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# import trimesh
# import json
# import numpy as np
# file_path = "./base.glb"
# with open(file_path, 'rb') as file_obj:
# mesh = trimesh.load(file_obj, file_type='glb')
# # mesh = trimesh.load(file_path, file_type='glb')
# oriented_bounding_box = mesh.bounding_box_oriented
# red_color = [1.0, 0.0, 0.0, 0.5] # 红色, A=1 表示不透明
# target_sphere = trimesh.creation.icosphere(subdivisions=2, radius=0.05)
# target_trans_matrix_sphere = trimesh.transformations.translation_matrix([0, 0.9,0])
# target_sphere.apply_transform(target_trans_matrix_sphere)
# target_sphere.visual.vertex_colors = np.array([red_color] * len(target_sphere.vertices))
# target_trans_list = target_trans_matrix_sphere.tolist()
# # 创建一个场景
# scene = trimesh.Scene(mesh)
# # axis1
# axis1 = trimesh.creation.axis(axis_length=1.5)
# # 旋转矩阵的参数顺序是 (X, Y, Z) to endpose axis
# trans_matrix1 = trimesh.transformations.euler_matrix(0, 0,1.57)
# # trans_matrix1[0,3] = 1
# # trans_matrix1[1,3] = 1
# # trans_matrix1[2,3] = -0.3
# # 应用旋转矩阵到坐标轴
# axis1.apply_transform(trans_matrix1)
# scene.add_geometry(axis1)
# transform_matrix_list1 = trans_matrix1.tolist()
# # #
# # trans_matrix2 = trimesh.transformations.euler_matrix(-1.57, 0,1.57)
# # trans_matrix2[2,3] = -0.3
# # axis1.apply_transform(trans_matrix2)
# # scene.add_geometry(axis1)
# # #
# contact_sphere = trimesh.creation.icosphere(subdivisions=2, radius=0.2)
# contact_trans_matrix_sphere = trimesh.transformations.translation_matrix([0, -0.5, 0])
# contact_sphere.apply_transform(contact_trans_matrix_sphere)
# contact_sphere.visual.vertex_colors = np.array([red_color] * len(contact_sphere.vertices))
# contact_trans_list = contact_trans_matrix_sphere.tolist()
# data = {
# 'center': oriented_bounding_box.centroid.tolist(), # 中心点
# 'extents': oriented_bounding_box.extents.tolist(), # 尺寸
# # 'grasp_pose1': transform_matrix_list1,
# 'scale': 0.1,
# 'contact_trans_list' : contact_trans_list,
# 'target_trans_list' : contact_trans_list
# }
# with open('./model_data.json', 'w') as json_file:
# json.dump(data, json_file, indent=4)
# # import transforms3d as t3d
# # t3d.quaternions.quat2mat([0,0.707,0.707,0])
# # gan_matrix = [[-1.0,0.0,0.0,0.13],
# # [0.0,0.0,1.0,0.18],
# # [0.0,1.0,0.0,0.9],
# # [0.0,0.0,0.0,1.0]]
# # local_grasp_matrix = np.asarray(contact_trans_list)
# # local_grasp_matrix[:3,3] *= 0.1
# # global_grasp_pose_matrix1 = gan_matrix @ local_grasp_matrix
# # tran2endpose_matrix1 = trimesh.transformations.euler_matrix(3.14,3.14,1.57)
# # global_grasp_pose_matrix =global_grasp_pose_matrix1 @ tran2endpose_matrix1
# # global_grasp_pose_matrix_q = global_grasp_pose_matrix[:3,:3]
# # global_grasp_pose_matrix_p = global_grasp_pose_matrix[:3,3]
# # grasp_pose_q = t3d.quaternions.mat2quat(global_grasp_pose_matrix_q)
# # pre_pose = list(global_grasp_pose_matrix_p)+list(grasp_pose_q)
# # print(pre_pose[3],pre_pose[4],pre_pose[5],pre_pose[6])
# # -0.707 0 0 -0.707
# # 将坐标轴添加到场景
# axis = trimesh.creation.axis(axis_length=1.5)
# # axis.apply_transform(trimesh.transformations.euler_matrix(-1.57, 1.57, 0))
# # scene.add_geometry(axis)
# # scene.add_geometry(axis1)
# # 可视化网格和坐标轴
# scene.add_geometry(target_sphere)
# scene.add_geometry(contact_sphere)
# scene.show()
import trimesh
import urdfpy
import json
import numpy as np
PI = np.pi
red_color = [1.0, 0.0, 0.0, 0.5] # red, A=1 表示不透明
green_color = [0.0, 1.0, 0.0, 0.5] # green, A=1 表示不透明
blue_color = [0.0, 0.0, 1.0, 0.5] # blue, A=1 表示不透明
def create_model_data(id):
file_path = f"./base{id}.glb"
save_path = f"./model_data{id}.json"
with open(save_path, 'r') as json_file:
data = json.load(json_file)
with open(file_path, 'rb') as file_obj:
mesh = trimesh.load(file_obj, file_type='glb')
# 创建一个场景
scene = trimesh.Scene(mesh)
oriented_bounding_box = mesh.bounding_box_oriented
scale = [0.95,0.95,0.95]
