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TOR BOOKS BY BRANDON SANDERSON Elantris THE MISTBORN TRILOGYMistbornThe Well of AscensionThe Hero of Ages BOOK THREE OF MISTBORN BRANDON SANDERSON This is a work of fiction. All of the characters, organizations, and events portrayed in this novel are either products of the author's imagination or are used fictitiously. THE HERO OF AGES: BOOK THREE OF MISTBORN Copyright © 2008 by Dragonsteel Entertainment, LLC A TOM DOHERTY ASSOCIATES BOOK NEW YORK All rights reserved. Edited by Moshe Feder Maps and interior art by Isaac Stewart A Tor Book Published by Tom Doherty Associates, LLC 175 Fifth Avenue New York, NY 10010 www.tor-forge.com Tor® is a registered trademark of Tom Doherty Associates, LLC. 2008031067 0 9 8 7 6 5 4 3 2 1 FOR JORDAN SANDERSON, Who can explain to any who ask What it's like to have a brother Who spends most of his time dreaming. (Thanks for putting up with me.) ACKNOWLEDMENTS MAPS PROLOGUE PART ONE: Legacy of the Survivor 1-2-3-4-5-6-7-8-9-10-11-12-13 PART TWO: Cloth and Glass 14-15-16-17-18-19-20-21-22-23-24-25-26-27-28-29-30-31-32-33 PART THREE: The Broken Skies 34-35-36-37-38-39-40-41-42-43-44 PART FOUR: Beautiful Destroyer 45-46-47-48-49-50-51-52-53-54-55-56-57-58 PART FIVE: Trust 59-60-61-62-63-64-65-66-67-68-69-70-71-72-73-74-75-76-77-78-79-80-81-82 EPILOGUE ARS ARCANUM 1. Metals Quick Reference Chart 2. Names and Terms 3. Summary of Book One 4. Summary of Book Two As always, I owe a whole lot of people a whole lot of thanks for helping make this book what it is today. First and foremost, my editor and my agent—Moshe Feder and Joshua Bilmes—are to be noted for their exceptional ability to help a project reach its fullest potential. Also, my wonderful wife, Emily, has been a great support and aid to the writing process. As before, Isaac Stewart (Nethermore.com) did the fine map work, chapter symbols, and circle of Allomantic metals. I truly appreciate Jon Foster's artwork as well; this time it's resulted in my personal favorite of the three Mistborn covers. Thanks to Larry Yoder for being awesome, and Dot Lin for her publicity work for me at Tor. Denis Wong and Stacy Hague-Hill for their assistance to my editor, and the—as always—marvelous Irene Gallo for her art direction. Alpha readers for this book include Paris Elliott, Emily Sanderson, Krista Olsen, Ethan Skarstedt, Eric J. Ehlers, Eric "More Snooty" James Stone, Jillena O'Brien, C. Lee Player, Bryce Cundick/Moore, Janci Patterson, Heather Kirby, Sally Taylor, Bradley Reneer, Steve "Not Bookstore Guy Anymore" Diamond, General Micah Demoux, Zachary "Spook" J. Kaveney, Alan Layton, Janette Layton, Kaylynn ZoBell, Nate Hatfield, Matthew Chambers, Kristina Kugler, Daniel A. Wells, The Indivisible Peter Ahlstrom, Marianne Pease, Nicole Westenskow, Nathan Wood, John David Payne, Tom Gregory, Rebecca Dorff, Michelle Crowley, Emily Nelson, Natalia Judd, Chelise Fox, Nathan Crenshaw, Madison Van-DenBerghe, Rachel Dunn, and Ben OleSoon. In addition I'm thankful to Jordan Sanderson—to whom this book is dedicated—for his tireless work on the Web site. Jeff Creer, also, did a great job with the art for BrandonSanderson.com. Stop by and check it out! MARSH STRUGGLED TO KILL HIMSELF. His hand trembled as he tried to summon the strength to make himself reach up and pull the spike free from his back
and end his monstrous life. He had given up on trying to break free. Three years. Three years as an Inquisitor, three years imprisoned in his own thoughts. Those years had proven that there was no escape. Even now, his mind clouded. And then It took control. The world seemed to vibrate around him; then suddenly he could see clearly. Why had he struggled? Why had he worried? All was as it should be. He stepped forward. Though he could no longer see as normal men did—after all, he had large steel spikes driven point-first through his eyes—he could sense the room around him. The spikes protruded from the back of his skull; if he reached up to touch the back of his head, he could feel the sharp points. There was no blood. The spikes gave him power. Everything was outlined in fine blue Allomantic lines, highlighting the world. The room was of modest size, and several companions—also outlined in blue, the Allomantic lines pointing at the metals contained in their very blood—stood with Marsh. Each one had spikes through his eyes. Each one, that is, except for the man tied to the table in front of him. Marsh smiled, taking a spike off of the table beside him, then hefting it. His prisoner wore no gag. That would have stopped the screams. "Please," the prisoner whispered, trembling. Even a Terrisman steward would break down when confronted by his own violent death. The man struggled weakly. He was in a very awkward position, as he had been tied to the table on top of another person. The table had been designed that way, with depressions to allow for the body underneath. "What is it you want?" the Terrisman asked. "I can tell you no more about the Synod!" Marsh fingered the brass spike, feeling its tip. There was work to do, but he hesitated, relishing the pain and terror in the man's voice. Hesitated so that he could . . . Marsh grabbed control of his own mind. The room's scents lost their sweetness, and instead reeked with the stench of blood and death. His joy turned to horror. His prisoner was a Keeper of Terris—a man who had worked his entire life for the good of others. Killing him would be not only a crime, but a tragedy. Marsh tried to take command, tried to force his arm up and around to grab the linchpin spike from his back—its removal would kill him. Yet, It was too strong. The force. Somehow, it had control over Marsh—and it needed him and the other Inquisitors to be its hands. It was free—Marsh could still feel it exulting in that—but something kept it from affecting the world too much by itself. An opposition. A force that lay over the land like a shield. It was not yet complete. It needed more. Something else . . . something hidden. And Marsh would find that something, bring it to his master. The master that Vin had freed. The entity that had been imprisoned within the
Well of Ascension. It called itself Ruin. Marsh smiled as his prisoner began to cry; then he stepped forward, raising the spike in his hand. He placed it against the whimpering man's chest. The spike would need to pierce the man's body, passing through the heart, then be driven into the body of the Inquisitor tied below. Hemalurgy was a messy art. That was why it was so much fun. Marsh picked up a mallet and began to pound. I am, unfortunately, the Hero of Ages. FATREN SQUINTED UP AT THE RED SUN, which hid behind its perpetual screen of dark haze. Black ash fell lightly from the sky, as it did most days lately. The thick flakes fell straight, the air stagnant and hot, without even a hint of a breeze to lighten Fatren's mood. He sighed, leaning back against the earthen bulwark, looking over Vetitan. His town. "How long?" he asked. Druffel scratched his nose. His face was stained black with ash. He hadn't given much thought to hygiene lately. Of course, considering the stress of the last few months, Fatren knew that he himself wasn't much to look at either. "An hour, maybe," Druffel said, spitting into the dirt of the bulwark. Fatren sighed, staring up at the falling ash. "Do you think it's true, Druffel? What people are saying?" "What?" Druffel asked. "That the world is ending?" Fatren nodded. "Don't know," Druffel said. "Don't really care." "How can you say that?" Druffel shrugged, scratching himself. "Soon as those koloss arrive, I'll be dead. That's pretty much the end of the world for me." Fatren fell silent. He didn't like to voice his doubts; he was supposed to be the strong one. When the lords had left the town—a farming community, slightly more urban than a northern plantation—Fatren had been the one who had convinced the skaa to go ahead with their planting. Fatren had been the one to keep the press gangs away. In a time when most villages and plantations had lost every able-bodied man to one army or another, Vetitan still had a working population. It had cost much of their crops in bribes, but Fatren had kept the people safe. Mostly. "The mists didn't leave until noon today," Fatren said quietly. "They're staying later and later. You've seen the crops, Druff. They're not doing well—not enough sunlight, I'd guess. We won't have food to eat this winter." "We won't last 'til winter," Druffel said. "Won't last 'til nightfall." The sad thing—the thing that was really disheartening—was that Druffel had once been the optimist. Fatren hadn't heard his brother laugh in months. That laughter had been Fatren's favorite sound. Even the Lord Ruler's mills weren't able to grind Druff's laughter out of him, Fatren thought. But these last two years have. "Fats!" a voice called. "Fats!" Fatren looked up as a young boy scrambled along the side of the bulwark. They'd barely finished the fortification—it had been Druffel's idea, back before he'd really given up. Their town contained some seven thousand people, which made it fairly
large. It had taken a great deal of work to surround the entire thing with a defensive mound. Fatren had barely a thousand real soldiers—it had been very hard to gather that many from such a small population—with maybe another thousand men who were too young, too old, or too unskilled to fight well. He didn't really know how big the koloss army was, but it was bound to be larger than two thousand. A bulwark was going to be of very little use. The boy—Sev—finally puffed up to Fatren. "Fats!" Sev said. "Someone's coming!" "Already?" Fatren asked. "Druff said the koloss were still a while away!" "Not a koloss, Fats," the boy said. "A man. Come see!" Fatren turned to Druff, who wiped his nose and shrugged. They followed Sev around the inside of the bulwark, toward the front gate. Ash and dust swirled on the packed earth, piling in corners, drifting. There hadn't been much time for cleaning lately. The women had to work the fields while the men trained and made war preparations. War preparations. Fatren told himself that he had a force of two thousand "soldiers," but what he really had were a thousand skaa peasants with swords. They'd had two years of training, true, but they had very little real fighting experience. A group of men clustered around the front gates, standing on the bulwark or leaning against its side. Maybe I was wrong to spend so much of our resources training soldiers, Fatren thought. If those thousand men had worked the mines instead, we'd have some ore for bribes. Except, koloss didn't take bribes. They just killed. Fatren shuddered, thinking of Garthwood. That city had been bigger than his own, but fewer than a hundred survivors had made their way to Vetitan. That had been three months ago. He'd hoped, irrationally, that the koloss would be satisfied with destroying that city. He should have known better. Koloss were never satisfied. Fatren climbed up to the top of the bulwark, and soldiers in patched clothing and bits of leather made way for him. He peered through the falling ash across a dark landscape that looked as if it were blanketed in deep black snow. A lone rider approached, wearing a dark, hooded cloak. "What do you think, Fats?" one of the soldiers asked. "Koloss scout?" Fatren snorted. "Koloss wouldn't send a scout, especially not a human one." "He has a horse," Druffel said with a grunt. "We could use another of those." The city only had five. All were suffering from malnutrition. "Merchant," one of the soldiers said. "No wares," Fatren said. "And it would take a brave merchant to travel these parts alone." "I've never seen a refugee with a horse," one of the men said. He raised a bow, looking at Fatren. Fatren shook his head. Nobody fired as the stranger rode up, moving at an unhurried pace. He stopped his mount directly before the city gates. Fatren was proud of those. Real, true wooden gates mounted in the earthen bulwark. He'd gotten both wood
and fine stone from the lord's manor at the city center. Very little of the stranger was visible beneath the thick, dark cloak he wore to protect himself from the ash. Fatren looked over the top of the bulwark, studying the stranger, and then he glanced up at his brother, shrugging. The ash fell silently. The stranger leaped from his horse. He shot straight upward, as if propelled from beneath, cloak whipping free as he soared. Underneath it, he wore a uniform of brilliant white. Fatren cursed, jumping backward as the stranger crested the top of the bulwark and landed on the top of the wooden gate itself. The man was an Allomancer. A nobleman. Fatren had hoped those would all stick to their squabbles in the North and leave his people in peace. Or, at least, their peaceful deaths. The newcomer turned. He wore a short beard, and had his dark hair shorn close. "All right, men," he said, striding across the top of the gate with an unnatural sense of balance, "we don't have much time. Let's get to work." He stepped off the gate onto the bulwark. Immediately, Druffel pulled his sword on the newcomer. The sword jerked from Druffel's hand, yanked into the air by an unseen force. The stranger snatched the weapon as it passed his head. He flipped the sword around, inspecting it. "Good steel," he said, nodding. "I'm impressed. How many of your soldiers are this well equipped?" He flipped the weapon in his hand, handing it back toward Druffel hilt-first. Druffel glanced at Fatren, confused. "Who are you, stranger?" Fatren demanded with as much courage as he could muster. He didn't know a lot about Allomancy, but he was pretty certain this man was Mistborn. The stranger could probably kill everyone atop the bulwark with barely a thought. The stranger ignored the question, turning to scan the city. "This bulwark goes around the entire perimeter of the city?" he asked, turning toward one of the soldiers. "Um . . . yes, my lord," the man said. "How many gates are there?" "Just the one, my lord." "Open the gate and bring my horse in," the newcomer said. "I assume you have stables?" "Yes, my lord," the soldier said. Well, Fatren thought with dissatisfaction as the soldier ran off, this newcomer certainly knows how to command people. Fatren's soldier didn't even pause to think that he was obeying a stranger without asking for permission. Fatren could already see the other soldiers straightening a bit, losing their wariness. This newcomer talked like he expected to be obeyed, and the soldiers were responding. This wasn't a nobleman like the ones Fatren had known back when he was a household servant at the lord's manor. This man was different. The stranger continued his contemplation of the city. Ash fell on his beautiful white uniform, and Fatren thought it a shame to see the garment being dirtied. The newcomer nodded to himself, then began to walk down the side of the bulwark. "Wait," Fatren said, causing the stranger to
pause. "Who are you?" The newcomer turned, meeting Fatren's eyes. "My name is Elend Venture. I'm your emperor." With that, the man turned and continued down the embankment. The soldiers made way for him; then many of them followed behind. Fatren glanced at his brother. "Emperor?" Druffel muttered, then spat. Fatren agreed with the sentiment. What to do? He'd never fought an Allomancer before; he wasn't even certain how to begin. The "emperor" had certainly disarmed Druffel easily enough. "Organize the people of the city," the stranger—Elend Venture—said from ahead. "The koloss will come from the north—they'll ignore the gate, climbing over the bulwark. I want the children and the elderly concentrated in the southernmost part of the city. Pack them together in as few buildings as possible." "What good will that do?" Fatren demanded. He hurried after the "emperor"—he didn't really see any other option. "The koloss are most dangerous when they're in a blood frenzy," Venture said, continuing to walk. "If they do take the city, then you want them to spend as long as possible searching for your people. If the koloss frenzy wears off while they search, they'll grow frustrated and turn to looting. Then your people might be able to sneak away without being chased." Venture paused, then turned to meet Fatren's eyes. The stranger's expression was grim. "It's a slim hope. But, it's something." With that, he resumed his pace, walking down the city's main thoroughfare. From behind, Fatren could hear the soldiers whispering. They'd all heard of a man named Elend Venture. He was the one who had seized power in Luthadel after the Lord Ruler's death over two years before. News from up north was scarce and unreliable, but most of it mentioned Venture. He had fought off all rivals to the throne, even killing his own father. He'd hidden his nature as a Mistborn, and was supposedly married to the very woman who had slain the Lord Ruler. Fatren doubted that such an important man—one who was likely more legend than fact—had made his way to such a humble city in the Southern Dominance, especially unaccompanied. Even the mines weren't worth much anymore. The stranger had to be lying. But . . . he was obviously an Allomancer . . . Fatren hurried to keep up with the stranger. Venture—or whoever he was—paused in front of a large structure near the center of the city. The old offices of the Steel Ministry. Fatren had ordered the doors and windows boarded up. "You found the weapons in there?" Venture asked, turning toward Fatren. Fatren stood for a moment. Then, finally, shook his head. "From the lord's mansion." "He left weapons behind?" Venture asked with surprise. "We think he intended to come back for them," Fatren said. "The soldiers he left eventually deserted, joining a passing army. They took what they could carry. We scavenged the rest." Venture nodded to himself, rubbing his bearded chin in thought as he stared at the old Ministry building. It was tall and ominous, despite—or perhaps because of—its disuse.
"Your men look well trained. I didn't expect that. Do any of them have battle experience?" Druffel snorted quietly, indicating that he thought this stranger had no business being so nosy. "Our men have fought enough to be dangerous, stranger," Fatren said. "Some bandits thought to take rule of the city from us. They assumed we were weak, and would be easily cowed." If the stranger saw the words as a threat, he didn't show it. He simply nodded. "Have any of you fought koloss?" Fatren shared a look with Druffel. "Men who fight koloss don't live, stranger," he finally said. "If that were true," Venture said, "I'd be dead a dozen times over." He turned to face the growing crowd of soldiers and townspeople. "I'll teach you what I can about fighting koloss, but we don't have much time. I want captains and squad leaders organized at the city gate in ten minutes. Regular soldiers are to form up in ranks along the bulwark—I'll teach the squad leaders and captains a few tricks, then they can carry the tips to their men." Some of the soldiers moved, but—to their credit—most of them stayed where they were. The newcomer didn't seem offended that his orders weren't obeyed. He stood quietly, staring down the armed crowd. He didn't seem frightened, nor did he seem angry or disapproving. He just seemed . . . regal. "My lord," one of the soldier captains finally asked. "Did you . . . bring an army with you to help us?" "I brought two, actually," Venture said. "But we don't have time to wait for them." He met Fatren's eyes. "You wrote and asked for my help. And, as your liege, I've come to give it. Do you still want it?" Fatren frowned. He'd never asked this man—or any lord—for help. He opened his mouth to object, but paused. He'll let me pretend that I sent for him, Fatren thought. Act like this was part of the plan all along. I could give up rule here without looking like a failure. We're going to die. But, looking into this man's eyes, I can almost believe that we have a chance. "I . . . didn't expect you to come alone, my lord," Fatren found himself saying. "I was surprised to see you." Venture nodded. "That is understandable. Come, let's talk tactics while your soldiers gather." "Very well," Fatren said. As he stepped forward, however, Druffel caught his arm. "What are you doing?" his brother hissed. "You sent for this man? I don't believe it." "Gather the soldiers, Druff," Fatren said. Druffel stood for a moment, then swore quietly and stalked away. He didn't look like he had any intention of gathering the soldiers, so Fatren waved for two of his captains to do it. That done, he joined Venture, and the two walked back toward the gates, Venture ordering a few soldiers to walk ahead of them and keep people back so that he and Fatren could speak more privately. Ash continued to fall from the sky, dusting
the street black, clustering atop the city's stooped, one-story buildings. "Who are you?" Fatren asked quietly. "I am who I said," Venture said. "I don't believe you." "But you trust me," Venture said. "No. I just don't want to argue with an Allomancer." "That's good enough, for now," Venture said. "Look, friend, you have ten thousand koloss marching on your city. You need whatever help you can get." Ten thousand? Fatren thought, feeling stupefied. "You're in charge of this city, I assume?" Venture asked. Fatren shook out of his stupor. "Yes," he said. "My name is Fatren." "All right, Lord Fatren, we—" "I'm no lord," Fatren said. "Well, you just became one," Venture said. "You can choose a surname later. Now, before we continue, you need to know my conditions for helping you." "What kind of conditions?" "The nonnegotiable kind," Venture said. "If we win, you'll swear fealty to me." Fatren frowned, stopping in the street. Ash fell around him. "So that's it? You saunter in before a fight, claiming to be some high lord, so you can take credit for our victory? Why should I swear fealty to a man I only met a few minutes before?" "Because if you don't," Venture said quietly, "I'll just take command anyway." Then he continued to walk. Fatren stood for a moment; then he rushed forward and caught up to Venture. "Oh, I see. Even if we survive this battle, we'll end up ruled by a tyrant." "Yes," Venture said. Fatren frowned. He hadn't expected the man to be so blunt. Venture shook his head, regarding the city through the falling ash. "I used to think that I could do things differently. And, I still believe that I'll be able to, someday. But, for now, I don't have a choice. I need your soldiers and I need your city." "My city?" Fatren asked, frowning. "Why?" Venture held up a finger. "We have to survive this battle first," he said. "We'll get to other things later." Fatren paused, and was surprised to realize that he did trust the stranger. He couldn't have explained exactly why he felt that way. This was simply a man to follow—a leader such as Fatren had always wanted to be. Venture didn't wait for Fatren to agree to the "conditions." It wasn't an offer, but an ultimatum. Fatren hurried to catch up again as Venture entered the small square in front of the city gates. Soldiers bustled about. None of them wore uniforms—their only method of distinguishing a captain from a regular soldier was a red band tied around the arm. Venture hadn't given them much time to gather—but, then, they all knew the city was about to be attacked. They had been gathered anyway. "Time is short," Venture repeated in a loud voice. "I can teach you only a few things, but they will make a difference. "Koloss range in size from small ones that are about five feet tall to the huge ones, which are about twelve feet tall. However, even the little ones are going to be
stronger than you are. Expect that. Fortunately, the creatures fight without coordination between individuals. If a koloss's comrade is in trouble, he won't bother to help. "They attack directly, without guile, and try to use blunt force to overwhelm. Don't let them! Tell your men to gang up on individual koloss—two men for the small ones, three or four for the big ones. We won't be able to maintain a very large front, but that will keep us alive the longest. "Don't worry about creatures that get around our line and enter the city—we'll have the civilians hidden at the very back of your town, and the koloss who bypass our line might turn to pillaging, leaving others to fight alone. That's what we want! Don't chase them down into the city. Your families will be safe. "If you're fighting a big koloss, attack the legs, bring it down before you go for the kill. If you're fighting a small one, make certain your sword or spear doesn't get caught in their loose skin. Understand that koloss aren't stupid—they're just unsophisticated. Predictable. They'll come at you the easiest way possible, and attack only in the most direct manner. "The most important thing for you to understand is that they can be beaten. We'll do it today. Don't let yourselves become intimidated! Fight with coordination, keep your heads, and I promise you that we will survive." The soldier captains stood in a small cluster, looking at Venture. They didn't cheer at the speech, but they did seem a little more confident. They moved off to pass on Venture's instructions to their men. Fatren approached the emperor quietly. "If your count is correct, they outnumber us five to one." Venture nodded. "They're bigger, stronger, and better trained than we are." Venture nodded again. "We're doomed, then." Venture finally looked at Fatren, frowning, black ash dusting his shoulders. "You're not doomed. You have something they don't—something very important." "What's that?" Venture met his eyes. "You have me." "My lord emperor!" a voice called from atop the bulwark. "Koloss sighted!" They already call to him first, Fatren thought. Fatren wasn't certain whether to be insulted or impressed. Venture immediately jumped up to the top of the bulwark, using his Allomancy to cross the distance in a quick bound. Most of the soldiers stooped or hid behind the top of the fortification, keeping a low profile despite the distance of their enemies. Venture, however, stood proud in his white cape and uniform, shading his eyes, squinting toward the horizon. "They're setting up camp," he said, smiling. "Good. Lord Fatren, prepare the men for an assault." "An assault?" Fatren asked, scrambling up behind Venture. The emperor nodded. "The koloss will be tired from marching, and will be distracted by making camp. We'll never have a better opportunity to attack them." "But, we're on the defensive!" Venture shook his head. "If we wait, they'll eventually whip themselves into a blood frenzy, then come against us. We need to attack, rather than just wait to be slaughtered." "And abandon the
bulwark?" "The fortification is impressive, Lord Fatren, but ultimately useless. You don't have the numbers to defend the entire perimeter, and the koloss are generally taller and more stable than men. They'll just take the bulwark from you, then hold the high ground as they push down into the city." "But—" Venture looked at him. His eyes were calm, but his gaze was firm and expectant. The message was simple. I am in charge now. There would be no more arguing. "Yes, my lord," Fatren said, calling over messengers to pass the orders. Venture stood watching as the messenger boys dashed off. There seemed to be some confusion among the men—they weren't expecting to attack. More and more eyes turned toward Venture, standing tall atop the bulwark. He really does look like an emperor, Fatren thought despite himself. The orders moved down the line. Time passed. Finally, the entire army was watching. Venture pulled out his sword and held it high in the ash-scattered sky. Then, he took off down the bulwark in an inhumanly quick dash, charging toward the koloss camp. For a moment, he ran alone. Then, surprising himself, Fatren gritted his teeth against shaking nerves and followed. The bulwark exploded with motion, the soldiers charging with a collective yell, running toward death with their weapons held high. Holding the power did strange things to my mind. In just a few moments, I became familiar with the power itself, with its history, and with the ways it might be used. Yet, this knowledge was different from experience, or even ability to use that power. For instance, I knew how to move a planet in the sky. Yet, I didn't know where to place it so that it wouldn't be too close, or too far, from the sun. AS ALWAYS, TENSOON'S DAY began in darkness. Part of that was due, of course, to the fact that he didn't have any eyes. He could have created a set—he was of the Third Generation, which was old, even for a kandra. He had digested enough corpses that he had learned how to create sensory organs intuitively without a model to copy. Unfortunately, eyes would have done him little good. He didn't have a skull, and he had found that most organs didn't function well without a full body—and skeleton—to support them. His own mass would crush eyes if he moved the wrong way, and it would be very difficult to turn them about to see. Not that there would be anything to look at. TenSoon moved his bulk slightly, shifting inside his prison chamber. His body was little more than a grouping of translucent muscles—like a mass of large snails or slugs, all connected, somewhat more malleable than the body of a mollusk. With concentration, he could dissolve one of the muscles and either meld it with another one, or make something new. Yet, without a skeleton to use, he was all but impotent. He shifted in his cell again. His very skin had a sense of its own—a kind of taste. Right
now, it tasted the stench of his own excrement on the sides of the chamber, but he didn't dare turn off this sense. It was one of his only connections to the world around him. The "cell" was actually nothing more than a grate-covered stone pit. It was barely large enough to hold his mass. His captors dumped food in from the top, then periodically poured water in to hydrate him and wash his excrement out through a small drainage hole at the bottom. Both this hole and those in the locked grate above were too small for him to slide through—a kandra's body was supple, but even a pile of muscles could be squeezed only so small. Most people would have gone mad from the stress of being so confined for . . . he didn't even know how long it had been. Months? But TenSoon had the Blessing of Presence. His mind would not give in easily. Sometimes he cursed the Blessing for keeping him from the blissful relief of madness. Focus, he told himself. He had no brain, not as humans did, but he was able to think. He didn't understand this. He wasn't certain if any kandra did. Perhaps those of the First Generation knew more—but if so, they didn't enlighten everyone else. They can't keep you here forever, he told himself. The First Contract says. . . But he was beginning to doubt the First Contract—or, rather, that the First Generation paid any attention to it. But, could he blame them? TenSoon was a Contract-breaker. By his own admission, he had gone against the will of his master, helping another instead. This betrayal had ended with his master's death. Yet, even such a shameful act was the least of his crimes. The punishment for Contract-breaking was death, and if TenSoon's crimes had stopped there, the others would have killed him and been done with it. Unfortunately, there was much more at stake. TenSoon's testimony—given to the Second Generation in a closed conference—had revealed a much more dangerous, much more important, lapse. TenSoon had betrayed his people's secret. They can't execute me, he thought, using the idea to keep him focused. Not until they find out who I told. The secret. The precious, precious secret. I've doomed us all. My entire people. We'll be slaves again. No, we're already slaves. We'll become something else—automatons, our minds controlled by others. Captured and used, our bodies no longer our own. This was what he had done—what he had potentially set in motion. The reason he deserved imprisonment and death. And yet, he wished to live. He should despise himself. But, for some reason, he still felt he had done the right thing. He shifted again, masses of slick muscle rotating around one another. Midshift, however, he froze. Vibrations. Someone was coming. He arranged himself, pushing his muscles to the sides of the pit, forming a depression in the middle of his body. He needed to catch all of the food that he could—they fed him precious little. However, no slop
came pouring down through the grate. He waited, expectant, until the grate unlocked. Though he had no ears, he could feel the coarse vibrations as the grate was dragged back, its rough iron finally dropped against the floor above. What? Hooks came next. They looped around his muscles, grabbing him and ripping his flesh as they pulled him out of the pit. It hurt. Not just the hooks, but the sudden freedom as his body was spilled across the floor of the prison. He unwillingly tasted dirt and dried slop. His muscles quivered, the unfettered motion of being outside the cell felt strange, and he strained, moving his bulk in ways that he had nearly forgotten. Then it came. He could taste it in the air. Acid, thick and pungent, presumably in a gold-lined bucket brought by the prison keepers. They were going to kill him after all. But, they can't! he thought. The First Contract, the law of our people, it— Something fell on him. Not acid, but something hard. He touched it eagerly, muscles moving against one another, tasting it, testing it, feeling it. It was round, with holes, and several sharp edges . . . a skull. The acid stink grew sharper. Were they stirring it? TenSoon moved quickly, forming around the skull, filling it. He already had some dissolved flesh stored inside of an organ-like pouch. He brought this out, oozing it around the skull, quickly making skin. He left the eyes alone, working on lungs, forming a tongue, ignoring lips for the moment. He worked with a sense of desperation as the taste of acid grew strong, and then . . . It hit him. It seared the muscles on one side of his body, washing over his bulk, dissolving it. Apparently, the Second Generation had given up on getting his secrets from him. However, before killing him, they knew they had to give him an opportunity to speak. The First Contract required it—hence the skull. However, the guards obviously had orders to kill him before he could actually say anything in his defense. They followed the form of the law, yet at the very same time they ignored its intent. They didn't realize, however, how quickly TenSoon could work. Few kandra had spent as much time on Contracts as he had—all of the Second Generation, and most of the Third, had long ago retired from service. They led easy lives here in the Homeland. An easy life taught one very little. Most kandra took hours to form a body—some younger ones needed days. In seconds, however, TenSoon had a rudimentary tongue. As the acid moved up his body, he forced out a trachea, inflated a lung, and croaked out a single word: "Judgment!" The pouring stopped. His body continued to burn. He worked through the pain, forming primitive hearing organs inside the skull cavity. A voice whispered nearby. "Fool." "Judgment!" TenSoon said again. "Accept death," the voice hissed quietly. "Do not put yourself in a position to cause further harm to our people. The First Generation
has granted you this chance to die because of your years of extra service!" TenSoon paused. A trial would be public. So far, only a select few knew the extent of his betrayal. He could die, cursed as a Contract-breaker but retaining some measure of respect for his prior career. Somewhere—likely in a pit in this very room—there were some who suffered endless captivity, a torture that would eventually break even the minds of those endowed with the Blessing of Presence. Did he want to become one of those? By revealing his actions in an open forum, he would earn himself an eternity of pain. Forcing a trial would be foolish, for there was no hope of vindication. His confessions had already damned him. If he spoke, it would not be to defend himself. It would be for other reasons entirely. "Judgment," he repeated, this time barely whispering. In some ways, having such power was too overwhelming, I think. This was a power that would take millennia to understand. Remaking the world would have been easy, had one been familiar with the power. Yet, I realized the danger inherent in my ignorance. Like a child suddenly given awesome strength, I could have pushed too hard, and left the world a broken toy I could never repair. ELEND VENTURE, SECOND EMPEROR of the Final Empire, had not been born a warrior. He'd been born a nobleman—which, in the Lord Ruler's day, had essentially made Elend a professional socialite. He'd spent his youth learning to play the frivolous games of the Great Houses, living the pampered lifestyle of the imperial elite. It wasn't odd for him to have ended up a politician. He'd always been interested in political theory, and while he'd been more a scholar than a true statesman, he'd known that someday he'd rule his house. Yet, he hadn't made a very good king at first. He hadn't understood that there was more to leadership than good ideas and honest intentions. Far more. I doubt you will ever be the type of leader who can lead a charge against the enemy, Elend Venture. The words had been spoken by Tindwyl—the woman who'd trained him in practical politics. Remembering those words made Elend smile as his soldiers crashed into the koloss camp. Elend flared pewter. A warm sensation—now familiar to him—burst to life in his chest, and his muscles became taut with extra strength and energy. He'd swallowed the metal earlier, so that he could draw upon its powers for the battle. He was an Allomancer. That still awed him sometimes. As he'd predicted, the koloss were surprised by the attack. They stood motionless for a few moments, shocked—even though they must have seen Elend's newly recruited army as it charged. Koloss had trouble dealing with the unexpected. They found it hard to comprehend a group of weak, outnumbered humans attacking their camp. So, it took them time to adjust. Elend's army made good use of that time. Elend himself struck first, flaring his pewter to give himself yet more power as he
cut down the first koloss. It was a smaller beast. Like all of its kind, it was human-like in form, though it had oversized, drooping blue skin that seemed detached from the rest of its body. Its beady red eyes showed a bit of inhuman surprise as it died, Elend yanking his sword from its chest. "Strike quickly!" he yelled as more koloss turned from their firepits. "Kill as many as you can before they frenzy!" His soldiers—terrified, but committed—charged in around him, overrunning the first few groups of koloss. The "camp" was little more than a place where the koloss had tromped down ash and the plants beneath, then dug firepits. Elend could see his men growing more confident at their initial success, and he encouraged them by Pulling on their emotions with Allomancy, making them braver. He was more comfortable with this form of Allomancy—he still hadn't quite gotten the hang of leaping about with metals the way Vin did. Emotions, however—those he understood. Fatren, the city's burly leader, stuck near Elend as he led a group of soldiers toward a large pack of koloss. Elend kept an eye on the man. Fatren was the ruler of this small city; if he died, it would be a blow to morale. Together, they rushed a small group of surprised koloss. The largest beast in that group was some eleven feet tall. Like that of all large koloss, this creature's skin—once loose—was now pulled tight around its oversized body. Koloss never stopped growing, but their skin always remained the same size. On the younger creatures, it hung loose and folded. On the big ones, it stretched and ripped. Elend burned steel, then threw a handful of coins into the air in front of him. He Pushed on the coins, throwing his weight against them, spraying them at the koloss. The beasts were too tough to fall to simple coins with any reliability, but the bits of metal would injure and weaken them. As the coins flew, Elend charged the large koloss. The beast pulled a huge sword off its back, and it seemed elated at the prospect of a fight. The koloss swung first, and it had an awesome reach. Elend had to jump backward—pewter making him more nimble. Koloss swords were massive, brutish things, so blunt they were almost clubs. The force of the blow shook the air; Elend wouldn't have had a chance to turn the blade aside, even with pewter helping him. In addition, the sword—or, more accurately, the koloss holding it—weighed so much that Elend wouldn't be able to use Allomancy to Push it out of the creature's hands. Pushing with steel was all about weight and force. If Elend Pushed on something heavier than himself, he'd be thrown backward. So, Elend had to rely on the extra speed and dexterity of pewter. He threw himself out of his dodge, dashing to the side, watching for a backhand. The creature turned, silent, eyeing Elend, but didn't strike. It hadn't quite frenzied yet. Elend stared down his oversized enemy.
