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91d66e16dde7be10963e5a424d04771010ad5fee
DemonRem/blender
source/blender/blenkernel/intern/collision.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
collision_move_object
void
void collision_move_object(CollisionModifierData *collmd, float step, float prevstep) { float oldx[3]; unsigned int i = 0; /* the collider doesn't move this frame */ if (collmd->is_static) { for (i = 0; i < collmd->mvert_num; i++) { zero_v3(collmd->current_v[i].co); } return; } for (i = 0; i < collmd->mvert_num; i++) { interp_v3_v3v3(oldx, collmd->x[i].co, collmd->xnew[i].co, prevstep); interp_v3_v3v3(collmd->current_x[i].co, collmd->x[i].co, collmd->xnew[i].co, step); sub_v3_v3v3(collmd->current_v[i].co, collmd->current_x[i].co, oldx); } bvhtree_update_from_mvert( collmd->bvhtree, collmd->current_x, NULL, collmd->tri, collmd->tri_num, false); }
/* step is limited from 0 (frame start position) to 1 (frame end position) */
step is limited from 0 (frame start position) to 1 (frame end position)
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void collision_move_object(CollisionModifierData *collmd, float step, float prevstep) { float oldx[3]; unsigned int i = 0; if (collmd->is_static) { for (i = 0; i < collmd->mvert_num; i++) { zero_v3(collmd->current_v[i].co); } return; } for (i = 0; i < collmd->mvert_num; i++) { interp_v3_v3v3(oldx, collmd->x[i].co, collmd->xnew[i].co, prevstep); interp_v3_v3v3(collmd->current_x[i].co, collmd->x[i].co, collmd->xnew[i].co, step); sub_v3_v3v3(collmd->current_v[i].co, collmd->current_x[i].co, oldx); } bvhtree_update_from_mvert( collmd->bvhtree, collmd->current_x, NULL, collmd->tri, collmd->tri_num, false); }
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step is limited from 0 (frame start position) to 1 (frame end position)
[ "step", "is", "limited", "from", "0", "(", "frame", "start", "position", ")", "to", "1", "(", "frame", "end", "position", ")" ]
[ "/* the collider doesn't move this frame */" ]
[ { "param": "collmd", "type": "CollisionModifierData" }, { "param": "step", "type": "float" }, { "param": "prevstep", "type": "float" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "collmd", "type": "CollisionModifierData", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "step", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "prevstep", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
91d66e16dde7be10963e5a424d04771010ad5fee
DemonRem/blender
source/blender/blenkernel/intern/collision.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_collision_relations_create
ListBase
ListBase *BKE_collision_relations_create(Depsgraph *depsgraph, Collection *collection, unsigned int modifier_type) { ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph); Base *base = BKE_collection_or_layer_objects(view_layer, collection); const bool for_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER); const int base_flag = (for_render) ? BASE_ENABLED_RENDER : BASE_ENABLED_VIEWPORT; ListBase *relations = MEM_callocN(sizeof(ListBase), "CollisionRelation list"); for (; base; base = base->next) { if (base->flag & base_flag) { add_collision_object(relations, base->object, 0, modifier_type); } } return relations; }
/* Create list of collision relations in the collection or entire scene. * This is used by the depsgraph to build relations, as well as faster * lookup of colliders during evaluation. */
Create list of collision relations in the collection or entire scene. This is used by the depsgraph to build relations, as well as faster lookup of colliders during evaluation.
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ListBase *BKE_collision_relations_create(Depsgraph *depsgraph, Collection *collection, unsigned int modifier_type) { ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph); Base *base = BKE_collection_or_layer_objects(view_layer, collection); const bool for_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER); const int base_flag = (for_render) ? BASE_ENABLED_RENDER : BASE_ENABLED_VIEWPORT; ListBase *relations = MEM_callocN(sizeof(ListBase), "CollisionRelation list"); for (; base; base = base->next) { if (base->flag & base_flag) { add_collision_object(relations, base->object, 0, modifier_type); } } return relations; }
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Create list of collision relations in the collection or entire scene.
[ "Create", "list", "of", "collision", "relations", "in", "the", "collection", "or", "entire", "scene", "." ]
[]
[ { "param": "depsgraph", "type": "Depsgraph" }, { "param": "collection", "type": "Collection" }, { "param": "modifier_type", "type": "unsigned int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "depsgraph", "type": "Depsgraph", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "collection", "type": "Collection", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "modifier_type", "type": "unsigned int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
91d66e16dde7be10963e5a424d04771010ad5fee
DemonRem/blender
source/blender/blenkernel/intern/collision.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_collider_cache_create
ListBase
ListBase *BKE_collider_cache_create(Depsgraph *depsgraph, Object *self, Collection *collection) { ListBase *relations = DEG_get_collision_relations( depsgraph, collection, eModifierType_Collision); ListBase *cache = NULL; if (!relations) { return NULL; } for (CollisionRelation *relation = relations->first; relation; relation = relation->next) { /* Get evaluated object. */ Object *ob = (Object *)DEG_get_evaluated_id(depsgraph, &relation->ob->id); if (ob == self) { continue; } CollisionModifierData *cmd = (CollisionModifierData *)modifiers_findByType( ob, eModifierType_Collision); if (cmd && cmd->bvhtree) { if (cache == NULL) { cache = MEM_callocN(sizeof(ListBase), "ColliderCache array"); } ColliderCache *col = MEM_callocN(sizeof(ColliderCache), "ColliderCache"); col->ob = ob; col->collmd = cmd; /* make sure collider is properly set up */ collision_move_object(cmd, 1.0, 0.0); BLI_addtail(cache, col); } } return cache; }
/* Create effective list of colliders from relations built beforehand. * Self will be excluded. */
Create effective list of colliders from relations built beforehand. Self will be excluded.
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ListBase *BKE_collider_cache_create(Depsgraph *depsgraph, Object *self, Collection *collection) { ListBase *relations = DEG_get_collision_relations( depsgraph, collection, eModifierType_Collision); ListBase *cache = NULL; if (!relations) { return NULL; } for (CollisionRelation *relation = relations->first; relation; relation = relation->next) { Object *ob = (Object *)DEG_get_evaluated_id(depsgraph, &relation->ob->id); if (ob == self) { continue; } CollisionModifierData *cmd = (CollisionModifierData *)modifiers_findByType( ob, eModifierType_Collision); if (cmd && cmd->bvhtree) { if (cache == NULL) { cache = MEM_callocN(sizeof(ListBase), "ColliderCache array"); } ColliderCache *col = MEM_callocN(sizeof(ColliderCache), "ColliderCache"); col->ob = ob; col->collmd = cmd; collision_move_object(cmd, 1.0, 0.0); BLI_addtail(cache, col); } } return cache; }
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Create effective list of colliders from relations built beforehand.
[ "Create", "effective", "list", "of", "colliders", "from", "relations", "built", "beforehand", "." ]
[ "/* Get evaluated object. */", "/* make sure collider is properly set up */" ]
[ { "param": "depsgraph", "type": "Depsgraph" }, { "param": "self", "type": "Object" }, { "param": "collection", "type": "Collection" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "depsgraph", "type": "Depsgraph", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "self", "type": "Object", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "collection", "type": "Collection", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
91d66e16dde7be10963e5a424d04771010ad5fee
DemonRem/blender
source/blender/blenkernel/intern/collision.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
cloth_point_collision
CollPair
static CollPair *cloth_point_collision(ModifierData *md1, ModifierData *md2, BVHTreeOverlap *overlap, float epsilon, CollPair *collpair, float UNUSED(dt)) { ClothModifierData *clmd = (ClothModifierData *)md1; CollisionModifierData *collmd = (CollisionModifierData *)md2; /* Cloth *cloth = clmd->clothObject; */ /* UNUSED */ ClothVertex *vert = NULL; const MVertTri *vt; const MVert *mverts = collmd->current_x; vert = &clmd->clothObject->verts[overlap->indexA]; vt = &collmd->tri[overlap->indexB]; collpair = cloth_point_collpair(vert->tx, vert->x, mverts, vt->tri[0], vt->tri[1], vt->tri[2], overlap->indexA, overlap->indexB, epsilon, collpair); return collpair; }
/* Determines collisions on overlap, * collisions are written to collpair[i] and collision+number_collision_found is returned. */
Determines collisions on overlap, collisions are written to collpair[i] and collision+number_collision_found is returned.
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static CollPair *cloth_point_collision(ModifierData *md1, ModifierData *md2, BVHTreeOverlap *overlap, float epsilon, CollPair *collpair, float UNUSED(dt)) { ClothModifierData *clmd = (ClothModifierData *)md1; CollisionModifierData *collmd = (CollisionModifierData *)md2; ClothVertex *vert = NULL; const MVertTri *vt; const MVert *mverts = collmd->current_x; vert = &clmd->clothObject->verts[overlap->indexA]; vt = &collmd->tri[overlap->indexB]; collpair = cloth_point_collpair(vert->tx, vert->x, mverts, vt->tri[0], vt->tri[1], vt->tri[2], overlap->indexA, overlap->indexB, epsilon, collpair); return collpair; }
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Determines collisions on overlap, collisions are written to collpair[i] and collision+number_collision_found is returned.
[ "Determines", "collisions", "on", "overlap", "collisions", "are", "written", "to", "collpair", "[", "i", "]", "and", "collision", "+", "number_collision_found", "is", "returned", "." ]
[ "/* Cloth *cloth = clmd->clothObject; */", "/* UNUSED */" ]
[ { "param": "md1", "type": "ModifierData" }, { "param": "md2", "type": "ModifierData" }, { "param": "overlap", "type": "BVHTreeOverlap" }, { "param": "epsilon", "type": "float" }, { "param": "collpair", "type": "CollPair" }, { "param": "UNUSED", "type": "float" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "md1", "type": "ModifierData", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "md2", "type": "ModifierData", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "overlap", "type": "BVHTreeOverlap", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "epsilon", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "collpair", "type": "CollPair", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "UNUSED", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
cc023688c8eb491d23daeca14ef51e1b57978975
DemonRem/blender
source/blender/editors/transform/transform_convert_armature.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
pose_grab_with_ik_add
nan
static short pose_grab_with_ik_add(bPoseChannel *pchan) { bKinematicConstraint *targetless = NULL; bKinematicConstraint *data; bConstraint *con; /* Sanity check */ if (pchan == NULL) { return 0; } /* Rule: not if there's already an IK on this channel */ for (con = pchan->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_KINEMATIC) { data = con->data; if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == '\0')) { /* make reference to constraint to base things off later * (if it's the last targetless constraint encountered) */ targetless = (bKinematicConstraint *)con->data; /* but, if this is a targetless IK, we make it auto anyway (for the children loop) */ if (con->enforce != 0.0f) { data->flag |= CONSTRAINT_IK_AUTO; /* if no chain length has been specified, * just make things obey standard rotation locks too */ if (data->rootbone == 0) { for (; pchan; pchan = pchan->parent) { /* here, we set ik-settings for bone from pchan->protectflag */ // XXX: careful with quats/axis-angle rotations where we're locking 4d components if (pchan->protectflag & OB_LOCK_ROTX) { pchan->ikflag |= BONE_IK_NO_XDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTY) { pchan->ikflag |= BONE_IK_NO_YDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTZ) { pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP; } } } return 0; } } if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) { return 0; } } } con = BKE_constraint_add_for_pose(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC); /* for draw, but also for detecting while pose solving */ pchan->constflag |= (PCHAN_HAS_IK | PCHAN_HAS_TARGET); data = con->data; if (targetless) { /* if exists, use values from last targetless (but disabled) IK-constraint as base */ *data = *targetless; } else { data->flag = CONSTRAINT_IK_TIP; } data->flag |= CONSTRAINT_IK_TEMP | CONSTRAINT_IK_AUTO | CONSTRAINT_IK_POS; copy_v3_v3(data->grabtarget, pchan->pose_tail); /* watch-it! has to be 0 here, since we're still on the * same bone for the first time through the loop T25885. */ data->rootbone = 0; /* we only include bones that are part of a continual connected chain */ do { /* here, we set ik-settings for bone from pchan->protectflag */ // XXX: careful with quats/axis-angle rotations where we're locking 4d components if (pchan->protectflag & OB_LOCK_ROTX) { pchan->ikflag |= BONE_IK_NO_XDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTY) { pchan->ikflag |= BONE_IK_NO_YDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTZ) { pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP; } /* now we count this pchan as being included */ data->rootbone++; /* continue to parent, but only if we're connected to it */ if (pchan->bone->flag & BONE_CONNECTED) { pchan = pchan->parent; } else { pchan = NULL; } } while (pchan); /* make a copy of maximum chain-length */ data->max_rootbone = data->rootbone; return 1; }
/* adds the IK to pchan - returns if added */
adds the IK to pchan - returns if added
[ "adds", "the", "IK", "to", "pchan", "-", "returns", "if", "added" ]
static short pose_grab_with_ik_add(bPoseChannel *pchan) { bKinematicConstraint *targetless = NULL; bKinematicConstraint *data; bConstraint *con; if (pchan == NULL) { return 0; } for (con = pchan->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_KINEMATIC) { data = con->data; if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == '\0')) { targetless = (bKinematicConstraint *)con->data; if (con->enforce != 0.0f) { data->flag |= CONSTRAINT_IK_AUTO; if (data->rootbone == 0) { for (; pchan; pchan = pchan->parent) { if (pchan->protectflag & OB_LOCK_ROTX) { pchan->ikflag |= BONE_IK_NO_XDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTY) { pchan->ikflag |= BONE_IK_NO_YDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTZ) { pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP; } } } return 0; } } if ((con->flag & CONSTRAINT_DISABLE) == 0 && (con->enforce != 0.0f)) { return 0; } } } con = BKE_constraint_add_for_pose(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC); pchan->constflag |= (PCHAN_HAS_IK | PCHAN_HAS_TARGET); data = con->data; if (targetless) { *data = *targetless; } else { data->flag = CONSTRAINT_IK_TIP; } data->flag |= CONSTRAINT_IK_TEMP | CONSTRAINT_IK_AUTO | CONSTRAINT_IK_POS; copy_v3_v3(data->grabtarget, pchan->pose_tail); data->rootbone = 0; do { if (pchan->protectflag & OB_LOCK_ROTX) { pchan->ikflag |= BONE_IK_NO_XDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTY) { pchan->ikflag |= BONE_IK_NO_YDOF_TEMP; } if (pchan->protectflag & OB_LOCK_ROTZ) { pchan->ikflag |= BONE_IK_NO_ZDOF_TEMP; } data->rootbone++; if (pchan->bone->flag & BONE_CONNECTED) { pchan = pchan->parent; } else { pchan = NULL; } } while (pchan); data->max_rootbone = data->rootbone; return 1; }
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adds the IK to pchan - returns if added
[ "adds", "the", "IK", "to", "pchan", "-", "returns", "if", "added" ]
[ "/* Sanity check */", "/* Rule: not if there's already an IK on this channel */", "/* make reference to constraint to base things off later\n * (if it's the last targetless constraint encountered) */", "/* but, if this is a targetless IK, we make it auto anyway (for the children loop) */", "/* if no chain length has been specified,\n * just make things obey standard rotation locks too */", "/* here, we set ik-settings for bone from pchan->protectflag */", "// XXX: careful with quats/axis-angle rotations where we're locking 4d components", "/* for draw, but also for detecting while pose solving */", "/* if exists, use values from last targetless (but disabled) IK-constraint as base */", "/* watch-it! has to be 0 here, since we're still on the\n * same bone for the first time through the loop T25885. */", "/* we only include bones that are part of a continual connected chain */", "/* here, we set ik-settings for bone from pchan->protectflag */", "// XXX: careful with quats/axis-angle rotations where we're locking 4d components", "/* now we count this pchan as being included */", "/* continue to parent, but only if we're connected to it */", "/* make a copy of maximum chain-length */" ]
[ { "param": "pchan", "type": "bPoseChannel" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "pchan", "type": "bPoseChannel", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
cc023688c8eb491d23daeca14ef51e1b57978975
DemonRem/blender
source/blender/editors/transform/transform_convert_armature.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
pose_grab_with_ik
nan
static short pose_grab_with_ik(Main *bmain, Object *ob) { bArmature *arm; bPoseChannel *pchan, *parent; Bone *bonec; short tot_ik = 0; if ((ob == NULL) || (ob->pose == NULL) || (ob->mode & OB_MODE_POSE) == 0) { return 0; } arm = ob->data; /* Rule: allow multiple Bones * (but they must be selected, and only one ik-solver per chain should get added) */ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->bone->layer & arm->layer) { if (pchan->bone->flag & BONE_SELECTED) { /* Rule: no IK for solitatry (unconnected) bones */ for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) { if (bonec->flag & BONE_CONNECTED) { break; } } if ((pchan->bone->flag & BONE_CONNECTED) == 0 && (bonec == NULL)) { continue; } /* rule: if selected Bone is not a root bone, it gets a temporal IK */ if (pchan->parent) { /* only adds if there's no IK yet (and no parent bone was selected) */ for (parent = pchan->parent; parent; parent = parent->parent) { if (parent->bone->flag & BONE_SELECTED) { break; } } if (parent == NULL) { tot_ik += pose_grab_with_ik_add(pchan); } } else { /* rule: go over the children and add IK to the tips */ tot_ik += pose_grab_with_ik_children(ob->pose, pchan->bone); } } } } /* iTaSC needs clear for new IK constraints */ if (tot_ik) { BIK_clear_data(ob->pose); /* TODO(sergey): Consider doing partial update only. */ DEG_relations_tag_update(bmain); } return (tot_ik) ? 1 : 0; }
/* main call which adds temporal IK chains */
main call which adds temporal IK chains
[ "main", "call", "which", "adds", "temporal", "IK", "chains" ]
static short pose_grab_with_ik(Main *bmain, Object *ob) { bArmature *arm; bPoseChannel *pchan, *parent; Bone *bonec; short tot_ik = 0; if ((ob == NULL) || (ob->pose == NULL) || (ob->mode & OB_MODE_POSE) == 0) { return 0; } arm = ob->data; for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->bone->layer & arm->layer) { if (pchan->bone->flag & BONE_SELECTED) { for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) { if (bonec->flag & BONE_CONNECTED) { break; } } if ((pchan->bone->flag & BONE_CONNECTED) == 0 && (bonec == NULL)) { continue; } if (pchan->parent) { for (parent = pchan->parent; parent; parent = parent->parent) { if (parent->bone->flag & BONE_SELECTED) { break; } } if (parent == NULL) { tot_ik += pose_grab_with_ik_add(pchan); } } else { tot_ik += pose_grab_with_ik_children(ob->pose, pchan->bone); } } } } if (tot_ik) { BIK_clear_data(ob->pose); DEG_relations_tag_update(bmain); } return (tot_ik) ? 1 : 0; }
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main call which adds temporal IK chains
[ "main", "call", "which", "adds", "temporal", "IK", "chains" ]
[ "/* Rule: allow multiple Bones\n * (but they must be selected, and only one ik-solver per chain should get added) */", "/* Rule: no IK for solitatry (unconnected) bones */", "/* rule: if selected Bone is not a root bone, it gets a temporal IK */", "/* only adds if there's no IK yet (and no parent bone was selected) */", "/* rule: go over the children and add IK to the tips */", "/* iTaSC needs clear for new IK constraints */", "/* TODO(sergey): Consider doing partial update only. */" ]
[ { "param": "bmain", "type": "Main" }, { "param": "ob", "type": "Object" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "bmain", "type": "Main", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ob", "type": "Object", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5a8301fae679fb0c3422c376b48e6b05d0717437
DemonRem/blender
source/blender/editors/uvedit/uvedit_smart_stitch.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
stitch_update_header
void
static void stitch_update_header(StitchStateContainer *ssc, bContext *C) { const char *str = TIP_( "Mode(TAB) %s, " "(S)nap %s, " "(M)idpoints %s, " "(L)imit %.2f (Alt Wheel adjust) %s, " "Switch (I)sland, " "shift select vertices"); char msg[UI_MAX_DRAW_STR]; ScrArea *sa = CTX_wm_area(C); if (sa) { BLI_snprintf(msg, sizeof(msg), str, ssc->mode == STITCH_VERT ? TIP_("Vertex") : TIP_("Edge"), WM_bool_as_string(ssc->snap_islands), WM_bool_as_string(ssc->midpoints), ssc->limit_dist, WM_bool_as_string(ssc->use_limit)); ED_workspace_status_text(C, msg); } }
/* This function updates the header of the UV editor when the stitch tool updates its settings */
This function updates the header of the UV editor when the stitch tool updates its settings
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static void stitch_update_header(StitchStateContainer *ssc, bContext *C) { const char *str = TIP_( "Mode(TAB) %s, " "(S)nap %s, " "(M)idpoints %s, " "(L)imit %.2f (Alt Wheel adjust) %s, " "Switch (I)sland, " "shift select vertices"); char msg[UI_MAX_DRAW_STR]; ScrArea *sa = CTX_wm_area(C); if (sa) { BLI_snprintf(msg, sizeof(msg), str, ssc->mode == STITCH_VERT ? TIP_("Vertex") : TIP_("Edge"), WM_bool_as_string(ssc->snap_islands), WM_bool_as_string(ssc->midpoints), ssc->limit_dist, WM_bool_as_string(ssc->use_limit)); ED_workspace_status_text(C, msg); } }
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This function updates the header of the UV editor when the stitch tool updates its settings
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[]
[ { "param": "ssc", "type": "StitchStateContainer" }, { "param": "C", "type": "bContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "ssc", "type": "StitchStateContainer", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5a8301fae679fb0c3422c376b48e6b05d0717437
DemonRem/blender
source/blender/editors/uvedit/uvedit_smart_stitch.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
stitch_check_uvs_stitchable
bool
static bool stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchStateContainer *ssc, StitchState *state) { BMesh *bm = state->em->bm; float limit; if (element_iter == element) { return 0; } limit = ssc->limit_dist; if (ssc->use_limit) { MLoopUV *luv, *luv_iter; BMLoop *l; l = element->l; luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV); l = element_iter->l; luv_iter = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV); if (fabsf(luv->uv[0] - luv_iter->uv[0]) < limit && fabsf(luv->uv[1] - luv_iter->uv[1]) < limit) { return 1; } else { return 0; } } else { return 1; } }
/* check if two uvelements are stitchable. * This should only operate on -different- separate UvElements */
check if two uvelements are stitchable. This should only operate on -different- separate UvElements
[ "check", "if", "two", "uvelements", "are", "stitchable", ".", "This", "should", "only", "operate", "on", "-", "different", "-", "separate", "UvElements" ]
static bool stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchStateContainer *ssc, StitchState *state) { BMesh *bm = state->em->bm; float limit; if (element_iter == element) { return 0; } limit = ssc->limit_dist; if (ssc->use_limit) { MLoopUV *luv, *luv_iter; BMLoop *l; l = element->l; luv = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV); l = element_iter->l; luv_iter = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MLOOPUV); if (fabsf(luv->uv[0] - luv_iter->uv[0]) < limit && fabsf(luv->uv[1] - luv_iter->uv[1]) < limit) { return 1; } else { return 0; } } else { return 1; } }
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check if two uvelements are stitchable.
[ "check", "if", "two", "uvelements", "are", "stitchable", "." ]
[]
[ { "param": "element", "type": "UvElement" }, { "param": "element_iter", "type": "UvElement" }, { "param": "ssc", "type": "StitchStateContainer" }, { "param": "state", "type": "StitchState" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "element", "type": "UvElement", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "element_iter", "type": "UvElement", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ssc", "type": "StitchStateContainer", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "state", "type": "StitchState", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ef4d8174718b436c6515d5a6a1b5f5a4c77a71e9
DemonRem/blender
source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
WM_gizmomap_minmax
bool
bool WM_gizmomap_minmax(const wmGizmoMap *gzmap, bool UNUSED(use_hidden), bool use_select, float r_min[3], float r_max[3]) { if (use_select) { int i; for (i = 0; i < gzmap->gzmap_context.select.len; i++) { minmax_v3v3_v3(r_min, r_max, gzmap->gzmap_context.select.items[i]->matrix_basis[3]); } return i != 0; } else { bool ok = false; BLI_assert(!"TODO"); return ok; } }
/** * \note We could use a callback to define bounds, for now just use matrix location. */
\note We could use a callback to define bounds, for now just use matrix location.
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bool WM_gizmomap_minmax(const wmGizmoMap *gzmap, bool UNUSED(use_hidden), bool use_select, float r_min[3], float r_max[3]) { if (use_select) { int i; for (i = 0; i < gzmap->gzmap_context.select.len; i++) { minmax_v3v3_v3(r_min, r_max, gzmap->gzmap_context.select.items[i]->matrix_basis[3]); } return i != 0; } else { bool ok = false; BLI_assert(!"TODO"); return ok; } }
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\note We could use a callback to define bounds, for now just use matrix location.
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[]
[ { "param": "gzmap", "type": "wmGizmoMap" }, { "param": "UNUSED", "type": "bool" }, { "param": "use_select", "type": "bool" }, { "param": "r_min", "type": "float" }, { "param": "r_max", "type": "float" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "gzmap", "type": "wmGizmoMap", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "UNUSED", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "use_select", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "r_min", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "r_max", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ef4d8174718b436c6515d5a6a1b5f5a4c77a71e9
DemonRem/blender
source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
WM_gizmomap_gizmo_hash_new
GHash
static GHash *WM_gizmomap_gizmo_hash_new(const bContext *C, wmGizmoMap *gzmap, bool (*poll)(const wmGizmo *, void *), void *data, const eWM_GizmoFlag flag_exclude) { GHash *hash = BLI_ghash_ptr_new(__func__); /* collect gizmos */ for (wmGizmoGroup *gzgroup = gzmap->groups.first; gzgroup; gzgroup = gzgroup->next) { if (WM_gizmo_group_type_poll(C, gzgroup->type)) { for (wmGizmo *gz = gzgroup->gizmos.first; gz; gz = gz->next) { if (((flag_exclude == 0) || ((gz->flag & flag_exclude) == 0)) && (!poll || poll(gz, data))) { BLI_ghash_insert(hash, gz, gz); } } } } return hash; }
/** * Creates and returns idname hash table for (visible) gizmos in \a gzmap * * \param poll: Polling function for excluding gizmos. * \param data: Custom data passed to \a poll * * TODO(campbell): this uses unreliable order, * best we use an iterator function instead of a hash. */
Creates and returns idname hash table for (visible) gizmos in \a gzmap \param poll: Polling function for excluding gizmos. \param data: Custom data passed to \a poll this uses unreliable order, best we use an iterator function instead of a hash.
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static GHash *WM_gizmomap_gizmo_hash_new(const bContext *C, wmGizmoMap *gzmap, bool (*poll)(const wmGizmo *, void *), void *data, const eWM_GizmoFlag flag_exclude) { GHash *hash = BLI_ghash_ptr_new(__func__); for (wmGizmoGroup *gzgroup = gzmap->groups.first; gzgroup; gzgroup = gzgroup->next) { if (WM_gizmo_group_type_poll(C, gzgroup->type)) { for (wmGizmo *gz = gzgroup->gizmos.first; gz; gz = gz->next) { if (((flag_exclude == 0) || ((gz->flag & flag_exclude) == 0)) && (!poll || poll(gz, data))) { BLI_ghash_insert(hash, gz, gz); } } } } return hash; }
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Creates and returns idname hash table for (visible) gizmos in \a gzmap \param poll: Polling function for excluding gizmos.
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[ "/* collect gizmos */" ]
[ { "param": "C", "type": "bContext" }, { "param": "gzmap", "type": "wmGizmoMap" }, { "param": "poll", "type": "bool" }, { "param": "data", "type": "void" }, { "param": "flag_exclude", "type": "eWM_GizmoFlag" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "gzmap", "type": "wmGizmoMap", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "poll", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "data", "type": "void", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "flag_exclude", "type": "eWM_GizmoFlag", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ef4d8174718b436c6515d5a6a1b5f5a4c77a71e9
DemonRem/blender
source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
gizmomap_prepare_drawing
void
static void gizmomap_prepare_drawing(wmGizmoMap *gzmap, const bContext *C, ListBase *draw_gizmos, const eWM_GizmoFlagMapDrawStep drawstep) { if (!gzmap || BLI_listbase_is_empty(&gzmap->groups)) { return; } gzmap->is_init = false; wmGizmo *gz_modal = gzmap->gzmap_context.modal; /* only active gizmo needs updating */ if (gz_modal) { if ((gz_modal->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_DRAW_MODAL_ALL) == 0) { if (wm_gizmogroup_is_visible_in_drawstep(gz_modal->parent_gzgroup, drawstep)) { if (gizmo_prepare_drawing(gzmap, gz_modal, C, draw_gizmos, drawstep)) { gzmap->update_flag[drawstep] &= ~GIZMOMAP_IS_PREPARE_DRAW; } } /* don't draw any other gizmos */ return; } } for (wmGizmoGroup *gzgroup = gzmap->groups.first; gzgroup; gzgroup = gzgroup->next) { /* check group visibility - drawstep first to avoid unnecessary call of group poll callback */ if (!wm_gizmogroup_is_visible_in_drawstep(gzgroup, drawstep) || !WM_gizmo_group_type_poll(C, gzgroup->type)) { continue; } /* Needs to be initialized on first draw. */ /* XXX weak: Gizmo-group may skip refreshing if it's invisible * (map gets untagged nevertheless). */ if (gzmap->update_flag[drawstep] & GIZMOMAP_IS_REFRESH_CALLBACK) { /* force refresh again. */ gzgroup->init_flag &= ~WM_GIZMOGROUP_INIT_REFRESH; } /* Calls `setup`, `setup_keymap` and `refresh` if they're defined. */ WM_gizmogroup_ensure_init(C, gzgroup); /* prepare drawing */ if (gzgroup->type->draw_prepare) { gzgroup->type->draw_prepare(C, gzgroup); } for (wmGizmo *gz = gzgroup->gizmos.first; gz; gz = gz->next) { gizmo_prepare_drawing(gzmap, gz, C, draw_gizmos, drawstep); } } gzmap->update_flag[drawstep] &= ~(GIZMOMAP_IS_REFRESH_CALLBACK | GIZMOMAP_IS_PREPARE_DRAW); }
/** * Update gizmos of \a gzmap to prepare for drawing. Adds all gizmos that * should be drawn to list \a draw_gizmos, note that added items need freeing. */
Update gizmos of \a gzmap to prepare for drawing. Adds all gizmos that should be drawn to list \a draw_gizmos, note that added items need freeing.
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static void gizmomap_prepare_drawing(wmGizmoMap *gzmap, const bContext *C, ListBase *draw_gizmos, const eWM_GizmoFlagMapDrawStep drawstep) { if (!gzmap || BLI_listbase_is_empty(&gzmap->groups)) { return; } gzmap->is_init = false; wmGizmo *gz_modal = gzmap->gzmap_context.modal; if (gz_modal) { if ((gz_modal->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_DRAW_MODAL_ALL) == 0) { if (wm_gizmogroup_is_visible_in_drawstep(gz_modal->parent_gzgroup, drawstep)) { if (gizmo_prepare_drawing(gzmap, gz_modal, C, draw_gizmos, drawstep)) { gzmap->update_flag[drawstep] &= ~GIZMOMAP_IS_PREPARE_DRAW; } } return; } } for (wmGizmoGroup *gzgroup = gzmap->groups.first; gzgroup; gzgroup = gzgroup->next) { if (!wm_gizmogroup_is_visible_in_drawstep(gzgroup, drawstep) || !WM_gizmo_group_type_poll(C, gzgroup->type)) { continue; } if (gzmap->update_flag[drawstep] & GIZMOMAP_IS_REFRESH_CALLBACK) { gzgroup->init_flag &= ~WM_GIZMOGROUP_INIT_REFRESH; } WM_gizmogroup_ensure_init(C, gzgroup); if (gzgroup->type->draw_prepare) { gzgroup->type->draw_prepare(C, gzgroup); } for (wmGizmo *gz = gzgroup->gizmos.first; gz; gz = gz->next) { gizmo_prepare_drawing(gzmap, gz, C, draw_gizmos, drawstep); } } gzmap->update_flag[drawstep] &= ~(GIZMOMAP_IS_REFRESH_CALLBACK | GIZMOMAP_IS_PREPARE_DRAW); }
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Update gizmos of \a gzmap to prepare for drawing.
[ "Update", "gizmos", "of", "\\", "a", "gzmap", "to", "prepare", "for", "drawing", "." ]
[ "/* only active gizmo needs updating */", "/* don't draw any other gizmos */", "/* check group visibility - drawstep first to avoid unnecessary call of group poll callback */", "/* Needs to be initialized on first draw. */", "/* XXX weak: Gizmo-group may skip refreshing if it's invisible\n * (map gets untagged nevertheless). */", "/* force refresh again. */", "/* Calls `setup`, `setup_keymap` and `refresh` if they're defined. */", "/* prepare drawing */" ]
[ { "param": "gzmap", "type": "wmGizmoMap" }, { "param": "C", "type": "bContext" }, { "param": "draw_gizmos", "type": "ListBase" }, { "param": "drawstep", "type": "eWM_GizmoFlagMapDrawStep" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "gzmap", "type": "wmGizmoMap", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "draw_gizmos", "type": "ListBase", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "drawstep", "type": "eWM_GizmoFlagMapDrawStep", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ef4d8174718b436c6515d5a6a1b5f5a4c77a71e9
DemonRem/blender
source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
gizmos_draw_list
void
static void gizmos_draw_list(const wmGizmoMap *gzmap, const bContext *C, ListBase *draw_gizmos) { /* Can be empty if we're dynamically added and removed. */ if ((gzmap == NULL) || BLI_listbase_is_empty(&gzmap->groups)) { return; } /* TODO(campbell): This will need it own shader probably? * Don't think it can be handled from that point though. */ /* const bool use_lighting = (U.gizmo_flag & V3D_GIZMO_SHADED) != 0; */ bool is_depth_prev = false; /* draw_gizmos contains all visible gizmos - draw them */ for (LinkData *link = draw_gizmos->first, *link_next; link; link = link_next) { wmGizmo *gz = link->data; link_next = link->next; bool is_depth = (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_DEPTH_3D) != 0; /* Weak! since we don't 100% support depth yet (select ignores depth) * always show highlighted. */ if (is_depth && (gz->state & WM_GIZMO_STATE_HIGHLIGHT)) { is_depth = false; } if (is_depth == is_depth_prev) { /* pass */ } else { if (is_depth) { GPU_depth_test(true); } else { GPU_depth_test(false); } is_depth_prev = is_depth; } /* XXX force AntiAlias Gizmos. */ GPU_line_smooth(true); GPU_polygon_smooth(true); gz->type->draw(C, gz); GPU_line_smooth(false); GPU_polygon_smooth(false); /* free/remove gizmo link after drawing */ BLI_freelinkN(draw_gizmos, link); } if (is_depth_prev) { GPU_depth_test(false); } }
/** * Draw all visible gizmos in \a gzmap. * Uses global draw_gizmos listbase. */
Draw all visible gizmos in \a gzmap. Uses global draw_gizmos listbase.
