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63c648a85f004bf4898cfe7d
2023-03-10T05:33:58.591Z
Help Write Code
v2
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Parse a makefile and create a linked list structure from it knowing that you already have struct rule node, struct action node and struct dependency node.
63c648a85f004bf4898cfe7d
2023-03-11T18:36:48.881Z
Help Write Code
v2
null
null
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Parse makeile and create a corresponding linked list data structure using strtok() and helper functions.
63c648a85f004bf4898cfe7d
2023-03-11T19:22:27.649Z
Help Write Code
v2
null
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Tokenize a makefile line by line
63c648a85f004bf4898cfe7d
2023-03-11T21:54:51.095Z
Help Write Code
v2
null
null
null
How to put the actions of the makefile inside an array of arguments
63c648a85f004bf4898cfe7d
2023-03-11T21:57:53.382Z
Help Write Code
v2
null
null
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How to tokenize a line and put each element into an array
63c648a85f004bf4898cfe7d
2023-03-12T05:37:20.839Z
Help Write Code
v2
null
null
null
Parse a makefile and store the actions as a struct_action node
63c648a85f004bf4898cfe7d
2023-03-12T17:03:14.963Z
Help Fix Code
v2
Parse the makefile and create a linked list structure from it
/* Read from the open file fp, and create the linked data structure that represents the Makefile contained in the file. See the top of pmake.h for the specification of Makefile contents. */ Rule *parse_file(FILE *fp) { // Implement this function and remove the stubbed return statement below. char *token; char line[MAXLINE]; char **args[MAXLINE]; int i; char *buffer; Rule *new_rule; Dependency *new_dependency; while (fgets(line, sizeof(line), fp) != NULL) { if (is_comment_or_empty(line) == 0 && line[0] != '\n') { if (line[0] != '\t') { token = strtok(line, " "); create_rule(token, new_rule); token = strtok(NULL, " "); while (token != NULL) { create_rule(token, new_rule); add_dependency(new_rule); token = strtok(NULL, " "); } } else { token = strtok(line, ' '); while (token != NULL) { args[i] = token; token = strtok(NULL, " "); i++; } //args_to_string(args, token, ...); } } } return new_rule; } void create_rule(char *target, Rule *head) { Rule *new_rule = malloc(sizeof(Rule)); Rule *curr; strcpy(new_rule->target, target); new_rule->dependencies = NULL; new_rule->actions = NULL; new_rule->next_rule = NULL; if (head == NULL) { head = new_rule; } else { curr = head; while (curr->next_rule != NULL) { if (strcmp(curr->target, target) == 0) { // To see if it already exists break; } curr = curr->next_rule; } curr->next_rule = new_rule; } } void add_dependency(Rule *rule) { Dependency *new_dep = malloc(sizeof(Dependency)); new_dep->rule = rule; new_dep->next_dep = NULL; Dependency *curr; while (curr->next_dep != NULL) { curr = curr->next_dep; } curr->next_dep = new_dep; }
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63c648a85f004bf4898cfe7d
2023-03-12T20:20:43.152Z
Help Fix Code
v2
Parse the makefile and create a linked list data structure from it.
/* Read from the open file fp, and create the linked data structure that represents the Makefile contained in the file. See the top of pmake.h for the specification of Makefile contents. */ Rule *parse_file(FILE *fp) { // Implement this function and remove the stubbed return statement below. char *token; char line[MAXLINE]; char **args[MAXLINE]; int i; char *buffer; Rule *head = malloc(sizeof(Rule)); head->target = NULL; head->dependencies = NULL; head->actions = NULL; head->next_rule = NULL; Dependency *new_dependency; while (fgets(line, sizeof(line), fp) != NULL) { if (is_comment_or_empty(line) == 0 && line[0] != '\n') { if (line[0] != '\t') { token = strtok(line, " "); create_rule(token, head); token = strtok(NULL, " "); while (token != NULL) { create_rule(token, head); add_dependency(head); token = strtok(NULL, " "); } } else { token = strtok(line, " "); while (token != NULL) { args[i] = token; token = strtok(NULL, " "); i++; } //args_to_string(args, token, ...); } } } return head; } void create_rule(char *target, Rule *head) { Rule *new_rule = malloc(sizeof(Rule)); Rule *curr; strcpy(new_rule->target, target); new_rule->dependencies = NULL; new_rule->actions = NULL; new_rule->next_rule = NULL; if (head == NULL) { head = new_rule; } else { curr = head; while (curr->next_rule != NULL) { //if (strcmp(curr->target, target) == 0) { // To see if it already exists //break; //} curr = curr->next_rule; } curr->next_rule = new_rule; } } void add_dependency(Rule *rule) { Dependency *new_dep = malloc(sizeof(Dependency)); new_dep->rule = rule; new_dep->next_dep = NULL; Dependency *curr; while (curr->next_dep != NULL) { curr = curr->next_dep; } curr->next_dep = new_dep; }
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63c648a85f004bf4898cfe7d
2023-03-12T21:36:45.981Z
Help Fix Code
v2
Parse the makefile and create a linked list structure
