were made large to be intimidating, but a small pin could, in many instances, be just as effective as a massive spike. It depended on how long one wanted to leave the spike outside of a person's body after using it to kill someone. For Marsh's purposes this day, a small spike was preferable; he didn't want to give Penrod powers, just pierce him with metal. Marsh pulled out the spike he had made from the Allomancer in the doomed town a few days back. It was about five inches long—actually bigger than it needed to be, strictly speaking. However, Marsh would need to drive this spike forcefully into a man's body, which meant it needed to be at least large enough to hold its shape. There were some two or three hundred bind points across a human's body. Marsh didn't know them all; Ruin would guide his hand when the time came to strike, making sure the spike was delivered to the right place. His master's direct attention was focused elsewhere at the moment, and he was giving Marsh general commands to get into position and prepare for the attack. Hemalurgic spikes. The hidden part of himself shivered, remembering the day when he had unexpectedly been made into an Inquisitor. He'd thought that he had been discovered. He'd been working as a spy for Kelsier in the Steel Priesthood. Little did he know that he hadn't been singled out as suspicious—he'd been singled out as extraordinary. The Inquisitors had come for him at night, while he'd waited nervously to meet with Kelsier and pass on what he assumed would
be his final message to the rebellion. They'd burst through the door, moving more quickly than Marsh could react. They gave him no option. They'd simply slammed him down against the ground, then thrown a screaming woman on top of him. Then, the Inquisitors had pounded a spike right through her heart and into Marsh's eye. The pain was too great for him to remember. That moment was a hole in his memory, filled with vague images of the Inquisitors repeating this process, killing other unfortunate Allomancers and pounding their powers—their very souls, it seemed—into Marsh's body. When it was finished, he lay groaning on the floor, a new flood of sensory information making it difficult for him even to think. Around him, the other Inquisitors had danced about, cutting apart the other bodies with their axes, rejoicing in the addition of another member to their ranks. That was, in a way, the day of his birth. What a wonderful day. Penrod, however, would not have such joy. He wasn't to be made into an Inquisitor—he would get only a single, small spike. One that had been made days ago, and been allowed to sit outside a body—leaking power—all that time. Marsh waited for Ruin to come to him in force. Not only would the spike have to be planted precisely, but Penrod would have to leave it in long enough for Ruin to begin influencing his thoughts and emotions. The spike had to touch the blood—at first, at least. After the spike was pounded in, the skin could heal around the metal, and the spike would still work. However, to begin with, there would be blood. How did one make a person forget about five inches of metal sprouting from their body? How did one make others ignore it? Ruin had tried to get a spike into Elend Venture on several occasions now, and had always failed. In fact, most attempts failed. The few people claimed with the process, however, were worth the effort. Ruin came upon him, and he lost control of his body. He moved without knowing what he was going to do, following direct orders. Down the corridor. Don't attack the guards. In through the door. Marsh shoved aside the two watching soldiers, kicking the door down and bursting into the antechamber. Right. To the bedchamber. Marsh was through the room in a heartbeat, the two soldiers belatedly screaming for help outside. Penrod was an aging man with a dignified air. He had the presence of mind to leap from his bed at the sounds, grabbing a hardwood dueling cane from its place atop his nightstand. Marsh smiled. A dueling cane? Against an Inquisitor? He pulled his obsidian hand axe from the sheath at his side. Fight him, Ruin said, but do not kill him. Make it a difficult battle, but allow him to feel that he's holding you off. It was an odd request, but Marsh's mind was so directly controlled that he couldn't even pause to think about it. He could simply leap forward to attack.
It was harder than it seemed. He had to make sure to strike with the axe in ways that Penrod could block. Several times, he had to tap speed from one of his spikes—which doubled as a Feruchemical metalmind—to suddenly inch his axe in the right direction, lest he accidentally behead the king of Luthadel. Yet, Marsh did it. He cut Penrod a few times, fighting all the while with the small spike held hidden in his left palm, letting the king think he was doing well. Within moments, the guards had joined the fight, which allowed Marsh to keep up appearances even better. Three normal men against an Inquisitor was still no contest, but from their perspectives, maybe it would seem like one. It wasn't long before a troop of some dozen guards burst into the chamber outside the bedroom, coming to aid their king. Now, Ruin said. Act frightened, get ready to put the spike in, and prepare to flee out the window. Marsh tapped speed and moved. Ruin guided his hand precisely as he slammed his left hand into Penrod's chest, driving the spike directly into the man's heart. Marsh heard Penrod scream, smiled at the sound, and leaped out the window. A short time later, Marsh hung outside that same window, unseen and unnoticed, even by the numerous guard patrols. He was far too skilled, far too careful, to be spotted listening with tin-enhanced ears, hanging underneath an outcropping of stone near the window. Inside, surgeons conferred. "When we try to pull the spike out, the bleeding increases dramatically, my lord," one voice explained. "The shard of metal got dangerously close to your heart," said another. Dangerously close? Marsh thought with a smile from his upside-down perch. The spike pierced his heart. But, of course, the surgeons couldn't know that. Since Penrod was conscious, they would assume that the spike had come close, but somehow just barely missed. "We fear pulling it out," the first surgeon said. "How . . . do you feel?" "Remarkably good, actually," said Penrod. "There is an ache, and some discomfort. But I feel strong." "Then let us leave the shard, for now," the first surgeon said, sounding concerned. But, what else could he do? If he did pull the spike out, it would kill Penrod. A clever move by Ruin. They would wait for Penrod to regain his strength, then try again to remove the spike. Again, it would threaten Penrod's life. They'd have to leave it. And, with Ruin now able to touch his mind—not control him, just nudge things in certain directions—Penrod would soon forget about the spike. The discomfort would fade, and with the spike under his clothing, no one would find it irregular. And then he would be Ruin's as surely as any Inquisitor. Marsh smiled, let go of the outcropping, and dropped to the dark streets below. For all that it disgusts me, I cannot help but be impressed by Hemalurgy as an art. In Allomancy and Feruchemy, skill and subtlety come through the application of one's
powers. The best Allomancer might not be the most powerful, but instead the one who can best manipulate the Pushes and Pulls of metals. The best Feruchemist is the one who is most capable of sorting the information in his copperminds, or best able to manipulate his weight with iron. The art that is unique to Hemalurgy, however, is the knowledge of where to place the spikes. VIN LANDED WITH A HUSHED rustle of cloth. She crouched in the night, holding up her dress to keep it from brushing the ashen rooftop, then peered into the mists. Elend dropped beside her, then fell into a crouch, asking no questions. She smiled, noting that his instincts were getting better. He watched the mists too, though he obviously didn't know what he was looking for. "He's following us," Vin whispered. "Yomen's Mistborn?" Elend asked. Vin nodded. "Where?" he asked. "Three houses back," Vin said. Elend squinted, and she felt one of his Allomantic pulses suddenly increase in speed. He was flaring tin. "That lump on the right side?" Elend asked. "Close enough," Vin said. "So . . ." "So, he knows I've spotted him," Vin said. "Otherwise, I wouldn't have stopped. Right now, we're studying one another." Elend reached to his belt, slipping out an obsidian knife. "He won't attack," Vin said. "How do you know?" "Because," Vin said. "When he intends to kill us, he'll try to do it when you and I aren't together—or when we're sleeping." That seemed to make Elend even more nervous. "Is that why you've been staying up all night lately?" Vin nodded. Forcing Elend to sleep alone was a small price to pay for keeping him safe. Is it you back there following us, Yomen? she wondered. On the night of your own party? That would be quite the feat. It didn't seem likely; but still, Vin was suspicious. She had a habit of suspecting everyone of being Mistborn. She still thought it was healthy, even if she had been wrong more often than not. "Come on," she said, rising. "Once we get into the party, we shouldn't have to worry about him." Elend nodded, and the two continued along their path to the Canton of Resource. The plan is simple, Elend had said just hours before. I'll confront Yomen, and the nobility won't be able to help gathering around to gawk. At that point, you sneak away and see if you can find your way to the storage chamber. It really was a simple plan—the best ones usually were. If Elend confronted Yomen, it would keep the attention of the guards on him, hopefully letting Vin slip out. She'd have to move quickly and quietly, and would probably have to eliminate some guards—all without raising an alarm. Yet, this appeared to be the only way in. Not only was Yomen's fortress-like building well lit and extremely well guarded, but his Mistborn was good. The man had detected her every other time she'd tried to sneak in—always remaining at a distance, his mere presence warning her that
he could raise the alarm in a heartbeat. Their best chance was the ball. Yomen's defenses, and his Mistborn, would be focused on their master, keeping him safe. They landed in the courtyard, causing carriages to stop and guards to turn in shock. Vin glanced to Elend in the misty darkness. "Elend," she said quietly, "I need you to promise me something." He frowned. "What?" "Eventually, I'm going to get spotted," Vin said. "I'll sneak as best I can, but I doubt we'll get through this without creating a disturbance. When it hits, I want you to get out." "Vin, I can't do that. I have to—" "No," Vin said sharply. "Elend, you don't have to help me. You can't help me. I love you, but you're just not as good at this as I am. I can take care of myself, but I need to know that I won't have to take care of you, too. If anything goes wrong—or, if things go right, but the building goes on alert—I want you to get out. I'll meet you at the camp." "And if you get into trouble?" Elend said. Vin smiled. "Trust me." He paused, then nodded. Trusting her was one thing he could obviously do—something he'd always done. The two strode forward. It felt very strange to be attending a ball at a Ministry building. Vin was accustomed to stained glass and ornamentation, but Canton offices were generally austere—and this one was no exception. It was only a single story tall, and it had sharp, flat walls with very small windows. No limelights illuminated the outside, and while a couple of large tapestry banners fluttered against the stonework, the only indication that this night was special was the cluster of carriages and nobility in the courtyard. The soldiers in the area had noted Vin and Elend, but made no move to engage—or even slow—them. Those watching—both nobility and soldiers—were interested, but few of them looked surprised. Vin and Elend were expected. Vin's hunch about that was confirmed when she moved up the steps, and nobody moved to intercept them. The guards at the door watched suspiciously, but let her and Elend pass. Inside, she found a long entry hall, lit by lamps. The flow of people turned left, so Vin and Elend followed, twisting through a few labyrinthine corridors until they approached a larger meeting hall. "Not exactly the most impressive place for a ball, eh?" Elend said as they waited their turn to be announced. Vin nodded. Most noble keeps had exterior entrances directly into their ballroom. The room ahead—from what she could see of it—had been adapted from a standard Ministry meeting room. Rivets covered the floor where benches had once been, and there was a stage on the far side of the room, where obligators had probably once stood to give instruction to their subordinates. This was where Yomen's table had been set up. It was too small to be a truly practical ballroom. The people inside weren't cramped, exactly, but neither did they have the space
the nobility preferred for forming separate little groups where they could gossip. "Looks like there are other party rooms," Elend said, nodding to several corridors leading from the main "ballroom." People were trailing in and out of them. "Places for people to go if they feel too crowded," Vin said. "This is going to be a tough place to escape, Elend. Don't let yourself get cornered. Looks like an exit over there to the left." Elend followed her gaze as they walked into the main room. Flickering torchlight and trails of mist indicated a courtyard or atrium. "I'll stay close to it," he said. "And avoid going to any of the smaller side rooms." "Good," Vin said. She also noted something else—twice during the trip through the corridors to the ballroom, she'd seen stairwells leading down. That implied a fairly large basement, something uncommon back in Luthadel. The Canton building goes down, rather than up, she decided. It made sense, assuming that there really was a storage cache below. The door herald announced them without needing a card to read from, and the two entered the room. The party was nowhere near as lavish as the one at Keep Orielle had been. There were snacks, but no dinner—likely because there wasn't room for dining tables. There was music and dancing, but the room was not draped in finery. Yomen had elected to leave the simple, stark Ministry walls uncovered. "I wonder why he even bothers to hold balls," Vin whispered. "He probably had to start them," Elend said. "To prompt the other nobility. Now he's part of the rotation. It's smart of him, though. It gives a man some measure of power to be able to draw the nobility into his home and be their host." Vin nodded, then eyed the dance floor. "One dance before we split up?" Elend wavered. "To tell you the truth, I feel a bit too nervous." Vin smiled, then kissed him lightly, completely breaking noble protocol. "Give me about an hour before the distraction. I want to get a feel for the party before I sneak away." He nodded, and they split, Elend heading directly for a group of men that Vin didn't recognize. Vin herself kept moving. She didn't want to get bogged down by conversation, so she avoided the women she recognized from Keep Orielle. She knew that she should probably have worked to reinforce her contacts, but the truth was that she felt a little bit of what Elend did. Not truly nervousness, but rather a desire to avoid typical ball activities. She wasn't here to mingle. She had more important tasks to be concerned with. So, she meandered through the ballroom, sipping a cup of wine and studying the guards. There were a lot of them, which was probably good. The more guards there were in the ballroom, the fewer there would be in the rest of the building. Theoretically. Vin kept moving, nodding to people, but withdrawing anytime one of them tried to make conversation with her. If she had been
Yomen, she would have ordered a few particular soldiers to keep watch on her, just to make certain that she didn't stray anywhere sensitive. Yet, none of the men seemed to be all that focused on her. As the hour passed, she grew more and more frustrated. Was Yomen really so incompetent that he wouldn't keep watch on a known Mistborn who entered his home base? Annoyed, Vin burned bronze. Perhaps there were Allomancers nearby. She nearly jumped in shock when she felt the Allomantic pulsings coming from just beside her. There were two of them. Courtly puffs—women whose names she didn't know, but who looked distinctly dismissible. That was probably the idea. They stood chatting with a couple of other women a short distance from Vin. One was burning copper, the other was burning tin—Vin would never have picked them out if she hadn't had the ability to pierce copperclouds. As Vin drifted through the room, the two followed, moving with an impressive level of skill as they slid in and out of conversations. They always stuck close enough to Vin to be within tin-enhanced hearing range, yet stayed far enough away in the relatively crowded room that Vin would never have picked them out without Allomantic help. Interesting, she thought, moving toward the perimeter of the room. At least Yomen wasn't underestimating her. But now, how to give the women the slip? They wouldn't be distracted by Elend's disturbance, and they certainly wouldn't let Vin sneak away without raising an alarm. As she wandered, working on the problem, she noted a familiar figure sitting at the edge of the ballroom. Slowswift sat in his usual suit, smoking his pipe as he relaxed in one of the chairs set out for the elderly or the overdanced. She trailed over toward him. "I thought you didn't come to these things," she noted, smiling. Behind, her two shadows expertly worked their way into a conversation a short distance away. "I only come when my king holds them," Slowswift said. "Ah," Vin said, then she drifted away. Out of the corner of her eye, she noted Slowswift frowning. He'd obviously expected her to speak to him further, but she couldn't risk his saying anything incriminating. At least, not yet. Her tails extricated themselves from their conversation, the speed of Vin's departure forcing them to do so awkwardly. After walking for a bit, Vin paused, giving the women the chance to get themselves into yet another conversation. Then, Vin spun and walked quickly back to Slowswift, trying to look as if she'd just remembered something. Her tails, intent on looking natural, had trouble following. They hesitated, and Vin gained just a few short breaths of freedom. She leaned down to Slowswift as she passed. "I need two men," she said. "Ones you trust against Yomen. Have them meet me in a part of the party that is more secluded, a place where people can sit and chat." "The patio," Slowswift said. "Down the left corridor, then outside." "Good," Vin said. "Tell your men to go