How did I get here? he thought, not for the first time. I'm a scholar, not a warrior. Half the time he thought he had no business leading men at all. The other half the time, he figured that he thought too much. He ducked forward, striking. The koloss anticipated the move, and tried to bring its weapon down on Elend's head. Elend, however, reached out and Pulled on the sword of another koloss—throwing that creature off balance and allowing two of Elend's men to slay it, and also Pulling Elend himself to the side. He just barely evaded his opponent's weapon. Then, as he spun in the air, he flared pewter and struck from the side. He sheared completely through the beast's leg at the knee, toppling it to the ground. Vin always said that Elend's Allomantic power was unusually strong. Elend wasn't certain about that—he didn't have much experience with Allomancy—but the force of his own swing did send him stumbling. He managed to regain his footing, however, and then took off the creature's head. Several of the soldiers were staring at him. His white uniform was now sprayed with bright red koloss blood. It wasn't the first time. Elend took a deep breath as he heard inhuman screams sounding through the camp. The frenzy was beginning. "Form up!" Elend shouted. "Make lines, stay together, prepare for the assault!" The soldiers responded slowly. They were far less disciplined than the troops Elend was accustomed to, but they did an admirable job of bunching up at his command. Elend glanced across the ground before them. They'd managed to take down several hundred koloss—an amazing feat. The easy part, however, was over. "Stay firm!" Elend yelled, running down in front of the soldier line. "But keep fighting! We need to kill as many of them as quickly as possible! Everything depends on this! Give them your fury, men!" He burned brass and Pushed on their emotions, Soothing away their fear. An Allomancer couldn't control minds—not human minds, at least—but he could encourage some emotions while discouraging others. Again, Vin said that Elend was able to affect far more people than should have been possible. Elend had gained his powers recently, directly from a place he now suspected was the original source of Allomancy. Under the influence of the Soothing, his soldiers stood up straight. Again, Elend felt a healthy respect for these simple skaa. He was giving them bravery and taking away some of their fear, but the determination was their own. These were good people. With luck, he'd be able to save some of them. The koloss attacked. As he'd hoped, a large group of the creatures broke away from the main camp and charged toward the village. Some of the soldiers cried out, but they were too busy defending themselves to follow. Elend threw himself into the fray whenever the line wobbled, shoring up the weak point. As he did so, he burned brass and tried to Push on the emotions of a nearby koloss. Nothing happened. The creatures were
resistant to emotional Allomancy, particularly when they were already being manipulated by someone else. However, when he did break through, he could take complete control of them. That, required time, luck, and a determination to fight tirelessly. And so, he did. He fought alongside the men, watching them die, killing koloss as his line bent at the edges, forming a half circle to keep his troops from being surrounded. Even so, the fighting was grim. As more and more koloss frenzied and charged, the odds quickly turned against Elend's group. Still, the koloss resisted his emotional manipulation. But they were getting closer . . . "We're doomed!" Fatren screamed. Elend turned, a bit surprised to see the beefy lord beside him and still alive. The men continued to fight. Only about fifteen minutes had passed since the start of the frenzy, but the line was already beginning to buckle. A speck appeared in the sky. "You've led us to die!" Fatren yelled. He was covered in koloss blood, though a patch on his shoulder looked to be his own. "Why?" Fatren demanded. Elend simply pointed as the speck grew larger. "What is it?" Fatren asked over the chaos of battle. Elend smiled. "The first of those armies I promised you." Vin fell from the sky in a tempest of horseshoes, landing directly at the center of the koloss army. Without hesitating, she used Allomancy to Push a pair of horseshoes toward a turning koloss. One took the creature in the forehead, throwing it backward, and the other shot over its head, hitting another koloss. Vin spun, flipping out another shoe, shooting it past a particularly large beast and taking down a smaller koloss behind him. She flared iron, Pulling that horseshoe back, catching it around the larger koloss's wrist. Immediately, her Pull yanked her toward the beast—but it also threw the creature off balance. Its massive iron sword dropped to the ground as Vin hit the creature in the chest. Then, she Pushed off the fallen sword, throwing herself upward in a backward flip as another koloss swung at her. She shot some fifteen feet into the air. The sword missed, cutting off the head of the koloss beneath her. The koloss who had swung didn't seem to mind that it had killed a comrade; it just looked up at her, bloodred eyes hateful. Vin Pulled on the fallen sword. It lurched up at her, but also pulled her down with its weight. She caught it as she fell—the sword was nearly as tall as she was, but flared pewter let her handle it with ease—and she sheared free the attacking koloss's arm as she landed. She took its legs off at the knees, then left it to die as she spun toward other opponents. As always, the koloss seemed fascinated—in an enraged, baffled way—with Vin. They associated large size with danger and had difficulty understanding how a small woman like Vin—twenty years old, barely over five feet in height and slight as a willow—could pose a threat. Yet, they saw her
kill, and this drew them to her. Vin was just fine with that. She screamed as she attacked, if only to add some sound to the too-silent battlefield. Koloss tended to stop yelling as they entered their frenzy, growing focused only on killing. She threw out a handful of coins, Pushing them toward the group behind her, then jumped forward, Pulling on a sword. A koloss in front of her stumbled. She landed on its back, attacking a creature beside it. This one fell, and Vin rammed her sword down into the back of the one below her. She Pushed herself to the side, Pulling on the sword of the dying koloss. She caught this weapon, cut down a third beast, then threw the sword, Pushing it like a giant arrow into the chest of a fourth monster. That same Push threw her backward out of the way of an attack. She grabbed the sword from the back of the one she'd stabbed before, ripping the weapon free even as the creature died. And, in one fluid stroke, she slammed it down through the collarbone and chest of a fifth beast. She landed. Koloss fell dead around her. Vin was not fury. She was not terror. She had grown beyond those things. She had seen Elend die—had held him in her arms as he did—and had known that she had let it happen. Intentionally. And yet, he still lived. Every breath was unexpected, perhaps undeserved. Once, she'd been terrified that she would fail him. But, she had found peace—somehow—in understanding that she couldn't keep him from risking his life. In understanding that she didn't want to keep him from risking his life. So, she no longer fought out of fear for the man she loved. Instead, she fought with an understanding. She was a knife—Elend's knife, the Final Empire's knife. She didn't fight to protect one man, but to protect the way of life he had created, and the people he struggled so hard to defend. Peace gave her strength. Koloss died around her, and scarlet blood—too bright to be human—stained the air. There were ten thousand in this army—far too many for her to kill. However, she didn't need to slaughter every koloss in the army. She just had to make them afraid. Because, despite what she'd once assumed, koloss could feel fear. She saw it building in the creatures around her, hidden beneath frustration and rage. A koloss attacked her, and she dodged to the side, moving with pewter's enhanced speed. She slammed a sword into its back as she moved, and spun, noticing a massive creature pushing its way through the army toward her. Perfect, she thought. It was big—perhaps the biggest one she had ever seen. It had to be almost thirteen feet tall. Heart failure should have killed it long ago, and its skin was ripped half free, hanging in wide flaps. It bellowed, the sound echoing across the oddly quiet battlefield. Vin smiled, then burned duralumin. Immediately, the pewter already burning inside of her exploded to
give her a massive, instantaneous burst of strength. Duralumin, when used with another metal, amplified that second metal and made it burn out in a single burst, giving up all of its power at once. Vin burned steel, then Pushed outward in all directions. Her duralumin-enhanced Push crashed like a wave into the swords of the creatures running at her. Weapons ripped free, koloss were thrown backward, and massive bodies scattered like mere flakes of ash beneath the bloodred sun. Duralumin-enhanced pewter kept her from being crushed as she did this. Her pewter and steel both disappeared, burned away in single flash of power. She pulled out a small vial of liquid—an alcohol solution with metal flakes—and downed it in a single gulp, restoring her metals. Then, she burned pewter and leaped over fallen, disoriented koloss toward the massive creature she had seen earlier. A smaller koloss tried to stop her, but she caught its arm by the wrist, then twisted, breaking the joint. She took the creature's sword, ducking beneath another koloss's attack, and spun, felling three different koloss in one sweep by cutting at their knees. As she completed her spin, she rammed her sword into the earth point-first. As expected, the large, thirteen-foot-tall beast attacked a second later, swinging a sword that was so large that it made the air roar. Vin planted her sword just in time, for—even with pewter—she never would have been able to parry this enormous creature's weapon. That weapon, however, slammed into the blade of her sword, which was stabilized by the earth below. The metal quivered beneath her hands, but she held against the blow. Fingers still stinging from the shock of such a powerful block, Vin let go of the sword and jumped. She didn't Push—she didn't need to—but landed on the cross guard of her sword and leaped off it. The koloss showed that same, characteristic surprise as it saw her leap thirteen feet into the air, leg drawn back, tasseled mist-cloak flapping. She kicked the koloss directly in the side of the head. The skull cracked. Koloss were inhumanly tough, but her flared pewter was enough. The creature's beady eyes rolled back in its head, and it collapsed. Vin Pushed slightly on the sword, keeping herself up long enough so that when she fell, she landed directly on the felled koloss's chest. The koloss around her froze. Even in the midst of the blood fury, they were shocked to see her drop such an enormous beast with only a kick. Perhaps their minds were too slow to process what they had just seen. Or, perhaps in addition to fear, they really could feel a measure of wariness. Vin didn't know enough about them to tell. She did understand that in a regular koloss army, what she'd just done would have earned her the obedience of every creature that had watched her. Unfortunately, this army was being controlled by an external force. Vin stood up straight, could see Elend's small, desperate army in the distance. Under Elend's guidance, they held. The
fighting humans would have an effect on the koloss similar to Vin's mysterious strength—the creatures wouldn't understand how such a small force could hold against them. They wouldn't see the attrition, or the dire situation of Elend's group; they would simply see a smaller, inferior army standing and fighting. Vin turned to resume combat. The koloss approached her with more trepidation, but they still came. That was the oddity about koloss. They never retreated. They felt fear, they just couldn't act on it. It did, however, weaken them. She could see it in the way they approached her, the way they looked. They were close to breaking. And so, she burned brass and Pushed on the emotions of one of the smaller creatures. At first, it resisted. She shoved harder. And, finally, something broke within the creature and he became hers. The one who had been controlling him was too far away, and was focused on too many koloss at once. This creature—its mind confused because of the frenzy, emotions in a turmoil because of its shock, fear, and frustration—came completely under Vin's mental control. Immediately, she ordered the creature to attack his companions. He was cut down a moment later, but not before he killed two other koloss. As Vin fought, she snatched up another koloss, then another. She struck randomly, fighting with her sword to keep the koloss distracted as she plucked members from their group and turned them. Soon, the area around her was in chaos, and she had a small line of koloss fighting for her. Every time one fell, she replaced it with two more. As she fought, she spared a glanced for Elend's group again, and was relieved to find a large segment of koloss fighting alongside the group of humans. Elend himself moved among them, no longer fighting, focused on snatching koloss after koloss to his side. It had been a gamble for Elend to come to this city on his own, one she wasn't sure she approved of. For the moment, she was just glad she'd managed to catch up in time. Taking Elend's cue, she stopped fighting, and instead concentrated on commanding her small force of koloss, snatching up new members one at a time. Soon, she had a group of almost a hundred fighting for her. Won't be long now, she thought. And, sure enough, she soon caught sight of a speck in the air, shooting toward her through the falling ash. The speck resolved into a figure in dark robes, bounding over the army by Pushing down on koloss swords. The tall figure was bald, its face tattooed. In the ash-darkened light of midday, Vin could make out the two thick spikes that had been driven point-first through its eyes. A Steel Inquisitor, one she didn't recognize. The Inquisitor hit hard, cutting down one of Vin's stolen koloss with a pair of obsidian axes. It focused its sightless gaze on Vin, and despite herself she felt a stirring of panic. A succession of distinct memories flashed in her mind. A dark
night, rainy and shadowed. Spires and towers. A pain in her side. A long night spent captive in the Lord Ruler's palace. Kelsier, the Survivor of Hathsin, dying on the streets of Luthadel. Vin burned electrum. This created a cloud of images around her, shadows of possible things she could do in the future. Electrum, the Allomantic complement of gold. Elend had started calling it "poor man's atium." It wouldn't affect the battle much, other than to make her immune to atium, should the Inquisitor have any. Vin gritted her teeth, dashing forward as the koloss army overwhelmed her few remaining stolen creatures. She jumped, Pushing slightly on a fallen sword and letting her momentum carry her toward the Inquisitor. The specter lifted its axes, swinging, but at the last moment Vin Pulled herself to the side. Her Pull wrenched a sword from the hands of a surprised koloss, and she caught this while spinning in the air, then Pushed it at the Inquisitor. He Pushed the massive wedge of a weapon aside with barely a glance. Kelsier had managed to defeat an Inquisitor, but only after a great deal of effort. He himself had died moments later, struck dead by the Lord Ruler. No more memories! Vin told herself forcefully. Focus on the moment. Ash whipped past her as she spun in the air, still flying from her Push against the sword. She landed, foot slipping in koloss blood, then dashed at the Inquisitor. She'd deliberately lured him out, killing and controlling his koloss, forcing him to reveal himself. Now she had to deal with him. She whipped out a glass dagger—the Inquisitor would be able to Push away a koloss sword—and flared her pewter. Speed, strength, and poise flooded her body. Unfortunately, the Inquisitor would have pewter as well, making them equal. Except for one thing. The Inquisitor had a weakness. Vin ducked an axe swipe, Pulling on a koloss sword to give herself the speed to get out of the way. Then, she Pushed on the same weapon, throwing herself forward as she jabbed for the Inquisitor's neck. He fended her off with a swipe of the hand, blocking her dagger arm. But, with her other hand, she grabbed the side of his robe. Then she flared iron and Pulled behind her, yanking on a dozen different koloss swords at once. The sudden Pull propelled her backward. Steelpushes and Ironpulls were jolting, blunt things that had far more power than subtlety. With pewter flared, Vin hung on to the robe, and the Inquisitor obviously stabilized himself by Pulling on koloss weapons in front of him. The robe gave, ripping down the side, leaving Vin holding a wide section of cloth. The Inquisitor's back lay exposed, and she should have been able to see a single spike—similar to those in the eyes—protruding from the creature's back. However, that spike was hidden by a metal shield that covered the Inquisitor's back and ran underneath his arms and around his front. Like a formfitting breastplate, it covered his back, something like a
sleek turtle's shell. The Inquisitor turned, smiling, and Vin cursed. That dorsal spike—driven directly between every Inquisitor's shoulder blades—was their weakest point. Pulling it free would kill the creature. That, obviously, was the reason for the plate—something Vin suspected the Lord Ruler would have forbidden. He had wanted his servants to have weaknesses, so that he could control them. Vin didn't have much time for thought, for the koloss were still attacking. Even as she landed, tossing aside the ripped fabric, a large, blue-skinned monster swung at her. Vin jumped, cresting the sword as it swung beneath her, then Pushed against it to give herself some height. The Inquisitor followed, now on the attack. Ash spun in the air currents around Vin as she bounded across the battlefield, trying to think. The only other way she knew to kill an Inquisitor was to behead it—an act more easily contemplated than completed, considering that the fiend would be toughened by pewter. She let herself land on a deserted hill on the outskirts of the battlefield. The Inquisitor thumped to the ashen earth behind her. Vin dodged an axe blade, trying to get in close enough to slash. But the Inquisitor swung with his other blade, and Vin took a gash in the arm as she turned the weapon aside with her dagger. Warm blood dribbled down her wrist. Blood the color of the red sun. She growled, facing down her inhuman opponent. Inquisitor smiles disturbed her. She threw herself forward, to strike again. Something flashed in the air. Blue lines, moving quickly—the Allomantic indication of nearby bits of metal. Vin barely had time to twist herself out of her attack as a handful of coins surprised the Inquisitor from behind, cutting into his body in a dozen different places. The creature screamed, spinning, throwing out drops of blood as Elend hit the ground atop the hill. His brilliant white uniform was soiled with ash and blood, but his face was clean, his eyes bright. He carried a dueling cane in one hand, the other rested against the earth, steadying him from his Steeljump. His physical Allomancy still lacked polish. Yet, he was Mistborn, like Vin. And now the Inquisitor was wounded. Koloss were crowding around the hill, clawing their way toward the top, but Vin and Elend still had a few moments. She dashed forward, raising her knife, and Elend attacked as well. The Inquisitor tried to watch both of them at once, its smile finally fading. It moved to jump away. Elend flipped a coin into the air. A single, sparkling bit of copper spun through the flakes of ash. The Inquisitor saw this, and smiled again, obviously anticipating Elend's Push. It assumed that its weight would transfer through the coin, then hit Elend's weight, since Elend would be Pushing as well. Two Allomancers of near-similar weight, shoving against each other. They would both be thrown back—the Inquisitor to attack Vin, Elend into a pile of koloss. Except, the Inquisitor didn't anticipate Elend's Allomantic strength. How could it? Elend did stumble, but
the Inquisitor was thrown away with a sudden, violent Push. He's so powerful! Vin thought, watching the surprised Inquisitor fall. Elend was no ordinary Allomancer—he might not have learned perfect control yet, but when he flared his metals and Pushed, he could really Push. Vin dashed forward to attack as the Inquisitor tried to reorient himself. He managed to catch her arm as her knife fell, his powerful grip throwing a shock of pain up her already wounded arm. She cried out as he threw her to the side. Vin hit the ground and rolled, throwing herself back up to her feet. The world spun, and she could see Elend swinging his dueling cane at the Inquisitor. The creature blocked the swing with an arm, shattering the wood, then ducked forward and rammed an elbow into Elend's chest. The emperor grunted. Vin Pushed against the koloss who were now only a few feet away, shooting herself toward the Inquisitor again. She'd dropped her knife—but, then, he'd also lost his axes. She could see him glancing to the side, toward where the weapons had fallen, but she didn't give him a chance to go for them. She tackled him, trying to throw him back to the ground. Unfortunately, he was much larger—and much stronger—than she was. He tossed her down in front of him, knocking the breath from her. The koloss were upon them. But Elend had grabbed one of the fallen axes, and he struck for the Inquisitor. The Inquisitor moved with a sudden jolt of speed. Its form became a blur, and Elend swung only at empty air. Elend spun, shock showing on his face as the Inquisitor came up, wielding not an axe, but—oddly—a metal spike, like the ones in his own body but sleeker and longer. The creature raised the spike, moving inhumanly fast—faster even than any Allomancer should have managed. That was no pewter run, Vin thought. That wasn't even duralumin. She scrambled to her feet, watching the Inquisitor. The creature's strange speed faded, but it was still in a position to hit Elend directly in the back with the spike. Vin was too far away to help. But the koloss weren't. They were cresting the hill, mere feet from Elend and his opponent. Desperate, Vin flared brass and grabbed the emotions of the koloss closest to the Inquisitor. Even as the Inquisitor moved to attack Elend, her koloss spun, swinging its wedge-like sword, hitting the Inquisitor directly in the face. It didn't separate the head from the body. It just crushed the head completely. Apparently, that was sufficient, for the Inquisitor dropped without a sound, falling motionless. A shock ran through the koloss army. "Elend!" Vin said. "Now!" The emperor turned away from the dying Inquisitor, and she could see the look of concentration on his face. Once, Vin had seen the Lord Ruler affect an entire city square full of people with his emotional Allomancy. He had been stronger than she was; far stronger—even—than Kelsier. She couldn't see Elend burn duralumin, then brass, but she could
feel it. Feel him pressing on her emotions as he sent out a general wave of power, Soothing thousands of koloss at once. They all stopped fighting. In the distance, Vin could make out the haggard remnants of Elend's peasant army, standing in an exhausted circle of bodies. Ash continued to fall. It rarely stopped, these days. The koloss lowered their weapons. Elend had won. This is actually what happened to Rashek, I believe. He pushed too hard. He tried to burn away the mists by moving the planet closer to the sun, but he moved it too far, making the world far too hot for the people who inhabited it. The ashmounts were his solution to this. He had learned that shoving a planet around required too much precision, so instead he caused the mountains to erupt, spewing ash and smoke into the air. The thicker atmosphere made the world cooler, and turned the sun red. SAZED, CHIEF AMBASSADOR OF THE NEW EMPIRE, studied the sheet of paper in front of him. The tenets of the Canzi people, it read. On the beauty of mortality, the importance of death, and the vital function of the human body as a partaker of the divine whole. The words were written in his own hand, copied out of one of his Feruchemical metalminds—where he had storages containing literally thousands of books. Beneath the heading, filling most of the sheet in cramped writing, he had listed the basic beliefs of the Canzi and their religion. Sazed settled back in his chair, holding up the paper and going over his notes one more time. He'd been focusing on this one religion for a good day now, and he wanted to make a decision about it. Even before the day's study, he'd known much about the Canzi faith, for he'd studied it—along with all of the other pre-Ascension religions—for most of his life. Those religions had been his passion, the focus of all of his research. And then the day had come where he'd realized that all of his learning had been meaningless. The Canzi religion contradicts itself, he decided, making a notation with his pen at the side of the paper. It explains that all creatures are part of the "divine whole" and implies that each body is a work of art created by a spirit who decides to live in this world. However, one of its other tenets is that the evil are punished with bodies that do not function correctly. A distasteful doctrine, in Sazed's mind. Those who were born with mental or physical deficiencies deserved compassion, perhaps pity, but not disdain. Besides, which of the religion's ideals were true? That spirits chose and designed their bodies as they wished, or that they were punished by the body chosen for them? And what of the influence of lineage upon a child's features and temperament? He nodded to himself, made a note at the bottom of the sheet of paper. Logically inconsistent. Obviously untrue. "What is that you have there?" Breeze asked. Sazed looked up.
Breeze sat beside a small table, sipping his wine and eating grapes. He wore one of his customary nobleman's suits, complete with a dark jacket, a bright red vest, and a dueling cane—with which he liked to gesture as he spoke. He'd gained back most of the weight he'd lost during Luthadel's siege and its aftermath, and could reasonably be described as "portly" once again. Sazed looked down. He carefully placed the sheet alongside some hundred others inside his portfolio, then closed the cloth-wrapped board cover and did up the ties. "It is nothing of consequence, Lord Breeze," he said. Breeze sipped quietly at his wine. "Nothing of consequence? You seem to always be puttering around with those sheets of yours. Whenever you have a free moment, you pull one of them out." Sazed set the portfolio beside his chair. How to explain? Each of the sheets in the thick portfolio outlined one of the over three hundred different religions the Keepers had collected. Each and every one of those religions was now effectively "dead," as the Lord Ruler had stamped them out very early in his reign, some thousand years before. One year ago, the woman Sazed loved had died. Now, he wanted to know . . . no, he had to know . . . if the religions of the world had answers for him. He would find the truth, or he would eliminate each and every faith. Breeze was still looking at him. "I would rather not talk about it, Lord Breeze," Sazed said. "As you wish," Breeze said, raising his cup. "Perhaps you could use your Feruchemist's powers to listen in on the conversation happening in the next room . . ." "I do not think it would be polite to do so." Breeze smiled. "My dear Terrisman—only you would come to conquer a city, then worry about being 'polite' to the dictator you're threatening." Sazed glanced down, feeling slightly abashed. But, he could not deny Breeze's remarks. Though the two of them had brought no army with them to Lekal City, they had indeed come to conquer. They simply intended to do it with a piece of paper rather than a sword. It all hinged on what was happening in the next room. Would the king sign the treaty or not? All Breeze and Sazed could do was wait. He itched to get his portfolio out, to look over the next religion in the stack. He'd been considering the Canzi for over a day, and now that he'd made a decision about it, he wished to move on to the next sheet. During the last year, he'd gotten through about two-thirds of the religions. Barely a hundred remained, though the number was closer to two hundred if he took into account all of the sub-sects and denominations. He was close. Over the next few months, he'd be able to get through the rest of the religions. He wanted to give each one fair consideration. Surely, one of the remaining ones would strike him as containing the essence
of truth he was searching for. Surely one of them would tell him what had happened to Tindwyl's spirit without contradicting itself on a half-dozen different points. But, for the moment, he felt self-conscious reading in front of Breeze. So, Sazed forced himself to sit and wait patiently. The room around him was ornate, after the fashion of the old imperial nobility. Sazed wasn't used to such finery, not anymore. Elend had sold or burned most of his lavish trappings—his people had needed food and warmth during the winter. King Lekal hadn't done the same, it appeared, though perhaps that was because the winters were less harsh here in the South. Sazed glanced out the window beside his chair. Lekal City didn't have a true palace—it had been just a country estate until about two years ago. The manor house, however, did have a nice view over the growing town—which was more of a large shantytown than it was a true city. Still, that shantytown controlled lands that were dangerously inside Elend's defensive perimeter. They needed the security of King Lekal's allegiance. And so, Elend had sent a contingent—including Sazed, who was his chief ambassador—to secure the loyalty of the Lekal king. That man deliberated in the next room with his aides, trying to decide whether or not to accept the treaty—which would make them subjects of Elend Venture. Chief ambassador of the New Empire . . . Sazed was not very fond of his title, for it implied that he was actually a citizen of the empire. His people, the Terris people, had sworn to call no man master again. They had spent a thousand years being oppressed, being bred like animals and turned into perfect, docile servants. Only with the fall of the Final Empire had the Terris become free to rule themselves. So far, the Terris people hadn't done a very good job of that. Of course, it didn't help that the Steel Inquisitors had slaughtered the entire Terris ruling council, leaving Sazed's people without direction or leadership. In a way, we're hypocrites anyway, he thought. The Lord Ruler was secretly a Terrisman. One of our own did those horrible things to us. What right do we have to insist on calling no foreigner master? It wasn't a foreigner that destroyed our people, our culture, and our religion. And so, Sazed served as Elend Venture's chief ambassador. Elend was a friend—a man Sazed respected like few others. To Sazed's mind, even the Survivor himself hadn't possessed Elend Venture's strength of character. The emperor hadn't tried to assume authority over the Terris people, even after he had accepted the refugees into his lands. Sazed wasn't sure if his people were free or not, but they owed Elend Venture a large debt. Sazed would gladly serve as the man's ambassador. Even if there were other things Sazed felt he should be doing. Such as leading his people. No, Sazed thought, glancing at his portfolio. No. A man with no faith cannot lead them. I must find the truth for myself first.