/* Read from the open file fp, and create the linked data structure that represents the Makefile contained in the file. See the top of pmake.h for the specification of Makefile contents. */ Rule *parse_file(FILE *fp) { // Implement this function and remove the stubbed return statement below. char *token; char line[MAXLINE]; char **args[MAXLINE]; int i; char *buffer; Rule *head = malloc(sizeof(Rule)); head->target = NULL; head->dependencies = NULL; head->actions = NULL; head->next_rule = NULL; Dependency *new_dependency; while (fgets(line, sizeof(line), fp) != NULL) { if (is_comment_or_empty(line) == 0 && line[0] != '\n') { if (line[0] != '\t') { token = strtok(line, " "); create_rule(token, head); token = strtok(NULL, " "); while (token != NULL) { create_rule(token, head); add_dependency(head); token = strtok(NULL, " "); } } else { token = strtok(line, " "); while (token != NULL) { args[i] = token; token = strtok(NULL, " "); i++; } //args_to_string(args, token, ...); } } } return head; } void create_rule(char *target, Rule *head) { Rule *new_rule = malloc(sizeof(Rule)); Rule *curr; strcpy(new_rule->target, target); new_rule->dependencies = NULL; new_rule->actions = NULL; new_rule->next_rule = NULL; if (head == NULL) { head = new_rule; } else { curr = head; while (curr->next_rule != NULL) { //if (strcmp(curr->target, target) == 0) { // To see if it already exists //break; //} curr = curr->next_rule; } curr->next_rule = new_rule; } } void add_dependency(Rule *rule) { Dependency *new_dep = malloc(sizeof(Dependency)); new_dep->rule = rule; new_dep->next_dep = NULL; Dependency *curr; while (curr->next_dep != NULL) { curr = curr->next_dep; } curr->next_dep = new_dep; }
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63c648a85f004bf4898cfe7d
2023-03-12T21:39:09.336Z
Help Write Code
v2
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A function called create rule that creates a linked list for a rule of a Makefile
63c648a85f004bf4898cfe7d
2023-03-13T01:54:42.725Z
Help Write Code
v2
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I want to iterate through an array of strings and add a null terminator to each element of the array.
63c648a85f004bf4898cfe7d
2023-03-13T02:48:57.659Z
Question from Code
v2
I want to convert the actions in the makefile to an array of strings using this function. How do I do that.
char *args_to_string(char **args, char *buffer, int size) { buffer[0] = '\0'; int i = 0; while (args[i] != NULL) { strncat(buffer, args[i], size - strlen(buffer)); strncat(buffer, " ", size - strlen(buffer)); i++; } return buffer; }
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63c648a85f004bf4898cfe7d
2023-03-13T02:52:35.201Z
Help Write Code
v2
null
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I want to convert the actions in the makefile to an array of strings
63c648a85f004bf4898cfe7d
2023-03-13T02:53:34.833Z
Help Write Code
v2
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I want to convert the actions in the makefile to an array of strings using strtok.
63c648a85f004bf4898cfe7d
2023-03-13T03:33:14.929Z
Explain Code
v2
null
char *args_to_string(char **args, char *buffer, int size) { buffer[0] = '\0'; int i = 0; while (args[i] != NULL) { strncat(buffer, args[i], size - strlen(buffer)); strncat(buffer, " ", size - strlen(buffer)); i++; } return buffer; }
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63c648a85f004bf4898cfe7d
2023-03-13T03:45:25.880Z
Help Write Code
v2
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Create a struct rule node for a dependency but also create a struct dependency node. Then assign the dependency to the corresponding target rule.
63c648a85f004bf4898cfe7d
2023-03-13T06:26:05.102Z
Help Fix Code
v2
while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target
typedef struct dep_node { struct rule_node *rule; struct dep_node *next_dep; } Dependency; typedef struct rule_node { char *target; Dependency *dependencies; Action *actions; struct rule_node *next_rule; } Rule; void add_dependency(Rule *head, char *target) { Rule *curr = head; Dependency *dependency = malloc(sizeof(Dependency)); while (curr != NULL) { if (curr->target == target) { curr->dependencies = dependency; } curr = curr->next_rule; } }
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63c648a85f004bf4898cfe7d
2023-03-13T06:33:11.536Z
Help Fix Code
v2
while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target
typedef struct dep_node { struct rule_node *rule; struct dep_node *next_dep; } Dependency; typedef struct rule_node { char *target; Dependency *dependencies; Action *actions; struct rule_node *next_rule; } Rule; void add_dependency(Rule *head, char *target) { Rule *curr = head; Dependency *dependency = malloc(sizeof(Dependency)); while (curr != NULL) { if (curr->target == target) { curr->dependencies = dependency; } curr = curr->next_rule; } }
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63c648a85f004bf4898cfe7d
2023-03-13T06:35:09.967Z
Help Fix Code
v2
while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target
void add_dependency(Rule *head, char *target) { Rule *curr = head; Dependency *dependency = malloc(sizeof(Dependency)); while (curr != NULL) { if (curr->target == target) { curr->dependencies = dependency; } curr = curr->next_rule; } }
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63c648a85f004bf4898cfe7d
2023-03-13T06:36:12.605Z
Help Fix Code
v2
while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target
void add_dependency(Rule *head, char *target) { Rule *curr = head; Dependency *dependency = malloc(sizeof(Dependency)); while (curr != NULL) { if (curr->target == target) { curr->dependencies = dependency; } curr = curr->next_rule; } }
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63c648a85f004bf4898cfe7d
2023-03-13T06:46:17.515Z
Help Write Code
v2
null
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while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target.