there, but then wait until I approach them. Also, please send a messenger to Elend. Tell him I need another half hour." Slowswift nodded to the cryptic comment, and Vin smiled as her shadows trailed closer. "I hope you feel better soon," she said, putting on a fond smile. "Thank you, my dear," Slowswift said, coughing slightly. Vin trailed away again. She slowly made her way in the direction Slowswift had indicated, the exit she'd picked out earlier. Sure enough, a few moments later she passed into mist. The mist vanishes inside buildings, eventually, Vin thought. Everyone always assumes it has something to do with heat, or perhaps the lack of airflow. . . . In a few seconds, she found herself standing on a lantern-lit garden patio. Though tables had been set up for people to relax, the patio was sparsely populated. Servants wouldn't go out in the mists, and most nobility—though they didn't like to admit it—found the mists disconcerting. Vin wandered over to an ornate metal railing, then leaned against it, looking up at the sky, feeling the mists around her and idly fingering her earring. Soon, her two shadows appeared, chatting quietly, and Vin's tin let her hear that they were talking about how stuffy the other room had been. Vin smiled, maintaining her posture as the two women took chairs a distance away, continuing to chat. After that, two young men wandered in and sat down at another table. They weren't as natural about the process as the women, but Vin hoped they weren't suspicious enough to draw attention. Then, she waited. Life as a thief—a life spent preparing for jobs, watching in spy holes, and carefully choosing just the right opportunity to pick a pocket—had taught her patience. It was one urchin attribute she had never lost. She stood, staring at the sky, giving no indication at all that she intended to leave. Now, she simply had to wait for the distraction. You shouldn't have relied on him for the distraction, Reen whispered in her mind. He'll fail. Never let your life depend on the competence of someone whose life isn't also on the line. It had been one of Reen's favorite sayings. She didn't think of him very often, anymore—or, really, anyone from her old life. That life had been one of pain and sorrow. A brother who beat her to keep her safe, a crazy mother who had inexplicably slaughtered Vin's baby sister. However, that life was only a faint echo, now. She smiled to herself, amused at how far she had come. Reen might have called her a fool, but she trusted Elend—trusted him to succeed, trusted him with her life. That was something she could never have done during her early years. After about ten minutes, someone came out from the party and wandered over to the pair of women. He spoke with them just briefly, then returned to the party. Another man came twenty minutes after that, doing the same thing. Hopefully, the women were passing on the information Vin wished:
that Vin had apparently decided to spend an indeterminate amount of time outside, staring at the mists. Those inside wouldn't expect her to return anytime soon. A few moments after the second messenger returned to the party, a man rushed out and approached one of the tables. "You have to come hear this!" he whispered to the people at the table—the only ones currently on the patio who had nothing to do with Vin. That group left. Vin smiled. Elend's distraction had come. Vin jumped into the air, then Pushed against the railing beside her, launching herself across the patio. The women had obviously grown bored, chatting idly to themselves. It took them a few moments to notice Vin's movement. In those moments, Vin shot across the now-empty patio, dress flapping as she flew. One of the women opened her mouth to yell. Vin extinguished her metals, then burned duralumin and brass, Pushing on the emotions of both women. She'd done this only once before, to Straff Venture. A duralumin-fueled Brass-push was a terrible thing; it flattened a person's emotions, making them feel empty, completely void of all feeling. Both women gasped, and the one who had been standing stumbled to the ground instead, falling silent. Vin landed hard, her pewter still off lest she mix it with duralumin. She put her pewter back on immediately, however, rolling up to her feet. She took one of the women with an elbow to the stomach, then grabbed her face and slammed it down into the table, knocking her out. The other woman sat dazedly on the ground. Vin grimaced, then grabbed the woman by the throat, choking her. It felt brutal, but Vin didn't let up until the woman fell unconscious—proven by the fact that she let her Allomantic coppercloud fall. Vin sighed, releasing the woman. The unconscious spy slumped to the floor. Vin turned. Slowswift's young men stood by anxiously. Vin waved them over. "Stash these two in the bushes," Vin said quickly, "then sit at the table. If anyone asks after them, say that you saw them follow me back into the party. Hopefully, that will keep everyone confused." The men flushed. "We—" "Do as I say or flee," Vin snapped. "Don't argue with me. I left them both alive, and I can't afford to let them report that I've escaped their watch. If they stir, you'll have to knock them out again." The men nodded reluctantly. Vin reached up and unbuttoned her dress, letting the garment fall to the ground and revealing the sleek, dark clothing she wore underneath. She gave the dress to the men to hide as well, then moved into the building, away from the party. Inside the misty corridor, she found a stairwell, and slipped down it. Elend's distraction would be in full progress by now. Hopefully, it would last long enough. "That's right," Elend said, arms folded, staring down Yomen. "A duel. Why make the armies fight for the city? You and I could settle this ourselves." Yomen didn't laugh at the ridiculous idea. He
simply sat at his table, his thoughtful eyes set in a bald, tattooed head, the single bead of atium tied to his forehead sparkling in the lantern-light. The rest of the crowd was reacting just as Elend had expected. Conversations had died, and people had rushed in, packing into the main ballroom to watch the confrontation between emperor and king. "Why do you think that I would consent to such a thing?" Yomen finally asked. "All accounts say that you are a man of honor." "But you are not," Yomen said, pointing at Elend. "This very offer proves that. You are an Allomancer—there would be no contest between us. What honor would there be in that?" Elend didn't really care. He just wanted Yomen occupied as long as possible. "Then choose a champion," he said. "I'll fight him instead." "Only a Mistborn would be a match for you," Yomen said. "Then send one against me." "Alas, I have none. I won my kingdom through fairness, legality, and the Lord Ruler's grace—not through threat of assassination, like yourself." No Mistborn, you say? Elend thought, smiling. So, your "fairness, legality, and grace" don't preclude lying? "You would really let your people die?" Elend said loudly, sweeping his hand across the room. More and more people were gathering to watch. "All because of your pride?" "Pride?" Yomen said, leaning forward. "You call it pride to defend your own rule? I call it pride to march your armies into another man's kingdom, seeking to intimidate him with barbaric monsters." "Monsters your own Lord Ruler created and used to intimidate and conquer as well," Elend said. Yomen paused. "Yes, the Lord Ruler created the koloss," he said. "It was his prerogative to determine how they were used. Besides, he kept them far away from civilized cities—yet you march them right up to our doorstep." "Yes," Elend said, "and they haven't attacked. That's because I can control them as the Lord Ruler did. Wouldn't that suggest that I have inherited his right to rule?" Yomen frowned, perhaps noticing that Elend's arguments kept changing—that he was saying whatever came to mind in order to keep the discussion going. "You may be unwilling to save this city," Elend said, "but there are others in it who are wiser. You don't think I came here without allies, do you?" Yomen paused again. "Yes," Elend said, scanning the crowd. "You're not just fighting me, Yomen. You're fighting your own people. Which ones will betray you, when the time comes? How well can you trust them, exactly?" Yomen snorted. "Idle threats, Venture. What is this really about?" However, Elend could tell that his words bothered Yomen. The man didn't trust the local nobility. He would have been a fool to do so. Elend smiled, preparing his next argument. He could keep this discussion going for quite some time. For, if there was one thing in particular that he had learned by growing up in his father's house it was this: how to annoy people. You have your distraction, Vin, Elend thought. Let's hope
you can end the fight for this city before it really begins. Each spike, positioned very carefully, can determine how the recipient's body is changed by Hemalurgy. A spike in one place creates a monstrous, near-mindless beast. In another place, a spike will create a crafty—yet homicidal—Inquisitor. Without the instinctive knowledge granted by taking the power at the Well of Ascension, Rashek would never have been able to use Hemalurgy. With his mind expanded, and with a little practice, he was able to intuit where to place spikes that would create the servants he wanted. It is a little-known fact that the Inquisitors' torture chambers were actually Hemalurgic laboratories. The Lord Ruler was constantly trying to develop new breeds of servant. It is a testament to Hemalurgy's complexity that, despite a thousand years of trying, he never managed to create anything with it beyond the three kinds of creatures he developed during those few brief moments holding the power. VIN CREPT DOWN THE STONE STAIRWELL, small sounds echoing eerily from below. She had no torch or lantern, and the stairwell was not lit, but enough light reflected up from below to let her tin-enhanced eyes see. The more she thought about it, the more the large basement made sense. This was the Canton of Resource—the arm of the Ministry that had been in charge of feeding the people, maintaining the canals, and supplying the other Cantons. Vin supposed that this basement had once been well stocked with supplies. If the cache really was here, it would be the first that she had discovered hidden beneath a Canton of Resource building. Vin expected great things from it. What better place to hide your atium and your most important resources than with an organization that was in charge of transportation and storage across the entire empire? The stairwell was simple, utilitarian, and steep. Vin wrinkled her nose at the musty air, which seemed all the more stuffy to her tin-enhanced sense of smell. Still, she was grateful for tin's enhanced vision, not to mention the enhanced hearing, which let her hear clinking armor below—an indication that she needed to move quite carefully. And so she did. She reached the bottom of the stairwell and peeked around the corner. Three narrow stone corridors split off from the stairwell landing, each heading in a different direction at ninety-degree angles. The sounds were coming from the right, and as Vin leaned out a bit more, she nearly jumped as she saw a pair of guards standing lazily against the wall a short distance away. Guards standing in the corridors, Vin thought, ducking back into the stairwell. Yomen definitely wants to protect something down here. Vin crouched down on the rough, cool stone. Pewter, steel, and iron were of relatively little use at the moment. She could take down both guards, but it would be risky, since she couldn't afford to make any noise. She didn't know where the cache was—and therefore couldn't afford to make a disturbance, not yet. Vin closed her eyes, burning brass and zinc.
She carefully—and slowly—Soothed the emotions of the two soldiers. She heard them settle back, leaning against the side of the corridor. Then, she Rioted their sense of boredom, tugging on that single emotion. She peeked around the corner again, keeping the pressure on, waiting. One of the men yawned. A few seconds later, the other one did. Then they both yawned at once. And Vin scuttled straight across the landing and into the shadowed hallway beyond. She pressed herself up against the wall, heart beating quickly, and waited. No cry came, though one of the guards did mumble something about being tired. Vin smiled in excitement. It had been a long time since she'd had to truly sneak. She had spied and scouted, but had trusted on the mists, the darkness, and her ability to move quickly to protect her. This was different. It reminded her of the days when she and Reen had burgled houses. What would my brother say now? she wondered, padding down the corridor on unnaturally light, quiet feet. He'd think I've gone crazy, sneaking into a building not for wealth, but for information. To Reen, life had been about survival—the simple, harsh facts of survival. Trust nobody. Make yourself invaluable to your team, but don't be too threatening. Be ruthless. Stay alive. She hadn't abandoned his lessons. They'd always be part of her—they were what had kept her alive and careful, even during her years with Kelsier's crew. She just no longer listened to them exclusively. She tempered them with trust and hope. Your trust will get you killed someday, Reen seemed to whisper in the back of her mind. But, of course, even Reen himself hadn't stuck to his code perfectly. He'd died protecting Vin, refusing to give her up to the Inquisitors, even though doing so might have saved his life. Vin continued forward. It soon became evident that the basement was an extensive grid of narrow corridors surrounding larger rooms. She peeked into one, creaking the door open, and found some supplies. They were basic kinds of things, flour and the like—not the carefully canned, organized, and catalogued long-term supplies of a storage cache. There must be a loading dock down one of these corridors, Vin guessed. It probably slopes up, leading to that subcanal that runs into the city. Vin moved on, but she knew she wouldn't have time to search each of the basement's many rooms. She approached another intersection of corridors, and crouched down, frowning. Elend's diversion wouldn't last forever, and someone would eventually discover the women she'd knocked unconscious. She needed to get to the cache quickly. She glanced around. The corridors were sparsely lit by the occasional lamp. Yet, there seemed to be more light coming from the left. She moved down this corridor, and the lamps became more frequent. Soon, she caught the sound of voices, and she moved more carefully, approaching another intersection. She peeked down it. To the left, she noted a pair of soldiers standing in the distance. To her right, there were four. Right
it is, then, she thought. However, this was going to be a little more difficult. She closed her eyes, listening carefully. She could hear both groups of soldiers, but there seemed to be something else. Other groups in the distance. Vin picked one of these and begin to Pull with a powerful Riot of emotions. Soothing and Rioting weren't blocked by stone or steel—during the days of the Final Empire, the Lord Ruler had set up Soothers in various sections of the skaa slums, letting them Soothe away the emotions of everyone nearby, affecting hundreds, even thousands, of people at once. She waited. Nothing happened. She was trying to Riot the men's sense of anger and irritability. However, she didn't even know if she was Pulling in the right direction. In addition, Rioting and Soothing weren't as precise as Pushing steel. Breeze always explained that the emotional makeup of a person was a complex jumble of thoughts, instincts, and feelings. An Allomancer couldn't control minds or actions. He could only nudge. Unless . . . Taking a deep breath, Vin extinguished all of her metals. Then, she burned duralumin and zinc, and Pulled in the direction of the distant guards, hitting them with a powerfully enhanced burst of emotional Allomancy. Immediately, a curse echoed through the hallway. Vin cringed. Fortunately, the noise wasn't directed at her. The guards in the corridor perked up, and the argument in the distance grew louder, more fervent. Vin didn't need to burn tin to hear when the scuffle broke out, men yelling at each other. The guards to the left rushed away, moving to find out what the source of the disturbance was. The ones to her right left two men behind, however, and so Vin drank a vial of metal, then Rioted their emotions, enhancing their senses of curiosity to the point of breaking. The two men left, rushing after their companions, and Vin scurried down the corridor. She soon saw that her instincts had proven right—the four men had been guarding a door into one of the storage rooms. Vin took a deep breath, then opened the door and ducked inside. The trapdoor inside was closed, but she knew what to look for. She pulled it open, then jumped into the darkness beneath her. She Pushed down a coin as she fell, using the sound of its hitting to let her know how far down the floor was. She landed on rough stonework, standing in complete darkness—pitch black beyond even what tin would let her see in. She felt around, however, and found a lantern on the wall. She pulled out her flint, and soon had light. And there it was, the door in the wall leading into the storage cavern. The rock mountings had been torn apart, the door forced. The wall was still there, and the door itself was intact, but getting it open had obviously taken some great amount of work. The door was open slightly, barely wide enough for a person to get through. It had obviously taken Yomen a
lot of effort to even get it that far. He must have known it was here, Vin thought, standing up straight. But . . . why break it open like this? He has a Mistborn who could have opened the door with a Steelpull. Heart fluttering in anticipation, Vin slipped through the opening and into the silent storage cache. She immediately jumped down to the cache floor and began searching for the plate that would contain the Lord Ruler's information. She just had to— Stone scraped against stone behind her. Vin spun, feeling an instant of sharp and dreadful realization. The stone door shut behind her. ". . . and that," Elend said, "is why the Lord Ruler's system of government had to fall." He was losing them. He could tell—more and more people were trailing away from the argument. The problem was, Yomen actually was interested. "You make a mistake, young Venture," the obligator said, tapping the table idly with his fork. "The sixth-century stewardship program was not even devised by the Lord Ruler. The newly formed Canton of Inquisition proposed it as a means of population control for the Terris, and the Lord Ruler agreed to it provisionally." "That provision turned into a means of subjugating an entire race of people," Elend said. "That subjugation started far earlier," Yomen said. "Everyone knows the history of this, Venture. The Terris were a people who absolutely refused to submit to imperial rule, and they had to be strictly reined in. However, can you honestly say that Terris stewards were treated poorly? They're the most honored servants in all of the empire!" "I'd hardly call being made into a favored slave a fair return for losing one's manhood," Elend said, raising an eyebrow and folding his arms. "There are at least a dozen sources I could quote you on that," Yomen said with a wave of his hand. "What about Trendalan? He claimed that being made a eunuch had left him free to pursue more potent thoughts of logic and of harmony, since he wasn't distracted by worldly lusts." "He didn't have a choice in the matter," Elend said. "Few of us have choice in our stations," Yomen replied. "I prefer people to have that choice," Elend said. "You'll notice that I have given the skaa freedom in my lands, and given the nobility a parliamentary council by which they have a hand in ruling the city in which they live." "High ideals," Yomen said, "and I recognize Trendalan's own words in what you claim to have done. However, even he said that it would be unlikely for such a system to continue in stability for very long." Elend smiled. It had been a long time since he'd had such a good argument. Ham never delved deeply into topics—he liked philosophical questions, but not scholarly debates—and Sazed just didn't like to argue. I wish I could have met Yomen when I was younger, Elend thought. Back when I had time to simply worry about philosophy. Oh, the discussions we could have had. .