If such a thing exists. "It certainly is taking them long enough," Breeze said, eating a grape. "One would think that after all the talking we did to get to this point, they'd know by now whether they intended to sign the thing or not." Sazed glanced toward the elaborately carved door on the other side of the room. What would King Lekal decide? Did he really have a choice? "Did we do the right thing here, do you think, Lord Breeze?" Sazed found himself asking. Breeze snorted. "Right and wrong don't come into it. If we hadn't come to bully King Lekal, someone else would have. It comes down to basic strategic necessity. Or, that's how I see it—perhaps I'm just more calculating than others." Sazed eyed the stocky man. Breeze was a Soother—in fact, he was the most brazen, flagrant Soother Sazed had ever known. Most Soothers used their powers with discrimination and subtlety, nudging emotions only at the most opportune times. Breeze, however, played with everyone's emotions. Sazed could feel the man's touch on his own feelings at that moment, in fact—though only because he knew what to look for. "If you will excuse the observation, Lord Breeze," Sazed said, "you do not fool me as easily as you believe you do." Breeze raised an eyebrow. "I know you are a good man," Sazed said. "You work very hard to hide it. You make a great show of being callous and selfish. Yet, to those watching what you do and not just what you say, you become far more transparent." Breeze frowned, and Sazed got a little stab of pleasure at surprising the Soother. He obviously hadn't expected Sazed to be so blunt. "My dear man," Breeze said, sipping his wine, "I'm disappointed in you. Weren't you just speaking about being polite? Well, it's not at all polite to point out a crusty old pessimist's dark inner secret." "Dark inner secret?" Sazed asked. "That you're kindhearted?" "It's an attribute in myself that I've worked very hard to discourage," Breeze said lightly. "Unfortunately, I prove too weak. Now, to completely divert us from this subject—which I find far too discomforting—I shall return to your earlier question. You ask if we are doing the right thing? Right thing how? By forcing King Lekal to become a vassal to Elend?" Sazed nodded. "Well then," Breeze said, "I'd have to say that yes, we did the right thing. Our treaty will give Lekal the protection of Elend's armies." "At the cost of his own freedom to govern." "Bah," Breeze said with a wave of his hand. "We both know that Elend is a far better ruler than Lekal could ever hope to be. Most of his people are living in half-finished shacks, for the Lord Ruler's sake!" "Yes, but you must admit that we bullied him." Breeze frowned. "That's how all politics is. Sazed, this man's nephew sent an army of koloss to destroy Luthadel! He's lucky Elend didn't just come down and wipe out the entire city in retribution. We have bigger
armies, more resources, and better Allomancers. This people will be far better off once Lekal signs that treaty. What is wrong with you, my dear man? You argued all these same points not two days ago at the negotiating table." "I apologize, Lord Breeze," Sazed said. "I . . . seem to find myself feeling contrary of late." Breeze didn't respond at first. "It still hurts, does it?" he asked. That man is far too good at understanding the emotions of others, Sazed thought. "Yes," he finally whispered. "It will stop," Breeze said. "Eventually." Will it? Sazed thought, looking away. It had been a year. It still felt . . . as if nothing would ever be right again. Sometimes, he wondered if his immersion in the religions was simply a way of hiding from his pain. If that were so, then he'd chosen a poor way to cope, for the pain was always there waiting for him. He had failed. No, his faith had failed him. Nothing was left to him. It was all. Just. Gone. "Look," Breeze said, drawing his attention, "sitting here and waiting for Lekal to make up his mind is obviously making us anxious. Why don't we talk about something else? How about telling me about one of those religions you have memorized. You haven't tried to convert me in months!" "I stopped wearing my copperminds nearly a year ago, Breeze." "But surely you remember a bit," Breeze said. "Why don't you try to convert me? You know, for old times' sake and all that." "I don't think so, Breeze." It felt like a betrayal. As a Keeper—a Terris Feruchemist—he could store memories inside of pieces of copper, then withdraw them later. During the time of the Final Empire, Sazed's kind had suffered much to gather their vast stores of information—and not just about religions. They had gathered every shred of information they could find about the time before the Lord Ruler. They'd memorized it, passed it on to others, depending on their Feruchemy to maintain accuracy. Yet they'd never found the one thing they sought most urgently, the thing that had begun their quest: the religion of the Terris people. It had been erased by the Lord Ruler during the first century of his reign. Still, so many had died, worked, and bled so that Sazed could have the vast storages he'd inherited. And he had taken them off. After retrieving his notes about each religion, writing them down on the pages he now carried in his portfolio, he'd removed each and every one of his metalminds and stored them away. They just . . . didn't seem to matter anymore. At times, nothing did. He tried not to dwell too much on that. But the thought lurked in his mind, terrible and impossible to banish. He felt tainted, unworthy. As far as Sazed knew, he was the last living Feruchemist. They didn't have the resources to search right now, but in a year's time, no Keeper refugees had made their way to Elend's domain. Sazed
was it. And, like all Terris stewards, he'd been castrated as a child. The hereditary power of Feruchemy might very well die with him. There would be some small trace of it left in the Terris people, but given the Lord Ruler's efforts to breed it away and the deaths of the Synod . . . things did not look good. The metalminds remained packed away, carried along wherever he went, but never used. He doubted he would ever draw upon them again. "Well?" Breeze asked, rising and walking over to lean against the window beside Sazed. "Aren't you going to tell me about a religion? Which is it going to be? That religion where people made maps, maybe? The one that worshipped plants? Surely you've got one in there that worships wine. That might fit me." "Please, Lord Breeze," Sazed said, looking out over the city. Ash was falling. It always did these days. "I do not wish to speak of these things." "What?" Breeze asked. "How can that be?" "If there were a God, Breeze," Sazed said, "do you think he'd have let so many people be killed by the Lord Ruler? Do you think he'd have let the world become what it is now? I will not teach you—or anyone—a religion that cannot answer my questions. Never again." Breeze fell silent. Sazed reached down, touching his stomach. Breeze's comments pained him. They brought his mind back to that terrible time a year before, when Tindwyl had been killed. When Sazed had fought Marsh at the Well of Ascension, and had nearly been killed himself. Even through his clothing, he could feel the scars on his abdomen, where Marsh had hit him with a collection of metal rings, piercing Sazed's skin and nearly killing him. He'd drawn upon the Feruchemical power of those very rings to save his life, healing his body, engulfing them within him. Soon after, however, he'd stored up some health and then had a surgeon remove the rings from his body. Despite Vin's protests that having them inside him would be an advantage, Sazed was worried that it was unhealthy to keep them embedded in his own flesh. Besides, he had just wanted them gone. Breeze turned to look out the window. "You were always the best of us, Sazed," he said quietly. "Because you believed in something." "I am sorry, Lord Breeze," Sazed said. "I do not mean to disappoint you." "Oh, you don't disappoint me," Breeze said. "Because I don't believe what you've said. You're not meant to be an atheist, Sazed. I have a feeling you'll be no good at it—doesn't suit you at all. You'll come around eventually." Sazed looked back out the window. He was brash for a Terrisman, but he did not wish to argue further. "I never did thank you," Breeze said. "For what, Lord Breeze?" "For pulling me out of myself," Breeze said. "For forcing me to get up, a year ago, and keep going. If you hadn't helped me, I don't know that I would ever have
gotten over . . . what happened." Sazed nodded. On the inside, however, his thoughts were more bitter. Yes, you saw destruction and death, my friend. But the woman you love is still alive. I could have come back too, if I hadn't lost her. I could have recovered, as you did. The door opened. Sazed and Breeze both turned. A solitary aide entered, bearing an ornate sheet of parchment. King Lekal had signed the treaty at the bottom. His signature was small, almost cramped, in the large space allotted. He knew he was beaten. The aide set the treaty on the table, then retreated. Each time Rashek tried to fix things, he made them worse. He had to change the world's plants to make them able to survive in the new, harsh environment. Yet, that change left the plants less nutritious to mankind. Indeed, the falling ash would make men sick, causing them to cough like those who spent too long mining beneath the earth. And so Rashek changed mankind itself as well, altering them so that they could survive. ELEND KNELT BESIDE THE FALLEN INQUISITOR, trying to ignore the mess that was left of the thing's head. Vin approached, and he noted the wound on her forearm. As usual, she all but ignored the injury. The koloss army stood quietly on the battlefield around them. Elend still wasn't comfortable with the idea of controlling the creatures. He felt . . . tainted by even associating with them. Yet, it was the only way. "Something's wrong, Elend," Vin said. He looked up from the body. "What? You think there might be another one around?" She shook her head. "Not that. That Inquisitor moved too quickly at the end. I've never seen a person—Allomancer or not—with that kind of speed." "He must have had duralumin," Elend said, looking down. For a time, he and Vin had held an edge, since they'd had access to an Allomantic metal the Inquisitors hadn't known about. Reports now indicated that edge was gone. Fortunately, they still had electrum. The Lord Ruler was to be thanked for that, actually. Poor man's atium. Normally, an Allomancer who was burning atium was virtually invincible—only another Allomancer burning the metal could fight him. Unless, of course, one had electrum. Electrum didn't grant the same invincibility as atium—which allowed an Allomancer to see slightly into the future—but it did make one immune to atium. "Elend," Vin said, kneeling, "it wasn't duralumin. The Inquisitor was moving too quickly even for that." Elend frowned. He had seen the Inquisitor move only out of the corner of his eye, but surely it hadn't been that fast. Vin had a tendency to be paranoid and assume the worst. Of course, she also had a habit of being right. She reached out and grabbed the front of the corpse's robe, ripping it free. Elend turned away. "Vin! Have respect for the dead!" "I have no respect for these things," she said, "nor will I ever. Did you see how that thing tried to use one of
its spikes to kill you?" "That was odd. Perhaps he felt he couldn't get to the axes in time." "Here, look." Elend glanced back. The Inquisitor had the standard spikes—three pounded between the ribs on each side of the chest. But . . . there was another one—one Elend hadn't seen in any other Inquisitor corpse—pounded directly through the front of this creature's chest. Lord Ruler! Elend thought. That one would have gone right through its heart. How did it survive? Of course, if two spikes through the brain didn't kill it, then one through the heart probably wouldn't either. Vin reached down and yanked the spike free. Elend winced. She held it up, frowning. "Pewter," she said. "Really?" Elend asked. She nodded. "That makes ten spikes. Two through the eyes and one through the shoulders: all steel. Six through the ribs: two steel, four bronze. Now this, a pewter one—not to mention the one he tried to use on you, which appears to be steel." Elend studied the spike in her hand. In Allomancy and Feruchemy, different metals did different things—he could only guess that for Inquisitors, the type of metal used in the various spikes was important as well. "Perhaps they don't use Allomancy at all, but some . . . third power." "Maybe," Vin said, gripping the spike, standing up. "We'll need to cut open the stomach and see if it had atium." "Maybe this one will finally have some." They always burned electrum as a precaution; so far, none of the Inquisitors they'd met had actually possessed any atium. Vin shook her head, staring out over the ash-covered battlefield. "We're missing something, Elend. We're like children, playing a game we've watched our parents play, but not really knowing any of the rules. And . . . our opponent created the game in the first place." Elend stepped around the corpse, moving over to her. "Vin, we don't even known that it's out there. The thing we saw a year ago at the Well . . . perhaps it's gone. Perhaps it left, now that it's free. That could be all it wanted." Vin looked at him. He could read in her eyes that she didn't believe that. Perhaps she saw that he didn't really believe it either. "It's out there, Elend," she whispered. "It's directing the Inquisitors; it knows what we're doing. That's why the koloss always move against the same cities we do. It has power over the world—it can change text that has been written, create miscommunications and confusion. It knows our plans." Elend put a hand on her shoulder. "But today we beat it—and, it sent us this handy koloss army." "And how many humans did we lose trying to capture this force?" Elend didn't need to speak the answer. Too many. Their numbers were dwindling. The mists—the Deepness—were growing more powerful, choking the life from random people, killing the crops of the rest. The Outer Dominances were wastelands—only those closest to the capital, Luthadel, still got enough daylight to grow food. And even that
area of livability was shrinking. Hope, Elend thought forcefully. She needs that from me; she's always needed that from me. He tightened his grip on her shoulder, then pulled her into an embrace. "We'll beat it, Vin. We'll find a way." She didn't contradict him, but she obviously wasn't convinced. Still, she let him hold her, closing her eyes and resting her head against his chest. They stood on the battlefield before their fallen foe, but even Elend had to admit that it didn't feel like much of a victory. Not with the world collapsing around them. Hope! he thought again. I belong to the Church of the Survivor, now. It has only one prime commandment. Survive. "Give me one of the koloss," Vin finally said, pulling out of the embrace. Elend released one of the medium-large creatures, letting Vin take control of it. He still didn't quite understand how they controlled the creatures. Once he had control of a koloss, he could control it indefinitely—whether sleeping or awake, burning metals or not. There were many things he didn't understand about Allomancy. He'd had only a year to use his powers, and he had been distracted by ruling an empire and trying to feed his people, not to mention the wars. He'd had little time for practice. Of course, Vin had less time than that to practice before she killed the Lord Ruler himself. Vin, however, was a special case. She used Allomancy as easily as other people breathed; it was less a skill to her than an extension of who she was. Elend might be more powerful—as she always insisted—but she was the true master. Vin's lone koloss wandered over and picked up the fallen Inquisitor and the spike. Then, Elend and Vin walked down the hill—Vin's koloss servant following—toward the human army. The koloss troops split and made a passage at Elend's command. He suppressed a shiver even as he controlled them. Fatren, the dirty man who ruled the city, had thought to set up a triage unit—though Elend wasn't very confident in the abilities of a group of skaa surgeons. "Why'd they stop?" Fatren asked, standing in front of his men as Vin and Elend approached across the ash-stained ground "I promised you a second army, Lord Fatren," Elend said. "Well, here it is." "The koloss?" he asked. Elend nodded. "But they're the army that came to destroy us." "And now they're ours," Elend said. "Your men did very well. Make certain they understand that this victory was theirs. We had to force that Inquisitor out into the open, and the only way to do that was to turn his army against itself. Koloss become afraid when they see something small defeating something large. Your men fought bravely; because of them, these koloss are ours." Fatren scratched his chin. "So," he said slowly, "they got afraid of us, so they switched sides?" "Something like that," Elend said, looking over the soldiers. He mentally commanded some koloss to step forward. "These creatures will obey orders from the men in this
group. Have them carry your wounded back to the city. However, make certain not to let your men attack or punish the koloss. They are our servants now, understand?" Fatren nodded. "Let's go," Vin said, eagerness sounding in her voice as she looked over at the small city. "Lord Fatren, do you want to come with us, or do you want to supervise your men?" Elend asked. Fatren's eyes narrowed. "What are you going to do?" "There is something in your city we need to claim." Fatren paused. "I'll come, then." He gave some orders to his men while Vin waited impatiently. Elend gave her a smile, then finally Fatren joined them, and the three walked back toward the Vetitan gate. "Lord Fatren," Elend said as they walked, "you should address me as 'my lord' from now on." Fatren looked up from his nervous study of the koloss standing around them. "Do you understand?" Elend said, meeting the man's eyes. "Um . . . yes. My lord." Elend nodded, and Fatren fell a little behind him and Vin, as if showing an unconscious deference. He didn't seem rebellious—for now, he was probably happy to be alive. Perhaps he would eventually resent Elend for taking command of his city, but by then, there would be little he could do. Fatren's people would be accustomed to the security of being part of a larger empire, and the stories of Elend's mysterious command of the koloss—and therefore salvation of the city—would be too strong. Fatren would never rule again. So easily I command, Elend thought. Just two years ago, I made even more mistakes than this man. At least he managed to keep his city's people together in a time of crisis. I lost my throne, until Vin conquered it back for me. "I worry about you," Vin asked. "Did you have to start the battle without me?" Elend glanced to the side. There was no reproach in her voice. Just concern. "I wasn't sure when—or even if—you'd arrive," he said. "The opportunity was just too good. The koloss had just marched an entire day. We probably killed five hundred before they even decided to start attacking." "And the Inquisitor?" Vin asked. "Did you really think you could take him on your own?" "Did you?" Elend asked. "You fought him for a good five minutes before I was able to get there and help." Vin didn't use the obvious argument—that she was by far the more accomplished Mistborn. Instead, she just walked silently. She still worried about him, even though she no longer tried to protect him from all danger. Both her worry and her willingness to let him take risks were part of her love for him. And he sincerely appreciated both. The two of them tried to stay together as much as possible, but that wasn't always feasible—such as when Elend had discovered a koloss army marching on an indefensible city while Vin was away delivering orders to Penrod in Luthadel. Elend had hoped she would return to his army camp in time
to find out where he had gone, then come help, but he hadn't been able to wait. Not with thousands of lives at stake. Thousands of lives . . . and more. They eventually reached the gates. A crowd of soldiers who had either arrived late to the battle or been too afraid to charge stood atop the bulwark, looking down with awe. Several thousand koloss had gotten past Elend's men and tried to attack the city. These now stood motionless—by his silent command—waiting outside the bulwark. The soldiers opened the gates, letting in Vin, Elend, Fatren, and Vin's single koloss servant. Most of them eyed Vin's koloss with distrust—as well they should. She ordered it to put down the dead Inquisitor, then made it follow as the three of them walked down the ash-piled city street. Vin had a philosophy: the more people who saw koloss and grew accustomed to the creatures, the better. It made the people less frightened of the beasts, and made it easier to fight should they have to face koloss in battle. They soon approached the Ministry building that Elend had first inspected upon entering the city. Vin's koloss walked forward and began to rip the boards off of its doors. "The Ministry building?" Fatren said. "What good is it? We already searched it." Elend eyed him. "My lord," Fatren said belatedly. "The Steel Ministry was linked directly to the Lord Ruler," Elend said. "Its obligators were his eyes across the empire, and through them he controlled the nobility, watched over commerce, and made certain that orthodoxy was maintained." The koloss yanked the door open. Moving inside, Elend burned tin, enhancing his eyesight so that he could see in the dim light. Vin, obviously doing the same, had little trouble picking her way across the broken boards and furniture littering the floor. Apparently, Fatren's people hadn't just "searched" the place—they'd ransacked it. "Yeah, I know about obligators," Fatren said. "There aren't any of them here, my lord. They left with the nobility." "The obligators saw to some very important projects, Fatren," Elend said. "Things like trying to discover how to use new Allomantic metals, or like searching for lines of Terris blood that were breeding true. One of their projects is of particular interest to us." "Here," Vin said, calling out from beside something set in the floor. A hidden trapdoor. Fatren glanced back toward the sunlight, perhaps wishing that he'd decided to bring a few soldiers with him. Beside the trapdoor, Vin lit a lantern she'd salvaged from somewhere. In the blackness of a basement, even tin wouldn't provide sight. Vin opened the trapdoor, and they made their way down the ladder. It eventually ended in a wine cellar. Elend walked to the center of the small cellar, surveying it as Vin began to check the walls. "I found it," she said a second later, rapping her fist on a certain portion of the stone block wall. Elend walked forward, joining her. Sure enough, there was a thin slit in the stones, barely visible. Burning
steel, Elend could see two faint blue lines pointing to metal plates hidden behind the stone. Two stronger lines pointed behind him, toward a large metal plate set into the wall, affixed very securely with enormous bolts bored into the stone. "Ready?" Vin asked. Elend nodded, flaring his iron. They both Pulled on the plate buried in the stone wall, steadying themselves by Pulling back against the plates on the back wall. Not for the first time, the foresight of the Ministry impressed Elend. How could they have known that someday, a group of skaa would take control of this city? And yet, this door had not only been hidden—it had been crafted so that only someone with Allomancy could open it. Elend continued to Pull in both directions at once, feeling as if his body were being stretched between two horses. But, fortunately, he had the power of pewter to strengthen his body and keep it from ripping apart. Vin grunted in effort beside him, and soon a section of the wall began to slide open toward them. No amount of prying would have been able to wedge the thick stone open, and only a lengthy, arduous effort would have been enough to break through. Yet, with Allomancy, they opened the door in a matter of moments. Finally, they let go. Vin exhaled in exhaustion, and Elend could tell that it had been more difficult for her than it was for him. Sometimes, he didn't feel justified in having more power than she—after all, he'd been an Allomancer for far less time. Vin picked up her lantern, and they moved into the now-open room. Like the other two Elend had seen, this cavern was enormous. It extended into the distance, their lantern's light making only a faint dent in the blackness. Fatren gasped in wonder as he joined them in the doorway. The room was filled with shelves. Hundreds of them. Thousands of them. "What is it?" Fatren asked. "Food," Elend said. "And basic supplies. Medicines, cloth, water." "So much," Fatren said. "Here, all along . . ." "Go get more men," Elend said. "Soldiers. We'll need them to guard the entrance, to keep people from breaking in and stealing the contents." Fatren's face hardened. "This place belongs to my people." "My people, Fatren," Elend said, watching Vin walk into the room, bearing the light with her. "This city is mine, now, as are its contents." "You came to rob us," Fatren accused. "Just like the bandits who tried to take the city last year." "No," Elend said, turning toward the soot-stained man. "I came to conquer you. There's a difference." "I don't see one." Elend gritted his teeth to keep himself from snapping at the man—the fatigue, the draining effect of leading an empire that seemed doomed—put him on edge so often lately. No, he told himself. Men like Fatren need more than another tyrant. They need someone to look up to. Elend approached the man, and intentionally didn't use emotional Allomancy on him. Soothing was effective in many situations,
but it wore off quickly. It was not a method to make permanent allies. "Lord Fatren," Elend said. "I want you to think carefully about what you're arguing for. What would happen if I did leave you? With this much food, this much wealth down here? Can you trust your people not to break in, your soldiers not to try selling some of this to other cities? What happens when the secret of your food supply gets out? Will you welcome the thousands of refugees who will come? Will you protect them, and this cavern, against the raiders and bandits who will follow?" Fatren fell silent. Elend laid a hand on the man's shoulder. "I meant what I said above, Lord Fatren. Your people fought well—I was very impressed. They owe their survival today to you—your foresight, your training. Mere hours ago, they assumed they would be slaughtered by koloss. Now, they are not only safe, but under the protection of a much larger army. "Don't fight this. You've struggled well, but it is time to have allies. I won't lie to you—I'm going to take the contents of this cavern, whether you resist me or not. However, I intend to give you the protection of my armies, the stability of my food supplies, and my word of honor that you can continue to rule your people under me. We need to work together, Lord Fatren. That's the only way any of us are going to survive the next few years." Fatren looked up. "You're right, of course," he said. "I'll go get those men you asked for, my lord." "Thank you," Elend said. "And, if you have anyone who can write, send them to me. We'll need to catalogue what we have down here." Fatren nodded, then left. "Once, you couldn't do things like that," Vin said from a short distance away, her voice echoing in the large cavern. "Like what?" "Give a man such forceful commands," she said. "Take control away from him. You'd have wanted to give these people a vote on whether or not they should join your empire." Elend looked back at the doorway. He stood silently for a moment. He hadn't used emotional Allomancy, and yet he felt as if he'd bullied Fatren anyway. "Sometimes, I feel like a failure, Vin. There should be another way." "Not right now, there isn't," Vin said, walking up to him, putting a hand on his arm. "They need you, Elend. You know that they do." He nodded. "I know it. I just can't help thinking that a better man would have found a way to make the will of the people work along with his rule." "You did," she said. "Your parliamentary assembly still rules in Luthadel, and the kingdoms you reign over maintain basic rights and privileges for the skaa." "Compromises," Elend said. "They only get to do what they want as long as I don't disagree with them." "It's enough. You have to be realistic, Elend." "When my friends and I met together, I was the one
who spoke of the perfect dreams, of the great things we'd accomplish. I was always the idealist." "Emperors don't have that luxury," Vin said quietly. Elend looked at her, then sighed, turning away. Vin stood, watching Elend in the cold lantern-light of the cavern. She hated seeing such regret, such . . . disillusionment in him. In a way, his current problems seemed even worse than the self-doubt he had once struggled with. He seemed to see himself as a failure despite what he had accomplished. And yet, he didn't let himself wallow in that failure. He moved on, working despite his regret. He was a harder man than he had once been. That wasn't necessarily a bad thing. The old Elend had been a man who was easily dismissed by many—a genius who had wonderful ideas, but little ability to lead. Still, she missed some of what was gone. The simple idealism. Elend was still an optimist, and he was still a scholar, but both attributes seemed tempered by what he had been forced to endure. She watched him move along one of the storage shelves, trailing a finger in the dust. He brought the finger up, looking at it for a moment, then snapped it, throwing a small burst of dust into the air. The beard made him look more rugged—like the wartime commander he had become. A year of solid training with Allomancy and the sword had strengthened his body, and he'd needed to get his uniforms retailored to fit properly. The one he wore now was still stained from battle. "This place is amazing, isn't it?" Elend asked. Vin turned, glancing into the darkness of the storage cavern. "I suppose." "He knew, Vin," Elend said. "The Lord Ruler. He suspected that this day would come—a day when the mists returned and food would be scarce. So, he prepared these supply depots." Vin joined Elend beside a shelf. She knew from previous caverns that the food would still be good, much of it processed in one of the Lord Ruler's canneries, and would remain so for years in storage. The amount in this cavern could feed the town above for years. Unfortunately, Vin and Elend had more to worry about than a single town. "Imagine the effort this must have taken," Elend said, turning over a can of stewed beef in his hand. "He would have had to rotate this food every few years, constantly packing and storing new supplies. And he did it for centuries, without anyone knowing what he was doing." Vin shrugged. "It's not so hard to keep secrets when you're a god-emperor with a fanatical priesthood." "Yes, but the effort . . . the sheer scope of it all . . ." Elend paused, looking at Vin. "You know what this means?" "What?" "The Lord Ruler thought it could be beaten. The Deepness, the thing that we released. The Lord Ruler thought he could eventually win." Vin snorted. "It doesn't have to mean that, Elend." "Then why go through all of this? He must have
thought that fighting wasn't hopeless." "People struggle, Elend. Even a dying beast will still keep fighting, will do anything to stay alive." "You have to admit that these caverns are a good sign, though," Elend said. "A good sign?" Vin asked quietly, stepping closer. "Elend, I know you're just trying to find hope in all this, but I have trouble seeing 'good signs' anywhere lately. You have to admit now that the sun is getting darker. Redder. It's even worse down here, in the South." "Actually," Elend said, "I doubt that the sun has changed at all. It must be all the smoke and ash in the air." "Which is another problem," Vin said. "The ash falls almost perpetually now. People are having trouble keeping it out of their streets. It blots out the light, making everything darker. Even if the mists don't kill off next year's crops, the ash will. Two winters ago—when we fought the koloss at Luthadel—was the first I'd seen snow in the Central Dominance, and this last winter was even worse. These aren't things we can fight, Elend, no matter how big our army!" "What do you expect me to do, Vin?" Elend asked, slamming his can of stew down on the shelf. "The koloss are gathering in the Outer Dominances. If we don't build our defenses, our people won't last long enough to starve." Vin shook her head. "Armies are short-term. This," she said, sweeping her hand across the cavern. "This is short-term. What are we doing here?" "We're surviving. Kelsier said—" "Kelsier is dead, Elend!" Vin snapped. "Am I the only one who sees the irony in that? We call him the Survivor, but he is the one who didn't survive! He let himself become a martyr. He committed suicide. How is that surviving?" She stood for a moment, looking at Elend, breathing deeply. He stared back, apparently undaunted by her outburst. What am I doing? Vin thought. I was just thinking about how much I admired Elend's hope. Why argue with him now? They were stretched so thin. Both of them. "I don't have answers for you, Vin," Elend said in the dark cavern. "I can't even begin to understand how to fight something like the mist. Armies, however, I can deal with. Or, at least, I'm learning how." "I'm sorry," Vin said, turning away. "I didn't mean to argue again. It's just so frustrating." "We're making progress," Elend said. "We'll find a way, Vin. We'll survive." "Do you really think we can do it?" Vin asked, turning to look him in the eyes. "Yes," Elend said. And she believed him. He had hope, and always would. That was a big part of why she loved him so much. "Come on," Elend said, laying a hand on her shoulder. "Let's find what we came for." Vin joined him, leaving her koloss behind, walking into the depths of the cavern as they heard footsteps outside. There was more than one reason they had come to this place. The food and the supplies—of which they passed
seemingly endless shelves—were important. However, there was more. A large metal plate was set into the back wall of the rough-hewn cavern. Vin read the words inscribed on it out loud. " 'This is the last metal I will tell you about,' " she read. " 'I have trouble deciding the purpose of it. It allows you to see the past, in a way. What a person could have been, and who they might have become, had they made different choices. Much like gold, but for others. " 'By now, the mists have likely come again. Such a foul, hateful thing. Scorn it. Don't go out in it. It seeks to destroy us all. If there is trouble, know that you can control the koloss and the kandra by use of several people Pushing on their emotions at once. I built this weakness into them. Keep the secret wisely.' " Beneath that was listed an Allomantic compound of metals, one with which Vin was already familiar. It was the alloy of atium they called malatium—Kelsier's Eleventh Metal. So the Lord Ruler had known about it. He'd simply been as baffled as the rest of them as to its purpose. The plate had been written by the Lord Ruler, of course. Or, at least, he'd ordered it written as it was. Each previous cache had also contained information, written in steel. In Urteau, for instance, she had learned about electrum. In the one to the east, they'd found a description of aluminum—though they'd already known about that metal. "Not much new there," Elend said, sounding disappointed. "We already knew about malatium and about controlling koloss. Though, I'd never thought to have several Soothers Push at the same time. That might be helpful." Before, they'd thought it took a Mistborn burning duralumin to get control of koloss. "It doesn't matter," Vin said, pointing at the other side of the plate. "We have that." The other half of the plate contained a map, carved into steel, just like the maps they had found in the other three storage caverns. It depicted the Final Empire, divided into dominances. Luthadel was a square at the center. An "X" to the east marked the main thing they'd come looking for: the location of the final cavern. There were five, they thought. They'd found the first one beneath Luthadel, near the Well of Ascension. It had given the location of the second, to the east. The third had been in Urteau—Vin had been able to sneak into that one, but they hadn't managed to recover the food yet. That one had led them here, to the south. Each map had two numbers on it—a five and a lower number. Luthadel had been number one. This one was number four. "That's it," Vin said, running her fingers along the carved inscriptions on the plate. "In the Western Dominance, as you guessed. Somewhere near Chardees?" "Fadrex City," Elend said. "Cett's home?" Elend nodded. He knew far more about geography than she. "That's the place, then," Vin said. "The one where it