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static void gizmos_draw_list(const wmGizmoMap *gzmap, const bContext *C, ListBase *draw_gizmos) { if ((gzmap == NULL) || BLI_listbase_is_empty(&gzmap->groups)) { return; } bool is_depth_prev = false; for (LinkData *link = draw_gizmos->first, *link_next; link; link = link_next) { wmGizmo *gz = link->data; link_next = link->next; bool is_depth = (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_DEPTH_3D) != 0; if (is_depth && (gz->state & WM_GIZMO_STATE_HIGHLIGHT)) { is_depth = false; } if (is_depth == is_depth_prev) { } else { if (is_depth) { GPU_depth_test(true); } else { GPU_depth_test(false); } is_depth_prev = is_depth; } GPU_line_smooth(true); GPU_polygon_smooth(true); gz->type->draw(C, gz); GPU_line_smooth(false); GPU_polygon_smooth(false); BLI_freelinkN(draw_gizmos, link); } if (is_depth_prev) { GPU_depth_test(false); } }
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Draw all visible gizmos in \a gzmap.
[ "Draw", "all", "visible", "gizmos", "in", "\\", "a", "gzmap", "." ]
[ "/* Can be empty if we're dynamically added and removed. */", "/* TODO(campbell): This will need it own shader probably?\n * Don't think it can be handled from that point though. */", "/* const bool use_lighting = (U.gizmo_flag & V3D_GIZMO_SHADED) != 0; */", "/* draw_gizmos contains all visible gizmos - draw them */", "/* Weak! since we don't 100% support depth yet (select ignores depth)\n * always show highlighted. */", "/* pass */", "/* XXX force AntiAlias Gizmos. */", "/* free/remove gizmo link after drawing */" ]
[ { "param": "gzmap", "type": "wmGizmoMap" }, { "param": "C", "type": "bContext" }, { "param": "draw_gizmos", "type": "ListBase" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "gzmap", "type": "wmGizmoMap", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "draw_gizmos", "type": "ListBase", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ef4d8174718b436c6515d5a6a1b5f5a4c77a71e9
DemonRem/blender
source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
wm_gizmomap_handler_context_op
void
void wm_gizmomap_handler_context_op(bContext *C, wmEventHandler_Op *handler) { bScreen *screen = CTX_wm_screen(C); if (screen) { ScrArea *sa; for (sa = screen->areabase.first; sa; sa = sa->next) { if (sa == handler->context.area) { break; } } if (sa == NULL) { /* when changing screen layouts with running modal handlers (like render display), this * is not an error to print */ printf("internal error: modal gizmo-map handler has invalid area\n"); } else { ARegion *ar; CTX_wm_area_set(C, sa); for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar == handler->context.region) { break; } } /* XXX no warning print here, after full-area and back regions are remade */ if (ar) { CTX_wm_region_set(C, ar); } } } }
/** * Prepare context for gizmo handling (but only if area/region is * part of screen). Version of #wm_handler_op_context for gizmos. */
Prepare context for gizmo handling (but only if area/region is part of screen). Version of #wm_handler_op_context for gizmos.
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void wm_gizmomap_handler_context_op(bContext *C, wmEventHandler_Op *handler) { bScreen *screen = CTX_wm_screen(C); if (screen) { ScrArea *sa; for (sa = screen->areabase.first; sa; sa = sa->next) { if (sa == handler->context.area) { break; } } if (sa == NULL) { printf("internal error: modal gizmo-map handler has invalid area\n"); } else { ARegion *ar; CTX_wm_area_set(C, sa); for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar == handler->context.region) { break; } } if (ar) { CTX_wm_region_set(C, ar); } } } }
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Prepare context for gizmo handling (but only if area/region is part of screen).
[ "Prepare", "context", "for", "gizmo", "handling", "(", "but", "only", "if", "area", "/", "region", "is", "part", "of", "screen", ")", "." ]
[ "/* when changing screen layouts with running modal handlers (like render display), this\n * is not an error to print */", "/* XXX no warning print here, after full-area and back regions are remade */" ]
[ { "param": "C", "type": "bContext" }, { "param": "handler", "type": "wmEventHandler_Op" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "handler", "type": "wmEventHandler_Op", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ef4d8174718b436c6515d5a6a1b5f5a4c77a71e9
DemonRem/blender
source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
wm_gizmos_keymap
void
void wm_gizmos_keymap(wmKeyConfig *keyconf) { /* we add this item-less keymap once and use it to group gizmo-group keymaps into it */ WM_keymap_ensure(keyconf, "Gizmos", 0, 0); for (wmGizmoMapType *gzmap_type = gizmomaptypes.first; gzmap_type; gzmap_type = gzmap_type->next) { for (wmGizmoGroupTypeRef *gzgt_ref = gzmap_type->grouptype_refs.first; gzgt_ref; gzgt_ref = gzgt_ref->next) { wm_gizmogrouptype_setup_keymap(gzgt_ref->type, keyconf); } } wm_gizmogroup_tweak_modal_keymap(keyconf); }
/** * Initialize keymaps for all existing gizmo-groups */
Initialize keymaps for all existing gizmo-groups
[ "Initialize", "keymaps", "for", "all", "existing", "gizmo", "-", "groups" ]
void wm_gizmos_keymap(wmKeyConfig *keyconf) { WM_keymap_ensure(keyconf, "Gizmos", 0, 0); for (wmGizmoMapType *gzmap_type = gizmomaptypes.first; gzmap_type; gzmap_type = gzmap_type->next) { for (wmGizmoGroupTypeRef *gzgt_ref = gzmap_type->grouptype_refs.first; gzgt_ref; gzgt_ref = gzgt_ref->next) { wm_gizmogrouptype_setup_keymap(gzgt_ref->type, keyconf); } } wm_gizmogroup_tweak_modal_keymap(keyconf); }
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Initialize keymaps for all existing gizmo-groups
[ "Initialize", "keymaps", "for", "all", "existing", "gizmo", "-", "groups" ]
[ "/* we add this item-less keymap once and use it to group gizmo-group keymaps into it */" ]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ef4d8174718b436c6515d5a6a1b5f5a4c77a71e9
DemonRem/blender
source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
WM_gizmoconfig_update
void
void WM_gizmoconfig_update(struct Main *bmain) { if (G.background) { return; } if (wm_gzmap_type_update_flag == 0) { return; } if (wm_gzmap_type_update_flag & WM_GIZMOMAPTYPE_GLOBAL_UPDATE_REMOVE) { for (wmGizmoMapType *gzmap_type = gizmomaptypes.first; gzmap_type; gzmap_type = gzmap_type->next) { if (gzmap_type->type_update_flag & WM_GIZMOMAPTYPE_GLOBAL_UPDATE_REMOVE) { gzmap_type->type_update_flag &= ~WM_GIZMOMAPTYPE_UPDATE_REMOVE; for (wmGizmoGroupTypeRef *gzgt_ref = gzmap_type->grouptype_refs.first, *gzgt_ref_next; gzgt_ref; gzgt_ref = gzgt_ref_next) { gzgt_ref_next = gzgt_ref->next; if (gzgt_ref->type->type_update_flag & WM_GIZMOMAPTYPE_UPDATE_REMOVE) { gzgt_ref->type->type_update_flag &= ~WM_GIZMOMAPTYPE_UPDATE_REMOVE; WM_gizmomaptype_group_unlink(NULL, bmain, gzmap_type, gzgt_ref->type); } } } } wm_gzmap_type_update_flag &= ~WM_GIZMOMAPTYPE_GLOBAL_UPDATE_REMOVE; } if (wm_gzmap_type_update_flag & WM_GIZMOMAPTYPE_GLOBAL_UPDATE_INIT) { for (wmGizmoMapType *gzmap_type = gizmomaptypes.first; gzmap_type; gzmap_type = gzmap_type->next) { const uchar type_update_all = WM_GIZMOMAPTYPE_UPDATE_INIT | WM_GIZMOMAPTYPE_KEYMAP_INIT; if (gzmap_type->type_update_flag & type_update_all) { gzmap_type->type_update_flag &= ~type_update_all; for (wmGizmoGroupTypeRef *gzgt_ref = gzmap_type->grouptype_refs.first; gzgt_ref; gzgt_ref = gzgt_ref->next) { if (gzgt_ref->type->type_update_flag & WM_GIZMOMAPTYPE_KEYMAP_INIT) { WM_gizmomaptype_group_init_runtime_keymap(bmain, gzgt_ref->type); gzgt_ref->type->type_update_flag &= ~WM_GIZMOMAPTYPE_KEYMAP_INIT; } if (gzgt_ref->type->type_update_flag & WM_GIZMOMAPTYPE_UPDATE_INIT) { WM_gizmomaptype_group_init_runtime(bmain, gzmap_type, gzgt_ref->type); gzgt_ref->type->type_update_flag &= ~WM_GIZMOMAPTYPE_UPDATE_INIT; } } } } wm_gzmap_type_update_flag &= ~WM_GIZMOMAPTYPE_GLOBAL_UPDATE_INIT; } if (wm_gzmap_type_update_flag & WM_GIZMOTYPE_GLOBAL_UPDATE_REMOVE) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; for (ARegion *ar = regionbase->first; ar; ar = ar->next) { wmGizmoMap *gzmap = ar->gizmo_map; if (gzmap != NULL && gzmap->tag_remove_group) { gzmap->tag_remove_group = false; for (wmGizmoGroup *gzgroup = gzmap->groups.first, *gzgroup_next; gzgroup; gzgroup = gzgroup_next) { gzgroup_next = gzgroup->next; if (gzgroup->tag_remove) { wm_gizmogroup_free(NULL, gzgroup); ED_region_tag_redraw(ar); } } } } } } } wm_gzmap_type_update_flag &= ~WM_GIZMOTYPE_GLOBAL_UPDATE_REMOVE; } }
/** * Run in case new types have been added (runs often, early exit where possible). * Follows #WM_keyconfig_update conventions. */
Run in case new types have been added (runs often, early exit where possible).
[ "Run", "in", "case", "new", "types", "have", "been", "added", "(", "runs", "often", "early", "exit", "where", "possible", ")", "." ]
void WM_gizmoconfig_update(struct Main *bmain) { if (G.background) { return; } if (wm_gzmap_type_update_flag == 0) { return; } if (wm_gzmap_type_update_flag & WM_GIZMOMAPTYPE_GLOBAL_UPDATE_REMOVE) { for (wmGizmoMapType *gzmap_type = gizmomaptypes.first; gzmap_type; gzmap_type = gzmap_type->next) { if (gzmap_type->type_update_flag & WM_GIZMOMAPTYPE_GLOBAL_UPDATE_REMOVE) { gzmap_type->type_update_flag &= ~WM_GIZMOMAPTYPE_UPDATE_REMOVE; for (wmGizmoGroupTypeRef *gzgt_ref = gzmap_type->grouptype_refs.first, *gzgt_ref_next; gzgt_ref; gzgt_ref = gzgt_ref_next) { gzgt_ref_next = gzgt_ref->next; if (gzgt_ref->type->type_update_flag & WM_GIZMOMAPTYPE_UPDATE_REMOVE) { gzgt_ref->type->type_update_flag &= ~WM_GIZMOMAPTYPE_UPDATE_REMOVE; WM_gizmomaptype_group_unlink(NULL, bmain, gzmap_type, gzgt_ref->type); } } } } wm_gzmap_type_update_flag &= ~WM_GIZMOMAPTYPE_GLOBAL_UPDATE_REMOVE; } if (wm_gzmap_type_update_flag & WM_GIZMOMAPTYPE_GLOBAL_UPDATE_INIT) { for (wmGizmoMapType *gzmap_type = gizmomaptypes.first; gzmap_type; gzmap_type = gzmap_type->next) { const uchar type_update_all = WM_GIZMOMAPTYPE_UPDATE_INIT | WM_GIZMOMAPTYPE_KEYMAP_INIT; if (gzmap_type->type_update_flag & type_update_all) { gzmap_type->type_update_flag &= ~type_update_all; for (wmGizmoGroupTypeRef *gzgt_ref = gzmap_type->grouptype_refs.first; gzgt_ref; gzgt_ref = gzgt_ref->next) { if (gzgt_ref->type->type_update_flag & WM_GIZMOMAPTYPE_KEYMAP_INIT) { WM_gizmomaptype_group_init_runtime_keymap(bmain, gzgt_ref->type); gzgt_ref->type->type_update_flag &= ~WM_GIZMOMAPTYPE_KEYMAP_INIT; } if (gzgt_ref->type->type_update_flag & WM_GIZMOMAPTYPE_UPDATE_INIT) { WM_gizmomaptype_group_init_runtime(bmain, gzmap_type, gzgt_ref->type); gzgt_ref->type->type_update_flag &= ~WM_GIZMOMAPTYPE_UPDATE_INIT; } } } } wm_gzmap_type_update_flag &= ~WM_GIZMOMAPTYPE_GLOBAL_UPDATE_INIT; } if (wm_gzmap_type_update_flag & WM_GIZMOTYPE_GLOBAL_UPDATE_REMOVE) { for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { ListBase *regionbase = (sl == sa->spacedata.first) ? &sa->regionbase : &sl->regionbase; for (ARegion *ar = regionbase->first; ar; ar = ar->next) { wmGizmoMap *gzmap = ar->gizmo_map; if (gzmap != NULL && gzmap->tag_remove_group) { gzmap->tag_remove_group = false; for (wmGizmoGroup *gzgroup = gzmap->groups.first, *gzgroup_next; gzgroup; gzgroup = gzgroup_next) { gzgroup_next = gzgroup->next; if (gzgroup->tag_remove) { wm_gizmogroup_free(NULL, gzgroup); ED_region_tag_redraw(ar); } } } } } } } wm_gzmap_type_update_flag &= ~WM_GIZMOTYPE_GLOBAL_UPDATE_REMOVE; } }
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Run in case new types have been added (runs often, early exit where possible).
[ "Run", "in", "case", "new", "types", "have", "been", "added", "(", "runs", "often", "early", "exit", "where", "possible", ")", "." ]
[]
[ { "param": "bmain", "type": "struct Main" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "bmain", "type": "struct Main", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
1637f8cfed56591d01282d64252d0e74d8c8a3ee
DemonRem/blender
source/blender/makesrna/intern/rna_screen.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
rna_Area_type_itemf
EnumPropertyItem
static const EnumPropertyItem *rna_Area_type_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) { EnumPropertyItem *item = NULL; int totitem = 0; /* +1 to skip SPACE_EMPTY */ for (const EnumPropertyItem *item_from = rna_enum_space_type_items + 1; item_from->identifier; item_from++) { if (ELEM(item_from->value, SPACE_TOPBAR, SPACE_STATUSBAR)) { continue; } RNA_enum_item_add(&item, &totitem, item_from); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; }
/* UI compatible list: should not be needed, but for now we need to keep EMPTY * at least in the static version of this enum for python scripts. */
UI compatible list: should not be needed, but for now we need to keep EMPTY at least in the static version of this enum for python scripts.
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static const EnumPropertyItem *rna_Area_type_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) { EnumPropertyItem *item = NULL; int totitem = 0; for (const EnumPropertyItem *item_from = rna_enum_space_type_items + 1; item_from->identifier; item_from++) { if (ELEM(item_from->value, SPACE_TOPBAR, SPACE_STATUSBAR)) { continue; } RNA_enum_item_add(&item, &totitem, item_from); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; }
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UI compatible list: should not be needed, but for now we need to keep EMPTY at least in the static version of this enum for python scripts.
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[ "/* +1 to skip SPACE_EMPTY */" ]
[ { "param": "UNUSED", "type": "PropertyRNA" }, { "param": "r_free", "type": "bool" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "UNUSED", "type": "PropertyRNA", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "r_free", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
gp_stroke_editmode_poll
bool
static bool gp_stroke_editmode_poll(bContext *C) { bGPdata *gpd = CTX_data_gpencil_data(C); return (gpd && (gpd->flag & GP_DATA_STROKE_EDITMODE)); }
/* Poll callback for stroke editing mode */
Poll callback for stroke editing mode
[ "Poll", "callback", "for", "stroke", "editing", "mode" ]
static bool gp_stroke_editmode_poll(bContext *C) { bGPdata *gpd = CTX_data_gpencil_data(C); return (gpd && (gpd->flag & GP_DATA_STROKE_EDITMODE)); }
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Poll callback for stroke editing mode
[ "Poll", "callback", "for", "stroke", "editing", "mode" ]
[]
[ { "param": "C", "type": "bContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
gp_stroke_paintmode_poll
bool
static bool gp_stroke_paintmode_poll(bContext *C) { /* TODO: limit this to mode, but review 2D editors */ bGPdata *gpd = CTX_data_gpencil_data(C); return (gpd && (gpd->flag & GP_DATA_STROKE_PAINTMODE)); }
/* Poll callback for stroke painting mode */
Poll callback for stroke painting mode
[ "Poll", "callback", "for", "stroke", "painting", "mode" ]
static bool gp_stroke_paintmode_poll(bContext *C) { bGPdata *gpd = CTX_data_gpencil_data(C); return (gpd && (gpd->flag & GP_DATA_STROKE_PAINTMODE)); }
[ "static", "bool", "gp_stroke_paintmode_poll", "(", "bContext", "*", "C", ")", "{", "bGPdata", "*", "gpd", "=", "CTX_data_gpencil_data", "(", "C", ")", ";", "return", "(", "gpd", "&&", "(", "gpd", "->", "flag", "&", "GP_DATA_STROKE_PAINTMODE", ")", ")", ";", "}" ]
Poll callback for stroke painting mode
[ "Poll", "callback", "for", "stroke", "painting", "mode" ]
[ "/* TODO: limit this to mode, but review 2D editors */" ]
[ { "param": "C", "type": "bContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
gp_stroke_sculptmode_poll
bool
static bool gp_stroke_sculptmode_poll(bContext *C) { bGPdata *gpd = CTX_data_gpencil_data(C); Object *ob = CTX_data_active_object(C); ScrArea *sa = CTX_wm_area(C); /* if not gpencil object and not view3d, need sculpt keys if edit mode */ if (sa->spacetype != SPACE_VIEW3D) { return ((gpd) && (gpd->flag & GP_DATA_STROKE_EDITMODE)); } else { /* weight paint is a submode of sculpt */ if ((ob) && (ob->type == OB_GPENCIL)) { return GPENCIL_SCULPT_OR_WEIGHT_MODE(gpd); } } return 0; }
/* Poll callback for stroke sculpting mode */
Poll callback for stroke sculpting mode
[ "Poll", "callback", "for", "stroke", "sculpting", "mode" ]
static bool gp_stroke_sculptmode_poll(bContext *C) { bGPdata *gpd = CTX_data_gpencil_data(C); Object *ob = CTX_data_active_object(C); ScrArea *sa = CTX_wm_area(C); if (sa->spacetype != SPACE_VIEW3D) { return ((gpd) && (gpd->flag & GP_DATA_STROKE_EDITMODE)); } else { if ((ob) && (ob->type == OB_GPENCIL)) { return GPENCIL_SCULPT_OR_WEIGHT_MODE(gpd); } } return 0; }
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Poll callback for stroke sculpting mode
[ "Poll", "callback", "for", "stroke", "sculpting", "mode" ]
[ "/* if not gpencil object and not view3d, need sculpt keys if edit mode */", "/* weight paint is a submode of sculpt */" ]
[ { "param": "C", "type": "bContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
gp_stroke_weightmode_poll
bool
static bool gp_stroke_weightmode_poll(bContext *C) { bGPdata *gpd = CTX_data_gpencil_data(C); Object *ob = CTX_data_active_object(C); if ((ob) && (ob->type == OB_GPENCIL)) { return (gpd && (gpd->flag & GP_DATA_STROKE_WEIGHTMODE)); } return 0; }
/* Poll callback for stroke weight paint mode */
Poll callback for stroke weight paint mode
[ "Poll", "callback", "for", "stroke", "weight", "paint", "mode" ]
static bool gp_stroke_weightmode_poll(bContext *C) { bGPdata *gpd = CTX_data_gpencil_data(C); Object *ob = CTX_data_active_object(C); if ((ob) && (ob->type == OB_GPENCIL)) { return (gpd && (gpd->flag & GP_DATA_STROKE_WEIGHTMODE)); } return 0; }
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Poll callback for stroke weight paint mode
[ "Poll", "callback", "for", "stroke", "weight", "paint", "mode" ]
[]
[ { "param": "C", "type": "bContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ed_keymap_gpencil_editing
void
static void ed_keymap_gpencil_editing(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Edit Mode", 0, 0); /* set poll callback - so that this keymap only gets enabled when stroke editmode is enabled */ keymap->poll = gp_stroke_editmode_poll; }
/* Stroke Editing Keymap - Only when editmode is enabled */
Stroke Editing Keymap - Only when editmode is enabled
[ "Stroke", "Editing", "Keymap", "-", "Only", "when", "editmode", "is", "enabled" ]
static void ed_keymap_gpencil_editing(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Edit Mode", 0, 0); keymap->poll = gp_stroke_editmode_poll; }
[ "static", "void", "ed_keymap_gpencil_editing", "(", "wmKeyConfig", "*", "keyconf", ")", "{", "wmKeyMap", "*", "keymap", "=", "WM_keymap_ensure", "(", "keyconf", ",", "\"", "\"", ",", "0", ",", "0", ")", ";", "keymap", "->", "poll", "=", "gp_stroke_editmode_poll", ";", "}" ]
Stroke Editing Keymap - Only when editmode is enabled
[ "Stroke", "Editing", "Keymap", "-", "Only", "when", "editmode", "is", "enabled" ]
[ "/* set poll callback - so that this keymap only gets enabled when stroke editmode is enabled */" ]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ed_keymap_gpencil_painting_draw
void
static void ed_keymap_gpencil_painting_draw(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint (Draw brush)", 0, 0); keymap->poll = gp_stroke_paintmode_draw_poll; }
/* keys for draw with a drawing brush (no fill) */
keys for draw with a drawing brush (no fill)
[ "keys", "for", "draw", "with", "a", "drawing", "brush", "(", "no", "fill", ")" ]
static void ed_keymap_gpencil_painting_draw(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint (Draw brush)", 0, 0); keymap->poll = gp_stroke_paintmode_draw_poll; }
[ "static", "void", "ed_keymap_gpencil_painting_draw", "(", "wmKeyConfig", "*", "keyconf", ")", "{", "wmKeyMap", "*", "keymap", "=", "WM_keymap_ensure", "(", "keyconf", ",", "\"", "\"", ",", "0", ",", "0", ")", ";", "keymap", "->", "poll", "=", "gp_stroke_paintmode_draw_poll", ";", "}" ]
keys for draw with a drawing brush (no fill)
[ "keys", "for", "draw", "with", "a", "drawing", "brush", "(", "no", "fill", ")" ]
[]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ed_keymap_gpencil_painting_erase
void
static void ed_keymap_gpencil_painting_erase(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint (Erase)", 0, 0); keymap->poll = gp_stroke_paintmode_erase_poll; }
/* keys for draw with a eraser brush (erase) */
keys for draw with a eraser brush (erase)
[ "keys", "for", "draw", "with", "a", "eraser", "brush", "(", "erase", ")" ]
static void ed_keymap_gpencil_painting_erase(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint (Erase)", 0, 0); keymap->poll = gp_stroke_paintmode_erase_poll; }
[ "static", "void", "ed_keymap_gpencil_painting_erase", "(", "wmKeyConfig", "*", "keyconf", ")", "{", "wmKeyMap", "*", "keymap", "=", "WM_keymap_ensure", "(", "keyconf", ",", "\"", "\"", ",", "0", ",", "0", ")", ";", "keymap", "->", "poll", "=", "gp_stroke_paintmode_erase_poll", ";", "}" ]
keys for draw with a eraser brush (erase)
[ "keys", "for", "draw", "with", "a", "eraser", "brush", "(", "erase", ")" ]
[]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ed_keymap_gpencil_painting_fill
void
static void ed_keymap_gpencil_painting_fill(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint (Fill)", 0, 0); keymap->poll = gp_stroke_paintmode_fill_poll; }
/* keys for draw with a fill brush */
keys for draw with a fill brush
[ "keys", "for", "draw", "with", "a", "fill", "brush" ]
static void ed_keymap_gpencil_painting_fill(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint (Fill)", 0, 0); keymap->poll = gp_stroke_paintmode_fill_poll; }
[ "static", "void", "ed_keymap_gpencil_painting_fill", "(", "wmKeyConfig", "*", "keyconf", ")", "{", "wmKeyMap", "*", "keymap", "=", "WM_keymap_ensure", "(", "keyconf", ",", "\"", "\"", ",", "0", ",", "0", ")", ";", "keymap", "->", "poll", "=", "gp_stroke_paintmode_fill_poll", ";", "}" ]
keys for draw with a fill brush
[ "keys", "for", "draw", "with", "a", "fill", "brush" ]
[]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ed_keymap_gpencil_painting
void
static void ed_keymap_gpencil_painting(wmKeyConfig *keyconf) { /* set poll callback - so that this keymap only gets enabled when stroke paintmode is enabled */ wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint Mode", 0, 0); keymap->poll = gp_stroke_paintmode_poll; }
/* Stroke Painting Keymap - Only when paintmode is enabled */
Stroke Painting Keymap - Only when paintmode is enabled
[ "Stroke", "Painting", "Keymap", "-", "Only", "when", "paintmode", "is", "enabled" ]
static void ed_keymap_gpencil_painting(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Paint Mode", 0, 0); keymap->poll = gp_stroke_paintmode_poll; }
[ "static", "void", "ed_keymap_gpencil_painting", "(", "wmKeyConfig", "*", "keyconf", ")", "{", "wmKeyMap", "*", "keymap", "=", "WM_keymap_ensure", "(", "keyconf", ",", "\"", "\"", ",", "0", ",", "0", ")", ";", "keymap", "->", "poll", "=", "gp_stroke_paintmode_poll", ";", "}" ]
Stroke Painting Keymap - Only when paintmode is enabled
[ "Stroke", "Painting", "Keymap", "-", "Only", "when", "paintmode", "is", "enabled" ]
[ "/* set poll callback - so that this keymap only gets enabled when stroke paintmode is enabled */" ]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ed_keymap_gpencil_sculpting
void
static void ed_keymap_gpencil_sculpting(wmKeyConfig *keyconf) { /* set poll callback - so that this keymap only gets enabled when stroke sculptmode is enabled */ wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Sculpt Mode", 0, 0); keymap->poll = gp_stroke_sculptmode_poll; }
/* Stroke Sculpting Keymap - Only when sculptmode is enabled */
Stroke Sculpting Keymap - Only when sculptmode is enabled
[ "Stroke", "Sculpting", "Keymap", "-", "Only", "when", "sculptmode", "is", "enabled" ]
static void ed_keymap_gpencil_sculpting(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Sculpt Mode", 0, 0); keymap->poll = gp_stroke_sculptmode_poll; }
[ "static", "void", "ed_keymap_gpencil_sculpting", "(", "wmKeyConfig", "*", "keyconf", ")", "{", "wmKeyMap", "*", "keymap", "=", "WM_keymap_ensure", "(", "keyconf", ",", "\"", "\"", ",", "0", ",", "0", ")", ";", "keymap", "->", "poll", "=", "gp_stroke_sculptmode_poll", ";", "}" ]
Stroke Sculpting Keymap - Only when sculptmode is enabled
[ "Stroke", "Sculpting", "Keymap", "-", "Only", "when", "sculptmode", "is", "enabled" ]
[ "/* set poll callback - so that this keymap only gets enabled when stroke sculptmode is enabled */" ]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
ce410f3e52dd8998b6a11f71dffce01a2e6ef6aa
DemonRem/blender
source/blender/editors/gpencil/gpencil_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ed_keymap_gpencil_weightpainting
void
static void ed_keymap_gpencil_weightpainting(wmKeyConfig *keyconf) { /* set poll callback - so that this keymap only gets enabled when stroke sculptmode is enabled */ wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Weight Mode", 0, 0); keymap->poll = gp_stroke_weightmode_poll; }
/* Stroke Weight Paint Keymap - Only when weight is enabled */
Stroke Weight Paint Keymap - Only when weight is enabled
[ "Stroke", "Weight", "Paint", "Keymap", "-", "Only", "when", "weight", "is", "enabled" ]
static void ed_keymap_gpencil_weightpainting(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Grease Pencil Stroke Weight Mode", 0, 0); keymap->poll = gp_stroke_weightmode_poll; }
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Stroke Weight Paint Keymap - Only when weight is enabled
[ "Stroke", "Weight", "Paint", "Keymap", "-", "Only", "when", "weight", "is", "enabled" ]
[ "/* set poll callback - so that this keymap only gets enabled when stroke sculptmode is enabled */" ]
[ { "param": "keyconf", "type": "wmKeyConfig" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "keyconf", "type": "wmKeyConfig", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_appdir_folder_default
char
const char *BKE_appdir_folder_default(void) { #ifndef WIN32 const char *const xdg_documents_dir = BLI_getenv("XDG_DOCUMENTS_DIR"); if (xdg_documents_dir) { return xdg_documents_dir; } return BLI_getenv("HOME"); #else /* Windows */ static char documentfolder[MAXPATHLEN]; HRESULT hResult; /* Check for %HOME% env var */ if (uput_getenv("HOME", documentfolder, MAXPATHLEN)) { if (BLI_is_dir(documentfolder)) { return documentfolder; } } /* add user profile support for WIN 2K / NT. * This is %APPDATA%, which translates to either * %USERPROFILE%\Application Data or since Vista * to %USERPROFILE%\AppData\Roaming */ hResult = SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, SHGFP_TYPE_CURRENT, documentfolder); if (hResult == S_OK) { if (BLI_is_dir(documentfolder)) { return documentfolder; } } return NULL; #endif /* WIN32 */ }
/* This is now only used to really get the user's default document folder */ /* On Windows I chose the 'Users/<MyUserName>/Documents' since it's used * as default location to save documents */
This is now only used to really get the user's default document folder On Windows I chose the 'Users//Documents' since it's used as default location to save documents
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const char *BKE_appdir_folder_default(void) { #ifndef WIN32 const char *const xdg_documents_dir = BLI_getenv("XDG_DOCUMENTS_DIR"); if (xdg_documents_dir) { return xdg_documents_dir; } return BLI_getenv("HOME"); #else static char documentfolder[MAXPATHLEN]; HRESULT hResult; if (uput_getenv("HOME", documentfolder, MAXPATHLEN)) { if (BLI_is_dir(documentfolder)) { return documentfolder; } } hResult = SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, SHGFP_TYPE_CURRENT, documentfolder); if (hResult == S_OK) { if (BLI_is_dir(documentfolder)) { return documentfolder; } } return NULL; #endif }
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This is now only used to really get the user's default document folder On Windows I chose the 'Users/<MyUserName>/Documents' since it's used as default location to save documents
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[ "/* Windows */", "/* Check for %HOME% env var */", "/* add user profile support for WIN 2K / NT.\n * This is %APPDATA%, which translates to either\n * %USERPROFILE%\\Application Data or since Vista\n * to %USERPROFILE%\\AppData\\Roaming\n */", "/* WIN32 */" ]
[]
{ "returns": [], "raises": [], "params": [], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
blender_version_decimal
char
static char *blender_version_decimal(const int ver) { static char version_str[5]; BLI_assert(ver < 1000); BLI_snprintf(version_str, sizeof(version_str), "%d.%02d", ver / 100, ver % 100); return version_str; }
/* returns a formatted representation of the specified version number. Non-re-entrant! */
returns a formatted representation of the specified version number. Non-re-entrant!
[ "returns", "a", "formatted", "representation", "of", "the", "specified", "version", "number", ".", "Non", "-", "re", "-", "entrant!" ]
static char *blender_version_decimal(const int ver) { static char version_str[5]; BLI_assert(ver < 1000); BLI_snprintf(version_str, sizeof(version_str), "%d.%02d", ver / 100, ver % 100); return version_str; }
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returns a formatted representation of the specified version number.
[ "returns", "a", "formatted", "representation", "of", "the", "specified", "version", "number", "." ]
[]
[ { "param": "ver", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "ver", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_appdir_folder_id_ex
char
const char *BKE_appdir_folder_id_ex(const int folder_id, const char *subfolder, char *path, size_t path_len) { const int ver = BLENDER_VERSION; switch (folder_id) { case BLENDER_DATAFILES: /* general case */ if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_DATAFILES")) { break; } if (get_path_user(path, path_len, "datafiles", subfolder, ver)) { break; } if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_DATAFILES")) { break; } if (get_path_local(path, path_len, "datafiles", subfolder, ver)) { break; } if (get_path_system(path, path_len, "datafiles", subfolder, ver)) { break; } return NULL; case BLENDER_USER_DATAFILES: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_DATAFILES")) { break; } if (get_path_user(path, path_len, "datafiles", subfolder, ver)) { break; } return NULL; case BLENDER_SYSTEM_DATAFILES: if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_DATAFILES")) { break; } if (get_path_system(path, path_len, "datafiles", subfolder, ver)) { break; } if (get_path_local(path, path_len, "datafiles", subfolder, ver)) { break; } return NULL; case BLENDER_USER_AUTOSAVE: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_DATAFILES")) { break; } if (get_path_user(path, path_len, "autosave", subfolder, ver)) { break; } return NULL; case BLENDER_USER_CONFIG: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_CONFIG")) { break; } if (get_path_user(path, path_len, "config", subfolder, ver)) { break; } return NULL; case BLENDER_USER_SCRIPTS: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_SCRIPTS")) { break; } if (get_path_user(path, path_len, "scripts", subfolder, ver)) { break; } return NULL; case BLENDER_SYSTEM_SCRIPTS: if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_SCRIPTS")) { break; } if (get_path_system(path, path_len, "scripts", subfolder, ver)) { break; } if (get_path_local(path, path_len, "scripts", subfolder, ver)) { break; } return NULL; case BLENDER_SYSTEM_PYTHON: if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_PYTHON")) { break; } if (get_path_system(path, path_len, "python", subfolder, ver)) { break; } if (get_path_local(path, path_len, "python", subfolder, ver)) { break; } return NULL; default: BLI_assert(0); break; } return path; }
/** * Get a folder out of the 'folder_id' presets for paths. * returns the path if found, NULL string if not * * \param subfolder: The name of a directory to check for, * this may contain path separators but must resolve to a directory, checked with #BLI_is_dir. */
Get a folder out of the 'folder_id' presets for paths. returns the path if found, NULL string if not \param subfolder: The name of a directory to check for, this may contain path separators but must resolve to a directory, checked with #BLI_is_dir.