. . Of course, those discussions probably would have ended up with Elend in the hands of the Steel Inquisitors for being a revolutionary. Still, he had to admit that Yomen was no fool. He knew his history and his politics—he just happened to have completely erroneous beliefs. Another day, Elend would have been happy to persuade him of that fact. Unfortunately, this particular argument was growing increasingly tense for Elend. He couldn't maintain both Yomen's attention and that of the crowd. Each time he tried to do something to get the crowd back, Yomen seemed to get suspicious—and each time Elend actually tried to engage the king, the crowd itself grew bored with the philosophical debate. So it was that Elend was actually relieved when the yells of surprise finally came. Seconds later, a pair of soldiers rushed into the room, carrying a dazed and bloodied young woman in a ball gown. Lord Ruler, Vin! Elend thought. Was that really necessary? Elend glanced back at Yomen, and the two shared a look. Then Yomen stood. "Where is the empress Venture!" he demanded. Time to go, Elend thought, remembering his promise to Vin. However, something occurred to him. I'll probably never have another chance to get this close to Yomen, Elend thought. And there's one sure way to prove whether or not he's an Allomancer. Try to kill him. It was bold, perhaps foolish, but he was growing certain he'd never convince Yomen to surrender his city. He'd claimed that he wasn't Mistborn; it was very important to see if he was lying or not. So, trusting his instincts in this matter, Elend dropped a coin and Pushed himself up onto the stage. Ballgoers began to cry out, their idyllic world shattering as Elend whipped out a pair of glass daggers. Yomen paled and backed away. Two guards who had been pretending to be Yomen's dinner partners stood up from their seats, pulling staves from beneath the table. "You liar," Yomen spat as Elend landed on the dining table. "Thief, butcher, tyrant!" Elend shrugged, then shot coins at the two guards, easily dropping them both. He jumped for Yomen, grabbing the man around the neck, yanking him backward. Gasps and screams came from the crowd. Elend squeezed, choking Yomen. No strength flooded the man's limbs. No Allomantic Pull or Push tried to shake him from Elend's grasp. The obligator barely even struggled. Either he's no Allomancer, Elend thought, or he's one hell of an actor. He let Yomen go, pushing the king back toward his dining table. Elend shook his head—that was one mystery that was— Yomen jumped forward, pulling out a glass knife, slashing. Elend started, ducking backward, but the knife hit, slicing a gash in his forearm. The cut blazed with pain, enhanced by Elend's tin, and Elend cursed, stumbling away. Yomen struck again, and Elend should have been able to dodge. He had pewter, and Yomen was still moving with the clumsiness of an unenhanced man. Yet, the attack moved with Elend, somehow managing to take him in the
side. Elend grunted, blood hot on his skin, and he looked into Yomen's eyes. The king pulled the knife free, easily dodging Elend's counterstrike. It was almost like . . . Elend burned electrum, giving himself a bubble of false atium images. Yomen hesitated immediately, looking confused. He's burning atium, Elend thought with shock. That means he is Mistborn! Part of Elend wanted to stay and fight, but the cut in his side was bad—bad enough that he knew he needed to get it taken care of soon. Cursing his own stupidity, he Pushed himself into the air, dropping blood on the terrified nobility clustered below. He should have listened to Vin—he was going to get a serious lecture when he got back to camp. He landed, and noted that Yomen had chosen not to follow. The obligator king stood behind his table, holding a knife red with Elend's blood, watching with anger. Elend turned, throwing up a handful of coins and Pushing them into the air above the heads of the ballgoers—careful not to hit any of them. They cowered in fear, throwing themselves to the ground. Once the coins landed, Elend Pushed off of them to send himself in a short, low jump through the room and toward the exit Vin had indicated. Soon, he entered an outdoor patio cloaked with mist. He glanced back at the building, feeling frustrated, though he didn't know why. He had done his part—he'd kept Yomen and his guests distracted for a good half hour. True, he'd gotten himself wounded, but he had discovered that Yomen was an Allomancer. That was worth knowing. He dropped a coin and shot himself into the air. Three hours later, Elend sat in the command tent with Ham, waiting quietly. He got his side and arm patched. Vin didn't arrive. He told the others about what had happened. Vin didn't arrive. Ham forced him to get something to eat. Elend paced for an hour after that, and still Vin did not return. "I'm going back," Elend said, standing. Ham looked up. "El, you lost a lot of blood. I'd guess that only pewter is keeping you on your feet." It was true. Elend could feel the edges of fatigue beneath his veil of pewter. "I can handle it." "You'll kill yourself that way," Ham said. "I don't care. I—" Elend cut off as his tin-enhanced ears heard someone approaching the tent. He pulled back the flaps before the man even arrived, startling him. "My lord!" the man said. "Message from the city." Elend snatched the letter, ripping it open. Pretender Venture, the note said, I have her, as you have probably guessed. There's one thing I've always noted about Mistborn. To a man, they are overconfident. Thank you for the stimulating conversation. I'm glad I was able to keep you distracted for so long. King Yomen. Vin sat quietly in the dark cavern. Her back rested against the stone block that was the door to her prison. Beside her, on the rock floor, sat the dwindling lantern she'd
brought into the massive room. She'd Pushed and she'd Pulled, trying to force her way out. However, she'd soon realized that the broken stones she'd seen on the outside—the work project she'd assumed had been used to open the door—had actually had a different purpose. Yomen had apparently removed the metal plates inside the door, the ones that an Allomancer could Push or Pull on to open it. That left the door as simply a stone block. With duralumin-enhanced pewter, she should have been able to push even that open. Unfortunately, she found it difficult to get leverage on the floor, which sloped down away from the block. In addition, they must have done something to the hinges—or perhaps even piled up more rock against the other side—for she couldn't get the door to budge. She ground her teeth in frustration, sitting with her back to the stone door. Yomen had set an intentional trap for her. Had she and Elend been that predictable? Regardless, it was a brilliant move. Yomen knew he couldn't fight them. So, instead, he'd simply captured Vin. It had the same effect, but without any of the risks. And she'd fallen right into the trap. She'd searched the entire room, trying to find a way out, but had come up with nothing. Even worse, she'd located no hidden stock of atium. It was hard to tell with all the cans of food and other sources of metal, but her initial search hadn't been promising. "Of course it won't be in here," she muttered to herself. "Yomen wouldn't have had time to pull out all of these cans, but if he were planning to trap me, he certainly would have removed the atium. I'm such an idiot!" She leaned back, annoyed, frustrated, exhausted. I hope Elend did what I said, Vin thought. If he had gotten captured too . . . Vin knocked her head back against the obstinate stones, frustrated. Something sounded in the darkness. Vin froze, then quickly scrambled up into a crouch. She checked her metal reserves—she had plenty, for the moment. I'm probably just— It came again. A soft footfall. Vin shivered, realizing that she had only cursorily checked the chamber, and then she'd been searching for atium and other ways out. Could someone have been hiding inside the entire time? She burned bronze, and felt him. An Allomancer. Mistborn. The one she had felt before; the man she had chased. So that's it! she thought. Yomen did want his Mistborn to fight us—but he knew he had to separate us first! She smiled, standing. It wasn't a perfect situation, but it was better than thinking about the immobile door. A Mistborn she could beat, then hold hostage until they released her. She waited until the man was close—she could tell by the beating of the Allomantic pulses that she hoped he didn't know she could feel—then spun, kicking her lantern toward him. She jumped forward, guiding herself toward her enemy, who stood outlined by the lantern's last flickers. He looked up at her
as she soared through the air, her daggers out. And she recognized his face. Reen. A man with a given power—such as an Allomantic ability—who then gained a Hemalurgic spike granting that same power would be nearly twice as strong as a natural unenhanced Allomancer. An Inquisitor who was a Seeker before his transformation would therefore have an enhanced ability to use bronze. This simple fact explains how many Inquisitors were able to pierce copperclouds. VIN LANDED, ABORTING HER ATTACK, but still tense, eyes narrow with suspicion. Reen was backlit by the fitful lantern-light, looking much as she remembered. The four years had changed him, of course—he was taller, broader of build—but he had the same hard face, unrelieved by humor. His posture was familiar to her; during her childhood, he had often stood as he did now, arms folded in disapproval. It all returned to her. Things she thought she'd banished into the dark, quarantined parts of her mind: blows from Reen's hand, harsh criticism from his tongue, furtive moves from city to city. And yet, tempering these memories was an insight. She was no longer the young girl who had borne her beatings in confused silence. Looking back, she could see the fear Reen had shown in the things he had done. He'd been terrified that his half-breed Allomancer of a sister would be discovered and slaughtered by the Steel Inquisitors. He'd beaten her when she made herself stand out. He'd yelled at her when she was too competent. He'd moved her when he'd feared that the Canton of Inquisition had caught their trail. Reen had died protecting her. He had taught her paranoia and distrust out of a twisted sense of duty, for he'd believed that was the only way she would survive on the streets of the Final Empire. And, she'd stayed with him, enduring the treatment. Inside—not even buried all that deeply—she'd known something very important. Reen had loved her. She looked up and met the eyes of the man standing in the cavern. Then, she slowly shook her head. No, she thought. It looks like him, but those eyes are not his. "Who are you?" she demanded. "I'm your brother," the creature said, frowning. "It's only been a few years, Vin. You've grown brash—I thought I'd taught you better than that." He certainly has the mannerisms down, Vin thought, walking forward warily. How did he learn them? Nobody thought that Reen was of any importance during his life. They wouldn't have known to study him. "Where did you get his bones?" Vin asked, circling the creature. The cavern floor was rough and lined with burgeoning shelves. Darkness extended in all directions. "And how did you get the face so perfect? I thought kandra had to digest a body to make a good copy." He had to be a kandra, after all. How else would someone manage such a perfect imitation? The creature turned, regarding her with a confused expression. "What is this nonsense? Vin, I realize that we're not exactly the type to reunite with a
fond embrace, but I did at least expect you to recognize me." Vin ignored the complaints. Reen, then Breeze, had taught her too well. She'd know Reen if she saw him. "I need information," she said. "About one of your kind. He is called TenSoon, and he returned to your Homeland a year ago. He said he was going to be put on trial. Do you know what happened to him? I would like to contact him, if possible." "Vin," the false Reen said firmly, "I am not a kandra." We'll see about that, Vin thought, reaching out with zinc and hitting the impostor with a duralumin-fueled blast of emotional Allomancy. He didn't even stumble. Such an attack would have put a kandra under Vin's control, just as it did with koloss. Vin wavered. It was growing difficult to see the impostor in the waning lantern-light, even with tin enhancing her eyes. The failed emotional Allomancy meant that he wasn't a kandra. But he wasn't Reen either. There seemed only one logical course to follow. She attacked. Whoever the impostor was, he knew her well enough to anticipate this move. Though he exclaimed in mock surprise, he immediately jumped back, getting out of her reach. He moved on light feet—light enough that Vin was reasonably certain he was burning pewter. In fact, she could still feel the Allomantic pulses coming from him, though for some reason it was hard for her to pin down exactly which metals he was burning. Either way, the Allomancy was an additional confirmation of her suspicions. Reen had not been an Allomancer. True, he could have Snapped during their time apart, but she didn't think he had any noble blood to impart him an Allomantic heritage. Vin had gotten her powers from her father, the parent she and Reen had not shared. She attacked experimentally, testing this impostor's skill. He stayed out of her reach, watching carefully as she alternately prowled and attacked. She tried to corner him against the shelves, but he was too careful to be caught. "This is pointless," the impostor said, jumping away from her again. No coins, Vin thought. He doesn't use coins to jump. "You'd have to expose yourself too much to actually hit me, Vin," the impostor said, "and I'm obviously good enough to stay out of your reach. Can't we stop this and get on to more important matters? Aren't you even a bit curious as to what I've been doing these last four years?" Vin backed into a crouch, like a cat preparing to pounce, and smiled. "What?" the impostor asked. At that moment, her stalling paid off. Behind them, the overturned lantern finally flickered out, plunging the cavern into darkness. But Vin, with her ability to pierce copperclouds, could still sense her enemy. She'd dropped her coin pouch back when she'd first sensed someone in the room—she bore no metal to give him warning of her approach. She launched herself forward, intending to grab her enemy around the neck and pull him into a pin. The Allomantic
pulses didn't let her see him, but they did tell her exactly where he was. That would be enough of an edge. She was wrong. He dodged her just as easily as he had before. Vin fell still. Tin, she thought. He can hear me coming. So, she kicked over a storage shelf, then attacked again as the crash of the falling shelf echoed loudly in the chamber, spilling cans across the floor. The impostor evaded her again. Vin froze. Something was very wrong. Somehow, he always sensed her. The cavern fell silent. Neither sound nor light bounced off its walls. Vin crouched, the fingers of one hand resting lightly on the cool stone before her. She could feel the thumping, his Allomantic power washing across her in waves. She focused on it, trying to differentiate the metals that had produced it. Yet, the pulses felt opaque. Muddled. There's something familiar about them, she realized. When I first sensed this impostor, I thought . . . I thought he was the mist spirit. There was a reason the pulses felt familiar. Without the light to distract her, making her connect the figure with Reen, she could see what she'd been missing. Her heart began to beat quickly, and for the first time this evening—imprisonment included—she began to feel afraid. The pulses felt just like the ones she'd felt a year ago. The pulses that had led her to the Well of Ascension. "Why have you come here?" she whispered to the blackness. Laughter. It rang in the empty cavern, loud, free. The thumpings approached, though no footsteps marked the thing's movement. The pulses suddenly grew enormous and overpowering. They washed across Vin, unbounded by the cavern's echoes, an unreal sound that passed through things both living and dead. She stepped backward in the darkness, and nearly tripped over the shelves she'd knocked down. I should have known you wouldn't be fooled, a kindly voice said in her head. The thing's voice. She'd heard it only once before, a year ago, when she'd released it from its imprisonment in the Well of Ascension. "What do you want?" she whispered. You know what I want. You've always known. And she did. She had sensed it in the moment when she had touched the thing. Ruin, she called it. It had very simple desires. To see the world come to its end. "I will stop you," she said. Yet, it was hard to not feel foolish speaking the words to a force she did not understand, a thing that existed beyond men and beyond worlds. It laughed again, though this time the sound was only inside her head. She could still feel Ruin pulsing—though not from any one specific place. It surrounded her. She forced herself to stand up straight. Ah, Vin, Ruin said, its voice almost fatherly in tone. You act as if I were your enemy. "You are my enemy. You seek to end the things I love." And is an ending always bad? it asked. Must not all things, even worlds, someday