is." Elend met her eyes, and she knew he understood her. The caches had grown progressively larger and more valuable. Each one had a specialized aspect to it as well—the first had contained weapons in addition to its other supplies, while the second had contained large amounts of lumber. As they'd investigated each successive cache, they'd grown more and more excited about what the last one might contain. Something spectacular, surely. Perhaps even it. The Lord Ruler's atium cache. It was the most valuable treasure in the Final Empire. Despite years of searching, nobody had ever located it. Some said it didn't even exist. But, Vin felt that it had to. Despite a thousand years of controlling the sole mine that produced the extremely rare metal, he had allowed only a small portion of atium to enter the economy. Nobody knew what the Lord Ruler had done with the greater portion he had kept to himself for all those centuries. "Now, don't get too excited," Elend said. "We have no proof that we'll find the atium in that final cavern." "It has to be there," Vin said. "It makes sense. Where else would the Lord Ruler store his atium?" "If I could answer that, we'd have found it." Vin shook her head. "He put it somewhere safe, but somewhere where it would eventually be found. He left these maps as clues to his followers, should he—somehow—be defeated. He didn't want an enemy who captured one of the caverns to be able to find them all instantly." A trail of clues that led to one, final cache. The most important one. It made sense. It had to. Elend didn't look convinced. He rubbed his bearded chin, studying the reflective plate in their lantern light. "Even if we find it," he said, "I don't know that it will help that much. What good is money to us now?" "It's more than money," she said. "It's power. A weapon we can use to fight." "Fight the mists?" he asked. Vin fell silent. "Perhaps not," she finally said. "But the koloss, and the other armies. With that atium, your empire becomes secure. . . . Plus, atium is part of all this, Elend. It's only valuable because of Allomancy—but Allomancy didn't exist until the Ascension." "Another unanswered question," Elend said. "Why did that nugget of metal I ingested make me Mistborn? Where did it come from? Why was it placed at the Well of Ascension, and by whom? Why was there only one left, and what happened to the others?" "Maybe we'll find the answer once we take Fadrex," Vin said. Elend nodded. She could tell he considered the information contained in the caches the most important reason to track them down, followed closely by the supplies. To him, the possibility of finding atium was relatively unimportant. Vin couldn't explain why she felt he was so wrong in this regard. The atium was important. She just knew it. Her earlier despair lightened as she looked over the map. They had to go to Fadrex. She knew
it. The answers would be there. "Taking Fadrex won't be easy," Elend noted. "Cett's enemies have entrenched themselves quite solidly there. I hear a former Ministry obligator is in charge." "The atium will be worth it," Vin said. "If it's there," Elend said. She gave him a flat stare. He held up a hand. "I'm just trying to do what you told me, Vin—I'm trying to be realistic. However, I agree that Fadrex will be worth the effort. Even if the atium isn't there, we need the supplies in that store. We need to know what the Lord Ruler left us." Vin nodded. She herself no longer had any atium. She'd burned up their last bit a year and a half ago, and she'd never gotten used to how exposed she felt without it. Electrum softened that fear somewhat, but not completely. Voices sounded from the other end of the cavern, and Elend turned. "I should go speak to them," he said. "We're going to have to organize things in here quickly." "Have you told them yet that we're going to have to move them back to Luthadel?" Elend shook his head. "They won't like it," he said. "They're becoming independent, as I always hoped they would." "It has to be done, Elend," Vin said. "This city is well outside our defensive perimeter. Plus, they can't have more than a few hours of mistless daylight left this far out. Their crops are already doomed." Elend nodded, but he continued to stare out into the darkness. "I come, I seize control of their city, take their treasure, then force them to abandon their homes. And from here we go to Fadrex to conquer another." "Elend—" He held up a hand. "I know, Vin. It must be done." He turned, leaving the lantern and walking toward the doorway. As he did, his posture straightened, and his face became more firm. Vin turned back to the plate, rereading the Lord Ruler's words. On a different plate, much like this one, Sazed had found the words of Kwaan, the long-dead Terrisman who had changed the world by claiming to have found the Hero of Ages. Kwaan had left his words as a confession of his errors, warning that some kind of force was working to change the histories and religions of mankind. He'd worried that the force was suborning the Terris religion in order to cause a "Hero" to come to the North and release it. That was exactly what Vin had done. She'd called herself hero, and had released the enemy—all the while thinking that she was sacrificing her own needs for the good of the world. She ran her fingers across the large plate. We have to do more than just fight wars! she thought, angry at the Lord Ruler. If you knew so much, why didn't you leave us more than this? A few maps in scattered halls filled with supplies? A couple of paragraphs, telling us about metals that are of barely any use? What good is a cave full of food
when we have an entire empire to feed! Vin stopped. Her fingers—made far more sensitive by the tin she was burning to help her eyesight in the dark cavern—brushed against grooves in the plate's surface. She knelt, leaning close, to find a short inscription carved in the metal, at the bottom, the letters much smaller than the ones up above. Be careful what you speak, it read. It can hear what you say. It can read what you write. Only your thoughts are safe. Vin shivered. Only your thoughts are safe. What had the Lord Ruler learned in his moments of transcendence? What things had he kept in his mind forever, never writing them down for fear of revealing his knowledge, always expecting that he would eventually be the one who took the power when it came again? Had he, perhaps, planned to use that power to destroy the thing that Vin had released? You have doomed yourselves. . . . The Lord Ruler's last words, spoken right before Vin had thrust the spear through his heart. He'd known. Even then—before the mists had started coming during the day, before she'd begun hearing the strange thumpings that led her to the Well of Ascension—even then, she'd worried. Be careful what you speak . . . only your thoughts are safe. I have to figure this out. I have to connect what we have, find the way to defeat—or outwit—this thing that I've loosed. And I can't talk this over with anyone, or it will know what I'm planning. Rashek soon found a balance in the changes he made to the world—which was fortunate, for his power burned away quite quickly. Though the power he held seemed immense to him, it was truly only a tiny fraction of something much greater. Of course, he did end up naming himself the "Sliver of Infinity" in his religion. Perhaps he understood more than I give him credit for. Either way, we had him to thank for a world without flowers, where plants grew brown rather than green, and where people could survive in an environment where ash fell from the sky on a regular basis. I'M TOO WEAK, Marsh thought. Lucidity came upon him suddenly, as it often did when Ruin wasn't watching him closely. It was like waking from a nightmare, fully aware of what had been going on in the dream, yet confused as to the reasoning behind his actions. He continued to walk through the koloss camp. Ruin still controlled him, as it always did. Yet, when it didn't press hard enough against Marsh's mind—when it didn't focus on him—sometimes, Marsh's own thoughts returned. I can't fight it, he thought. Ruin couldn't read his thoughts, of that he was fairly confident. And yet, Marsh couldn't fight or struggle in any way. When he did, Ruin immediately asserted control once again. This had been proven to Marsh a dozen times over. Sometimes he managed to quiver a finger, perhaps halt a step, but that was the best he could do. It was depressing.
However, Marsh had always considered himself to be a practical man, and he forced himself to acknowledge the truth. He was never going to gain enough control over his body to kill himself. Ash fell as he walked through the camp. Did it ever stop these days? He almost wished that Ruin wouldn't ever let go of his mind. When his mind was his own, Marsh saw only pain and destruction. When Ruin controlled him, however, the falling ash was a thing of beauty, the red sun a marvelous triumph, the world a place of sweetness in its death. Madness, Marsh thought, approaching the center of camp. I need to go mad. Then I won't have to deal with all of this. Other Inquisitors joined him at the center of the camp, walking with quiet swishes of their robes. They didn't speak. They never spoke—Ruin controlled them all, so why bother with conversation? Marsh's brethren had the normal spikes in their heads, driven into the skull. Yet, he could also see telltale signs of the new spikes, jutting from their chests and backs. Marsh had placed many of them himself, killing the Terrismen that had either been captured in the north or tracked down across the land. Marsh himself had a new set of spikes, some driven between the ribs, others driven down through the chest. They were a beautiful thing. He didn't understand why, but they excited him. The spikes had come through death, and that was pleasant enough—but there was more. He knew, somehow, that the Inquisitors had been incomplete—the Lord Ruler had withheld some abilities to make the Inquisitors more dependent upon him. To make certain they couldn't threaten him. But now, what he'd kept back had been provided. What a beautiful world, Marsh thought, looking up into the falling ash, feeling the light, comforting flakes upon his skin. I speak of us as "we." The group. Those of us who were trying to discover and defeat Ruin. Perhaps my thoughts are now tainted, but I like to look back and see the sum of what we were doing as a single, united assault, though we were all involved in different processes and plans. We were one. That didn't stop the world from ending, but that's not necessarily a bad thing. THEY GAVE HIM BONES. TenSoon flowed around them, dissolving muscles, then re-forming them into organs, sinew, and skin. He built a body around the bones, using skills gained over centuries spent eating and digesting humans. Corpses only, of course—he had never killed a man. The Contract forbade such things. After a year in his pit of a prison, he felt as if he had forgotten how to use a body. What was it like to touch the world with rigid digits, rather than a body that flowed against the confines of stone? What was it like to taste and smell with only tongue and nostrils, rather than with every bit of skin exposed to the air. What was it like to . . . To see. He opened
his eyes and gasped, drawing first breath into remade, full-sized lungs. The world was a thing of wonder and of . . . light. He had forgotten that, during the months of near madness. He pushed himself to his knees, looking down at his arms. Then, he reached up, feeling his face with a tentative hand. His body wasn't that of any specific person—he would have needed a model to produce such a replica. Instead, he had covered the bones with muscles and skin as best he could. He was old enough that he knew how to create a reasonable approximation of a human. The features wouldn't be handsome; they might even be a little grotesque. That, however, was more than good enough for the moment. He felt . . . real again. Still on hands and knees, he looked up at his captor. The cavern was lit only by a glowstone—a large, porous rock set atop a thick column base. The bluish fungus that grew on the rock made enough of a glow to see by—especially if one had specifically grown eyes that were good at seeing in dim blue light. TenSoon knew his captor. He knew most kandra, at least up to the Sixth and Seventh Generations. This kandra's name was VarSell. In the Homeland, VarSell didn't wear the bones of an animal or human, but instead used a True Body—a set of false bones, human-shaped, crafted by a kandra artisan. VarSell's True Body was quartz, and he left his skin translucent, allowing the stone to sparkle faintly in the fungal light as he studied TenSoon. I made my body opaque, TenSoon realized. Like that of a human, with tan skin to obscure the muscles beneath. Why had that come so naturally to him? Once, he had cursed the years he spent among the humans, using their bones instead of a True Body. Perhaps he had fallen to that same old default because his captors hadn't given him a True Body. Human bones. An insult, of sorts. TenSoon stood. "What?" he asked at the look in VarSell's eyes. "I just picked a random set of bones from the storeroom," VarSell said. "It's ironic that I would give you a set of bones that you'd originally contributed." TenSoon frowned. What? And then he made the connection. The body that TenSoon had created around the bones must look convincing—as if it were the original one that these bones had belonged to. VarSell assumed that TenSoon had been able to create such a realistic approximation because he'd originally digested the human's corpse, and therefore knew how to create the right body around the bones. TenSoon smiled. "I've never worn these bones before." VarSell eyed him. He was of the Fifth Generation—two centuries younger than TenSoon. Indeed, even among those of the Third Generation, few kandra had as much experience with the outside world as TenSoon. "I see," VarSell finally said. TenSoon turned, looking over the small chamber. Three more Fifth Generationers stood near the door, watching him. Like VarSell, few of them wore
clothing—and those who did wore only open-fronted robes. Kandra tended to wear little while in the Homeland, as that allowed them to better display their True Bodies. TenSoon saw two sparkling rods of metal embedded in the clear muscles of each Fifth's shoulders—all three had the Blessing of Potency. The Second Generation was taking no risk of his escaping. It was, of course, another insult. TenSoon had come to his fate willingly. "Well?" TenSoon asked, turning back to VarSell. "Are we to go?" VarSell glanced at one of his companions. "Forming the body was expected to take you longer." TenSoon snorted. "The Second Generation is unpracticed. They assume that because it still takes them many hours to create a body, the rest of us require the same amount of time." "They are your elder generation," VarSell said. "You should show them respect." "The Second Generation has been sequestered in these caves for centuries," TenSoon said, "sending the rest of us to serve Contracts while they remain lazy. I passed them in skill long ago." VarSell hissed, and for a moment TenSoon thought the younger kandra might slap him. VarSell restrained himself, barely—to TenSoon's amusement. After all, as a member of the Third Generation, TenSoon was senior to VarSell—much in the same way that the Seconds were supposedly senior to TenSoon. Yet, the Thirds were a special case. They always had been. That's why the Seconds kept them out on Contracts so much—it wouldn't do to have their immediate underlings around all the time, upsetting their perfect little kandra utopia. "Let's go, then," VarSell finally decided, nodding for two of his guards to lead the way. The other one joined VarSell, walking behind TenSoon. Like VarSell, these three had True Bodies formed of stone. Those were popular among the Fifth Generation, who had time to commission—and use—lavish True Bodies. They were the favored pups of the Seconds, and tended to spend more time than most in the Homeland. They had given TenSoon no clothing. So, as they walked, he dissolved his genitals, and re-formed a smooth crotch, as was common among the kandra. He tried to walk with pride and confidence, but he knew this body wouldn't look very intimidating. It was emaciated—he'd lost much mass during his imprisonment and more to the acid, and he hadn't been able to form very large muscles. The smooth, rock tunnel had probably once been a natural formation, but over the centuries, the younger generations had been used during their infancy to smooth out the stone with their digestive juices. TenSoon didn't see many other kandra. VarSell kept to back corridors, obviously not wanting to make too much of a show. I've been away so long, TenSoon thought. The Eleventh Generation must have been chosen by now. I still don't know most of the Eighth, let alone the Ninth or Tenth. He was beginning to suspect that there wouldn't be a Twelfth Generation. Even if there were, things could not continue as they had. The Father was dead. What, then, of the First Contract? His people
had spent ten centuries enslaved to humankind, serving the Contracts in an effort to keep themselves safe. Most of the kandra hated men for their situation. Up until recently, TenSoon had been one of those. It's ironic, TenSoon thought. But, even when we wear True Bodies, we wear them in the form of humans. Two arms, two legs, even faces formed after the fashion of mankind. Sometimes he wondered if the unbirthed—the creatures that the humans called mistwraiths—were more honest than their brothers the kandra. The mistwraiths would form a body however they wished, connecting bones in odd arrangements, making almost artistic designs from both human and animal bones. The kandra, though—they created bodies that looked human. Even while they cursed humankind for keeping them enslaved. Such a strange people they were. But they were his. Even if he had betrayed them. And now I have to convince the First Generation that I was right in that betrayal. Not for me. For them. For all of us. They passed through corridors and chambers, eventually arriving at sections of the Homeland that were more familiar to TenSoon. He soon realized that their destination must be the Trustwarren. He would argue his defense in his people's most sacred place. He should have guessed. A year of torturous imprisonment had earned him a trial before the First Generation. He'd had a year to think about what to say. And if he failed, he'd have an eternity to think about what he'd done wrong. It is too easy for people to characterize Ruin as simply a force of destruction. Think rather of Ruin as intelligent decay. Not simply chaos, but a force that sought in a rational—and dangerous—way to break everything down to its most basic forms. Ruin could plan and carefully plot, knowing if he built one thing up, he could use it to knock down two others. The nature of the world is that when we create something, we often destroy something else in the process. ON THE FIRST DAY OUT OF VETITAN, Vin and Elend murdered a hundred of the villagers. Or, at least, that was how Vin felt. She sat on a rotting stump at the center of camp, watching the sun approach the distant horizon, knowing what was about to happen. Ash fell silently around her. And the mists appeared. Once—not so long ago—the mists had come only at night. During the year following the Lord Ruler's death, however, that had changed. As if a thousand years of being confined to the darkness had made the mists restless. And so, they had begun to come during the day. Sometimes, they came in great rolling waves, appearing out of nowhere, disappearing as quickly. Most commonly, however, they just appeared in the air like a thousand phantoms, twisting and growing together. Tendrils of mist that sprouted, vine-like tentacles creeping across the sky. Each day, they retreated a little bit later in the day, and each day they appeared a little earlier in the evening. Soon—perhaps before the year ended—they would smother the land
permanently. And this presented a problem, for ever since that night when Vin had taken the power of the Well of Ascension, the mists killed. Elend had had trouble believing Sazed's stories two years before, when the Terrisman had come to Luthadel with horrific reports of terrified villagers and mists that killed. Vin too had assumed that Sazed was mistaken. A part of her wished she could continue in that delusion as she watched the waiting townspeople, huddled together on the broad open plain, surrounded by soldiers and koloss. The deaths began as soon as the mists appeared. Though the mists left most of the people alone, they chose some at random, causing them to begin shaking. These fell to the ground, having a seizure, while their friends and family watched in shock and horror. Horror was still Vin's reaction. That, and frustration. Kelsier had promised her that the mists were an ally—that they would protect her and give her power. She'd believed that to be true until the mists started to feel alien to her, hiding shadowed ghosts and murderous intent. "I hate you," she whispered as the mists continued their grisly work. It was like watching a beloved old relative pick strangers out of a crowd and, one at a time, slit their throats. And there was nothing at all she could do. Elend's scholars had tried everything—hoods to keep the mists from being breathed in, waiting to go outside until the mists had already established themselves, rushing people inside the moment they started shaking. Animals were immune for some reason, but every human was potentially susceptible. If one went outside in the mists, one risked death, and nothing could prevent it. It was over soon. The mists gave the fits to fewer than one in six, and only a small fraction of those died. Plus, one only needed to risk these new mists once—one gamble, and then you were immune. Most who fell sick would recover. That was no comfort to the families of those who died. She sat on her stump, staring out into the mists, which were still lit by the setting sun. Ironically, it was more difficult for her to see than it would have been if it were dark. She couldn't burn much tin, lest the sunlight blind her—but without it, she couldn't pierce the mists. The result was a scene that reminded her why she had once feared the mists. Her visibility reduced to barely ten feet, she could see little more than shadows. Amorphous figures ran this way and that, calling out. Silhouettes knelt or stood terrified. Sound was a traitorous thing, echoing against unseen objects, cries coming from phantom sources. Vin sat among them, ash raining around her like burnt tears, and bowed her head. "Lord Fatren!" Elend's voice called, causing Vin to look up. Once, his voice hadn't carried nearly as much authority. That seemed like so long ago. He appeared from the mists, dressed in his second white uniform—the one that was still clean—his face hardened against the mortalities. She
could feel his Allomantic touch on those around him as he approached—his Soothing would make the people's pain less acute, but he didn't Push as hard as he could have. She knew from talking to him that he didn't feel it was right to remove all of a person's grief at the death of one they loved. "My lord!" she heard Fatren say, and saw him approaching. "This is a disaster!" "It looks far worse than it is, Lord Fatren," Elend said. "As I explained, most of those who have fallen will recover." Fatren stopped beside Vin's stump. Then, he turned and stared into the mists, listening to the weeping and the pain of his people. "I can't believe we did this. I can't . . . I can't believe you talked me into making them stand in the mists." "Your people needed to be inoculated, Fatren," Elend said. It was true. They didn't have tents for all of the townsfolk, and that left only two options. Leave them behind in their dying village, or force them north—make them go out in the mists, and see who died. It was terrible, and it was brutal, but it would have happened eventually. Still, even though she knew the logic of what they had done, Vin felt terrible for being part of it. "What kind of monsters are we?" Fatren asked in a hushed tone. "The kind we have to be," Elend said. "Go make a count. Find out how many are dead. Calm the living and promise them that no further harm will come from the mists." "Yes, my lord," Fatren said, moving away. Vin watched him go. "We murdered them, Elend," she whispered. "We told them it would be all right. We forced them to leave their village and come out here, to die." "It will be all right," Elend said, laying a hand on her shoulder. "Better than a slow death in that village." "We could have given them a choice." Elend shook his head. "There was no choice. Within a few months, their city will be covered in mists permanently. They would have had to stay inside their homes and starve, or go out into the mists. Better that we take them to the Central Dominance, where there is still enough mistless daylight to grow crops." "The truth doesn't make it any easier." Elend stood in the mists, ash falling around him. "No," he said. "It doesn't. I'll go gather the koloss so they can bury the dead." "And the wounded?" Those the mists attacked, but didn't kill, would be sick and cramped for several days, perhaps longer. If the usual percentages held, then nearly a thousand of the villagers would fall into that category. "When we leave tomorrow, we'll have the koloss carry them. If we can get to the canal, then we can probably fit most of them on the barges." Vin didn't like feeling exposed. She'd spent her childhood hiding in corners, her adolescence playing the silent nighttime assassin. So it was incredibly difficult not to feel
exposed while traveling with five thousand tired villagers along one of the Southern Dominance's most obvious routes. She walked a short distance away from the townspeople—she never rode—and tried to find something to distract herself from thinking about the deaths the evening before. Unfortunately, Elend was riding with Fatren and the other town leaders, busy trying to smooth relations. That left her alone. Except for her single koloss. The massive beast lumbered beside her. She kept it close partially out of convenience; she knew it would make the villagers keep their distance from her. As willing as she was to be distracted, she didn't want to deal with those betrayed, frightened eyes. Not right now. Nobody understood the koloss, least of all Vin. She'd discovered how to control them, using the hidden Allomantic trigger. Yet, during the thousand years of the Lord Ruler's reign, he had kept the koloss separated from mankind, letting very little be known about them beyond their brutal prowess in battle and their simple bestial nature. Even now, Vin could feel her koloss tugging at her, trying to break free. It didn't like being controlled—it wanted to attack her. It could not, fortunately; she controlled it, and would continue to do so whether awake or asleep, burning metals or not, unless someone stole the beast from her. Even linked as they were, there was so much Vin didn't understand about the creatures. She looked up, and found the koloss staring at her with its bloodred eyes. Its skin was stretched tight across its face, the nose pulled completely flat. The skin was torn near the right eye, and a jagged rip ran down to the corner of its mouth, letting a flap of blue skin hang free, exposing the red muscles and bloodied teeth below. "Don't look at me," the creature said, speaking in a sluggish voice. Its words were slurred, partially from the way its lips were pulled. "What?" Vin asked. "You don't think I'm human," the koloss said, speaking slowly, deliberately—like the others she had heard. It was like they had to think hard between each word. "You aren't human," Vin said. "You're something else." "I will be human," the koloss said. "We will kill you. Take your cities. Then we will be human." Vin shivered. It was a common theme among koloss. She'd heard others make similar remarks. There was something very chilling about the flat, emotionless way the koloss spoke of slaughtering people. They were created by the Lord Ruler, she thought. Of course they're twisted. As twisted as he was. "What is your name?" she asked the koloss. It continued to lumber beside her. Finally, it looked at her. "Human." "I know you want to be human," Vin said. "What is your name?" "That is my name. Human. You call me Human." Vin frowned as they walked. That almost seemed . . . clever. She'd never taken the opportunity to talk to koloss before. She'd always assumed that they were of a homogeneous mentality—just the same stupid beast repeated over and over. "All
right, Human," she said, curious. "How long have you been alive?" He walked for a moment, so long that Vin thought he had forgotten the question. Finally, however, he spoke. "Don't you see my bigness?" "Your bigness? Your size?" Human just kept walking. "So you all grow at the same rate?" He didn't answer. Vin shook her head, suspecting that the question was too abstract for the beast. "I'm bigger than some," Human said. "Smaller than some—but not very many. That means I'm old." Another sign of intelligence, she thought, raising an eyebrow. From what Vin had seen of other koloss, Human's logic was impressive. "I hate you," Human said after a short time spent walking. "I want to kill you. But I can't kill you." "No," Vin said. "I won't let you." "You're big inside. Very big." "Yes," Vin said. "Human, where are the girl koloss?" The creature walked several moments. "Girl?" "Like me," Vin said. "We're not like you," he said. "We're big on the outside only." "No," Vin said. "Not my size. My . . ." How did one describe gender? Short of stripping, she couldn't think of any methods. So, she decided to try a different tactic. "Are there baby koloss?" "Baby?" "Small ones," Vin said. The koloss pointed toward the marching koloss army. "Small ones," he said, referring to some of the five-foot-tall koloss. "Smaller," Vin said. "None smaller." Koloss reproduction was a mystery that, to her knowledge, nobody had ever cracked. Even after a year spent fighting with the beasts, she'd never found out where new ones came from. Whenever Elend's koloss armies grew too small, she and he stole new ones from the Inquisitors. Yet, it was ridiculous to assume that the koloss didn't reproduce. She'd seen koloss camps that weren't controlled by an Allomancer, and the creatures killed each other with fearful regularity. At that rate, they would have killed themselves off after a few years. Yet, they had lasted for ten centuries. That implied a very quick rise from child to adult, or so Sazed and Elend seemed to think. They hadn't been able to confirm their theories, and she knew their ignorance frustrated Elend greatly—especially since his duties as emperor left him little time for the studies he'd once enjoyed so much. "If there are none smaller," Vin asked, "then where do new koloss come from?" "New koloss come from us," Human finally said. "From you?" Vin asked, frowning as she walked. "That doesn't tell me much." Human didn't say anything further. His talkative mood had apparently passed. From us, Vin thought. They bud off of each other, perhaps? She'd heard of some creatures that, if you cut them the right way, each half would grow into a new animal. But, that couldn't be the case with koloss—she'd seen battlefields filled with their dead, and no pieces rose to form new koloss. But she'd also never seen a female koloss. Though most of the beasts wore crude loincloths, they were—as far as she knew—all male. Further speculation was cut off as she
noticed the line ahead bunching up; the crowd was slowing. Curious, she dropped a coin and left Human behind, shooting herself over the people. The mists had retreated hours ago, and though night was again approaching, for the moment it was both light and mistless. Therefore, as she shot through the falling ash, she easily picked out the canal up ahead. It cut unnaturally through the ground, far straighter than any river. Elend speculated that the constant ashfall would soon put an end to most of the canal systems. Without skaa laborers to dredge them on a regular basis, they would fill up with ashen sediment, eventually clogging to uselessness. Vin soared through the air, completing her arc, heading toward a large mass of tents stationed beside the canal. Thousands of fires spit smoke into the afternoon air, and men milled about, training, working, or preparing. Nearly fifty thousand soldiers bivouacked here, using the canal route as a supply line back to Luthadel. Vin dropped another coin, bounding through the air again. She quickly caught up to the small group of horses that had broken off from Elend's line of tired, marching skaa. She landed—dropping a coin and Pushing against it slightly to slow her descent, throwing up a spray of ash as she hit. Elend reined in his horse, smiling as he surveyed the camp. The expression was rare enough on his lips these days that Vin found herself smiling as well. Ahead, a group of men waited for them—their scouts would have long since noticed the townspeople's approach. "Lord Elend!" said a man sitting at the head of the army contingent. "You're ahead of schedule!" "I assume you're ready anyway, General," Elend said, dismounting. "Well, you know me," Demoux said, smiling as he approached. The general wore well-used armor of leather and steel, his face bearing a scar on one cheek, the left side of his scalp missing a large patch of hair where a koloss blade had nearly taken his head. Ever formal, the grizzled man bowed to Elend, who just slapped him on the shoulder affectionately. Vin's smile lingered. I remember when that man was little more than a fresh recruit standing frightened in a tunnel. Demoux wasn't actually that much older than she was, even though his tanned face and callused hands gave that impression. "We've held position, my lord," Demoux said as Fatren and his brother dismounted and joined the group. "Not that there was much to hold it against. Still, it was good for my men to practice fortifying a camp." Indeed, the army's camp beside the canal was surrounded by heaped earth and spikes—a considerable feat, considering the army's size. "You did well, Demoux," Elend said, turning back to look over the townspeople. "Our mission was a success." "I can see that, my lord," Demoux said, smiling. "That's a fair pack of koloss you picked up. I hope the Inquisitor leading them wasn't too sad to see them go." "Couldn't have bothered him too much," Elend said. "Since he was dead at the time.