63c648a85f004bf4898cfe7d
2023-03-13T06:50:05.497Z
Help Write Code
v2
null
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recursively evaluate each dependency rule.
63c648a85f004bf4898cfe7d
2023-03-13T14:13:34.841Z
Help Fix Code
v2
while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target.
void add_dependency(Rule *head, char *target) { Rule *curr = head; Dependency *dep = malloc(sizeof(Dependency)); dep->rule = NULL; dep->next_dep = NULL; while (curr->dependencies != NULL) { if (curr->target == target) { curr->dependencies = dep; } curr = curr->next_rule; } }
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63c648a85f004bf4898cfe7d
2023-03-13T14:15:56.735Z
Help Fix Code
v2
while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target.
void add_dependency(Rule *head, char *target) { Rule *curr = head; Dependency *dep = malloc(sizeof(Dependency)); dep->rule = NULL; dep->next_dep = NULL; while (curr != NULL) { if (curr->target == target) { curr->dependencies = dep; } curr = curr->next_rule; } }
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63c648a85f004bf4898cfe7d
2023-03-13T14:16:55.439Z
Help Write Code
v2
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while parsing the makefile, when a dependency is found create a node for it then add to the dependency to the corresponding rule based on the target.
63c648a85f004bf4898cfe7d
2023-03-13T14:29:58.283Z
Help Write Code
v2
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Add a dependency to the corresponding rule
63c648a85f004bf4898cfe7d
2023-03-13T23:13:34.862Z
Help Fix Code
v2
Add a dependency to the corresponding rule
void add_dependency(Rule *current_rule, Rule *dep_rule, char *token){ Rule *curr; Dependency *dep = malloc(sizeof(Dependency)); dep->rule = dep_rule; dep->next_dep = NULL; if (current_rule->dependencies == NULL) { current_rule->dependencies = dep; } else { curr = current_rule; while (curr->dependencies != NULL) { curr = curr->next_rule; } curr->dependencies->next_dep = dep->next_dep; } }
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63c648a85f004bf4898cfe7d
2023-03-14T17:19:01.226Z
Help Write Code
v2
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Update each of the dependencies. In other words, recursively evaluate each dependency rule.
63c648a85f004bf4898cfe7d
2023-03-14T18:07:32.343Z
Help Fix Code
v2
Iterate through the actions and add an action at the end.
if (current_rule->actions == NULL) { current_rule->actions = new_act; } else { curr = current_rule; while (curr->actions->next_act != NULL) { curr->actions = curr->actions->next_act; } curr->actions->next_act = new_act; } }
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63c648a85f004bf4898cfe7d
2023-03-15T14:41:42.642Z
Help Write Code
v2
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A rule is evaluated using the following steps: Update each of the dependencies. In other words, recursively evaluate each dependency rule. Compare the last modified time for each of the dependencies to the target. If the target does not exist, or at least one of the dependencies refers to a file with a last modified time more recent than the target, execute the rule's actions.
63c648a85f004bf4898cfe7d
2023-03-15T14:42:22.763Z
Help Write Code
v2
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recursively evaluate each dependency rule. Compare the last modified time for each of the dependencies to the target. If the target does not exist, or at least one of the dependencies refers to a file with a last modified time more recent than the target, execute the rule's actions.
63c648a85f004bf4898cfe7d
2023-03-15T15:54:32.307Z
Help Write Code
v2
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The parent process should wait for each child to complete. If the child terminates with a non-zero exit status, the parent should also terminate with a non-zero exit status. This means that pmake will stop when it encounters an error.
63c648a85f004bf4898cfe7d
2023-03-15T16:02:30.263Z
Help Write Code
v2
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When pmake is run with the -p option, a child should be created to update each dependency. The parent will create one child process for each dependency and after it has created all of them, the parent will wait for all children to terminate successfully before determining whether it needs to execute the actions.
63c648a85f004bf4898cfe7d
2023-03-15T20:49:12.723Z
Help Write Code
v2
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How to use waitpid give an example
63c648a85f004bf4898cfe7d
2023-03-15T21:31:30.706Z
Help Write Code
v2
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the parent will wait for all children to terminate successfully before determining whether it needs to execute the actions.
63c648a85f004bf4898cfe7d
2023-03-15T21:32:44.086Z
General Question
v2
How to use waitpid?
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63c648a85f004bf4898cfe7d
2023-03-17T18:58:18.978Z
General Question
v2
How to generate a random number between 0 and 100 using random()
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63c648a85f004bf4898cfe7d
2023-03-17T18:59:08.313Z
Help Write Code
v2
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Use random() to generate a number between 0 and 100
63c648a85f004bf4898cfe7d
2023-03-17T19:52:39.329Z
Help Write Code
v2
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How to use sigaction?