end? "There is no need to hasten that end," Vin said. "No reason to force it." All things are subject to their own nature, Vin, Ruin said, seeming to flow around her. She could feel its touch upon her—wet and delicate, like mist. You cannot blame me for being what I am. Without me, nothing would end. Nothing could end. And therefore, nothing could grow. I am life. Would you fight life itself? Vin fell silent. Do not mourn because the day of this world's end has arrived, Ruin said. That end was ordained the very day of the world's conception. There is a beauty in death—the beauty of finality, the beauty of completion. For nothing is truly complete until the day it is finally destroyed. "Enough," Vin snapped, feeling alone and smothered in the chill darkness. "Stop taunting me. Why have you come here?" Come here? it asked. Why do you ask that? "What is your purpose in appearing now?" Vin said. "Have you simply come to gloat over my imprisonment?" I have not "just appeared," Vin, Ruin said. Why, I have never left. I've always been with you. A part of you. "Nonsense," Vin said. "You only just revealed yourself." I revealed myself to your eyes, yes, Ruin said. But, I see that you do not understand. I've always been with you, even when you could not see me. It paused, and there was silence, both outside and inside of her head. When you're alone, no one can betray you, a voice whispered in the back of her mind. Reen's voice. The voice she heard sometimes, almost real, like a conscience. She'd taken it for granted that the voice was just part of her psyche—a leftover from Reen's teachings. An instinct. Anyone will betray you, Vin, the voice said, repeating a bit of advice it commonly gave. As it spoke, it slowly slid from Reen's voice into that of Ruin. Anyone. I've always been with you. You've heard me in your mind since your first years of life. Ruin's escape deserves some explanation. This is a thing that even I had a problem understanding. Ruin could not have used the power at the Well of Ascension. It was of Preservation, Ruin's fundamental opposite. Indeed, a direct confrontation of these two forces would have caused the destruction of both. Ruin's prison, however, was fabricated of that power. Therefore, it was attuned to the power of Preservation—the very power of the Well. When that power was released and dispersed, rather than utilized, it acted as a key. The subsequent "unlocking" is what finally freed Ruin. "ALL RIGHT," BREEZE SAID, "so does somebody want to speculate on how our team's spy ended up becoming a pseudo-religious vigilante freedom fighter?" Sazed shook his head. They sat in their cavern lair beneath the Canton of Inquisition. Breeze, declaring that he was tired of travel rations, had ordered several of the soldiers to break open some of the cavern's supplies to prepare a more suitable meal. Sazed might have complained, but the truth was that the
cavern was so well stocked that even a determinedly eating Breeze wouldn't be able to make a dent in it. They had waited all day for Spook to return to the lair. Tensions in the city were high, and most of their contacts had gone to ground, weathering the Citizen's paranoia regarding a rebellion. Soldiers walked the streets, and a sizable contingent had set up camp just outside the Ministry building. Sazed was worried that the Citizen had associated Breeze and Sazed with Spook's appearance at the executions. It appeared that their days of moving about freely in the city were at an end. "Why hasn't he come back?" Allrianne asked. She and Breeze sat at a fine table, pilfered from an empty nobleman's mansion. They had, of course, changed back to their fine clothing—a suit on Breeze, a peach dress on Allrianne. They always changed as soon as possible, as if eager to reaffirm to themselves who they really were. Sazed did not dine with them; he didn't have much of an appetite. Captain Goradel leaned against a bookcase a short distance away, determined to keep a close eye on his charges. Though the good-natured man wore his usual smile, Sazed could tell from the orders he'd given to his soldiers that he was worried about the possibility of an assault. He made very certain that Breeze, Allrianne, and Sazed stayed within the protective confines of the cavern. Better to be trapped than dead. "I'm sure the boy is fine, my dear," Breeze said, finally answering Allrianne's question. "It's likely he hasn't come back because he fears implicating us in what he did today." "Either that," Sazed said, "or he can't get past the soldiers watching outside." "He snuck into a burning building while we were watching, my dear man," Breeze said, "I doubt he'd have trouble with a bunch of toughs, especially now that it's dark out." Allrianne shook her head. "It would have been better if he'd managed to sneak out of that building as well, rather than jumping off the roof in front of everyone." "Perhaps," Breeze said. "But, part of being a vigilante rebel is letting your enemies know what you are about. The psychological effect produced by leaping from a burning building carrying a child is quite sound. And, to do that right in front of the tyrant who tried to execute said child? I wasn't aware that dear little Spook had such a flair for drama!" "He's not so little anymore, I think," Sazed said quietly. "We have a habit of ignoring Spook too much." "Habits come from reinforcement, my dear man," Breeze said, wagging a fork at Sazed. "We paid little attention to the lad because he rarely had an important role to play. It isn't his fault—he was simply young." "Vin was young as well," Sazed noted. "Vin, you must admit, is something of a special case." Sazed couldn't argue with that. "Either way," Breeze said, "when we look at the facts, what happened isn't really all that surprising. Spook has had months
to become known to Urteau's underground population, and he is of the Survivor's own crew. It is logical that they would begin to look to him to save them, much as Kelsier saved Luthadel." "We're forgetting one thing, Lord Breeze," Sazed said. "He jumped from a rooftop ledge two stories up and landed on a cobbled street. Men do not survive falls like that without broken bones." Breeze paused. "Staged, you think? Perhaps he worked out some kind of landing platform to soften the fall?" Sazed shook his head. "I believe it a stretch to assume that Spook could plan, and execute, a staged rescue like that. He would have needed the aid of the underground, which would have ruined the effect. If they knew that his survival was a trick, then we wouldn't have heard the rumors we did about him." "What, then?" Breeze asked, shooting a glance at Allrianne. "You're not truly suggesting that Spook has been Mistborn all this time, are you?" "I do not know," Sazed said softly. Breeze shook his head, chuckling. "I doubt he could have hidden that from us, my dear man. Why, he would have had to go through that entire mess of overthrowing the Lord Ruler, then the fall of Luthadel, without ever revealing that he was anything more than a Tineye! I refuse to accept that." Or, Sazed thought, you refuse to accept that you wouldn't have detected the truth. Still, Breeze had a point. Sazed had known Spook as a youth. The boy had been awkward and shy, but he hadn't been deceitful. It was truly a stretch to imagine him to have been a Mistborn from the beginning. Yet, Sazed had seen that fall. He had seen the grace of the jump, the distinctive poise and natural dexterity of one burning pewter. Sazed found himself wishing for his copperminds so that he could search for references about people spontaneously manifesting Allomantic powers. Could a man be a Misting early in life, then transform to a full Mistborn later? It was a simple thing, related to his duties as an ambassador. Perhaps he could spend just a little time looking through his stored memories, seeking examples. . . . He paused. Don't be silly, he thought. You're just looking for excuses. You know that it's impossible for an Allomancer to gain new powers. You won't find any examples because there aren't any. He didn't need to look through his metalminds. He had set those aside for a very good reason—he could not be a Keeper, could not share the knowledge he'd collected, until he could sort the truth from the lies. I've let myself get distracted lately, he thought with determination, rising from his place and leaving the others behind. He walked over to his "room" in the cache, with the sheets hung there cutting off his view of the others. Sitting on the table was his portfolio. In the corner, next to a shelf full of cans, sat his sack full of metalminds. No, Sazed thought. I made a promise
to myself. I will keep it. I will not allow myself to become a hypocrite simply because some new religion appears and waves at me. I will be strong. He sat down at the table, opening his portfolio, taking out the next sheet in the line. It listed the tenets of the Nelazan people, who had worshipped the god Trell. Sazed had always been partial to this religion because of its focus on learning and study of mathematics and the heavens. He'd saved it for near the end, but had done so more out of worry than anything else. He'd wanted to put off what he'd known would happen. Sure enough, as he read about the religion, he saw the holes in its doctrines. True, the Nelazan had known a great deal about astronomy, but their teachings on the afterlife were sketchy—almost whimsical. Their doctrine was purposefully vague, they'd taught, allowing all men to discover truth for themselves. Reading this, however, left Sazed frustrated. What good was a religion without answers? Why believe in something if the response to half of his questions was "Ask Trell, and he will answer"? He didn't dismiss the religion immediately. He forced himself to put it aside, acknowledging to himself that he wasn't in the right mood for studying. He didn't feel like he was in the mood for much, actually. What if Spook really has become Mistborn? he wondered, mind getting drawn back to the previous conversation. It seemed impossible. Yet, a lot of things they thought they'd known about Allomancy—such as the existence of only ten metals—had turned out to be falsehoods taught by the Lord Ruler to hide some powerful secrets. Perhaps it was possible for an Allomancer to spontaneously manifest new powers. Or, perhaps there was a more mundane reason Spook had managed such a long fall. It could be related to the thing that made Spook's eyes so sensitive. Drugs, perhaps? Either way, Sazed's worry about what was happening kept him from being able to focus on studying the Nelazan religion as he should. He kept getting the feeling that something very important was occurring. And Spook was at the center of it. Where was that boy? "I know why you're so sad," Spook said. Beldre turned, shock showing on her face. She didn't see him at first. He must have been too deep in the misty shadows. It was growing hard for him to tell. He stepped forward, moving across the plot of land that had once been a garden outside the Citizen's home. "I figured it out," Spook said. "At first, I thought that sadness had to do with this garden. It must have been beautiful, once. You would have seen it in its fullness, before your brother ordered all gardens plowed under. You were related to nobility, and probably lived in their society." She looked surprised at this. "Yes, I know," Spook said. "Your brother is an Allomancer. He's a Coinshot; I felt his Pushes. That day at Marketpit." She remained silent—more beautiful herself than the garden could
ever have been—though she did take a step backward as her eyes finally found him in the mists. "Eventually," Spook continued, "I decided that I must be wrong. Nobody mourns so much for a simple garden, no matter how lovely. After that, I thought the sadness in your eyes must come from being forbidden to take part in your brother's councils. He always sends you out, into the garden, when he meets with his most important officials. I know what it's like to feel useless and excluded among important people." He took another step forward. The rough earth lay torn beneath his feet, covered by an inch of ash, the dreary remnants of what had once been fertile ground. To his right stood the lone shrub that Beldre often came to gaze at. He didn't look toward it; he kept his eyes on her. "I was wrong," he said. "Being forbidden your brother's conferences would lead to frustration, but not such pain. Not such regret. I know that sorrow now. I killed for the first time this afternoon. I helped overthrow empires, then helped build them anew. And I'd never killed a man. Not until today." He stopped, then looked into her eyes. "Yes, I know that sorrow. What I'm trying figure out is why you feel it." She turned away. "You shouldn't be here," she said. "There are guards watching—" "No," Spook said. "Not anymore. Quellion sent too many men into the city—he's afraid that he'll suffer a revolution, like happened in Luthadel. Like he himself inspired here when he seized power. He's right to be afraid, but he was wrong to leave his own palace so poorly guarded." "Kill him," Kelsier whispered. "Quellion is inside; this is the perfect chance. He deserves it, you know he does." No, Spook thought. Not today. Not in front of her. Beldre glanced back at him, her eyes growing hard. "Why have you come? To taunt me?" "To tell you that I understand," Spook said. "How can you say that?" she said. "You don't understand me—you don't know me." "I think I do," Spook said. "I saw your eyes today, when you watched those people being marched to their deaths. You feel guilty. Guilty for your brother's murders. You sorrow because you feel you should be able to stop him." He took a step forward. "You can't, Beldre. He's been corrupted by his power. He might once have been a good man, but no longer. Do you realize what he's doing? Your brother is murdering people simply to get Allomancers. He captures them, then threatens to kill their families unless they do as he asks. Are those the actions of a good man?" "You are a simplistic fool," Beldre whispered, though she wouldn't meet his eyes. "I know," Spook said. "What are a few deaths when it comes to securing the stability of a kingdom?" He paused, then shook his head. "He's killing children, Beldre. And he's doing it simply to cover up the fact that he's gathering Allomancers." Beldre was silent for a
moment. "Go," she finally said. "I want you to come with me." She looked up. "I'm going to overthrow your brother," Spook said. "I am a member of the Survivor's own crew. We took down the Lord Ruler—Quellion will hardly provide us with a challenge. You don't have to be here when he falls." Beldre snorted quietly in derision. "It's not just about your safety," Spook said. "If you join with us, it will be a strong blow to your brother. Perhaps it will convince him that he is wrong. There could be a more peaceful way of making this happen." "I'm going to start screaming in three heartbeats," Beldre said. "I don't fear your guards," Spook said. "I don't doubt that," Beldre said. "But if they come, you'll have to kill again." Spook wavered. He stayed where he was, however, calling her bluff. And so she started screaming. "Go kill him!" Kelsier said over her screams. "Now, before it's too late! Those guards you killed—they were just following orders. Quellion, he's the true monster." Spook ground his teeth in frustration, then finally ran, fleeing from Beldre and her screams, leaving Quellion alive. For the moment. The group of rings, clasps, ear loops, bracelets, and other bits of metal gleamed on the table like a treasure hoard of legend. Of course, most of the metals were rather mundane. Iron, steel, tin, copper. No gold or atium. Yet, to a Feruchemist, the metals were worth far more than their economic value. They were batteries, stores that could be filled, then drawn upon. One made of pewter, for instance, could be filled with strength. Filling it would drain the Feruchemist of strength for a time—making him weak enough that simple tasks grew difficult—but the price was worthwhile. For, when necessary, he could draw that strength forth. Many of these metalminds, spread out on the table in front of Sazed, were empty at the moment. Sazed had last used them during the horrific battle that had ended with the fall—then rescue—of Luthadel over a year before. That battle had left him drained in more ways than one. Ten rings, lined up on the side of the table, had been used to nearly kill him. Marsh had shot them at Sazed like coins, piercing his skin. That, however, had allowed Sazed to draw forth their power and heal himself. At the very center of the collection were the most important metalminds of all. Four bracers—meant to clasp on to the upper or lower arms—sat gleaming and polished, made of the purest copper. They were the largest of his metalminds, for they held the most. Copper carried memories. A Feruchemist could take images, thoughts, or sounds that were fresh in his mind, then store them away. While inside, they wouldn't decay or change, as memories could while held in the mind. When Sazed had been a young man, an older Feruchemist had read out the entire contents of his copperminds. Sazed had stored the knowledge in his own copperminds; they contained the sum total of Keeper knowledge.
