;;; Brainfuck for GNU Guile | |
;; Copyright (C) 2009, 2011 Free Software Foundation, Inc. | |
;; This library is free software; you can redistribute it and/or | |
;; modify it under the terms of the GNU Lesser General Public | |
;; License as published by the Free Software Foundation; either | |
;; version 3 of the License, or (at your option) any later version. | |
;; | |
;; This library is distributed in the hope that it will be useful, | |
;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
;; Lesser General Public License for more details. | |
;; | |
;; You should have received a copy of the GNU Lesser General Public | |
;; License along with this library; if not, write to the Free Software | |
;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
;; 02110-1301 USA | |
;;; Commentary: | |
;; Brainfuck is a simple language that mostly mimics the operations of a | |
;; Turing machine. This file implements a compiler from Brainfuck to | |
;; Guile's Tree-IL. | |
;;; Code: | |
(define-module (language brainfuck compile-tree-il) | |
#:use-module (system base pmatch) | |
#:use-module (language tree-il) | |
#:export (compile-tree-il)) | |
;; Compilation of Brainfuck is pretty straight-forward. For all of | |
;; brainfuck's instructions, there are basic representations in Tree-IL | |
;; we only have to generate. | |
;; | |
;; Brainfuck's pointer and data-tape are stored in the variables pointer and | |
;; tape, where tape is a vector of integer values initially set to zero. Pointer | |
;; starts out at position 0. | |
;; Our tape is thus of finite length, with an address range of 0..n for | |
;; some defined upper bound n depending on the length of our tape. | |
;; Define the length to use for the tape. | |
(define tape-size 30000) | |
;; This compiles a whole brainfuck program. This constructs a Tree-IL | |
;; code equivalent to Scheme code like this: | |
;; | |
;; (let ((pointer 0) | |
;; (tape (make-vector tape-size 0))) | |
;; (begin | |
;; <body> | |
;; (write-char #\newline))) | |
;; | |
;; So first the pointer and tape variables are set up correctly, then the | |
;; program's body is executed in this context, and finally we output an | |
;; additional newline character in case the program does not output one. | |
;; | |
;; The fact that we are compiling to Guile primitives gives this | |
;; implementation a number of interesting characteristics. First, the | |
;; values of the tape cells do not underflow or overflow. We could make | |
;; them do otherwise via compiling calls to "modulo" at certain points. | |
;; | |
;; In addition, tape overruns or underruns will be detected, and will | |
;; throw an error, whereas a number of Brainfuck compilers do not detect | |
;; this. | |
;; | |
;; Note that we're generating the S-expression representation of | |
;; Tree-IL, then using parse-tree-il to turn it into the actual Tree-IL | |
;; data structures. This makes the compiler more pleasant to look at, | |
;; but we do lose is the ability to propagate source information. Since | |
;; Brainfuck is so obtuse anyway, this shouldn't matter ;-) | |
;; | |
;; `compile-tree-il' takes as its input the read expression, the | |
;; environment, and some compile options. It returns the compiled | |
;; expression, the environment appropriate for the next pass of the | |
;; compiler -- in our case, just the environment unchanged -- and the | |
;; continuation environment. | |
;; | |
;; The normal use of a continuation environment is if compiling one | |
;; expression changes the environment, and that changed environment | |
;; should be passed to the next compiled expression -- for example, | |
;; changing the current module. But Brainfuck is incapable of that, so | |
;; for us, the continuation environment is just the same environment we | |
;; got in. | |
;; | |
;; FIXME: perhaps use options or the env to set the tape-size? | |
(define (compile-tree-il exp env opts) | |
(values | |
(parse-tree-il | |
`(let (pointer tape) (pointer tape) | |
((const 0) | |
(call (primitive make-vector) (const ,tape-size) (const 0))) | |
,(compile-body exp))) | |
env | |
env)) | |
;; Compile a list of instructions to a Tree-IL expression. | |
(define (compile-body instructions) | |
(let lp ((in instructions) (out '())) | |
(define (emit x) | |
(lp (cdr in) (cons x out))) | |
(cond | |
((null? in) | |
;; No more input, build our output. | |
(cond | |
((null? out) '(void)) ; no output | |
((null? (cdr out)) (car out)) ; single expression | |
(else `(begin ,@(reverse out)))) ; sequence | |
) | |
(else | |
(pmatch (car in) | |
;; Pointer moves >< are done simply by something like: | |
;; (set! pointer (+ pointer +-1)) | |
((<bf-move> ,dir) | |
(emit `(set! (lexical pointer) | |
(call (primitive +) (lexical pointer) (const ,dir))))) | |
;; Cell increment +- is done as: | |
;; (vector-set! tape pointer (+ (vector-ref tape pointer) +-1)) | |
((<bf-increment> ,inc) | |
(emit `(call (primitive vector-set!) (lexical tape) (lexical pointer) | |
(call (primitive +) | |
(call (primitive vector-ref) | |
(lexical tape) (lexical pointer)) | |
(const ,inc))))) | |
;; Output . is done by converting the cell's integer value to a | |
;; character first and then printing out this character: | |
;; (write-char (integer->char (vector-ref tape pointer))) | |
((<bf-print>) | |
(emit `(call (primitive write-char) | |
(call (primitive integer->char) | |
(call (primitive vector-ref) | |
(lexical tape) (lexical pointer)))))) | |
;; Input , is done similarly, read in a character, get its ASCII | |
;; code and store it into the current cell: | |
;; (vector-set! tape pointer (char->integer (read-char))) | |
((<bf-read>) | |
(emit `(call (primitive vector-set!) | |
(lexical tape) (lexical pointer) | |
(call (primitive char->integer) | |
(call (primitive read-char)))))) | |
;; For loops [...] we use a letrec construction to execute the body until | |
;; the current cell gets zero. The body is compiled via a recursive call | |
;; back to (compile-body). | |
;; (let iterate () | |
;; (if (not (= (vector-ref! tape pointer) 0)) | |
;; (begin | |
;; <body> | |
;; (iterate)))) | |
;; | |
;; Indeed, letrec is the only way we have to loop in Tree-IL. | |
;; Note that this does not mean that the closure must actually | |
;; be created; later passes can compile tail-recursive letrec | |
;; calls into inline code with gotos. Admittedly, that part of | |
;; the compiler is not yet in place, but it will be, and in the | |
;; meantime the code is still reasonably efficient. | |
((<bf-loop> . ,body) | |
(let ((iterate (gensym))) | |
(emit `(letrec (iterate) (,iterate) | |
((lambda () | |
(lambda-case | |
((() #f #f #f () ()) | |
(if (call (primitive =) | |
(call (primitive vector-ref) | |
(lexical tape) (lexical pointer)) | |
(const 0)) | |
(void) | |
(begin ,(compile-body body) | |
(call (lexical ,iterate))))) | |
#f))) | |
(call (lexical ,iterate)))))) | |
(else (error "unknown brainfuck instruction" (car in)))))))) | |