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#include "quakedef.h" |
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extern model_t *loadmodel; |
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int skytexturenum; |
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int solidskytexture; |
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int alphaskytexture; |
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float speedscale; |
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msurface_t *warpface; |
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extern cvar_t gl_subdivide_size; |
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void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs) |
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{ |
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int i, j; |
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float *v; |
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mins[0] = mins[1] = mins[2] = 9999; |
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maxs[0] = maxs[1] = maxs[2] = -9999; |
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v = verts; |
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for (i=0 ; i<numverts ; i++) |
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for (j=0 ; j<3 ; j++, v++) |
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{ |
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if (*v < mins[j]) |
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mins[j] = *v; |
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if (*v > maxs[j]) |
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maxs[j] = *v; |
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} |
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} |
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void SubdividePolygon (int numverts, float *verts) |
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{ |
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int i, j, k; |
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vec3_t mins, maxs; |
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float m; |
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float *v; |
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vec3_t front[64], back[64]; |
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int f, b; |
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float dist[64]; |
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float frac; |
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glpoly_t *poly; |
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float s, t; |
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if (numverts > 60) |
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Sys_Error ("numverts = %i", numverts); |
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BoundPoly (numverts, verts, mins, maxs); |
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for (i=0 ; i<3 ; i++) |
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{ |
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m = (mins[i] + maxs[i]) * 0.5; |
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m = gl_subdivide_size.value * floor (m/gl_subdivide_size.value + 0.5); |
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if (maxs[i] - m < 8) |
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continue; |
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if (m - mins[i] < 8) |
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continue; |
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v = verts + i; |
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for (j=0 ; j<numverts ; j++, v+= 3) |
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dist[j] = *v - m; |
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dist[j] = dist[0]; |
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v-=i; |
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VectorCopy (verts, v); |