We found the storage cavern as well." "Praise the Survivor!" Demoux said. Vin frowned. At his neck, hanging outside his clothing, Demoux wore a necklace that bore a small silver spear: the increasingly popular symbol of the Church of the Survivor. It seemed odd to her that the weapon that had killed Kelsier would become the symbol of his followers. Of course, she didn't like to think about the other possibility—that the spear might not represent the one that had killed Kelsier. It might very well represent the one that she herself had used to kill the Lord Ruler. She'd never asked Demoux which it was. Despite three years of growing Church power, Vin had never become comfortable with her own part in its doctrine. "Praise the Survivor indeed," Elend said, looking over the army's supply barges. "How did your project go?" "Dredging the southern bend?" Demoux asked. "It went well—there was blessed little else to do while we waited. You should be able to get barges through there now." "Good," Elend said. "Form two task forces of five hundred men. Send one with barges back to Vetitan for the supplies we had to leave down in that cavern. They will transfer the supplies to the barges and send them up to Luthadel." "Yes, my lord," Demoux said. "Send the second group of soldiers north to Luthadel with these refugees," Elend said, nodding to Fatren. "This is Lord Fatren. He's in command of the townspeople. Have your men respect his wishes, as long as they are reasonable, and introduce him to Lord Penrod." Once—not long ago—Fatren would probably have complained about being handed off. However, his time with Elend had transformed him surprisingly quickly. The dirty leader nodded gratefully at the escort. "You . . . aren't coming with us then, my lord?" Elend shook his head. "I have other work to do, and your people need to get to Luthadel, where they can begin farming. Though, if any of your men wish to join my army, they are welcome. I'm always in need of good troops, and against the odds, you succeeded in training a useful force." "My lord . . . why not just compel them? Pardon me, but that's what you've done so far." "I compelled your people to safety, Fatren," Elend said. "Sometimes even a drowning man will fight the one who tries to save him and must be compelled. My army is a different matter. Men who don't want to fight are men you can't depend on in battle, and I won't have any of those in my army. You yourself need to go to Luthadel—your people need you—but please let your soldiers know that I will gladly welcome any of them into our ranks." Fatren nodded. "All right. And . . . thank you, my lord." "You are welcome. Now, General Demoux, are Sazed and Breeze back yet?" "They should arrive sometime this evening, my lord," Demoux said. "One of their men rode ahead to let us know." "Good," Elend said. "I assume my tent is
ready?" "Yes, my lord," Demoux said. Elend nodded, suddenly looking very tired to Vin. "My lord?" Demoux asked eagerly. "Did you find the . . . other item? The location of the final cache?" Elend nodded. "It's in Fadrex." "Cett's city?" Demoux asked, laughing. "Well, he'll be happy to hear that. He's been complaining for over a year that we haven't ever gotten around to conquering it back for him." Elend smiled wanly. "I've been half convinced that if we did, Cett would decide that he—and his soldiers—didn't need us anymore." "He'll stay, my lord," Demoux said. "After the scare Lady Vin gave him last year . . ." Demoux glanced at Vin, trying to smile, but she saw it in his eyes. Respect, far too much of it. He didn't joke with her the way he did with Elend. She still couldn't believe that Elend had joined that silly religion of theirs. Elend's intentions had been political—by joining the skaa faith, Elend had forged a link between himself and the common people. Even so, the move made her uncomfortable. A year of marriage had taught her, however, that there were some things one just had to ignore. She could love Elend for his desire to do the right thing, even when she thought he'd done the opposite. "Call a meeting this evening, Demoux," Elend said. "We have much to discuss—and let me know when Sazed arrives." "Should I inform Lord Hammond and the others of the meeting's agenda, my lord?" Elend paused, glancing toward the ashen sky. "Conquering the world, Demoux," he finally said. "Or, at least, what's left of it." Allomancy was, indeed, born with the mists. Or, at least, Allomancy began at the same time as the mists' first appearances. When Rashek took the power at the Well of Ascension, he became aware of certain things. Some were whispered to him by Ruin; others were granted to him as an instinctive part of the power. One of these was an understanding of the Three Metallic Arts. He knew, for instance, that the nuggets of metal in the Chamber of Ascension would make those who ingested them into Mistborn. These were, after all, fractions of the very power in the Well itself. TENSOON HAD VISITED the Trustwarren before; he was of the Third Generation. He had been born seven centuries ago, when the kandra were still new—though by that time, the First Generation had already given over the raising of new kandra to the Second Generation. The Seconds hadn't done very well with TenSoon's generation—or, at least, that was how the Seconds felt. They'd wanted to form a society of individuals who followed strict rules of respect and seniority. A "perfect" people who lived to serve their Contracts—and, of course, the members of the Second Generation. Up until his return, TenSoon had generally been considered one of the least troublesome of the Thirds. He'd been known as a kandra who cared little for Homeland politics; one who served out his Contracts, content to keep himself as far away from the
Seconds and their machinations as possible. It was ironic indeed that TenSoon would end up on trial for the most heinous of kandra crimes. His guards marched him right into the center of the Trustwarren—onto the platform itself. TenSoon wasn't certain whether to be honored or ashamed. Even as a member of the Third Generation, he hadn't often been allowed so near the Trust. The room was large and circular, with metal walls. The platform was a massive steel disk set into the rock floor. It wasn't very high—perhaps a foot tall—but it was ten feet in diameter. TenSoon's feet felt cold hitting its slick surface, and he was reminded again of his nudity. They didn't bind his hands; that would have been too much of an insult even for him. Kandra obeyed the Contract, even those of the Third Generation. He would not run, and he would not strike down one of his own. He was better than that. The room was lit by lamps, rather than glowstone, though each lamp was enclosed in blue glass. Oil was difficult to get—the Second Generation, for good reason, didn't want to rely on supplies from the world of men. The people above, even most of the Father's servants, didn't know there was a centralized kandra government. It was much better that way. In the blue light, TenSoon could easily see the members of the Second Generation—all twenty of them, standing behind their lecterns, arranged in tiers on the far side of the room. They were close enough to see, study, and speak to—yet far enough away that TenSoon felt isolated, standing alone in the center of the platform. His feet were cold. He looked down, and noticed the small hole in the floor near his toes. It was cut into the steel disk of the platform. The Trust, he thought. It was directly underneath him. "TenSoon of the Third Generation," a voice said. TenSoon looked up. It was KanPaar, of course. He was a tall kandra—or, rather, he preferred to use a tall True Body. Like all of the Seconds, his bones were constructed of the purest crystal—his with a deep red tint. It was an impractical body in many ways. Those bones wouldn't stand up to much punishment. Yet, for the life of an administrator in the Homeland, the weakness of the bones was apparently an acceptable trade-off for their sparkling beauty. "I am here," TenSoon said. "You insist on forcing this trial?" KanPaar said, keeping his voice lofty, reinforcing his thick accent. By staying away from humans for so long, his language hadn't been corrupted by their dialects. The Seconds' accents were similar to that of the Father, supposedly. "Yes," TenSoon said. KanPaar sighed audibly, standing behind his fine stone lectern. Finally, he bowed his head toward the upper reaches of the room. The First Generation watched from above. They sat in their individual alcoves running around the perimeter of the upper room, shadowed to the point where they were little more than humanoid lumps. They did not speak. That was
for the Seconds. The doors behind TenSoon opened, and hushed voices sounded, feet rustling. He turned, smiling to himself as he watched them enter. Kandra of various sizes and ages. The very youngest ones wouldn't be allowed to attend an event this important, but those of the adult generations—everyone up through the Ninth Generation—could not be denied. This was his victory, perhaps the only one he would have in the entire trial. If he was to be condemned to endless imprisonment, then he wanted his people to know the truth. More important, he wanted them to hear this trial, to hear what he had to say. He would not convince the Second Generation, and who knew what the Firsts would silently think, sitting in their shadowed alcoves? The younger kandra, however . . . perhaps they would listen. Perhaps they would do something, once TenSoon was gone. He watched them file in, filling the stone benches. There were hundreds of kandra now. The elder generations—Firsts, Seconds, Thirds—were small in number, since many had been killed in the early days, when the humans had feared them. However, later generations were well populated—the Tenth Generation had over a hundred individuals in it. The Trustwarren's benches had been constructed to hold the entire kandra population, but they were now filled just by those who happened to be free from both duty and Contract. He had hoped that MeLaan wouldn't be in that group. Yet, she was virtually the first in the doors. For a moment, he worried that she'd rush across the chamber—stepping on the platform, where only the most blessed or cursed were allowed. Instead, she froze just inside the doorway, forcing others to push around her in annoyance as they found seats. He shouldn't have recognized her. She had a new True Body—an eccentric one, with bones made of wood. They were thin and willowy in an exaggerated, unnatural way: her wooden skull long with a pointed triangular chin, her eyes too large, twisted bits of cloth sticking from her head like hair. The younger generations were pushing the boundaries of propriety, annoying the Seconds. Once, TenSoon would probably have agreed with them—even now, he was something of a traditionalist. Yet, this day, her rebellious body simply made him smile. That seemed to give her comfort, and she found a seat, near the front, with a group of other Seventh Generationers. They all had deformed True Bodies—one too much like a block, another actually sporting four arms. "TenSoon of the Third Generation," KanPaar said formally, quieting the crowd of watching kandra. "You have obstinately demanded judgment before the First Generation. By the First Contract, we cannot condemn you without first allowing you the opportunity to plead before the Firsts. Should they see fit to stay your punishment, you will be freed. Otherwise, you must accept the fate the Council of Seconds assigns you." "I understand," TenSoon said. "Then," KanPaar said, leaning forward on his lectern. "Let us begin." He's not worried at all, TenSoon realized. He actually sounds like he's going to enjoy
this. And why not? After centuries of preaching that the Third Generation is filled with miscreants? They've tried all this time to overcome their mistakes with us—mistakes like giving us too much freedom, letting us think that we were as good as they were. By proving that I—the most "temperate" of the Thirds—am a danger, KanPaar will win a struggle he's been fighting for most of his life. TenSoon had always found it strange how threatened the Seconds felt by the Thirds. It had taken them only one generation to understand their mistakes—the Fourths were nearly as loyal as the Fifths, with only a few deviant members. And yet, with some of the younger generations—MeLaan and her friends providing an example—acting as they did . . . well, perhaps the Seconds had a right to feel threatened. And TenSoon was to be their sacrifice. Their way of restoring order and orthodoxy. They were certainly in for a surprise. Nuggets of pure Allomancy, the power of Preservation itself. Why Rashek left one of those nuggets at the Well of Ascension, I do not know. Perhaps he didn't see it, or perhaps he intended to save it to bestow upon a fortunate servant. Perhaps he feared that someday, he would lose his powers, and would need that nugget to grant him Allomancy. Either way, I bless Rashek for his oversight, for without that nugget, Elend would have died that day at the Well. LARSTAISM WAS A DIFFICULT one for Sazed to measure. The religion seemed innocent enough. They knew much about it; a Keeper during the fourth century had managed to uncover an entire trove of prayer materials, scriptures, notes, and writings which had once belonged to a high-ranking member of the religion. And yet, the religion itself didn't seem very . . . well, religious. It had focused on art, not the sacred in the usual sense, and had centered around donating money to support monks so that they could compose poetry and paint and sculpt works of art. That, actually, blocked Sazed's attempts to dismiss it, as he couldn't find any contradictions in its doctrines. It just didn't have enough of those for them to conflict with one another. He held the paper in front of him, shaking his head, reading over the sheet again. It was strapped to the front of the portfolio to keep it from being caught in the wind, and a parasol strapped to his saddle kept most of the ash from smearing the page. He had heard Vin complain that she didn't know how people could possibly read while riding a horse, but this method made it rather easy. He didn't have to turn pages. He simply read the same words over and over, turning them in his mind, playing with them. Trying to decide. Did this one have the truth? It was the one that Mare, Kelsier's wife, had believed. She'd been one of the few people Sazed had ever met who had chosen to believe in one of the old religions he had preached. The
Larsta believed that life was about seeking the divine, he read. They taught that art draws us closer to understanding divinity. Since not all men can spend their time in art, it is to the benefit of society as a whole to support a group of dedicated artists to create great works, which then elevate those who experience them. That was all well and good, in Sazed's estimation, but what about questions of life and death? What about the spirit? What was the divine, and how could such terrible things happen to the world if divinity did exist? "You know," Breeze said from the saddle of his horse, "there's something amazing about all of this." The comment broke Sazed's concentration. He sighed, looking up from his research. The horse continued to clop along beneath him. "Amazing about what, Lord Breeze?" "The ash," Breeze said. "I mean, look at it. Covering everything, making the land look so black. It's simply astounding how dreary the landscape has become. Back in the Lord Ruler's reign, everything was brown, and most plants grown outdoors looked as if they were on the very edge of sickly death. I thought that was depressing. But ash falling every day, burying the entire land . . ." The Soother shook his head, smiling. "I wouldn't have thought it possible for things to actually be worse without the Lord Ruler. But, well, we've certainly made a mess! Destroying the world. That's no mean feat, if you think about it. I wonder if we should be impressed with ourselves." Sazed frowned. Occasional flakes drifted from the sky, the upper atmosphere darkened by its usual dark haze. The ashfall was light, if persistent, falling steadily for nearly two months now. Their horses moved through a good half-foot of the stuff as they moved southward, accompanied by a hundred of Elend's soldiers. How long would it be before the ash grew so deep that travel was impossible? It already drifted several feet high in some places. Everything was black—the hills, the road, the entire countryside. Trees drooped with the weight of ash on their leaves and branches. Most of the ground foliage was likely dead—bringing even two horses with them on the trip to Lekal City had been difficult, for there was nothing for them to graze on. The soldiers had been forced to carry feed. "I do have to say, however," Breeze continued, chatting along in his normal way, protected from the ash by a parasol attached to the back of his saddle, "the ash is a tad unimaginative." "Unimaginative?" "Why, yes," Breeze said. "While I do happen to like black as a color for suits, I otherwise find it a somewhat uninspired hue." "What else would the ash be?" Breeze shrugged. "Well, Vin says that there's something behind all this, right? Some evil force of doom or whatever? Well, if I were said force of doom, then I certainly wouldn't have used my powers to turn the land black. It just lacks flair. Red. Now, that would be an interesting color. Think
of the possibilities—if the ash were red, the rivers would run like blood. Black is so monotonous that you can forget about it, but red—you'd always be thinking, 'Why, look at that. That hill is red. That evil force of doom trying to destroy me certainly has style.' " "I'm not convinced there is any 'evil force of doom,' Breeze," Sazed said. "Oh?" Sazed shook his head. "The ashmounts have always spewed out ash. Is it really that much of a stretch to assume that they have become more active than before? Perhaps this is all the result of natural processes." "And the mists?" "Weather patterns change, Lord Breeze," Sazed said. "Perhaps it was simply too warm during the day for them to come out before. Now that the ashmounts are emitting more ash, it would make sense that the days are growing colder, and so the mists stay longer." "Oh? And if that were the case, my dear man, then why haven't the mists stayed out during the day in the winters? It was colder then than the summer, but the mists always left when day arrived." Sazed grew silent. Breeze made a good point. Yet, as Sazed checked each new religion off of his list, he wondered more and more if they were simply creating an enemy in this "force" Vin had felt. He didn't know anymore. He didn't believe for a moment that she would have fabricated her stories. Yet, if there were no truth in the religions, was it too much of a stretch to infer that the world was simply ending because it was time? "Green," Breeze finally said. Sazed turned. "Now, that would be a color with style," Breeze said. "Different. You can't see green and forget about it—not like you can black or brown. Wasn't Kelsier always talking about plants being green, once? Before the Ascension of the Lord Ruler, before the first time the Deepness came upon the land?" "That's what the histories claim." Breeze nodded thoughtfully. "Style indeed," he said. "It would be pretty, I think." "Oh?" Sazed asked, genuinely surprised. "Most people with whom I have spoken seem to find the concept of green plants rather odd." "I thought that once, but now, after seeing black all day, every day . . . Well, I think a little variety would be nice. Fields of green . . . little specks of color . . . what did Kelsier call those?" "Flowers," Sazed said. The Larsta had written poems about them. "Yes," Breeze said. "It will be nice when those return." "Return?" Breeze shrugged. "Well, the Church of the Survivor teaches that Vin will someday cleanse the sky of ash and the air of mists. I figure while she's at it, she might as well bring back the plants and the flowers. Seems like a suitably feminine thing to do, for some reason." Sazed sighed, shaking his head. "Lord Breeze," he said, "I realize that you are simply trying to encourage me. However, I have serious trouble believing that you accept the teachings
of the Church of the Survivor." Breeze hesitated. Then, he smiled. "So I overdid it a bit, did I?" "A tad." "It's difficult to tell with you, my dear man. You're so aware of my touch on your emotions that I can't use much Allomancy, and you've been so . . . well, different lately." Breeze's voice grew wistful. "Still, it would be nice to see those green plants our Kelsier always spoke of. After six months of ash . . . well, it makes a man at least want to believe. Perhaps that's enough for an old hypocrite like me." The sense of despair inside Sazed wanted to snap that simply believing wasn't enough. Wishing and believing hadn't gotten him anywhere. It wouldn't change the fact that the plants were dying and the world was ending. It wasn't worth fighting, because nothing meant anything. Sazed forced himself to stop that line of thought, but it was difficult. He worried, sometimes, about his melancholy. Unfortunately, much of the time, he had trouble summoning even the effort to care about his own pessimistic bent. The Larsta, he told himself. Focus on that religion. You need to make a decision. Breeze's comments had set Sazed thinking. The Larsta focused so much on beauty and art as being "divine." Well, if divinity was in any way related to art, then a god couldn't in any way be involved in what was happening to the world. The ash, the dismal, depressing landscape . . . it was more than just "unimaginative," as Breeze had put it. It was completely insipid. Dull. Monotonous. Religion not true, Sazed wrote at the bottom of the paper. Teachings are directly contradicted by observed events. He undid the straps on his portfolio and slipped the sheet in, one step closer to having gone through all of them. Sazed could see Breeze watching out of the corner of his eye; the Soother loved secrets. Sazed doubted the man would be all that impressed if he discovered what the work was really about. Either way, Sazed just wished that Breeze would leave him alone when it came to these studies. I shouldn't be curt with him, though, Sazed thought. He knew the Soother was, in his own way, just trying to help. Breeze had changed since they'd first met. Early on—despite glimmers of compassion—Breeze really had been the selfish, callous manipulator that he now only pretended to be. Sazed suspected that Breeze had joined Kelsier's team not out of a desire to help the skaa, but because of the challenge the scheme had presented, not to mention the rich reward Kelsier had promised. That reward—the Lord Ruler's atium cache—had proven to be a myth. Breeze had found other rewards instead. Up ahead, Sazed noticed someone moving through the ash. The figure wore black, but against the field of ash, it was easy to pick out even a hint of flesh tone. It appeared to be one of their scouts. Captain Goradel called the line to a halt, then sent a man forward to
meet the scout. Sazed and Breeze waited patiently. "Scout report, Lord Ambassador," Captain Goradel said, walking up to Sazed's horse a short time later. "The emperor's army is just a few hills away—less than an hour." "Good," Sazed said, relishing the thought of seeing something other than the dreary hills of black. "They've apparently seen us, Lord Ambassador," Goradel said. "Riders are approaching. In fact, they are—" "Here," Sazed said, nodding into the near distance, where he saw a rider crest the hill. This one was very easy to pick out against the black. Not only was it moving very quickly—actually galloping its poor horse along the road—but it was also pink. "Oh, dear," Breeze said with a sigh. The bobbing figure resolved into a young woman with golden hair, wearing a bright pink dress—one that made her look younger than her twenty-something years. Allrianne had a fondness for lace and frills, and she tended to wear colors that made her stand out. Sazed might have expected someone like her to be a poor equestrian. Allrianne, however, rode with easy mastery, something one would need in order to remain on the back of a galloping horse while wearing such a frivolous dress. The young woman reared her horse up in front of Sazed's soldiers, spinning the animal in a flurry of ruffled fabric and golden hair. About to dismount, she hesitated, eyeing the half-foot-deep layer of ash on the ground. "Allrianne?" Breeze asked after a moment of silence. "Hush," she said. "I'm trying to decide if it's worth getting my dress dirty to scamper over and hug you." "We could wait until we get back to the camp . . ." "I couldn't embarrass you in front of your soldiers that way," she said. "Technically, my dear," Breeze said, "they're not my soldiers at all, but Sazed's." Reminded of Sazed's presence, Allrianne looked up. She smiled prettily toward Sazed, then bent herself in a horseback version of a curtsy. "Lord Ambassador," she said, and Sazed felt a sudden—and unnatural—fondness for the young lady. She was Rioting him. If there was anyone more brazen with their Allomantic powers than Breeze, it was Allrianne. "Princess," Sazed said, nodding his head to her. Finally, Allrianne made her decision and slipped off the horse. She didn't quite "scamper"—instead, she held up her dress in a rather unladylike fashion. It would have been immodest if she hadn't been wearing what appeared to be several layers of lace petticoats underneath. Eventually, Captain Goradel came over and helped her up onto Breeze's horse so that she was sitting in the saddle in front of him. The two had never been officially married—partially, perhaps, because Breeze felt embarrassed to be in a relationship with a woman so much younger than himself. When pressed on the issue, Breeze had explained that he didn't want to leave her as a widow when he died—something he seemed to assume would happen immediately, though he was only in his mid-forties. We'll all die soon, the way things are going, Sazed thought. Our ages do
not matter. Perhaps that was part of why Breeze had finally accepted having a relationship with Allrianne. Either way, it was obvious from the way he looked at her—from the way he held her with a delicate, almost reverent touch—that he loved her very much. Our social structure is breaking down, Sazed thought as the column began to march again. Once, the official stamp of a marriage would have been essential, especially in a relationship involving a young woman of her rank. And yet, who was there to be "official" for now? The obligators were all but extinct. Elend and Vin's government was a thing of wartime necessity—a utilitarian, martially organized alliance of cities. And looming over it all was the growing awareness that something was seriously wrong with the world. Why bother to get married if you expected the world would end before the year was out? Sazed shook his head. This was a time when people needed structure—needed faith—to keep them going. He should have been the one to give it to them. The Church of the Survivor tried, but it was too new, and its adherents were too inexperienced with religion. Already there were arguments about doctrine and methodology, and each city of the New Empire was developing its own mutant variant of the religion. In the past, Sazed had taught religions without feeling a need to believe in each one. He'd accepted each as being special in its own way, and offered them up, as a waiter might serve an appetizer he himself didn't feel like eating. Doing so now seemed hypocritical to Sazed. If this people needed faith, then he should not be the one to give it to them. He would not teach lies, not anymore. Sazed splashed his face with the basin's cold water, enjoying the pleasurable shock. The water dribbled down his cheeks and chin, carrying with it stains of ash. He dried his face with a clean towel, then took out his razor and mirror so that he could shave his head properly. "Why do you keep doing that?" asked an unexpected voice. Sazed spun. His tent in the camp had been empty just moments before. Now, however, someone stood behind him. Sazed smiled. "Lady Vin." She folded her arms, raising an eyebrow. She had always moved stealthily, but she was getting so good that it amazed even him. She'd barely rustled the tent flap with her entrance. She wore her standard shirt and trousers, after male fashion, though during the last two years she had grown her raven hair to a feminine shoulder length. There had been a time when Vin had seemed to crouch wherever she went, always trying to hide, rarely looking others in the eye. That had changed. She was still easy to miss, with her quiet ways, thin figure, and small stature. She now always looked people in the eye, however. And that made a big difference. "General Demoux said that you were resting, Lady Vin," Sazed noted. "Demoux knows better than to let me sleep through your
arrival." Sazed smiled to himself, then gestured toward a chair so that she could sit. "You can keep shaving," she said. "It's all right." "Please," he said, gesturing again. Vin sighed, taking the seat. "You never answered my question, Saze," she said. "Why do you keep wearing those steward's robes? Why do you keep your head shaved, after the fashion of a Terris servant? Why worry about showing disrespect by shaving while I'm here? You're not a servant anymore." He sighed, carefully seating himself in the chair across from Vin. "I'm not exactly sure what I am anymore, Lady Vin." The tent walls flapped in a gentle breeze, a bit of ash blowing in through the door, which Vin hadn't tied closed behind herself. She frowned at his comment. "You're Sazed." "Emperor Venture's chief ambassador." "No," Vin said. "That might be what you do, but that's not what you are." "And what am I, then?" "Sazed," she repeated. "Keeper of Terris." "A Keeper who no longer wears his copperminds?" Vin glanced toward the corner, toward the trunk where he kept them. His copperminds, the Feruchemical storages that contained the religions, histories, stories, and legends of peoples long dead. It all sat waiting to be taught, waiting to be added to. "I fear that I have become a very selfish man, Lady Vin," Sazed said quietly. "That's silly," Vin said. "You've spent your entire life serving others. I know of nobody more selfless than you." "I do appreciate that sentiment," he said. "But I fear that I must disagree. Lady Vin, we are not a people new to sorrow. You know better than anyone here, I think, the hardships of life in the Final Empire. We have all lost people dear to us. And yet, I seem to be the only one unable to get over my loss. I feel childish. Yes, Tindwyl is dead. In all honesty, I did not have much time with her before she did pass. I have no reason to feel as I do. "Still, I cannot wake up in the morning and not see darkness ahead of me. When I place the metalminds upon my arms, my skin feels cold, and I remember time spent with her. Life lacks all hope. I should be able to move on, but I cannot. I am weak of will, I think." "That just isn't true, Sazed," Vin said. "I must disagree." "Oh?" Vin asked. "And if you really were weak of will, would you be able to disagree with me?" Sazed paused, then smiled. "When did you get so good at logic?" "Living with Elend," Vin said with a sigh. "If you prefer irrational arguments, don't marry a scholar." I almost did. The thought came to Sazed unbidden, but it quieted his smile nonetheless. Vin must have noticed, for she cringed slightly. "Sorry," she said, looking away. "It is all right, Lady Vin," Sazed said. "I just . . . I feel so weak. I cannot be the man my people wish me to be. I am, perhaps, the very
last of the Keepers. It has been a year since the Inquisitors attacked my homeland, killing even the child Feruchemists, and we have seen no evidence that others of my sect survived. Others were out of the city, certainly and inevitably, but either Inquisitors found them or other tragedy did. There has certainly been enough of that lately, I think." Vin sat with her hands in her lap, looking uncharacteristically weak in the dim light. Sazed frowned at the pained expression on her face. "Lady Vin?" "I'm sorry," she said. "It's just that . . . you've always been the one who gives advice, Sazed. But, now what I need advice about is you." "There is no advice to give, I fear." They sat in silence for a few moments. "We found the stockpile," Vin said. "The next-to-last cavern. I made a copy for you of the words we found, etched in a thin sheet of steel so they'll be safe." "Thank you." Vin sat, looking uncertain. "You're not going to look at it, are you?" Sazed paused, then shook his head. "I do not know." "I can't do this alone, Sazed," Vin whispered. "I can't fight it by myself. I need you." The tent grew quiet. "I . . . am doing what I can, Lady Vin," Sazed finally said. "In my own way. I must find answers for myself before I can provide them to anyone else. Still, have the etching delivered to my tent. I promise that I will at least look at it." She nodded, then stood. "Elend's having a meeting tonight. To plan our next moves. He wants you there." She trailed a faint perfume as she moved to leave. She paused beside his chair. "There was a time," she said, "after I'd taken the power at the Well of Ascension, when I thought Elend would die." "But he did not," Sazed said. "He lives still." "It doesn't matter," Vin said. "I thought him dead. I knew he was dying—I held that power, Sazed, power you can't imagine. Power you'll never be able to imagine. The power to destroy worlds and remake them anew. The power to see and to understand. I saw him, and I knew he would die. And knew I held the power in my hands to save him." Sazed looked up. "But I didn't," Vin said. "I let him bleed, and released the power instead. I consigned him to death." "How?" Sazed asked. "How could you do such a thing?" "Because I looked into his eyes," Vin said, "and knew it was what he wanted me to do. You gave me that, Sazed. You taught me to love him enough to let him die." She left him alone in the tent. A few moments later, he returned to his shaving, and found something sitting beside his basin. A small, folded piece of paper. It contained an aged, fading drawing of a strange plant. A flower. The picture had once belonged to Mare. It had gone from her to Kelsier, and from him to
Vin. Sazed picked it up, wondering what Vin intended to say by leaving him the picture. Finally, he folded it up and slipped it into his sleeve, then returned to his shaving. The First Contract, oft spoken of by the kandra, was originally just a series of promises made by the First Generation to the Lord Ruler. They wrote these promises down, and in doing so codified the first kandra laws. They were worried about governing themselves, independently of the Lord Ruler and his empire. So, they took what they had written to him, asking for his approval. He commanded it cast into steel, then personally scratched a signature into the bottom. This code was the first thing that a kandra learned upon awakening from his or her life as a mistwraith. It contained commands to revere earlier generations, simple legal rights granted to each kandra, provisions for creating new kandra, and a demand for ultimate dedication to the Lord Ruler. Most disturbingly, the First Contract contained a provision which, if invoked, would require the mass suicide of the entire kandra people. KANPAAR LEANED FORWARD ON HIS LECTERN, red crystalline bones sparkling in the lamplight. "All right, then, TenSoon, traitor to the kandra people. You have demanded this judgment. Make your plea." TenSoon took a deep breath—it felt so good to be able to do that again—and opened his mouth to speak. "Tell them," KanPaar continued, sneering, "explain, if you can, why you killed one of our own. A fellow kandra." TenSoon froze. The Trustwarren was quiet—the generations of kandra were far too well behaved to rustle and make noise like a crowd of humans. They sat with their bones of rock, wood, or even metal, waiting for TenSoon's answer. KanPaar's question wasn't the one TenSoon had expected. "Yes, I killed a kandra," TenSoon said, standing cold and naked on the platform. "That is not forbidden." "Need it be forbidden?" KanPaar accused, pointing. "Humans kill each other. Koloss kill each other. But they are both of Ruin. We are of Preservation, the chosen of the Father himself. We don't kill one another!" TenSoon frowned. This was a strange line of questioning. Why ask this? he thought. My betrayal of all our people is surely a greater sin than the murder of one. "I was compelled by my Contract," TenSoon said frankly. "You must know, KanPaar. You are the one who assigned me to the man Straff Venture. We all know what kind of person he was." "No different from any other man," spat one of the Seconds. Once, TenSoon would have agreed. Yet, he knew that there were some humans, at least, who were different. He had betrayed Vin, and yet she hadn't hated him for it. She had understood, and had felt mercy. Even if they hadn't already become friends, even if he hadn't grown to respect her greatly, that one moment would have earned her his devoted loyalty. She was counting on him, even if she didn't know it. He stood a little straighter, looking KanPaar in the eyes. "I