63c648a85f004bf4898cfe7d
2023-03-24T02:54:27.902Z
Help Write Code
v2
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Search the first n characters of buf for a network newline (\r\n). * Return one plus the index of the '\n' of the first network newline, * or -1 if no network newline is found.
63c648a85f004bf4898cfe7d
2023-03-29T23:10:38.486Z
General Question
v2
How to use asprintf properly and what should the GNU SOURCE be?
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63c648a85f004bf4898cfe7d
2023-03-29T23:34:41.493Z
Help Write Code
v2
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I have a list of users and I want to print each user's name in a single line using asprintf()
63c648a85f004bf4898cfe7d
2023-03-29T23:37:51.944Z
Help Fix Code
v2
Return and print a dynamically allocated string that contains the name of every user in a single line.
char *list_users(const User *curr) { char *string_arr; char *string; asprintf(&string_arr, "User List\r\n"); while (curr != NULL) { asprintf(&string, "\t%s\r\n", curr->name); curr = curr->next; } return string; }
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63c648a85f004bf4898cfe7d
2023-03-30T00:06:19.699Z
Help Write Code
v2
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Return and print a dynamically allocated string that contains the name of every user struct in a single line using asprintf.
63c648a85f004bf4898cfe7d
2023-03-30T00:07:07.998Z
Help Write Code
v2
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Return and print a dynamically allocated string that contains the name of every user in a single line using asprintf.
63c648a85f004bf4898cfe7d
2023-04-02T04:24:10.802Z
Help Write Code
v2
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Write the friend_server.c code so that you can have one client writing friends commands to the server. When your client connects to the server, ask for and store their name. Then allow them to enter commands.
63c648a85f004bf4898cfe7d
2023-04-02T05:30:46.368Z
Help Fix Code
v2
Connect to the server, ask for and store their name. Then allow them to enter commands.
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> /* gethostname */ #include <sys/socket.h> #include "friends.h" #ifndef PORT #define PORT 58364 #endif #define BUFSIZE 30 /* * Initialize a server address associated with the given port. */ struct sockaddr_in *init_server_addr(int port) { struct sockaddr_in *addr = malloc(sizeof(struct sockaddr_in)); addr->sin_family = AF_INET; addr->sin_port = htons(port); memset(&(addr->sin_zero), 0, 8); addr->sin_addr.s_addr = INADDR_ANY; return addr; } int set_up_server_socket(struct sockaddr_in *self, int num_queue) { int soc = socket(AF_INET, SOCK_STREAM, 0); if (soc < 0) { perror("socket"); exit(1); } int on = 1; int status = setsockopt(soc, SOL_SOCKET, SO_REUSEADDR, (const char *) &on, sizeof(on)); if (status < 0) { perror("setsockopt"); exit(1); } if (bind(soc, (struct sockaddr *)self, sizeof(*self)) < 0) { perror("bind"); exit(1); } // Set up a queue in the kernel to hold pending connections. if (listen(soc, num_queue) < 0) { perror("listen"); exit(1); } return soc; } int accept_connection(int listenfd) { struct sockaddr_in peer; unsigned int peer_len = sizeof(peer); peer.sin_family = AF_INET; int client_socket = accept(listenfd, (struct sockaddr *)&peer, &peer_len); if (client_socket < 0) { perror("accept"); return -1; } char message[BUFSIZE]; sprintf(message, "What is your name?\r\n"); write(client_socket, message, strlen(message)); return client_socket; } int main() { struct sockaddr_in *self = init_server_addr(PORT); int listenfd = set_up_server_socket(self, 5); printf("What is your name?\n"); while (1) { int fd = accept_connection(listenfd); if (fd < 0) { continue; } close(fd); printf("The connection is now closed ...\n"); } free(self); close(listenfd); return 0; }
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63c648a85f004bf4898cfe7d
2023-04-04T02:09:37.653Z
Help Write Code
v2
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When your client connects to the server, ask for and store their name.
63c648a85f004bf4898cfe7d
2023-04-05T03:11:12.562Z
Help Write Code
v2
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Design your own client struct to store the information that you need for each client - including a buffer to hold the partial reads, username and their socket fd. Since there is no upper limit to the number of clients, use a linked list data structure to store the client records.