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const char *BKE_appdir_folder_id_ex(const int folder_id, const char *subfolder, char *path, size_t path_len) { const int ver = BLENDER_VERSION; switch (folder_id) { case BLENDER_DATAFILES: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_DATAFILES")) { break; } if (get_path_user(path, path_len, "datafiles", subfolder, ver)) { break; } if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_DATAFILES")) { break; } if (get_path_local(path, path_len, "datafiles", subfolder, ver)) { break; } if (get_path_system(path, path_len, "datafiles", subfolder, ver)) { break; } return NULL; case BLENDER_USER_DATAFILES: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_DATAFILES")) { break; } if (get_path_user(path, path_len, "datafiles", subfolder, ver)) { break; } return NULL; case BLENDER_SYSTEM_DATAFILES: if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_DATAFILES")) { break; } if (get_path_system(path, path_len, "datafiles", subfolder, ver)) { break; } if (get_path_local(path, path_len, "datafiles", subfolder, ver)) { break; } return NULL; case BLENDER_USER_AUTOSAVE: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_DATAFILES")) { break; } if (get_path_user(path, path_len, "autosave", subfolder, ver)) { break; } return NULL; case BLENDER_USER_CONFIG: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_CONFIG")) { break; } if (get_path_user(path, path_len, "config", subfolder, ver)) { break; } return NULL; case BLENDER_USER_SCRIPTS: if (get_path_environment(path, path_len, subfolder, "BLENDER_USER_SCRIPTS")) { break; } if (get_path_user(path, path_len, "scripts", subfolder, ver)) { break; } return NULL; case BLENDER_SYSTEM_SCRIPTS: if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_SCRIPTS")) { break; } if (get_path_system(path, path_len, "scripts", subfolder, ver)) { break; } if (get_path_local(path, path_len, "scripts", subfolder, ver)) { break; } return NULL; case BLENDER_SYSTEM_PYTHON: if (get_path_environment(path, path_len, subfolder, "BLENDER_SYSTEM_PYTHON")) { break; } if (get_path_system(path, path_len, "python", subfolder, ver)) { break; } if (get_path_local(path, path_len, "python", subfolder, ver)) { break; } return NULL; default: BLI_assert(0); break; } return path; }
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Get a folder out of the 'folder_id' presets for paths.
[ "Get", "a", "folder", "out", "of", "the", "'", "folder_id", "'", "presets", "for", "paths", "." ]
[ "/* general case */" ]
[ { "param": "folder_id", "type": "int" }, { "param": "subfolder", "type": "char" }, { "param": "path", "type": "char" }, { "param": "path_len", "type": "size_t" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "folder_id", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "subfolder", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "path", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "path_len", "type": "size_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_appdir_folder_id_user_notest
char
const char *BKE_appdir_folder_id_user_notest(const int folder_id, const char *subfolder) { const int ver = BLENDER_VERSION; static char path[FILE_MAX] = ""; switch (folder_id) { case BLENDER_USER_DATAFILES: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_DATAFILES")) { break; } get_path_user(path, sizeof(path), "datafiles", subfolder, ver); break; case BLENDER_USER_CONFIG: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_CONFIG")) { break; } get_path_user(path, sizeof(path), "config", subfolder, ver); break; case BLENDER_USER_AUTOSAVE: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_AUTOSAVE")) { break; } get_path_user(path, sizeof(path), "autosave", subfolder, ver); break; case BLENDER_USER_SCRIPTS: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_SCRIPTS")) { break; } get_path_user(path, sizeof(path), "scripts", subfolder, ver); break; default: BLI_assert(0); break; } if ('\0' == path[0]) { return NULL; } return path; }
/** * Returns the path to a folder in the user area without checking that it actually exists first. */
Returns the path to a folder in the user area without checking that it actually exists first.
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const char *BKE_appdir_folder_id_user_notest(const int folder_id, const char *subfolder) { const int ver = BLENDER_VERSION; static char path[FILE_MAX] = ""; switch (folder_id) { case BLENDER_USER_DATAFILES: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_DATAFILES")) { break; } get_path_user(path, sizeof(path), "datafiles", subfolder, ver); break; case BLENDER_USER_CONFIG: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_CONFIG")) { break; } get_path_user(path, sizeof(path), "config", subfolder, ver); break; case BLENDER_USER_AUTOSAVE: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_AUTOSAVE")) { break; } get_path_user(path, sizeof(path), "autosave", subfolder, ver); break; case BLENDER_USER_SCRIPTS: if (get_path_environment_notest(path, sizeof(path), subfolder, "BLENDER_USER_SCRIPTS")) { break; } get_path_user(path, sizeof(path), "scripts", subfolder, ver); break; default: BLI_assert(0); break; } if ('\0' == path[0]) { return NULL; } return path; }
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Returns the path to a folder in the user area without checking that it actually exists first.
[ "Returns", "the", "path", "to", "a", "folder", "in", "the", "user", "area", "without", "checking", "that", "it", "actually", "exists", "first", "." ]
[]
[ { "param": "folder_id", "type": "int" }, { "param": "subfolder", "type": "char" } ]
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fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_appdir_folder_id_create
char
const char *BKE_appdir_folder_id_create(const int folder_id, const char *subfolder) { const char *path; /* only for user folders */ if (!ELEM(folder_id, BLENDER_USER_DATAFILES, BLENDER_USER_CONFIG, BLENDER_USER_SCRIPTS, BLENDER_USER_AUTOSAVE)) { return NULL; } path = BKE_appdir_folder_id(folder_id, subfolder); if (!path) { path = BKE_appdir_folder_id_user_notest(folder_id, subfolder); if (path) { BLI_dir_create_recursive(path); } } return path; }
/** * Returns the path to a folder in the user area, creating it if it doesn't exist. */
Returns the path to a folder in the user area, creating it if it doesn't exist.
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const char *BKE_appdir_folder_id_create(const int folder_id, const char *subfolder) { const char *path; if (!ELEM(folder_id, BLENDER_USER_DATAFILES, BLENDER_USER_CONFIG, BLENDER_USER_SCRIPTS, BLENDER_USER_AUTOSAVE)) { return NULL; } path = BKE_appdir_folder_id(folder_id, subfolder); if (!path) { path = BKE_appdir_folder_id_user_notest(folder_id, subfolder); if (path) { BLI_dir_create_recursive(path); } } return path; }
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Returns the path to a folder in the user area, creating it if it doesn't exist.
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[ "/* only for user folders */" ]
[ { "param": "folder_id", "type": "int" }, { "param": "subfolder", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "folder_id", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "subfolder", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_appdir_folder_id_version
char
const char *BKE_appdir_folder_id_version(const int folder_id, const int ver, const bool do_check) { static char path[FILE_MAX] = ""; bool ok; switch (folder_id) { case BLENDER_RESOURCE_PATH_USER: ok = get_path_user(path, sizeof(path), NULL, NULL, ver); break; case BLENDER_RESOURCE_PATH_LOCAL: ok = get_path_local(path, sizeof(path), NULL, NULL, ver); break; case BLENDER_RESOURCE_PATH_SYSTEM: ok = get_path_system(path, sizeof(path), NULL, NULL, ver); break; default: path[0] = '\0'; /* in case do_check is false */ ok = false; BLI_assert(!"incorrect ID"); break; } if (!ok && do_check) { return NULL; } return path; }
/** * Returns the path of the top-level version-specific local, user or system directory. * If do_check, then the result will be NULL if the directory doesn't exist. */
Returns the path of the top-level version-specific local, user or system directory. If do_check, then the result will be NULL if the directory doesn't exist.
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const char *BKE_appdir_folder_id_version(const int folder_id, const int ver, const bool do_check) { static char path[FILE_MAX] = ""; bool ok; switch (folder_id) { case BLENDER_RESOURCE_PATH_USER: ok = get_path_user(path, sizeof(path), NULL, NULL, ver); break; case BLENDER_RESOURCE_PATH_LOCAL: ok = get_path_local(path, sizeof(path), NULL, NULL, ver); break; case BLENDER_RESOURCE_PATH_SYSTEM: ok = get_path_system(path, sizeof(path), NULL, NULL, ver); break; default: path[0] = '\0'; ok = false; BLI_assert(!"incorrect ID"); break; } if (!ok && do_check) { return NULL; } return path; }
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Returns the path of the top-level version-specific local, user or system directory.
[ "Returns", "the", "path", "of", "the", "top", "-", "level", "version", "-", "specific", "local", "user", "or", "system", "directory", "." ]
[ "/* in case do_check is false */" ]
[ { "param": "folder_id", "type": "int" }, { "param": "ver", "type": "int" }, { "param": "do_check", "type": "bool" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "folder_id", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ver", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "do_check", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
where_am_i
void
static void where_am_i(char *fullname, const size_t maxlen, const char *name) { #ifdef WITH_BINRELOC /* linux uses binreloc since argv[0] is not reliable, call br_init( NULL ) first */ { const char *path = NULL; path = br_find_exe(NULL); if (path) { BLI_strncpy(fullname, path, maxlen); free((void *)path); return; } } #endif #ifdef _WIN32 { wchar_t *fullname_16 = MEM_mallocN(maxlen * sizeof(wchar_t), "ProgramPath"); if (GetModuleFileNameW(0, fullname_16, maxlen)) { conv_utf_16_to_8(fullname_16, fullname, maxlen); if (!BLI_exists(fullname)) { CLOG_ERROR(&LOG, "path can't be found: \"%.*s\"", (int)maxlen, fullname); MessageBox( NULL, "path contains invalid characters or is too long (see console)", "Error", MB_OK); } MEM_freeN(fullname_16); return; } MEM_freeN(fullname_16); } #endif /* unix and non linux */ if (name && name[0]) { BLI_strncpy(fullname, name, maxlen); if (name[0] == '.') { BLI_path_cwd(fullname, maxlen); #ifdef _WIN32 BLI_path_program_extensions_add_win32(fullname, maxlen); #endif } else if (BLI_last_slash(name)) { // full path BLI_strncpy(fullname, name, maxlen); #ifdef _WIN32 BLI_path_program_extensions_add_win32(fullname, maxlen); #endif } else { BLI_path_program_search(fullname, maxlen, name); } /* Remove "/./" and "/../" so string comparisons can be used on the path. */ BLI_cleanup_path(NULL, fullname); #if defined(DEBUG) if (!STREQ(name, fullname)) { CLOG_INFO(&LOG, 2, "guessing '%s' == '%s'", name, fullname); } #endif } }
/** * Checks if name is a fully qualified filename to an executable. * If not it searches $PATH for the file. On Windows it also * adds the correct extension (.com .exe etc) from * $PATHEXT if necessary. Also on Windows it translates * the name to its 8.3 version to prevent problems with * spaces and stuff. Final result is returned in fullname. * * \param fullname: The full path and full name of the executable * (must be FILE_MAX minimum) * \param name: The name of the executable (usually argv[0]) to be checked */
Checks if name is a fully qualified filename to an executable. If not it searches $PATH for the file. On Windows it also adds the correct extension (.com .exe etc) from $PATHEXT if necessary. Also on Windows it translates the name to its 8.3 version to prevent problems with spaces and stuff. Final result is returned in fullname. \param fullname: The full path and full name of the executable (must be FILE_MAX minimum) \param name: The name of the executable (usually argv[0]) to be checked
[ "Checks", "if", "name", "is", "a", "fully", "qualified", "filename", "to", "an", "executable", ".", "If", "not", "it", "searches", "$PATH", "for", "the", "file", ".", "On", "Windows", "it", "also", "adds", "the", "correct", "extension", "(", ".", "com", ".", "exe", "etc", ")", "from", "$PATHEXT", "if", "necessary", ".", "Also", "on", "Windows", "it", "translates", "the", "name", "to", "its", "8", ".", "3", "version", "to", "prevent", "problems", "with", "spaces", "and", "stuff", ".", "Final", "result", "is", "returned", "in", "fullname", ".", "\\", "param", "fullname", ":", "The", "full", "path", "and", "full", "name", "of", "the", "executable", "(", "must", "be", "FILE_MAX", "minimum", ")", "\\", "param", "name", ":", "The", "name", "of", "the", "executable", "(", "usually", "argv", "[", "0", "]", ")", "to", "be", "checked" ]
static void where_am_i(char *fullname, const size_t maxlen, const char *name) { #ifdef WITH_BINRELOC { const char *path = NULL; path = br_find_exe(NULL); if (path) { BLI_strncpy(fullname, path, maxlen); free((void *)path); return; } } #endif #ifdef _WIN32 { wchar_t *fullname_16 = MEM_mallocN(maxlen * sizeof(wchar_t), "ProgramPath"); if (GetModuleFileNameW(0, fullname_16, maxlen)) { conv_utf_16_to_8(fullname_16, fullname, maxlen); if (!BLI_exists(fullname)) { CLOG_ERROR(&LOG, "path can't be found: \"%.*s\"", (int)maxlen, fullname); MessageBox( NULL, "path contains invalid characters or is too long (see console)", "Error", MB_OK); } MEM_freeN(fullname_16); return; } MEM_freeN(fullname_16); } #endif if (name && name[0]) { BLI_strncpy(fullname, name, maxlen); if (name[0] == '.') { BLI_path_cwd(fullname, maxlen); #ifdef _WIN32 BLI_path_program_extensions_add_win32(fullname, maxlen); #endif } else if (BLI_last_slash(name)) { BLI_strncpy(fullname, name, maxlen); #ifdef _WIN32 BLI_path_program_extensions_add_win32(fullname, maxlen); #endif } else { BLI_path_program_search(fullname, maxlen, name); } BLI_cleanup_path(NULL, fullname); #if defined(DEBUG) if (!STREQ(name, fullname)) { CLOG_INFO(&LOG, 2, "guessing '%s' == '%s'", name, fullname); } #endif } }
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Checks if name is a fully qualified filename to an executable.
[ "Checks", "if", "name", "is", "a", "fully", "qualified", "filename", "to", "an", "executable", "." ]
[ "/* linux uses binreloc since argv[0] is not reliable, call br_init( NULL ) first */", "/* unix and non linux */", "// full path", "/* Remove \"/./\" and \"/../\" so string comparisons can be used on the path. */" ]
[ { "param": "fullname", "type": "char" }, { "param": "maxlen", "type": "size_t" }, { "param": "name", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "fullname", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "maxlen", "type": "size_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "name", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
where_is_temp
void
static void where_is_temp(char *fullname, char *basename, const size_t maxlen, char *userdir) { /* Clear existing temp dir, if needed. */ BKE_tempdir_session_purge(); fullname[0] = '\0'; if (basename) { basename[0] = '\0'; } if (userdir && BLI_is_dir(userdir)) { BLI_strncpy(fullname, userdir, maxlen); } #ifdef WIN32 if (fullname[0] == '\0') { const char *tmp = BLI_getenv("TEMP"); /* Windows */ if (tmp && BLI_is_dir(tmp)) { BLI_strncpy(fullname, tmp, maxlen); } } #else /* Other OS's - Try TMP and TMPDIR */ if (fullname[0] == '\0') { const char *tmp = BLI_getenv("TMP"); if (tmp && BLI_is_dir(tmp)) { BLI_strncpy(fullname, tmp, maxlen); } } if (fullname[0] == '\0') { const char *tmp = BLI_getenv("TMPDIR"); if (tmp && BLI_is_dir(tmp)) { BLI_strncpy(fullname, tmp, maxlen); } } #endif if (fullname[0] == '\0') { BLI_strncpy(fullname, "/tmp/", maxlen); } else { /* add a trailing slash if needed */ BLI_add_slash(fullname); #ifdef WIN32 if (userdir && userdir != fullname) { /* also set user pref to show %TEMP%. /tmp/ is just plain confusing for Windows users. */ BLI_strncpy(userdir, fullname, maxlen); } #endif } /* Now that we have a valid temp dir, add system-generated unique sub-dir. */ if (basename) { /* 'XXXXXX' is kind of tag to be replaced by mktemp-familly by an uuid. */ char *tmp_name = BLI_strdupcat(fullname, "blender_XXXXXX"); const size_t ln = strlen(tmp_name) + 1; if (ln <= maxlen) { #ifdef WIN32 if (_mktemp_s(tmp_name, ln) == 0) { BLI_dir_create_recursive(tmp_name); } #else if (mkdtemp(tmp_name) == NULL) { BLI_dir_create_recursive(tmp_name); } #endif } if (BLI_is_dir(tmp_name)) { BLI_strncpy(basename, fullname, maxlen); BLI_strncpy(fullname, tmp_name, maxlen); BLI_add_slash(fullname); } else { CLOG_WARN(&LOG, "Could not generate a temp file name for '%s', falling back to '%s'", tmp_name, fullname); } MEM_freeN(tmp_name); } }
/** * Gets the temp directory when blender first runs. * If the default path is not found, use try $TEMP * * Also make sure the temp dir has a trailing slash * * \param fullname: The full path to the temporary temp directory * \param basename: The full path to the persistent temp directory (may be NULL) * \param maxlen: The size of the fullname buffer * \param userdir: Directory specified in user preferences */
Gets the temp directory when blender first runs. If the default path is not found, use try $TEMP Also make sure the temp dir has a trailing slash \param fullname: The full path to the temporary temp directory \param basename: The full path to the persistent temp directory (may be NULL) \param maxlen: The size of the fullname buffer \param userdir: Directory specified in user preferences
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static void where_is_temp(char *fullname, char *basename, const size_t maxlen, char *userdir) { BKE_tempdir_session_purge(); fullname[0] = '\0'; if (basename) { basename[0] = '\0'; } if (userdir && BLI_is_dir(userdir)) { BLI_strncpy(fullname, userdir, maxlen); } #ifdef WIN32 if (fullname[0] == '\0') { const char *tmp = BLI_getenv("TEMP"); if (tmp && BLI_is_dir(tmp)) { BLI_strncpy(fullname, tmp, maxlen); } } #else if (fullname[0] == '\0') { const char *tmp = BLI_getenv("TMP"); if (tmp && BLI_is_dir(tmp)) { BLI_strncpy(fullname, tmp, maxlen); } } if (fullname[0] == '\0') { const char *tmp = BLI_getenv("TMPDIR"); if (tmp && BLI_is_dir(tmp)) { BLI_strncpy(fullname, tmp, maxlen); } } #endif if (fullname[0] == '\0') { BLI_strncpy(fullname, "/tmp/", maxlen); } else { BLI_add_slash(fullname); #ifdef WIN32 if (userdir && userdir != fullname) { BLI_strncpy(userdir, fullname, maxlen); } #endif } if (basename) { char *tmp_name = BLI_strdupcat(fullname, "blender_XXXXXX"); const size_t ln = strlen(tmp_name) + 1; if (ln <= maxlen) { #ifdef WIN32 if (_mktemp_s(tmp_name, ln) == 0) { BLI_dir_create_recursive(tmp_name); } #else if (mkdtemp(tmp_name) == NULL) { BLI_dir_create_recursive(tmp_name); } #endif } if (BLI_is_dir(tmp_name)) { BLI_strncpy(basename, fullname, maxlen); BLI_strncpy(fullname, tmp_name, maxlen); BLI_add_slash(fullname); } else { CLOG_WARN(&LOG, "Could not generate a temp file name for '%s', falling back to '%s'", tmp_name, fullname); } MEM_freeN(tmp_name); } }
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Gets the temp directory when blender first runs.
[ "Gets", "the", "temp", "directory", "when", "blender", "first", "runs", "." ]
[ "/* Clear existing temp dir, if needed. */", "/* Windows */", "/* Other OS's - Try TMP and TMPDIR */", "/* add a trailing slash if needed */", "/* also set user pref to show %TEMP%. /tmp/ is just plain confusing for Windows users. */", "/* Now that we have a valid temp dir, add system-generated unique sub-dir. */", "/* 'XXXXXX' is kind of tag to be replaced by mktemp-familly by an uuid. */" ]
[ { "param": "fullname", "type": "char" }, { "param": "basename", "type": "char" }, { "param": "maxlen", "type": "size_t" }, { "param": "userdir", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "fullname", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "basename", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "maxlen", "type": "size_t", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "userdir", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_tempdir_session_purge
void
void BKE_tempdir_session_purge(void) { if (btempdir_session[0] && BLI_is_dir(btempdir_session)) { BLI_delete(btempdir_session, true, true); } }
/** * Delete content of this instance's temp dir. */
Delete content of this instance's temp dir.
[ "Delete", "content", "of", "this", "instance", "'", "s", "temp", "dir", "." ]
void BKE_tempdir_session_purge(void) { if (btempdir_session[0] && BLI_is_dir(btempdir_session)) { BLI_delete(btempdir_session, true, true); } }
[ "void", "BKE_tempdir_session_purge", "(", "void", ")", "{", "if", "(", "btempdir_session", "[", "0", "]", "&&", "BLI_is_dir", "(", "btempdir_session", ")", ")", "{", "BLI_delete", "(", "btempdir_session", ",", "true", ",", "true", ")", ";", "}", "}" ]
Delete content of this instance's temp dir.
[ "Delete", "content", "of", "this", "instance", "'", "s", "temp", "dir", "." ]
[]
[]
{ "returns": [], "raises": [], "params": [], "outlier_params": [], "others": [] }
fbac9e6b773ec9d73709e9911960a43cff55b585
DemonRem/blender
source/blender/blenkernel/intern/appdir.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BKE_appdir_font_folder_default
bool
bool BKE_appdir_font_folder_default(char *dir) { bool success = false; #ifdef WIN32 wchar_t wpath[FILE_MAXDIR]; success = SHGetSpecialFolderPathW(0, wpath, CSIDL_FONTS, 0); if (success) { wcscat(wpath, L"\\"); BLI_strncpy_wchar_as_utf8(dir, wpath, FILE_MAXDIR); } #endif /* TODO: Values for other platforms. */ UNUSED_VARS(dir); return success; }
/* Gets a good default directory for fonts */
Gets a good default directory for fonts
[ "Gets", "a", "good", "default", "directory", "for", "fonts" ]
bool BKE_appdir_font_folder_default(char *dir) { bool success = false; #ifdef WIN32 wchar_t wpath[FILE_MAXDIR]; success = SHGetSpecialFolderPathW(0, wpath, CSIDL_FONTS, 0); if (success) { wcscat(wpath, L"\\"); BLI_strncpy_wchar_as_utf8(dir, wpath, FILE_MAXDIR); } #endif UNUSED_VARS(dir); return success; }
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Gets a good default directory for fonts
[ "Gets", "a", "good", "default", "directory", "for", "fonts" ]
[ "/* TODO: Values for other platforms. */" ]
[ { "param": "dir", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "dir", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
9dbf7b35bc57bcb96cb775c2a80891f6c404f32b
DemonRem/blender
source/blender/gpencil_modifiers/intern/MOD_gpencillattice.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
bakeModifier
void
static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData *md, Object *ob) { LatticeGpencilModifierData *mmd = (LatticeGpencilModifierData *)md; Scene *scene = DEG_get_evaluated_scene(depsgraph); struct LatticeDeformData *ldata = NULL; bGPdata *gpd = ob->data; int oldframe = (int)DEG_get_ctime(depsgraph); if (mmd->object == NULL) { return; } for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) { /* apply lattice effects on this frame * NOTE: this assumes that we don't want lattice animation on non-keyframed frames */ CFRA = gpf->framenum; BKE_scene_graph_update_for_newframe(depsgraph, bmain); /* recalculate lattice data */ BKE_gpencil_lattice_init(ob); /* compute lattice effects on this frame */ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { deformStroke(md, depsgraph, ob, gpl, gpf, gps); } } } /* free lingering data */ ldata = (struct LatticeDeformData *)mmd->cache_data; if (ldata) { end_latt_deform(ldata); mmd->cache_data = NULL; } /* return frame state and DB to original state */ CFRA = oldframe; BKE_scene_graph_update_for_newframe(depsgraph, bmain); }
/* FIXME: Ideally we be doing this on a copy of the main depsgraph * (i.e. one where we don't have to worry about restoring state) */
Ideally we be doing this on a copy of the main depsgraph
[ "Ideally", "we", "be", "doing", "this", "on", "a", "copy", "of", "the", "main", "depsgraph" ]
static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData *md, Object *ob) { LatticeGpencilModifierData *mmd = (LatticeGpencilModifierData *)md; Scene *scene = DEG_get_evaluated_scene(depsgraph); struct LatticeDeformData *ldata = NULL; bGPdata *gpd = ob->data; int oldframe = (int)DEG_get_ctime(depsgraph); if (mmd->object == NULL) { return; } for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) { for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) { CFRA = gpf->framenum; BKE_scene_graph_update_for_newframe(depsgraph, bmain); BKE_gpencil_lattice_init(ob); for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) { deformStroke(md, depsgraph, ob, gpl, gpf, gps); } } } ldata = (struct LatticeDeformData *)mmd->cache_data; if (ldata) { end_latt_deform(ldata); mmd->cache_data = NULL; } CFRA = oldframe; BKE_scene_graph_update_for_newframe(depsgraph, bmain); }
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FIXME: Ideally we be doing this on a copy of the main depsgraph (i.e.
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[ "/* apply lattice effects on this frame\n * NOTE: this assumes that we don't want lattice animation on non-keyframed frames\n */", "/* recalculate lattice data */", "/* compute lattice effects on this frame */", "/* free lingering data */", "/* return frame state and DB to original state */" ]
[ { "param": "bmain", "type": "Main" }, { "param": "depsgraph", "type": "Depsgraph" }, { "param": "md", "type": "GpencilModifierData" }, { "param": "ob", "type": "Object" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "bmain", "type": "Main", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "depsgraph", "type": "Depsgraph", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "md", "type": "GpencilModifierData", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ob", "type": "Object", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
4a5887c312267da448b0793d33cdb7fbe81e10ed
DemonRem/blender
source/blender/modifiers/intern/MOD_subsurf.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
subdiv_descriptor_ensure
Subdiv
static Subdiv *subdiv_descriptor_ensure(SubsurfModifierData *smd, const SubdivSettings *subdiv_settings, const Mesh *mesh) { SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime; Subdiv *subdiv = BKE_subdiv_update_from_mesh(runtime_data->subdiv, subdiv_settings, mesh); runtime_data->subdiv = subdiv; return subdiv; }
/* Main goal of this function is to give usable subdivision surface descriptor * which matches settings and topology. */
Main goal of this function is to give usable subdivision surface descriptor which matches settings and topology.
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static Subdiv *subdiv_descriptor_ensure(SubsurfModifierData *smd, const SubdivSettings *subdiv_settings, const Mesh *mesh) { SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime; Subdiv *subdiv = BKE_subdiv_update_from_mesh(runtime_data->subdiv, subdiv_settings, mesh); runtime_data->subdiv = subdiv; return subdiv; }
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Main goal of this function is to give usable subdivision surface descriptor which matches settings and topology.
[ "Main", "goal", "of", "this", "function", "is", "to", "give", "usable", "subdivision", "surface", "descriptor", "which", "matches", "settings", "and", "topology", "." ]
[]
[ { "param": "smd", "type": "SubsurfModifierData" }, { "param": "subdiv_settings", "type": "SubdivSettings" }, { "param": "mesh", "type": "Mesh" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "smd", "type": "SubsurfModifierData", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "subdiv_settings", "type": "SubdivSettings", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "mesh", "type": "Mesh", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
4a5887c312267da448b0793d33cdb7fbe81e10ed
DemonRem/blender
source/blender/modifiers/intern/MOD_subsurf.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
subdiv_mesh_settings_init
void
static void subdiv_mesh_settings_init(SubdivToMeshSettings *settings, const SubsurfModifierData *smd, const ModifierEvalContext *ctx) { const int level = subdiv_levels_for_modifier_get(smd, ctx); settings->resolution = (1 << level) + 1; settings->use_optimal_display = (smd->flags & eSubsurfModifierFlag_ControlEdges); }
/* Subdivide into fully qualified mesh. */
Subdivide into fully qualified mesh.
[ "Subdivide", "into", "fully", "qualified", "mesh", "." ]
static void subdiv_mesh_settings_init(SubdivToMeshSettings *settings, const SubsurfModifierData *smd, const ModifierEvalContext *ctx) { const int level = subdiv_levels_for_modifier_get(smd, ctx); settings->resolution = (1 << level) + 1; settings->use_optimal_display = (smd->flags & eSubsurfModifierFlag_ControlEdges); }
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Subdivide into fully qualified mesh.
[ "Subdivide", "into", "fully", "qualified", "mesh", "." ]
[]
[ { "param": "settings", "type": "SubdivToMeshSettings" }, { "param": "smd", "type": "SubsurfModifierData" }, { "param": "ctx", "type": "ModifierEvalContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "settings", "type": "SubdivToMeshSettings", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "smd", "type": "SubsurfModifierData", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ctx", "type": "ModifierEvalContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
941c2b608e65e20e6541aa93d767c33dfe062495
DemonRem/blender
source/blender/blenlib/intern/system.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BLI_system_backtrace
void
void BLI_system_backtrace(FILE *fp) { /* ------------- */ /* Linux / Apple */ #if defined(__linux__) || defined(__APPLE__) # define SIZE 100 void *buffer[SIZE]; int nptrs; char **strings; int i; /* include a backtrace for good measure */ nptrs = backtrace(buffer, SIZE); strings = backtrace_symbols(buffer, nptrs); for (i = 0; i < nptrs; i++) { fputs(strings[i], fp); fputc('\n', fp); } free(strings); # undef SIZE /* -------- */ /* Windows */ #elif defined(_MSC_VER) # ifndef NDEBUG # define MAXSYMBOL 256 # define SIZE 100 unsigned short i; void *stack[SIZE]; unsigned short nframes; SYMBOL_INFO *symbolinfo; HANDLE process; process = GetCurrentProcess(); SymInitialize(process, NULL, TRUE); nframes = CaptureStackBackTrace(0, SIZE, stack, NULL); symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + MAXSYMBOL * sizeof(char), "crash Symbol table"); symbolinfo->MaxNameLen = MAXSYMBOL - 1; symbolinfo->SizeOfStruct = sizeof(SYMBOL_INFO); for (i = 0; i < nframes; i++) { SymFromAddr(process, (DWORD64)(stack[i]), 0, symbolinfo); fprintf(fp, "%u: %s - 0x%0llX\n", nframes - i - 1, symbolinfo->Name, symbolinfo->Address); } MEM_freeN(symbolinfo); # undef MAXSYMBOL # undef SIZE # else fprintf(fp, "Crash backtrace not supported on release builds\n"); # endif /* NDEBUG */ #else /* _MSC_VER */ /* ------------------ */ /* non msvc/osx/linux */ (void)fp; #endif }
/** * Write a backtrace into a file for systems which support it. */
Write a backtrace into a file for systems which support it.
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void BLI_system_backtrace(FILE *fp) { #if defined(__linux__) || defined(__APPLE__) # define SIZE 100 void *buffer[SIZE]; int nptrs; char **strings; int i; nptrs = backtrace(buffer, SIZE); strings = backtrace_symbols(buffer, nptrs); for (i = 0; i < nptrs; i++) { fputs(strings[i], fp); fputc('\n', fp); } free(strings); # undef SIZE #elif defined(_MSC_VER) # ifndef NDEBUG # define MAXSYMBOL 256 # define SIZE 100 unsigned short i; void *stack[SIZE]; unsigned short nframes; SYMBOL_INFO *symbolinfo; HANDLE process; process = GetCurrentProcess(); SymInitialize(process, NULL, TRUE); nframes = CaptureStackBackTrace(0, SIZE, stack, NULL); symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + MAXSYMBOL * sizeof(char), "crash Symbol table"); symbolinfo->MaxNameLen = MAXSYMBOL - 1; symbolinfo->SizeOfStruct = sizeof(SYMBOL_INFO); for (i = 0; i < nframes; i++) { SymFromAddr(process, (DWORD64)(stack[i]), 0, symbolinfo); fprintf(fp, "%u: %s - 0x%0llX\n", nframes - i - 1, symbolinfo->Name, symbolinfo->Address); } MEM_freeN(symbolinfo); # undef MAXSYMBOL # undef SIZE # else fprintf(fp, "Crash backtrace not supported on release builds\n"); # endif #else (void)fp; #endif }
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Write a backtrace into a file for systems which support it.
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[ { "param": "fp", "type": "FILE" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "fp", "type": "FILE", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
dc435efd86bca3a60fdcb7498865b68af3d28314
DemonRem/blender
source/blender/editors/screen/glutil.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
bglPolygonOffset
void
void bglPolygonOffset(float viewdist, float dist) { static float winmat[16], offset = 0.0f; if (dist != 0.0f) { // glEnable(GL_POLYGON_OFFSET_FILL); // glPolygonOffset(-1.0, -1.0); /* hack below is to mimic polygon offset */ GPU_matrix_projection_get(winmat); /* dist is from camera to center point */ float offs = bglPolygonOffsetCalc(winmat, viewdist, dist); winmat[14] -= offs; offset += offs; } else { winmat[14] += offset; offset = 0.0; } GPU_matrix_projection_set(winmat); }
/** * \note \a viewdist is only for ortho at the moment. */
\note \a viewdist is only for ortho at the moment.
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void bglPolygonOffset(float viewdist, float dist) { static float winmat[16], offset = 0.0f; if (dist != 0.0f) { GPU_matrix_projection_get(winmat); float offs = bglPolygonOffsetCalc(winmat, viewdist, dist); winmat[14] -= offs; offset += offs; } else { winmat[14] += offset; offset = 0.0; } GPU_matrix_projection_set(winmat); }
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\note \a viewdist is only for ortho at the moment.