target_sphere = trimesh.creation.icosphere(subdivisions=2, radius=0.15)
target_trans_matrix_sphere = trimesh.transformations.translation_matrix([0,0,0])
target_sphere.apply_transform(target_trans_matrix_sphere)
target_sphere.visual.vertex_colors = np.array([red_color] * len(target_sphere.vertices))
target_points_list = [target_trans_matrix_sphere.tolist()]
# # 可视化网格和坐标轴
# scene.add_geometry(target_sphere)
contact_points_list = []
contact_point_discription_list = []
orientation_point_list = []
functional_matrix = []
def add_contact_point(point_radius, pose:list, euler:list, discription: str):
contact_sphere = trimesh.creation.icosphere(subdivisions=2, radius=point_radius)
contact_trans_matrix_sphere = trimesh.transformations.translation_matrix(pose) @ trimesh.transformations.euler_matrix(euler[0], euler[1], euler[2])
contact_sphere.apply_transform(contact_trans_matrix_sphere)
contact_sphere.visual.vertex_colors = np.array([red_color] * len(contact_sphere.vertices))
contact_points_list.append(contact_trans_matrix_sphere.tolist())
axis = trimesh.creation.axis(axis_length=1.5)
axis.apply_transform(contact_trans_matrix_sphere)
scene.add_geometry(axis)
scene.add_geometry(contact_sphere)
contact_point_discription_list.append(discription)
add_contact_point(0.2, [0, -0.6, 0], [-PI/2, 0, PI/2], "Grasping handle of screwdriver.")
# add_contact_point(0.3, [0, 0, 0], [0, PI/2, 0], "Grasping the side of the bottle.")
# add_contact_point(0.3, [0, 0, 0], [0, PI, 0], "Grasping the side of the bottle.")
# add_contact_point(0.3, [0, 0, 0], [0, -PI/2, 0], "Grasping the side of the bottle.")
# 旋转矩阵的参数顺序是 (X, Y, Z) to endpose axis
transform_matrix = trimesh.transformations.euler_matrix(0,0,0)
transform_matrix = transform_matrix.tolist()
# 方向点
# orientation_point = trimesh.creation.icosphere(subdivisions=2, radius=0.1)
# orientation_point_sphere = trimesh.transformations.translation_matrix([0,oriented_bounding_box.extents[1]/2,0])
# orientation_point.apply_transform(orientation_point_sphere)
# orientation_point.visual.vertex_colors = np.array([green_color] * len(orientation_point.vertices))
# orientation_point_list = orientation_point_sphere.tolist()
# scene.add_geometry(orientation_point)
# axis1
axis1 = trimesh.creation.axis(axis_length=1.5)
axis1.apply_transform(transform_matrix)
functional_sphere = trimesh.creation.icosphere(subdivisions=2, radius=0.08)
functional_trans_matrix_sphere = trimesh.transformations.translation_matrix([0,0.9,0]) @ trimesh.transformations.euler_matrix(-PI/2,PI/2,0)
functional_sphere.apply_transform(functional_trans_matrix_sphere)
functional_sphere.visual.vertex_colors = np.array([blue_color] * len(functional_sphere.vertices))
functional_matrix = functional_trans_matrix_sphere.tolist()
axis = trimesh.creation.axis(axis_length=1.5)
axis.apply_transform(functional_trans_matrix_sphere)
scene.add_geometry(axis)
scene.add_geometry(functional_sphere)
data = {
'center': oriented_bounding_box.centroid.tolist(), # 中心点
'extents': oriented_bounding_box.extents.tolist(), # 尺寸
'scale': scale, # 缩放
'target_pose': target_points_list, # 目标点矩阵
'contact_points_pose' : contact_points_list, # 抓取点矩阵(多个)
'transform_matrix': transform_matrix, # 模型到标轴的旋转矩阵
"functional_matrix": functional_matrix, # 功能点矩阵
'orientation_point': orientation_point_list,
'contact_points_group': [[0]],
'contact_points_mask': [True],
'contact_points_discription': contact_point_discription_list, # 抓取点描述
'target_point_discription': ["The center of the object."], # 目标点描述
'functional_point_discription': [""],
'orientation_point_discription': [""]
}
with open(save_path, 'w') as json_file:
json.dump(data, json_file, indent=4, separators=(',', ': '))
# 将坐标轴添加到场景
axis = trimesh.creation.axis(axis_length=1.5,origin_size= 0.05)
# scene.add_geometry(axis1)
scene.show()
if __name__ == "__main__":
id = ""
create_model_data(id)