63c648a95f004bf4898cfe87
2023-03-12T20:14:10.005Z
Explain Code
v2
null
void print_actions(Action *act) { while (act != NULL) { if (act->args == NULL) { fprintf(stderr, "ERROR: action with NULL args\n"); act = act->next_act; continue; } printf("\t"); int i = 0; while (act->args[i] != NULL) { printf("%s ", act->args[i]); i++; } printf("\n"); act = act->next_act; } } void print_rules(Rule *rules) { Rule *cur = rules; while (cur != NULL) { if (cur->dependencies || cur->actions) { printf("%s : ", cur->target); Dependency *dep = cur->dependencies; while (dep != NULL) { if (dep->rule->target == NULL) { fprintf(stderr, "ERROR: dependency with NULL rule\n"); } printf("%s ", dep->rule->target); dep = dep->next_dep; } printf("\n"); print_actions(cur->actions); } cur = cur->next_rule; } }
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63c648a95f004bf4898cfe87
2023-03-12T21:01:45.982Z
Help Write Code
v2
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tokenize a string
63c648a95f004bf4898cfe87
2023-03-12T23:41:49.306Z
Help Write Code
v2
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malloc a member of a struct that is an array of strings
63c648a95f004bf4898cfe87
2023-03-12T23:50:36.150Z
Help Fix Code
v2
Creates a node which holds an array of strings that say "hello"
Action* create_action(Rule *node, int count) { Action *new_action = malloc(sizeof(Action)); new_action->next_act = NULL; new_action->args = malloc(sizeof(char*) * count); char hello[MAXLINE] = "hello"; for (int i = 0; i < count; i ++) { new_action->args[i] = malloc(sizeof(char) * MAXLINE); strncpy(new_action->args[i], hello, MAXLINE); new_action->args[i][MAXLINE] = '\0'; } node->actions = new_action; return new_action; }
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63c648a95f004bf4898cfe87
2023-03-12T23:52:31.888Z
Help Fix Code
v2
Creates a node which holds an array of strings that say "hello"
Action* create_action(Rule *node, int count) { Action *new_action = malloc(sizeof(Action)); new_action->next_act = NULL; new_action->args = malloc(sizeof(char*) * count); char hello[MAXLINE] = "hello"; for (int i = 0; i < count; i ++) { (new_action->args)[i] = malloc(sizeof(char) * MAXLINE); strncpy((new_action)->args[i], hello, MAXLINE); new_action->args[i][MAXLINE - 1] = '\0'; } node->actions = new_action; return new_action; }
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63c648a95f004bf4898cfe87
2023-03-12T23:54:21.602Z
Help Fix Code
v2
Creates a node which holds an array of strings that say "hello"
Action* create_action(Rule *node, int count) { Action *new_action = malloc(sizeof(Action)); new_action->next_act = NULL; new_action->args = malloc(sizeof(char*) * count); char hello[MAXLINE] = "hello"; for (int i = 0; i < count; i ++) { (new_action->args)[i] = malloc(sizeof(char) * MAXLINE); strncpy((new_action)->args[i], hello, MAXLINE); new_action->args[i][MAXLINE - 1] = '\0'; } node->actions = new_action; return new_action;
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63c648a95f004bf4898cfe87
2023-03-12T23:54:57.184Z
Help Fix Code
v2
Intended Behavior: Creates a node which holds an array of strings that say "hello"
Action* create_action(Rule *node, int count) { Action *new_action = malloc(sizeof(Action)); new_action->next_act = NULL; new_action->args = malloc(sizeof(char*) * count); char hello[MAXLINE] = "hello"; for (int i = 0; i < count; i ++) { (new_action->args)[i] = malloc(sizeof(char) * MAXLINE); strncpy((new_action->args)[i], hello, MAXLINE); new_action->args[i][MAXLINE - 1] = '\0'; } node->actions = new_action; return new_action;
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63c648a95f004bf4898cfe87
2023-03-12T23:57:26.620Z
Help Write Code
v2
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malloc a struct where a member is an array of strings
63c648a95f004bf4898cfe87
2023-03-13T00:02:30.307Z
Help Fix Code
v2
and array of strings to a linked list node
Action* create_action(Rule *node, int count) { Action *new_action = malloc(sizeof(Action)); new_action->next_act = NULL; new_action->args = malloc(sizeof(char*) * count); char hello[MAXLINE] = "hello"; for (int i = 0; i < count; i ++) { new_action->args[i] = malloc(sizeof(char) * (strlen(hello) + 1)); strncpy(new_action->args[i], hello, (strlen(hello) + 1)); new_action->args[i][strlen(hello)] = '\0'; } node->actions = new_action; return new_action; } char *dummy[256]; int dummy_count = tokenize(line, dummy); char *actions[dummy_count]; int action_count = tokenize(line, actions); create_action(curr, 3);
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63c648a95f004bf4898cfe87
2023-03-13T23:40:24.493Z
Explain Code
v2
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int main(int argc, char **argv) { FILE *fp; char *filename = "Makefile"; char *target = NULL; int output = 0; int parallel = 0; char opt; while ((opt = getopt(argc, argv, "f:op")) != -1) { switch (opt) { case 'o': output = 1; break; case 'p': parallel = 1; break; case 'f': filename = optarg; break; default: fprintf(stderr, "Usage: %s [-op] [-f <filename>] [target]\n", argv[0]); exit(1); } } if (optind < argc) { target = argv[optind]; } if ((fp = fopen(filename, "r")) == NULL) { perror("fopen"); exit(1); } Rule *rules = parse_file(fp); fclose(fp); if (output) { print_rules(rules); } run_make(target, rules, parallel); return 0; }
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63c648ac5f004bf4898cfea0
2023-01-17T22:48:28.132Z
General Question
v1
create a c function that sums integers in an array
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63c648ac5f004bf4898cfea0
2023-01-17T22:50:20.307Z
Question from Code
v1
why am I not able to get the sum_card function to work?