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f = b = 0; |
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v = verts; |
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for (j=0 ; j<numverts ; j++, v+= 3) |
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{ |
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if (dist[j] >= 0) |
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{ |
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VectorCopy (v, front[f]); |
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f++; |
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} |
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if (dist[j] <= 0) |
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{ |
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VectorCopy (v, back[b]); |
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b++; |
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} |
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if (dist[j] == 0 || dist[j+1] == 0) |
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continue; |
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if ( (dist[j] > 0) != (dist[j+1] > 0) ) |
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{ |
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frac = dist[j] / (dist[j] - dist[j+1]); |
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for (k=0 ; k<3 ; k++) |
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front[f][k] = back[b][k] = v[k] + frac*(v[3+k] - v[k]); |
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f++; |
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b++; |
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} |
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} |
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SubdividePolygon (f, front[0]); |
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SubdividePolygon (b, back[0]); |
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return; |
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} |
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poly = Hunk_Alloc (sizeof(glpoly_t) + (numverts-4) * VERTEXSIZE*sizeof(float)); |
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poly->next = warpface->polys; |
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warpface->polys = poly; |
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poly->numverts = numverts; |
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for (i=0 ; i<numverts ; i++, verts+= 3) |
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{ |
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VectorCopy (verts, poly->verts[i]); |
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s = DotProduct (verts, warpface->texinfo->vecs[0]); |
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t = DotProduct (verts, warpface->texinfo->vecs[1]); |
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poly->verts[i][3] = s; |
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poly->verts[i][4] = t; |
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} |
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} |
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void GL_SubdivideSurface (msurface_t *fa) |
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{ |
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vec3_t verts[64]; |
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int numverts; |
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int i; |
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int lindex; |
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float *vec; |
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texture_t *t; |
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warpface = fa; |
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numverts = 0; |
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for (i=0 ; i<fa->numedges ; i++) |
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{ |