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[ "// glEnable(GL_POLYGON_OFFSET_FILL);", "// glPolygonOffset(-1.0, -1.0);", "/* hack below is to mimic polygon offset */", "/* dist is from camera to center point */" ]
[ { "param": "viewdist", "type": "float" }, { "param": "dist", "type": "float" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "viewdist", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "dist", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
dc435efd86bca3a60fdcb7498865b68af3d28314
DemonRem/blender
source/blender/editors/screen/glutil.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ED_draw_imbuf_clipping
void
void ED_draw_imbuf_clipping(ImBuf *ibuf, float x, float y, int zoomfilter, ColorManagedViewSettings *view_settings, ColorManagedDisplaySettings *display_settings, float clip_min_x, float clip_min_y, float clip_max_x, float clip_max_y, float zoom_x, float zoom_y) { bool force_fallback = false; bool need_fallback = true; /* Early out */ if (ibuf->rect == NULL && ibuf->rect_float == NULL) { return; } /* Single channel images could not be transformed using GLSL yet */ force_fallback |= ibuf->channels == 1; /* If user decided not to use GLSL, fallback to glaDrawPixelsAuto */ force_fallback |= (ED_draw_imbuf_method(ibuf) != IMAGE_DRAW_METHOD_GLSL); /* Try to draw buffer using GLSL display transform */ if (force_fallback == false) { int ok; IMMDrawPixelsTexState state = {0}; /* We want GLSL state to be fully handled by OCIO. */ state.do_shader_unbind = false; immDrawPixelsTexSetupAttributes(&state); if (ibuf->rect_float) { if (ibuf->float_colorspace) { ok = IMB_colormanagement_setup_glsl_draw_from_space( view_settings, display_settings, ibuf->float_colorspace, ibuf->dither, true); } else { ok = IMB_colormanagement_setup_glsl_draw( view_settings, display_settings, ibuf->dither, true); } } else { ok = IMB_colormanagement_setup_glsl_draw_from_space( view_settings, display_settings, ibuf->rect_colorspace, ibuf->dither, false); } if (ok) { if (ibuf->rect_float) { int format = 0; if (ibuf->channels == 3) { format = GL_RGB; } else if (ibuf->channels == 4) { format = GL_RGBA; } else { BLI_assert(!"Incompatible number of channels for GLSL display"); } if (format != 0) { immDrawPixelsTex_clipping(&state, x, y, ibuf->x, ibuf->y, format, GL_FLOAT, zoomfilter, ibuf->rect_float, clip_min_x, clip_min_y, clip_max_x, clip_max_y, zoom_x, zoom_y, NULL); } } else if (ibuf->rect) { /* ibuf->rect is always RGBA */ immDrawPixelsTex_clipping(&state, x, y, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, zoomfilter, ibuf->rect, clip_min_x, clip_min_y, clip_max_x, clip_max_y, zoom_x, zoom_y, NULL); } IMB_colormanagement_finish_glsl_draw(); need_fallback = false; } } /* In case GLSL failed or not usable, fallback to glaDrawPixelsAuto */ if (need_fallback) { unsigned char *display_buffer; void *cache_handle; display_buffer = IMB_display_buffer_acquire( ibuf, view_settings, display_settings, &cache_handle); if (display_buffer) { IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR); immDrawPixelsTex_clipping(&state, x, y, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, zoomfilter, display_buffer, clip_min_x, clip_min_y, clip_max_x, clip_max_y, zoom_x, zoom_y, NULL); } IMB_display_buffer_release(cache_handle); } }
/* Draw given image buffer on a screen using GLSL for display transform */
Draw given image buffer on a screen using GLSL for display transform
[ "Draw", "given", "image", "buffer", "on", "a", "screen", "using", "GLSL", "for", "display", "transform" ]
void ED_draw_imbuf_clipping(ImBuf *ibuf, float x, float y, int zoomfilter, ColorManagedViewSettings *view_settings, ColorManagedDisplaySettings *display_settings, float clip_min_x, float clip_min_y, float clip_max_x, float clip_max_y, float zoom_x, float zoom_y) { bool force_fallback = false; bool need_fallback = true; if (ibuf->rect == NULL && ibuf->rect_float == NULL) { return; } force_fallback |= ibuf->channels == 1; force_fallback |= (ED_draw_imbuf_method(ibuf) != IMAGE_DRAW_METHOD_GLSL); if (force_fallback == false) { int ok; IMMDrawPixelsTexState state = {0}; state.do_shader_unbind = false; immDrawPixelsTexSetupAttributes(&state); if (ibuf->rect_float) { if (ibuf->float_colorspace) { ok = IMB_colormanagement_setup_glsl_draw_from_space( view_settings, display_settings, ibuf->float_colorspace, ibuf->dither, true); } else { ok = IMB_colormanagement_setup_glsl_draw( view_settings, display_settings, ibuf->dither, true); } } else { ok = IMB_colormanagement_setup_glsl_draw_from_space( view_settings, display_settings, ibuf->rect_colorspace, ibuf->dither, false); } if (ok) { if (ibuf->rect_float) { int format = 0; if (ibuf->channels == 3) { format = GL_RGB; } else if (ibuf->channels == 4) { format = GL_RGBA; } else { BLI_assert(!"Incompatible number of channels for GLSL display"); } if (format != 0) { immDrawPixelsTex_clipping(&state, x, y, ibuf->x, ibuf->y, format, GL_FLOAT, zoomfilter, ibuf->rect_float, clip_min_x, clip_min_y, clip_max_x, clip_max_y, zoom_x, zoom_y, NULL); } } else if (ibuf->rect) { immDrawPixelsTex_clipping(&state, x, y, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, zoomfilter, ibuf->rect, clip_min_x, clip_min_y, clip_max_x, clip_max_y, zoom_x, zoom_y, NULL); } IMB_colormanagement_finish_glsl_draw(); need_fallback = false; } } if (need_fallback) { unsigned char *display_buffer; void *cache_handle; display_buffer = IMB_display_buffer_acquire( ibuf, view_settings, display_settings, &cache_handle); if (display_buffer) { IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR); immDrawPixelsTex_clipping(&state, x, y, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, zoomfilter, display_buffer, clip_min_x, clip_min_y, clip_max_x, clip_max_y, zoom_x, zoom_y, NULL); } IMB_display_buffer_release(cache_handle); } }
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Draw given image buffer on a screen using GLSL for display transform
[ "Draw", "given", "image", "buffer", "on", "a", "screen", "using", "GLSL", "for", "display", "transform" ]
[ "/* Early out */", "/* Single channel images could not be transformed using GLSL yet */", "/* If user decided not to use GLSL, fallback to glaDrawPixelsAuto */", "/* Try to draw buffer using GLSL display transform */", "/* We want GLSL state to be fully handled by OCIO. */", "/* ibuf->rect is always RGBA */", "/* In case GLSL failed or not usable, fallback to glaDrawPixelsAuto */" ]
[ { "param": "ibuf", "type": "ImBuf" }, { "param": "x", "type": "float" }, { "param": "y", "type": "float" }, { "param": "zoomfilter", "type": "int" }, { "param": "view_settings", "type": "ColorManagedViewSettings" }, { "param": "display_settings", "type": "ColorManagedDisplaySettings" }, { "param": "clip_min_x", "type": "float" }, { "param": "clip_min_y", "type": "float" }, { "param": "clip_max_x", "type": "float" }, { "param": "clip_max_y", "type": "float" }, { "param": "zoom_x", "type": "float" }, { "param": "zoom_y", "type": "float" } ]
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dc435efd86bca3a60fdcb7498865b68af3d28314
DemonRem/blender
source/blender/editors/screen/glutil.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
immDrawBorderCorners
void
void immDrawBorderCorners(unsigned int pos, const rcti *border, float zoomx, float zoomy) { float delta_x = 4.0f * UI_DPI_FAC / zoomx; float delta_y = 4.0f * UI_DPI_FAC / zoomy; delta_x = min_ff(delta_x, border->xmax - border->xmin); delta_y = min_ff(delta_y, border->ymax - border->ymin); /* left bottom corner */ immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmin, border->ymin + delta_y); immVertex2f(pos, border->xmin, border->ymin); immVertex2f(pos, border->xmin + delta_x, border->ymin); immEnd(); /* left top corner */ immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmin, border->ymax - delta_y); immVertex2f(pos, border->xmin, border->ymax); immVertex2f(pos, border->xmin + delta_x, border->ymax); immEnd(); /* right bottom corner */ immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmax - delta_x, border->ymin); immVertex2f(pos, border->xmax, border->ymin); immVertex2f(pos, border->xmax, border->ymin + delta_y); immEnd(); /* right top corner */ immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmax - delta_x, border->ymax); immVertex2f(pos, border->xmax, border->ymax); immVertex2f(pos, border->xmax, border->ymax - delta_y); immEnd(); }
/* don't move to GPU_immediate_util.h because this uses user-prefs * and isn't very low level */
don't move to GPU_immediate_util.h because this uses user-prefs and isn't very low level
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void immDrawBorderCorners(unsigned int pos, const rcti *border, float zoomx, float zoomy) { float delta_x = 4.0f * UI_DPI_FAC / zoomx; float delta_y = 4.0f * UI_DPI_FAC / zoomy; delta_x = min_ff(delta_x, border->xmax - border->xmin); delta_y = min_ff(delta_y, border->ymax - border->ymin); immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmin, border->ymin + delta_y); immVertex2f(pos, border->xmin, border->ymin); immVertex2f(pos, border->xmin + delta_x, border->ymin); immEnd(); immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmin, border->ymax - delta_y); immVertex2f(pos, border->xmin, border->ymax); immVertex2f(pos, border->xmin + delta_x, border->ymax); immEnd(); immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmax - delta_x, border->ymin); immVertex2f(pos, border->xmax, border->ymin); immVertex2f(pos, border->xmax, border->ymin + delta_y); immEnd(); immBegin(GPU_PRIM_LINE_STRIP, 3); immVertex2f(pos, border->xmax - delta_x, border->ymax); immVertex2f(pos, border->xmax, border->ymax); immVertex2f(pos, border->xmax, border->ymax - delta_y); immEnd(); }
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don't move to GPU_immediate_util.h because this uses user-prefs and isn't very low level
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[ "/* left bottom corner */", "/* left top corner */", "/* right bottom corner */", "/* right top corner */" ]
[ { "param": "pos", "type": "unsigned int" }, { "param": "border", "type": "rcti" }, { "param": "zoomx", "type": "float" }, { "param": "zoomy", "type": "float" } ]
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5c9f0707aa938aa2c6f24c6458ea95c91fec2bf3
DemonRem/blender
source/blender/editors/animation/anim_deps.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ANIM_list_elem_update
void
void ANIM_list_elem_update(Main *bmain, Scene *scene, bAnimListElem *ale) { ID *id; FCurve *fcu; AnimData *adt; id = ale->id; if (!id) { return; } /* tag AnimData for refresh so that other views will update in realtime with these changes */ adt = BKE_animdata_from_id(id); if (adt) { DEG_id_tag_update(id, ID_RECALC_ANIMATION); if (adt->action != NULL) { DEG_id_tag_update(&adt->action->id, ID_RECALC_ANIMATION); } } /* Tag copy on the main object if updating anything directly inside AnimData */ if (ELEM(ale->type, ANIMTYPE_ANIMDATA, ANIMTYPE_NLAACTION, ANIMTYPE_NLATRACK, ANIMTYPE_NLACURVE)) { DEG_id_tag_update(id, ID_RECALC_ANIMATION); return; } /* update data */ fcu = (ale->datatype == ALE_FCURVE) ? ale->key_data : NULL; if (fcu && fcu->rna_path) { /* if we have an fcurve, call the update for the property we * are editing, this is then expected to do the proper redraws * and depsgraph updates */ PointerRNA id_ptr, ptr; PropertyRNA *prop; RNA_id_pointer_create(id, &id_ptr); if (RNA_path_resolve_property(&id_ptr, fcu->rna_path, &ptr, &prop)) { RNA_property_update_main(bmain, scene, &ptr, prop); } } else { /* in other case we do standard depsgraph update, ideally * we'd be calling property update functions here too ... */ DEG_id_tag_update(id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); // XXX or do we want something more restrictive? } }
/* tags the given anim list element for refreshes (if applicable) * due to Animation Editor editing */
tags the given anim list element for refreshes (if applicable) due to Animation Editor editing
[ "tags", "the", "given", "anim", "list", "element", "for", "refreshes", "(", "if", "applicable", ")", "due", "to", "Animation", "Editor", "editing" ]
void ANIM_list_elem_update(Main *bmain, Scene *scene, bAnimListElem *ale) { ID *id; FCurve *fcu; AnimData *adt; id = ale->id; if (!id) { return; } adt = BKE_animdata_from_id(id); if (adt) { DEG_id_tag_update(id, ID_RECALC_ANIMATION); if (adt->action != NULL) { DEG_id_tag_update(&adt->action->id, ID_RECALC_ANIMATION); } } if (ELEM(ale->type, ANIMTYPE_ANIMDATA, ANIMTYPE_NLAACTION, ANIMTYPE_NLATRACK, ANIMTYPE_NLACURVE)) { DEG_id_tag_update(id, ID_RECALC_ANIMATION); return; } fcu = (ale->datatype == ALE_FCURVE) ? ale->key_data : NULL; if (fcu && fcu->rna_path) { PointerRNA id_ptr, ptr; PropertyRNA *prop; RNA_id_pointer_create(id, &id_ptr); if (RNA_path_resolve_property(&id_ptr, fcu->rna_path, &ptr, &prop)) { RNA_property_update_main(bmain, scene, &ptr, prop); } } else { DEG_id_tag_update(id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); } }
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tags the given anim list element for refreshes (if applicable) due to Animation Editor editing
[ "tags", "the", "given", "anim", "list", "element", "for", "refreshes", "(", "if", "applicable", ")", "due", "to", "Animation", "Editor", "editing" ]
[ "/* tag AnimData for refresh so that other views will update in realtime with these changes */", "/* Tag copy on the main object if updating anything directly inside AnimData */", "/* update data */", "/* if we have an fcurve, call the update for the property we\n * are editing, this is then expected to do the proper redraws\n * and depsgraph updates */", "/* in other case we do standard depsgraph update, ideally\n * we'd be calling property update functions here too ... */", "// XXX or do we want something more restrictive?" ]
[ { "param": "bmain", "type": "Main" }, { "param": "scene", "type": "Scene" }, { "param": "ale", "type": "bAnimListElem" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "bmain", "type": "Main", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "scene", "type": "Scene", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ale", "type": "bAnimListElem", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5c9f0707aa938aa2c6f24c6458ea95c91fec2bf3
DemonRem/blender
source/blender/editors/animation/anim_deps.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ANIM_id_update
void
void ANIM_id_update(Main *bmain, ID *id) { if (id) { DEG_id_tag_update_ex( bmain, id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); // XXX or do we want something more restrictive? } }
/* tags the given ID block for refreshes (if applicable) due to * Animation Editor editing */
tags the given ID block for refreshes (if applicable) due to Animation Editor editing
[ "tags", "the", "given", "ID", "block", "for", "refreshes", "(", "if", "applicable", ")", "due", "to", "Animation", "Editor", "editing" ]
void ANIM_id_update(Main *bmain, ID *id) { if (id) { DEG_id_tag_update_ex( bmain, id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION); } }
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tags the given ID block for refreshes (if applicable) due to Animation Editor editing
[ "tags", "the", "given", "ID", "block", "for", "refreshes", "(", "if", "applicable", ")", "due", "to", "Animation", "Editor", "editing" ]
[ "// XXX or do we want something more restrictive?" ]
[ { "param": "bmain", "type": "Main" }, { "param": "id", "type": "ID" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "bmain", "type": "Main", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "id", "type": "ID", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5c9f0707aa938aa2c6f24c6458ea95c91fec2bf3
DemonRem/blender
source/blender/editors/animation/anim_deps.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
animchan_sync_group
void
static void animchan_sync_group(bAnimContext *ac, bAnimListElem *ale, bActionGroup **active_agrp) { bActionGroup *agrp = (bActionGroup *)ale->data; ID *owner_id = ale->id; /* major priority is selection status * so we need both a group and an owner */ if (ELEM(NULL, agrp, owner_id)) { return; } /* for standard Objects, check if group is the name of some bone */ if (GS(owner_id->name) == ID_OB) { Object *ob = (Object *)owner_id; /* check if there are bones, and whether the name matches any * NOTE: this feature will only really work if groups by default contain the F-Curves * for a single bone. */ if (ob->pose) { bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, agrp->name); bArmature *arm = ob->data; if (pchan) { bActionGroup *bgrp; /* if one matches, sync the selection status */ if ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED)) { agrp->flag |= AGRP_SELECTED; } else { agrp->flag &= ~AGRP_SELECTED; } /* also sync active group status */ if ((ob == ac->obact) && (pchan->bone == arm->act_bone)) { /* if no previous F-Curve has active flag, then we're the first and only one to get it */ if (*active_agrp == NULL) { agrp->flag |= AGRP_ACTIVE; *active_agrp = agrp; } else { /* someone else has already taken it - set as not active */ agrp->flag &= ~AGRP_ACTIVE; } } else { /* this can't possibly be active now */ agrp->flag &= ~AGRP_ACTIVE; } /* sync group colors */ bgrp = (bActionGroup *)BLI_findlink(&ob->pose->agroups, (pchan->agrp_index - 1)); if (bgrp) { agrp->customCol = bgrp->customCol; action_group_colors_sync(agrp, bgrp); } } } } }
/* perform syncing updates for Action Groups */
perform syncing updates for Action Groups
[ "perform", "syncing", "updates", "for", "Action", "Groups" ]
static void animchan_sync_group(bAnimContext *ac, bAnimListElem *ale, bActionGroup **active_agrp) { bActionGroup *agrp = (bActionGroup *)ale->data; ID *owner_id = ale->id; if (ELEM(NULL, agrp, owner_id)) { return; } if (GS(owner_id->name) == ID_OB) { Object *ob = (Object *)owner_id; if (ob->pose) { bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, agrp->name); bArmature *arm = ob->data; if (pchan) { bActionGroup *bgrp; if ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED)) { agrp->flag |= AGRP_SELECTED; } else { agrp->flag &= ~AGRP_SELECTED; } if ((ob == ac->obact) && (pchan->bone == arm->act_bone)) { if (*active_agrp == NULL) { agrp->flag |= AGRP_ACTIVE; *active_agrp = agrp; } else { agrp->flag &= ~AGRP_ACTIVE; } } else { agrp->flag &= ~AGRP_ACTIVE; } bgrp = (bActionGroup *)BLI_findlink(&ob->pose->agroups, (pchan->agrp_index - 1)); if (bgrp) { agrp->customCol = bgrp->customCol; action_group_colors_sync(agrp, bgrp); } } } } }
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perform syncing updates for Action Groups
[ "perform", "syncing", "updates", "for", "Action", "Groups" ]
[ "/* major priority is selection status\n * so we need both a group and an owner\n */", "/* for standard Objects, check if group is the name of some bone */", "/* check if there are bones, and whether the name matches any\n * NOTE: this feature will only really work if groups by default contain the F-Curves\n * for a single bone.\n */", "/* if one matches, sync the selection status */", "/* also sync active group status */", "/* if no previous F-Curve has active flag, then we're the first and only one to get it */", "/* someone else has already taken it - set as not active */", "/* this can't possibly be active now */", "/* sync group colors */" ]
[ { "param": "ac", "type": "bAnimContext" }, { "param": "ale", "type": "bAnimListElem" }, { "param": "active_agrp", "type": "bActionGroup" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "ac", "type": "bAnimContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ale", "type": "bAnimListElem", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "active_agrp", "type": "bActionGroup", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5c9f0707aa938aa2c6f24c6458ea95c91fec2bf3
DemonRem/blender
source/blender/editors/animation/anim_deps.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
animchan_sync_fcurve
void
static void animchan_sync_fcurve(bAnimContext *UNUSED(ac), bAnimListElem *ale, FCurve **active_fcurve) { FCurve *fcu = (FCurve *)ale->data; ID *owner_id = ale->id; /* major priority is selection status, so refer to the checks done in anim_filter.c * skip_fcurve_selected_data() for reference about what's going on here... */ if (ELEM(NULL, fcu, fcu->rna_path, owner_id)) { return; } if (GS(owner_id->name) == ID_SCE) { Scene *scene = (Scene *)owner_id; /* only affect if F-Curve involves sequence_editor.sequences */ if ((fcu->rna_path) && strstr(fcu->rna_path, "sequences_all")) { Editing *ed = BKE_sequencer_editing_get(scene, false); Sequence *seq; char *seq_name; /* get strip name, and check if this strip is selected */ seq_name = BLI_str_quoted_substrN(fcu->rna_path, "sequences_all["); seq = BKE_sequence_get_by_name(ed->seqbasep, seq_name, false); if (seq_name) { MEM_freeN(seq_name); } /* update selection status */ if (seq) { if (seq->flag & SELECT) { fcu->flag |= FCURVE_SELECTED; } else { fcu->flag &= ~FCURVE_SELECTED; } } } } else if (GS(owner_id->name) == ID_NT) { bNodeTree *ntree = (bNodeTree *)owner_id; /* check for selected nodes */ if ((fcu->rna_path) && strstr(fcu->rna_path, "nodes")) { bNode *node; char *node_name; /* get strip name, and check if this strip is selected */ node_name = BLI_str_quoted_substrN(fcu->rna_path, "nodes["); node = nodeFindNodebyName(ntree, node_name); if (node_name) { MEM_freeN(node_name); } /* update selection/active status */ if (node) { /* update selection status */ if (node->flag & NODE_SELECT) { fcu->flag |= FCURVE_SELECTED; } else { fcu->flag &= ~FCURVE_SELECTED; } /* update active status */ /* XXX: this may interfere with setting bones as active if both exist at once; * then again, if that's the case, production setups aren't likely to be animating * nodes while working with bones? */ if (node->flag & NODE_ACTIVE) { if (*active_fcurve == NULL) { fcu->flag |= FCURVE_ACTIVE; *active_fcurve = fcu; } else { fcu->flag &= ~FCURVE_ACTIVE; } } else { fcu->flag &= ~FCURVE_ACTIVE; } } } } }
/* perform syncing updates for F-Curves */
perform syncing updates for F-Curves
[ "perform", "syncing", "updates", "for", "F", "-", "Curves" ]
static void animchan_sync_fcurve(bAnimContext *UNUSED(ac), bAnimListElem *ale, FCurve **active_fcurve) { FCurve *fcu = (FCurve *)ale->data; ID *owner_id = ale->id; if (ELEM(NULL, fcu, fcu->rna_path, owner_id)) { return; } if (GS(owner_id->name) == ID_SCE) { Scene *scene = (Scene *)owner_id; if ((fcu->rna_path) && strstr(fcu->rna_path, "sequences_all")) { Editing *ed = BKE_sequencer_editing_get(scene, false); Sequence *seq; char *seq_name; seq_name = BLI_str_quoted_substrN(fcu->rna_path, "sequences_all["); seq = BKE_sequence_get_by_name(ed->seqbasep, seq_name, false); if (seq_name) { MEM_freeN(seq_name); } if (seq) { if (seq->flag & SELECT) { fcu->flag |= FCURVE_SELECTED; } else { fcu->flag &= ~FCURVE_SELECTED; } } } } else if (GS(owner_id->name) == ID_NT) { bNodeTree *ntree = (bNodeTree *)owner_id; if ((fcu->rna_path) && strstr(fcu->rna_path, "nodes")) { bNode *node; char *node_name; node_name = BLI_str_quoted_substrN(fcu->rna_path, "nodes["); node = nodeFindNodebyName(ntree, node_name); if (node_name) { MEM_freeN(node_name); } if (node) { if (node->flag & NODE_SELECT) { fcu->flag |= FCURVE_SELECTED; } else { fcu->flag &= ~FCURVE_SELECTED; } if (node->flag & NODE_ACTIVE) { if (*active_fcurve == NULL) { fcu->flag |= FCURVE_ACTIVE; *active_fcurve = fcu; } else { fcu->flag &= ~FCURVE_ACTIVE; } } else { fcu->flag &= ~FCURVE_ACTIVE; } } } } }
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perform syncing updates for F-Curves
[ "perform", "syncing", "updates", "for", "F", "-", "Curves" ]
[ "/* major priority is selection status, so refer to the checks done in anim_filter.c\n * skip_fcurve_selected_data() for reference about what's going on here...\n */", "/* only affect if F-Curve involves sequence_editor.sequences */", "/* get strip name, and check if this strip is selected */", "/* update selection status */", "/* check for selected nodes */", "/* get strip name, and check if this strip is selected */", "/* update selection/active status */", "/* update selection status */", "/* update active status */", "/* XXX: this may interfere with setting bones as active if both exist at once;\n * then again, if that's the case, production setups aren't likely to be animating\n * nodes while working with bones?\n */" ]
[ { "param": "UNUSED", "type": "bAnimContext" }, { "param": "ale", "type": "bAnimListElem" }, { "param": "active_fcurve", "type": "FCurve" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "UNUSED", "type": "bAnimContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ale", "type": "bAnimListElem", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "active_fcurve", "type": "FCurve", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5c9f0707aa938aa2c6f24c6458ea95c91fec2bf3
DemonRem/blender
source/blender/editors/animation/anim_deps.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
animchan_sync_gplayer
void
static void animchan_sync_gplayer(bAnimContext *UNUSED(ac), bAnimListElem *ale) { bGPDlayer *gpl = (bGPDlayer *)ale->data; /* Make sure the selection flags agree with the "active" flag. * The selection flags are used in the Dopesheet only, whereas * the active flag is used everywhere else. Hence, we try to * sync these here so that it all seems to be have as the user * expects - T50184 * * Assume that we only really do this when the active status changes. * (NOTE: This may prove annoying if it means selection is always lost) */ if (gpl->flag & GP_LAYER_ACTIVE) { gpl->flag |= GP_LAYER_SELECT; } else { gpl->flag &= ~GP_LAYER_SELECT; } }
/* perform syncing updates for GPencil Layers */
perform syncing updates for GPencil Layers
[ "perform", "syncing", "updates", "for", "GPencil", "Layers" ]
static void animchan_sync_gplayer(bAnimContext *UNUSED(ac), bAnimListElem *ale) { bGPDlayer *gpl = (bGPDlayer *)ale->data; if (gpl->flag & GP_LAYER_ACTIVE) { gpl->flag |= GP_LAYER_SELECT; } else { gpl->flag &= ~GP_LAYER_SELECT; } }
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perform syncing updates for GPencil Layers
[ "perform", "syncing", "updates", "for", "GPencil", "Layers" ]
[ "/* Make sure the selection flags agree with the \"active\" flag.\n * The selection flags are used in the Dopesheet only, whereas\n * the active flag is used everywhere else. Hence, we try to\n * sync these here so that it all seems to be have as the user\n * expects - T50184\n *\n * Assume that we only really do this when the active status changes.\n * (NOTE: This may prove annoying if it means selection is always lost)\n */" ]
[ { "param": "UNUSED", "type": "bAnimContext" }, { "param": "ale", "type": "bAnimListElem" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "UNUSED", "type": "bAnimContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ale", "type": "bAnimListElem", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5c9f0707aa938aa2c6f24c6458ea95c91fec2bf3
DemonRem/blender
source/blender/editors/animation/anim_deps.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ANIM_sync_animchannels_to_data
void
void ANIM_sync_animchannels_to_data(const bContext *C) { bAnimContext ac; ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; bActionGroup *active_agrp = NULL; FCurve *active_fcurve = NULL; /* get animation context info for filtering the channels */ if (ANIM_animdata_get_context(C, &ac) == 0) { return; } /* filter data */ /* NOTE: we want all channels, since we want to be able to set selection status on some of them * even when collapsed... however, * don't include duplicates so that selection statuses don't override each other. */ filter = ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_CHANNELS | ANIMFILTER_NODUPLIS; ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); /* flush settings as appropriate depending on the types of the channels */ for (ale = anim_data.first; ale; ale = ale->next) { switch (ale->type) { case ANIMTYPE_GROUP: animchan_sync_group(&ac, ale, &active_agrp); break; case ANIMTYPE_FCURVE: animchan_sync_fcurve(&ac, ale, &active_fcurve); break; case ANIMTYPE_GPLAYER: animchan_sync_gplayer(&ac, ale); break; } } ANIM_animdata_freelist(&anim_data); }
/* Main call to be exported to animation editors */
Main call to be exported to animation editors
[ "Main", "call", "to", "be", "exported", "to", "animation", "editors" ]
void ANIM_sync_animchannels_to_data(const bContext *C) { bAnimContext ac; ListBase anim_data = {NULL, NULL}; bAnimListElem *ale; int filter; bActionGroup *active_agrp = NULL; FCurve *active_fcurve = NULL; if (ANIM_animdata_get_context(C, &ac) == 0) { return; } filter = ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_CHANNELS | ANIMFILTER_NODUPLIS; ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype); for (ale = anim_data.first; ale; ale = ale->next) { switch (ale->type) { case ANIMTYPE_GROUP: animchan_sync_group(&ac, ale, &active_agrp); break; case ANIMTYPE_FCURVE: animchan_sync_fcurve(&ac, ale, &active_fcurve); break; case ANIMTYPE_GPLAYER: animchan_sync_gplayer(&ac, ale); break; } } ANIM_animdata_freelist(&anim_data); }
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Main call to be exported to animation editors
[ "Main", "call", "to", "be", "exported", "to", "animation", "editors" ]
[ "/* get animation context info for filtering the channels */", "/* filter data */", "/* NOTE: we want all channels, since we want to be able to set selection status on some of them\n * even when collapsed... however,\n * don't include duplicates so that selection statuses don't override each other.\n */", "/* flush settings as appropriate depending on the types of the channels */" ]
[ { "param": "C", "type": "bContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
d84beb79be6dbb68e03c623ca1e97f3c70a8850d
DemonRem/blender
source/blender/editors/space_text/text_format_py.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
txtfmt_py_find_builtinfunc
int
static int txtfmt_py_find_builtinfunc(const char *string) { int i, len; /* list is from... * ", ".join(['"%s"' % kw * for kw in __import__("keyword").kwlist * if kw not in {"False", "None", "True", "def", "class"}]) * * ... and for this code: * print("\n".join(['else if (STR_LITERAL_STARTSWITH(string, "%s", len)) i = len;' % kw * for kw in __import__("keyword").kwlist * if kw not in {"False", "None", "True", "def", "class"}])) */ /* Keep aligned args for readability. */ /* clang-format off */ if (STR_LITERAL_STARTSWITH(string, "assert", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "async", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "await", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "and", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "as", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "break", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "continue", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "del", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "elif", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "else", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "except", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "finally", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "for", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "from", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "global", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "if", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "import", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "in", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "is", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "lambda", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "nonlocal", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "not", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "or", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "pass", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "raise", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "return", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "try", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "while", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "with", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "yield", len)) { i = len; } else { i = 0; } /* clang-format on */ /* If next source char is an identifier (eg. 'i' in "definite") no match */ if (i == 0 || text_check_identifier(string[i])) { return -1; } return i; }
/** * Checks the specified source string for a Python built-in function name. This * name must start at the beginning of the source string and must be followed by * a non-identifier (see #text_check_identifier(char)) or null character. * * If a built-in function is found, the length of the matching name is returned. * Otherwise, -1 is returned. * * See: * http://docs.python.org/py3k/reference/lexical_analysis.html#keywords */
Checks the specified source string for a Python built-in function name. This name must start at the beginning of the source string and must be followed by a non-identifier ) or null character. If a built-in function is found, the length of the matching name is returned. Otherwise, -1 is returned.
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static int txtfmt_py_find_builtinfunc(const char *string) { int i, len; if (STR_LITERAL_STARTSWITH(string, "assert", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "async", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "await", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "and", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "as", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "break", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "continue", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "del", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "elif", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "else", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "except", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "finally", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "for", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "from", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "global", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "if", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "import", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "in", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "is", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "lambda", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "nonlocal", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "not", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "or", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "pass", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "raise", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "return", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "try", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "while", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "with", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "yield", len)) { i = len; } else { i = 0; } if (i == 0 || text_check_identifier(string[i])) { return -1; } return i; }
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Checks the specified source string for a Python built-in function name.
[ "Checks", "the", "specified", "source", "string", "for", "a", "Python", "built", "-", "in", "function", "name", "." ]
[ "/* list is from...\n * \", \".join(['\"%s\"' % kw\n * for kw in __import__(\"keyword\").kwlist\n * if kw not in {\"False\", \"None\", \"True\", \"def\", \"class\"}])\n *\n * ... and for this code:\n * print(\"\\n\".join(['else if (STR_LITERAL_STARTSWITH(string, \"%s\", len)) i = len;' % kw\n * for kw in __import__(\"keyword\").kwlist\n * if kw not in {\"False\", \"None\", \"True\", \"def\", \"class\"}]))\n */", "/* Keep aligned args for readability. */", "/* clang-format off */", "/* clang-format on */", "/* If next source char is an identifier (eg. 'i' in \"definite\") no match */" ]
[ { "param": "string", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "string", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
d84beb79be6dbb68e03c623ca1e97f3c70a8850d
DemonRem/blender
source/blender/editors/space_text/text_format_py.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
txtfmt_py_find_specialvar
int
static int txtfmt_py_find_specialvar(const char *string) { int i, len; /* Keep aligned args for readability. */ /* clang-format off */ if (STR_LITERAL_STARTSWITH(string, "def", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "class", len)) { i = len; } else { i = 0; } /* clang-format on */ /* If next source char is an identifier (eg. 'i' in "definite") no match */ if (i == 0 || text_check_identifier(string[i])) { return -1; } return i; }
/* Checks the specified source string for a Python special name. This name must * start at the beginning of the source string and must be followed by a non- * identifier (see text_check_identifier(char)) or null character. * * If a special name is found, the length of the matching name is returned. * Otherwise, -1 is returned. */
Checks the specified source string for a Python special name. This name must start at the beginning of the source string and must be followed by a non identifier ) or null character. If a special name is found, the length of the matching name is returned. Otherwise, -1 is returned.
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static int txtfmt_py_find_specialvar(const char *string) { int i, len; if (STR_LITERAL_STARTSWITH(string, "def", len)) { i = len; } else if (STR_LITERAL_STARTSWITH(string, "class", len)) { i = len; } else { i = 0; } if (i == 0 || text_check_identifier(string[i])) { return -1; } return i; }
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Checks the specified source string for a Python special name.