#include <stdio.h> #include <stdlib.h> /* * This function interprets score_card as an array of pointers with size elements. * Return the sum of the values pointed to by the elements of score_card. */ int sum_card(int score_card, int size) { // TODO: write the body of sum_card according to its description. int i; int sum = 0; for (i = 0; i < size; i++){ sum = sum + ((score_card[i])); } return sum; } /* * NOTE: don't change the main function! * The command line arguments are a sequence of integers that will be * used to initialize the array score_card. * * Sample usage: * $ gcc -Wall -std=gnu99 -g -o score_card score_card.c * $ ./score_card 10 -3 4 * Sum: 11 */ int main(int argc, char **argv) { int size = argc - 1; int *score_card[size]; for (int i = 0; i < size; i++) { // NOTE: We haven't covered malloc yet, so don't worry about this line. score_card[i] = malloc(sizeof(int)); *(score_card[i]) = strtol(argv[i + 1], NULL, 10); } printf("Sum: %d\n", sum_card(score_card, size)); return 0; }
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63c648ac5f004bf4898cfea0
2023-01-17T22:51:35.748Z
Question from Code
v1
why am I not able to get the sum_card function to work?
#include <stdio.h> #include <stdlib.h> /* * This function interprets score_card as an array of pointers with size elements. * Return the sum of the values pointed to by the elements of score_card. */ int sum_card(int *score_card, int size) { // TODO: write the body of sum_card according to its description. int i; int sum = 0; for (i = 0; i < size; i++){ sum = sum + ((score_card[i])); } return sum; } /* * NOTE: don't change the main function! * The command line arguments are a sequence of integers that will be * used to initialize the array score_card. * * Sample usage: * $ gcc -Wall -std=gnu99 -g -o score_card score_card.c * $ ./score_card 10 -3 4 * Sum: 11 */ int main(int argc, char **argv) { int size = argc - 1; int *score_card[size]; for (int i = 0; i < size; i++) { // NOTE: We haven't covered malloc yet, so don't worry about this line. score_card[i] = malloc(sizeof(int)); *(score_card[i]) = strtol(argv[i + 1], NULL, 10); } printf("Sum: %d\n", sum_card(score_card, size)); return 0; }
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63c648ac5f004bf4898cfea0
2023-01-30T16:02:51.217Z
General Question
v1
Create a node struct with the following struct members: - value, an integer - next, a pointer to another node Typedef your structure as Node.
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63c648ac5f004bf4898cfea0
2023-01-30T16:06:34.571Z
General Question
v1
Write a loop which traverses a linked list starting at front and prints the value of each node in the list. Separate each value with a space.
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63c648ac5f004bf4898cfea0
2023-02-03T22:29:26.826Z
Question from Code
v1
Create a new user with the given name. Insert it at the tail of the list of users whose head is pointed to by *user_ptr_add. The users are stored in a linked list
int create_user(const char *name, User **user_ptr_add) { if (strlen(name) >= MAX_NAME){ return 2; // given name can't fit in the 'name' array } User *curr = *user_ptr_add; while (curr != NULL){ if (strcmp(name, curr->name) == 0){ return 1; // user with the name already exists } curr = curr -> next; } struct user new_user; strncpy(new_user.name, name, MAX_NAME - 1); curr = &new_user; return 0; }
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63c648ac5f004bf4898cfea0
2023-02-03T22:30:28.518Z
Question from Code
v1
is there anything wrong with my code?
int create_user(const char *name, User **user_ptr_add) { if (strlen(name) >= MAX_NAME){ return 2; // given name can't fit in the 'name' array } User *curr = *user_ptr_add; while (curr != NULL){ if (strcmp(name, curr->name) == 0){ return 1; // user with the name already exists } curr = curr -> next; } struct user new_user; strncpy(new_user.name, name, MAX_NAME - 1); curr = &new_user; return 0; }
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63c648ac5f004bf4898cfea0
2023-02-03T22:39:08.740Z
Question from Code
v1
can you make sure that I'm mutating the linked list structure when I run create_user
typedef struct user { char name[MAX_NAME]; char profile_pic[MAX_NAME]; // This is a *filename*, not the file contents. struct post *first_post; struct user *friends[MAX_FRIENDS]; struct user *next; } User; int create_user(const char *name, User **user_ptr_add) { if (strlen(name) >= MAX_NAME){ return 2; // given name can't fit in the 'name' array } User *curr = *user_ptr_add; while (curr != NULL){ if (strcmp(name, curr->name) == 0){ return 1; // user with the name already exists } curr = curr -> next; } struct user new_user; strncpy(new_user.name, name, MAX_NAME - 1); curr = &new_user; return 0; }
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63c648ac5f004bf4898cfea0
2023-02-03T22:40:01.627Z
Question from Code
v1
Modify this code to make sure that create_user mutates the linked list structure
typedef struct user { char name[MAX_NAME]; char profile_pic[MAX_NAME]; // This is a *filename*, not the file contents. struct post *first_post; struct user *friends[MAX_FRIENDS]; struct user *next; } User; int create_user(const char *name, User **user_ptr_add) { if (strlen(name) >= MAX_NAME){ return 2; // given name can't fit in the 'name' array } User *curr = *user_ptr_add; while (curr != NULL){ if (strcmp(name, curr->name) == 0){ return 1; // user with the name already exists } curr = curr -> next; } struct user new_user; strncpy(new_user.name, name, MAX_NAME - 1); curr = &new_user; return 0; }
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63c648ac5f004bf4898cfea0
2023-02-07T05:48:11.217Z
General Question
v1
When you execute the following command gcc -S my_prog.c and it runs without errors or warnings, what is the name of the file that is produced?