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lindex = loadmodel->surfedges[fa->firstedge + i]; |
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if (lindex > 0) |
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vec = loadmodel->vertexes[loadmodel->edges[lindex].v[0]].position; |
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else |
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vec = loadmodel->vertexes[loadmodel->edges[-lindex].v[1]].position; |
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VectorCopy (vec, verts[numverts]); |
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numverts++; |
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} |
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SubdividePolygon (numverts, verts[0]); |
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} |
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float turbsin[] = |
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{ |
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#include "gl_warp_sin.h" |
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}; |
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#define TURBSCALE (256.0 / (2 * M_PI)) |
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void EmitWaterPolys (msurface_t *fa) |
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{ |
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glpoly_t *p; |
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float *v; |
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int i; |
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float s, t, os, ot; |
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for (p=fa->polys ; p ; p=p->next) |
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{ |
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glBegin (GL_POLYGON); |
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for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE) |
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{ |
|
os = v[3]; |
|
ot = v[4]; |
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|
s = os + turbsin[(int)((ot*0.125+realtime) * TURBSCALE) & 255]; |
|
s *= (1.0/64); |
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t = ot + turbsin[(int)((os*0.125+realtime) * TURBSCALE) & 255]; |
|
t *= (1.0/64); |
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|
|
glTexCoord2f (s, t); |
|
glVertex3fv (v); |
|
} |
|
glEnd (); |
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} |
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} |
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void EmitSkyPolys (msurface_t *fa) |
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{ |
|
glpoly_t *p; |
|
float *v; |
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int i; |
|
float s, t; |
|
vec3_t dir; |
|
float length; |
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|
for (p=fa->polys ; p ; p=p->next) |
|
{ |
|
glBegin (GL_POLYGON); |
|
for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE) |
|
{ |
|
VectorSubtract (v, r_origin, dir); |
|
dir[2] *= 3; |
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|
length = dir[0]*dir[0] + dir[1]*dir[1] + dir[2]*dir[2]; |
|
length = sqrt (length); |
|
length = 6*63/length; |
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|
dir[0] *= length; |
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dir[1] *= length; |
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|
s = (speedscale + dir[0]) * (1.0/128); |
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t = (speedscale + dir[1]) * (1.0/128); |
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|
glTexCoord2f (s, t); |
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glVertex3fv (v); |
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} |
|
glEnd (); |
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} |
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} |
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void EmitBothSkyLayers (msurface_t *fa) |
|
{ |
|
int i; |