was assigned to the man Straff Venture by paid Contract," TenSoon said. "He gave me over to the whims of his twisted son, Zane. It was Zane who commanded that I kill the kandra OreSeur and take his place, so that I could spy on the woman Vin." There were a few hushed whispers at her name. Yes, you've heard of her. The one who slew the Father. "And so you did what this Zane commanded?" KanPaar asked loudly. "You killed another kandra. You murdered a member of your own generation!" "You think I enjoyed it?" TenSoon demanded. "OreSeur was my generation brother—a kandra I had known for seven hundred years! But . . . the Contract . . ." "Forbids killing," KanPaar said. "It forbids the killing of men." "And is not a kandra life worth more than that of a man?" "The words are specific, KanPaar," TenSoon snapped. "I know them well—I helped write them! We were both there when these service Contracts were created using the First Contract itself as a model! They forbid us from killing humans, but not each other." KanPaar leaned forward again. "Did you argue with this Zane? Suggest perhaps that he should perform the murder himself? Did you even try to get out of killing one of our people?" "I do not argue with my masters," TenSoon said. "And I certainly didn't want to tell the man Zane how to kill a kandra. His instability was well known." "So, you didn't argue," KanPaar said. "You simply killed OreSeur. And then you took his place, pretending to be him." "That is what we do," TenSoon said with frustration. "We take the place of others, acting as spies. That is the entire point of the Contract!" "We do these things to humans," snapped another Second. "This is the first case where a kandra has been used to imitate another kandra. It is a disturbing precedent you set." It was brilliant, TenSoon thought. I hate Zane for making me do it, but I can still see the genius in it. Vin never even suspected me. Who would? "You should have refused to do this act," KanPaar said. "You should have pled the need for clarification of your Contract. If others were to begin using us in this way, to kill one another, then we could be wiped out in a matter of years!" "You betrayed us all with your rashness," said another. Ah, TenSoon thought. So that is their plan. They establish me as a traitor first, so that what I say later lacks credibility. He smiled. He was of the Third Generation; it was time he started acting like it. "I betrayed us with my rashness?" TenSoon asked. "What of you, glorious Seconds? Who was it who allowed a Contract to be assigned to Kelsier himself? You gave a kandra servant to the very man who was planning to kill the Father!" KanPaar stiffened, as if he'd been slapped, translucent face angry in the blue lamplight. "It is not your place to make accusations, Third!" "I
have no place anymore, it seems," TenSoon said. "None of us do, now that the Father is dead. We have no right to complain, for we helped it happen." "How were we to know this man would succeed when others hadn't," a Second sputtered. "He paid so well that—" KanPaar cut the other off with a sharp wave of the hand. It wasn't good for those of the Second Generation to defend themselves. However, HunFoor—the kandra who had spoken—hadn't ever really fit in with the others of his generation. He was a little more . . . dense. "You shall speak no more of this, Third," KanPaar said, pointing at TenSoon. "How can I defend myself if I cannot—" "You aren't here to defend yourself," KanPaar said. "This is not a trial—you have already admitted your guilt. This is a judgment. Explain your actions, then let the First Generation pronounce your fate!" TenSoon fell silent. It was not time to push. Not yet. "Now," KanPaar said, "this thing you did in taking the place of one of your own brothers is bad enough. Need we speak on, or would you accept judgment now?" "We both know that OreSeur's death has little to do with why I am here," TenSoon said. "Very well," said KanPaar. "Let us move on, then. Why don't you tell the First Generation why—if you are such a Contract-abiding kandra—you broke Contract with your master, disobeying his interests and helping his enemy instead?" KanPaar's accusation echoed in the room. TenSoon closed his eyes, thinking back to that day over a year ago. He remembered sitting quietly on the floor of Keep Venture, watching as Zane and Vin fought. No. It hadn't been a fight. Zane had been burning atium, which had made him all but invincible. Zane had played with Vin, toying with and mocking her. Vin hadn't been TenSoon's master—TenSoon had killed her kandra and taken his place, spying on Vin at Zane's order. Zane. He had been TenSoon's master. He had held TenSoon's Contract. But against all of his training, TenSoon had helped Vin. And, in doing so, he had revealed to her the great Secret of the kandra. Their weakness: that an Allomancer could use their powers to take complete control of a kandra's body. The kandra served their Contracts to keep this Secret hidden—they became servants, lest they end up as slaves. TenSoon opened his eyes to the quiet chamber. This was the moment he had been planning for. "I didn't break my Contract," he announced. KanPaar snorted. "You said otherwise when you came to us a year ago, Third." "I told you what happened," TenSoon said, standing tall. "What I said was not a lie. I helped Vin instead of Zane. Partially because of my actions, my master ended up dead at Vin's feet. But I did not break my Contract." "You imply that Zane wanted you to help his enemy?" KanPaar said. "No," TenSoon said. "I did not break my Contract because I decided to serve a greater Contract. The First Contract!" "The
Father is dead!" one of the Seconds snapped. "How could you serve our Contract with him?" "He is dead," TenSoon said. "That is true. But the First Contract did not die with him! Vin, the Heir of the Survivor, was the one who killed the Lord Ruler. She is our Mother now. Our First Contract is with her!" He had expected outcries of blasphemy and condemnation. Instead, he got shocked silence. KanPaar stood, stupefied, behind his stone lectern. The members of the First Generation were silent, as usual, sitting in their shadowed alcoves. Well, TenSoon thought, I suppose that means I should continue. "I had to help the woman Vin," he said. "I could not let Zane kill her, for I had a duty to her—a duty that began the moment she took the Father's place." KanPaar finally found his voice. "She? Our Mother? She killed the Lord Ruler!" "And took his place," TenSoon said. "She is one of us, in a way." "Nonsense!" KanPaar said. "I had expected rationalizations, TenSoon—perhaps even lies. But these fantasies? These blasphemies?" "Have you been outside recently, KanPaar?" TenSoon asked. "Have you left the Homeland in the last century at all? Do you understand what is happening? The Father is dead. The land is in upheaval. While returning to the Homeland a year ago, I saw the changes in the mists. They no longer behave as they always have. We cannot continue as we have. The Second Generation may not yet realize it, but Ruin has come! Life will end. The time that the Worldbringers spoke of—perhaps the time for the Resolution—is here!" "You are delusional, TenSoon. You've been amongst the humans too—" "Tell them what this is all really about, KanPaar," TenSoon interrupted, voice rising. "Don't you want my real sin known? Don't you want the others to hear?" "Don't force this, TenSoon," KanPaar said, pointing again. "What you've done is bad enough. Don't make it—" "I told her," TenSoon said, cutting him off again. "I told her our Secret. At the end, she used me. Like the Allomancers of old. She took control of my body, using the Flaw, and she made me fight against Zane! This is what I've done. I've betrayed us all. She knows—and I'm certain that she has told others. Soon they'll all know how to control us. And, do you know why I did it? Is it not the point of this judgment for me to speak of my purposes?" He kept talking, despite the fact that KanPaar tried to speak over him. "I did it because she has the right to know our Secret," TenSoon shouted. "She is the Mother! She inherited everything the Lord Ruler had. Without her, we have nothing. We cannot create new Blessings, or new kandra, on our own! The Trust is hers, now! We should go to her. If this truly is the end of all things, then the Resolution will soon come. She will—" "Enough!" KanPaar bellowed. The chamber fell silent again. TenSoon stood, breathing deeply. For a year, trapped in his
pit, he'd planned how to proclaim that information. His people had spent a thousand years, ten generations, following the teachings of the First Contract. They deserved to hear what had happened to him. And yet, it felt so . . . inadequate to just scream it out like some raving human. Would any of his people really believe? Would he change anything at all? "You have, by your own admission, betrayed us," KanPaar said. "You've broken Contract, you've murdered one of your own generation, and you've told a human how to dominate us. You demanded judgment. Let it come." TenSoon turned quietly, looking up toward the alcoves where the members of the First Generation watched. Perhaps . . . perhaps they'll see that what I say is true. Perhaps my words will shock them, and they'll realize that we need to offer service to Vin, rather than just sit in these caves and wait while the world ends around us. But, nothing happened. No motion, no sound. At times, TenSoon wondered if anyone still lived up there. He hadn't spoken with a member of the First Generation for centuries—they limited their communications strictly to the Seconds. If they did still live, none of them took the opportunity to offer TenSoon clemency. KanPaar smiled. "The First Generation has ignored your plea, Third," he said. "Therefore, as their servants, we of the Second Generation will offer judgment on their behalf. Your sentencing will occur in one month's time." TenSoon frowned. A month? Why wait? Either way, it was over. He bowed his head, sighing. He'd had his say. The kandra now knew that their Secret was out—the Seconds could no longer hide that fact. Perhaps his words would inspire his people to action. TenSoon would probably never know. Rashek moved the Well of Ascension, obviously. It was very clever of him—perhaps the cleverest thing he did. He knew that the power would one day return to the Well, for power such as this—the fundamental power by which the world itself was formed—does not simply run out. It can be used, and therefore diffused, but it will always be renewed. So, knowing that rumors and tales would persist, Rashek changed the very landscape of the world. He put mountains in what became the North, and named that location Terris. Then he flattened his true homeland, and built his capital there. He constructed his palace around that room at its heart, the room where he would meditate, the room that was a replica of his old hovel in Terris. A refuge created during the last moments before his power ran out. "I'M WORRIED ABOUT HIM, Elend," Vin said, sitting on their bedroll. "Who?" Elend asked, looking away from the mirror. "Sazed?" Vin nodded. When Elend awoke from their nap, she was already up, bathed, and dressed. He worried about her sometimes, working herself as hard as she did. He worried even more now that he too was Mistborn, and understood the limitations of pewter. The metal strengthened the body, letting one postpone fatigue—but at a price.
When the pewter ran out or was turned off, the fatigue returned, crashing down on you like a collapsing wall. Yet Vin kept going. Elend was burning pewter too, pushing himself, but she seemed to sleep half as much as he did. She was harder than he was—strong in ways he would never know. "Sazed will deal with his problems," Elend said, turning back to his dressing. "He must have lost people before." "This is different," Vin said. He could see her in the reflection, sitting cross-legged behind him in her simple clothing. Elend's stark white uniform was just the opposite. It shone with its gold-painted wooden buttons, intentionally crafted with too little metal in them to be affected by Allomancy. The clothing itself had been made with a special cloth that was easier to scrub clean of ash. Sometimes, he felt guilty at all the work it took to make him look regal. Yet it was necessary. Not for his vanity, but for his image. The image for which his men marched to war. In a land of black, Elend wore white—and became a symbol. "Different?" Elend asked, doing up the buttons on his jacket sleeves. "What is different about Tindwyl's death? She fell during the assault on Luthadel. So did Clubs and Dockson. You killed my own father in that battle, and I beheaded my best friend shortly before it. We've all lost people." "He said something like that himself," Vin said. "But, it's more than just one death to him. I think he sees a kind of betrayal in Tindwyl's death—he always was the only one of us who had faith. He lost that when she died, somehow." "The only one of us who had faith?" Elend asked, plucking a wooden, silver-painted pin off his desk and affixing it to his jacket. "What about this?" "You belong to the Church of the Survivor, Elend," Vin said. "But you don't have faith. Not like Sazed did. It was like . . . he knew everything would turn out all right. He trusted that something was watching over the world." "He'll deal with it." "It's not just him, Elend," Vin said. "Breeze tries too hard." "What does that mean?" Elend asked with amusement. "He Pushes on everyone's emotions," Vin said. "He Pushes too hard, trying to make others happy, and he laughs too hard. He's afraid, worried. He shows it by overcompensating." Elend smiled. "You're getting as bad as he is, reading everybody's emotions and telling them how they're feeling." "They're my friends, Elend," Vin said. "I know them. And, I'm telling you—they're giving up. One by one, they're beginning to think we can't win this one." Elend fastened the final button, then looked at himself in the mirror. Sometimes, he still wondered if he fit the ornate suit, with its crisp whiteness and implied regality. He looked into his own eyes, looking past the short beard, warrior's body, and scarred skin. He looked into those eyes, searching for the king behind them. As always, he wasn't completely impressed with what
he saw. He carried on anyway, for he was the best they had. Tindwyl had taught him that. "Very well," he said. "I trust that you're right about the others—I'll do something to fix it." That, after all, was his job. The title of emperor carried with it only a single duty. To make everything better. "All right," Elend said, pointing to a map of the empire hanging on the wall of the conference tent. "We timed the arrival and disappearance of the mists each day, then Noorden and his scribes analyzed them. They've given us these perimeters as a guide." The group leaned in, studying the map. Vin sat at the back of the tent, as was still her preference. Closer to the shadows. Closer to the exit. She'd grown more confident, true—but that didn't make her careless. She liked to be able to keep an eye on everyone in the room, even if she did trust them. And she did. Except maybe Cett. The obstinate man sat at the front of the group, his quiet teenage son at his side, as always. Cett—or, King Cett, one of the monarchs who had sworn allegiance to Elend—had an unfashionable beard, an even more unfashionable mouth, and two legs that didn't work. That hadn't kept him from nearly conquering Luthadel over a year before. "Hell," Cett said. "You expect us to be able to read that thing?" Elend tapped the map with his finger. It was a rough sketch of the empire, similar to the one they'd found in the cavern, only more up to date. It had several large concentric circles inscribed on it. "The outermost circle is the place where the mists have completely taken the land, and no longer leave at all during the daylight." Elend moved his finger inward to another circle. "This circle passes through the village we just visited, where we found the cache. This marks four hours of daylight. Everything inside the circle gets more than four hours. Everything outside of it gets less." "And the final circle?" Breeze asked. He sat with Allrianne as far away from Cett as the tent would allow. Cett still had a habit of throwing things at Breeze: insults, for the most part, and occasionally knives. Elend eyed the map. "Assuming the mists keep creeping toward Luthadel at the same rate, that circle represents the area that the scribes feel will get enough sunlight this summer to support crops." The room fell silent. Hope is for the foolish, Reen's voice seemed to whisper in the back of Vin's mind. She shook her head. Her brother, Reen, had trained her in the ways of the street and the underground, teaching her to be mistrustful and paranoid. In doing so, he'd also taught her to survive. It had taken Kelsier to show her that it was possible to both trust and survive—and it had been a hard lesson. Even so, she still often heard Reen's phantom voice in the back of her mind—more a memory than anything else—whispering her insecurities, bringing back
the brutal things he had taught her. "That's a fairly small circle, El," Ham said, still studying the map. The large-muscled man sat with General Demoux between Cett and Breeze. Sazed sat quietly to the side. Vin glanced at him, trying to judge if their previous conversation had lifted his depression any, but she couldn't tell. They were a small group: only nine, if one counted Cett's son, Gneorndin. But, it included pretty much all that was left of Kelsier's crew. Only Spook, doing reconnaissance in the North, was missing. Everyone was focused on the map. The final circle was, indeed, very small—not even as big as the Central Dominance, which held the imperial capital of Luthadel. What the map said, and Elend implied, was that over ninety percent of the empire wouldn't be able to support crops this summer. "Even this small bubble will be gone by next winter," Elend said. Vin watched the others contemplate, and realize—if they hadn't already—the horror of what was upon them. It's like Alendi's logbook said, she thought. They couldn't fight the Deepness with armies. It destroyed cities, bringing a slow, terrible death. They were helpless. The Deepness. That was what they'd called the mists—or, at least, that was what the surviving records called them. Perhaps the thing they fought, the primal force Vin had released, was behind the obfuscation. There was really no way of knowing for sure what had once been, for the entity had the power to change records. "All right, people," Elend said, folding his arms. "We need options. Kelsier recruited you because you could do the impossible. Well, our predicament is pretty impossible." "He didn't recruit me," Cett pointed out. "I got pulled by my balls into this little fiasco." "I wish I cared enough to apologize," Elend said, staring at them. "Come on. I know you have thoughts." "Well, my dear man," Breeze said, "the most obvious option appears to be the Well of Ascension. It seems the power there was built to fight the mists." "Or to free the thing hiding in them," Cett said. "That doesn't matter," Vin said, causing heads to turn. "There's no power at the Well. It's gone. Used up. If it ever returns, it will be in another thousand years, I suspect." "That's a little bit long to stretch the supplies in those storage caches," Elend said. "What if we grew plants that need very little light?" Ham asked. As always, he wore simple trousers and a vest. He was a Thug, and could burn pewter—which made him resistant to heat and cold. He'd cheerfully walk around sleeveless on a day that would send most men running for shelter. Well, maybe not cheerfully. Ham hadn't changed overnight, as Sazed had. Ham, however, had lost some of his joviality. He tended to sit around a lot, looks of consternation on his face, as if he were considering things very, very carefully—and not much liking the answers he came up with. "There are plants that don't need light?" Allrianne asked, cocking her head. "Mushrooms and
the like," Ham said. "I doubt we could feed an entire empire on mushrooms," Elend said. "Though it's a good thought." "There have to be other plants, too," Ham said. "Even if the mists come all day, there will be some light that gets through. Some plants have to be able to live on that." "Plants we can't eat, my dear man," Breeze pointed out. "Yes, but maybe animals can," Ham said. Elend nodded thoughtfully. "Blasted little time left for horticulture," Cett noted. "We should have been working on this sort of thing years ago." "We didn't know most of this until a few months ago," Ham said. "True," Elend said. "But the Lord Ruler had a thousand years to prepare. That's why he made the storage caverns—and we still don't know what the last one contains." "I don't like relying on the Lord Ruler, Elend," Breeze said with a shake of his head. "He must have prepared those caches knowing that he'd be dead if anyone ever had to use them." Cett nodded. "The idiot Soother has a point. If I were the Lord Ruler, I'd have stuffed those caches with poisoned food and pissed-in water. If I were dead, then everyone else ought to be as well." "Fortunately, Cett," Elend said with a raised eyebrow, "the Lord Ruler has proven more altruistic than we might have expected." "Not something I ever thought I'd hear," Ham noted. "He was emperor," Elend said. "We may not have liked his rule, but I can understand him somewhat. He wasn't spiteful—he wasn't even evil, exactly. He just . . . got carried away. Besides, he resisted this thing that we're fighting." "This thing?" Cett asked. "The mists?" "No," Elend said. "The thing that was trapped in the Well of Ascension." It is called Ruin, Vin thought suddenly. It will destroy everything. "This is why I've decided we need to secure that last cache," Elend said. "The Lord Ruler lived through this once—he knew how to prepare. Perhaps we'll find plants that can grow without sunlight. Each of the caches so far has had repeats—food stores, water—but each one has held something new as well. In Vetitan, we found large stores of the first eight Allomantic metals. The thing in that last cache might be just what we need in order to survive." "That's it, then!" Cett said, smiling broadly through his beard. "We are marching on Fadrex, aren't we?" Elend nodded curtly. "Yes. The main force of the army will march for the Western Dominance once we break camp here." "Ha!" Cett said. "Penrod and Janarle can suck on that for a few days." Vin smiled faintly. Penrod and Janarle were the two other most important kings under Elend's imperial rule. Penrod governed Luthadel, which was why he wasn't with them currently, and Janarle ruled the Northern Dominance—the kingdom that included House Venture's hereditary lands. The largest city in the north, however, had been seized in a revolt while Janarle—with Elend's father, Straff Venture—had been away laying siege to Luthadel. So far, Elend hadn't
been able to spare the troops necessary to take Urteau back from its dissidents, so Janarle ruled in exile, his smaller force of troops used to maintain order in the cities he did control. Both Janarle and Penrod had made a point of finding reasons to keep the main army from marching on Cett's homeland. "Those bastards won't be at all happy when they hear about this," Cett said. Elend shook his head. "Does everything you say have to contain one vulgarity or another?" Cett shrugged. "What's the point of speaking if you can't say something interesting?" "Swearing isn't interesting," Elend said. "That's your own damned opinion," Cett said, smiling. "And, you really shouldn't be complaining, Emperor. If you think the things I say are vulgar, you've been living in Luthadel far too long. Where I come from, people are embarrassed to use pretty words like 'damn.' " Elend sighed. "Anyway, I—" He was cut off as the ground began to shake. Vin was on her feet in seconds, looking for danger as the others cursed and reached for stability. She threw back the tent flap, peering through the mists. Yet, the shaking subsided quickly, and it caused very little chaos in the camp, all things considered. Patrols moved about, checking for problems—officers and Allomancers under Elend's command. Most of the soldiers, however, just remained in their tents. Vin turned back toward the tent's room. A few of the chairs had fallen over, travel furniture disturbed by the earthquake. The others slowly returned to their seats. "Sure have been a lot of those lately," Ham said. Vin met Elend's eyes, and could see concern in them. We can fight armies, we can capture cities, but what of ash, mists, and earthquakes? What about the world falling apart around us? "Anyway," Elend said, voice firm despite the concerns Vin knew he must feel, "Fadrex has to be our next goal. We can't risk missing the cache, and the things it might contain." Like the atium, Reen whispered in Vin's head as she sat back down. "Atium," she said out loud. Cett perked up. "You think it'll be there?" "There are theories," Elend said, eyeing Vin. "But we have no proof." "It will be there," she said. It has to be. I don't know why, but we have to have it. "I hope it isn't," Cett said. "I marched halfway across the blasted empire to try and steal that atium—if it turns out I left it beneath my own city . . ." "I think we're missing something important, El," Ham said. "Are you talking about conquering Fadrex City?" The room fell still. Up until this point, Elend's armies had been used defensively, attacking koloss garrisons or the camps of small warlords and bandits. They had bullied a few cities into joining with him, but they had never actually assaulted a city and taken it by force. Elend turned, looking back toward the map. Even from the side, Vin could see his eyes—the eyes of a man hardened by two years of near-perpetual war.
"Our primary goal will be to take the city by diplomacy," Elend said. "Diplomacy?" Cett said. "Fadrex is mine. That damn obligator stole it from me! There's no need to worry your conscience about attacking him, Elend." "No need?" Elend asked, turning. "Cett, those are your people—your soldiers—we'd have to kill to get into that city." "People die in war," Cett said. "Feeling bad about it doesn't remove the blood from your hands, so why bother? Those soldiers turned against me; they deserve what they'll get." "It's not that simple," Ham said. "If there was no way for the soldiers to fight this usurper, then why expect them to give up their lives?" "Especially for a man who was, himself, a usurper," Elend said. "Either way," Ham said, "reports describe that city as being very well defended. It will be a tough stone to break, El." Elend stood quietly for a moment, then eyed Cett, who still looked inordinately pleased with himself. The two seemed to share something—an understanding. Elend was a master of theory, and had probably read as much on war as anyone. Cett seemed to have a sixth sense for warfare and tactics, and had replaced Clubs as the empire's prime military strategist. "Siege," Cett said. Elend nodded. "If King Yomen won't respond to diplomacy, then the only way we'll get in that city—short of killing half our men breaking in—is by besieging it and making him desperate." "Do we have time for that?" Ham asked, frowning. "Besides Urteau," Elend said, "Fadrex City and the surrounding areas are the only major sections of the Inner Dominances that maintain a strong enough force to be threatening. That, plus the cache, means we can't afford to simply leave them alone." "Time is on our side, in a way," Cett said, scratching his beard. "You don't just attack a city like Fadrex, Ham. It has fortifications, one of the few cities besides Luthadel that could repel an army. But, since it's outside of the Central Dominance, it's probably already hurting for food." Elend nodded. "While we have all of the supplies we found in the storage caches. If we block off the highway, then hold the canal, they'll have to surrender the city eventually. Even if they've found the cache—which I doubt—we will be able to outlast them." Ham frowned. "I guess. . . ." "Besides," Elend added, "if things get tough, we do have about twenty thousand koloss we can draw upon." Ham raised an eyebrow, though said nothing. The implication was clear. You'd turn koloss against other people? "There is another element to this," Sazed said softly. "Something we have, as of yet, not discussed." Several people turned, as if they'd forgotten he was there. "The mists," Sazed said. "Fadrex City lies well beyond the mist perimeter, Emperor Venture. Will you subject your army to fifteen percent casualties before you even arrive at the city?" Elend fell quiet. So far, he'd managed to keep most of his soldiers out of the mists. It seemed wrong to Vin that their army
had been protected from the sickness, while the villagers had been forced to go out in the mists. And yet, where they camped, there was still a significant amount of mistless daylight, and they also had enough tents to hold all of the soldiers, something they'd lacked when moving the villagers. Mists rarely went into buildings, even cloth ones. There had been no reason to risk killing some of the soldiers, since they'd been able to avoid it. It seemed hypocritical to Vin, but so far, it still made sense. Elend met Sazed's eyes. "You make a good point," he said. "We can't protect the soldiers from this forever. I forced the villagers of Vetitan to immunize themselves; I suspect that I will have to make the army do the same, for the same reasons." Vin sat back quietly. She often wished for the days when she'd had nothing to do with such decisions—or, better yet, when Elend hadn't been forced to make them. "We march for Fadrex," Elend said again, turning from the group. He pointed at the map. "If we're going to pull through this—and by 'we,' I mean all the people of the New Empire—we're going to need to band together and concentrate our populations near the Central Dominance. It will be the only place that can grow food this summer, and we'll need every bit of manpower we can muster to clear ash and prepare the fields. That means bringing the people of Fadrex under our protection. "That also means," he said, pointing toward the northeastern section of the map, "that we'll need to suppress the rebellion in Urteau. Not only does the city there contain a storage cache—with grain we desperately need for a second planting down in the Central Dominance—but the city's new rulers are gathering strength and an army. Urteau is well within staging distance of Luthadel, as we discovered back when my father marched on us. I will not have a repeat of that event." "We don't have enough troops to march on both fronts at once, El," Ham said. Elend nodded. "I know. In fact, I'd rather avoid marching on Urteau. That was my father's seat—the people there had good reason to rebel against him. Demoux, report?" Demoux stood. "We had a steel-inscribed message from Spook while Your Majesty was away," he said. "The lad says that the faction controlling Urteau is made up of skaa rebels." "That sounds promising," Breeze noted. "Our kind of people." "They're . . . quite harsh with noblemen, Lord Breeze," Demoux said. "And they include anyone with noble parents in that group." "A little extreme, I'd think," Ham said. "A lot of people thought Kelsier was extreme too," Breeze said. "I'm certain we can talk reason into these rebels." "Good," Elend said, "because I'm counting on you and Sazed to bring Urteau under our control without the use of force. There are only five of these caches, and we can't afford to lose one. Who knows what we'll eventually discover in Fadrex—it might require us to return
to the other caches to find something we missed." He turned, looking at Breeze, then Sazed. "We can't just sneak the food out of Urteau," he said. "If the rebellion in that city spreads, it could cause the entire empire to fracture back into splinters. We have to bring the men there to our side." The members of the room nodded, as did Vin. They knew from personal experience how much power a small rebellion could exert on an empire. "The Fadrex siege could take some time," Elend said. "Long before summer arrives, I want you to have secured that northern cache and subdued the rebellion. Send the seed stock down to the Central Dominance for planting." "Don't worry," Breeze said. "I've seen the kinds of governments skaa set up—by the time we get there, the city will probably be on the edge of collapse anyway. Why, they'll likely be relieved to get an offer to join the New Empire!" "Be wary," Elend said. "Spook's reports have been sparse, but it sounds as if tensions in the city are extreme. We'll send a few hundred soldiers with you as protection." He looked back at the map, eyes narrowing slightly. "Five caches, five cities. Urteau is part of this all, somehow. We can't afford to let it slip away." "Your Majesty," Sazed said. "Is my presence required on that trip?" Elend frowned, glancing back at Sazed. "You have something else you need to be doing, Sazed?" "I have research I would do," the Keeper said. "I respect your wishes, as always," Elend said. "If you think this research is important . . ." "It's of a personal nature, Your Majesty," Sazed said. "Could you do it while helping in Urteau?" Elend asked. "You're a Terrisman, which lends you a credibility none of us can claim. Beyond that, people respect and trust you, Sazed—with good reason. Breeze, on the other hand, has something of a . . . reputation." "I worked hard for it, you know," Breeze said. "I'd really like to have you lead that team, Sazed," Elend said. "I can't think of a better ambassador than the Holy Witness himself." Sazed's expression was unreadable. "Very well," he finally said. "I shall do my best." "Good," Elend said, turning to regard the rest of the group. "Then there's one last thing I need to ask of you all." "And what is that?" Cett asked. Elend stood for a few moments, looking over their heads, appearing thoughtful. "I want you to tell me about the Survivor," he finally said. "He was lord of the mists," Demoux said immediately. "Not the rhetoric," Elend said. "Someone tell me about the man, Kelsier. I never met him, you know. I saw him once, right before he died, but I never knew him." "What's the point?" Cett asked. "We've all heard the stories. He's practically a god, if you listen to the skaa." "Just do as I ask," Elend said. The tent was still for a few moments. Finally, Ham spoke. "Kell was . . . grand. He
wasn't just a man, he was bigger than that. Everything he did was large—his dreams, the way he spoke, the way he thought. . . ." "And it wasn't false," Breeze added. "I can tell when a man is being a fake. That's why I started my first job with Kelsier, actually. Amidst all the pretenders and posturers, he was genuine. Everyone wanted to be the best. Kelsier really was." "He was a man," Vin said quietly. "Just a man. Yet, you always knew he'd succeed. He made you be what he wanted you to be." "So he could use you," Breeze said. "But you were better when he was done with you," Ham added. Elend nodded slowly. "I wish I could have known him. Early in my career, I always compared myself to him. By the time I heard of Kelsier, he was already becoming a legend. It was unfair to force myself to try and be him, but I worried regardless. Anyway, those of you who knew him, maybe you can answer another question for me. What do you think he'd say, if he saw us now?" "He'd be proud," Ham said immediately. "I mean, we defeated the Lord Ruler, and we built a skaa government." "What if he saw us at this conference?" Elend said. The tent fell still again. When someone spoke what they were all thinking, it came from a source Vin hadn't expected. "He'd tell us to laugh more," Sazed whispered. Breeze chuckled. "He was completely insane, you know. The worse things got, the more he'd joke. I remember how chipper he was the very day after one of our worst defeats, when we lost most of our skaa army to that fool Yeden. Kell walked in, a spring in his step, making one of his inane jokes." "Sounds insensitive," Allrianne said. Ham shook his head. "No. He was just determined. He always said that laughter was something the Lord Ruler couldn't take from him. He planned and executed the overthrow of a thousand-year empire—and he did it as a kind of . . . penance for letting his wife die thinking that he hated her. But, he did it all with a smirk on his lips. Like every joke was his way of slapping fate in the face." "We need what he had," Elend said. The room's eyes turned back toward him. "We can't keep doing this," Elend said. "We bicker amongst ourselves, we mope about, watching the ash fall, convinced that we're doomed." Breeze chuckled. "I don't know if you noticed the earthquake a few minutes ago, my dear man, but the world appears to be ending. That is an indisputably depressing event." Elend shook his head. "We can survive this. But, the only way that will happen is if our people don't give up. They need leaders who laugh, leaders who feel that this fight can be won. So, this is what I ask of you. I don't care if you're an optimist or a pessimist—I don't care if secretly, you think we'll
all be dead before the month ends. On the outside, I want to see you smiling. Do it in defiance, if you have to. If the end does come, I want this group to meet that end smiling. As the Survivor taught us." Slowly, the members of the former crew nodded—even Sazed, though his face seemed troubled. Cett just shook his head. "You people are all insane. How I ended up with you, I'll never know." Breeze laughed. "Now, that's a lie, Cett. You know exactly how you ended up joining with us. We threatened to kill you if you didn't!" Elend was looking at Vin. She met his eyes, and nodded. It had been a good speech. She wasn't certain if his words would change anything—the crew could never again be the way it had been at the beginning, laughing freely around Clubs's table in the evening hours. However, maybe if they kept Kelsier's smile in mind, they'd be less likely to forget just why it was they kept struggling on. "All right, people," Elend finally said. "Let's start preparations. Breeze, Sazed, Allrianne—I'll need you to talk with the scribes about supply estimates for your trip. Ham, send word to Luthadel and tell Penrod to have our scholars work on culturing plants that can grow in very little sunlight. Demoux, pass the word to the men. We march tomorrow." Hemalurgy, it is called, because of the connection to blood. It is not a coincidence, I believe, that death is always involved in the transfer of powers via Hemalurgy. Marsh once described it as a "messy" process. Not the adjective I would have chosen. It's not disturbing enough. I'M MISSING SOMETHING, MARSH THOUGHT. He sat in the koloss camp. Just sitting. He hadn't moved in hours. Ash dusted him like a statue. Ruin's attention had been focused elsewhere lately, and Marsh had been left with more and more time to himself. He still didn't struggle. Struggle just brought Ruin's attention. Isn't that what I want? he thought. To be controlled? When Ruin forced him to see things its way, the dying world seemed wonderful. That bliss was far superior to the dread he felt while sitting on the stump, slowly being buried in ash. No. No, that's not what I want! It was bliss, true, but it was false. As he had once struggled against Ruin, he now struggled against his own sense of inevitability. What am I missing? he thought again, distracting himself. The koloss army—three hundred thousand strong—hadn't moved in weeks. Its members were slowly, yet relentlessly, killing each other. It seemed a waste of resources to let the army stagnate, even if the creatures could apparently eat even the dead plants beneath the ash to survive. They can't possibly live on that for long, can they? He didn't know much about the koloss, despite spending the better part of a year with them. They appeared to be able to eat almost anything, as if just filling their stomachs were more important than actual nutrition. What was Ruin waiting for?