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63c648ac5f004bf4898cfea0
2023-02-07T05:48:45.227Z
General Question
v1
When you execute the following command gcc fiddle.c and it runs without errors or warnings, what is the name of the file that is produced?
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63c648ac5f004bf4898cfea0
2023-02-07T06:03:40.060Z
Question from Code
v1
What is rm -f *.o print_ptree?
Consider the following Makefile FLAGS = -Wall -Werror -std=c99 DEPENDENCIES = ptree.h all: print_ptree print_ptree: print_ptree.o ptree.o gcc ${FLAGS} -o $@ $^ %.o: %.c ${DEPENDENCIES} gcc ${FLAGS} -c $< clean: rm -f *.o print_ptree
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63c648ac5f004bf4898cfea0
2023-02-07T06:04:32.915Z
Question from Code
v1
What is FLAGS?
Consider the following Makefile FLAGS = -Wall -Werror -std=c99 DEPENDENCIES = ptree.h all: print_ptree print_ptree: print_ptree.o ptree.o gcc ${FLAGS} -o $@ $^ %.o: %.c ${DEPENDENCIES} gcc ${FLAGS} -c $< clean: rm -f *.o print_ptree
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63c648ac5f004bf4898cfea0
2023-02-07T06:05:11.528Z
Question from Code
v1
What is print_ptree?
Consider the following Makefile FLAGS = -Wall -Werror -std=c99 DEPENDENCIES = ptree.h all: print_ptree print_ptree: print_ptree.o ptree.o gcc ${FLAGS} -o $@ $^ %.o: %.c ${DEPENDENCIES} gcc ${FLAGS} -c $< clean: rm -f *.o print_ptree
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63c648ac5f004bf4898cfea0
2023-02-10T06:02:34.053Z
General Question
v1
How can I allocate space in dynamic memory for a 2 dimensional array that contains pointers
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63c648ac5f004bf4898cfea0
2023-02-13T15:48:28.534Z
Question from Code
v1
What is the line to compile it into an executable named a.out that it will print the value 5 to stdout? (You do not need to include the options to display warnings, build the symbol table for the debugger or select the C standard.)
#include <stdio.h> int main() { #ifdef MACRO printf("%d\n", MACRO); #endif return 0; }
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63c648ac5f004bf4898cfea0
2023-02-13T15:50:54.063Z
General Question
v1
suppose we have the following line at the top of our program #define MAXNAME = 32; and then the declaration char name[MAXNAME]; in the program. What will this declaration line become after the program has passed through the C pre-processor?
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63c648ac5f004bf4898cfea0
2023-02-14T02:20:18.146Z
General Question
v1
Consider the following function: char * my_func(char * filename) { // contents not shown } Which of the following lines would compile correctly following this function? char * x = my_func; char * x = my_func("blah.txt"); char * (*x) (char *) = my_func; char * (*x) (char *) = my_func("blah.txt"); char x[10] = my_func("blah.txt");
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63c648ac5f004bf4898cfea0
2023-03-13T01:20:52.114Z
Question from Code
v2
What does the program print to stderr when it runs without interruption?
int x = 5; void handler(int sig) { x += 3; fprintf(stderr, "inside %d ", x); } int main() { fprintf(stderr, "start "); // POSITION A struct sigaction act; act.sa_handler = handler; act.sa_flags = 0; sigemptyset(&act.sa_mask); sigaction(SIGINT, &act, NULL); // POSITION B x += 2; // POSITION C fprintf(stderr, "outside %d", x); return 0; }
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63c648ac5f004bf4898cfea0
2023-03-28T06:37:49.055Z
General Question
v2
d=31 Write a sh command involving variable d to print the following to standard out: March has 31 days
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63c648ac5f004bf4898cfea0
2023-03-28T06:48:21.251Z
General Question
v2
Variable x has been assigned a digit between 1 and 10. Write a shell command to calculate x minus 1 and display the result to standard output.
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63c648ac5f004bf4898cfea5
2023-01-22T19:02:17.662Z
Help Fix Code
v1
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/* * This function compares two 9-element char arrays that correspond to file * permissions. * If the file has the needed permissions it returns 0, otherwise it returns 1. */ int check_permissions(char *file_perm, char *reqd_perm) { for (int i = 0; i < 10; i++) { if (reqd_perm[i] != "-" && reqd_perm[i] != file_perm[i]) { printf("missing permission in index %d\n", i); return 1; } } printf("all permissions checked"); return 0; }
Compare two 9-element char arrays
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63c648ac5f004bf4898cfea5
2023-01-22T19:05:02.950Z
Help Fix Code
v1
null
/* * This function compares two 9-element char arrays that correspond to file * permissions. * If the file has the needed permissions it returns 0, otherwise it returns 1. */ int check_permissions(char *file_perm, char *reqd_perm) { for (int i = 0; i < 10; i++) { if (reqd_perm[i] != "-" && reqd_perm[i] != file_perm[i]) { printf("missing permission in index %d\n", i); return 1; } } printf("all permissions checked"); return 0; }
Compare two arrays of 9 characters, but only where reqd_perm[i] != "-".