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int lindex; |
|
float *vec; |
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|
|
GL_DisableMultitexture(); |
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|
|
GL_Bind (solidskytexture); |
|
speedscale = realtime*8; |
|
speedscale -= (int)speedscale & ~127 ; |
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|
|
EmitSkyPolys (fa); |
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|
|
glEnable (GL_BLEND); |
|
GL_Bind (alphaskytexture); |
|
speedscale = realtime*16; |
|
speedscale -= (int)speedscale & ~127 ; |
|
|
|
EmitSkyPolys (fa); |
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|
|
glDisable (GL_BLEND); |
|
} |
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|
|
#ifndef QUAKE2 |
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|
void R_DrawSkyChain (msurface_t *s) |
|
{ |
|
msurface_t *fa; |
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|
|
GL_DisableMultitexture(); |
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|
|
|
GL_Bind(solidskytexture); |
|
speedscale = realtime*8; |
|
speedscale -= (int)speedscale & ~127 ; |
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|
for (fa=s ; fa ; fa=fa->texturechain) |
|
EmitSkyPolys (fa); |
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|
|
glEnable (GL_BLEND); |
|
GL_Bind (alphaskytexture); |
|
speedscale = realtime*16; |
|
speedscale -= (int)speedscale & ~127 ; |
|
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|
for (fa=s ; fa ; fa=fa->texturechain) |
|
EmitSkyPolys (fa); |
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|
glDisable (GL_BLEND); |
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} |
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|
#endif |
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|
|
#ifdef QUAKE2 |
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|
#define SKY_TEX 2000 |
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|
|
typedef struct |
|
{ |
|
char manufacturer; |
|
char version; |
|
char encoding; |
|
char bits_per_pixel; |
|
unsigned short xmin,ymin,xmax,ymax; |
|
unsigned short hres,vres; |
|
unsigned char palette[48]; |
|
char reserved; |
|
char color_planes; |
|
unsigned short bytes_per_line; |
|
unsigned short palette_type; |
|
char filler[58]; |
|
unsigned data; |
|
} pcx_t; |
|
|
|
byte *pcx_rgb; |
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|
|
void LoadPCX (FILE *f) |
|
{ |
|
pcx_t *pcx, pcxbuf; |
|
byte palette[768]; |
|
byte *pix; |
|
int x, y; |
|
int dataByte, runLength; |
|
int count; |
|
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|
|
fread (&pcxbuf, 1, sizeof(pcxbuf), f); |
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|
|
pcx = &pcxbuf; |
|
|
|
if (pcx->manufacturer != 0x0a |
|
|| pcx->version != 5 |
|
|| pcx->encoding != 1 |
|
|| pcx->bits_per_pixel != 8 |
|
|| pcx->xmax >= 320 |
|
|| pcx->ymax >= 256) |
|
{ |
|
Con_Printf ("Bad pcx file\n"); |
|
return; |
|
} |
|
|
|
|
|
fseek (f, -768, SEEK_END); |
|
fread (palette, 1, 768, f); |
|
|
|
fseek (f, sizeof(pcxbuf) - 4, SEEK_SET); |
|
|
|
count = (pcx->xmax+1) * (pcx->ymax+1); |
|
pcx_rgb = malloc( count * 4); |
|
|
|
for (y=0 ; y<=pcx->ymax ; y++) |
|
{ |
|
pix = pcx_rgb + 4*y*(pcx->xmax+1); |
|
for (x=0 ; x<=pcx->ymax ; ) |
|
{ |
|
dataByte = fgetc(f); |
|
|
|
if((dataByte & 0xC0) == 0xC0) |
|
{ |
|
runLength = dataByte & 0x3F; |
|
dataByte = fgetc(f); |
|
} |
|
else |
|
runLength = 1; |
|
|
|
while(runLength-- > 0) |
|
{ |
|
pix[0] = palette[dataByte*3]; |
|
pix[1] = palette[dataByte*3+1]; |
|
pix[2] = palette[dataByte*3+2]; |
|
pix[3] = 255; |
|
pix += 4; |
|
x++; |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct _TargaHeader { |
|
unsigned char id_length, colormap_type, image_type; |
|
unsigned short colormap_index, colormap_length; |
|
unsigned char colormap_size; |
|
unsigned short x_origin, y_origin, width, height; |
|
unsigned char pixel_size, attributes; |
|
} TargaHeader; |
|
|
|
|
|
TargaHeader targa_header; |
|
byte *targa_rgba; |
|
|
|