[ "Checks", "the", "specified", "source", "string", "for", "a", "Python", "special", "name", "." ]
[ "/* Keep aligned args for readability. */", "/* clang-format off */", "/* clang-format on */", "/* If next source char is an identifier (eg. 'i' in \"definite\") no match */" ]
[ { "param": "string", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "string", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
4ae64c7ca5f085aaafaa393f6f1c161df57101fd
DemonRem/blender
source/blender/editors/transform/transform_gizmo_2d.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
gizmo2d_calc_bounds
void
static void gizmo2d_calc_bounds(const bContext *C, float *r_center, float *r_min, float *r_max) { float min_buf[2], max_buf[2]; if (r_min == NULL) { r_min = min_buf; } if (r_max == NULL) { r_max = max_buf; } ScrArea *sa = CTX_wm_area(C); if (sa->spacetype == SPACE_IMAGE) { SpaceImage *sima = sa->spacedata.first; ViewLayer *view_layer = CTX_data_view_layer(C); Image *ima = ED_space_image(sima); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( view_layer, NULL, &objects_len); if (!ED_uvedit_minmax_multi(CTX_data_scene(C), ima, objects, objects_len, r_min, r_max)) { zero_v2(r_min); zero_v2(r_max); } MEM_freeN(objects); } else { zero_v2(r_min); zero_v2(r_max); } mid_v2_v2v2(r_center, r_min, r_max); }
/** * Calculates origin in view space, use with #gizmo2d_origin_to_region. */
Calculates origin in view space, use with #gizmo2d_origin_to_region.
[ "Calculates", "origin", "in", "view", "space", "use", "with", "#gizmo2d_origin_to_region", "." ]
static void gizmo2d_calc_bounds(const bContext *C, float *r_center, float *r_min, float *r_max) { float min_buf[2], max_buf[2]; if (r_min == NULL) { r_min = min_buf; } if (r_max == NULL) { r_max = max_buf; } ScrArea *sa = CTX_wm_area(C); if (sa->spacetype == SPACE_IMAGE) { SpaceImage *sima = sa->spacedata.first; ViewLayer *view_layer = CTX_data_view_layer(C); Image *ima = ED_space_image(sima); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( view_layer, NULL, &objects_len); if (!ED_uvedit_minmax_multi(CTX_data_scene(C), ima, objects, objects_len, r_min, r_max)) { zero_v2(r_min); zero_v2(r_max); } MEM_freeN(objects); } else { zero_v2(r_min); zero_v2(r_max); } mid_v2_v2v2(r_center, r_min, r_max); }
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Calculates origin in view space, use with #gizmo2d_origin_to_region.
[ "Calculates", "origin", "in", "view", "space", "use", "with", "#gizmo2d_origin_to_region", "." ]
[]
[ { "param": "C", "type": "bContext" }, { "param": "r_center", "type": "float" }, { "param": "r_min", "type": "float" }, { "param": "r_max", "type": "float" } ]
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0fb8f5558191121270d203905e230ebf0bc5730d
DemonRem/blender
source/blender/draw/modes/edit_lattice_mode.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
EDIT_LATTICE_cache_init
void
static void EDIT_LATTICE_cache_init(void *vedata) { EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; const DRWContextState *draw_ctx = DRW_context_state_get(); RegionView3D *rv3d = draw_ctx->rv3d; EDIT_LATTICE_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg]; if (!stl->g_data) { /* Alloc transient pointers */ stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__); } { DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL; psl->wire_pass = DRW_pass_create("Lattice Wire", state); stl->g_data->wire_shgrp = DRW_shgroup_create(sh_data->wire, psl->wire_pass); if (rv3d->rflag & RV3D_CLIPPING) { DRW_shgroup_state_enable(stl->g_data->wire_shgrp, DRW_STATE_CLIP_PLANES); } state = DRW_STATE_WRITE_COLOR; psl->vert_pass = DRW_pass_create("Lattice Verts", state); stl->g_data->vert_shgrp = DRW_shgroup_create(sh_data->overlay_vert, psl->vert_pass); DRW_shgroup_uniform_block(stl->g_data->vert_shgrp, "globalsBlock", G_draw.block_ubo); if (rv3d->rflag & RV3D_CLIPPING) { DRW_shgroup_state_enable(stl->g_data->vert_shgrp, DRW_STATE_CLIP_PLANES); } } }
/* Here init all passes and shading groups * Assume that all Passes are NULL */
Here init all passes and shading groups Assume that all Passes are NULL
[ "Here", "init", "all", "passes", "and", "shading", "groups", "Assume", "that", "all", "Passes", "are", "NULL" ]
static void EDIT_LATTICE_cache_init(void *vedata) { EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; const DRWContextState *draw_ctx = DRW_context_state_get(); RegionView3D *rv3d = draw_ctx->rv3d; EDIT_LATTICE_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg]; if (!stl->g_data) { stl->g_data = MEM_mallocN(sizeof(*stl->g_data), __func__); } { DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL; psl->wire_pass = DRW_pass_create("Lattice Wire", state); stl->g_data->wire_shgrp = DRW_shgroup_create(sh_data->wire, psl->wire_pass); if (rv3d->rflag & RV3D_CLIPPING) { DRW_shgroup_state_enable(stl->g_data->wire_shgrp, DRW_STATE_CLIP_PLANES); } state = DRW_STATE_WRITE_COLOR; psl->vert_pass = DRW_pass_create("Lattice Verts", state); stl->g_data->vert_shgrp = DRW_shgroup_create(sh_data->overlay_vert, psl->vert_pass); DRW_shgroup_uniform_block(stl->g_data->vert_shgrp, "globalsBlock", G_draw.block_ubo); if (rv3d->rflag & RV3D_CLIPPING) { DRW_shgroup_state_enable(stl->g_data->vert_shgrp, DRW_STATE_CLIP_PLANES); } } }
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Here init all passes and shading groups Assume that all Passes are NULL
[ "Here", "init", "all", "passes", "and", "shading", "groups", "Assume", "that", "all", "Passes", "are", "NULL" ]
[ "/* Alloc transient pointers */" ]
[ { "param": "vedata", "type": "void" } ]
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0fb8f5558191121270d203905e230ebf0bc5730d
DemonRem/blender
source/blender/draw/modes/edit_lattice_mode.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
EDIT_LATTICE_cache_populate
void
static void EDIT_LATTICE_cache_populate(void *vedata, Object *ob) { EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; const DRWContextState *draw_ctx = DRW_context_state_get(); UNUSED_VARS(psl); if (ob->type == OB_LATTICE) { if ((ob == draw_ctx->object_edit) || BKE_object_is_in_editmode(ob)) { /* Get geometry cache */ struct GPUBatch *geom; geom = DRW_cache_lattice_wire_get(ob, true); DRW_shgroup_call(stl->g_data->wire_shgrp, geom, ob); geom = DRW_cache_lattice_vert_overlay_get(ob); DRW_shgroup_call(stl->g_data->vert_shgrp, geom, ob); } } }
/* Add geometry to shadingGroups. Execute for each objects */
Add geometry to shadingGroups. Execute for each objects
[ "Add", "geometry", "to", "shadingGroups", ".", "Execute", "for", "each", "objects" ]
static void EDIT_LATTICE_cache_populate(void *vedata, Object *ob) { EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; const DRWContextState *draw_ctx = DRW_context_state_get(); UNUSED_VARS(psl); if (ob->type == OB_LATTICE) { if ((ob == draw_ctx->object_edit) || BKE_object_is_in_editmode(ob)) { struct GPUBatch *geom; geom = DRW_cache_lattice_wire_get(ob, true); DRW_shgroup_call(stl->g_data->wire_shgrp, geom, ob); geom = DRW_cache_lattice_vert_overlay_get(ob); DRW_shgroup_call(stl->g_data->vert_shgrp, geom, ob); } } }
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Add geometry to shadingGroups.
[ "Add", "geometry", "to", "shadingGroups", "." ]
[ "/* Get geometry cache */" ]
[ { "param": "vedata", "type": "void" }, { "param": "ob", "type": "Object" } ]
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0fb8f5558191121270d203905e230ebf0bc5730d
DemonRem/blender
source/blender/draw/modes/edit_lattice_mode.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
EDIT_LATTICE_draw_scene
void
static void EDIT_LATTICE_draw_scene(void *vedata) { EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; EDIT_LATTICE_FramebufferList *fbl = ((EDIT_LATTICE_Data *)vedata)->fbl; /* Default framebuffer and texture */ DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get(); DefaultTextureList *dtxl = DRW_viewport_texture_list_get(); UNUSED_VARS(fbl); MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl); /* Show / hide entire passes, swap framebuffers ... whatever you fancy */ /* * DRW_framebuffer_texture_detach(dtxl->depth); * DRW_framebuffer_bind(fbl->custom_fb); * DRW_draw_pass(psl->pass); * DRW_framebuffer_texture_attach(dfbl->default_fb, dtxl->depth, 0, 0); * DRW_framebuffer_bind(dfbl->default_fb); */ /* ... or just render passes on default framebuffer. */ DRW_draw_pass(psl->wire_pass); DRW_draw_pass(psl->vert_pass); MULTISAMPLE_SYNC_DISABLE(dfbl, dtxl); /* If you changed framebuffer, double check you rebind * the default one with its textures attached before finishing */ }
/* Draw time ! Control rendering pipeline from here */
Draw time . Control rendering pipeline from here
[ "Draw", "time", ".", "Control", "rendering", "pipeline", "from", "here" ]
static void EDIT_LATTICE_draw_scene(void *vedata) { EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; EDIT_LATTICE_FramebufferList *fbl = ((EDIT_LATTICE_Data *)vedata)->fbl; DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get(); DefaultTextureList *dtxl = DRW_viewport_texture_list_get(); UNUSED_VARS(fbl); MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl); DRW_draw_pass(psl->wire_pass); DRW_draw_pass(psl->vert_pass); MULTISAMPLE_SYNC_DISABLE(dfbl, dtxl); }
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Draw time !
[ "Draw", "time", "!" ]
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[ { "param": "vedata", "type": "void" } ]
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0fb8f5558191121270d203905e230ebf0bc5730d
DemonRem/blender
source/blender/draw/modes/edit_lattice_mode.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
EDIT_LATTICE_engine_free
void
static void EDIT_LATTICE_engine_free(void) { for (int sh_data_index = 0; sh_data_index < ARRAY_SIZE(e_data.sh_data); sh_data_index++) { EDIT_LATTICE_Shaders *sh_data = &e_data.sh_data[sh_data_index]; /* Don't free builtins. */ sh_data->wire = NULL; GPUShader **sh_data_as_array = (GPUShader **)sh_data; for (int i = 0; i < (sizeof(EDIT_LATTICE_Shaders) / sizeof(GPUShader *)); i++) { DRW_SHADER_FREE_SAFE(sh_data_as_array[i]); } } }
/* Cleanup when destroying the engine. * This is not per viewport ! only when quitting blender. * Mostly used for freeing shaders */
Cleanup when destroying the engine. This is not per viewport . only when quitting blender. Mostly used for freeing shaders
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static void EDIT_LATTICE_engine_free(void) { for (int sh_data_index = 0; sh_data_index < ARRAY_SIZE(e_data.sh_data); sh_data_index++) { EDIT_LATTICE_Shaders *sh_data = &e_data.sh_data[sh_data_index]; sh_data->wire = NULL; GPUShader **sh_data_as_array = (GPUShader **)sh_data; for (int i = 0; i < (sizeof(EDIT_LATTICE_Shaders) / sizeof(GPUShader *)); i++) { DRW_SHADER_FREE_SAFE(sh_data_as_array[i]); } } }
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Cleanup when destroying the engine.
[ "Cleanup", "when", "destroying", "the", "engine", "." ]
[ "/* Don't free builtins. */" ]
[]
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1776f5352377dbd562bda33fd80c822ad2c8a61f
DemonRem/blender
source/blender/draw/engines/eevee/eevee_shadows.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
EEVEE_shadows_caster_add
void
void EEVEE_shadows_caster_add(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_StorageList *stl, struct GPUBatch *geom, Object *ob) { DRW_shgroup_call(stl->g_data->shadow_shgrp, geom, ob); }
/* Add a shadow caster to the shadowpasses */
Add a shadow caster to the shadowpasses
[ "Add", "a", "shadow", "caster", "to", "the", "shadowpasses" ]
void EEVEE_shadows_caster_add(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_StorageList *stl, struct GPUBatch *geom, Object *ob) { DRW_shgroup_call(stl->g_data->shadow_shgrp, geom, ob); }
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Add a shadow caster to the shadowpasses
[ "Add", "a", "shadow", "caster", "to", "the", "shadowpasses" ]
[]
[ { "param": "UNUSED", "type": "EEVEE_ViewLayerData" }, { "param": "stl", "type": "EEVEE_StorageList" }, { "param": "geom", "type": "struct GPUBatch" }, { "param": "ob", "type": "Object" } ]
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1776f5352377dbd562bda33fd80c822ad2c8a61f
DemonRem/blender
source/blender/draw/engines/eevee/eevee_shadows.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
EEVEE_shadows_caster_register
void
void EEVEE_shadows_caster_register(EEVEE_ViewLayerData *sldata, Object *ob) { EEVEE_LightsInfo *linfo = sldata->lights; EEVEE_ShadowCasterBuffer *backbuffer = linfo->shcaster_backbuffer; EEVEE_ShadowCasterBuffer *frontbuffer = linfo->shcaster_frontbuffer; bool update = true; int id = frontbuffer->count; /* Make sure shadow_casters is big enough. */ if (id + 1 >= frontbuffer->alloc_count) { frontbuffer->alloc_count += SH_CASTER_ALLOC_CHUNK; frontbuffer->bbox = MEM_reallocN(frontbuffer->bbox, sizeof(EEVEE_BoundBox) * frontbuffer->alloc_count); BLI_BITMAP_RESIZE(frontbuffer->update, frontbuffer->alloc_count); } if (ob->base_flag & BASE_FROM_DUPLI) { /* Duplis will always refresh the shadowmaps as if they were deleted each frame. */ /* TODO(fclem) fix this. */ update = true; } else { EEVEE_ObjectEngineData *oedata = EEVEE_object_data_ensure(ob); int past_id = oedata->shadow_caster_id; oedata->shadow_caster_id = id; /* Update flags in backbuffer. */ if (past_id > -1 && past_id < backbuffer->count) { BLI_BITMAP_SET(backbuffer->update, past_id, oedata->need_update); } update = oedata->need_update; oedata->need_update = false; } if (update) { BLI_BITMAP_ENABLE(frontbuffer->update, id); } /* Update World AABB in frontbuffer. */ BoundBox *bb = BKE_object_boundbox_get(ob); float min[3], max[3]; INIT_MINMAX(min, max); for (int i = 0; i < 8; i++) { float vec[3]; copy_v3_v3(vec, bb->vec[i]); mul_m4_v3(ob->obmat, vec); minmax_v3v3_v3(min, max, vec); } EEVEE_BoundBox *aabb = &frontbuffer->bbox[id]; add_v3_v3v3(aabb->center, min, max); mul_v3_fl(aabb->center, 0.5f); sub_v3_v3v3(aabb->halfdim, aabb->center, max); aabb->halfdim[0] = fabsf(aabb->halfdim[0]); aabb->halfdim[1] = fabsf(aabb->halfdim[1]); aabb->halfdim[2] = fabsf(aabb->halfdim[2]); minmax_v3v3_v3(linfo->shcaster_aabb.min, linfo->shcaster_aabb.max, min); minmax_v3v3_v3(linfo->shcaster_aabb.min, linfo->shcaster_aabb.max, max); frontbuffer->count++; }
/* Make that object update shadow casting lights inside its influence bounding box. */
Make that object update shadow casting lights inside its influence bounding box.
[ "Make", "that", "object", "update", "shadow", "casting", "lights", "inside", "its", "influence", "bounding", "box", "." ]
void EEVEE_shadows_caster_register(EEVEE_ViewLayerData *sldata, Object *ob) { EEVEE_LightsInfo *linfo = sldata->lights; EEVEE_ShadowCasterBuffer *backbuffer = linfo->shcaster_backbuffer; EEVEE_ShadowCasterBuffer *frontbuffer = linfo->shcaster_frontbuffer; bool update = true; int id = frontbuffer->count; if (id + 1 >= frontbuffer->alloc_count) { frontbuffer->alloc_count += SH_CASTER_ALLOC_CHUNK; frontbuffer->bbox = MEM_reallocN(frontbuffer->bbox, sizeof(EEVEE_BoundBox) * frontbuffer->alloc_count); BLI_BITMAP_RESIZE(frontbuffer->update, frontbuffer->alloc_count); } if (ob->base_flag & BASE_FROM_DUPLI) { update = true; } else { EEVEE_ObjectEngineData *oedata = EEVEE_object_data_ensure(ob); int past_id = oedata->shadow_caster_id; oedata->shadow_caster_id = id; if (past_id > -1 && past_id < backbuffer->count) { BLI_BITMAP_SET(backbuffer->update, past_id, oedata->need_update); } update = oedata->need_update; oedata->need_update = false; } if (update) { BLI_BITMAP_ENABLE(frontbuffer->update, id); } BoundBox *bb = BKE_object_boundbox_get(ob); float min[3], max[3]; INIT_MINMAX(min, max); for (int i = 0; i < 8; i++) { float vec[3]; copy_v3_v3(vec, bb->vec[i]); mul_m4_v3(ob->obmat, vec); minmax_v3v3_v3(min, max, vec); } EEVEE_BoundBox *aabb = &frontbuffer->bbox[id]; add_v3_v3v3(aabb->center, min, max); mul_v3_fl(aabb->center, 0.5f); sub_v3_v3v3(aabb->halfdim, aabb->center, max); aabb->halfdim[0] = fabsf(aabb->halfdim[0]); aabb->halfdim[1] = fabsf(aabb->halfdim[1]); aabb->halfdim[2] = fabsf(aabb->halfdim[2]); minmax_v3v3_v3(linfo->shcaster_aabb.min, linfo->shcaster_aabb.max, min); minmax_v3v3_v3(linfo->shcaster_aabb.min, linfo->shcaster_aabb.max, max); frontbuffer->count++; }
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Make that object update shadow casting lights inside its influence bounding box.
[ "Make", "that", "object", "update", "shadow", "casting", "lights", "inside", "its", "influence", "bounding", "box", "." ]
[ "/* Make sure shadow_casters is big enough. */", "/* Duplis will always refresh the shadowmaps as if they were deleted each frame. */", "/* TODO(fclem) fix this. */", "/* Update flags in backbuffer. */", "/* Update World AABB in frontbuffer. */" ]
[ { "param": "sldata", "type": "EEVEE_ViewLayerData" }, { "param": "ob", "type": "Object" } ]
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d160fba401348df13d833cde074ddb59908ddfec
DemonRem/blender
source/blender/editors/sculpt_paint/paint_mask.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
is_effected_lasso
bool
static bool is_effected_lasso(LassoMaskData *data, float co[3]) { float scr_co_f[2]; int scr_co_s[2]; float co_final[3]; flip_v3_v3(co_final, co, data->symmpass); /* first project point to 2d space */ ED_view3d_project_float_v2_m4(data->vc->ar, co_final, scr_co_f, data->projviewobjmat); scr_co_s[0] = scr_co_f[0]; scr_co_s[1] = scr_co_f[1]; /* clip against screen, because lasso is limited to screen only */ if ((scr_co_s[0] < data->rect.xmin) || (scr_co_s[1] < data->rect.ymin) || (scr_co_s[0] >= data->rect.xmax) || (scr_co_s[1] >= data->rect.ymax)) { return false; } scr_co_s[0] -= data->rect.xmin; scr_co_s[1] -= data->rect.ymin; return BLI_BITMAP_TEST_BOOL(data->px, scr_co_s[1] * data->width + scr_co_s[0]); }
/** * Lasso select. This could be defined as part of #VIEW3D_OT_select_lasso, * still the shortcuts conflict, so we will use a separate operator. */
Lasso select. This could be defined as part of #VIEW3D_OT_select_lasso, still the shortcuts conflict, so we will use a separate operator.
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static bool is_effected_lasso(LassoMaskData *data, float co[3]) { float scr_co_f[2]; int scr_co_s[2]; float co_final[3]; flip_v3_v3(co_final, co, data->symmpass); ED_view3d_project_float_v2_m4(data->vc->ar, co_final, scr_co_f, data->projviewobjmat); scr_co_s[0] = scr_co_f[0]; scr_co_s[1] = scr_co_f[1]; if ((scr_co_s[0] < data->rect.xmin) || (scr_co_s[1] < data->rect.ymin) || (scr_co_s[0] >= data->rect.xmax) || (scr_co_s[1] >= data->rect.ymax)) { return false; } scr_co_s[0] -= data->rect.xmin; scr_co_s[1] -= data->rect.ymin; return BLI_BITMAP_TEST_BOOL(data->px, scr_co_s[1] * data->width + scr_co_s[0]); }
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Lasso select.
[ "Lasso", "select", "." ]
[ "/* first project point to 2d space */", "/* clip against screen, because lasso is limited to screen only */" ]
[ { "param": "data", "type": "LassoMaskData" }, { "param": "co", "type": "float" } ]
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3c87df55b2be7b8a9df713ef6b204c798926cfcf
DemonRem/blender
source/blender/blenlib/intern/threads.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BLI_threadpool_init
void
void BLI_threadpool_init(ListBase *threadbase, void *(*do_thread)(void *), int tot) { int a; if (threadbase != NULL && tot > 0) { BLI_listbase_clear(threadbase); if (tot > RE_MAX_THREAD) { tot = RE_MAX_THREAD; } else if (tot < 1) { tot = 1; } for (a = 0; a < tot; a++) { ThreadSlot *tslot = MEM_callocN(sizeof(ThreadSlot), "threadslot"); BLI_addtail(threadbase, tslot); tslot->do_thread = do_thread; tslot->avail = 1; } } unsigned int level = atomic_fetch_and_add_u(&thread_levels, 1); if (level == 0) { MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread); #ifdef USE_APPLE_OMP_FIX /* workaround for Apple gcc 4.2.1 omp vs background thread bug, * we copy gomp thread local storage pointer to setting it again * inside the thread that we start */ thread_tls_data = pthread_getspecific(gomp_tls_key); #endif } }
/* tot = 0 only initializes malloc mutex in a safe way (see sequence.c) * problem otherwise: scene render will kill of the mutex! */
tot = 0 only initializes malloc mutex in a safe way problem otherwise: scene render will kill of the mutex!
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void BLI_threadpool_init(ListBase *threadbase, void *(*do_thread)(void *), int tot) { int a; if (threadbase != NULL && tot > 0) { BLI_listbase_clear(threadbase); if (tot > RE_MAX_THREAD) { tot = RE_MAX_THREAD; } else if (tot < 1) { tot = 1; } for (a = 0; a < tot; a++) { ThreadSlot *tslot = MEM_callocN(sizeof(ThreadSlot), "threadslot"); BLI_addtail(threadbase, tslot); tslot->do_thread = do_thread; tslot->avail = 1; } } unsigned int level = atomic_fetch_and_add_u(&thread_levels, 1); if (level == 0) { MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread); #ifdef USE_APPLE_OMP_FIX thread_tls_data = pthread_getspecific(gomp_tls_key); #endif } }
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tot = 0 only initializes malloc mutex in a safe way (see sequence.c) problem otherwise: scene render will kill of the mutex!
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[ "/* workaround for Apple gcc 4.2.1 omp vs background thread bug,\n * we copy gomp thread local storage pointer to setting it again\n * inside the thread that we start */" ]
[ { "param": "threadbase", "type": "ListBase" }, { "param": "do_thread", "type": "void" }, { "param": "tot", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "threadbase", "type": "ListBase", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "do_thread", "type": "void", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "tot", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
3c87df55b2be7b8a9df713ef6b204c798926cfcf
DemonRem/blender
source/blender/blenlib/intern/threads.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
BLI_threadpool_available_thread_index
int
int BLI_threadpool_available_thread_index(ListBase *threadbase) { ThreadSlot *tslot; int counter = 0; for (tslot = threadbase->first; tslot; tslot = tslot->next, counter++) { if (tslot->avail) { return counter; } } return 0; }
/* returns thread number, for sample patterns or threadsafe tables */
returns thread number, for sample patterns or threadsafe tables
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int BLI_threadpool_available_thread_index(ListBase *threadbase) { ThreadSlot *tslot; int counter = 0; for (tslot = threadbase->first; tslot; tslot = tslot->next, counter++) { if (tslot->avail) { return counter; } } return 0; }
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returns thread number, for sample patterns or threadsafe tables
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[]
[ { "param": "threadbase", "type": "ListBase" } ]
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2081c69a1a453c0b141fc0f0cf91aae60b5808cc
DemonRem/blender
source/blender/editors/space_node/node_draw.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
node_tree_from_ID
bNodeTree
static bNodeTree *node_tree_from_ID(ID *id) { if (id) { short idtype = GS(id->name); switch (idtype) { case ID_NT: return (bNodeTree *)id; case ID_MA: return ((Material *)id)->nodetree; case ID_LA: return ((Light *)id)->nodetree; case ID_WO: return ((World *)id)->nodetree; case ID_SCE: return ((Scene *)id)->nodetree; case ID_TE: return ((Tex *)id)->nodetree; case ID_LS: return ((FreestyleLineStyle *)id)->nodetree; } } return NULL; }
/* id is supposed to contain a node tree */
id is supposed to contain a node tree
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static bNodeTree *node_tree_from_ID(ID *id) { if (id) { short idtype = GS(id->name); switch (idtype) { case ID_NT: return (bNodeTree *)id; case ID_MA: return ((Material *)id)->nodetree; case ID_LA: return ((Light *)id)->nodetree; case ID_WO: return ((World *)id)->nodetree; case ID_SCE: return ((Scene *)id)->nodetree; case ID_TE: return ((Tex *)id)->nodetree; case ID_LS: return ((FreestyleLineStyle *)id)->nodetree; } } return NULL; }
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id is supposed to contain a node tree
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[]
[ { "param": "id", "type": "ID" } ]
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2081c69a1a453c0b141fc0f0cf91aae60b5808cc
DemonRem/blender
source/blender/editors/space_node/node_draw.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
draw_group_overlay
void
static void draw_group_overlay(const bContext *C, ARegion *ar) { View2D *v2d = &ar->v2d; rctf rect = v2d->cur; uiBlock *block; float color[4]; /* shade node groups to separate them visually */ GPU_blend(true); UI_GetThemeColorShadeAlpha4fv(TH_NODE_GROUP, 0, 0, color); UI_draw_roundbox_corner_set(UI_CNR_NONE); UI_draw_roundbox_4fv(true, rect.xmin, rect.ymin, rect.xmax, rect.ymax, 0, color); GPU_blend(false); /* set the block bounds to clip mouse events from underlying nodes */ block = UI_block_begin(C, ar, "node tree bounds block", UI_EMBOSS); UI_block_bounds_set_explicit(block, rect.xmin, rect.ymin, rect.xmax, rect.ymax); UI_block_flag_enable(block, UI_BLOCK_CLIP_EVENTS); UI_block_end(C, block); }
/* shade the parent node group and add a uiBlock to clip mouse events */
shade the parent node group and add a uiBlock to clip mouse events
[ "shade", "the", "parent", "node", "group", "and", "add", "a", "uiBlock", "to", "clip", "mouse", "events" ]
static void draw_group_overlay(const bContext *C, ARegion *ar) { View2D *v2d = &ar->v2d; rctf rect = v2d->cur; uiBlock *block; float color[4]; GPU_blend(true); UI_GetThemeColorShadeAlpha4fv(TH_NODE_GROUP, 0, 0, color); UI_draw_roundbox_corner_set(UI_CNR_NONE); UI_draw_roundbox_4fv(true, rect.xmin, rect.ymin, rect.xmax, rect.ymax, 0, color); GPU_blend(false); block = UI_block_begin(C, ar, "node tree bounds block", UI_EMBOSS); UI_block_bounds_set_explicit(block, rect.xmin, rect.ymin, rect.xmax, rect.ymax); UI_block_flag_enable(block, UI_BLOCK_CLIP_EVENTS); UI_block_end(C, block); }
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shade the parent node group and add a uiBlock to clip mouse events
[ "shade", "the", "parent", "node", "group", "and", "add", "a", "uiBlock", "to", "clip", "mouse", "events" ]
[ "/* shade node groups to separate them visually */", "/* set the block bounds to clip mouse events from underlying nodes */" ]
[ { "param": "C", "type": "bContext" }, { "param": "ar", "type": "ARegion" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ar", "type": "ARegion", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
63e382e22803335f4c7cce5ba0526677b97b2f8e
DemonRem/blender
source/blender/editors/interface/interface_utils.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
UI_butstore_create
uiButStore
uiButStore *UI_butstore_create(uiBlock *block) { uiButStore *bs_handle = MEM_callocN(sizeof(uiButStore), __func__); bs_handle->block = block; BLI_addtail(&block->butstore, bs_handle); return bs_handle; }
/** * Create a new button store, the caller must manage and run #UI_butstore_free */
Create a new button store, the caller must manage and run #UI_butstore_free
[ "Create", "a", "new", "button", "store", "the", "caller", "must", "manage", "and", "run", "#UI_butstore_free" ]
uiButStore *UI_butstore_create(uiBlock *block) { uiButStore *bs_handle = MEM_callocN(sizeof(uiButStore), __func__); bs_handle->block = block; BLI_addtail(&block->butstore, bs_handle); return bs_handle; }
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Create a new button store, the caller must manage and run #UI_butstore_free
[ "Create", "a", "new", "button", "store", "the", "caller", "must", "manage", "and", "run", "#UI_butstore_free" ]
[]
[ { "param": "block", "type": "uiBlock" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "block", "type": "uiBlock", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
63e382e22803335f4c7cce5ba0526677b97b2f8e
DemonRem/blender
source/blender/editors/interface/interface_utils.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
UI_butstore_register_update
bool
bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src) { uiButStore *bs_handle; bool found = false; for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) { uiButStoreElem *bs_elem; for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) { if (*bs_elem->but_p == but_src) { *bs_elem->but_p = but_dst; found = true; } } } return found; }
/** * Update the pointer for a registered button. */
Update the pointer for a registered button.
[ "Update", "the", "pointer", "for", "a", "registered", "button", "." ]
bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src) { uiButStore *bs_handle; bool found = false; for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) { uiButStoreElem *bs_elem; for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) { if (*bs_elem->but_p == but_src) { *bs_elem->but_p = but_dst; found = true; } } } return found; }
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Update the pointer for a registered button.
[ "Update", "the", "pointer", "for", "a", "registered", "button", "." ]
[]
[ { "param": "block", "type": "uiBlock" }, { "param": "but_dst", "type": "uiBut" }, { "param": "but_src", "type": "uiBut" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "block", "type": "uiBlock", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "but_dst", "type": "uiBut", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "but_src", "type": "uiBut", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
63e382e22803335f4c7cce5ba0526677b97b2f8e
DemonRem/blender
source/blender/editors/interface/interface_utils.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
UI_butstore_clear
void
void UI_butstore_clear(uiBlock *block) { uiButStore *bs_handle; for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) { uiButStoreElem *bs_elem; bs_handle->block = NULL; for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) { *bs_elem->but_p = NULL; } } }
/** * NULL all pointers, don't free since the owner needs to be able to inspect. */
NULL all pointers, don't free since the owner needs to be able to inspect.
[ "NULL", "all", "pointers", "don", "'", "t", "free", "since", "the", "owner", "needs", "to", "be", "able", "to", "inspect", "." ]
void UI_butstore_clear(uiBlock *block) { uiButStore *bs_handle; for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) { uiButStoreElem *bs_elem; bs_handle->block = NULL; for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) { *bs_elem->but_p = NULL; } } }
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NULL all pointers, don't free since the owner needs to be able to inspect.
[ "NULL", "all", "pointers", "don", "'", "t", "free", "since", "the", "owner", "needs", "to", "be", "able", "to", "inspect", "." ]
[]
[ { "param": "block", "type": "uiBlock" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "block", "type": "uiBlock", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
63e382e22803335f4c7cce5ba0526677b97b2f8e
DemonRem/blender
source/blender/editors/interface/interface_utils.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
UI_butstore_update
void
void UI_butstore_update(uiBlock *block) { uiButStore *bs_handle; /* move this list to the new block */ if (block->oldblock) { if (block->oldblock->butstore.first) { block->butstore = block->oldblock->butstore; BLI_listbase_clear(&block->oldblock->butstore); } } if (LIKELY(block->butstore.first == NULL)) { return; } /* warning, loop-in-loop, in practice we only store <10 buttons at a time, * so this isn't going to be a problem, if that changes old-new mapping can be cached first */ for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) { BLI_assert((bs_handle->block == NULL) || (bs_handle->block == block) || (block->oldblock && block->oldblock == bs_handle->block)); if (bs_handle->block == block->oldblock) { uiButStoreElem *bs_elem; bs_handle->block = block; for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) { if (*bs_elem->but_p) { uiBut *but_new = ui_but_find_new(block, *bs_elem->but_p); /* can be NULL if the buttons removed, * note: we could allow passing in a callback when buttons are removed * so the caller can cleanup */ *bs_elem->but_p = but_new; } } } } }
/** * Map freed buttons from the old block and update pointers. */
Map freed buttons from the old block and update pointers.
[ "Map", "freed", "buttons", "from", "the", "old", "block", "and", "update", "pointers", "." ]
void UI_butstore_update(uiBlock *block) { uiButStore *bs_handle; if (block->oldblock) { if (block->oldblock->butstore.first) { block->butstore = block->oldblock->butstore; BLI_listbase_clear(&block->oldblock->butstore); } } if (LIKELY(block->butstore.first == NULL)) { return; } for (bs_handle = block->butstore.first; bs_handle; bs_handle = bs_handle->next) { BLI_assert((bs_handle->block == NULL) || (bs_handle->block == block) || (block->oldblock && block->oldblock == bs_handle->block)); if (bs_handle->block == block->oldblock) { uiButStoreElem *bs_elem; bs_handle->block = block; for (bs_elem = bs_handle->items.first; bs_elem; bs_elem = bs_elem->next) { if (*bs_elem->but_p) { uiBut *but_new = ui_but_find_new(block, *bs_elem->but_p); *bs_elem->but_p = but_new; } } } } }
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Map freed buttons from the old block and update pointers.