Why not take his army in and attack? Marsh was familiar enough with Final Empire geography to recognize that he was stationed in the North, near Terris. Why not move down and strike Luthadel? There were no other Inquisitors in the camp. Ruin had called them to other tasks, leaving Marsh alone. Of all the Inquisitors, Marsh had been given the largest number of new spikes—he had ten new ones planted at various places in his body. That ostensibly made him the most powerful of the Inquisitors. Why leave him behind? Yet . . . what does it matter? he wondered. The end has come. There is no way to beat Ruin. The world will end. He felt guilty for the thought. If he could have turned his eyes downward in shame, he would have. There had been a time when he'd run the entire skaa rebellion. Thousands had looked to him for leadership. And then . . . Kelsier had been captured. As had Mare, the woman both Kelsier and Marsh had loved. When Kelsier and Mare had been cast into the Pits of Hathsin, Marsh had left the rebellion. His rationale had been simple. If the Lord Ruler could catch Kelsier—the most brilliant thief of his time—then he would catch Marsh eventually too. It hadn't been fear that had driven Marsh's retirement, but simple realism. Marsh had always been practical. Fighting had proven useless. So why do it? And then Kelsier had returned and done what a thousand years of rebellious skaa hadn't been able to: He'd overthrown the empire, facilitating the death of the Lord Ruler himself. That should have been me, Marsh thought. I served the rebellion all my life, then gave up just before they finally won. It was a tragedy, and it was made worse by the fact that Marsh was doing it again. He was giving up. Damn you, Kelsier! he thought with frustration. Can't you leave me be even in death? And yet, one harrowing, undeniable fact remained. Mare had been right. She had chosen Kelsier over Marsh. And then, when both men had been forced to deal with her death, one had given up. The other had made her dreams come true. Marsh knew why Kelsier had decided to overthrow the Final Empire. It hadn't been for the money, the fame, or even—as most suspected—for revenge. Kelsier knew Mare's heart. He'd known that she dreamed of days when plants flourished and the sky was not red. She'd always carried with her that little picture of a flower, a copied copy of a copy—a depiction of something that had been lost to the Final Empire long ago. But, Marsh thought bitterly, you didn't make her dreams a reality, Kelsier. You failed. You killed the Lord Ruler, but that didn't fix anything. It made things worse! The ash continued to fall, blowing around Marsh in a lazy breeze. Koloss grunted, and in the near distance one screamed as his companion killed him. Kelsier was dead now. But, he had died for her dream. Mare had
been right to pick him, but she was dead too. Marsh wasn't. Not yet. I can fight still, he told himself. But how? Even moving his finger would draw Ruin's attention. Although, during the last few weeks, he hadn't struggled at all. Perhaps that was why Ruin decided it could leave Marsh alone for so long. The creature—or the force, or whatever it was—wasn't omnipotent. Marsh suspected, however, that it could move about freely, watching the world and seeing what was happening in various parts of it. No walls could block its view—it seemed to be able to watch anything. Except a man's mind. Perhaps . . . perhaps if I stop struggling long enough, I'll be able to surprise it when I finally do decide to strike. It seemed as good a plan as any. And, Marsh knew exactly what he would do, when the time came. He'd remove Ruin's most useful tool. He'd pull the spike from his back and kill himself. Not out of frustration, and not out of despair. He knew that he had some important part to play in Ruin's plans. If he removed himself at the right time, it could give the others the chance they needed. It was all he could give. Yet, it seemed fitting, and his new confidence made him wish he could stand and face the world with pride. Kelsier had killed himself to secure freedom for the skaa. Marsh would do the same—and in doing so, hope to help save the world itself from destruction. Ruin's consciousness was trapped by the Well of Ascension, kept mostly impotent. That night, when we discovered the Well for the first time, we found something we didn't understand. A black smoke, clogging one of the rooms. Though we discussed it after the fact, we couldn't decide what that was. How could we possibly have known? The body of a god—or, rather, the power of a god, since the two are really the same thing. Ruin and Preservation inhabited power and energy in the same way a person inhabits flesh and blood. SPOOK FLARED TIN. He let it burn within him—burn brightly, burn powerfully. He never turned it off anymore. He just left it on, letting it roar, a fire within him. Tin was one of the slowest-burning of metals, and it wasn't difficult to obtain in the amounts necessary for Allomancy. He moved down the silent street. Even with Kelsier's now-famous proclamations that the skaa need not fear the mists, few people went out at night. For, at night, the mists came. Deep and mysterious, dark and omnipresent, the mists were one of the great constants of the Final Empire. They came every night. Thicker than a simple fog, they swirled in definite patterns—almost as if the different banks, streams, and fronts of mist were living things. Almost playful, yet enigmatic. To Spook, however, they were barely an obstruction anymore. He'd always been told not to flare his tin too much; he'd been warned not to become dependent upon it. It would do dangerous things
to his body, people said. And, the truth was, they were right. He had flared his tin nonstop for a year straight—never letting up, keeping his body in a constant state of super-heightened senses—and it had changed him. He worried that the changes would, indeed, be dangerous. But he needed them, for the people of Urteau needed him. Stars blazed in the sky above him like a million tiny suns. They shone through the mists, which had—during the last year—become diaphanous and weak. At first, Spook had thought the world itself was changing. Then he had realized that it was just his perception. Somehow, by flaring tin for so long, he had permanently enhanced his senses to a point far beyond what other Allomancers could attain. He'd almost stopped. The flared tin had begun as a reaction to Clubs's death. He still felt terrible about the way he'd escaped Luthadel, leaving his uncle to die. During those first few weeks, Spook had flared his metals as almost a penance—he'd wanted to feel everything around him, take it all in, even though it was painful. Perhaps because it was painful. But then he'd started to change, and that had worried him. But, the crew always talked about how hard Vin pushed herself. She rarely slept, using pewter to keep herself awake and alert. Spook didn't know how that worked—he was no Mistborn, and could only burn one metal—but he figured that if burning his one metal could give him an advantage, he'd better take it. Because they were going to need every advantage they could get. The starlight was like daylight to him. During the actual day, he had to wear a cloth tied across his eyes to protect them, and even then going outside was sometimes blinding. His skin had become so sensitive that each pebble in the ground—each crack, each flake of stone—felt like a knife jabbing him through the soles of his shoes. The chill spring air seemed freezing, and he wore a thick cloak. However, he had concluded that these nuisances were small prices to pay for the opportunity to become . . . whatever it was he had become. As he moved down the street, he could hear people shuffling and turning in their beds, even through their walls. He could sense a footstep from yards away. He could see on a dark night as no other human ever had. Perhaps he'd find a way to become useful to the others. Always before, he'd been the least important member of the crew. The dismissible boy who ran errands or kept watch while the others made plans. He didn't resent them for that—they'd been right to give him such simple duties. Because of his street dialect, he'd been difficult to understand, and while all the other members of the crew had been hand-picked by Kelsier, Spook had joined by default since he was Clubs's nephew. Spook sighed, shoving his hands in his trouser pockets as he walked down the too-bright street. He could feel each and every thread in
the fabric. Dangerous things were happening, he knew that: the way the mists lingered during the day, the way the ground shook as if it were a sleeping man, periodically suffering a terrible dream. Spook worried he wouldn't be of much help in the critical days to come. A little over a year before, his uncle had died after Spook fled the city. Spook had run out of fear, but also out of a knowledge of his own impotence. He wouldn't have been able to help during the siege. He didn't want to be in that position again. He wanted to be able to help, somehow. He wouldn't run into the woods, hiding while the world ended around him. Elend and Vin had sent him to Urteau to gather as much information as he could about the Citizen and his government there, and so Spook intended to do his best. If that meant pushing his body beyond what was safe, so be it. He approached a large intersection. He looked both ways down the intersecting streets—the view clear as day to his eyes. I may not be Mistborn, and I may not be emperor, he thought. But I'm something. Something new. Something Kelsier would be proud of. Maybe this time I can help. He saw no motion in either direction, so he slipped onto the street and moved to the north. It felt strange, sometimes, slinking quietly along a street that seemed brightly lit. Yet, he knew that to others it would be dark, with only starlight to see by, the mist blocking and obscuring as ever. Tin helped an Allomancer pierce the mists, and Spook's increasingly sensitive eyes were even better at this. He brushed through the mists, barely noticing them. He heard the patrol long before he saw it. How could someone not hear that clanking of armor, not feel that clatter of feet on the cobblestones? He froze, standing with his back to the earthen wall bordering the street, watching for the patrol. They bore a torch—to Spook's enhanced eyes, it looked like a blazing beacon of near-blinding brilliance. The torch marked them as fools. Its light wouldn't help—just the reverse. The light reflected off the mists, enveloping the guards in a little bubble of light that ruined their night vision. Spook stayed where he was, motionless. The patrol clanked forward, moving down the street. They passed within a few feet of him, but didn't notice him standing there. There was something . . . invigorating about being able to watch, feeling at once completely exposed and perfectly unseen. It made him wonder why the new Urteau government even bothered with patrols. Of course, the government's skaa officials would have very little experience with the mists. As the guard patrol disappeared around a corner—bearing their glaring torch with them—Spook turned back to his task. The Citizen would be meeting with his aides this night, if his schedule held. Spook intended to listen in on that conversation. He moved carefully down the street. No city could compare with Luthadel in
sheer size, but Urteau made a respectable effort. As the hereditary home of the Venture line, it had once been a much more important—and well-maintained—city than it was now. That decline had begun even before the death of the Lord Ruler. The most obvious sign of that was the roadway Spook now walked on. Once, the city had been crisscrossed with canals that had functioned as watery streets. Those canals had gone dry some time ago, leaving the city crossed by deep, dusty troughs that grew muddy when it rained. Rather than filling them in, the people had simply begun to use the empty bottoms as roads. The street Spook now used had once been a wide waterway capable of accommodating even large barges. Ten-foot-high walls rose on either side of the sunken street, and buildings loomed above, built up against the lip of the canal. Nobody had been able to give Spook a definite, or consistent, answer as to why the canals had emptied—some blamed earthquakes, others blamed droughts. The fact remained, however, that in the hundred years since the canals had lost their water, nobody had found an economical way to refill them. And so, Spook continued down the "street," feeling like he was walking in a deep slot. Numerous ladders—and the occasional ramp or flight of stairs—led up to the sidewalks and the buildings above, but few people ever walked up there. The streetslots—as the city's residents called them—had simply become normal. Spook caught a scent of smoke as he walked. He glanced up, and noted a gap in the horizon of buildings. Recently, a building on this street had been burned to the ground. The house of a nobleman. His sense of smell, like his other senses, was incredibly sensitive. So it was possible that he was smelling smoke from long ago, when buildings had burned during the initial rampages following Straff Venture's death. And yet, the scent seemed too strong for that. Too recent. Spook hurried on. Urteau was dying slowly, decaying, and a lot of the blame could be placed on its ruler, the Citizen. Long ago, Elend had given a speech to the people of Luthadel. It had been the night when the Lord Ruler had died, the night of Kelsier's rebellion. Spook remembered Elend's words well, for the man had spoken of hatred, rebellion, and the dangers associated with them. He'd warned that if the people founded their new government on hatred and bloodshed, it would consume itself with fear, jealousy, and chaos. Spook had been in that audience, listening. He now saw that Elend was right. The skaa of Urteau had overthrown their noble rulers, and—in a way—Spook was proud of them for doing so. He felt a growing fondness for the city, partially because of how devoutly they tried to follow what the Survivor had taught. Yet, their rebellion hadn't stopped with the ousting of the nobility. As Elend had predicted, the city had become a place of fear and death. The question was not why it had happened, but how to
stop it. For now, that wasn't Spook's job. He was just supposed to gather information. Only familiarity—gained during weeks spent investigating the city—let him know when he was getting close, for it was frustratingly difficult to keep track of where one was down in the streetslots. At first, he had tried to stay out of them, slipping through smaller alleyways above. Unfortunately, the slots networked the entire city, and he'd wasted so much time going up and down that he'd eventually realized that the slots really were the only viable way of getting around. Unless one were Mistborn, of course. Unfortunately, Spook couldn't hop from building to building on lines of Allomantic power. He was stuck in the slots. He made the best of it. He picked a ladder and swung onto it, climbing up. Though he wore leather gloves, he could feel the grain of the wood. Up top, there was a small sidewalk running along the streetslot. An alleyway extended ahead of him, leading into a cluster of houses. A building at the end of the small street was his goal, but he did not move toward it. Instead, he waited quietly, searching for the signs he knew were there. Sure enough, he caught a rustling motion in a window a few buildings down. His ears caught the sound of footsteps in another building. The street ahead of him was being watched. Spook turned aside. While the sentries were very careful to watch the alleyway, they unintentionally left another avenue open: their own buildings. Spook crept to the right, moving on feet that could feel each pebble beneath them, listening with ears that could hear a man's increased breathing as he spotted something unusual. He rounded the outside of a building, turning away from the watchful eyes, and entering a dead-end alleyway on the other side. There, he lay a hand against the wall of the building. There were vibrations inside the room; it was occupied, so he moved on. The next room alerted him immediately, as he heard whispered voices inside. The third room, however, gave him nothing. No vibrations of motion. No whispers. Not even the muted thudding of a heartbeat—something he could sometimes hear, if the air were still enough. Taking a deep breath, Spook quietly worked open the window lock and slipped inside. It was a sleeping chamber, empty as he'd anticipated. He'd never come through this particular room before. His heart thumped as he closed the shutters, then slipped across the floor. Despite the near-total darkness, he had no trouble seeing in the room. It barely seemed dim to him. Outside the room, he found a more familiar hallway. He easily snuck past two guard rooms, where men watched the street outside. There was a thrill in doing these infiltrations. Spook was in one of the Citizen's own guardhouses, steps away from large numbers of armed soldiers. They should have taken care to guard their own building better. He crept up the stairs, making his way to a small, rarely used room on the third
floor. He checked for vibrations, then slipped inside. The austere chamber was piled with a mound of extra bedrolls and a dusty stack of uniforms. Spook smiled as he moved across the floor, stepping carefully and quietly, his highly sensitive toes able to feel loose, squeaky, or warped boards. He sat down on the windowsill itself, confident that nobody outside would be able to see well enough to spot him. The Citizen's house lay a few yards away. Quellion decried ostentation, and had chosen for his headquarters a structure of modest size. It had probably once been a minor nobleman's home, and had only a small yard, which Spook could easily see into from his vantage. The building itself glowed, light streaking from every crack and window. It was as if the building were filled with some awesome power, and on the verge of bursting. But, then, that was just the way that Spook's overflared tin made him see any building that had lights on inside. Spook leaned back, legs up on the windowsill, back against the frame. The window contained neither glass nor shutters, though there were nail holes on the side of the wood, indicating that there had once been something there. The reason the shutters had been removed didn't matter to Spook—the lack of them meant that this room was unlikely to be entered at night. Mists had already claimed the room, though they were so faint to Spook's eyes that he had had trouble seeing them. For a while, nothing happened. The building and grounds below remained silent and still in the night air. Eventually, however, she appeared. Spook perked up, watching the young woman leave the house and enter the garden. She had on a light brown skaa's dress—a garment she somehow wore with striking elegance. Her hair was darker than the dress, but not by much. Spook had seen very few people with her shade of deep auburn hair—at least, few people who had been able to keep it clean of ash and soot. Everyone in the city knew of Beldre, the Citizen's sister, though few had ever seen her. She was said to be beautiful—and in this case, the rumors were true. However, nobody had ever mentioned her sadness. With his tin flared so high, Spook felt like he was standing next to her. He could see her deep, sorrowful eyes, reflecting light from the shining building behind her. There was a bench in the yard. It sat before a small shrub. It was the only plant left in the garden; the rest had been torn up and plowed under, leaving behind blackish brown earth. From what Spook had heard, the Citizen had declared that ornamental gardens were of the nobility. He claimed that such places had only been possible through the sweat of skaa slaves—just another way the nobility had achieved high levels of luxury by creating equally high levels of work for their servants. When the people of Urteau had whitewashed the city's murals and shattered its stained-glass windows, they had also torn
up all the ornamental gardens. Beldre sat down on her bench, hands held motionless in her lap, looking down at the sad shrub. Spook tried to convince himself that she wasn't the reason why he made certain to always sneak in and listen to the Citizen's evening conferences, and he was mostly successful. These were some of the best spying opportunities Spook got. Being able to see Beldre was simply a bonus. Not that he cared that much, of course. He didn't even know her. He thought that even as he sat there, staring down at her, wishing he had some way to talk to her. But, this wasn't the time for that. Beldre's exile to the garden meant that her brother's meeting was about to start. He always kept her near, but apparently didn't want her hearing state secrets. Unfortunately for him, his window opened toward Spook's vantage point. No normal man—not even an ordinary Tineye or Mistborn—could have heard what was being said inside. But Spook wasn't, by any stretched definition of the word, normal. I won't be useless anymore, he thought with determination as he listened for words spoken in confidence. They passed through the walls, across the short space, and arrived at his ears. "All right, Olid," said a voice. "What news?" The voice was, by now, familiar to Spook. Quellion, the Citizen of Urteau. "Elend Venture has conquered another city," said a second voice—Olid, the foreign minister. "Where?" Quellion demanded. "What city?" "An unimportant one," Olid said. "To the south. Barely five thousand people." "It makes no sense," said a third voice. "He immediately abandoned the city, taking its populace with him." "But he got another koloss army, somehow," Olid added. Good, Spook thought. The fourth storage cavern was theirs. Luthadel wouldn't starve for a while yet. That only left two to secure—the one here in Urteau, and the last one, wherever that turned out to be. "A tyrant needs no real reason for what he does," Quellion said. He was a young man, but not foolish. At times, he sounded like other men Spook had known. Wise men. The difference, then, was one of extremity. Or, perhaps, timing? "A tyrant simply conquers for the thrill of control," Quellion continued. "Venture isn't satisfied with the lands he's taken—he never will be. He'll just keep on conquering. Until he comes for us." The room fell silent. "He's reportedly sending an ambassador to Urteau," the third voice said. "A member of the Survivor's own crew." Spook perked up. Quellion snorted. "One of the liars? Coming here?" "To offer us a treaty, the rumors say," Olid said. "So?" Quellion asked. "Why do you mention this, Olid? Do you think we should make a pact with the tyrant?" "We can't fight him, Quellion," Olid said. "The Survivor couldn't fight the Lord Ruler," Quellion said. "But he did anyway. He died, but still won, giving the skaa courage to rebel and overthrow the nobility." "Until that bastard Venture took control," the third voice said. The room fell silent again. "We can't give
in to Venture," Quellion finally said. "I will not hand this city to a nobleman, not after what the Survivor did for us. Of all the Final Empire, only Urteau achieved Kelsier's goal of a skaa-ruled nation. Only we burned the homes of the nobility. Only we cleansed our town of them and their society. Only we obeyed. The Survivor will watch over us." Spook shivered quietly. It felt very strange to be hearing men he didn't know speak of Kelsier in such tones. Spook had walked with Kelsier, learned from Kelsier. What right did these men have to speak as if they had known the man who had become their Survivor? The conversation turned to matters more mundane. They discussed new laws that would forbid certain kinds of clothing once favored by the nobility, and then made a decision to give more funding to the genealogical survey committee. They needed to root out any in the city who were hiding noble parentage. Spook took notes so he could pass them on to the others. However, he had trouble keeping his eyes from trailing back down to the young woman in the garden. What brings her such sorrow? he wondered. A part of him wanted to ask—to be brash, as the Survivor would have been, and hop down to demand of this solemn, solitary girl why she stared at that plant with such melancholy. In fact, he found himself moving to stand before he caught himself. He might be unique, he might be powerful, but—as he had to remind himself again—he was no Mistborn. His was the way of silence and stealth. So, he settled back. Content, for the moment, to lean down and watch her, feeling that somehow—despite their distance, despite his ignorance—he understood that feeling in her eyes. The ash. I don't think the people really understood how fortunate they were. During the thousand years before the Collapse, they pushed the ash into rivers, piled it up outside of cities, and generally just let it be. They never understood that without the microbes and plants Rashek had developed to break down the ash particles, the land would quickly have been buried. Though, of course, that did eventually happen anyway. THE MISTS BURNED. Bright, flaring, lit by the red sunlight, they seemed a fire that enveloped her. Mist during the day was unnatural. But even the nightmists didn't seem to be Vin's anymore. Once, they had shadowed and protected her. Now she found them increasingly alien. When she used Allomancy it seemed that the mists pulled away from her slightly—like a wild beast shying away from a bright light. She stood alone before the camp, which was silent despite the fact that the sun had risen hours ago. So far, Elend continued to keep his army protected from the mists by ordering them to remain in their tents. Ham argued that exposing them wasn't necessary, but Vin's instinct said that Elend would stick to his plan to order his soldiers into the mist. They needed to be immune. Why? Vin thought,
looking up through the sunlit mists. Why have you changed? What is different? The mists danced around her, moving in their usual, strange pattern of shifting streams and swirls. It seemed to Vin that they began to move more rapidly. Quivering. Vibrating. The sun seemed to grow hotter, and the mists finally retreated, vanishing like water evaporating on a warming pan. The sunlight hit her like a wave, and Vin turned, watching the mists go, their death like an echoing scream. They're not natural, Vin thought as guards called the all clear. The camp immediately began to shift and move, men striding from tents, going about the morning's activity with a flair of urgency. Vin stood at the head of the camp, dirt road beneath her feet, motionless canal to her right. Both seemed more real now that the mists were gone. She had asked Sazed and Elend their opinions of the mists—whether they were natural or . . . something else. And both men, like the scholars they were, had quoted theories to support both sides of the argument. Sazed, at least, had eventually made a decision—he'd come down on the side of the mists being natural. Even the way that the mists choke some people, leaving others alive, could be explained, Lady Vin, he had explained. After all, insect stings kill some people, while barely bothering others. Vin wasn't that interested in theories and arguments. She had spent most of her life thinking of the mists like any other weather pattern. Reen and the other thieves had mostly scoffed at tales that made the mists out to be supernatural. Yet, as Vin had become an Allomancer, she had grown to know the mists. She felt them, a sense that seemed to have grown even more potent on the day she'd touched the power of the Well of Ascension. They disappeared too quickly. When they burned away in the sunlight, they withdrew like a person fleeing for safety. Like . . . a man who used all of his strength fighting, then finally gave up to retreat. In addition, the mists didn't appear indoors. A simple tent was enough to protect the men inside. It was as if the mists somehow understood that they were excluded, unwelcome. Vin glanced back toward the sun, glowing like a scarlet ember behind the dark haze of the upper atmosphere. She wished TenSoon were there, so she could talk to him about her worries. She missed the kandra a great deal, more than she'd ever assumed that she would. His simple frankness had been a good match to her own. She still didn't know what had happened to him after he'd returned to his people; she'd tried to find another kandra to deliver a message for her, but the creatures had become very scarce lately. She sighed and turned, walking quietly back into camp. It was impressive how quickly the men managed to get the army moving. They spent the mornings sequestered inside their tents, caring for armor and weapons, the cooks preparing what they
could. By the time Vin had crossed a short distance, cooking fires had burst alight, and tents began to collapse, soldiers working quickly to prepare for departure. As she passed, some of the men saluted. Others bowed their heads in reverence. Still others glanced away, looking uncertain. Vin didn't blame them. Even she wasn't sure what her place was in the army. As Elend's wife, she was technically their empress, though she wore no royal garb. To many, she was a religious figure, the Heir of the Survivor. She didn't really want that title either. She found Elend and Ham conversing outside of the imperial tent, which was in an early stage of disassembly. Though they stood out in the open, their mannerisms completely nonchalant, Vin was immediately struck by how far the two men were standing from the workers, as if Elend and Ham didn't want the men to hear. Burning tin, she could make out what they were saying long before she reached them. "Ham," Elend said quietly, "you know I'm right. We can't keep doing this. The further we penetrate into the Western Dominance, the more daylight we'll lose to the mists." Ham shook his head. "You'd really stand by and watch your own soldiers die, El?" Elend's face grew hard, and he met Vin's eyes as she joined them. "We can't afford to wait out the mists every morning." "Even if it saves lives?" Ham asked. "Slowing down costs lives," Elend said. "Each hour we spend out here brings the mists closer to the Central Dominance. We're planning to be at siege for some time, Ham—and that means we need to get to Fadrex as soon as possible." Ham glanced at Vin, looking for support. She shook her head. "I'm sorry, Ham. Elend is right. We can't have our entire army dependent upon the whims of the mists. We'd be exposed—if someone attacked us in the morning, our men would either have to respond and get struck down by the mists, or hide in their tents and wait." Ham frowned, then excused himself, tromping through the fallen ash to help a group of soldiers pack away their tents. Vin stepped up beside Elend, watching the large soldier go. "Kelsier was wrong about him," she finally said. "Who?" Elend asked. "Ham?" Vin nodded. "At the end—after Kelsier died—we found a last note from him. He said that he'd chosen the members of the crew to be leaders in his new government. Breeze to be an ambassador, Dockson to be a bureaucrat, and Ham to be a general. The other two fit their roles perfectly, but Ham . . ." "He gets too involved," Elend said. "He has to know each man he commands personally or it makes him uncomfortable. And, when he knows them all that well, he grows attached." Vin nodded quietly, watching Ham begin to laugh and work with the soldiers. "Listen to us," Elend said, "callously talking about the lives of those who follow us. Perhaps it would be better to grow attached, like Ham. Maybe