int fgetLittleShort (FILE *f) |
|
{ |
|
byte b1, b2; |
|
|
|
b1 = fgetc(f); |
|
b2 = fgetc(f); |
|
|
|
return (short)(b1 + b2*256); |
|
} |
|
|
|
int fgetLittleLong (FILE *f) |
|
{ |
|
byte b1, b2, b3, b4; |
|
|
|
b1 = fgetc(f); |
|
b2 = fgetc(f); |
|
b3 = fgetc(f); |
|
b4 = fgetc(f); |
|
|
|
return b1 + (b2<<8) + (b3<<16) + (b4<<24); |
|
} |
|
|
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|
|
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|
|
|
|
|
|
void LoadTGA (FILE *fin) |
|
{ |
|
int columns, rows, numPixels; |
|
byte *pixbuf; |
|
int row, column; |
|
|
|
targa_header.id_length = fgetc(fin); |
|
targa_header.colormap_type = fgetc(fin); |
|
targa_header.image_type = fgetc(fin); |
|
|
|
targa_header.colormap_index = fgetLittleShort(fin); |
|
targa_header.colormap_length = fgetLittleShort(fin); |
|
targa_header.colormap_size = fgetc(fin); |
|
targa_header.x_origin = fgetLittleShort(fin); |
|
targa_header.y_origin = fgetLittleShort(fin); |
|
targa_header.width = fgetLittleShort(fin); |
|
targa_header.height = fgetLittleShort(fin); |
|
targa_header.pixel_size = fgetc(fin); |
|
targa_header.attributes = fgetc(fin); |
|
|
|
if (targa_header.image_type!=2 |
|
&& targa_header.image_type!=10) |
|
Sys_Error ("LoadTGA: Only type 2 and 10 targa RGB images supported\n"); |
|
|
|
if (targa_header.colormap_type !=0 |
|
|| (targa_header.pixel_size!=32 && targa_header.pixel_size!=24)) |
|
Sys_Error ("Texture_LoadTGA: Only 32 or 24 bit images supported (no colormaps)\n"); |
|
|
|
columns = targa_header.width; |
|
rows = targa_header.height; |
|
numPixels = columns * rows; |
|
|
|
targa_rgba = malloc (numPixels*4); |
|
|
|
if (targa_header.id_length != 0) |
|
fseek(fin, targa_header.id_length, SEEK_CUR); |
|
|
|
if (targa_header.image_type==2) { |
|
for(row=rows-1; row>=0; row--) { |
|
pixbuf = targa_rgba + row*columns*4; |
|
for(column=0; column<columns; column++) { |
|
unsigned char red,green,blue,alphabyte; |
|
switch (targa_header.pixel_size) { |
|
case 24: |
|
|
|
blue = getc(fin); |
|
green = getc(fin); |
|
red = getc(fin); |
|
*pixbuf++ = red; |
|
*pixbuf++ = green; |
|
*pixbuf++ = blue; |
|
*pixbuf++ = 255; |
|
break; |
|
case 32: |
|
blue = getc(fin); |
|
green = getc(fin); |
|
red = getc(fin); |
|
alphabyte = getc(fin); |
|
*pixbuf++ = red; |
|
*pixbuf++ = green; |
|
*pixbuf++ = blue; |
|
*pixbuf++ = alphabyte; |
|
break; |
|
} |
|
} |
|
} |
|
} |
|
else if (targa_header.image_type==10) { |
|
unsigned char red,green,blue,alphabyte,packetHeader,packetSize,j; |
|
for(row=rows-1; row>=0; row--) { |
|
pixbuf = targa_rgba + row*columns*4; |
|
for(column=0; column<columns; ) { |
|
packetHeader=getc(fin); |
|
packetSize = 1 + (packetHeader & 0x7f); |
|
if (packetHeader & 0x80) { |
|
switch (targa_header.pixel_size) { |
|
case 24: |
|
blue = getc(fin); |
|
green = getc(fin); |
|
red = getc(fin); |
|
alphabyte = 255; |
|
break; |
|
case 32: |
|
blue = getc(fin); |
|
green = getc(fin); |
|
red = getc(fin); |
|
alphabyte = getc(fin); |
|
break; |
|
} |
|
|
|
for(j=0;j<packetSize;j++) { |
|
*pixbuf++=red; |
|
*pixbuf++=green; |
|
*pixbuf++=blue; |
|
*pixbuf++=alphabyte; |
|
column++; |
|
if (column==columns) { |
|
column=0; |
|
if (row>0) |
|
row--; |
|
else |
|
goto breakOut; |
|
pixbuf = targa_rgba + row*columns*4; |
|
} |
|
} |
|
} |
|
else { |
|
for(j=0;j<packetSize;j++) { |
|
switch (targa_header.pixel_size) { |
|
case 24: |
|
blue = getc(fin); |
|
green = getc(fin); |
|
red = getc(fin); |
|
*pixbuf++ = red; |
|
*pixbuf++ = green; |
|
*pixbuf++ = blue; |
|
*pixbuf++ = 255; |
|
break; |
|
case 32: |
|
blue = getc(fin); |
|
green = getc(fin); |
|
red = getc(fin); |
|
alphabyte = getc(fin); |
|
*pixbuf++ = red; |
|
*pixbuf++ = green; |
|
*pixbuf++ = blue; |
|
*pixbuf++ = alphabyte; |
|
break; |
|
} |
|
column++; |
|
if (column==columns) { |
|
column=0; |
|
if (row>0) |
|
row--; |
|
else |
|
goto breakOut; |
|
pixbuf = targa_rgba + row*columns*4; |
|
} |
|
} |
|
} |
|
} |
|
breakOut:; |
|
} |
|
} |
|
|
|
fclose(fin); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