[ "Map", "freed", "buttons", "from", "the", "old", "block", "and", "update", "pointers", "." ]
[ "/* move this list to the new block */", "/* warning, loop-in-loop, in practice we only store <10 buttons at a time,\n * so this isn't going to be a problem, if that changes old-new mapping can be cached first */", "/* can be NULL if the buttons removed,\n * note: we could allow passing in a callback when buttons are removed\n * so the caller can cleanup */" ]
[ { "param": "block", "type": "uiBlock" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "block", "type": "uiBlock", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_pan_invoke
int
static int view_pan_invoke(bContext *C, wmOperator *op, const wmEvent *event) { wmWindow *window = CTX_wm_window(C); v2dViewPanData *vpd; View2D *v2d; /* set up customdata */ if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } vpd = op->customdata; v2d = vpd->v2d; /* set initial settings */ vpd->startx = vpd->lastx = event->x; vpd->starty = vpd->lasty = event->y; vpd->invoke_event = event->type; if (event->type == MOUSEPAN) { RNA_int_set(op->ptr, "deltax", event->prevx - event->x); RNA_int_set(op->ptr, "deltay", event->prevy - event->y); view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; } RNA_int_set(op->ptr, "deltax", 0); RNA_int_set(op->ptr, "deltay", 0); if (v2d->keepofs & V2D_LOCKOFS_X) { WM_cursor_modal_set(window, WM_CURSOR_NS_SCROLL); } else if (v2d->keepofs & V2D_LOCKOFS_Y) { WM_cursor_modal_set(window, WM_CURSOR_EW_SCROLL); } else { WM_cursor_modal_set(window, WM_CURSOR_NSEW_SCROLL); } /* add temp handler */ WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; }
/* set up modal operator and relevant settings */
set up modal operator and relevant settings
[ "set", "up", "modal", "operator", "and", "relevant", "settings" ]
static int view_pan_invoke(bContext *C, wmOperator *op, const wmEvent *event) { wmWindow *window = CTX_wm_window(C); v2dViewPanData *vpd; View2D *v2d; if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } vpd = op->customdata; v2d = vpd->v2d; vpd->startx = vpd->lastx = event->x; vpd->starty = vpd->lasty = event->y; vpd->invoke_event = event->type; if (event->type == MOUSEPAN) { RNA_int_set(op->ptr, "deltax", event->prevx - event->x); RNA_int_set(op->ptr, "deltay", event->prevy - event->y); view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; } RNA_int_set(op->ptr, "deltax", 0); RNA_int_set(op->ptr, "deltay", 0); if (v2d->keepofs & V2D_LOCKOFS_X) { WM_cursor_modal_set(window, WM_CURSOR_NS_SCROLL); } else if (v2d->keepofs & V2D_LOCKOFS_Y) { WM_cursor_modal_set(window, WM_CURSOR_EW_SCROLL); } else { WM_cursor_modal_set(window, WM_CURSOR_NSEW_SCROLL); } WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; }
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set up modal operator and relevant settings
[ "set", "up", "modal", "operator", "and", "relevant", "settings" ]
[ "/* set up customdata */", "/* set initial settings */", "/* add temp handler */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" }, { "param": "event", "type": "wmEvent" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_pan_modal
int
static int view_pan_modal(bContext *C, wmOperator *op, const wmEvent *event) { v2dViewPanData *vpd = op->customdata; /* execute the events */ switch (event->type) { case MOUSEMOVE: { /* calculate new delta transform, then store mouse-coordinates for next-time */ RNA_int_set(op->ptr, "deltax", (vpd->lastx - event->x)); RNA_int_set(op->ptr, "deltay", (vpd->lasty - event->y)); vpd->lastx = event->x; vpd->lasty = event->y; view_pan_apply(C, op); break; } /* XXX - Mode switching isn't implemented. See comments in 36818. * switch to zoom */ #if 0 case LEFTMOUSE: if (event->val == KM_PRESS) { /* calculate overall delta mouse-movement for redo */ RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx)); RNA_int_set(op->ptr, "deltay", (vpd->starty - vpd->lasty)); view_pan_exit(op); WM_cursor_modal_restore(CTX_wm_window(C)); WM_operator_name_call(C, "VIEW2D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL); return OPERATOR_FINISHED; } #endif default: if (event->type == vpd->invoke_event || event->type == ESCKEY) { if (event->val == KM_RELEASE) { /* calculate overall delta mouse-movement for redo */ RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx)); RNA_int_set(op->ptr, "deltay", (vpd->starty - vpd->lasty)); view_pan_exit(op); WM_cursor_modal_restore(CTX_wm_window(C)); return OPERATOR_FINISHED; } } break; } return OPERATOR_RUNNING_MODAL; }
/* handle user input - calculations of mouse-movement * need to be done here, not in the apply callback! */
handle user input - calculations of mouse-movement need to be done here, not in the apply callback!
[ "handle", "user", "input", "-", "calculations", "of", "mouse", "-", "movement", "need", "to", "be", "done", "here", "not", "in", "the", "apply", "callback!" ]
static int view_pan_modal(bContext *C, wmOperator *op, const wmEvent *event) { v2dViewPanData *vpd = op->customdata; switch (event->type) { case MOUSEMOVE: { RNA_int_set(op->ptr, "deltax", (vpd->lastx - event->x)); RNA_int_set(op->ptr, "deltay", (vpd->lasty - event->y)); vpd->lastx = event->x; vpd->lasty = event->y; view_pan_apply(C, op); break; } #if 0 case LEFTMOUSE: if (event->val == KM_PRESS) { RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx)); RNA_int_set(op->ptr, "deltay", (vpd->starty - vpd->lasty)); view_pan_exit(op); WM_cursor_modal_restore(CTX_wm_window(C)); WM_operator_name_call(C, "VIEW2D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL); return OPERATOR_FINISHED; } #endif default: if (event->type == vpd->invoke_event || event->type == ESCKEY) { if (event->val == KM_RELEASE) { RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx)); RNA_int_set(op->ptr, "deltay", (vpd->starty - vpd->lasty)); view_pan_exit(op); WM_cursor_modal_restore(CTX_wm_window(C)); return OPERATOR_FINISHED; } } break; } return OPERATOR_RUNNING_MODAL; }
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handle user input - calculations of mouse-movement need to be done here, not in the apply callback!
[ "handle", "user", "input", "-", "calculations", "of", "mouse", "-", "movement", "need", "to", "be", "done", "here", "not", "in", "the", "apply", "callback!" ]
[ "/* execute the events */", "/* calculate new delta transform, then store mouse-coordinates for next-time */", "/* XXX - Mode switching isn't implemented. See comments in 36818.\n * switch to zoom */", "/* calculate overall delta mouse-movement for redo */", "/* calculate overall delta mouse-movement for redo */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" }, { "param": "event", "type": "wmEvent" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_scrollright_exec
int
static int view_scrollright_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; /* initialize default settings (and validate if ok to run) */ if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } /* also, check if can pan in horizontal axis */ vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_X) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } /* set RNA-Props - only movement in positive x-direction */ RNA_int_set(op->ptr, "deltax", 40); RNA_int_set(op->ptr, "deltay", 0); /* apply movement, then we're done */ view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
/* this operator only needs this single callback, where it calls the view_pan_*() methods */
this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
static int view_scrollright_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_X) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } RNA_int_set(op->ptr, "deltax", 40); RNA_int_set(op->ptr, "deltay", 0); view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
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this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
[ "/* initialize default settings (and validate if ok to run) */", "/* also, check if can pan in horizontal axis */", "/* set RNA-Props - only movement in positive x-direction */", "/* apply movement, then we're done */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_scrollleft_exec
int
static int view_scrollleft_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; /* initialize default settings (and validate if ok to run) */ if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } /* also, check if can pan in horizontal axis */ vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_X) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } /* set RNA-Props - only movement in negative x-direction */ RNA_int_set(op->ptr, "deltax", -40); RNA_int_set(op->ptr, "deltay", 0); /* apply movement, then we're done */ view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
/* this operator only needs this single callback, where it calls the view_pan_*() methods */
this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
static int view_scrollleft_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_X) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } RNA_int_set(op->ptr, "deltax", -40); RNA_int_set(op->ptr, "deltay", 0); view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
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this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
[ "/* initialize default settings (and validate if ok to run) */", "/* also, check if can pan in horizontal axis */", "/* set RNA-Props - only movement in negative x-direction */", "/* apply movement, then we're done */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_scrolldown_exec
int
static int view_scrolldown_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; /* initialize default settings (and validate if ok to run) */ if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } /* also, check if can pan in vertical axis */ vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_Y) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } /* set RNA-Props */ RNA_int_set(op->ptr, "deltax", 0); RNA_int_set(op->ptr, "deltay", -40); PropertyRNA *prop = RNA_struct_find_property(op->ptr, "page"); if (RNA_property_is_set(op->ptr, prop) && RNA_property_boolean_get(op->ptr, prop)) { ARegion *ar = CTX_wm_region(C); RNA_int_set(op->ptr, "deltay", ar->v2d.mask.ymin - ar->v2d.mask.ymax); } /* apply movement, then we're done */ view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
/* this operator only needs this single callback, where it calls the view_pan_*() methods */
this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
static int view_scrolldown_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_Y) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } RNA_int_set(op->ptr, "deltax", 0); RNA_int_set(op->ptr, "deltay", -40); PropertyRNA *prop = RNA_struct_find_property(op->ptr, "page"); if (RNA_property_is_set(op->ptr, prop) && RNA_property_boolean_get(op->ptr, prop)) { ARegion *ar = CTX_wm_region(C); RNA_int_set(op->ptr, "deltay", ar->v2d.mask.ymin - ar->v2d.mask.ymax); } view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
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this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
[ "/* initialize default settings (and validate if ok to run) */", "/* also, check if can pan in vertical axis */", "/* set RNA-Props */", "/* apply movement, then we're done */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_scrollup_exec
int
static int view_scrollup_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; /* initialize default settings (and validate if ok to run) */ if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } /* also, check if can pan in vertical axis */ vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_Y) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } /* set RNA-Props */ RNA_int_set(op->ptr, "deltax", 0); RNA_int_set(op->ptr, "deltay", 40); PropertyRNA *prop = RNA_struct_find_property(op->ptr, "page"); if (RNA_property_is_set(op->ptr, prop) && RNA_property_boolean_get(op->ptr, prop)) { ARegion *ar = CTX_wm_region(C); RNA_int_set(op->ptr, "deltay", BLI_rcti_size_y(&ar->v2d.mask)); } /* apply movement, then we're done */ view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
/* this operator only needs this single callback, where it calls the view_pan_*() methods */
this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
static int view_scrollup_exec(bContext *C, wmOperator *op) { v2dViewPanData *vpd; if (!view_pan_init(C, op)) { return OPERATOR_PASS_THROUGH; } vpd = op->customdata; if (vpd->v2d->keepofs & V2D_LOCKOFS_Y) { view_pan_exit(op); return OPERATOR_PASS_THROUGH; } RNA_int_set(op->ptr, "deltax", 0); RNA_int_set(op->ptr, "deltay", 40); PropertyRNA *prop = RNA_struct_find_property(op->ptr, "page"); if (RNA_property_is_set(op->ptr, prop) && RNA_property_boolean_get(op->ptr, prop)) { ARegion *ar = CTX_wm_region(C); RNA_int_set(op->ptr, "deltay", BLI_rcti_size_y(&ar->v2d.mask)); } view_pan_apply(C, op); view_pan_exit(op); return OPERATOR_FINISHED; }
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this operator only needs this single callback, where it calls the view_pan_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_pan_", "*", "()", "methods" ]
[ "/* initialize default settings (and validate if ok to run) */", "/* also, check if can pan in vertical axis */", "/* set RNA-Props */", "/* apply movement, then we're done */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_zoom_axis_lock_defaults
void
static void view_zoom_axis_lock_defaults(bContext *C, bool r_do_zoom_xy[2]) { ScrArea *sa = CTX_wm_area(C); r_do_zoom_xy[0] = true; r_do_zoom_xy[1] = true; /* default not to zoom the sequencer vertically */ if (sa && sa->spacetype == SPACE_SEQ) { ARegion *ar = CTX_wm_region(C); if (ar && ar->regiontype == RGN_TYPE_WINDOW) { r_do_zoom_xy[1] = false; } } }
/** * Clamp by convention rather then locking flags, * for ndof and +/- keys */
Clamp by convention rather then locking flags, for ndof and +/- keys
[ "Clamp", "by", "convention", "rather", "then", "locking", "flags", "for", "ndof", "and", "+", "/", "-", "keys" ]
static void view_zoom_axis_lock_defaults(bContext *C, bool r_do_zoom_xy[2]) { ScrArea *sa = CTX_wm_area(C); r_do_zoom_xy[0] = true; r_do_zoom_xy[1] = true; if (sa && sa->spacetype == SPACE_SEQ) { ARegion *ar = CTX_wm_region(C); if (ar && ar->regiontype == RGN_TYPE_WINDOW) { r_do_zoom_xy[1] = false; } } }
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Clamp by convention rather then locking flags, for ndof and +/- keys
[ "Clamp", "by", "convention", "rather", "then", "locking", "flags", "for", "ndof", "and", "+", "/", "-", "keys" ]
[ "/* default not to zoom the sequencer vertically */" ]
[ { "param": "C", "type": "bContext" }, { "param": "r_do_zoom_xy", "type": "bool" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "r_do_zoom_xy", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_zoom_poll
bool
static bool view_zoom_poll(bContext *C) { ARegion *ar = CTX_wm_region(C); View2D *v2d; /* check if there's a region in context to work with */ if (ar == NULL) { return false; } /* Do not show that in 3DView context. */ if (CTX_wm_region_view3d(C)) { return false; } v2d = &ar->v2d; /* check that 2d-view is zoomable */ if ((v2d->keepzoom & V2D_LOCKZOOM_X) && (v2d->keepzoom & V2D_LOCKZOOM_Y)) { return false; } /* view is zoomable */ return true; }
/* check if step-zoom can be applied */
check if step-zoom can be applied
[ "check", "if", "step", "-", "zoom", "can", "be", "applied" ]
static bool view_zoom_poll(bContext *C) { ARegion *ar = CTX_wm_region(C); View2D *v2d; if (ar == NULL) { return false; } if (CTX_wm_region_view3d(C)) { return false; } v2d = &ar->v2d; if ((v2d->keepzoom & V2D_LOCKZOOM_X) && (v2d->keepzoom & V2D_LOCKZOOM_Y)) { return false; } return true; }
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check if step-zoom can be applied
[ "check", "if", "step", "-", "zoom", "can", "be", "applied" ]
[ "/* check if there's a region in context to work with */", "/* Do not show that in 3DView context. */", "/* check that 2d-view is zoomable */", "/* view is zoomable */" ]
[ { "param": "C", "type": "bContext" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_zoomin_exec
int
static int view_zoomin_exec(bContext *C, wmOperator *op) { bool do_zoom_xy[2]; /* check that there's an active region, as View2D data resides there */ if (!view_zoom_poll(C)) { return OPERATOR_PASS_THROUGH; } view_zoom_axis_lock_defaults(C, do_zoom_xy); /* set RNA-Props - zooming in by uniform factor */ RNA_float_set(op->ptr, "zoomfacx", do_zoom_xy[0] ? 0.0375f : 0.0f); RNA_float_set(op->ptr, "zoomfacy", do_zoom_xy[1] ? 0.0375f : 0.0f); /* apply movement, then we're done */ view_zoomstep_apply(C, op); view_zoomstep_exit(op); return OPERATOR_FINISHED; }
/* this operator only needs this single callback, where it calls the view_zoom_*() methods */
this operator only needs this single callback, where it calls the view_zoom_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_zoom_", "*", "()", "methods" ]
static int view_zoomin_exec(bContext *C, wmOperator *op) { bool do_zoom_xy[2]; if (!view_zoom_poll(C)) { return OPERATOR_PASS_THROUGH; } view_zoom_axis_lock_defaults(C, do_zoom_xy); RNA_float_set(op->ptr, "zoomfacx", do_zoom_xy[0] ? 0.0375f : 0.0f); RNA_float_set(op->ptr, "zoomfacy", do_zoom_xy[1] ? 0.0375f : 0.0f); view_zoomstep_apply(C, op); view_zoomstep_exit(op); return OPERATOR_FINISHED; }
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this operator only needs this single callback, where it calls the view_zoom_*() methods
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[ "/* check that there's an active region, as View2D data resides there */", "/* set RNA-Props - zooming in by uniform factor */", "/* apply movement, then we're done */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_zoomout_exec
int
static int view_zoomout_exec(bContext *C, wmOperator *op) { bool do_zoom_xy[2]; /* check that there's an active region, as View2D data resides there */ if (!view_zoom_poll(C)) { return OPERATOR_PASS_THROUGH; } view_zoom_axis_lock_defaults(C, do_zoom_xy); /* set RNA-Props - zooming in by uniform factor */ RNA_float_set(op->ptr, "zoomfacx", do_zoom_xy[0] ? -0.0375f : 0.0f); RNA_float_set(op->ptr, "zoomfacy", do_zoom_xy[1] ? -0.0375f : 0.0f); /* apply movement, then we're done */ view_zoomstep_apply(C, op); view_zoomstep_exit(op); return OPERATOR_FINISHED; }
/* this operator only needs this single callback, where it calls the view_zoom_*() methods */
this operator only needs this single callback, where it calls the view_zoom_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_zoom_", "*", "()", "methods" ]
static int view_zoomout_exec(bContext *C, wmOperator *op) { bool do_zoom_xy[2]; if (!view_zoom_poll(C)) { return OPERATOR_PASS_THROUGH; } view_zoom_axis_lock_defaults(C, do_zoom_xy); RNA_float_set(op->ptr, "zoomfacx", do_zoom_xy[0] ? -0.0375f : 0.0f); RNA_float_set(op->ptr, "zoomfacy", do_zoom_xy[1] ? -0.0375f : 0.0f); view_zoomstep_apply(C, op); view_zoomstep_exit(op); return OPERATOR_FINISHED; }
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this operator only needs this single callback, where it calls the view_zoom_*() methods
[ "this", "operator", "only", "needs", "this", "single", "callback", "where", "it", "calls", "the", "view_zoom_", "*", "()", "methods" ]
[ "/* check that there's an active region, as View2D data resides there */", "/* set RNA-Props - zooming in by uniform factor */", "/* apply movement, then we're done */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_zoomdrag_invoke
int
static int view_zoomdrag_invoke(bContext *C, wmOperator *op, const wmEvent *event) { wmWindow *window = CTX_wm_window(C); v2dViewZoomData *vzd; View2D *v2d; /* set up customdata */ if (!view_zoomdrag_init(C, op)) { return OPERATOR_PASS_THROUGH; } vzd = op->customdata; v2d = vzd->v2d; if (event->type == MOUSEZOOM || event->type == MOUSEPAN) { float dx, dy, fac; vzd->lastx = event->prevx; vzd->lasty = event->prevy; /* As we have only 1D information (magnify value), feed both axes * with magnify information that is stored in x axis */ fac = 0.01f * (event->prevx - event->x); dx = fac * BLI_rctf_size_x(&v2d->cur) / 10.0f; if (event->type == MOUSEPAN) { fac = 0.01f * (event->prevy - event->y); } dy = fac * BLI_rctf_size_y(&v2d->cur) / 10.0f; /* support trackpad zoom to always zoom entirely - the v2d code uses portrait or * landscape exceptions */ if (v2d->keepzoom & V2D_KEEPASPECT) { if (fabsf(dx) > fabsf(dy)) { dy = dx; } else { dx = dy; } } RNA_float_set(op->ptr, "deltax", dx); RNA_float_set(op->ptr, "deltay", dy); view_zoomdrag_apply(C, op); view_zoomdrag_exit(C, op); return OPERATOR_FINISHED; } /* set initial settings */ vzd->lastx = event->x; vzd->lasty = event->y; RNA_float_set(op->ptr, "deltax", 0); RNA_float_set(op->ptr, "deltay", 0); /* for modal exit test */ vzd->invoke_event = event->type; if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { ARegion *ar = CTX_wm_region(C); /* store initial mouse position (in view space) */ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &vzd->mx_2d, &vzd->my_2d); } if (v2d->keepofs & V2D_LOCKOFS_X) { WM_cursor_modal_set(window, WM_CURSOR_NS_SCROLL); } else if (v2d->keepofs & V2D_LOCKOFS_Y) { WM_cursor_modal_set(window, WM_CURSOR_EW_SCROLL); } else { WM_cursor_modal_set(window, WM_CURSOR_NSEW_SCROLL); } /* add temp handler */ WM_event_add_modal_handler(C, op); if (U.viewzoom == USER_ZOOM_CONT) { /* needs a timer to continue redrawing */ vzd->timer = WM_event_add_timer(CTX_wm_manager(C), window, TIMER, 0.01f); vzd->timer_lastdraw = PIL_check_seconds_timer(); } return OPERATOR_RUNNING_MODAL; }
/* set up modal operator and relevant settings */
set up modal operator and relevant settings
[ "set", "up", "modal", "operator", "and", "relevant", "settings" ]
static int view_zoomdrag_invoke(bContext *C, wmOperator *op, const wmEvent *event) { wmWindow *window = CTX_wm_window(C); v2dViewZoomData *vzd; View2D *v2d; if (!view_zoomdrag_init(C, op)) { return OPERATOR_PASS_THROUGH; } vzd = op->customdata; v2d = vzd->v2d; if (event->type == MOUSEZOOM || event->type == MOUSEPAN) { float dx, dy, fac; vzd->lastx = event->prevx; vzd->lasty = event->prevy; fac = 0.01f * (event->prevx - event->x); dx = fac * BLI_rctf_size_x(&v2d->cur) / 10.0f; if (event->type == MOUSEPAN) { fac = 0.01f * (event->prevy - event->y); } dy = fac * BLI_rctf_size_y(&v2d->cur) / 10.0f; if (v2d->keepzoom & V2D_KEEPASPECT) { if (fabsf(dx) > fabsf(dy)) { dy = dx; } else { dx = dy; } } RNA_float_set(op->ptr, "deltax", dx); RNA_float_set(op->ptr, "deltay", dy); view_zoomdrag_apply(C, op); view_zoomdrag_exit(C, op); return OPERATOR_FINISHED; } vzd->lastx = event->x; vzd->lasty = event->y; RNA_float_set(op->ptr, "deltax", 0); RNA_float_set(op->ptr, "deltay", 0); vzd->invoke_event = event->type; if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { ARegion *ar = CTX_wm_region(C); UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &vzd->mx_2d, &vzd->my_2d); } if (v2d->keepofs & V2D_LOCKOFS_X) { WM_cursor_modal_set(window, WM_CURSOR_NS_SCROLL); } else if (v2d->keepofs & V2D_LOCKOFS_Y) { WM_cursor_modal_set(window, WM_CURSOR_EW_SCROLL); } else { WM_cursor_modal_set(window, WM_CURSOR_NSEW_SCROLL); } WM_event_add_modal_handler(C, op); if (U.viewzoom == USER_ZOOM_CONT) { vzd->timer = WM_event_add_timer(CTX_wm_manager(C), window, TIMER, 0.01f); vzd->timer_lastdraw = PIL_check_seconds_timer(); } return OPERATOR_RUNNING_MODAL; }
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set up modal operator and relevant settings
[ "set", "up", "modal", "operator", "and", "relevant", "settings" ]
[ "/* set up customdata */", "/* As we have only 1D information (magnify value), feed both axes\n * with magnify information that is stored in x axis\n */", "/* support trackpad zoom to always zoom entirely - the v2d code uses portrait or\n * landscape exceptions */", "/* set initial settings */", "/* for modal exit test */", "/* store initial mouse position (in view space) */", "/* add temp handler */", "/* needs a timer to continue redrawing */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" }, { "param": "event", "type": "wmEvent" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_zoomdrag_modal
int
static int view_zoomdrag_modal(bContext *C, wmOperator *op, const wmEvent *event) { v2dViewZoomData *vzd = op->customdata; View2D *v2d = vzd->v2d; /* execute the events */ if (event->type == TIMER && event->customdata == vzd->timer) { view_zoomdrag_apply(C, op); } else if (event->type == MOUSEMOVE) { float dx, dy; float zoomfac = 0.01f; /* some view2d's (graph) don't have min/max zoom, or extreme ones */ if (v2d->maxzoom > 0.0f) { zoomfac = clamp_f(0.001f * v2d->maxzoom, 0.001f, 0.01f); } /* calculate new delta transform, based on zooming mode */ if (U.viewzoom == USER_ZOOM_SCALE) { /* 'scale' zooming */ float dist; float len_old[2]; float len_new[2]; /* x-axis transform */ dist = BLI_rcti_size_x(&v2d->mask) / 2.0f; len_old[0] = fabsf(vzd->lastx - vzd->ar->winrct.xmin - dist); len_new[0] = fabsf(event->x - vzd->ar->winrct.xmin - dist); len_old[0] *= zoomfac * BLI_rctf_size_x(&v2d->cur); len_new[0] *= zoomfac * BLI_rctf_size_x(&v2d->cur); /* y-axis transform */ dist = BLI_rcti_size_y(&v2d->mask) / 2.0f; len_old[1] = fabsf(vzd->lasty - vzd->ar->winrct.ymin - dist); len_new[1] = fabsf(event->y - vzd->ar->winrct.ymin - dist); len_old[1] *= zoomfac * BLI_rctf_size_y(&v2d->cur); len_new[1] *= zoomfac * BLI_rctf_size_y(&v2d->cur); /* Calculate distance */ if (v2d->keepzoom & V2D_KEEPASPECT) { dist = len_v2(len_new) - len_v2(len_old); dx = dy = dist; } else { dx = len_new[0] - len_old[0]; dy = len_new[1] - len_old[1]; } } else { /* 'continuous' or 'dolly' */ float fac; /* x-axis transform */ fac = zoomfac * (event->x - vzd->lastx); dx = fac * BLI_rctf_size_x(&v2d->cur); /* y-axis transform */ fac = zoomfac * (event->y - vzd->lasty); dy = fac * BLI_rctf_size_y(&v2d->cur); /* Only respect user setting zoom axis if the view does not have any zoom restrictions * any will be scaled uniformly */ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 && (v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 && (v2d->keepzoom & V2D_KEEPASPECT)) { if (U.uiflag & USER_ZOOM_HORIZ) { dy = 0; } else { dx = 0; } } } /* support zoom to always zoom entirely - the v2d code uses portrait or * landscape exceptions */ if (v2d->keepzoom & V2D_KEEPASPECT) { if (fabsf(dx) > fabsf(dy)) { dy = dx; } else { dx = dy; } } /* set transform amount, and add current deltas to stored total delta (for redo) */ RNA_float_set(op->ptr, "deltax", dx); RNA_float_set(op->ptr, "deltay", dy); vzd->dx += dx; vzd->dy += dy; /* Store mouse coordinates for next time, if not doing continuous zoom: * - Continuous zoom only depends on distance of mouse * to starting point to determine rate of change. */ if (U.viewzoom != USER_ZOOM_CONT) { // XXX store this setting as RNA prop? vzd->lastx = event->x; vzd->lasty = event->y; } /* apply zooming */ view_zoomdrag_apply(C, op); } else if (event->type == vzd->invoke_event || event->type == ESCKEY) { if (event->val == KM_RELEASE) { /* for redo, store the overall deltas - need to respect zoom-locks here... */ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) { RNA_float_set(op->ptr, "deltax", vzd->dx); } else { RNA_float_set(op->ptr, "deltax", 0); } if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) { RNA_float_set(op->ptr, "deltay", vzd->dy); } else { RNA_float_set(op->ptr, "deltay", 0); } /* free customdata */ view_zoomdrag_exit(C, op); WM_cursor_modal_restore(CTX_wm_window(C)); return OPERATOR_FINISHED; } } return OPERATOR_RUNNING_MODAL; }
/* handle user input - calculations of mouse-movement need to be done here, * not in the apply callback! */
handle user input - calculations of mouse-movement need to be done here, not in the apply callback!
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static int view_zoomdrag_modal(bContext *C, wmOperator *op, const wmEvent *event) { v2dViewZoomData *vzd = op->customdata; View2D *v2d = vzd->v2d; if (event->type == TIMER && event->customdata == vzd->timer) { view_zoomdrag_apply(C, op); } else if (event->type == MOUSEMOVE) { float dx, dy; float zoomfac = 0.01f; if (v2d->maxzoom > 0.0f) { zoomfac = clamp_f(0.001f * v2d->maxzoom, 0.001f, 0.01f); } if (U.viewzoom == USER_ZOOM_SCALE) { float dist; float len_old[2]; float len_new[2]; dist = BLI_rcti_size_x(&v2d->mask) / 2.0f; len_old[0] = fabsf(vzd->lastx - vzd->ar->winrct.xmin - dist); len_new[0] = fabsf(event->x - vzd->ar->winrct.xmin - dist); len_old[0] *= zoomfac * BLI_rctf_size_x(&v2d->cur); len_new[0] *= zoomfac * BLI_rctf_size_x(&v2d->cur); dist = BLI_rcti_size_y(&v2d->mask) / 2.0f; len_old[1] = fabsf(vzd->lasty - vzd->ar->winrct.ymin - dist); len_new[1] = fabsf(event->y - vzd->ar->winrct.ymin - dist); len_old[1] *= zoomfac * BLI_rctf_size_y(&v2d->cur); len_new[1] *= zoomfac * BLI_rctf_size_y(&v2d->cur); if (v2d->keepzoom & V2D_KEEPASPECT) { dist = len_v2(len_new) - len_v2(len_old); dx = dy = dist; } else { dx = len_new[0] - len_old[0]; dy = len_new[1] - len_old[1]; } } else { float fac; fac = zoomfac * (event->x - vzd->lastx); dx = fac * BLI_rctf_size_x(&v2d->cur); fac = zoomfac * (event->y - vzd->lasty); dy = fac * BLI_rctf_size_y(&v2d->cur); if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 && (v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 && (v2d->keepzoom & V2D_KEEPASPECT)) { if (U.uiflag & USER_ZOOM_HORIZ) { dy = 0; } else { dx = 0; } } } if (v2d->keepzoom & V2D_KEEPASPECT) { if (fabsf(dx) > fabsf(dy)) { dy = dx; } else { dx = dy; } } RNA_float_set(op->ptr, "deltax", dx); RNA_float_set(op->ptr, "deltay", dy); vzd->dx += dx; vzd->dy += dy; if (U.viewzoom != USER_ZOOM_CONT) { vzd->lastx = event->x; vzd->lasty = event->y; } view_zoomdrag_apply(C, op); } else if (event->type == vzd->invoke_event || event->type == ESCKEY) { if (event->val == KM_RELEASE) { if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) { RNA_float_set(op->ptr, "deltax", vzd->dx); } else { RNA_float_set(op->ptr, "deltax", 0); } if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) { RNA_float_set(op->ptr, "deltay", vzd->dy); } else { RNA_float_set(op->ptr, "deltay", 0); } view_zoomdrag_exit(C, op); WM_cursor_modal_restore(CTX_wm_window(C)); return OPERATOR_FINISHED; } } return OPERATOR_RUNNING_MODAL; }
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handle user input - calculations of mouse-movement need to be done here, not in the apply callback!