The Lord Ruler had worked hard to smother people's memories of the past. But the Keepers had gathered them—stories of how the world had been before the ash came and the sun had turned red. The Keepers had memorized the names of places and of kingdoms, had gathered the wisdom of those who were lost. And they had memorized the religions that had been forbidden by the Lord Ruler. These he had worked the most diligently to destroy, and so the Keepers had worked with equal diligence to rescue them—to secure them away inside of metalminds, so someday they could be taught again. Above all, the Keepers had searched for one thing: knowledge of their own religion, the beliefs of the Terris people. Those had been forgotten during the destructive chaos following the Lord Ruler's ascension. However, despite centuries of work, the Keepers had never recovered this most precious knowledge of all. I wonder what would have happened if we had found it, Sazed thought, picking up a steelmind and quietly polishing it. Probably nothing. He'd given up on his work with the religions in his portfolio for the moment, feeling too discouraged to study. There were fifty religions left in his portfolio. Why was he deluding himself, hoping to find any more truth in them than he had in the previous two hundred and fifty? None of the religions had managed to survive the years. Shouldn't he just let them be? Looking through them seemed to be part of the great fallacy in the work of the Keepers. They'd struggled to remember the beliefs of men, but those beliefs had already proven they lacked the resilience to survive. Why bring them back to life? That seemed as pointless as reviving a sickly animal so it could fall to predators again. He continued to polish. Out of the corner of his eye, he saw Breeze watching him. The Soother had come to Sazed's "room," complaining that he couldn't sleep, not with Spook still outside somewhere. Sazed had nodded, but continued polishing. He didn't wish to get into a conversation; he just wanted to be alone. Breeze, unfortunately, stood and came over. "Sometimes, I don't understand you, Sazed," Breeze said. "I do not endeavor to be mysterious, Lord Breeze," Sazed said, moving on to polish a small bronze ring. "Why take such good care of them?" Breeze asked. "You never wear them anymore. In fact, you seem to spurn them." "I do not spurn the metalminds, Lord Breeze. They are, in a way, the only sacred thing I have left in my life." "But you don't wear them, either." Sazed continued polishing. "No. I do not." "But why?" Breeze asked. "You think that she would have wanted this? She was a Keeper too—do you honestly think she'd want you to give up your metalminds?" "This particular habit of mine is not about Tindwyl." "Oh?" Breeze asked, sighing as he seated himself at the table. "What do you mean? Because honestly, Sazed, you're confusing me. I understand people. It bothers me that I can't
understand you." "After the Lord Ruler's death," Sazed said, putting down the ring, "do you know what I spent my time doing?" "Teaching," Breeze said. "You left to go and restore the lost knowledge to the people of the Final Empire." "And did I ever tell you how that teaching went?" Breeze shook his head. "Poorly," Sazed said, picking up another ring. "The people didn't really care. They weren't interested in the religions of the past. And why should they have been? Why worship something that people used to believe in?" "People are always interested in the past, Sazed." "Interested, perhaps," Sazed said, "but interest is not faith. These metalminds, they are a thing of museums and old libraries. They are of little use to modern people. During the years of the Lord Ruler's reign, we Keepers pretended that we were doing vital work. We believed that we were doing vital work. And yet, in the end, nothing we did had any real value. Vin didn't need this knowledge to kill the Lord Ruler. "I am probably the last of the Keepers. The thoughts in these metalminds will die with me. And, at times, I can't make myself regret that fact. This is not an era for scholars and philosophers. Scholars and philosophers do not help feed starving children." "And so you don't wear them anymore?" Breeze said. "Because you think they're useless?" "More than that," Sazed said. "To wear these metalminds would be to pretend. I would be pretending that I find the things in them to be of use, and I have not yet decided if I do or not. To wear them now would seem like a betrayal. I set them aside, for I can do them no justice. I'm just not ready to believe, as we did before, that gathering knowledge and religions is more important than taking action. Perhaps if the Keepers had fought, rather than just memorized, the Lord Ruler would have fallen centuries ago." "But you resisted, Sazed," Breeze said. "You fought." "I don't represent myself any longer, Lord Breeze," Sazed said softly. "I represent all Keepers, since I am apparently the last. And I, as the last, do not believe in the things I once taught. I cannot with good conscience imply that I am the Keeper I once was." Breeze sighed, shaking his head. "You don't make sense." "It makes sense to me." "No, I think you're just confused. This may not seem to you like a world for scholars, my dear friend, but I think you'll be proven wrong. It seems to me that now—suffering in the darkness that might just be the end of everything—is when we need knowledge the most." "Why?" Sazed said. "So I can teach a dying man a religion that I don't believe? To speak of a god, when I know there is no such being?" Breeze leaned forward. "Do you really believe that? That nothing is watching over us?" Sazed sat quietly, slowing in his polishing. "I have yet to decide for certain," he finally said.
"At times, I have hoped to find some truth. However, today, that hope seems very distant to me. There is a darkness upon this land, Breeze, and I am not sure that we can fight it. I am not sure that I want to fight it." Breeze looked troubled at that. He opened his mouth, but before he could respond, a rumble rolled through the cavern. The rings and bracers on the table quivered and clinked together as the entire room shook, and there was a clatter as some foodstuffs fell—though not too many, for Captain Goradel's men had done good work in moving most of the stockpile off of shelves and to the ground, in order to deal with the quakes. Eventually, the shaking subsided. Breeze sat with a white face, looking up at the ceiling of the cavern. "I tell you, Sazed," he said. "Every time one of those quakes comes, I wonder at the wisdom of hiding in a cave. Not the safest place during an earthquake, I should think." "We really have no other option at the moment," Sazed said. "True, I suppose. Do . . . does it seem to you like those quakes are coming more frequently?" "Yes," Sazed said, picking up a few fallen bracelets from the floor. "Yes, they are." "Maybe . . . this region is just more prone to them," Breeze said, not sounding convinced. He turned, looking to the side as Captain Goradel rounded a shelf and approached them in a rush. "Ah, come to check on us, I see," Breeze said. "We survived the quake quite handily. No need for urgency, my dear captain." "It's not that," Goradel said, puffing slightly. "It's Lord Spook. He's back." Sazed and Breeze shared a look, then rose from their chairs, following Goradel to the front of the cavern. They found Spook walking down the steps. His eyes were uncovered, and Sazed saw a new hardness in the young man's expression. We really haven't been paying enough attention to the lad. The soldiers backed away. There was blood on Spook's clothing, though he didn't appear wounded. His cloak was burned in places, and the bottom ended in a charred rip. "Good," Spook said, noticing Breeze and Sazed, "you're here. Did that quake cause any damage?" "Spook?" Breeze asked. "No, we're all fine here. No damage. But—" "We have little time for chatter, Breeze," Spook said, walking past them. "Emperor Venture wants Urteau, and we're going to deliver it to him. I need you to start spreading rumors in the city. It should be easy—some of the more important elements in the underworld already know the truth." "What truth?" Breeze asked, joining Sazed as they followed Spook through the cavern. "That Quellion is using Allomancers," Spook said, his voice echoing in the cavern. "I've now confirmed what I suspected before—Quellion recruits Mistings from the people he arrests. He rescues them from his own fires, then holds their families hostage. He relies on the very thing he's preaching against. The entire foundation for his rule, therefore,
is a lie. Exposing that lie should cause the entire system to collapse." "That's capital, we can certainly do that . . ." Breeze said, glancing at Sazed again. Spook kept walking, and Sazed followed, trailing Spook as he moved through the cavern. Breeze moved away, probably to fetch Allrianne. Spook stopped beside the water's edge. He stood there for a moment, then turned toward Sazed. "You said that you have been studying the construction that brought the water down here, diverting it from the canals." "Yes," Sazed said. "Is there a way to reverse the process?" Spook asked. "Make the water flood the streets again?" "Perhaps," Sazed said. "I am not certain that I have the engineering expertise to accomplish the feat, however." "Is there knowledge in your metalminds that would help you?" Spook asked. "Well . . . yes." "Then use them," Spook said. Sazed paused, looking uncomfortable. "Sazed," Spook said. "We don't have much time—we have to take this city before Quellion decides to attack and destroy us. Breeze is going to spread the rumors, then I am going to find a way to expose Quellion as a liar before his people. He's an Allomancer himself." "Will that be enough?" "It will if we give them someone else to follow," Spook said, turning back to look across the waters. "Someone who can survive fires; someone who can restore water to the city streets. We'll give them miracles and a hero, then expose their leader as a hypocrite and a tyrant. Confronted with that, what would you do?" Sazed didn't respond immediately. Spook made good points, even about Sazed's metalminds still being useful. Yet Sazed wasn't certain what he thought of the changes in the young man. Spook seemed to have grown far more competent, but . . . "Spook," Sazed said, stepping in closer, speaking quietly enough that the soldiers standing behind couldn't hear. "What is it you aren't sharing with us? How did you survive the leap from that building? Why do you cover your eyes with cloth?" "I . . ." Spook faltered, showing a hint of the insecure boy he had once been. For some reason, seeing that made Sazed more comfortable. "I don't know if I can explain, Saze," Spook said, some of his pretension evaporating. "I'm still trying to figure it out myself. I'll explain eventually. For now, can you just trust me?" The lad had always been a sincere one. Sazed searched those eyes, so eager. And found something important. Spook cared. He cared about this city, about overthrowing the Citizen. He'd saved those people earlier, when Sazed and Breeze had just stood outside, watching. Spook cared, and Sazed did not. Sazed tried—he grew frustrated with himself because of his depression, which had been worse this evening than it usually was. His emotions had been so traitorous lately. He had trouble studying, had trouble leading, had trouble being of any use whatsoever. But, looking into Spook's eager eyes, he was almost able to forget his troubles for a moment. If the lad wanted
to take the lead, then who was Sazed to argue? He glanced toward his room, where the metalminds lay. He had gone so long without them. They tempted him with their knowledge. As long as I don't preach the religions they contain, he thought, I'm not a hypocrite. Using this specific knowledge Spook requests will, at least, bring some small meaning to the suffering of those who worked to gather knowledge of engineering. It seemed a weak excuse. But, in the face of Spook taking the lead and offering a good reason to use the metalminds, it was enough. "Very well," Sazed said. "I shall do as you request." Ruin's prison was not like those that hold men. He wasn't bound by bars. In fact, he could move about freely. His prison, rather, was one of impotence. In the terms of forces and gods, this meant balance. If Ruin were to push, the prison would push back, essentially rendering Ruin powerless. And because much of his power was stripped away and hidden, he was unable to affect the world in any but the most subtle of ways. I should stop here and clarify something. We speak of Ruin being "freed" from his prison. But that is misleading. Releasing the power at the Well tipped the aforementioned balance back toward Ruin, but he was still too weak to destroy the world in the blink of an eye as he yearned to do. This weakness was caused by part of Ruin's power—his very body—having been taken and hidden from him. Which was why Ruin became so obsessed with finding the hidden part of his self. ELEND STOOD IN THE MISTS. Once, he had found them disconcerting. They had been the unknown—something mysterious and uninviting, something that belonged to Allomancers and not to ordinary men. Yet, now he was an Allomancer himself. He stared up at the shifting, swirling, spinning banks of vapor. Rivers in the sky. He almost felt as if he should get pulled along in some phantom current. When he'd first displayed Allomantic powers, Vin had explained Kelsier's now-infamous motto. The mists are our friend. They hide us. Protect us. Give us power. Elend continued to stare upward. It had been three days since Vin's capture. I shouldn't have let her go, he thought again, heart twisting within him. I shouldn't have agreed to such a risky plan. Vin had always been the one to protect him. What did they do now, when she was in danger? Elend felt so inadequate. Had their situations been reversed, Vin would have found a way to get into the city and rescue him. She'd have assassinated Yomen, would have done something. And yet, Elend didn't have her flair of brash determination. He was too much of a planner and was too well acquainted with politics. He couldn't risk himself to save her. He'd already put himself into danger once, and in so doing, had risked the fate of his entire army. He couldn't leave them behind again and put himself in danger, particularly not by
going into Fadrex, where Yomen had already proven himself a skilled manipulator. No further word had come from Yomen. Elend expected ransom demands, and was terrified of what he might have to do if they came. Could he trade the fate of the world for Vin's life? No. Vin had faced a similar decision at the Well of Ascension, and had chosen the right option. Elend had to follow her example, had to be strong. Yet the thought of her captured came close to paralyzing him with dread. Only the spinning mists seemed to somehow comfort him. She'll be all right, he told himself, not for the first time. She's Vin. She'll figure a way out of it. She'll be all right. . . . It felt odd, to Elend, that after a lifetime of finding the mists unsettling he would now find them so comforting. Vin didn't see them that way, not anymore. Elend could sense it in the way she acted, in the words she spoke. She distrusted the mists. Hated them, even. And Elend couldn't really blame her. They had, after all, changed somehow—bringing destruction and death. Yet, Elend found it hard to distrust the mists. They just felt right. How could they be his enemy? They spun, swirling around him just slightly as he burned metals, like leaves spinning in a playful wind. As he stood there, they seemed to soothe away his concerns about Vin's captivity, giving him confidence that she would find a way out. He sighed, shaking his head. Who was he to trust his own instincts about the mists over Vin's? She had the instincts born of a lifetime of struggling to survive. What did Elend have? Instincts born of a lifetime of partygoing and dancing? Sound came from behind him. People walking. Elend turned, eyeing a pair of servants carrying Cett in his chair. "That damn Thug isn't around here, is he?" Cett asked as the servants set him down. Elend shook his head as Cett waved the servants away. "No," Elend said. "He's investigating some kind of disturbance in the ranks." "What happened this time?" Cett asked. "Fistfight," Elend said, turning away, looking back toward Fadrex City's watch fires. "The men are restless," Cett said. "They're a little like koloss, you know. Leave them too long, and they'll get themselves into trouble." Koloss are like them, actually, Elend thought. We should have seen it earlier. They are men—just men reduced to their most base emotions. Cett sat quietly in the mists for a time, and Elend continued his contemplations. Eventually, Cett spoke, his voice uncharacteristically soft. "She's as good as dead, son. You know that." "No, I don't," Elend said. "She's not invincible," Cett said. "She's a damn good Allomancer, true. But, take her metals away . . ." She'll surprise you, Cett. "You don't even look worried," Cett said. "Of course I'm worried," Elend said, growing more certain. "I just . . . well, I trust her. If anyone can get out, Vin will." "You're in denial," Cett said. "Perhaps," Elend
admitted. "Are we going to attack?" Cett asked. "Try and get her back?" "This is a siege, Cett," Elend said. "The point is to not attack." "And our supplies?" Cett asked. "Demoux had to put the soldiers on half rations today. We'll be lucky not to starve ourselves before we can get Yomen to surrender." "We have time yet," Elend said. "Not much. Not with Luthadel in revolt." Cett was silent for a moment, then continued. "Another of my raiding parties returned today. They had the same things to report." The same news as all the others. Elend had authorized Cett to send soldiers into nearby villages, to scare the people, perhaps pillage some supplies. Yet, each of the raiding groups had come back empty-handed, bearing the same story. The people in Yomen's kingdom were starving. Villages barely survived. The soldiers hadn't the heart to hurt them any further, and there wasn't anything to take, anyway. Elend turned toward Cett. "You think me a bad leader, don't you?" Cett looked up, then scratched at his beard. "Yes," he admitted. "But, well . . . Elend, you've got one thing going for you as a king that I never did." "And that is?" Cett shrugged. "The people like you. Your soldiers trust you, and they know you have too good a heart for your own good. You have a strange effect on them. Lads like those, they should have been eager to rob villages, even poor ones. Especially considering how on-edge our men are and how many fights there have been in camp. And yet, they didn't. Hell, one of the groups felt so sorry for the villagers that they stayed for a few days and helped water the fields and do repairs to some of the homes!" Cett sighed, shaking his head. "A few years ago, I would have laughed at anyone who chose loyalty as a basis for rule. But, well . . . with the world falling apart as it is, I think even I would rather have someone to trust, as opposed to someone to fear. I guess that's why the soldiers act as they do." Elend nodded. "I thought a siege was a good idea," Cett said. "But, I don't think it will work anymore, son. The ash is falling too hard now, and we don't have supplies. This whole thing is becoming a damn mess. We need to strike and take what we can from Fadrex, then retreat to Luthadel and try to hold it through the summer while our people grow crops." Elend fell silent, then turned, looking to the side as he heard something else in the mists. Shouting and cursing. It was faint—Cett probably couldn't hear it. Elend left, hurrying toward the sound, leaving Cett behind. Another fight, Elend realized as he approached one of the cooking fires. He heard yells, blustering, and the sounds of men brawling. Cett's right. Goodhearted or not, our men are getting too restless. I need— "Stop this immediately!" a new voice called. Just ahead, through the dark mists,
Elend could see figures moving about the firelight. He recognized the voice; General Demoux had arrived on the scene. Elend slowed. Better to let the general deal with the disturbance. There was a big difference between being disciplined by one's military commander and one's emperor. The men would be better off if Demoux were the one to punish them. The fighting, however, did not stop. "Stop this!" Demoux yelled again, moving into the conflict. A few of the brawlers listened to him, pulling back. The rest, however, just continued to fight. Demoux pushed himself into the melee, reaching to pull apart two of the combatants. And one of them punched him. Square in the face, throwing Demoux to the ground. Elend cursed, dropping a coin and Pushing himself forward. He fell directly into the middle of the firelight, Pushing out with a Soothing to dampen the emotions of those fighting. "Stop!" he bellowed. They did, freezing, one of the soldiers standing over the fallen General Demoux. "What is going on here?" Elend demanded, furious. The soldiers looked down. "Well?" Elend said, turning toward the man who had punched Demoux. "I'm sorry, my lord," the man grumbled. "We just . . ." "Speak, soldier," Elend said, pointing, Soothing the man's emotions, leaving him compliant and docile. "Well, my lord," the man said. "They're cursed, you know. They're the reason Lady Vin got taken. They were speaking of the Survivor and his blessings, and that just smacked me as hypocrisy, you know? Then, of course their leader would show, demanding that we stop. I just . . . well, I'm tired of listening to them, is all." Elend frowned in anger. As he did so, a group of the army's Mistings—Ham at their head—shoved through the crowd. Ham met Elend's eyes, and Elend nodded toward the men who had been fighting. Ham made quick work of them, gathering them up for reprimand. Elend walked over, pulling Demoux to his feet. The grizzled general looked more shocked than anything. "I'm sorry, my lord," Demoux said quietly. "I should have seen that coming . . . I should have been ready for it." Elend just shook his head. The two of them watched quietly until Ham joined them, his police pushing the troublemakers away. The rest of the crowd dispersed, returning to their duties. The solitary bonfire burned alone in the night, as if shunned as a new symbol of bad luck. "I recognized a number of those men," Ham said, joining Elend and Demoux as the troublemakers were led away. "Mistfallen." Mistfallen. The men who, like Demoux, had lain sick from the mists for weeks, instead of a single day. "This is ridiculous," Elend said. "So they remained sick awhile longer. That doesn't make them cursed!" "You don't understand superstition, my lord," Demoux said, shaking his head and rubbing his chin. "The men look for someone to blame for their ill luck. And . . . well, it's easy to see why they'd be feeling their luck was bad lately. They've been hard on anyone
who was sickened by the mists; they're just most hard on we who were out the longest." "I refuse to accept such idiocy in my army," Elend said. "Ham, did you see one of those men strike Demoux?" "They hit him?" Ham asked with surprise. "Their general?" Elend nodded. "The big man I was talking to. Brill is his name, I think. You know what will have to be done." Ham cursed, looking away. Demoux looked uncomfortable. "Maybe we could just . . . throw him in solitary or something." "No," Elend said through his teeth. "No, we hold to the law. If he'd struck his captain, maybe we could let him off. But deliberately striking one of my generals? The man will have to be executed. Discipline is falling apart as it is." Ham wouldn't look at him. "The other fight I had to break up was also between a group of regular soldiers and a group of mistfallen." Elend ground his teeth in frustration. Demoux, however, met his eyes. You know what needs to be done, he seemed to say. Being a king isn't always about doing what you want, Tindwyl had often said. It's about doing what needs to be done. "Demoux," Elend said. "I think the problems in Luthadel are even more serious than our difficulties with discipline. Penrod looked toward us for support. I want you to gather a group of men and take them back along the canal with the messenger, Conrad. Lend aid to Penrod and bring the city back under control." "Yes, my lord," Demoux said. "How many soldiers should I take?" Elend met his eyes. "About three hundred should suffice." It was the number who were mistfallen. Demoux nodded, then withdrew into the night. "It's the right thing to do, El," Ham said softly. "No, it's not," Elend said. "Just like it's not right to have to execute a soldier because of a single lapse in judgment. But, we need to keep this army together." "I guess," Ham said. Elend turned, glancing up through the mists. Toward Fadrex City. "Cett's right," he finally said. "We can't just continue to sit out here, not while the world is dying." "So, what do we do about it?" Ham asked. Elend wavered. What to do about it indeed? Retreat and leave Vin—and probably the entire empire—to its doom? Attack, causing the deaths of thousands, becoming the conqueror he feared? Was there no other way to take the city? Elend turned and struck out into the night. He found his way to Noorden's tent, Ham following curiously. The former obligator was awake, of course. Noorden kept odd hours. He stood hurriedly as Elend entered his tent, bowing in respect. There, on the table, Elend found what he wanted. The thing he had ordered Noorden to work on. Maps. Troop movements. The locations of koloss bands. Yomen refuses to be intimidated by my forces, Elend thought. Well, let's see if I can turn the odds back against him. Once "freed," Ruin was able to affect the world more
directly. The most obvious way he did this was by making the ashmounts emit more ash and the earth begin to break apart. As a matter of fact, I believe that much of Ruin's energy during those last days was dedicated to these tasks. He was also able to affect and control far more people than before. Where he had once influenced only a few select individuals, he could now direct entire koloss armies. AS DAYS PASSED IN THE CAVERN, Vin regretted knocking over the lantern. She tried to salvage it, searching with blind fingers. However, the oil had spilled. She was locked in darkness. With a thing that wanted to destroy the world. Sometimes she could sense it, pulsing near her, watching silently—like some fascinated patron at a carnival show. Other times, it vanished. Obviously, walls meant nothing to it. The first time it disappeared, she felt a sense of relief. However, just moments after it vanished, she heard Reen's voice in her mind. I haven't left you, it said. I'm always here. The words chilled her, and she thought—just briefly—that it had read her mind. However, she decided that her thoughts would have been easy to guess. Looking back through her life, she realized that Ruin couldn't have spoken each and every time she heard Reen's voice in her head. A lot of the time she heard Reen, it was in response to things she'd been thinking, rather than things she'd been doing. Since Ruin couldn't read minds, those comments couldn't have come from it. Ruin had been speaking to her for so long, it was difficult to separate her own memories from its influence. Yet, she had to trust in the Lord Ruler's promise that Ruin couldn't read her mind. The alternative was to abandon hope. And she wouldn't do that. Each time Ruin spoke to her, it gave her clues about its nature. Those clues might give her the means to defeat it. Defeat it? Vin thought, leaning back against a rough stone wall of the cavern. It's a force of nature, not a man. How could I even think to defeat something like that? Time was very difficult to gauge in the perpetual blackness, but she figured from her sleep patterns that it had been around three or four days since her imprisonment. Everyone called the Lord Ruler a god, Vin reminded herself. I killed him. Ruin had been imprisoned once. That meant that it could be defeated, or at least bottled up. But, what did it mean to imprison an abstraction—a force—like Ruin? It had been able to speak to her while imprisoned. But its words had felt less forceful then. Less . . . directed. Ruin had acted more as an influence, giving the child Vin impressions that manifested through memories of Reen. Almost like . . . it had influenced her emotions. Did that mean it used Allomancy? It did indeed pulse with Allomantic power. Zane heard voices, Vin realized. Right before he died, he seemed to be talking to something. She felt a
chill as she rested her head back against the wall. Zane had been mad. Perhaps there was no connection between the voices he heard and Ruin. Yet, it seemed like too much of a coincidence. Zane had tried to get her to go with him, to seek out the source of the pulsings—the pulsings that had eventually led her to free Ruin. So, Vin thought, Ruin can influence me regardless of distance or containment. However, now that it has been freed, it can manifest directly. That brings up another question. Why hasn't it already destroyed us all? Why play games with armies? The answer to that one, at least, seemed obvious. She sensed Ruin's boundless will to destroy. She felt as if she knew its mind. One drive. One impulse. Ruin. So, if it hadn't accomplished its goal yet, that meant it couldn't. That it was hindered. Limited to indirect, gradual means of destruction—like falling ash and the light-stealing mists. Still, those methods would eventually be effective. Unless Ruin was stopped. But how? It was imprisoned before . . . but what did the imprisoning? She'd once assumed that the Lord Ruler had been the one behind Ruin's imprisonment. But that was wrong. Ruin had already been imprisoned when the Lord Ruler had traveled to the Well of Ascension. The Lord Ruler, then known as Rashek, had gone on the quest with Alendi, in order to slay the presumed Hero of Ages. Rashek's purpose had been to stop Alendi from doing what Vin had eventually done: accidentally releasing Ruin. Ironically, it had been better that a selfish man like Rashek had taken the power. For, a selfish man kept the power for himself, rather than giving it up and freeing Ruin. Regardless, Ruin had already been imprisoned before the quest began. That meant that the Deepness—the mists—weren't related to Ruin. Or, at least, the connection wasn't as simple as she'd assumed. Letting Ruin go hadn't been what had prompted the mists to start coming during the day and killing people. In fact, the daymists had started to appear as much as a year before she'd released Ruin, and the mists had started killing people some hours before Vin had found her way to the Well. So . . . what do I know? That Ruin was imprisoned long ago. Imprisoned by something that, perhaps, I can find and use again? She stood up. Too much sitting and thinking had made her restless, and she began to walk, feeling her way along the wall. During her first day of imprisonment she'd begun, by touch, to scout the cavern. It was huge, like the other caches, and the process had taken her several days. However, she'd had nothing else to do. Unlike the cache in Urteau, this one had no pool or source of water. And, as Vin investigated it, she discovered that Yomen had removed all of the water barrels from what she assumed was their place on the far right corner. He'd left the canned food and other supplies—the cavern was so
enormous that he would have had trouble finding time to remove everything, let alone finding a place to store it somewhere else—however, he'd taken all of the water. That left Vin with a problem. She felt her way along the wall, locating a shelf where she'd left an open can of stew. Even with pewter and a rock, it had taken her a frightfully long time to get into the can. Yomen had been clever enough to remove the tools she could have used for opening the food stores, and Vin only had one vial's worth of pewter remaining. She'd opened some ten cans of food on her first day, burning away what pewter she'd had inside of her. That food was already dwindling, however, and she was feeling the need for water—the stew did little to quench her thirst. She picked up the can of stew, carefully eating only a mouthful. It was almost gone. The taste reminded her of the hunger that was a growing complement to her thirst. She pushed the feeling away. She'd dealt with hunger for her entire childhood. It was nothing new, even if it had been years since she'd last felt it. She moved on, trailing fingers on the side of the wall to keep her bearings. It seemed like such a clever way to kill a Mistborn. Yomen couldn't defeat her, and he trapped her instead. Now, he could simply wait for her to die of dehydration. Simple, effective. Perhaps Ruin is speaking to Yomen, too, she thought. My imprisonment could all be part of Ruin's plan. Whatever that is. Why had Ruin chosen her? Why not lead someone else to the Well of Ascension? Someone easier to control? She could understand why Ruin had chosen Alendi, all those years before. During Alendi's time, the Well had been sequestered high in the mountains. It would have been a very difficult trek, and Ruin would have needed just the right person to plan, then survive, the expedition. However, during Vin's day, the Well had somehow been moved to Luthadel. Or, perhaps Luthadel had been built on top of the Well. Either way, it was there, right beneath the Lord Ruler's palace. Why had Ruin waited so long to free himself? And, of all the people he could have chosen as his pawn, why Vin? She shook her head as she arrived at her destination—the only other thing of interest in the vast cavern. A metal plate on the wall. She reached up, brushing her fingers across the slick steel. She'd never been an excellent reader, and the last year—spent in war and travel—hadn't afforded her much time to improve her abilities. And so, it had taken her some time, feeling her way across each groove carved into the metal, to figure out what was written on the plate. There was no map. Or, at least, not like the ones in the previous storage caverns. Instead, there was a simple circle, with a dot at the center. Vin wasn't certain what it was supposed to mean.