char *suf[6] = {"rt", "bk", "lf", "ft", "up", "dn"}; |
|
void R_LoadSkys (void) |
|
{ |
|
int i; |
|
FILE *f; |
|
char name[64]; |
|
|
|
for (i=0 ; i<6 ; i++) |
|
{ |
|
GL_Bind (SKY_TEX + i); |
|
sprintf (name, "gfx/env/bkgtst%s.tga", suf[i]); |
|
COM_FOpenFile (name, &f); |
|
if (!f) |
|
{ |
|
Con_Printf ("Couldn't load %s\n", name); |
|
continue; |
|
} |
|
LoadTGA (f); |
|
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba); |
|
|
|
|
|
free (targa_rgba); |
|
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
|
} |
|
} |
|
|
|
|
|
vec3_t skyclip[6] = { |
|
{1,1,0}, |
|
{1,-1,0}, |
|
{0,-1,1}, |
|
{0,1,1}, |
|
{1,0,1}, |
|
{-1,0,1} |
|
}; |
|
int c_sky; |
|
|
|
|
|
int st_to_vec[6][3] = |
|
{ |
|
{3,-1,2}, |
|
{-3,1,2}, |
|
|
|
{1,3,2}, |
|
{-1,-3,2}, |
|
|
|
{-2,-1,3}, |
|
{2,-1,-3} |
|
|
|
|
|
|
|
}; |
|
|
|
|
|
int vec_to_st[6][3] = |
|
{ |
|
{-2,3,1}, |
|
{2,3,-1}, |
|
|
|
{1,3,2}, |
|
{-1,3,-2}, |
|
|
|
{-2,-1,3}, |
|
{-2,1,-3} |
|
|
|
|
|
|
|
}; |
|
|
|
float skymins[2][6], skymaxs[2][6]; |
|
|
|
void DrawSkyPolygon (int nump, vec3_t vecs) |
|
{ |
|
int i,j; |
|
vec3_t v, av; |
|
float s, t, dv; |
|
int axis; |
|
float *vp; |
|
|
|
c_sky++; |
|
#if 0 |
|
glBegin (GL_POLYGON); |
|
for (i=0 ; i<nump ; i++, vecs+=3) |
|
{ |
|
VectorAdd(vecs, r_origin, v); |
|
glVertex3fv (v); |
|
} |
|
glEnd(); |
|
return; |
|
#endif |
|
|
|
VectorCopy (vec3_origin, v); |
|
for (i=0, vp=vecs ; i<nump ; i++, vp+=3) |
|
{ |
|
VectorAdd (vp, v, v); |
|
} |
|
av[0] = fabs(v[0]); |
|
av[1] = fabs(v[1]); |
|
av[2] = fabs(v[2]); |
|
if (av[0] > av[1] && av[0] > av[2]) |
|
{ |
|
if (v[0] < 0) |
|
axis = 1; |
|
else |
|
axis = 0; |
|
} |
|
else if (av[1] > av[2] && av[1] > av[0]) |
|
{ |
|
if (v[1] < 0) |
|
axis = 3; |
|
else |
|
axis = 2; |
|
} |
|
else |
|
{ |
|
if (v[2] < 0) |
|
axis = 5; |
|
else |
|
axis = 4; |
|
} |
|
|
|
|
|
for (i=0 ; i<nump ; i++, vecs+=3) |
|
{ |
|
j = vec_to_st[axis][2]; |
|
if (j > 0) |
|
dv = vecs[j - 1]; |
|
else |
|
dv = -vecs[-j - 1]; |
|
|
|
j = vec_to_st[axis][0]; |
|
if (j < 0) |
|
s = -vecs[-j -1] / dv; |
|
else |
|
s = vecs[j-1] / dv; |
|
j = vec_to_st[axis][1]; |
|
if (j < 0) |
|
t = -vecs[-j -1] / dv; |
|
else |
|
t = vecs[j-1] / dv; |
|
|
|
if (s < skymins[0][axis]) |
|
skymins[0][axis] = s; |
|
if (t < skymins[1][axis]) |
|
skymins[1][axis] = t; |
|
if (s > skymaxs[0][axis]) |
|
skymaxs[0][axis] = s; |
|
if (t > skymaxs[1][axis]) |
|
skymaxs[1][axis] = t; |
|
} |
|
} |
|
|
|
#define MAX_CLIP_VERTS 64 |
|
void ClipSkyPolygon (int nump, vec3_t vecs, int stage) |
|
{ |
|
float *norm; |
|
float *v; |
|
qboolean front, back; |
|
float d, e; |
|
float dists[MAX_CLIP_VERTS]; |
|
int sides[MAX_CLIP_VERTS]; |
|
vec3_t newv[2][MAX_CLIP_VERTS]; |
|
int newc[2]; |
|
int i, j; |
|
|
|
if (nump > MAX_CLIP_VERTS-2) |
|
Sys_Error ("ClipSkyPolygon: MAX_CLIP_VERTS"); |
|
if (stage == 6) |
|
{ |
|
DrawSkyPolygon (nump, vecs); |
|
return; |
|
} |
|
|
|
front = back = false; |
|
norm = skyclip[stage]; |
|
for (i=0, v = vecs ; i<nump ; i++, v+=3) |
|
{ |
|
d = DotProduct (v, norm); |
|
if (d > ON_EPSILON) |
|
{ |
|
front = true; |
|
sides[i] = SIDE_FRONT; |
|
} |
|
else if (d < ON_EPSILON) |
|
{ |
|
back = true; |
|
sides[i] = SIDE_BACK; |
|
} |
|
else |
|
sides[i] = SIDE_ON; |
|
dists[i] = d; |
|
} |
|
|
|
if (!front || !back) |
|
{ |
|
ClipSkyPolygon (nump, vecs, stage+1); |
|
return; |
|
} |
|
|
|
|
|
sides[i] = sides[0]; |
|
dists[i] = dists[0]; |
|
VectorCopy (vecs, (vecs+(i*3)) ); |
|
newc[0] = newc[1] = 0; |
|
|
|
for (i=0, v = vecs ; i<nump ; i++, v+=3) |
|
{ |
|
switch (sides[i]) |
|
{ |
|
case SIDE_FRONT: |
|
VectorCopy (v, newv[0][newc[0]]); |
|
newc[0]++; |
|
break; |
|
case SIDE_BACK: |
|
VectorCopy (v, newv[1][newc[1]]); |
|
newc[1]++; |
|
break; |
|
case SIDE_ON: |
|
VectorCopy (v, newv[0][newc[0]]); |
|
newc[0]++; |
|
VectorCopy (v, newv[1][newc[1]]); |
|
newc[1]++; |
|
break; |
|
} |
|
|
|
if (sides[i] == SIDE_ON || sides[i+1] == SIDE_ON || sides[i+1] == sides[i]) |
|
continue; |
|
|
|
d = dists[i] / (dists[i] - dists[i+1]); |