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[ "/* execute the events */", "/* some view2d's (graph) don't have min/max zoom, or extreme ones */", "/* calculate new delta transform, based on zooming mode */", "/* 'scale' zooming */", "/* x-axis transform */", "/* y-axis transform */", "/* Calculate distance */", "/* 'continuous' or 'dolly' */", "/* x-axis transform */", "/* y-axis transform */", "/* Only respect user setting zoom axis if the view does not have any zoom restrictions\n * any will be scaled uniformly */", "/* support zoom to always zoom entirely - the v2d code uses portrait or\n * landscape exceptions */", "/* set transform amount, and add current deltas to stored total delta (for redo) */", "/* Store mouse coordinates for next time, if not doing continuous zoom:\n * - Continuous zoom only depends on distance of mouse\n * to starting point to determine rate of change.\n */", "// XXX store this setting as RNA prop?", "/* apply zooming */", "/* for redo, store the overall deltas - need to respect zoom-locks here... */", "/* free customdata */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" }, { "param": "event", "type": "wmEvent" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
view_borderzoom_exec
int
static int view_borderzoom_exec(bContext *C, wmOperator *op) { ARegion *ar = CTX_wm_region(C); View2D *v2d = &ar->v2d; rctf rect; rctf cur_new = v2d->cur; const int smooth_viewtx = WM_operator_smooth_viewtx_get(op); /* convert coordinates of rect to 'tot' rect coordinates */ WM_operator_properties_border_to_rctf(op, &rect); UI_view2d_region_to_view_rctf(v2d, &rect, &rect); /* check if zooming in/out view */ const bool zoom_in = !RNA_boolean_get(op->ptr, "zoom_out"); if (zoom_in) { /* zoom in: * - 'cur' rect will be defined by the coordinates of the border region * - just set the 'cur' rect to have the same coordinates as the border region * if zoom is allowed to be changed */ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) { cur_new.xmin = rect.xmin; cur_new.xmax = rect.xmax; } if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) { cur_new.ymin = rect.ymin; cur_new.ymax = rect.ymax; } } else { /* zoom out: * - the current 'cur' rect coordinates are going to end up where the 'rect' ones are, * but the 'cur' rect coordinates will need to be adjusted to take in more of the view * - calculate zoom factor, and adjust using center-point */ float zoom, center, size; /* TODO: is this zoom factor calculation valid? * It seems to produce same results every time... */ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) { size = BLI_rctf_size_x(&cur_new); zoom = size / BLI_rctf_size_x(&rect); center = BLI_rctf_cent_x(&cur_new); cur_new.xmin = center - (size * zoom); cur_new.xmax = center + (size * zoom); } if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) { size = BLI_rctf_size_y(&cur_new); zoom = size / BLI_rctf_size_y(&rect); center = BLI_rctf_cent_y(&cur_new); cur_new.ymin = center - (size * zoom); cur_new.ymax = center + (size * zoom); } } UI_view2d_smooth_view(C, ar, &cur_new, smooth_viewtx); return OPERATOR_FINISHED; }
/** * The user defines a rect using standard box select tools, and we use this rect to * define the new zoom-level of the view in the following ways: * * -# LEFTMOUSE - zoom in to view * -# RIGHTMOUSE - zoom out of view * * Currently, these key mappings are hardcoded, but it shouldn't be too important to * have custom keymappings for this... */
The user defines a rect using standard box select tools, and we use this rect to define the new zoom-level of the view in the following ways. -# LEFTMOUSE - zoom in to view -# RIGHTMOUSE - zoom out of view Currently, these key mappings are hardcoded, but it shouldn't be too important to have custom keymappings for this
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static int view_borderzoom_exec(bContext *C, wmOperator *op) { ARegion *ar = CTX_wm_region(C); View2D *v2d = &ar->v2d; rctf rect; rctf cur_new = v2d->cur; const int smooth_viewtx = WM_operator_smooth_viewtx_get(op); WM_operator_properties_border_to_rctf(op, &rect); UI_view2d_region_to_view_rctf(v2d, &rect, &rect); const bool zoom_in = !RNA_boolean_get(op->ptr, "zoom_out"); if (zoom_in) { if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) { cur_new.xmin = rect.xmin; cur_new.xmax = rect.xmax; } if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) { cur_new.ymin = rect.ymin; cur_new.ymax = rect.ymax; } } else { float zoom, center, size; if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) { size = BLI_rctf_size_x(&cur_new); zoom = size / BLI_rctf_size_x(&rect); center = BLI_rctf_cent_x(&cur_new); cur_new.xmin = center - (size * zoom); cur_new.xmax = center + (size * zoom); } if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) { size = BLI_rctf_size_y(&cur_new); zoom = size / BLI_rctf_size_y(&rect); center = BLI_rctf_cent_y(&cur_new); cur_new.ymin = center - (size * zoom); cur_new.ymax = center + (size * zoom); } } UI_view2d_smooth_view(C, ar, &cur_new, smooth_viewtx); return OPERATOR_FINISHED; }
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The user defines a rect using standard box select tools, and we use this rect to define the new zoom-level of the view in the following ways:
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[ "/* convert coordinates of rect to 'tot' rect coordinates */", "/* check if zooming in/out view */", "/* zoom in:\n * - 'cur' rect will be defined by the coordinates of the border region\n * - just set the 'cur' rect to have the same coordinates as the border region\n * if zoom is allowed to be changed\n */", "/* zoom out:\n * - the current 'cur' rect coordinates are going to end up where the 'rect' ones are,\n * but the 'cur' rect coordinates will need to be adjusted to take in more of the view\n * - calculate zoom factor, and adjust using center-point\n */", "/* TODO: is this zoom factor calculation valid?\n * It seems to produce same results every time... */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" } ]
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5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
smooth_view_rect_to_fac
float
static float smooth_view_rect_to_fac(const rctf *rect_a, const rctf *rect_b) { const float size_a[2] = {BLI_rctf_size_x(rect_a), BLI_rctf_size_y(rect_a)}; const float size_b[2] = {BLI_rctf_size_x(rect_b), BLI_rctf_size_y(rect_b)}; const float cent_a[2] = {BLI_rctf_cent_x(rect_a), BLI_rctf_cent_y(rect_a)}; const float cent_b[2] = {BLI_rctf_cent_x(rect_b), BLI_rctf_cent_y(rect_b)}; float fac_max = 0.0f; float tfac; int i; for (i = 0; i < 2; i++) { /* axis translation normalized to scale */ tfac = fabsf(cent_a[i] - cent_b[i]) / min_ff(size_a[i], size_b[i]); fac_max = max_ff(fac_max, tfac); if (fac_max >= 1.0f) { break; } /* axis scale difference, x2 so doubling or half gives 1.0f */ tfac = (1.0f - (min_ff(size_a[i], size_b[i]) / max_ff(size_a[i], size_b[i]))) * 2.0f; fac_max = max_ff(fac_max, tfac); if (fac_max >= 1.0f) { break; } } return min_ff(fac_max, 1.0f); }
/** * function to get a factor out of a rectangle * * note: this doesn't always work as well as it might because the target size * may not be reached because of clamping the desired rect, we _could_ * attempt to clamp the rect before working out the zoom factor but its * not really worthwhile for the few cases this happens. */
function to get a factor out of a rectangle note: this doesn't always work as well as it might because the target size may not be reached because of clamping the desired rect, we _could_ attempt to clamp the rect before working out the zoom factor but its not really worthwhile for the few cases this happens.
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static float smooth_view_rect_to_fac(const rctf *rect_a, const rctf *rect_b) { const float size_a[2] = {BLI_rctf_size_x(rect_a), BLI_rctf_size_y(rect_a)}; const float size_b[2] = {BLI_rctf_size_x(rect_b), BLI_rctf_size_y(rect_b)}; const float cent_a[2] = {BLI_rctf_cent_x(rect_a), BLI_rctf_cent_y(rect_a)}; const float cent_b[2] = {BLI_rctf_cent_x(rect_b), BLI_rctf_cent_y(rect_b)}; float fac_max = 0.0f; float tfac; int i; for (i = 0; i < 2; i++) { tfac = fabsf(cent_a[i] - cent_b[i]) / min_ff(size_a[i], size_b[i]); fac_max = max_ff(fac_max, tfac); if (fac_max >= 1.0f) { break; } tfac = (1.0f - (min_ff(size_a[i], size_b[i]) / max_ff(size_a[i], size_b[i]))) * 2.0f; fac_max = max_ff(fac_max, tfac); if (fac_max >= 1.0f) { break; } } return min_ff(fac_max, 1.0f); }
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function to get a factor out of a rectangle note: this doesn't always work as well as it might because the target size may not be reached because of clamping the desired rect, we _could_ attempt to clamp the rect before working out the zoom factor but its not really worthwhile for the few cases this happens.
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[ "/* axis translation normalized to scale */", "/* axis scale difference, x2 so doubling or half gives 1.0f */" ]
[ { "param": "rect_a", "type": "rctf" }, { "param": "rect_b", "type": "rctf" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "rect_a", "type": "rctf", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "rect_b", "type": "rctf", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
UI_view2d_smooth_view
void
void UI_view2d_smooth_view(bContext *C, ARegion *ar, const rctf *cur, const int smooth_viewtx) { wmWindowManager *wm = CTX_wm_manager(C); wmWindow *win = CTX_wm_window(C); View2D *v2d = &ar->v2d; struct SmoothView2DStore sms = {{0}}; bool ok = false; float fac = 1.0f; /* initialize sms */ sms.new_cur = v2d->cur; /* store the options we want to end with */ if (cur) { sms.new_cur = *cur; } if (cur) { fac = smooth_view_rect_to_fac(&v2d->cur, cur); } if (smooth_viewtx && fac > FLT_EPSILON) { bool changed = false; if (BLI_rctf_compare(&sms.new_cur, &v2d->cur, FLT_EPSILON) == false) { changed = true; } /* The new view is different from the old one * so animate the view */ if (changed) { sms.orig_cur = v2d->cur; sms.time_allowed = (double)smooth_viewtx / 1000.0; /* scale the time allowed the change in view */ sms.time_allowed *= (double)fac; /* keep track of running timer! */ if (v2d->sms == NULL) { v2d->sms = MEM_mallocN(sizeof(struct SmoothView2DStore), "smoothview v2d"); } *v2d->sms = sms; if (v2d->smooth_timer) { WM_event_remove_timer(wm, win, v2d->smooth_timer); } /* TIMER1 is hardcoded in keymap */ /* max 30 frs/sec */ v2d->smooth_timer = WM_event_add_timer(wm, win, TIMER1, 1.0 / 100.0); ok = true; } } /* if we get here nothing happens */ if (ok == false) { v2d->cur = sms.new_cur; UI_view2d_curRect_validate(v2d); ED_region_tag_redraw_no_rebuild(ar); UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY); } }
/* will start timer if appropriate */ /* the arguments are the desired situation */
will start timer if appropriate the arguments are the desired situation
[ "will", "start", "timer", "if", "appropriate", "the", "arguments", "are", "the", "desired", "situation" ]
void UI_view2d_smooth_view(bContext *C, ARegion *ar, const rctf *cur, const int smooth_viewtx) { wmWindowManager *wm = CTX_wm_manager(C); wmWindow *win = CTX_wm_window(C); View2D *v2d = &ar->v2d; struct SmoothView2DStore sms = {{0}}; bool ok = false; float fac = 1.0f; sms.new_cur = v2d->cur; if (cur) { sms.new_cur = *cur; } if (cur) { fac = smooth_view_rect_to_fac(&v2d->cur, cur); } if (smooth_viewtx && fac > FLT_EPSILON) { bool changed = false; if (BLI_rctf_compare(&sms.new_cur, &v2d->cur, FLT_EPSILON) == false) { changed = true; } if (changed) { sms.orig_cur = v2d->cur; sms.time_allowed = (double)smooth_viewtx / 1000.0; sms.time_allowed *= (double)fac; if (v2d->sms == NULL) { v2d->sms = MEM_mallocN(sizeof(struct SmoothView2DStore), "smoothview v2d"); } *v2d->sms = sms; if (v2d->smooth_timer) { WM_event_remove_timer(wm, win, v2d->smooth_timer); } v2d->smooth_timer = WM_event_add_timer(wm, win, TIMER1, 1.0 / 100.0); ok = true; } } if (ok == false) { v2d->cur = sms.new_cur; UI_view2d_curRect_validate(v2d); ED_region_tag_redraw_no_rebuild(ar); UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY); } }
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will start timer if appropriate the arguments are the desired situation
[ "will", "start", "timer", "if", "appropriate", "the", "arguments", "are", "the", "desired", "situation" ]
[ "/* initialize sms */", "/* store the options we want to end with */", "/* The new view is different from the old one\n * so animate the view */", "/* scale the time allowed the change in view */", "/* keep track of running timer! */", "/* TIMER1 is hardcoded in keymap */", "/* max 30 frs/sec */", "/* if we get here nothing happens */" ]
[ { "param": "C", "type": "bContext" }, { "param": "ar", "type": "ARegion" }, { "param": "cur", "type": "rctf" }, { "param": "smooth_viewtx", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ar", "type": "ARegion", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cur", "type": "rctf", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "smooth_viewtx", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
scroller_activate_init
void
static void scroller_activate_init(bContext *C, wmOperator *op, const wmEvent *event, const char in_scroller) { v2dScrollerMove *vsm; View2DScrollers *scrollers; ARegion *ar = CTX_wm_region(C); View2D *v2d = &ar->v2d; rctf tot_cur_union; float mask_size; /* set custom-data for operator */ vsm = MEM_callocN(sizeof(v2dScrollerMove), "v2dScrollerMove"); op->customdata = vsm; /* set general data */ vsm->v2d = v2d; vsm->ar = ar; vsm->scroller = in_scroller; /* store mouse-coordinates, and convert mouse/screen coordinates to region coordinates */ vsm->lastx = event->x; vsm->lasty = event->y; /* 'zone' depends on where mouse is relative to bubble * - zooming must be allowed on this axis, otherwise, default to pan */ scrollers = UI_view2d_scrollers_calc(v2d, NULL); /* Use a union of 'cur' & 'tot' in case the current view is far outside 'tot'. In this cases * moving the scroll bars has far too little effect and the view can get stuck T31476. */ tot_cur_union = v2d->tot; BLI_rctf_union(&tot_cur_union, &v2d->cur); if (in_scroller == 'h') { /* horizontal scroller - calculate adjustment factor first */ mask_size = (float)BLI_rcti_size_x(&v2d->hor); vsm->fac = BLI_rctf_size_x(&tot_cur_union) / mask_size; /* pixel rounding */ vsm->fac_round = (BLI_rctf_size_x(&v2d->cur)) / (float)(BLI_rcti_size_x(&ar->winrct) + 1); /* get 'zone' (i.e. which part of scroller is activated) */ vsm->zone = mouse_in_scroller_handle( event->mval[0], v2d->hor.xmin, v2d->hor.xmax, scrollers->hor_min, scrollers->hor_max); if ((v2d->keepzoom & V2D_LOCKZOOM_X) && ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) { /* default to scroll, as handles not usable */ vsm->zone = SCROLLHANDLE_BAR; } vsm->scrollbarwidth = scrollers->hor_max - scrollers->hor_min; vsm->scrollbar_orig = ((scrollers->hor_max + scrollers->hor_min) / 2) + ar->winrct.xmin; } else { /* vertical scroller - calculate adjustment factor first */ mask_size = (float)BLI_rcti_size_y(&v2d->vert); vsm->fac = BLI_rctf_size_y(&tot_cur_union) / mask_size; /* pixel rounding */ vsm->fac_round = (BLI_rctf_size_y(&v2d->cur)) / (float)(BLI_rcti_size_y(&ar->winrct) + 1); /* get 'zone' (i.e. which part of scroller is activated) */ vsm->zone = mouse_in_scroller_handle( event->mval[1], v2d->vert.ymin, v2d->vert.ymax, scrollers->vert_min, scrollers->vert_max); if ((v2d->keepzoom & V2D_LOCKZOOM_Y) && ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) { /* default to scroll, as handles not usable */ vsm->zone = SCROLLHANDLE_BAR; } vsm->scrollbarwidth = scrollers->vert_max - scrollers->vert_min; vsm->scrollbar_orig = ((scrollers->vert_max + scrollers->vert_min) / 2) + ar->winrct.ymin; } UI_view2d_scrollers_free(scrollers); ED_region_tag_redraw_no_rebuild(ar); }
/* initialize customdata for scroller manipulation operator */
initialize customdata for scroller manipulation operator
[ "initialize", "customdata", "for", "scroller", "manipulation", "operator" ]
static void scroller_activate_init(bContext *C, wmOperator *op, const wmEvent *event, const char in_scroller) { v2dScrollerMove *vsm; View2DScrollers *scrollers; ARegion *ar = CTX_wm_region(C); View2D *v2d = &ar->v2d; rctf tot_cur_union; float mask_size; vsm = MEM_callocN(sizeof(v2dScrollerMove), "v2dScrollerMove"); op->customdata = vsm; vsm->v2d = v2d; vsm->ar = ar; vsm->scroller = in_scroller; vsm->lastx = event->x; vsm->lasty = event->y; scrollers = UI_view2d_scrollers_calc(v2d, NULL); tot_cur_union = v2d->tot; BLI_rctf_union(&tot_cur_union, &v2d->cur); if (in_scroller == 'h') { mask_size = (float)BLI_rcti_size_x(&v2d->hor); vsm->fac = BLI_rctf_size_x(&tot_cur_union) / mask_size; vsm->fac_round = (BLI_rctf_size_x(&v2d->cur)) / (float)(BLI_rcti_size_x(&ar->winrct) + 1); vsm->zone = mouse_in_scroller_handle( event->mval[0], v2d->hor.xmin, v2d->hor.xmax, scrollers->hor_min, scrollers->hor_max); if ((v2d->keepzoom & V2D_LOCKZOOM_X) && ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) { vsm->zone = SCROLLHANDLE_BAR; } vsm->scrollbarwidth = scrollers->hor_max - scrollers->hor_min; vsm->scrollbar_orig = ((scrollers->hor_max + scrollers->hor_min) / 2) + ar->winrct.xmin; } else { mask_size = (float)BLI_rcti_size_y(&v2d->vert); vsm->fac = BLI_rctf_size_y(&tot_cur_union) / mask_size; vsm->fac_round = (BLI_rctf_size_y(&v2d->cur)) / (float)(BLI_rcti_size_y(&ar->winrct) + 1); vsm->zone = mouse_in_scroller_handle( event->mval[1], v2d->vert.ymin, v2d->vert.ymax, scrollers->vert_min, scrollers->vert_max); if ((v2d->keepzoom & V2D_LOCKZOOM_Y) && ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) { vsm->zone = SCROLLHANDLE_BAR; } vsm->scrollbarwidth = scrollers->vert_max - scrollers->vert_min; vsm->scrollbar_orig = ((scrollers->vert_max + scrollers->vert_min) / 2) + ar->winrct.ymin; } UI_view2d_scrollers_free(scrollers); ED_region_tag_redraw_no_rebuild(ar); }
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initialize customdata for scroller manipulation operator
[ "initialize", "customdata", "for", "scroller", "manipulation", "operator" ]
[ "/* set custom-data for operator */", "/* set general data */", "/* store mouse-coordinates, and convert mouse/screen coordinates to region coordinates */", "/* 'zone' depends on where mouse is relative to bubble\n * - zooming must be allowed on this axis, otherwise, default to pan\n */", "/* Use a union of 'cur' & 'tot' in case the current view is far outside 'tot'. In this cases\n * moving the scroll bars has far too little effect and the view can get stuck T31476. */", "/* horizontal scroller - calculate adjustment factor first */", "/* pixel rounding */", "/* get 'zone' (i.e. which part of scroller is activated) */", "/* default to scroll, as handles not usable */", "/* vertical scroller - calculate adjustment factor first */", "/* pixel rounding */", "/* get 'zone' (i.e. which part of scroller is activated) */", "/* default to scroll, as handles not usable */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" }, { "param": "event", "type": "wmEvent" }, { "param": "in_scroller", "type": "char" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "in_scroller", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
scroller_activate_modal
int
static int scroller_activate_modal(bContext *C, wmOperator *op, const wmEvent *event) { v2dScrollerMove *vsm = op->customdata; /* execute the events */ switch (event->type) { case MOUSEMOVE: { /* calculate new delta transform, then store mouse-coordinates for next-time */ if (ELEM(vsm->zone, SCROLLHANDLE_BAR, SCROLLHANDLE_MAX)) { /* if using bar (i.e. 'panning') or 'max' zoom widget */ switch (vsm->scroller) { case 'h': /* horizontal scroller - so only horizontal movement * ('cur' moves opposite to mouse) */ vsm->delta = (float)(event->x - vsm->lastx); break; case 'v': /* vertical scroller - so only vertical movement * ('cur' moves opposite to mouse) */ vsm->delta = (float)(event->y - vsm->lasty); break; } } else if (vsm->zone == SCROLLHANDLE_MIN) { /* using 'min' zoom widget */ switch (vsm->scroller) { case 'h': /* horizontal scroller - so only horizontal movement * ('cur' moves with mouse) */ vsm->delta = (float)(vsm->lastx - event->x); break; case 'v': /* vertical scroller - so only vertical movement * ('cur' moves with to mouse) */ vsm->delta = (float)(vsm->lasty - event->y); break; } } /* store previous coordinates */ vsm->lastx = event->x; vsm->lasty = event->y; scroller_activate_apply(C, op); break; } case LEFTMOUSE: case MIDDLEMOUSE: if (event->val == KM_RELEASE) { /* single-click was in empty space outside bubble, so scroll by 1 'page' */ if (ELEM(vsm->zone, SCROLLHANDLE_MIN_OUTSIDE, SCROLLHANDLE_MAX_OUTSIDE)) { if (vsm->zone == SCROLLHANDLE_MIN_OUTSIDE) { vsm->delta = -vsm->scrollbarwidth * 0.8f; } else if (vsm->zone == SCROLLHANDLE_MAX_OUTSIDE) { vsm->delta = vsm->scrollbarwidth * 0.8f; } scroller_activate_apply(C, op); scroller_activate_exit(C, op); return OPERATOR_FINISHED; } /* otherwise, end the drag action */ if (vsm->lastx || vsm->lasty) { scroller_activate_exit(C, op); return OPERATOR_FINISHED; } } break; } return OPERATOR_RUNNING_MODAL; }
/** * Handle user input for scrollers - calculations of mouse-movement need to be done here, * not in the apply callback! */
Handle user input for scrollers - calculations of mouse-movement need to be done here, not in the apply callback!
[ "Handle", "user", "input", "for", "scrollers", "-", "calculations", "of", "mouse", "-", "movement", "need", "to", "be", "done", "here", "not", "in", "the", "apply", "callback!" ]
static int scroller_activate_modal(bContext *C, wmOperator *op, const wmEvent *event) { v2dScrollerMove *vsm = op->customdata; switch (event->type) { case MOUSEMOVE: { if (ELEM(vsm->zone, SCROLLHANDLE_BAR, SCROLLHANDLE_MAX)) { switch (vsm->scroller) { case 'h': vsm->delta = (float)(event->x - vsm->lastx); break; case 'v': vsm->delta = (float)(event->y - vsm->lasty); break; } } else if (vsm->zone == SCROLLHANDLE_MIN) { switch (vsm->scroller) { case 'h': vsm->delta = (float)(vsm->lastx - event->x); break; case 'v': vsm->delta = (float)(vsm->lasty - event->y); break; } } vsm->lastx = event->x; vsm->lasty = event->y; scroller_activate_apply(C, op); break; } case LEFTMOUSE: case MIDDLEMOUSE: if (event->val == KM_RELEASE) { if (ELEM(vsm->zone, SCROLLHANDLE_MIN_OUTSIDE, SCROLLHANDLE_MAX_OUTSIDE)) { if (vsm->zone == SCROLLHANDLE_MIN_OUTSIDE) { vsm->delta = -vsm->scrollbarwidth * 0.8f; } else if (vsm->zone == SCROLLHANDLE_MAX_OUTSIDE) { vsm->delta = vsm->scrollbarwidth * 0.8f; } scroller_activate_apply(C, op); scroller_activate_exit(C, op); return OPERATOR_FINISHED; } if (vsm->lastx || vsm->lasty) { scroller_activate_exit(C, op); return OPERATOR_FINISHED; } } break; } return OPERATOR_RUNNING_MODAL; }
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Handle user input for scrollers - calculations of mouse-movement need to be done here, not in the apply callback!
[ "Handle", "user", "input", "for", "scrollers", "-", "calculations", "of", "mouse", "-", "movement", "need", "to", "be", "done", "here", "not", "in", "the", "apply", "callback!" ]
[ "/* execute the events */", "/* calculate new delta transform, then store mouse-coordinates for next-time */", "/* if using bar (i.e. 'panning') or 'max' zoom widget */", "/* horizontal scroller - so only horizontal movement\n * ('cur' moves opposite to mouse) */", "/* vertical scroller - so only vertical movement\n * ('cur' moves opposite to mouse) */", "/* using 'min' zoom widget */", "/* horizontal scroller - so only horizontal movement\n * ('cur' moves with mouse) */", "/* vertical scroller - so only vertical movement\n * ('cur' moves with to mouse) */", "/* store previous coordinates */", "/* single-click was in empty space outside bubble, so scroll by 1 'page' */", "/* otherwise, end the drag action */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" }, { "param": "event", "type": "wmEvent" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
scroller_activate_invoke
int
static int scroller_activate_invoke(bContext *C, wmOperator *op, const wmEvent *event) { ARegion *ar = CTX_wm_region(C); View2D *v2d = &ar->v2d; /* check if mouse in scrollbars, if they're enabled */ const char in_scroller = UI_view2d_mouse_in_scrollers(ar, v2d, event->x, event->y); /* if in a scroller, init customdata then set modal handler which will * catch mouse-down to start doing useful stuff */ if (in_scroller) { v2dScrollerMove *vsm; /* initialize customdata */ scroller_activate_init(C, op, event, in_scroller); vsm = (v2dScrollerMove *)op->customdata; /* support for quick jump to location - gtk and qt do this on linux */ if (event->type == MIDDLEMOUSE) { switch (vsm->scroller) { case 'h': /* horizontal scroller - so only horizontal movement * ('cur' moves opposite to mouse) */ vsm->delta = (float)(event->x - vsm->scrollbar_orig); break; case 'v': /* vertical scroller - so only vertical movement * ('cur' moves opposite to mouse) */ vsm->delta = (float)(event->y - vsm->scrollbar_orig); break; } scroller_activate_apply(C, op); vsm->zone = SCROLLHANDLE_BAR; } /* check if zoom zones are inappropriate (i.e. zoom widgets not shown), so cannot continue * NOTE: see view2d.c for latest conditions, and keep this in sync with that */ if (ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) { if (((vsm->scroller == 'h') && (v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) == 0) || ((vsm->scroller == 'v') && (v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) == 0)) { /* switch to bar (i.e. no scaling gets handled) */ vsm->zone = SCROLLHANDLE_BAR; } } /* check if zone is inappropriate (i.e. 'bar' but panning is banned), so cannot continue */ if (vsm->zone == SCROLLHANDLE_BAR) { if (((vsm->scroller == 'h') && (v2d->keepofs & V2D_LOCKOFS_X)) || ((vsm->scroller == 'v') && (v2d->keepofs & V2D_LOCKOFS_Y))) { /* free customdata initialized */ scroller_activate_exit(C, op); /* can't catch this event for ourselves, so let it go to someone else? */ return OPERATOR_PASS_THROUGH; } } /* zone is also inappropriate if scroller is not visible... */ if (((vsm->scroller == 'h') && (v2d->scroll & (V2D_SCROLL_HORIZONTAL_FULLR))) || ((vsm->scroller == 'v') && (v2d->scroll & (V2D_SCROLL_VERTICAL_FULLR)))) { /* free customdata initialized */ scroller_activate_exit(C, op); /* can't catch this event for ourselves, so let it go to someone else? */ /* XXX note: if handlers use mask rect to clip input, input will fail for this case */ return OPERATOR_PASS_THROUGH; } /* activate the scroller */ if (vsm->scroller == 'h') { v2d->scroll_ui |= V2D_SCROLL_H_ACTIVE; } else { v2d->scroll_ui |= V2D_SCROLL_V_ACTIVE; } /* still ok, so can add */ WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } else { /* not in scroller, so nothing happened... * (pass through let's something else catch event) */ return OPERATOR_PASS_THROUGH; } }
/* a click (or click drag in progress) * should have occurred, so check if it happened in scrollbar */
a click (or click drag in progress) should have occurred, so check if it happened in scrollbar
[ "a", "click", "(", "or", "click", "drag", "in", "progress", ")", "should", "have", "occurred", "so", "check", "if", "it", "happened", "in", "scrollbar" ]
static int scroller_activate_invoke(bContext *C, wmOperator *op, const wmEvent *event) { ARegion *ar = CTX_wm_region(C); View2D *v2d = &ar->v2d; const char in_scroller = UI_view2d_mouse_in_scrollers(ar, v2d, event->x, event->y); if (in_scroller) { v2dScrollerMove *vsm; scroller_activate_init(C, op, event, in_scroller); vsm = (v2dScrollerMove *)op->customdata; if (event->type == MIDDLEMOUSE) { switch (vsm->scroller) { case 'h': vsm->delta = (float)(event->x - vsm->scrollbar_orig); break; case 'v': vsm->delta = (float)(event->y - vsm->scrollbar_orig); break; } scroller_activate_apply(C, op); vsm->zone = SCROLLHANDLE_BAR; } if (ELEM(vsm->zone, SCROLLHANDLE_MIN, SCROLLHANDLE_MAX)) { if (((vsm->scroller == 'h') && (v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) == 0) || ((vsm->scroller == 'v') && (v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) == 0)) { vsm->zone = SCROLLHANDLE_BAR; } } if (vsm->zone == SCROLLHANDLE_BAR) { if (((vsm->scroller == 'h') && (v2d->keepofs & V2D_LOCKOFS_X)) || ((vsm->scroller == 'v') && (v2d->keepofs & V2D_LOCKOFS_Y))) { scroller_activate_exit(C, op); return OPERATOR_PASS_THROUGH; } } if (((vsm->scroller == 'h') && (v2d->scroll & (V2D_SCROLL_HORIZONTAL_FULLR))) || ((vsm->scroller == 'v') && (v2d->scroll & (V2D_SCROLL_VERTICAL_FULLR)))) { scroller_activate_exit(C, op); return OPERATOR_PASS_THROUGH; } if (vsm->scroller == 'h') { v2d->scroll_ui |= V2D_SCROLL_H_ACTIVE; } else { v2d->scroll_ui |= V2D_SCROLL_V_ACTIVE; } WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } else { return OPERATOR_PASS_THROUGH; } }
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a click (or click drag in progress) should have occurred, so check if it happened in scrollbar
[ "a", "click", "(", "or", "click", "drag", "in", "progress", ")", "should", "have", "occurred", "so", "check", "if", "it", "happened", "in", "scrollbar" ]
[ "/* check if mouse in scrollbars, if they're enabled */", "/* if in a scroller, init customdata then set modal handler which will\n * catch mouse-down to start doing useful stuff */", "/* initialize customdata */", "/* support for quick jump to location - gtk and qt do this on linux */", "/* horizontal scroller - so only horizontal movement\n * ('cur' moves opposite to mouse) */", "/* vertical scroller - so only vertical movement\n * ('cur' moves opposite to mouse) */", "/* check if zoom zones are inappropriate (i.e. zoom widgets not shown), so cannot continue\n * NOTE: see view2d.c for latest conditions, and keep this in sync with that\n */", "/* switch to bar (i.e. no scaling gets handled) */", "/* check if zone is inappropriate (i.e. 'bar' but panning is banned), so cannot continue */", "/* free customdata initialized */", "/* can't catch this event for ourselves, so let it go to someone else? */", "/* zone is also inappropriate if scroller is not visible... */", "/* free customdata initialized */", "/* can't catch this event for ourselves, so let it go to someone else? */", "/* XXX note: if handlers use mask rect to clip input, input will fail for this case */", "/* activate the scroller */", "/* still ok, so can add */", "/* not in scroller, so nothing happened...\n * (pass through let's something else catch event) */" ]
[ { "param": "C", "type": "bContext" }, { "param": "op", "type": "wmOperator" }, { "param": "event", "type": "wmEvent" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "op", "type": "wmOperator", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
5cf7cb4e7c4695a8ac0f776020ca6c46a4a8983a
DemonRem/blender
source/blender/editors/interface/view2d_ops.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
VIEW2D_OT_scroller_activate
void
static void VIEW2D_OT_scroller_activate(wmOperatorType *ot) { /* identifiers */ ot->name = "Scroller Activate"; ot->description = "Scroll view by mouse click and drag"; ot->idname = "VIEW2D_OT_scroller_activate"; /* flags */ ot->flag = OPTYPE_BLOCKING; /* api callbacks */ ot->invoke = scroller_activate_invoke; ot->modal = scroller_activate_modal; ot->cancel = scroller_activate_cancel; ot->poll = scroller_activate_poll; }
/* LMB-Drag in Scrollers - not repeatable operator! */
LMB-Drag in Scrollers - not repeatable operator!
[ "LMB", "-", "Drag", "in", "Scrollers", "-", "not", "repeatable", "operator!" ]
static void VIEW2D_OT_scroller_activate(wmOperatorType *ot) { ot->name = "Scroller Activate"; ot->description = "Scroll view by mouse click and drag"; ot->idname = "VIEW2D_OT_scroller_activate"; ot->flag = OPTYPE_BLOCKING; ot->invoke = scroller_activate_invoke; ot->modal = scroller_activate_modal; ot->cancel = scroller_activate_cancel; ot->poll = scroller_activate_poll; }
[ "static", "void", "VIEW2D_OT_scroller_activate", "(", "wmOperatorType", "*", "ot", ")", "{", "ot", "->", "name", "=", "\"", "\"", ";", "ot", "->", "description", "=", "\"", "\"", ";", "ot", "->", "idname", "=", "\"", "\"", ";", "ot", "->", "flag", "=", "OPTYPE_BLOCKING", ";", "ot", "->", "invoke", "=", "scroller_activate_invoke", ";", "ot", "->", "modal", "=", "scroller_activate_modal", ";", "ot", "->", "cancel", "=", "scroller_activate_cancel", ";", "ot", "->", "poll", "=", "scroller_activate_poll", ";", "}" ]
LMB-Drag in Scrollers - not repeatable operator!
[ "LMB", "-", "Drag", "in", "Scrollers", "-", "not", "repeatable", "operator!" ]
[ "/* identifiers */", "/* flags */", "/* api callbacks */" ]
[ { "param": "ot", "type": "wmOperatorType" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "ot", "type": "wmOperatorType", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
535366b78fa101c5b84296f13be86a27409f7186
DemonRem/blender
source/blender/blenfont/intern/blf_glyph.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
blf_kerning_cache_new
KerningCacheBLF
KerningCacheBLF *blf_kerning_cache_new(FontBLF *font, GlyphCacheBLF *gc) { KerningCacheBLF *kc; kc = (KerningCacheBLF *)MEM_callocN(sizeof(KerningCacheBLF), "blf_kerning_cache_new"); kc->next = NULL; kc->prev = NULL; kc->mode = font->kerning_mode; unsigned int i, j; for (i = 0; i < 0x80; i++) { for (j = 0; j < 0x80; j++) { GlyphBLF *g = blf_glyph_search(gc, i); if (!g) { FT_UInt glyph_index = FT_Get_Char_Index(font->face, i); g = blf_glyph_add(font, gc, glyph_index, i); } /* Can fail on certain fonts */ GlyphBLF *g_prev = blf_glyph_search(gc, j); FT_Vector delta = { .x = 0, .y = 0, }; if (g && g_prev && FT_Get_Kerning(font->face, g_prev->idx, g->idx, kc->mode, &delta) == 0) { kc->table[i][j] = (int)delta.x >> 6; } else { kc->table[i][j] = 0; } } } BLI_addhead(&font->kerning_caches, kc); return kc; }
/* Create a new glyph cache for the current kerning mode. */
Create a new glyph cache for the current kerning mode.
[ "Create", "a", "new", "glyph", "cache", "for", "the", "current", "kerning", "mode", "." ]
KerningCacheBLF *blf_kerning_cache_new(FontBLF *font, GlyphCacheBLF *gc) { KerningCacheBLF *kc; kc = (KerningCacheBLF *)MEM_callocN(sizeof(KerningCacheBLF), "blf_kerning_cache_new"); kc->next = NULL; kc->prev = NULL; kc->mode = font->kerning_mode; unsigned int i, j; for (i = 0; i < 0x80; i++) { for (j = 0; j < 0x80; j++) { GlyphBLF *g = blf_glyph_search(gc, i); if (!g) { FT_UInt glyph_index = FT_Get_Char_Index(font->face, i); g = blf_glyph_add(font, gc, glyph_index, i); } GlyphBLF *g_prev = blf_glyph_search(gc, j); FT_Vector delta = { .x = 0, .y = 0, }; if (g && g_prev && FT_Get_Kerning(font->face, g_prev->idx, g->idx, kc->mode, &delta) == 0) { kc->table[i][j] = (int)delta.x >> 6; } else { kc->table[i][j] = 0; } } } BLI_addhead(&font->kerning_caches, kc); return kc; }
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Create a new glyph cache for the current kerning mode.