The text was equally frustrating. Vin ran her fingers across the grooves, though she had long since memorized what the words said. I have failed you. I have planned these caverns, knowing a calamity is coming, hoping that I might find some secret that might be of use should I fall to the thing's scheming. Yet, I have nothing. I do not know how to defeat it. The only thing I can think of is to keep it at bay by taking the power at the Well for myself when it returns. However, if you are reading this, I have failed. That means I am dead. As I write this, I find that prospect to be less tragic than I might previously have assumed. I would rather not deal with the thing. It has been my constant companion, the voice that whispers to me always, telling me to destroy, begging me to give it freedom. I fear that it has corrupted my thoughts. It cannot sense what I think, but it can speak inside of my head. Eight hundred years of this has made it difficult to trust my own mind. Sometimes, I hear the voices, and simply assume that I am mad. That would certainly be preferable. I do know that these words must be written in steel to be preserved. I have written them in a steel sheet, then ordered them scribed into a plate, knowing that in doing so, I reveal my weakness to my own priests. The thing has whispered to me that I am a fool to expose myself by writing this and letting others see it. That is primarily why I decided to go through with the creation of this plate. Doing so seemed to make the thing angry. That is reason enough, I think. It is good that some few of my loyal priests know of my weakness, if only for the good of the empire, should I somehow fall. I have tried to be a good ruler. At first, I was too young, too angry. I made mistakes. Yet, I have tried so hard. I nearly destroyed the world with my arrogance, and yet I fear I have nearly destroyed it again through my rule. I can do better. I will do better. I will create a land of order. The thoughts in my mind, however, make me wonder just how much of what I do has been twisted from my original intentions. At times, my empire seems a place of peace and justice. Yet, if that is so, why can I not stop the rebellions? They cannot defeat me, and I must order them slaughtered each time they rise up. Can they not see the perfection of my system? Regardless, this is not the place for justification. I need no justification, for I am—after a form—God. Yet, I know there is something greater than I. If I can be destroyed, It will be the cause of that destruction. I have no advice to give. It is more powerful than I am. It is
more powerful than this world. It claims to have created this world, in fact. It will destroy us all eventually. Perhaps these stores will let mankind survive a little longer. Perhaps not. I am dead. I doubt that I should care. Still, I do. For you are my people. I am the Hero of Ages. That is what it must mean: Hero of Ages, a hero that lives through the ages, as I do. Know that the thing's power is not complete. Fortunately, I have hidden his body well. And that was the end. Vin tapped the plate with frustration. Everything about the words on it seemed contrived to frustrate her. The Lord Ruler had led them on this grand chase, then at the end, he offered no hope? Elend was betting so much on what this plaque would contain, and yet, it was virtually worthless. At least the other ones had contained some relevant information about a new metal or the like. I have failed you. It was infuriating—almost crushingly so—to come all this way, then find that the Lord Ruler had been as stumped as they were. And, if he'd known more—as his words implied that he did—why hadn't he shared it on the plate? And yet, she could sense his instability even through these words—his washing back and forth from contrition to arrogance. Perhaps that was Ruin's influence on him. Or, perhaps it was simply the way he had always been. Either way, Vin suspected that the Lord Ruler couldn't have told her much more that would have been of use. He'd done what he could, holding Ruin at bay for a thousand years. It had corrupted him, perhaps even driven him mad. That didn't stop her from feeling a sharp sense of disappointment at what the plate contained. The Lord Ruler had been given a thousand years to worry about what would happen to the land if he were killed before the power returned to the Well, and even he hadn't been able to come up with a way out of the problem. She looked up toward the plate, though in the darkness, she could not see it. There has to be a way! she thought, refusing to accept the Lord Ruler's implication that they were doomed. What was it you wrote at the bottom? "I have hidden his body well." That part seemed important. However, she hadn't been— A sound rung through the darkness. Vin turned immediately, growing tense, feeling for her last metal vial. Proximity to Ruin had made her jumpy, and she found her heart beating with anxiety as she listened to the echoing sounds—sounds of stone grinding against stone. The door to the cavern was opening. One might ask why Ruin couldn't have used Inquisitors to release him from his prison. The answer to this is simple enough, if one understands the workings of power. Before the Lord Ruler's death, he maintained too tight a grip on them to let Ruin control them directly. Even after the Lord Ruler's death, however, such a servant
of Ruin could never have rescued him. The power in the Well was of Preservation, and an Inquisitor could only have taken it by first removing his Hemalurgic spikes. That, of course, would have killed him. Thus, Ruin needed a much more indirect way to achieve his purpose. He needed someone he hadn't tainted too much, but someone he could lead by the nose, carefully manipulating. SAZED MADE A SMALL NOTATION ON HIS DIAGRAM, comparing measurements of the waterway. From what he could tell, the Lord Ruler hadn't really needed to do much to create the underground lake. Water had already been flowing into the cavern. The Lord Ruler's engineers had simply widened the passageways, bringing in a steadier, surer flow that outpaced the natural drainage. The result was an aquifer of good size. Some machinery in a side cave proved to be a mechanism for plugging the outlets at the bottom—presumably so that one could keep the water reserve from escaping, should something happen to the incoming supply. Unfortunately, there was no existing way to block off the inlets. Before the Lord Ruler's creation of the reservoir, only a small amount of the water had passed into the cavern. The rest flowed instead into what were now the streets, filling the canals. So, Sazed assumed, if he could stop the water from entering the cavern, it would refill the canals. I'll need to know more about water pressure, Sazed thought, so I can provide enough weight to plug those inlets. He thought he'd seen a book on the subject inside his metalmind. He leaned back in his chair, tapping his metalmind. Memory blossomed inside his head as he withdrew a section of text: an index he'd made listing the titles of books he had in his storage. As soon as he pulled the text out, the words became as clear to him as if he'd just read and memorized them. He scanned through the list quickly, seeking the title he needed. When he found it, he scribbled it on a piece of paper. Then, he placed the list back inside his coppermind. The experience was odd. After replacing the list, he could recollect having drawn the material out—but, he had no memory whatsoever of what the index had contained. There was a blank in his mind. Only the words scribbled on the paper explained things that he'd known just seconds before. With that title, he could draw the appropriate book into his mind in its entirety. He selected the chapters he wanted, then stuck the rest back into the coppermind, lest they decay. And, with those chapters, his knowledge of engineering was as fresh as if he'd just read and studied the book. He easily figured out the proper weights and balances he'd need to craft barriers that would, he hoped, return water to the streets above. He worked alone, sitting at a fine stolen desk, a lantern lighting the cavern around him. Even with the knowledge provided by his copperminds, it was difficult work, with many calculations—not exactly the kind
of research he was accustomed to. Fortunately, a Keeper's copperminds were not limited to his own interests. Each Keeper kept all of the knowledge. Sazed could vaguely remember the years he'd spent listening and memorizing. He'd only needed to know the information well enough to remember it for a short time, then he could dump it into a coppermind. In that way, he was both one of the smartest and most ignorant men who had ever lived—he had memorized so much, but had intentionally forgotten it all. Regardless, he had access to texts on engineering as well as religion. Knowing such things did not make him a brilliant mathematician or architect—however, it did give him enough competence to make him a good deal better than a layman. And, as he worked, he was finding it more and more difficult to deny that scholarship was something at which he excelled. He was not a leader. He was not an ambassador. Even while he served as Elend's chief ambassador, he'd spent much of his time looking through his religions. Now, when he should be heading the team in Urteau, more and more he found himself letting Spook take the lead. Sazed was a man of research and of letters. He found contentment in his studies. Even though engineering wasn't an area he particularly enjoyed, the truth was, he'd much rather study—no matter what the topic—than do anything else. Is it such a shameful thing, he thought, to be the man who likes to provide information for others, rather than be the one who has to use that information? The tapping of a cane on the ground announced Breeze's arrival. The Soother didn't need a cane to walk; he just preferred to carry one to look more gentlemanly. Of all the skaa thieves Sazed had known, Breeze did by far the best job of imitating a nobleman. Sazed quickly jotted down a few more notations, then returned the chapters on water pressure to his coppermind. No need to let them decay while speaking to Breeze. For, of course, Breeze would want to talk. Sure enough, as soon as Breeze sat at Sazed's table, he scanned the diagrams, then raised an eyebrow. "That's coming along nicely, my dear man. You may have missed your calling." Sazed smiled. "You are kind, Lord Breeze, though I fear an engineer would find this plan unsightly. Still, I think it will be sufficient." "You really think you can do it?" Breeze asked. "Make the waters flow as the lad asked? Is it even possible?" "Oh, it is quite possible," Sazed said. "My expertise—not the plausibility of the task—is the item in question. The waters once filled those canals, and they can do so again. In fact, I believe that their return will be far more spectacular than the original flow. Before, much of the water was already diverted into these caverns. I should be able to block most of that and return the waters above in force. Of course, if Lord Spook wishes to keep the canals flowing, then we
will have to let some of the water escape down here again. Canal works generally don't have much of a current, especially in an area where there are many locks." Breeze raised an eyebrow. "Actually," Sazed continued, "canals are far more fascinating than you might expect. Take, for instance, the methods of transforming a natural river into a canal—making it what is called a navigation—or perhaps look at the methods of dredging used to remove silt and ash from the depths. I have one particular book by the infamous Lord Fedre, who—despite his reputation—was an absolute genius when it came to canal architecture. Why, I've had to . . ." Sazed trailed off, then smiled wanly. "I apologize. You're not interested in this, are you?" "No," Breeze said, "but it's enough that you are, Sazed. It's good to see you excited about your studies again. I don't know what it was you were working on before, but it always bothered me that you wouldn't share it with anyone. Seemed like you were almost ashamed of what you were doing. Now, however—this is like the Sazed I remember!" Sazed looked down at his scribbled notes and diagrams. It was true. The last time that he had been so excited about a line of study was . . . When he'd been with her. Working on their collection of myths and references regarding the Hero of Ages. "In truth, Lord Breeze," Sazed said, "I do feel somewhat guilty." Breeze rolled his eyes. "Sazed. Do you always have to be feeling guilty about something? Back in the original crew, you felt you weren't doing enough to help us overthrow the Lord Ruler. Then, once we killed him, you were distraught because you weren't doing what the other Keepers told you to. Do you want to tell me exactly how you go about feeling guilty for studying, of all things?" "I enjoy it." "That's wonderful, my dear man," Breeze said. "Why be ashamed of that enjoyment? It's not like you enjoy killing puppies or something like that. True, I think you're a bit crazy, but if you want to enjoy something so particularly esoteric, then you should feel free. It leaves more room for those of us who prefer more common delights—such as getting drunk on Straff Venture's finest wines." Sazed smiled. He knew that Breeze was Pushing on his emotions, making him feel better, but he did not rebel against the emotions. The truth was, he did feel good. Better than he had in some time. Though, still . . . "It is not so simple, Lord Breeze," Sazed said, setting down his pen. "I feel happy being able to simply sit and read, without having to be in charge. That is why I feel guilty." "Not everybody is meant to be a leader, Sazed." "No," Sazed said, "but Lord Elend did put me in charge of securing this city. I should be planning our overthrow of the Citizen, not letting Lord Spook do it." "My dear man!" Breeze said, leaning down. "Have I taught
you nothing? Being in charge isn't about doing anything—it's about making certain that other people do what they're supposed to! Delegation, my friend. Without it, we would have to bake our own bread and dig our own latrines!" Then, Breeze leaned in. "And, trust me. You don't want to taste anything I've had a hand in baking. Ever. Particularly after I've cleaned a latrine." Sazed shook his head. "This isn't what Tindwyl would have wanted of me. She respected leaders and politicians." "Correct me if you must," Breeze said, "but didn't she fall in love with you, not some king or prince?" "Well, love is perhaps—" "Come now, Sazed," Breeze said. "You were mooning about as surely as any teenage boy with a new fancy. And, while she was a bit more reserved, she did love you. One didn't have to be a Soother to see that much." Sazed sighed, looking down. "Is this what she'd want of you, Sazed?" Breeze said. "To deny who you are? To become yet another stuffy politician?" "I do not know, Lord Breeze," Sazed said softly. "I . . . I don't have her anymore. And so, perhaps, I can remember her by being involved in what she loved." "Sazed," Breeze said frankly, "how is it you can be so wise in so many areas, yet be so completely stupid about this?" "I . . ." "A man is what he has passion about," Breeze said. "I've found that if you give up what you want most for what you think you should want more, you'll just end up miserable." "And if what I want isn't what society needs?" Sazed said. "Sometimes, we just have to do what we don't enjoy. That is a simple fact of life, I think." Breeze shrugged. "I don't worry about that. I just do what I'm good at. In my case, that's making other people do things that I don't want to. It all fits together, in the end." Sazed shook his head. It wasn't that simple, and his depression lately hadn't only been tied to Tindwyl and her death. He had put off his study of the religions, but he knew that he would be driven to return to them. The work with the canals was a welcome distraction, but even so, Sazed could feel his earlier conclusions and work looming. He didn't want to discover that the last religions in the group held no answers. That was part of why it was so relaxing for him to study something else, for engineering didn't threaten his worldview. However, he could not distract himself forever. He would find the answers, or the lack of answers, eventually. His portfolio sat beneath the desk, resting against the sack of metalminds. For now, however, he allowed himself a reprieve. But even with his concern over the religions abated for the moment, there were concerns that needed addressing. He nodded his head in the direction of the lake. Spook, just barely visible, stood at the edge, speaking with Goradel and some of the soldiers.
"And what of him, Lord Breeze?" Sazed asked in a whisper, low enough that even Spook wouldn't be able to hear. "As I said, Emperor Venture placed me in charge of this matter. What if I let Spook take control, and then he fails? I worry that the young man is not . . . seasoned enough for this task." Breeze shrugged. "He seems to be doing well so far. Remember how young Vin was when she killed the Lord Ruler." "Yes," Sazed whispered, "but this situation is different. Spook seems . . . odd, lately. He is certainly hiding things from us. Why is he so determined to take this city?" "I think it's good for the boy to show a little determination," Breeze said, sitting back in his chair. "That lad has been far too passive for most of his life." "Do you not worry about his plan? This could easily collapse around us." "Sazed," Breeze said. "Do you remember our meeting a few weeks back? Spook asked me why we couldn't just topple Quellion like we did the Lord Ruler." "I remember," Sazed said. "You told him the reason we couldn't was because we didn't have Kelsier anymore." Breeze nodded. "Well," he said softly, pointing his cane toward Spook, "my opinion has been revised. We don't have Kelsier, but it's looking more and more like we have something similar." Sazed frowned. "I'm not saying the lad has Kelsier's force of personality. His . . . presence. However, you've heard the reputation the boy is gaining among the people. Kelsier succeeded not because of who he was, but because of who people thought he was. That's something I didn't believe we could replicate. I'm starting to think I was wrong." Sazed wasn't as easily convinced. Yet, he kept his reservations to himself as he turned back to his research. Spook must have noticed them looking over at him, for a few minutes later he made his way to Sazed's table. The boy blinked against the lantern-light, soft though it was, and pulled up a chair. The fine furniture looked odd to Sazed, contrasted against the rows of dusty, utilitarian shelves. Spook looked fatigued. How long has it been since he slept? Sazed thought. He's still up whenever I bed down, and awake before I rise. "Something doesn't feel right here," Spook said. "Oh?" Breeze asked. "Other than the fact that we're chatting beside an underground lake in a storehouse built by the Lord Ruler underneath an Inquisitor fortress?" Spook gave the Soother a flat look, then glanced at Sazed. "I feel like we should have been attacked by now." "What makes you say that?" Sazed asked. "I know Quellion, Saze. The man's a bully after the classical style. He came to power through force, and he keeps control by giving the people plenty of alcohol and tiny freedoms, like letting them go to bars at night. At the same time, however, he keeps everyone on the edge of fear." "How did he take charge, anyway?" Breeze asked. "How did he
get control before some nobleman with a good set of house guards could do it?" "Mists," Spook said. "He went out in them, and declared that anyone faithful to the Survivor would be safe in them. Then, the mists started killing, and gave a handy confirmation of what he'd said. He made a big deal about the mists killing those who had evil in their hearts. The people were so worried about what was happening that they listened to him. He managed to make a law that required everyone to go out in the mists, so that they could see who died and who didn't. The ones who survived were—he declared—pure. He told them they could set up a nice little utopia. After that, they started killing nobility." "Ah," Breeze said. "Clever." "Yeah," Spook said. "He completely glossed over the fact that the nobility never got taken by the mists." "Wait," Sazed said. "What?" Spook shrugged. "Hard to confirm now, but that's what the stories say. The nobility seemed immune to the mistsickness. Not skaa who had noble blood, but actually nobility." "How odd," Breeze noted. More than odd, Sazed thought. Downright strange. Does Elend know about this connection? As Sazed considered it, it seemed unlikely that Elend did. Their army and allies were all made up of skaa. The only nobility they knew were those back in Luthadel, and they had all chosen to stay inside at night, rather than risk going into the mists. "Either way," Spook said, "Quellion's a bully. And bullies don't like anyone in their turf who can challenge them. We should have had some kind of attempt on our lives by now." "The lad has a point," Breeze said. "Quellion's type doesn't kill just in fancy executions. I'd bet that for every person he throws into one of those buildings, there are three dead in an alley somewhere, slowly being buried in ash." "I've told Goradel and his men to be particularly careful," Spook said, "and I've prowled our perimeter. However, I haven't caught any assassins so much as spying on us. Quellion's troops just sit out there, watching us, but not doing anything." Breeze rubbed his chin. "Perhaps Quellion is more afraid of us than you assume." "Perhaps," Spook said, sighing. He rubbed his forehead. "Lord Spook," Sazed said carefully, "you should sleep." "I'm fine," Spook said. If I didn't know better, I'd say he was burning pewter to stay awake, Sazed thought. Or, am I just looking for signs to confirm what I worried about before? We never questioned when Vin or Kelsier manifested powers beyond what even normal Allomancers were capable of. Why should I be so suspicious of Spook? Is it simply because I know him too well? Do I focus on my memories of the boy when he has obviously become a man? "Anyway," Spook said, "how goes the research?" "Rather well, actually," Sazed said, turning around several of his diagrams so that Spook could see them. "I am about ready to begin work on the actual construction." "How long will
it take, do you think?" "A few weeks, perhaps," Sazed said. "A rather short time, all things considered. Fortunately, the people who drained the canals left behind a large amount of rubble, which I can use. In addition, the Lord Ruler stocked this storehouse quite well. There is timber, as well as some basic carpentry supplies, and even some pulley networks." "What was that creature preparing for?" Breeze said. "Food and water, I can understand. But, blankets? Timber? Pulleys?" "Disaster, Lord Breeze," Sazed said. "He included everything that a people would need in the event that the city itself was destroyed. He even included bedrolls for sleeping and infirmary supplies. Perhaps he feared koloss rampages." "No," Spook said. "He prepared for exactly what is happening. Now, you'll be building something to plug the water? I kind of thought you'd just collapse the tunnels." "Oh, goodness no," Sazed said. "We don't have the manpower or equipment to cause a cave-in. Also, I wouldn't want to do anything that would risk bringing the cavern down upon us. My plans are to build a wooden blocking mechanism that can be lowered into the current. Enough weight, along with the proper framework, should provide reinforcement to stop the flow. It's actually not unlike the mechanisms used in the locks of canals." "Which," Breeze added, "he'll be happy to tell you about. At length." Sazed smiled. "I do think that—" He was cut off, however, as Captain Goradel arrived, looking a fair bit more solemn than usual. "Lord Spook," Goradel said. "Someone is waiting for you above." "Who?" Spook asked. "Durn?" "No, my lord. She says she's the Citizen's sister." "I'm not here to join with you," the woman—Beldre—said. They sat in an austere audience chamber in the Inquisition building above their cavern. The room's chairs lacked any sort of cushioning, and steel plates hung on the wooden walls as decoration—to Sazed, they were uncomfortable reminders of what he had seen when he had visited the Conventical of Seran. Beldre was a young woman with auburn hair. She wore a simple, Citizen-approved dress, dyed red. She sat with hands in lap, and while she met the eyes of those in the room, there was a nervous apprehension to her that weakened her position considerably. "Why are you here then, my dear?" Breeze asked carefully. He sat in a chair across from Beldre. Allrianne sat at his side, watching the girl with an air of disapproval. Spook paced in the background, occasionally shooting glances at the window. He thinks this is a feint, Sazed realized. That the girl is a distraction to throw us off before we get attacked. The boy wore his dueling canes, strapped to his waist like swords. How well did Spook even know how to fight? "I'm here . . ." Beldre said, looking down. "I'm here because you're going to kill my brother." "Now, where did you get an idea like that!" Breeze said. "We're in the city to forge a treaty with your brother, not assassinate him! Do we look like the
types who would be very good at that sort of thing?" Beldre shot a glance at Spook. "Him excluded," Breeze said. "Spook is harmless. Really, you shouldn't—" "Breeze," Spook interrupted, glancing over with his strange, bandaged eyes, spectacles hidden underneath and bulging out from the face just slightly under the cloth. "That's enough. You're making us both seem like idiots. Beldre knows why we're here—everyone in the city knows why we're here." The room fell silent. He . . . looks a little bit like an Inquisitor, wearing those spectacles beneath the bandages, Sazed thought, shivering. "Beldre," Spook said. "You honestly expect us to think that you came here simply to plead for your brother's life?" She glanced at Spook, defiantly meeting his eyes—or, rather, his lack thereof. "You can try to sound harsh, but I know you won't hurt me. You're of the Survivor's crew." Spook folded his arms. "Please," Beldre said. "Quellion is a good man, like you. You have to give him more time. Don't kill him." "What makes you think we'd kill him, child?" Sazed asked. "You just said that you thought we would never harm you. Why is your brother different?" Beldre glanced down. "You're the ones who killed the Lord Ruler. You overthrew the entire empire. My brother doesn't believe it—he thinks that you rode the Survivor's popularity, claiming to be his friends after he'd sacrificed himself." Spook snorted. "I wonder where your brother got an idea like that. Perhaps he knows someone else who's claimed to have the Survivor's blessing, killing people in his name . . ." Beldre blushed. "Your brother doesn't trust us," Sazed said. "Why do you?" Beldre shrugged. "I don't know," she said quietly. "I guess . . . men who lie don't save children from burning buildings." Sazed glanced at Spook, but couldn't read anything in the young man's hard expression. Finally, Spook spoke. "Breeze, Sazed, Allrianne, outside with me. Goradel, watch the woman." Spook pushed his way out into the hallway, and Sazed followed with the others. Once the door was closed, Spook turned to regard the rest of them. "Well?" "I don't like her," Allrianne said, folding her arms. "Of course you don't, dear," Breeze said. "You never like competition." "Competition?" Allrianne huffed. "From a timid little thing like that? Honestly." "What do you think, Breeze?" Spook asked. "About the girl, or about you insulting me in there?" "The first," Spook said. "Your pride isn't important right now." "My dear fellow," Breeze said, "my pride is always important. As for the girl, I'll tell you this—she's terrified. Despite what she says, she's very, very frightened—which means that she hasn't done this sort of thing very often. My guess is that she's noble." Allrianne nodded. "Definitely. Just look at her hands—when they're not shaking from fright, you can see that they're clean and soft. She grew up being pampered." "She's obviously a bit naive," Sazed said. "Otherwise she wouldn't have come here, expecting that we'd just listen to her, then let her go." Spook nodded. He cocked his head,