then I wouldn't be so quick to order people to their deaths." Vin glanced at Elend, concerned at the bitterness in his voice. He smiled, trying to cover it up, then glanced away. "You need to do something with that koloss of yours. He's been poking around the camp, scaring the men." Vin frowned. As soon as she thought of the creature, she became aware of where it was—near the edge of the camp. It was always under her command, but she could only take direct, full control of it when she concentrated. Otherwise, it would follow her general orders—staying in the area, not killing anything. "I should go make sure the barges are ready to move," Elend said. He glanced at her, and when she didn't indicate that she'd go with him, he gave her a quick kiss, then departed. Vin moved through the camp again. Most of the tents were down and stowed, and the soldiers were making quick work of their food. She passed out of the perimeter, and found Human sitting quietly, ash drifting slightly against his legs. He watched the camp with red eyes, his face broken by the ripped skin which hung from his right eye down to the corner of his mouth. "Human," she said, folding her arms. He looked over at her, then stood, ash falling from his eleven-foot, overly muscled blue figure. Even with the number of creatures she'd killed, even knowing she controlled this one completely, Vin had a moment of reflexive fear as she stood before the massive beast with its tightly stretched skin and bleeding rips. "Why did you come to camp?" she said, shaking off her panic. "I am human," he said with his slow, deliberate tone. "You're koloss," she said. "You know that." "I should have a house," Human said. "Like those." "Those are tents, not houses," Vin said. "You can't come to camp like this. You have to stay with the other koloss." Human turned, glancing toward the south, where the koloss army waited, separate from the humans. They remained under Elend's control, twenty thousand in number, now that they'd picked up the ten thousand that had been waiting with the main bulk of the army. It made more sense to leave them under Elend's control, since—in terms of raw power—he was a much stronger Allomancer than Vin. Human looked back at Vin. "Why?" "Why do you have to stay with the others?" Vin asked. "Because you make the people in the camp uncomfortable." "Then they should attack me," Human said. "That's why you're not a human," Vin said. "We don't attack people just because they make us uncomfortable." "No," Human said. "You make us kill them instead." Vin paused, cocking her head. Human, however, just looked away, staring at the human camp again. His beady red eyes made his face hard to read, but Vin almost sensed a . . . longing in his expression. "You're one of us," Human said. Vin looked up. "Me?" "You're like us," he said. "Not like them." "Why do you
say that?" Vin asked. Human looked down at her. "Mist," he said. Vin felt a momentary chill, though she had no real idea why. "What do you mean?" Human didn't respond. "Human," she said, trying another tactic. "What do you think of the mists?" "They come at night." Vin nodded. "Yes, but what do you think of them. Your people. Do they fear the mists? Does it ever kill them?" "Swords kill," Human said. "Rain doesn't kill. Ash doesn't kill. Mist doesn't kill." Fairly good logic, Vin thought. A year ago, I would have agreed with it. She was about to give up on the line of reasoning, but Human continued. "I hate it," he said. Vin paused. "I hate it because it hates me," Human said. He looked at her. "You feel it." "Yes," Vin said, surprising herself. "I do." Human regarded her, a line of blood trailing out of the ripped skin near his eye, running stark down his blue skin, mixing with flakes of ash. Finally, he nodded, as if giving approval to her honest reply. Vin shivered. The mist isn't alive, she thought. It can't hate me. I'm imagining things. But . . . once, years ago, she had drawn upon the mists. When fighting the Lord Ruler, she had somehow gained a power over them. It had been as if she'd used the mist itself to fuel her Allomancy instead of metals. It was only with that power that she'd been able to defeat the Lord Ruler. That had been a long time ago, and she'd never been able to replicate the event. She'd tried time and again over the years, and after so many failures, she was beginning to think that she must have been mistaken. Certainly, in more recent times, the mists had been unfriendly. She tried to keep telling herself that there was nothing supernatural about it, but she knew that wasn't true. What of the mist spirit, the thing that had tried to kill Elend—and then had saved him by showing her how to make him into an Allomancer? It was real, of that she was certain, even if she hadn't seen it in over a year. What of the hesitance she felt toward the mists, the way they pulled away from her? The way they stayed out of buildings, and the way they killed. It all seemed to point to what Human had said. The mists—the Deepness—hated her. And, finally, she acknowledged what she had been resisting for so long. The mists were her enemy. They are called Allomantic savants. Men or women who flare their metals so long, and so hard, that the constant influx of Allomantic power transforms their very physiology. In most cases, with most metals, the effects of this are very slight. Bronze burners, for instance, often become bronze savants without knowing it. Their range is expanded from burning the metal so long. Becoming a pewter savant is dangerous, as it requires pushing the body so hard in a state where one cannot feel exhaustion or pain. Most
accidentally kill themselves before the process is complete, and in my opinion, the benefit isn't worth the effort. Tin savants, however . . . now, they are something special. Endowed with senses beyond what any normal Allomancer would need—or even want—they become slaves to what they touch, hear, see, smell, and taste. Yet, the abnormal power of these senses gives them a distinct, and interesting, advantage. One could argue that, like an Inquisitor who has been transformed by a Hemalurgic spike, the Allomantic savant is no longer even human. SPOOK AWOKE TO DARKNESS. That was happening less and less frequently lately. He could feel the blindfold on his face, tied tightly across his eyes and over his ears. It dug into his overly sensitive skin, but it was far better than the alternative. Starlight was as bright as the sun to his eyes, and footsteps in the hallway outside his room could sound like thunderclaps. Even with the thick cloth, even with his ears plugged with wax, even with the shutters drawn tight and hung with a cloth, it was sometimes hard for him to sleep. The muffling was dangerous. It left him vulnerable. And yet, lack of sleep would be even more dangerous. Perhaps the things he'd done to his body by burning tin would kill him. Yet, the more time he spent among the people of Urteau, the more he felt they were going to need his help to survive the dangers that were coming. He needed an edge. He worried that he'd made the wrong decision, but at least he'd made a decision. He would continue as he had, and hope that it was enough. He groaned quietly, sitting up, taking off the cloth and pulling the wax from his ears. The room was dark, but even the faint light creeping through the shutters—their gaps stuffed with cloth—was enough for him to see by. Tin flared comfortably in his stomach. His reserve was nearly gone, burned away during the night. His body now used it as instinctively as it drew breath or blinked. He had heard that Thugs could burn pewter to heal their bodies even if they were unconscious from their wounds. The body understood what it needed. He reached into a small pail beside his bed, pulling out a small handful of tin dust. He'd brought a lot with him from Luthadel, and augmented this by buying more through the underground. Fortunately, tin was relatively cheap. He dumped his handful into a mug on his nightstand, then moved to the door. The room was small and cramped, but he didn't have to share it with anyone. That made it lavish by skaa standards. He squeezed his eyes shut, then pulled open the door. The luminosity of a sunlit hallway crashed against him. He gritted his teeth against the light, intense despite his shut eyelids, and felt about on the ground. He found the jug of fresh water—drawn from the well for him by the inn's servants—and pulled it inside, then shut the door. He blinked, walking across
the room to fill his mug. He drank it, washing down the tin. It would be enough for the entire day. He took an extra handful and stuffed it into a pouch, just in case. A few minutes later he was dressed and ready. He sat down on the bed, closing his eyes, preparing for the day. If the Citizen's spies were to be believed, other members of Elend's team were on their way to Urteau. They were probably under orders to secure the storage cache and quell the rebellion; Spook would need to learn as much as he could before they arrived. He sat, going over plans, thinking to himself. He could feel feet thumping in the rooms around him—the wooden structure seemed to shake and tremble like some enormous hive filled with bustling workers. Outside, he could hear voices calling, yelling, speaking. Bells rang faintly. It was early yet, barely past noon, but the mists would be gone—Urteau got about six or seven hours of mistless daylight, making it a place where crops could still grow and man could still thrive. Normally, Spook would have slept through the hours of daylight. However, there were things he needed to do. He opened his eyes, then reached to his night-stand, picking up a pair of spectacles. They had been specially crafted, at his request, to hold lenses that made no corrections to his vision. They were just filled with regular glass. He put these on, then retied the cloth around his head, covering the front and sides of the lenses. Even with his heightened senses, he couldn't see through his own eyelids. However, with the spectacles on, he could open his eyes and wear the cloth at the same time. He felt his way to the window, then he pulled off the blanket and threw open the shutters. Hot—nearly scalding—sunlight bathed him. The cloth bit into the skin of his head. But he could see. The cloth blocked just enough light to keep him from being blinded, yet was translucent enough to allow vision. It was like the mists, actually—the cloth was nearly invisible to him, for his eyes were enhanced beyond the point of reason. His mind just filtered out the cloth's interference. Spook nodded to himself, then picked up his dueling cane and made his way from the room. "I know you're a quiet one," Durn said, rapping softly on the ground in front of him with a pair of sticks. "But even you have to admit that this is better than living under the lords." Spook sat in a streetslot, back to the stone wall that had sustained the canal, head bowed slightly. Marketpit was the widest of the streetslots of Urteau. Once, it had been a waterway so broad that three boats abreast could moor in its center while leaving room on both sides for the passage of others in either direction. Now it had become a central boulevard for the city, which also made it a prime location for tradesmen and beggars. Beggars like Spook and Durn.
They sat at the very side of the slot, buildings looming like fortress walls above. Few of the passers paid any attention to the ragged men. Nobody paused to notice that one of them seemed to be watching the crowd carefully, despite the dark cloth over his eyes, while the other spoke far too articulately to have been educated in the gutter. Spook didn't respond to Durn's question. In his youth, the way he spoke—with a thick accent, language littered with slang—had marked him, made people dismiss him. Even now, he didn't have a glib tongue or charming manner like Kelsier's. So, instead, Spook just tried to say as little as possible. Less chance of getting himself into trouble that way. Oddly, instead of finding him easier to dismiss when he didn't talk, it seemed that people paid more attention to him. Durn continued to pound out his rhythm, like a street performer with no audience. It was too soft against the earthen floor for anyone to hear—unless one were Spook. Durn's rhythm was perfect. Any minstrel would have envied him. "I mean, look at the market," Durn continued. "Under the Lord Ruler, most skaa could never engage openly in commerce. We have something beautiful here. Skaa ruling skaa. We're happy." Spook could see the market. It seemed to him that if the people were truly happy, they'd wear smiles, rather than downcast looks. They'd be shopping and browsing, rather than quickly picking out what they wanted, then moving on. Plus, if the city were the happy utopia it was supposed to be, there wouldn't be a need for the dozens of soldiers who watched the crowd. Spook shook his head. Everybody wore nearly the exact same clothing—colors and styles dictated by the Citizen's orders. Even begging was heavily regulated. Men would soon arrive to count Spook's offerings, tally how much he had earned, then take the Citizen's cut. "Look," Durn said, "do you see anyone being beaten or killed on the street? Surely that's worth a few strictures." "The deaths happen in quiet alleys now," Spook said softly. "At least the Lord Ruler killed us openly." Durn frowned, sitting back, thumping the ground with his sticks. It was a complex pattern. Spook could feel the vibrations through the ground, and found them soothing. Did the people know the talent they passed, quietly beating the ground they walked upon? Durn could have been a master musician. Unfortunately, under the Lord Ruler, skaa didn't play music. And under the Citizen . . . well, it generally wasn't good to draw attention to yourself, no matter what the method. "There it is," Durn said suddenly. "As promised." Spook glanced up. Through the mutters, the sounds, the flashes of color and the powerful scents of refuse, people, and goods for sale, Spook saw a group of prisoners, being escorted by soldiers in brown. Sometimes, the flood of sensation was almost overwhelming to him. However, as he'd once told Vin, burning tin wasn't about what one could sense, but about what one could ignore. And he
had learned very well to focus on the senses he needed, shunting aside that which would distract. The market goers made way for the group of soldiers and their prisoners. The people bowed their heads, watching solemnly. "You still want to follow?" Durn asked. Spook stood. Durn nodded, then stood and grabbed Spook by the shoulder. He knew that Spook could really see—or, at least, Spook assumed that Durn was observant enough to have noticed that fact. They both maintained the act, however. It was common among beggars to adopt a guise of being afflicted in an attempt to elicit more coins. Durn himself walked with a masterful false limp, and had his hair pulled out in sickly patches. Yet, Spook could smell soap on the man's skin and fine wine on his breath. He was a thief lord; there were few more powerful in the city. Yet, he was clever enough with his disguises that he could walk about on the streets unnoticed. They weren't the only ones following the soldiers and their prisoners. Skaa wearing the approved gray trailed the group like ghosts—a quiet, shuffling mass in the falling ash. The soldiers walked to a ramp leading out of the streetslots, guiding the people into a wealthier section of the town, where some of the canals had been filled in and cobbled. Soon, the dead spots began to appear. Charred scars—ruins that had once been homes. The smell of smoke was almost overpowering to Spook, and he had to start breathing through his mouth. They didn't have to walk very far before arriving at their destination. The Citizen himself was in attendance. He rode no horse—those had all been shipped to the farms, for only crass noblemen were too good to walk the ground on their own feet. He did, however, wear red. "What's that he's wearing?" Spook whispered as Durn led him around the side of the crowd. The Citizen and his retinue stood on the steps of a particularly grand mansion, and the skaa were clustering around. Durn led Spook to a place where a group of toughs had muscled themselves an exclusive piece of the street with a good vantage of the Citizen. They nodded to Durn, letting him pass without comment. "What do you mean?" Durn asked. "The Citizen is wearing what he always does—skaa trousers and a work shirt." "They're red," Spook whispered. "That's not an approved color." "As of this morning it is. Government officers can wear it. That way, they stand out, and people in need can find them. Or, at least, that's the official explanation." Spook frowned. However, something else caught his attention. She was there. It was natural, of course—she accompanied her brother wherever he went. He was particularly worried for her safety, and seldom let her out of his sight. She wore the same look as always, eyes sorrowful within a frame of auburn hair. "Sad group today," Durn said, and at first Spook thought he was referring to Beldre. However, Durn was nodding toward the group of prisoners. They
looked just like the rest of the people in the city—gray clothing, ash-stained faces, subservient postures. The Citizen, however, stepped forward to explain the differences. "One of the first proclamations this government made," he announced, "was one of solidarity. We are a skaa people. The 'noblemen' chosen by the Lord Ruler oppressed us for ten centuries. Urteau, we decided, would become a place of freedom. A place like the Survivor himself prophesied would come." "You've got the count?" Durn whispered to Spook. Spook nodded. "Ten," he said, counting the prisoners. "The ones we expected. You're not earning your coin, Durn." "Watch." "These," the Citizen said, bald scalp shining in the red sunlight as he pointed at the prisoners. "These didn't heed our warning. They knew, as all of you know, that any nobleman who stayed in this city would forfeit his life! This is our will—all of our will. "But, like all of their kind, these were too arrogant to listen. They tried to hide. But, they think themselves above us. They always will. That exposes them." He paused, then spoke again. "And that is why we do what we must." He waved his soldiers forward. They shoved the prisoners up the steps. Spook could smell the oil on the air as the soldiers opened the house's doors and pushed the people in. Then, the soldiers barred the door from the outside and took up a perimeter. Each soldier lit a torch and threw it on the building. It didn't take superhuman senses to feel the heat that soon blazed to life, and the crowd shied back—revolted and frightened, but fascinated. The windows had been boarded shut. Spook could see fingers trying to pry the wood free, could hear people screaming. He could hear them thumping against the locked door, trying to break their way out, crying in terror. He longed to do something. Yet, even with tin, he couldn't fight an entire squad of soldiers on his own. Elend and Vin had sent him to gather information, not play their hand. Still, he cringed, calling himself a coward as he turned away from the burning building. "This should not be," Spook whispered harshly. "They were noblemen," Durn said. "No they weren't! Their parents might have been, but these were skaa. Normal people, Durn." "They have noble blood." "So do we all, if you look back far enough," Spook said. Durn shook his head. "This is the way it has to be. This is the Survivor—" "Do not speak his name in association with this barbarity," Spook hissed. Durn was quiet for a moment, the only sounds that of the flames and those dying inside them. Finally, he spoke. "I know it's hard to see, and perhaps the Citizen is too eager. But . . . I heard him speak once. The Survivor. This is the sort of thing he taught. Death to the noblemen; rule by the skaa. If you'd heard him, you'd understand. Sometimes, you have to destroy something in order to build something better." Spook closed his eyes. Heat
from the fire seemed to be searing his skin. He had heard Kelsier speak to crowds of skaa. And, Kelsier had said the things that Durn now referred to. Then, the Survivor had been a voice of hope, of spirit. His same words repeated now, however, became words of hatred and destruction. Spook felt sick. "Again, Durn," he said, looking up, feeling particularly harsh, "I don't pay you to spout Citizen propaganda at me. Tell me why I'm here, or you'll get no further coin from me." The large beggar turned, meeting Spook's eyes behind the cloth. "Count the skulls," he said quietly. With that, Durn took his hand off Spook's shoulder and retreated into the crowd. Spook didn't follow. The scents of smoke and burning flesh were growing too powerful for him. He turned, pushing his way through the crowd, seeking fresh air. He stumbled up against a building, breathing deeply, feeling the rough grain of its wood press against his side. It seemed to him that the falling flakes of ash were a part of the pyre behind, bits of death cast upon the wind. He heard voices. Spook turned, noting that the Citizen and his guards had moved away from the fire. Quellion was addressing the crowd, encouraging them to be vigilant. Spook watched for a time, and finally the crowd began to leave, trailing the Citizen as he moved back toward the market pit. He's punished them, now he needs to bless them. Often, especially after executions, the Citizen visited the people personally, moving between stalls in the market, shaking hands and giving encouragement. Spook took off down a side street. He soon passed out of the wealthier section of town, arriving at a place where the street fell away before him. He chose a place where the retaining wall had collapsed, forming a slope down into the dry canal, then hopped down, skidding his way to the bottom. He pulled up the hood of his cloak, obscuring his covered eyes, and made his way through the busy street with the dexterity of one who had grown up a street urchin. Even taking a more roundabout route, he arrived at Marketpit before the Citizen and his retinue. Spook watched through the raining ash as the man moved down a broad ramp of earth, trailed by a following that numbered in the hundreds. You want to be him, Spook thought, crouching beside a merchant's stall. Kelsier died to bring this people hope, and now you think to steal his legacy. This man was no Kelsier. This man wasn't even worthy to utter the Survivor's name. The Citizen moved about, maintaining a paternal air, speaking to the people of the market. He touched them on the shoulders, shook hands, and smiled benevolently. "The Survivor would be proud of you." Spook could hear his voice even over the noise of the crowd. "The ash that falls is a sign from him—it represents the fall of the empire, the ashes of tyranny. From those ashes we will make a new nation! One
ruled by skaa." Spook edged forward, putting down the top of his hood and feeling before himself with his hands, as if he were blind. He carried his dueling cane across his back, in a strap obscured by the folds of his baggy gray shirt. He was more than capable when it came to moving through crowds. While Vin had always worked hard to remain obscure and unseen, Spook had managed to achieve both things without ever trying. In fact, he'd often tried the opposite. He'd dreamed of being a man like Kelsier—for even before he'd met the Survivor, Spook had heard stories of the man. The greatest skaa thief of their time—a man bold enough to try to rob the Lord Ruler himself. And yet, try as he might, Spook had never been able to distinguish himself. It was just too easy to ignore yet another ash-faced boy, especially if you couldn't understand his thick Eastern slang. It had taken actually meeting Kelsier—seeing how he could move people by talking—to finally convince Spook to abandon his dialect. That was when Spook had begun to understand that there was a power in words. Spook subtly moved his way toward the front of the crowd watching the Citizen. He got jostled and shoved, but nobody cried out against him. A blind man who had gotten caught up in the press of people was easy to ignore—and what was ignored could get where it wasn't supposed to. With some careful positioning, Spook soon placed himself at the front of the group, barely an arm's length from the Citizen. The man smelled of smoke. "I understand, good woman," the Citizen was saying as he held an elderly woman's hands. "But your grandson is needed where he is, working the fields. Without him and his kind, we would not be able to eat! A nation ruled by skaa also has to be one worked by skaa." "But . . . can't he come back, even for a bit?" the woman asked. "In time, good woman," the Citizen said. "In time." His crimson uniform made him the only splash of color on the street, and Spook found himself staring. He tore his eyes away and continued to maneuver, for the Citizen was not his goal. Beldre stood to the side, as usual. Always watching, but never interacting. The Citizen was so dynamic that his sister was easily forgotten. Spook understood that feeling quite well. He let a soldier jostle him, pushing him out of the Citizen's way. That jostle placed Spook right next to Beldre. She smelt just faintly of perfume. I thought that was supposed to be forbidden. What would Kelsier have done? He'd have attacked, perhaps, killing the Citizen. Or, he'd have moved against the man in another way. Kelsier wouldn't have let such terrible things happen—he'd have acted. Perhaps he would have tried to make an ally out of someone trusted by the Citizen? Spook felt his heart—always so much louder to him now—beat faster. The crowd began to move again, and he let
himself get shoved up against Beldre. The guards weren't watching—they were focused on the Citizen, keeping him safe with so many random elements around. "Your brother," Spook whispered in her ear, "you approve of his murders?" She spun, and he noticed for the first time that her eyes were green. He stood in the crowd, letting it shove him away as she searched, trying to figure out who had spoken. The crowd, following her brother, carried her from Spook. Spook waited, being jostled in the sea of elbows, for a short time. Then he began to maneuver again, pushing through the people with subtle care until he was again beside Beldre. "You think this is any different from what the Lord Ruler did?" he whispered. "I once saw him gather up random people and execute them in the Luthadel city square." She spun again, finally identifying Spook among the moving crowd. He stood still, meeting her eyes despite the blindfold. People moved between them, and she was carried away. Her mouth moved. Only someone with the enhanced senses of tin could have seen with enough detail to make out the words on her lips. "Who are you?" He pushed his way through the crowd one more time. The Citizen was apparently planning to make a big speech up ahead, capitalizing on the increasingly large crowd. People were bunching up around the podium that lay in the middle of the market; it was getting more difficult to move through them. Spook reached her, but felt the crowd pulling him away again. So, he reached between a pair of bodies and grabbed her hand, pulling her wrist as he moved with the surgings of the crowd's motion. She spun, of course, but she didn't cry out. The crowd moved around them, and she turned to meet his blindfolded eyes through the throng. "Who are you?" Beldre asked again. Though he was close enough to have heard her had she spoken, no sound escaped her lips. She just mouthed the words. Behind her, on the podium, her brother began to preach. "I'm the man who will kill your brother," Spook said softly. Again, he had expected a reaction from her—a scream, perhaps. An accusation. His actions here had been impulsive, born from his frustration at not being able to help the people who were executed. If she did scream, he realized, it could bring his death. Yet she remained silent, flakes of ash falling between them. "Others have said that same thing," she mouthed. "Others were not me." "And who are you?" she asked a third time. "The companion of a god. A man who can see whispers and feel screams." "A man who thinks he knows better for this people than their own chosen ruler?" she mouthed. "There will always be dissenters who balk at what must be done." He still had her hand. He gripped it tightly, pulling her close. The crowd crowded the podium, leaving her and Spook at their rear, like shells left on a beach by the retreating waves. "I
knew the Survivor, Beldre," he whispered harshly. "He named me, called me friend. What you've done in this city would horrify him—and I'm not going to let your brother continue to pervert Kelsier's legacy. Bring him warning, if you must. Tell Quellion that I'm coming for him." The Citizen had stopped speaking. Spook glanced up, looking toward the lectern. Quellion stood upon it, looking out over his crowd of followers. Looking at Spook and Beldre, standing together at the back of the crowd. Spook hadn't realized how exposed they had become. "You there!" the Citizen cried. "What are you doing with my sister!" Damn! Spook thought, releasing the girl and dashing away. However, one major inconvenience of the streetslots was their high, steep walls. There were very few ways to get out of the market, and those were all being watched by members of Quellion's security forces. At the Citizen's shouted command, soldiers began to dash forward from their posts, wearing leather and carrying steel. Fine, Spook thought, charging the nearest group of soldiers. If he could get through them, he could reach a ramp up, perhaps disappear into the alleys between buildings above. Swords scraped from scabbards. Behind Spook, people cried out in shock. He reached into the ragged tears of his cloak and whipped forth his dueling cane. And then, he was among them. Spook wasn't a warrior, not really. He'd trained with Ham, of course—Clubs had insisted that his nephew know how to defend himself. However, the crew's true warriors had always been their Mistborn, Vin and Kelsier, with Ham—as a Pewterarm—providing brute force, if necessary. Yet, Spook had spent a lot of time training, lately, and while doing so he had discovered something interesting. He had something that Vin and Kelsier could never have had: a blurring array of sensory knowledge that his body could instinctively use. He could feel disturbances in the air, sense tremors in the floor, and could know where people were simply by how close their heartbeats sounded. He was no Mistborn, but he was still very dangerous. He felt a soft wind, and knew a sword was swinging for him. He ducked. He felt a footstep on the ground, and knew someone was attacking from the side. He stepped away. It was almost like having atium. Sweat flew from his brow as he spun, and he cracked his dueling cane into the back of one soldier's head. The man fell—Spook's weapon was crafted of the finest hardwood. But, just to be certain, he brought the butt of the weapon down on the fallen man's temple, knocking him out of the battle for good. He heard someone grunt beside him—soft, yet telling. Spook whipped his weapon to the side and smacked it against the attacking soldier's forearm. The bones broke, and the soldier cried out, dropping his weapon. Spook rapped him on the head. Then, Spook spun, lifting his cane to block the third soldier's strike. Steel met wood, and the steel won, Spook's weapon breaking. However, it stopped the sword strike long enough
for Spook to duck away and grab a fallen warrior's sword. It was different from the swords he'd practiced with—the men of Urteau preferred long, thin blades. Still, Spook only had one soldier left—if he could cut the man down, he'd be free. Spook's opponent seemed to realize that he had the advantage. If Spook ran, it would expose his back to attack. However, if Spook stayed, he'd soon be overwhelmed. The soldier circled warily, trying to stall for time. So, Spook attacked. He raised his blade, trusting in his enhanced senses to compensate for the difference in training. The soldier raised his weapon to parry as Spook swung. Spook's sword froze in the air. Spook stumbled, trying to force the weapon forward, but it was strangely held in place—as if he were trying to push it through something solid, rather than air. It was as if . . . Someone was Pushing against it. Allomancy. Spook glanced desperately around him, and immediately found the source of the power. The person Pushing had to be directly opposite Spook, for Allomancers could only Push away from themselves. Quellion, the Citizen, had joined his sister. The Citizen met Spook's gaze, and Spook could see effort in the man's eyes as he clutched his sister, using her weight for support as he Pushed against Spook's sword, interfering in the battle as Kelsier himself once had, long ago when visiting the caverns where his army trained. Spook dropped the weapon, letting it fly backward out of his hands, then threw himself to the ground. He felt the draft of an enemy sword swinging overhead, narrowly missing him. His own weapon clanged to the ground a short distance from him, its ringing loud in his ears. He didn't have time to gather his breath; he could only push himself up to dodge the soldier's follow-up blow. Fortunately, Spook wasn't wearing any metal that Quellion could Push against to influence the fight any further. That was a habit that Spook was glad he'd never lost. The only choice was to run. He couldn't fight, not with an Allomancer interfering. He turned while the soldier prepared another swing. Then, Spook threw himself forward, getting inside the soldier's guard. He ducked under the man's arm and dashed to the side, hoping to run past and leave the soldier confused. Something caught his foot. Spook spun. At first, he assumed that Quellion was Pulling on him somehow. Then, he saw that the soldier on the ground—the first one he'd dropped—had grabbed his foot. I hit that man in the head twice! Spook thought with frustration. There's no way he's still conscious! The hand squeezed his foot, yanking Spook backward with an inhuman strength. With strength like that, the man had to be a Thug—a pewter burner, like Ham. Spook was in serious trouble. Spook kicked, managing to break free, then stumbled to his feet. But a Thug would have the power of pewter—he'd be able to run faster, and farther, than Spook. Two Allomancers, counting the Citizen himself, Spook thought. Somebody