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63c648ad5f004bf4898cfeaa
2023-02-12T23:51:47.960Z
General Question
v1
How do I change the value of a **pointer
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63c648ad5f004bf4898cfeaa
2023-02-12T23:53:31.665Z
Question from Code
v1
In the if (temp == NULL) case, how do I assign user to the temp
int create_user(const char *name, User **user_ptr_add) { User user; if(strlen(name) > sizeof(user.name) - 1){ return 2; } strcpy(user.name, name); User *temp = *user_ptr_add; if (temp == NULL){ *temp = user; return 0; } while (temp->next != NULL){ if(strcmp(temp->name, name) == 0){ return 1; } temp = temp->next; } temp->next = &user; return 0; }
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63c648ad5f004bf4898cfeaa
2023-02-12T23:54:32.968Z
Question from Code
v1
Why is user not being assigned to temp properly
int create_user(const char *name, User **user_ptr_add) { User user; if(strlen(name) > sizeof(user.name) - 1){ return 2; } strcpy(user.name, name); User *temp = *user_ptr_add; temp = malloc(sizeof(User)); if (temp == NULL){ *temp = user; return 0; } while (temp->next != NULL){ if(strcmp(temp->name, name) == 0){ return 1; } temp = temp->next; } temp->next = &user; return 0; }
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63c648ad5f004bf4898cfeaa
2023-02-12T23:57:04.866Z
Question from Code
v1
Why is the value of user not being stored in user_ptr_add properly
int create_user(const char *name, User **user_ptr_add) { User user; if(strlen(name) > sizeof(user.name) - 1){ return 2; } strcpy(user.name, name); *user_ptr_add = malloc(sizeof(User)); User *temp = *user_ptr_add; if (temp == NULL){ temp[0] = user; return 0; } while (temp->next != NULL){ if(strcmp(temp->name, name) == 0){ return 1; } temp = temp->next; } temp->next = &user; return 0; }
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63c648ad5f004bf4898cfeaa
2023-02-13T00:18:13.929Z
Question from Code
v1
why can I not cast const to head
User *find_user(const char *name, const User *head) { while(head != NULL){ if(strcmp(head->name, name) == 0){ return (const User *) head; } } return NULL; }
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63c648ad5f004bf4898cfeaa
2023-02-13T00:19:00.479Z
Question from Code
v1
How to prevent return discards ‘const’ qualifier from pointer target type
User *find_user(const char *name, const User *head) { while(head != NULL){ if(strcmp(head->name, name) == 0){ return head; } } return NULL; }
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63c648ad5f004bf4898cfeaa
2023-02-13T00:28:12.390Z
General Question
v1
is the mode for fopen an optional argument
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63c648ad5f004bf4898cfeaa
2023-02-13T02:22:42.340Z
General Question
v1
How to printf type time_t
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63c648ad5f004bf4898cfeaa
2023-02-13T02:30:08.942Z
General Question
v1
how do I check the number of elements in an array
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63c648ad5f004bf4898cfeaa
2023-02-13T02:52:46.919Z
General Question
v1
how do I read characters from an ascii file
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63c648ad5f004bf4898cfeaa
2023-02-13T04:18:28.363Z
General Question
v1
How do I get the time
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63c648ad5f004bf4898cfeaa
2023-02-13T04:47:34.319Z
General Question
v1
If I have a time_t * variable how do I store the time.
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63c648ad5f004bf4898cfeaa
2023-02-13T04:51:13.601Z
General Question
v1
How do I use ctime
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63c648ad5f004bf4898cfeaa
2023-02-13T05:00:04.403Z
Question from Code
v1
HOw do I store the time in the date attribute of a post
typedef struct post { char author[MAX_NAME]; char *contents; time_t *date; struct post *next; } Post;
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63c648ad5f004bf4898cfeaa
2023-02-13T05:06:36.778Z
General Question
v1
How to set the value of one char* to another char*
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63c648ad5f004bf4898cfeaa
2023-02-13T05:09:00.390Z
Help Fix Code
v1
null
typedef struct post { char author[MAX_NAME]; char *contents; time_t *date; struct post *next; } Post; int make_post(const User *author, User *target, char *contents) { Post *post = malloc(sizeof(post)); strcpy(post->contents, contents); }
assign contents to the contents attribute in a post
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63c648ae5f004bf4898cfeb4
2023-01-18T06:25:25.372Z
General Question
v1
Should we always include the function prototype?
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63c648ae5f004bf4898cfeb4
2023-01-18T06:26:43.553Z
General Question
v1
Should returning error or not (1 or 0) be explicitly written, or can we return a variable that stores either 0 or 1
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