[ "Create", "a", "new", "glyph", "cache", "for", "the", "current", "kerning", "mode", "." ]
[ "/* Can fail on certain fonts */" ]
[ { "param": "font", "type": "FontBLF" }, { "param": "gc", "type": "GlyphCacheBLF" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "FontBLF", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "gc", "type": "GlyphCacheBLF", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
535366b78fa101c5b84296f13be86a27409f7186
DemonRem/blender
source/blender/blenfont/intern/blf_glyph.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
blf_glyph_cache_new
GlyphCacheBLF
GlyphCacheBLF *blf_glyph_cache_new(FontBLF *font) { GlyphCacheBLF *gc; gc = (GlyphCacheBLF *)MEM_callocN(sizeof(GlyphCacheBLF), "blf_glyph_cache_new"); gc->next = NULL; gc->prev = NULL; gc->size = font->size; gc->dpi = font->dpi; memset(gc->glyph_ascii_table, 0, sizeof(gc->glyph_ascii_table)); memset(gc->bucket, 0, sizeof(gc->bucket)); gc->textures = (GPUTexture **)MEM_callocN(sizeof(GPUTexture *) * 256, __func__); gc->textures_len = 256; gc->texture_current = BLF_TEXTURE_UNSET; gc->offset_x = 3; /* enough padding for blur */ gc->offset_y = 3; /* enough padding for blur */ gc->pad = 6; gc->glyphs_len_max = (int)font->face->num_glyphs; gc->glyphs_len_free = (int)font->face->num_glyphs; gc->ascender = ((float)font->face->size->metrics.ascender) / 64.0f; gc->descender = ((float)font->face->size->metrics.descender) / 64.0f; if (FT_IS_SCALABLE(font->face)) { gc->glyph_width_max = (int)((float)(font->face->bbox.xMax - font->face->bbox.xMin) * (((float)font->face->size->metrics.x_ppem) / ((float)font->face->units_per_EM))); gc->glyph_height_max = (int)((float)(font->face->bbox.yMax - font->face->bbox.yMin) * (((float)font->face->size->metrics.y_ppem) / ((float)font->face->units_per_EM))); } else { gc->glyph_width_max = (int)(((float)font->face->size->metrics.max_advance) / 64.0f); gc->glyph_height_max = (int)(((float)font->face->size->metrics.height) / 64.0f); } /* can happen with size 1 fonts */ CLAMP_MIN(gc->glyph_width_max, 1); CLAMP_MIN(gc->glyph_height_max, 1); gc->p2_width = 0; gc->p2_height = 0; BLI_addhead(&font->cache, gc); return gc; }
/* Create a new glyph cache for the current size and dpi. */
Create a new glyph cache for the current size and dpi.
[ "Create", "a", "new", "glyph", "cache", "for", "the", "current", "size", "and", "dpi", "." ]
GlyphCacheBLF *blf_glyph_cache_new(FontBLF *font) { GlyphCacheBLF *gc; gc = (GlyphCacheBLF *)MEM_callocN(sizeof(GlyphCacheBLF), "blf_glyph_cache_new"); gc->next = NULL; gc->prev = NULL; gc->size = font->size; gc->dpi = font->dpi; memset(gc->glyph_ascii_table, 0, sizeof(gc->glyph_ascii_table)); memset(gc->bucket, 0, sizeof(gc->bucket)); gc->textures = (GPUTexture **)MEM_callocN(sizeof(GPUTexture *) * 256, __func__); gc->textures_len = 256; gc->texture_current = BLF_TEXTURE_UNSET; gc->offset_x = 3; gc->offset_y = 3; gc->pad = 6; gc->glyphs_len_max = (int)font->face->num_glyphs; gc->glyphs_len_free = (int)font->face->num_glyphs; gc->ascender = ((float)font->face->size->metrics.ascender) / 64.0f; gc->descender = ((float)font->face->size->metrics.descender) / 64.0f; if (FT_IS_SCALABLE(font->face)) { gc->glyph_width_max = (int)((float)(font->face->bbox.xMax - font->face->bbox.xMin) * (((float)font->face->size->metrics.x_ppem) / ((float)font->face->units_per_EM))); gc->glyph_height_max = (int)((float)(font->face->bbox.yMax - font->face->bbox.yMin) * (((float)font->face->size->metrics.y_ppem) / ((float)font->face->units_per_EM))); } else { gc->glyph_width_max = (int)(((float)font->face->size->metrics.max_advance) / 64.0f); gc->glyph_height_max = (int)(((float)font->face->size->metrics.height) / 64.0f); } CLAMP_MIN(gc->glyph_width_max, 1); CLAMP_MIN(gc->glyph_height_max, 1); gc->p2_width = 0; gc->p2_height = 0; BLI_addhead(&font->cache, gc); return gc; }
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Create a new glyph cache for the current size and dpi.
[ "Create", "a", "new", "glyph", "cache", "for", "the", "current", "size", "and", "dpi", "." ]
[ "/* enough padding for blur */", "/* enough padding for blur */", "/* can happen with size 1 fonts */" ]
[ { "param": "font", "type": "FontBLF" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "font", "type": "FontBLF", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
602031a6854b6f095c57d1fab906d3fd92984ce1
DemonRem/blender
source/blender/editors/space_outliner/outliner_dragdrop.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
outliner_dropzone_find
TreeElement
static TreeElement *outliner_dropzone_find(const SpaceOutliner *soops, const float fmval[2], const bool children) { TreeElement *te; for (te = soops->tree.first; te; te = te->next) { TreeElement *te_valid = outliner_dropzone_element(te, fmval, children); if (te_valid) { return te_valid; } } return NULL; }
/* Find tree element to drop into. */
Find tree element to drop into.
[ "Find", "tree", "element", "to", "drop", "into", "." ]
static TreeElement *outliner_dropzone_find(const SpaceOutliner *soops, const float fmval[2], const bool children) { TreeElement *te; for (te = soops->tree.first; te; te = te->next) { TreeElement *te_valid = outliner_dropzone_element(te, fmval, children); if (te_valid) { return te_valid; } } return NULL; }
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Find tree element to drop into.
[ "Find", "tree", "element", "to", "drop", "into", "." ]
[]
[ { "param": "soops", "type": "SpaceOutliner" }, { "param": "fmval", "type": "float" }, { "param": "children", "type": "bool" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "soops", "type": "SpaceOutliner", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "fmval", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "children", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
602031a6854b6f095c57d1fab906d3fd92984ce1
DemonRem/blender
source/blender/editors/space_outliner/outliner_dragdrop.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
outliner_drop_insert_find
TreeElement
static TreeElement *outliner_drop_insert_find(bContext *C, const wmEvent *event, TreeElementInsertType *r_insert_type) { SpaceOutliner *soops = CTX_wm_space_outliner(C); ARegion *ar = CTX_wm_region(C); TreeElement *te_hovered; float view_mval[2]; UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]); te_hovered = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]); if (te_hovered) { /* Mouse hovers an element (ignoring x-axis), * now find out how to insert the dragged item exactly. */ const float margin = UI_UNIT_Y * (1.0f / 4); if (view_mval[1] < (te_hovered->ys + margin)) { if (TSELEM_OPEN(TREESTORE(te_hovered), soops)) { /* inserting after a open item means we insert into it, but as first child */ if (BLI_listbase_is_empty(&te_hovered->subtree)) { *r_insert_type = TE_INSERT_INTO; return te_hovered; } else { *r_insert_type = TE_INSERT_BEFORE; return te_hovered->subtree.first; } } else { *r_insert_type = TE_INSERT_AFTER; return te_hovered; } } else if (view_mval[1] > (te_hovered->ys + (3 * margin))) { *r_insert_type = TE_INSERT_BEFORE; return te_hovered; } else { *r_insert_type = TE_INSERT_INTO; return te_hovered; } } else { /* Mouse doesn't hover any item (ignoring x-axis), * so it's either above list bounds or below. */ TreeElement *first = soops->tree.first; TreeElement *last = soops->tree.last; if (view_mval[1] < last->ys) { *r_insert_type = TE_INSERT_AFTER; return last; } else if (view_mval[1] > (first->ys + UI_UNIT_Y)) { *r_insert_type = TE_INSERT_BEFORE; return first; } else { BLI_assert(0); return NULL; } } }
/* Find tree element to drop into, with additional before and after reorder support. */
Find tree element to drop into, with additional before and after reorder support.
[ "Find", "tree", "element", "to", "drop", "into", "with", "additional", "before", "and", "after", "reorder", "support", "." ]
static TreeElement *outliner_drop_insert_find(bContext *C, const wmEvent *event, TreeElementInsertType *r_insert_type) { SpaceOutliner *soops = CTX_wm_space_outliner(C); ARegion *ar = CTX_wm_region(C); TreeElement *te_hovered; float view_mval[2]; UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]); te_hovered = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]); if (te_hovered) { const float margin = UI_UNIT_Y * (1.0f / 4); if (view_mval[1] < (te_hovered->ys + margin)) { if (TSELEM_OPEN(TREESTORE(te_hovered), soops)) { if (BLI_listbase_is_empty(&te_hovered->subtree)) { *r_insert_type = TE_INSERT_INTO; return te_hovered; } else { *r_insert_type = TE_INSERT_BEFORE; return te_hovered->subtree.first; } } else { *r_insert_type = TE_INSERT_AFTER; return te_hovered; } } else if (view_mval[1] > (te_hovered->ys + (3 * margin))) { *r_insert_type = TE_INSERT_BEFORE; return te_hovered; } else { *r_insert_type = TE_INSERT_INTO; return te_hovered; } } else { TreeElement *first = soops->tree.first; TreeElement *last = soops->tree.last; if (view_mval[1] < last->ys) { *r_insert_type = TE_INSERT_AFTER; return last; } else if (view_mval[1] > (first->ys + UI_UNIT_Y)) { *r_insert_type = TE_INSERT_BEFORE; return first; } else { BLI_assert(0); return NULL; } } }
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Find tree element to drop into, with additional before and after reorder support.
[ "Find", "tree", "element", "to", "drop", "into", "with", "additional", "before", "and", "after", "reorder", "support", "." ]
[ "/* Mouse hovers an element (ignoring x-axis),\n * now find out how to insert the dragged item exactly. */", "/* inserting after a open item means we insert into it, but as first child */", "/* Mouse doesn't hover any item (ignoring x-axis),\n * so it's either above list bounds or below. */" ]
[ { "param": "C", "type": "bContext" }, { "param": "event", "type": "wmEvent" }, { "param": "r_insert_type", "type": "TreeElementInsertType" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "event", "type": "wmEvent", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "r_insert_type", "type": "TreeElementInsertType", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
602031a6854b6f095c57d1fab906d3fd92984ce1
DemonRem/blender
source/blender/editors/space_outliner/outliner_dragdrop.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
OUTLINER_OT_item_drag_drop
void
void OUTLINER_OT_item_drag_drop(wmOperatorType *ot) { ot->name = "Drag and Drop"; ot->idname = "OUTLINER_OT_item_drag_drop"; ot->description = "Drag and drop element to another place"; ot->invoke = outliner_item_drag_drop_invoke; ot->poll = ED_operator_outliner_active; }
/* Outliner drag and drop. This operator mostly exists to support dragging * from outliner text instead of only from the icon, and also to show a * hint in the statusbar keymap. */
Outliner drag and drop. This operator mostly exists to support dragging from outliner text instead of only from the icon, and also to show a hint in the statusbar keymap.
[ "Outliner", "drag", "and", "drop", ".", "This", "operator", "mostly", "exists", "to", "support", "dragging", "from", "outliner", "text", "instead", "of", "only", "from", "the", "icon", "and", "also", "to", "show", "a", "hint", "in", "the", "statusbar", "keymap", "." ]
void OUTLINER_OT_item_drag_drop(wmOperatorType *ot) { ot->name = "Drag and Drop"; ot->idname = "OUTLINER_OT_item_drag_drop"; ot->description = "Drag and drop element to another place"; ot->invoke = outliner_item_drag_drop_invoke; ot->poll = ED_operator_outliner_active; }
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Outliner drag and drop.
[ "Outliner", "drag", "and", "drop", "." ]
[]
[ { "param": "ot", "type": "wmOperatorType" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "ot", "type": "wmOperatorType", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
251bc86a3f524d343411e453a3cbdc8dc30be279
DemonRem/blender
source/blender/editors/interface/interface_region_search.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
UI_search_item_add
bool
bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int iconid) { /* hijack for autocomplete */ if (items->autocpl) { UI_autocomplete_update_name(items->autocpl, name); return true; } /* hijack for finding active item */ if (items->active) { if (poin == items->active) { items->offset_i = items->totitem; } items->totitem++; return true; } if (items->totitem >= items->maxitem) { items->more = 1; return false; } /* skip first items in list */ if (items->offset_i > 0) { items->offset_i--; return true; } if (items->names) { BLI_strncpy(items->names[items->totitem], name, items->maxstrlen); } if (items->pointers) { items->pointers[items->totitem] = poin; } if (items->icons) { items->icons[items->totitem] = iconid; } items->totitem++; return true; }
/* exported for use by search callbacks */ /* returns zero if nothing to add */
exported for use by search callbacks returns zero if nothing to add
[ "exported", "for", "use", "by", "search", "callbacks", "returns", "zero", "if", "nothing", "to", "add" ]
bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int iconid) { if (items->autocpl) { UI_autocomplete_update_name(items->autocpl, name); return true; } if (items->active) { if (poin == items->active) { items->offset_i = items->totitem; } items->totitem++; return true; } if (items->totitem >= items->maxitem) { items->more = 1; return false; } if (items->offset_i > 0) { items->offset_i--; return true; } if (items->names) { BLI_strncpy(items->names[items->totitem], name, items->maxstrlen); } if (items->pointers) { items->pointers[items->totitem] = poin; } if (items->icons) { items->icons[items->totitem] = iconid; } items->totitem++; return true; }
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exported for use by search callbacks returns zero if nothing to add
[ "exported", "for", "use", "by", "search", "callbacks", "returns", "zero", "if", "nothing", "to", "add" ]
[ "/* hijack for autocomplete */", "/* hijack for finding active item */", "/* skip first items in list */" ]
[ { "param": "items", "type": "uiSearchItems" }, { "param": "name", "type": "char" }, { "param": "poin", "type": "void" }, { "param": "iconid", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "items", "type": "uiSearchItems", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "name", "type": "char", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "poin", "type": "void", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "iconid", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
251bc86a3f524d343411e453a3cbdc8dc30be279
DemonRem/blender
source/blender/editors/interface/interface_region_search.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ui_searchbox_select
void
static void ui_searchbox_select(bContext *C, ARegion *ar, uiBut *but, int step) { uiSearchboxData *data = ar->regiondata; /* apply step */ data->active += step; if (data->items.totitem == 0) { data->active = -1; } else if (data->active >= data->items.totitem) { if (data->items.more) { data->items.offset++; data->active = data->items.totitem - 1; ui_searchbox_update(C, ar, but, false); } else { data->active = data->items.totitem - 1; } } else if (data->active < 0) { if (data->items.offset) { data->items.offset--; data->active = 0; ui_searchbox_update(C, ar, but, false); } else { /* only let users step into an 'unset' state for unlink buttons */ data->active = (but->flag & UI_BUT_VALUE_CLEAR) ? -1 : 0; } } ED_region_tag_redraw(ar); }
/* ar is the search box itself */
ar is the search box itself
[ "ar", "is", "the", "search", "box", "itself" ]
static void ui_searchbox_select(bContext *C, ARegion *ar, uiBut *but, int step) { uiSearchboxData *data = ar->regiondata; data->active += step; if (data->items.totitem == 0) { data->active = -1; } else if (data->active >= data->items.totitem) { if (data->items.more) { data->items.offset++; data->active = data->items.totitem - 1; ui_searchbox_update(C, ar, but, false); } else { data->active = data->items.totitem - 1; } } else if (data->active < 0) { if (data->items.offset) { data->items.offset--; data->active = 0; ui_searchbox_update(C, ar, but, false); } else { data->active = (but->flag & UI_BUT_VALUE_CLEAR) ? -1 : 0; } } ED_region_tag_redraw(ar); }
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ar is the search box itself
[ "ar", "is", "the", "search", "box", "itself" ]
[ "/* apply step */", "/* only let users step into an 'unset' state for unlink buttons */" ]
[ { "param": "C", "type": "bContext" }, { "param": "ar", "type": "ARegion" }, { "param": "but", "type": "uiBut" }, { "param": "step", "type": "int" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ar", "type": "ARegion", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "but", "type": "uiBut", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "step", "type": "int", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
251bc86a3f524d343411e453a3cbdc8dc30be279
DemonRem/blender
source/blender/editors/interface/interface_region_search.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ui_searchbox_apply
bool
bool ui_searchbox_apply(uiBut *but, ARegion *ar) { uiSearchboxData *data = ar->regiondata; but->func_arg2 = NULL; if (data->active != -1) { const char *name = data->items.names[data->active]; const char *name_sep = data->use_sep ? strrchr(name, UI_SEP_CHAR) : NULL; BLI_strncpy(but->editstr, name, name_sep ? (name_sep - name) : data->items.maxstrlen); but->func_arg2 = data->items.pointers[data->active]; return true; } else if (but->flag & UI_BUT_VALUE_CLEAR) { /* It is valid for _VALUE_CLEAR flavor to have no active element * (it's a valid way to unlink). */ but->editstr[0] = '\0'; return true; } else { return false; } }
/* string validated to be of correct length (but->hardmax) */
string validated to be of correct length (but->hardmax)
[ "string", "validated", "to", "be", "of", "correct", "length", "(", "but", "-", ">", "hardmax", ")" ]
bool ui_searchbox_apply(uiBut *but, ARegion *ar) { uiSearchboxData *data = ar->regiondata; but->func_arg2 = NULL; if (data->active != -1) { const char *name = data->items.names[data->active]; const char *name_sep = data->use_sep ? strrchr(name, UI_SEP_CHAR) : NULL; BLI_strncpy(but->editstr, name, name_sep ? (name_sep - name) : data->items.maxstrlen); but->func_arg2 = data->items.pointers[data->active]; return true; } else if (but->flag & UI_BUT_VALUE_CLEAR) { but->editstr[0] = '\0'; return true; } else { return false; } }
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string validated to be of correct length (but->hardmax)
[ "string", "validated", "to", "be", "of", "correct", "length", "(", "but", "-", ">", "hardmax", ")" ]
[ "/* It is valid for _VALUE_CLEAR flavor to have no active element\n * (it's a valid way to unlink). */" ]
[ { "param": "but", "type": "uiBut" }, { "param": "ar", "type": "ARegion" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "but", "type": "uiBut", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ar", "type": "ARegion", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
251bc86a3f524d343411e453a3cbdc8dc30be279
DemonRem/blender
source/blender/editors/interface/interface_region_search.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ui_searchbox_update
void
void ui_searchbox_update(bContext *C, ARegion *ar, uiBut *but, const bool reset) { uiSearchboxData *data = ar->regiondata; /* reset vars */ data->items.totitem = 0; data->items.more = 0; if (reset == false) { data->items.offset_i = data->items.offset; } else { data->items.offset_i = data->items.offset = 0; data->active = -1; /* handle active */ if (but->search_func && but->func_arg2) { data->items.active = but->func_arg2; but->search_func(C, but->search_arg, but->editstr, &data->items); data->items.active = NULL; /* found active item, calculate real offset by centering it */ if (data->items.totitem) { /* first case, begin of list */ if (data->items.offset_i < data->items.maxitem) { data->active = data->items.offset_i; data->items.offset_i = 0; } else { /* second case, end of list */ if (data->items.totitem - data->items.offset_i <= data->items.maxitem) { data->active = data->items.offset_i - data->items.totitem + data->items.maxitem; data->items.offset_i = data->items.totitem - data->items.maxitem; } else { /* center active item */ data->items.offset_i -= data->items.maxitem / 2; data->active = data->items.maxitem / 2; } } } data->items.offset = data->items.offset_i; data->items.totitem = 0; } } /* callback */ if (but->search_func) { but->search_func(C, but->search_arg, but->editstr, &data->items); } /* handle case where editstr is equal to one of items */ if (reset && data->active == -1) { int a; for (a = 0; a < data->items.totitem; a++) { const char *name = data->items.names[a]; const char *name_sep = data->use_sep ? strrchr(name, UI_SEP_CHAR) : NULL; if (STREQLEN(but->editstr, name, name_sep ? (name_sep - name) : data->items.maxstrlen)) { data->active = a; break; } } if (data->items.totitem == 1 && but->editstr[0]) { data->active = 0; } } /* validate selected item */ ui_searchbox_select(C, ar, but, 0); ED_region_tag_redraw(ar); }
/* ar is the search box itself */
ar is the search box itself
[ "ar", "is", "the", "search", "box", "itself" ]
void ui_searchbox_update(bContext *C, ARegion *ar, uiBut *but, const bool reset) { uiSearchboxData *data = ar->regiondata; data->items.totitem = 0; data->items.more = 0; if (reset == false) { data->items.offset_i = data->items.offset; } else { data->items.offset_i = data->items.offset = 0; data->active = -1; if (but->search_func && but->func_arg2) { data->items.active = but->func_arg2; but->search_func(C, but->search_arg, but->editstr, &data->items); data->items.active = NULL; if (data->items.totitem) { if (data->items.offset_i < data->items.maxitem) { data->active = data->items.offset_i; data->items.offset_i = 0; } else { if (data->items.totitem - data->items.offset_i <= data->items.maxitem) { data->active = data->items.offset_i - data->items.totitem + data->items.maxitem; data->items.offset_i = data->items.totitem - data->items.maxitem; } else { data->items.offset_i -= data->items.maxitem / 2; data->active = data->items.maxitem / 2; } } } data->items.offset = data->items.offset_i; data->items.totitem = 0; } } if (but->search_func) { but->search_func(C, but->search_arg, but->editstr, &data->items); } if (reset && data->active == -1) { int a; for (a = 0; a < data->items.totitem; a++) { const char *name = data->items.names[a]; const char *name_sep = data->use_sep ? strrchr(name, UI_SEP_CHAR) : NULL; if (STREQLEN(but->editstr, name, name_sep ? (name_sep - name) : data->items.maxstrlen)) { data->active = a; break; } } if (data->items.totitem == 1 && but->editstr[0]) { data->active = 0; } } ui_searchbox_select(C, ar, but, 0); ED_region_tag_redraw(ar); }
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ar is the search box itself
[ "ar", "is", "the", "search", "box", "itself" ]
[ "/* reset vars */", "/* handle active */", "/* found active item, calculate real offset by centering it */", "/* first case, begin of list */", "/* second case, end of list */", "/* center active item */", "/* callback */", "/* handle case where editstr is equal to one of items */", "/* validate selected item */" ]
[ { "param": "C", "type": "bContext" }, { "param": "ar", "type": "ARegion" }, { "param": "but", "type": "uiBut" }, { "param": "reset", "type": "bool" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "C", "type": "bContext", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "ar", "type": "ARegion", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "but", "type": "uiBut", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "reset", "type": "bool", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
251bc86a3f524d343411e453a3cbdc8dc30be279
DemonRem/blender
source/blender/editors/interface/interface_region_search.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ui_but_search_refresh
void
void ui_but_search_refresh(uiBut *but) { uiSearchItems *items; int x1; /* possibly very large lists (such as ID datablocks) only * only validate string RNA buts (not pointers) */ if (but->rnaprop && RNA_property_type(but->rnaprop) != PROP_STRING) { return; } items = MEM_callocN(sizeof(uiSearchItems), "search items"); /* setup search struct */ items->maxitem = 10; items->maxstrlen = 256; items->names = MEM_callocN(items->maxitem * sizeof(void *), "search names"); for (x1 = 0; x1 < items->maxitem; x1++) { items->names[x1] = MEM_callocN(but->hardmax + 1, "search names"); } but->search_func(but->block->evil_C, but->search_arg, but->drawstr, items); /* only redalert when we are sure of it, this can miss cases when >10 matches */ if (items->totitem == 0) { UI_but_flag_enable(but, UI_BUT_REDALERT); } else if (items->more == 0) { if (UI_search_items_find_index(items, but->drawstr) == -1) { UI_but_flag_enable(but, UI_BUT_REDALERT); } } for (x1 = 0; x1 < items->maxitem; x1++) { MEM_freeN(items->names[x1]); } MEM_freeN(items->names); MEM_freeN(items); }
/* sets red alert if button holds a string it can't find */ /* XXX weak: search_func adds all partial matches... */
sets red alert if button holds a string it can't find XXX weak: search_func adds all partial matches
[ "sets", "red", "alert", "if", "button", "holds", "a", "string", "it", "can", "'", "t", "find", "XXX", "weak", ":", "search_func", "adds", "all", "partial", "matches" ]
void ui_but_search_refresh(uiBut *but) { uiSearchItems *items; int x1; if (but->rnaprop && RNA_property_type(but->rnaprop) != PROP_STRING) { return; } items = MEM_callocN(sizeof(uiSearchItems), "search items"); items->maxitem = 10; items->maxstrlen = 256; items->names = MEM_callocN(items->maxitem * sizeof(void *), "search names"); for (x1 = 0; x1 < items->maxitem; x1++) { items->names[x1] = MEM_callocN(but->hardmax + 1, "search names"); } but->search_func(but->block->evil_C, but->search_arg, but->drawstr, items); if (items->totitem == 0) { UI_but_flag_enable(but, UI_BUT_REDALERT); } else if (items->more == 0) { if (UI_search_items_find_index(items, but->drawstr) == -1) { UI_but_flag_enable(but, UI_BUT_REDALERT); } } for (x1 = 0; x1 < items->maxitem; x1++) { MEM_freeN(items->names[x1]); } MEM_freeN(items->names); MEM_freeN(items); }
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sets red alert if button holds a string it can't find XXX weak: search_func adds all partial matches...
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[ "/* possibly very large lists (such as ID datablocks) only\n * only validate string RNA buts (not pointers) */", "/* setup search struct */", "/* only redalert when we are sure of it, this can miss cases when >10 matches */" ]
[ { "param": "but", "type": "uiBut" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "but", "type": "uiBut", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
68eea4f278b2d027c0ed262d7245d031905836d2
DemonRem/blender
source/blender/editors/space_outliner/space_outliner.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
ED_spacetype_outliner
void
void ED_spacetype_outliner(void) { SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype time"); ARegionType *art; st->spaceid = SPACE_OUTLINER; strncpy(st->name, "Outliner", BKE_ST_MAXNAME); st->new = outliner_new; st->free = outliner_free; st->init = outliner_init; st->duplicate = outliner_duplicate; st->operatortypes = outliner_operatortypes; st->keymap = outliner_keymap; st->dropboxes = outliner_dropboxes; st->id_remap = outliner_id_remap; st->deactivate = outliner_deactivate; /* regions: main window */ art = MEM_callocN(sizeof(ARegionType), "spacetype outliner region"); art->regionid = RGN_TYPE_WINDOW; art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D; art->init = outliner_main_region_init; art->draw = outliner_main_region_draw; art->free = outliner_main_region_free; art->listener = outliner_main_region_listener; art->message_subscribe = outliner_main_region_message_subscribe; BLI_addhead(&st->regiontypes, art); /* regions: header */ art = MEM_callocN(sizeof(ARegionType), "spacetype outliner header region"); art->regionid = RGN_TYPE_HEADER; art->prefsizey = HEADERY; art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER; art->init = outliner_header_region_init; art->draw = outliner_header_region_draw; art->free = outliner_header_region_free; art->listener = outliner_header_region_listener; BLI_addhead(&st->regiontypes, art); BKE_spacetype_register(st); }
/* only called once, from space_api/spacetypes.c */
only called once, from space_api/spacetypes.c
[ "only", "called", "once", "from", "space_api", "/", "spacetypes", ".", "c" ]
void ED_spacetype_outliner(void) { SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype time"); ARegionType *art; st->spaceid = SPACE_OUTLINER; strncpy(st->name, "Outliner", BKE_ST_MAXNAME); st->new = outliner_new; st->free = outliner_free; st->init = outliner_init; st->duplicate = outliner_duplicate; st->operatortypes = outliner_operatortypes; st->keymap = outliner_keymap; st->dropboxes = outliner_dropboxes; st->id_remap = outliner_id_remap; st->deactivate = outliner_deactivate; art = MEM_callocN(sizeof(ARegionType), "spacetype outliner region"); art->regionid = RGN_TYPE_WINDOW; art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D; art->init = outliner_main_region_init; art->draw = outliner_main_region_draw; art->free = outliner_main_region_free; art->listener = outliner_main_region_listener; art->message_subscribe = outliner_main_region_message_subscribe; BLI_addhead(&st->regiontypes, art); art = MEM_callocN(sizeof(ARegionType), "spacetype outliner header region"); art->regionid = RGN_TYPE_HEADER; art->prefsizey = HEADERY; art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER; art->init = outliner_header_region_init; art->draw = outliner_header_region_draw; art->free = outliner_header_region_free; art->listener = outliner_header_region_listener; BLI_addhead(&st->regiontypes, art); BKE_spacetype_register(st); }
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only called once, from space_api/spacetypes.c
[ "only", "called", "once", "from", "space_api", "/", "spacetypes", ".", "c" ]
[ "/* regions: main window */", "/* regions: header */" ]
[]
{ "returns": [], "raises": [], "params": [], "outlier_params": [], "others": [] }
b56403dfb6d6db2754fd8b493d040332354db724
DemonRem/blender
source/blender/blenkernel/intern/softbody.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
sb_deflect_face
int
static int sb_deflect_face(Object *ob, float *actpos, float *facenormal, float *force, float *cf, float time, float *vel, float *intrusion) { float s_actpos[3]; int deflected; copy_v3_v3(s_actpos, actpos); deflected = sb_detect_vertex_collisionCached( s_actpos, facenormal, cf, force, ob, time, vel, intrusion); #if 0 deflected = sb_detect_vertex_collisionCachedEx( s_actpos, facenormal, cf, force, ob, time, vel, intrusion); #endif return (deflected); }
/* sandbox to plug in various deflection algos */
sandbox to plug in various deflection algos
[ "sandbox", "to", "plug", "in", "various", "deflection", "algos" ]
static int sb_deflect_face(Object *ob, float *actpos, float *facenormal, float *force, float *cf, float time, float *vel, float *intrusion) { float s_actpos[3]; int deflected; copy_v3_v3(s_actpos, actpos); deflected = sb_detect_vertex_collisionCached( s_actpos, facenormal, cf, force, ob, time, vel, intrusion); #if 0 deflected = sb_detect_vertex_collisionCachedEx( s_actpos, facenormal, cf, force, ob, time, vel, intrusion); #endif return (deflected); }
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sandbox to plug in various deflection algos
[ "sandbox", "to", "plug", "in", "various", "deflection", "algos" ]
[]
[ { "param": "ob", "type": "Object" }, { "param": "actpos", "type": "float" }, { "param": "facenormal", "type": "float" }, { "param": "force", "type": "float" }, { "param": "cf", "type": "float" }, { "param": "time", "type": "float" }, { "param": "vel", "type": "float" }, { "param": "intrusion", "type": "float" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "ob", "type": "Object", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "actpos", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "facenormal", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "force", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "cf", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "time", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "vel", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null }, { "identifier": "intrusion", "type": "float", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }
b56403dfb6d6db2754fd8b493d040332354db724
DemonRem/blender
source/blender/blenkernel/intern/softbody.c
[ "Naumen", "Condor-1.1", "MS-PL" ]
C
sbNew
SoftBody
SoftBody *sbNew(Scene *scene) { SoftBody *sb; sb = MEM_callocN(sizeof(SoftBody), "softbody"); sb->mediafrict = 0.5f; sb->nodemass = 1.0f; sb->grav = 9.8f; sb->physics_speed = 1.0f; sb->rklimit = 0.1f; sb->goalspring = 0.5f; sb->goalfrict = 0.0f; sb->mingoal = 0.0f; sb->maxgoal = 1.0f; sb->defgoal = 0.7f; sb->inspring = 0.5f; sb->infrict = 0.5f; /*todo backward file compat should copy inspring to inpush while reading old files*/ sb->inpush = 0.5f; sb->interval = 10; sb->sfra = scene->r.sfra; sb->efra = scene->r.efra; sb->colball = 0.49f; sb->balldamp = 0.50f; sb->ballstiff = 1.0f; sb->sbc_mode = 1; sb->minloops = 10; sb->maxloops = 300; sb->choke = 3; sb_new_scratch(sb); /*todo backward file compat should set sb->shearstiff = 1.0f while reading old files*/ sb->shearstiff = 1.0f; sb->solverflags |= SBSO_OLDERR; sb->shared = MEM_callocN(sizeof(*sb->shared), "SoftBody_Shared"); sb->shared->pointcache = BKE_ptcache_add(&sb->shared->ptcaches); if (!sb->effector_weights) { sb->effector_weights = BKE_effector_add_weights(NULL); } sb->last_frame = MINFRAME - 1; return sb; }
/* allocates and initializes general main data */
allocates and initializes general main data
[ "allocates", "and", "initializes", "general", "main", "data" ]
SoftBody *sbNew(Scene *scene) { SoftBody *sb; sb = MEM_callocN(sizeof(SoftBody), "softbody"); sb->mediafrict = 0.5f; sb->nodemass = 1.0f; sb->grav = 9.8f; sb->physics_speed = 1.0f; sb->rklimit = 0.1f; sb->goalspring = 0.5f; sb->goalfrict = 0.0f; sb->mingoal = 0.0f; sb->maxgoal = 1.0f; sb->defgoal = 0.7f; sb->inspring = 0.5f; sb->infrict = 0.5f; sb->inpush = 0.5f; sb->interval = 10; sb->sfra = scene->r.sfra; sb->efra = scene->r.efra; sb->colball = 0.49f; sb->balldamp = 0.50f; sb->ballstiff = 1.0f; sb->sbc_mode = 1; sb->minloops = 10; sb->maxloops = 300; sb->choke = 3; sb_new_scratch(sb); sb->shearstiff = 1.0f; sb->solverflags |= SBSO_OLDERR; sb->shared = MEM_callocN(sizeof(*sb->shared), "SoftBody_Shared"); sb->shared->pointcache = BKE_ptcache_add(&sb->shared->ptcaches); if (!sb->effector_weights) { sb->effector_weights = BKE_effector_add_weights(NULL); } sb->last_frame = MINFRAME - 1; return sb; }
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allocates and initializes general main data
[ "allocates", "and", "initializes", "general", "main", "data" ]
[ "/*todo backward file compat should copy inspring to inpush while reading old files*/", "/*todo backward file compat should set sb->shearstiff = 1.0f while reading old files*/" ]
[ { "param": "scene", "type": "Scene" } ]
{ "returns": [], "raises": [], "params": [ { "identifier": "scene", "type": "Scene", "docstring": null, "docstring_tokens": [], "default": null, "is_optional": null } ], "outlier_params": [], "others": [] }