as if listening to something. Then he walked forward, pushing open the door to the room. "Well?" Beldre asked, maintaining her false air of forcefulness. "Have you decided to listen to me?" "In a way," Spook said. "I'm going to give you more time to explain your point. Plenty of time, actually." "I . . . don't have long," Beldre said. "I need to get back to my brother. I didn't tell him I was leaving, and . . ." She trailed off, apparently seeing something in Spook's expression. "You're going to take me captive, aren't you?" "Breeze," Spook said, turning. "How do you think the people would respond if I started spreading the rumor that the Citizen's own sister has turned against him, fleeing to our embassy for protection?" Breeze smiled. "Well now. That's clever! Almost makes up for how you treated me. Have I mentioned yet how rude that was?" "You can't!" Beldre said, standing, facing Spook. "Nobody will believe that I've deserted!" "Oh?" Spook asked. "Did you speak to the soldiers outside before you came in here?" "Of course not," Beldre said. "They'd have tried to stop me. I ran up the steps before they could." "So, they can confirm that you entered the building of your own will," Spook said. "Sneaking around a guard post." "Doesn't look good," Breeze agreed. Beldre wilted slightly, sitting down in her chair. By the Forgotten Gods, Sazed thought. She really is naive. The Citizen must have expended a great deal of effort in sheltering her so. Of course, from what Sazed had heard, Quellion rarely let the girl out of his sight. She was always with him, being watched over. How will he react? Sazed thought with a chill. What will he do when he learns we have her? Attack? Perhaps that was the plan. If Spook could force an outright attack on the Citizen's part, it would look bad. Especially bad when Quellion was turned back by a few soldiers—he couldn't know how well fortified their position was. When did Spook get so clever? Beldre looked up from her seat, a few tears of frustration gleaming in her eyes. "You can't do this. This is deceitful! What would the Survivor say if he knew what you were planning?" "The Survivor?" Spook asked, chuckling. "I have a feeling he'd approve. If he were here, actually, I think he'd suggest that we do this very thing . . ." One can see Ruin's craftiness in the meticulousness of his planning. He managed to orchestrate the downfall of the Lord Ruler only a short time before Preservation's power returned to the Well of Ascension. And then, within a few years of that event, he had freed himself. On the time scale of gods and their power, this very tricky timing was as precise as an expert cut performed by the most talented of surgeons. THE DOOR TO THE CAVERN OPENED. Vin immediately downed her last vial of metals. She jumped, tossing a coin behind herself, leaping up onto the top of one of the
freestanding shelves. The cavern echoed with the sound of stone on stone as its door opened. Vin threw herself forward—Pushing off the coin—to shoot toward the front of the room. A crack of light outlined the door, and even this small amount of illumination hurt her eyes. She gritted her teeth against the light, blinking as she landed. She threw herself up against the wall just to the side of the door, clutching her knives, flaring pewter to help herself deal with the sudden pain of light. Tears crept down her cheeks. The door stopped moving. A solitary man stepped into the cavern, bearing a raised lantern. He wore a fine black suit and gentleman's hat. Vin ignored him. She slipped around the man and ducked through the door, entering the small chamber beyond. A group of startled workers shied back, dropping ropes which were connected to the door's opening mechanisms. Vin ignored these men as well, other than to shove her way through them. Dropping a coin, she Pushed herself upward. The wooden ladder's rungs became a blur beside her as she soared up and slammed into the trapdoor in the ceiling. And bounced off it with a grunt of pain. She desperately caught rungs of the ladder as she began to fall, ignoring the sudden sting in her shoulder from hitting so hard. She flared pewter and pushed down on a rung with her legs, then slammed her back up against the trapdoor, trying to force it up and open. She strained. Then, the rung broke beneath her feet, sending her toppling down again. She cursed, Pushing off her coin to slow her fall, and hit the floor in a crouch. The workers had backed into a huddle—uncertain whether they wanted to venture into the dark cavern, but also uncertain whether they wanted to remain in the small room with a Mistborn. The suited nobleman had turned. He held his lantern high, illuminating Vin. A bit of broken ladder rung fell free and cracked to the stone floor beside her. "The trapdoor is well secured with a very large rock on top of it, Lady Venture," the nobleman said. Vin vaguely recognized him. He was a bit overweight, but was kempt, with very short hair and a thoughtful face. "Tell the men up above to remove the stone," Vin said quietly, raising a dagger. "That is not going to happen, I'm afraid." "I can make it happen," Vin said, stepping forward. The workers pulled back even further. The nobleman smiled. "Lady Venture, let me assure you of several things. The first is that you are the only Allomancer among us, and so I have no doubt that you could slaughter us with the barest of efforts. The second is that the stone above is not moving anytime soon, so we might as well sit down and have a pleasant chat, as opposed to brandishing weapons and threatening each other." There was something . . . disarming about the man. Vin checked with bronze, but he wasn't burning any metals. Just
to be certain, she Pulled a bit on his emotions, making him more trusting and friendly, then tried to Soothe away any sense of guile he might have felt. "I see that you're at least considering my offer," the nobleman said, waving to one of the workers. The worker hastily opened his pack, pulling out two folding chairs, then arranging them on the ground before the open stone door. The nobleman placed the lantern to the side, then sat down. Vin crept a little closer. "Why do I recognize you?" "I'm a friend of your husband," the nobleman said. "Telden," Vin said, placing him. "Telden Hasting." Telden nodded. She had seen him at the ball a few weeks back, the first one they had attended. But, she'd known him from someplace earlier than that. He'd been one of Elend's friends in Luthadel, before the Collapse. Warily, Vin took the offered seat, trying to figure out Yomen's game. Did he think she wouldn't kill Telden, just because he'd been Elend's friend? Telden lounged in his chair, somewhat less proper than the average nobleman. He waved a worker forward, and the man presented two bottles. "Wine," Telden said. "One is pure, the other contains an extremely powerful sedative." Vin raised an eyebrow. "This is to be some sort of guessing game?" "Hardly," Telden said, opening one of the bottles. "I'm far too thirsty—and from what I hear, you're not the type who possesses an excessive amount of patience for games." Vin cocked her head as Telden accepted two cups from a servant, then poured some of the ruby wine into each. As she watched, she realized why he was so disarming. He reminded her of Elend—the old, carefree Elend. From what she could tell, this Telden was genuinely still like that. I have to grant Yomen that much, she thought. His city may not be perfect, but he has created a place where men like Telden can retain some of their innocence. Telden took a drink of his wine, proffering the other cup to Vin. She slid one of her knives into her sheath, then took the cup. She didn't drink—and had no intention of doing so. "This is the wine without the sedative," Telden said. "Good vintage, too. Yomen is a true gentleman—if he's going to send one of his friends down into a pit to die, he'll at least provide them with expensive wine to soften the blow." "I'm supposed to believe that you're here to be imprisoned too?" Vin asked flatly. "Of course not," Telden said. "Though many consider my mission to be hopeless." "And that mission is?" "To get you to drink some of the drugged wine, so that you can be safely transported up above." Vin snorted. "I see that you agree with my detractors," Telden said. "You just gave yourself away," Vin said. "You just said that I'm supposed to drink the wine and fall unconscious. That means you have a way to signal to those above that I've been dealt with, so they can remove the stone
and let you out. You have the power to free us. And I have the power to make you do as I wish." "Emotional Allomancy cannot control me to that extent," Telden said. "I'm no Allomancer, but I do know something of it. I suspect that you're manipulating my emotions right now, actually—which really isn't necessary, since I'm being completely frank with you." "I don't need Allomancy to make you talk," Vin said, glancing down at the knife she still had in her other hand. Telden laughed. "You think that King Yomen—yes, he's up above—won't be able to tell if I'm speaking under duress? I have no doubt that you'd be able to break me, but I'm not going to betray my word simply on threats, so you'd have to cut off a few fingers or something before I'd do as you ask. I'm pretty certain that Yomen and the others would hear me screaming." "I could kill the servants," Vin said. "One at a time, until you agree to tell Yomen that I'm unconscious and have him open the door." Telden smiled. "You think that I'd care if you kill them?" "You're one of Elend's friends," Vin said. "You were one of those who talked philosophy with him." "Philosophy," Telden said, "and politics. Elend, however, was the only one of us interested in the skaa. I assure you, the rest of us really didn't understand where he got such a fascination with them." He shrugged. "However, I'm not a heartless man. If you kill enough of them, perhaps I would break down and do as you ask. Might as well get started, then." Vin glanced at the servants. They seemed terrified of her, and Telden's words didn't help. After a few moments of silence, Telden chuckled. "You are Elend's wife," he noted. "Yomen is aware of this, you see. He was mostly convinced that you wouldn't kill any of us, despite your rather fearsome reputation. From what we hear, you have a habit of killing kings and gods, perhaps the occasional soldier. Skaa servants, however . . ." Vin looked away from the servants, but didn't meet Telden's eyes, fearing that he'd see confirmation in them. He was wrong about her—she would kill those servants if she thought it would get her out. However, she was uncertain. If Yomen heard screams, he wouldn't be likely to open the trapdoor, and Vin would have slaughtered innocents for no reason. "So," Telden said, finishing off his wine. "We are at a stalemate. We assume that you're running low on food down here, unless you've found a way to open those cans. Even if you have, there's nothing you can do down here to help up above. My guess is that unless you take the wine, we'll all end up starving to death in this cavern." Vin sat back in her chair. There has to be a way out—a chance to exploit this. However, it was incredibly unlikely that she'd be able to break through that door above. She could maybe use duralumin and
steel to Push her way through. However, her steel and pewter would be gone, and she was out of metal vials. Telden's words, unfortunately, held a great deal of truth. Even if Vin could survive in the cavern, she'd be stagnant and useless. The siege would continue up above—she didn't even know how that was going—and the world would continue to die by Ruin's machinations. She needed to get out of the cavern. Even if that meant being put into Yomen's hands. She eyed the bottle of drugged wine. Damn, She thought. That obligator is far cleverer than we expected. The wine would certainly have been prepared with enough strength to knock out an Allomancer. However . . . Pewter made the body resistant to all kinds of drugs. If she flared pewter with duralumin after drinking the wine, would it perhaps burn away the poison and leave her awake? She could pretend to be unconscious, then escape above. It seemed like a stretch. And yet, what was she to do? Her food was almost gone, and her chances for escaping were slim. She didn't know what Yomen wanted of her—and Telden would be very unlikely to tell her—but he must not want her dead. If that had been the case, he'd simply have left her to starve. She had a choice. Either wait longer in the cavern, or gamble on a better chance to escape up above. She thought for just a moment, then made up her mind. She reached for the bottle. Even if her trick with pewter didn't work, she'd rather gamble on getting into a better situation up above. Telden chuckled. "They did say that you were a decisive one. That's rather refreshing—I've spent far too long with stuffy noblemen who take years to come to any firm decisions." Vin ignored him. She easily popped the cork off of the bottle, then raised it and took a swig. The drugs began to take effect almost immediately. She settled back in her chair, letting her eyes droop, trying to give the impression that she was falling asleep. Indeed, it was very difficult to remain awake. Her mind was clouding despite flared pewter. She slumped, feeling herself drift away. Here goes, she thought, then burned duralumin. Her body flared with hyperenhanced pewter. Immediately, the feeling of tiredness went away. She almost bolted upright from the sudden burst of energy. Telden was chuckling. "I'll be," he said to one of the servants. "She actually went for it." "You'd be dead if she hadn't, my lord," the servant said. "We'd all be dead." And then the duralumin ran out. Her pewter disappeared with a puff, and with it went her immunity to the drug, which hadn't burned away. It had been a long shot anyway. She barely heard her weapon click as it slipped from her fingers and hit the floor. Then, she fell unconscious. Once Ruin was free from his prison, he was able to influence people more strongly—but impaling someone with a Hemalurgic spike was difficult no matter what the
circumstances. To achieve such things, he apparently began with people who already had a tenuous grip on reality. Their insanity made them more open to his touch, and he could use them to spike more stable people. Either way, it's impressive how many important people Ruin managed to spike. King Penrod, ruling Luthadel at the time, is a very good example of this. ELEND FLEW THROUGH THE MISTS. He'd never quite been able to manage Vin's horse shoe trick. Somehow, she could keep herself in the air, bounding from Push to Push, then Pulling each horseshoe back up behind her after she used it. To Elend, the process looked like a cyclone of potentially lethal chunks of metal with Vin at the center. He dropped a coin, then Pushed himself in a powerful leap. He'd given up on the horseshoe method after four or five failed attempts. Vin had seemed puzzled that he couldn't get it down—she'd apparently figured it out on her own, needing only about a half hour's practice to perfect it. But, well, that was Vin. Elend made do with coins, of which he carried a rather large bag. Copper clips, the smallest of the old imperial coins, worked perfectly for his purposes—particularly since he was apparently much more powerful than other Mistborn. Each of his Pushes carried him farther than they should have, and he really didn't use that many coins, even when traveling a long distance. It felt good to be away. He felt free as he plunged down from his leap, dropping through the shifting darkness, then flared pewter and landed with a muffled thump. The ground in this particular valley was relatively free of ash—it had drifted, leaving a small corridor where it only came up to his mid-calf. So, he ran for a few minutes, for the change. A mistcloak fluttered behind him. He wore dark clothing, rather than one of his white uniforms. It seemed appropriate; besides, he'd never really had a chance to be a true Mistborn. Since discovering his powers, he'd spent his life at war. There wasn't all that much need for him to go scuttling about in the darkness, particularly not with Vin around to do it better. I can see why Vin would find this intoxicating, he thought, dropping another coin and bounding between two hilltops. Even with the stress of Vin's capture and the threat to the empire, there was an exhilarating freedom about cruising through the mists. It almost allowed him to forget about the wars, the destruction, and the responsibility. Then, he landed, ash coming up to nearly his waist. He stood for a few moments, looking down at the soft black powder. He couldn't escape it. Vin was in danger, the empire was collapsing, and his people were starving. It was his job to fix these things—that was the burden he'd taken upon himself when he'd become emperor. He Pushed himself into the air, leaving a trail of ash fluttering in the mists behind him. I certainly hope Sazed and Breeze are having better
luck in Urteau, he thought. He was worried about his chances with Fadrex, and the Central Dominance was going to need the grain in the Urteau cache if they were going to plant enough food for the coming winter. He couldn't worry about that now. He simply had to count on his friends to be effective. Elend's job was to do something to help Vin. He couldn't just sit and wait in the camp, letting Yomen pull the strings. And yet, he didn't dare try to assassinate Yomen—not after the man had tricked both of them so cleverly. And so, Elend ran, heading northeast, toward the last known location of a koloss army. The time for subtlety and diplomacy was over. Elend needed a threat—something he could hold over Yomen's head and, if necessary, use to batter him. And nothing was better at battering a city than koloss. Perhaps he was a fool for seeking out the brutes on his own. Perhaps it was wrong to give up on diplomacy. Yet, he had made his decision. It seemed he had failed in so many things lately—protecting Vin, keeping Luthadel safe, defending his people—that he simply needed to act. Ahead, he saw a light in the mists. He landed, running through a field of knee-deep ash. Only flared pewter gave him the strength to manage it. When he got closer, he saw a village. He heard screams. He saw shadows scrambling about in fright. He leaped, dropping a coin, flaring his metals. He passed through curling mist, looming over the village and its frightened occupants, his mistcloak flaring. Several of the homes were burning. And, by that light, he could see the hulking dark forms of koloss moving through the streets. Elend picked a beast who was raising its weapon to strike, then Pulled. Below, he heard the koloss grunt, but it managed to hang onto its weapon. However, the koloss itself wasn't that much heavier than Elend—and so it was Pulled up into the air by one arm as Elend was yanked downward. Elend Pulled himself against a door hinge as he fell, edging himself just to the side of the confused flying koloss. He sprayed the beast with coins as he passed. Beast and weapon spun in the air. Elend landed in the street before a huddled group of skaa. The flying koloss's weapon hit the ashen earth point-first beside him. The koloss itself dropped dead on the other side of the street. A large group of koloss turned, bloodred eyes shining in the firelight, frenzy making them excited about the prospect of a challenge. He would have to frighten them first, before he'd be able to take control of them. He was looking forward to that this time. How could they possibly have once been people? Elend wondered, dashing forward and yanking the fallen koloss sword from the ground as he passed it, throwing out a spray of black soil. The Lord Ruler had created the creatures. Was this what had happened to those who had opposed him? Had they
become koloss to make his army? The creatures had great strength and fortitude, and could subsist on the barest of sustenance. Yet, to make men—even your enemies—into monsters such as this? Elend ducked forward, dropping one beast by shearing its legs at the knees. Then he jumped, lopping off the arm of another. He spun, slamming his crude sword through the chest of a third. He felt no remorse at killing what had once been innocents. Those people were dead. The creatures that remained would propagate themselves by using other humans unless they were stopped. Or unless they were controlled. Elend cried out, spinning through the group of koloss, wielding a sword that should have been too heavy for him. More and more creatures took notice, turning to tromp down streets lit by the light of burning buildings. This was a very large group, by scout reports—some thirty thousand in number. That many would quickly overrun such a small village, annihilating it like a small pile of ash before storm winds. Elend would not let that happen. He fought, killing beast after beast. He'd come to gain himself a new army, but as the time passed, he found himself fighting for another reason. How many villages such as this one had been destroyed without anyone in Luthadel pausing to give so much as a passing thought? How many subjects—claimed by Elend, even if they didn't know it—had he lost to the koloss? How many had he failed to protect already? Elend sheared a koloss head free, then spun, Pushing two smaller beasts away by their swords. A massive twelve-footer was stomping forward, weapon raised. Elend gritted his teeth, then raised his own sword, flaring pewter. Weapon met weapon in the blazing village, metal ringing like a forge under the hammer. And Elend stood his ground, matching strength with a monster twice his height. The koloss stood, dumbfounded. Stronger than I should be, Elend thought, twisting and cutting the surprised creature's arm free. Why can't that strength protect the people I rule? He cried out, slicing the koloss clean through at the waist—if only to show that he could. The beast fell into two gory pieces. Why? Elend thought with rage. What strength must I possess, what must I do, to protect them? Vin's words, spoken months ago back in the city of Vetitan, returned to him. She'd called everything he did short-term. But, what more could he do? He was no slayer of gods, no divine hero of prophecy. He was just a man. And, it seemed that these days, ordinary men—even Allomancers—weren't worth very much. He screamed as he killed, ripping through another pack of koloss. And yet, like his efforts back at Fadrex, it just didn't seem like enough. Around him, the village still burned. As he fought, he could hear women crying, children screaming, men dying. Even the efforts of a Mistborn were negligible. He could kill and kill, but that would not save the people of the village. He screamed, Pushing out with a Soothing, yet the koloss
resisted him. He didn't bring even a single one under his control. Did that mean that an Inquisitor controlled them? Or were they simply not frightened enough? He fought on. And, as he did, the prevalence of death around him seemed a metaphor for all he had done over the last three years. He should have been able to protect the people—he'd tried so hard to protect the people. He'd stopped armies, overthrown tyrants, reworked laws, and scavenged supplies. And yet, all of that was a tiny drop of salvation in a vast ocean of death, chaos, and pain. He couldn't save the empire by protecting a corner of it, just as he couldn't save the village by killing a small fraction of the koloss. What good was killing another monster if it was just replaced by two more? What good was food to feed his people if the ash just smothered everything anyway? What good was he, an emperor who couldn't even defend the people of a single village? Elend had never lusted for power. He'd been a theorist and a scholar—ruling an empire had mostly been an academic exercise for him. Yet, as he fought on that dark night in the burning mists and falling ash, he began to understand. As people died around him despite his most frenzied efforts, he could see what would drive men for more and more power. Power to protect. At that moment, he would have accepted the powers of god-hood, if it would mean having the strength to save the people around him. He dropped another koloss, then spun as he heard a scream. A young woman was being pulled from a nearby house, despite an older man holding onto her arm, both yelling for help. Elend reached to his sash, pulling free his bag of coins. He tossed it into the air, then simultaneously Pushed on some of the coins inside and Pulled on others. The sack exploded with twinkling bits of metal, and Elend shot some forward into the body of the koloss yanking on the woman. It grunted, but did not stop. Coins rarely worked against koloss—you had to hit them just right to kill them. Vin could do it. Elend wasn't in a mood for such subtlety, even had he possessed it. He yelled in defiance, snapping more coins at the beast. He flipped them up off the ground toward himself, then flung them forward, shooting missile after glittering missile into the creature's blue body. Its back became a glistening mass of too-red blood, and finally it slumped over. Elend spun, turning from the relieved father and daughter to face down another koloss. It raised its weapon to strike, but Elend just screamed at it in anger. I should be able to protect them! he thought. He needed to take control of the entire group, not waste time fighting them one at a time. But, they resisted his Allomancy, even as he Pushed on their emotions again. Where was the Inquisitor guardian? As the koloss swung its weapon, Elend flared
pewter and flung himself to the side, then sheared the creature's hand free at the wrist. As the beast screamed in pain, Elend threw himself back into the fight. The villagers began to rally around him. They obviously had no training for war—they were likely under Yomen's protection and didn't need to worry about bandits or roving armies. Yet, despite their lack of skill, they obviously knew to stay close to the Mistborn. Their desperate, pleading eyes prodded Elend on, drove him to cut down koloss after koloss. For the moment, he didn't have to worry about the right or wrong of the situation. He could simply fight. The desire for battle burned within him like metal—the desire, even, to kill. And so he fought on—fought for the surprise in the eyes of the townspeople, for the hope each of his blows seemed to inspire. They had given their lives up for lost, and then a man had dropped from the sky to defend them. Two years before, during the siege of Luthadel, Vin had attacked Cett's fortification and slaughtered three hundred of his soldiers. Elend had trusted that she had good reasons for the attack, but he'd never understood how she could do such a thing. At least, not until this night, fighting in an unnamed village, too much ash in the dark sky, the mists on fire, koloss dying in ranks before him. The Inquisitor didn't appear. Frustrated, Elend spun away from a group of koloss, leaving one dying in his wake, then extinguished his metals. The creatures surrounded him, and he burned duralumin, then burned zinc, and Pulled. The village fell silent. Elend paused, stumbling slightly as he finished his spin. He looked through the falling ash, turning toward the remaining koloss—thousands and thousands of them—who now suddenly stood motionless and patient around him, under his control at last. There's no way I took them all at once, he thought warily. What had happened to the Inquisitor? There was usually one with a mob of koloss this big. Had it fled? That would explain why suddenly Elend had been able to control the koloss. Worried, yet uncertain what else to do, he turned to scan the village. Some people had gathered to stare at him. They seemed to be in shock—instead of doing something about the burning buildings, they simply stood in the mists, watching him. He should have felt triumphant. And yet, his victory was spoiled by the Inquisitor's absence. In addition, the village was in flames—by this point, very few structures remained that weren't burning. Elend hadn't saved the village. He'd found his koloss army, as he'd planned, but he felt as if he'd failed in some greater way. He sighed, dropping his sword from tired, bloody fingers, then walked toward the villagers. As he moved, he was disturbed by the number of koloss bodies he passed. Had he really slain so many? Another part of him—quiescent now, but still aflame—was sorry that the time for killing had ended. He stopped before a silent group of villagers.
