File size: 4,812 Bytes
b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e 2089c20 b1e4a8e |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 |
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "Node2D",
"class": &"ISensor2D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd"
}, {
"base": "Node3D",
"class": &"ISensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd"
}, {
"base": "VehicleBody3D",
"class": &"Player",
"language": &"GDScript",
"path": "res://vehicle.gd"
}, {
"base": "Node3D",
"class": &"RGBCameraSensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd"
}, {
"base": "ISensor3D",
"class": &"RayCastSensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd"
}, {
"base": "ISensor2D",
"class": &"RaycastSensor2D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd"
}, {
"base": "Control",
"class": &"UICountDown",
"language": &"GDScript",
"path": "res://UICountDown.gd"
}, {
"base": "Node",
"class": &"Utils",
"language": &"GDScript",
"path": "res://utils.gd"
}]
_global_script_class_icons={
"ISensor2D": "",
"ISensor3D": "",
"Player": "",
"RGBCameraSensor3D": "",
"RayCastSensor3D": "",
"RaycastSensor2D": "",
"UICountDown": "",
"Utils": ""
}
[application]
config/name="GodotRacer"
run/main_scene="res://train.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.png"
[autoload]
GameManager="*res://managers/game_manager.gd"
EventManager="*res://managers/event_manager.gd"
[editor_plugins]
enabled=PackedStringArray()
[filesystem]
import/blender/enabled=false
[input]
turn_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
]
}
turn_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
]
}
accelerate={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
]
}
reverse={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
]
}
next_player={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null)
]
}
previous_player={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null)
]
}
toggle_flycam={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"unicode":0,"echo":false,"script":null)
]
}
cam_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null)
]
}
cam_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"unicode":0,"echo":false,"script":null)
]
}
[rendering]
anti_aliasing/quality/screen_space_aa=1
anti_aliasing/quality/msaa=1
|