|
for (j=0 ; j<3 ; j++) |
|
{ |
|
e = v[j] + d*(v[j+3] - v[j]); |
|
newv[0][newc[0]][j] = e; |
|
newv[1][newc[1]][j] = e; |
|
} |
|
newc[0]++; |
|
newc[1]++; |
|
} |
|
|
|
|
|
ClipSkyPolygon (newc[0], newv[0][0], stage+1); |
|
ClipSkyPolygon (newc[1], newv[1][0], stage+1); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
void R_DrawSkyChain (msurface_t *s) |
|
{ |
|
msurface_t *fa; |
|
|
|
int i; |
|
vec3_t verts[MAX_CLIP_VERTS]; |
|
glpoly_t *p; |
|
|
|
c_sky = 0; |
|
GL_Bind(solidskytexture); |
|
|
|
|
|
|
|
for (fa=s ; fa ; fa=fa->texturechain) |
|
{ |
|
for (p=fa->polys ; p ; p=p->next) |
|
{ |
|
for (i=0 ; i<p->numverts ; i++) |
|
{ |
|
VectorSubtract (p->verts[i], r_origin, verts[i]); |
|
} |
|
ClipSkyPolygon (p->numverts, verts[0], 0); |
|
} |
|
} |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void R_ClearSkyBox (void) |
|
{ |
|
int i; |
|
|
|
for (i=0 ; i<6 ; i++) |
|
{ |
|
skymins[0][i] = skymins[1][i] = 9999; |
|
skymaxs[0][i] = skymaxs[1][i] = -9999; |
|
} |
|
} |
|
|
|
|
|
void MakeSkyVec (float s, float t, int axis) |
|
{ |
|
vec3_t v, b; |
|
int j, k; |
|
|
|
b[0] = s*2048; |
|
b[1] = t*2048; |
|
b[2] = 2048; |
|
|
|
for (j=0 ; j<3 ; j++) |
|
{ |
|
k = st_to_vec[axis][j]; |
|
if (k < 0) |
|
v[j] = -b[-k - 1]; |
|
else |
|
v[j] = b[k - 1]; |
|
v[j] += r_origin[j]; |
|
} |
|
|
|
|
|
s = (s+1)*0.5; |
|
t = (t+1)*0.5; |
|
|
|
if (s < 1.0/512) |
|
s = 1.0/512; |
|
else if (s > 511.0/512) |
|
s = 511.0/512; |
|
if (t < 1.0/512) |
|
t = 1.0/512; |
|
else if (t > 511.0/512) |
|
t = 511.0/512; |
|
|
|
t = 1.0 - t; |
|
glTexCoord2f (s, t); |
|
glVertex3fv (v); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
int skytexorder[6] = {0,2,1,3,4,5}; |
|
void R_DrawSkyBox (void) |
|
{ |
|
int i, j, k; |
|
vec3_t v; |
|
float s, t; |
|
|
|
#if 0 |
|
glEnable (GL_BLEND); |
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|
glColor4f (1,1,1,0.5); |
|
glDisable (GL_DEPTH_TEST); |
|
#endif |
|
for (i=0 ; i<6 ; i++) |
|
{ |
|
if (skymins[0][i] >= skymaxs[0][i] |
|
|| skymins[1][i] >= skymaxs[1][i]) |
|
continue; |
|
|
|
GL_Bind (SKY_TEX+skytexorder[i]); |
|
#if 0 |
|
skymins[0][i] = -1; |
|
skymins[1][i] = -1; |
|
skymaxs[0][i] = 1; |
|
skymaxs[1][i] = 1; |
|
#endif |
|
glBegin (GL_QUADS); |
|
MakeSkyVec (skymins[0][i], skymins[1][i], i); |
|
MakeSkyVec (skymins[0][i], skymaxs[1][i], i); |
|
MakeSkyVec (skymaxs[0][i], skymaxs[1][i], i); |
|
MakeSkyVec (skymaxs[0][i], skymins[1][i], i); |
|
glEnd (); |
|
} |
|
#if 0 |
|
glDisable (GL_BLEND); |
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
|
glColor4f (1,1,1,0.5); |
|
glEnable (GL_DEPTH_TEST); |
|
#endif |
|
} |
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void R_InitSky (texture_t *mt) |
|
{ |
|
int i, j, p; |
|
byte *src; |
|
unsigned trans[128*128]; |
|
unsigned transpix; |
|
int r, g, b; |
|
unsigned *rgba; |
|
extern int skytexturenum; |
|
|
|
src = (byte *)mt + mt->offsets[0]; |
|
|
|
|
|
|
|
|
|
r = g = b = 0; |
|
for (i=0 ; i<128 ; i++) |
|
for (j=0 ; j<128 ; j++) |
|
{ |
|
p = src[i*256 + j + 128]; |
|
rgba = &d_8to24table[p]; |
|
trans[(i*128) + j] = *rgba; |
|
r += ((byte *)rgba)[0]; |
|
g += ((byte *)rgba)[1]; |
|
b += ((byte *)rgba)[2]; |
|
} |
|
|
|
((byte *)&transpix)[0] = r/(128*128); |
|
((byte *)&transpix)[1] = g/(128*128); |
|
((byte *)&transpix)[2] = b/(128*128); |
|
((byte *)&transpix)[3] = 0; |
|
|
|
|
|
if (!solidskytexture) |
|
solidskytexture = texture_extension_number++; |
|
GL_Bind (solidskytexture ); |
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); |
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
|
|
|
|
|
for (i=0 ; i<128 ; i++) |
|
for (j=0 ; j<128 ; j++) |
|
{ |
|
p = src[i*256 + j]; |
|
if (p == 0) |
|
trans[(i*128) + j] = transpix; |
|
else |
|
trans[(i*128) + j] = d_8to24table[p]; |
|
} |
|
|
|
if (!alphaskytexture) |
|
alphaskytexture = texture_extension_number++; |
|
GL_Bind(alphaskytexture); |
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); |
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
|
} |
|
|
|
|