"You're him, aren't you?" an elderly man asked. "Who?" Elend asked. "The Lord Ruler," the man whispered. Elend looked down at his black uniform, encased in a mistcloak, both of which were slick with blood. "Close enough," he said, turning to the east—toward where his human army camped many miles away, waiting for him to return with a new koloss force to aid them. There was only one reason for him to do that. Finally, he acknowledged what he'd decided, unconsciously, the moment he'd set out to find more of the creatures. The time for killing hasn't ended at all, he thought. It has just begun. Near the end, the ash began to pile up in frightening amounts. I've spoken of the special microbes that the Lord Ruler devised to help the world deal with the ashfalls. They did not "feed" on ash, really. Rather, they broke it down as an aspect of their metabolic functions. Volcanic ash itself is, actually, good for soil, depending on what one wishes to grow. Too much of anything, however, is deadly. Water is necessary for survival, yet too much will drown. During the history of the Final Empire, the land balanced on the very knife-edge of disaster via the ash. The microbes broke it down about as rapidly as it fell, but when there was so much of it that it oversaturated the soil, it became more difficult for plants to survive. In the end, the entire system fell apart. Ash fell so steadily that it smothered and killed, and the world's plant life died off. The microbes had no chance of keeping up, for they needed time and nutrients to reproduce. DURING THE DAYS OF THE LORD RULER, Luthadel had been the most crowded city in the world. Filled with three- and four-story tenements, it had been packed with the skaa who'd worked its numerous furnaces and forges, with the noble merchants who'd sold its goods, and with the high nobility who'd simply wanted to be near the imperial court. TenSoon had assumed that now, with the Lord Ruler dead and the imperial government shattered, Luthadel would become far less densely populated. He had, apparently, been wrong. Still wearing the wolfhound's body, he trotted along in amazement as he explored the streets. It seemed that every nook—every alleyway, every street corner, each and every tenement—had become home to a skaa family. The city smelled terrible, and refuse clogged the streets, buried in ash. What is going on? he wondered. The skaa lived in filth, many of them looking sick, coughing piteously in their ash-filled gutters. TenSoon made his way toward Keep Venture. If there were answers to be found, he hoped to locate them there. Occasionally, he had to growl menacingly at skaa who looked at him hungrily, and twice he had to run from gangs that ignored his growls. Surely Vin and Elend would not have let this city fall so far, he thought as he hid in an alley. It was a foreboding sign. He'd left Luthadel without knowing whether or not
his friends would even survive the city's siege. Elend's banner—the spear and the scroll—flew at the front of the city, but could someone else have taken Elend's sign as their own? And what of the koloss army that had threatened to destroy Luthadel a year ago? I should never have left her, TenSoon thought, feeling a stab of anxiety. My foolish kandra sense of duty. I should have stayed here, and told her what I know, little though it is. The world could end because of my foolish honor. He poked his head out of the alleyway, looking at Keep Venture. TenSoon's heart sank to see that its beautiful stained-glass windows had been shattered. Crude boards blocked the broken holes. There were guards at the front gates, however, which seemed a better sign. TenSoon crept forward, trying to look like a mangy stray. He kept to the shadows, edging his way up to the gate. Then, he lay down in some refuse to watch the soldiers. He expanded his eardrums, craning to hear what the men were saying. It turned out to be nothing. The two guards stood quietly, looking bored and not a little disconsolate as they leaned against their obsidian-tipped spears. TenSoon waited, wishing that Vin were there to Pull on the emotions of the guards, making them more talkative. Of course, if Vin were here, I wouldn't have to be poking about for information, TenSoon thought with frustration. And so, he waited. Waited as the ash fell, waited even until the sky darkened and the mists came out. Their appearance finally sparked some life into the guards. "I hate night duty," one of them muttered. "Nothing wrong with night," the other one said. "Not for us. Mists didn't kill us. We're safe from them." What? TenSoon thought, frowning to himself. "Are we safe from the king?" the first guard said quietly. His companion shot him a glance. "Don't say such things." The first guard shrugged. "I just hope the emperor gets back soon." "King Penrod has all of the emperor's authority," the second guard said sternly. Ah, TenSoon thought. So Penrod managed to keep the throne. But . . . what's this about an emperor? TenSoon feared that the emperor was Straff Venture. That terrible man had been the one poised to take Luthadel when TenSoon had left. But what of Vin? Somehow, TenSoon just couldn't bring himself to believe that she had been defeated. He had watched her kill Zane Venture, a man who had been burning atium when Vin had none. She'd done the impossible three times, to TenSoon's count. She'd slain the Lord Ruler. She'd defeated Zane. And she'd befriended a kandra who had been determined to hate her. The guards fell silent again. This is foolish, TenSoon thought. I don't have time to hide in corners and eavesdrop. The world is ending! He rose, shaking the ash from his body—an action that caused the guards to start, raising their spears anxiously as they searched the darkening night for the source of the sound. TenSoon hesitated,
their nervousness giving him an idea. He turned and loped off into the night. He'd grown to know the city quite well during his year serving with Vin—she had liked to patrol the city, particularly the areas around Keep Venture. Even with his knowledge, however, it took TenSoon some time to find his way to where he was going. He had never visited the location, but he had heard it described. Described by a person whom TenSoon had been killing at the time. The memory still brought him chills. Kandra served Contracts—and in Contracts, they usually were required to imitate specific individuals. A master would provide the proper body—kandra were forbidden to kill humans themselves—and the kandra would emulate it. However, before any of that happened, the kandra would usually study its quarry, learning as much about them as possible. TenSoon had killed OreSeur, his generation brother. OreSeur, who had helped overthrow the Father. At Kelsier's command, OreSeur had pretended to be a nobleman named Lord Renoux so that Kelsier would have an apparent nobleman as a front to use in his plan to overthrow the empire. But, there had been a more important part for OreSeur to play in Kelsier's plot. A secret part that not even the other members of the crew had known until after Kelsier's death. TenSoon arrived at the old warehouse. It stood where OreSeur had said it would. TenSoon shuddered, remembering OreSeur's screams. The kandra had died beneath TenSoon's torture, torture which had been necessary, for TenSoon had needed to learn all that he could. Every secret. All that he would need in order to convincingly imitate his brother. That day, TenSoon's hatred of humans—and at himself for serving them—had burned more deeply than ever before. How Vin had overcome that, he still didn't know. The warehouse before TenSoon was now a holy place, ornamented and maintained by the Church of the Survivor. A plaque hung out front, displaying the sign of the spear—the weapon by which both Kelsier and the Lord Ruler had died—and giving a written explanation of why the warehouse was important. TenSoon knew the story already. This was the place where the crew had found a stockpile of weapons, left by the Survivor to arm the skaa people for their revolution. It had been discovered the same day that Kelsier had died, and rumors whispered that the spirit of the Survivor had appeared in this place, giving guidance to his followers. Those rumors were true, after a fashion. TenSoon rounded the building, following instructions OreSeur had given as he died. The Blessing of Presence let TenSoon recall the precise words, and despite the ash, he found the spot—a place where the cobbles were disturbed. Then, he began to dig. Kelsier, the Survivor of Hathsin, had indeed appeared to his followers that night years ago. Or, at least, his bones had. OreSeur had been commanded to take the Survivor's own body and digest it, then appear to the faithful skaa and give them encouragement. The legends of the Survivor, the whole religion that
had sprung up around him, had been started by a kandra. And TenSoon had eventually killed that kandra. But not before learning his secrets. Secrets such as where OreSeur had buried the bones of the Survivor, and how the man had looked. TenSoon smiled as he unearthed the first bone. They were years old now, and he hated using old bones. Plus, there would be no hair, so the one he created would be bald. Still, the opportunity was too valuable to pass up. He'd only seen the Survivor once, but with his expertise in imitation . . . Well, it was worth a try. Wellen leaned against his spear, watching those mists again. Rittle—his companion guard—said they weren't dangerous. But, Rittle hadn't seen what they could do. What they could reveal. Wellen figured that he had survived because he respected them. That, and because he didn't think too hard about the things he had seen. "You think Skiff and Jaston will be late to relieve us again?" Wellen asked, trying again to start a conversation. Rittle just grunted. "Dunno, Wells." Rittle never did care for small talk. "I think maybe one of us should go see," Wellen said, eyeing the mist. "You know, ask if they've come in yet. . . ." He trailed off. Something was out there. Lord Ruler! he thought, cringing back. Not again! But, no attack came from the mists. Instead, a dark figure strode forward. Rittle perked up, lowering his spear. "Halt!" A man walked from the mists, wearing a deep black cloak, arms at his sides, hood up. His face, however, was visible. Wellen frowned. Something about this man looked familiar. . . . Rittle gasped, then fell to his knees, clutching something at his neck—the pendant of a silver spear that he always wore. Wellen frowned. Then he noticed the scars on this newcomer's arms. Lord Ruler! Wellen thought in shock, realizing where he'd seen this man's face. It had been in a painting, one of many available in the city, that depicted the Survivor of Hathsin. "Rise," the stranger said, speaking in a benevolent voice. Rittle stood on shaking feet. Wellen backed away, uncertain whether to be awed or terrified, and feeling a little of both. "I have come to commend your faith," the Survivor said. "My lord . . ." Rittle said, his head still bowed. "Also," Kelsier said, raising a finger. "I have come to tell you I do not approve of how this city is being run. My people are sick, they starve, and they die." "My lord," Rittle said, "there is not enough food, and there have been riots seizing that which was stockpiled. My lord, and the mists kill! Please, why have you sent them to kill us!" "I did no such thing," Kelsier said. "I know that food is scarce, but you must share what you have and have hope. Tell me of the man who rules this city." "King Penrod?" Rittle asked. "He rules for Emperor Elend Venture, who is away at war." "Lord Elend Venture?
And he approves of how this city is being treated?" Kelsier looked angry. Wellen cringed. "No, my lord!" Rittle said, shaking. "I . . ." "Lord Penrod is mad," Wellen found himself saying. The Survivor turned toward him. "Wells, you shouldn't . . ." Rittle said, but then trailed off, the Survivor shooting him a stern look. "Speak," the Survivor said to Wellen. "He speaks to the air, my lord," Wellen said, averting his eyes. "Talks to himself—claims that he can see the Lord Ruler standing beside him. Penrod . . . he's given lots of strange orders, lately. Forcing the skaa to fight each other for food, claiming that only the strong should survive. He kills those who disagree with him. That kind of thing." "I see," the Survivor said. Surely he knows this already, Wellen thought. Why bother asking? "Where is my Heir?" the Survivor asked. "The Hero of Ages, Vin." "The Lady Empress?" Wellen asked. "She's with the emperor." "Where?" "Nobody knows for certain, my lord," Rittle said, still shaking. "She hasn't returned in a long time. My sergeant says that she and the emperor are fighting in the South, fighting koloss. But I've heard other men say the army went to the west." "That's not very helpful," Kelsier said. Wellen perked up, remembering something. "What?" the Survivor asked, apparently noticing Wellen's change in posture. "An army troop stopped by the city a few months ago," Wellen said, feeling proud. "They kept it quiet, but I was in the group that helped them resupply. Lord Breeze was with them, and he spoke of meeting up with others of your crew." "Where?" Kelsier asked. "Where were they going?" "North," Wellen said. "To Urteau. That must be where the emperor is, my lord. The Northern Dominance is in rebellion. He must have taken his armies to quell it." The Survivor nodded. "Very well," he said. He turned as if to go, then paused, looking back. "Pass what news you can," he said. "There isn't much time left. Tell the people that when the mists leave, they should immediately find shelter. A place underground, if possible." Wellen paused, then nodded. "The caverns," he said. "Where you trained your army?" "That will do," Kelsier said. "Farewell." The Survivor disappeared into the mists. TenSoon left the gates of Keep Venture behind, running off into the mists. He could, perhaps, have gotten himself into the building. However, he wasn't certain how well his imitation of the Survivor would hold up under closer scrutiny. He didn't know how reliable the two guards' information was. However, he had no better leads. Other people he had talked to in the night hadn't been able to provide any information about the army's movements. Evidently, Vin and Elend had been gone from Luthadel for quite some time. He rushed back to the patch of earth behind the warehouse where he'd found Kelsier's body. He knelt in the darkness, uncovering the sack he'd stuffed with bones. He needed to get the dog's body back and head north. Hopefully he would— "You
there!" a voice said. TenSoon looked up reflexively. A man stood in the doorway of the warehouse, looking through the mists at TenSoon. A lantern flared to life behind him, revealing a group of people who had apparently taken up residence inside of the holy place. Uh, oh . . . TenSoon thought as those at the front adopted shocked expressions. "My lord!" the man in front said, quickly kneeling in his sleeping robe. "You've returned!" TenSoon stood, stepping carefully to hide the sack of bones behind him. "I have," he said. "We knew that you would," the man said as others began to whisper and cry out behind him. Many fell to their knees. "We stayed in this place, praying for you to come give us counsel. The king is mad, my lord! What do we do?" TenSoon was tempted to expose himself as a kandra, but looking into their hopeful eyes, he found that he could not. Besides, perhaps he could do some good. "Penrod has been corrupted by Ruin," he said. "The thing that seeks to destroy the world. You must gather the faithful and escape this city before Penrod kills you all." "My lord, where should we go?" TenSoon hesitated. Where? "There are a pair of guards at the front of Keep Venture. They know of a place. Listen to them. You must get to a place underground. Do you understand?" "Yes, lord," the man said. Behind, more and more people were edging forward, straining to catch a glimpse of TenSoon. He bore their scrutiny with some nervousness. Finally, he bid them be careful, then fled into the night. He found an empty building and quickly changed back to the dog's bones before anyone else could see him. When he was done, he eyed the Survivor's bones, feeling a strange . . . reverence. Don't be silly, he told himself. They're just bones, like hundreds of other sets you've used. Still, it seemed foolish to leave such a potentially powerful tool behind. He carefully packed them into the sack he'd pilfered, then—using paws he'd created to have more dexterity than those of a real wolfhound—he tied the sack on his back. After that, TenSoon left the city by the northern gate, running at full wolfhound speed. He would go to Urteau and hope that he was on the right path. The pact between Preservation and Ruin is a thing of gods, and difficult to explain in human terms. Indeed, initially, there was a stalemate between them. On one hand, each knew that only by working together could they create. On the other hand, both knew that they would never have complete satisfaction in what they created. Preservation would not be able to keep things perfect and unchanging, and Ruin would not be able to destroy completely. Ruin, of course, eventually acquired the ability to end the world and gain the satisfaction he wanted. But, then, that wasn't originally part of the bargain. SPOOK FOUND HER SITTING on the rocky lakeshore, looking out across the deep black waters, so