Datasets:
Tasks:
Text Generation
Modalities:
Text
Formats:
text
Languages:
Russian
Size:
10K - 100K
Tags:
code
License:
#include <amxmodx> | |
#include <amxmisc> | |
#include <fakemeta> | |
#include <fakemeta_util> | |
#include <xs> | |
#pragma semicolon 1 | |
#define PLUGIN_NAME "Tutorial Plugin" | |
#define PLUGIN_VERSION "1.0" | |
#define PLUGIN_AUTHOR "JoRoPiTo" | |
#define STR 32 | |
#define LOG 128 | |
#define TUT_PREFIX "[AMXX TUT]" | |
#define DIVISOR "=======================================================" | |
static g_beamSprite; | |
static g_maxEntities; | |
static g_maxClients; | |
static g_msgSayText; | |
public plugin_init() | |
{ | |
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR); | |
// Console commands | |
register_concmd("con_showents", "con_showents"); | |
// Client commands | |
register_clcmd("tutorial1", "tut_FindEntityByString"); | |
register_clcmd("tutorial2", "tut_FindEntityInSphere"); | |
register_clcmd("tutorial3", "tut_FindClientInPVS"); | |
register_clcmd("tutorial4", "tut_TraceLine"); | |
register_clcmd("tutorial5", "tut_TraceModel"); | |
g_maxEntities = global_get(glb_maxEntities); | |
g_maxClients = global_get(glb_maxClients); | |
g_msgSayText = get_user_msgid("SayText"); | |
} | |
public plugin_precache() | |
{ | |
g_beamSprite = precache_model("sprites/zbeam1.spr"); | |
} | |
//------------------------------------------------------------------------ | |
//Internal functions | |
//------------------------------------------------------------------------ | |
stock fn_log_con(name[], msg[]) | |
{ | |
server_print("%s %s: %s", TUT_PREFIX, name, msg); | |
} | |
stock fn_log_cli(id, name[], msg[]) | |
{ | |
static text[LOG]; | |
formatex(text, charsmax(text), "^x04%s %s:^x01 %s", TUT_PREFIX, name, msg); | |
if(id != 0) | |
{ | |
message_begin(MSG_ONE, g_msgSayText, {0,0,0}, id); | |
write_byte(id); | |
write_string(text); | |
message_end(); | |
} | |
else | |
{ | |
client_print(0, print_chat, text); | |
} | |
} | |
stock fn_create_beam(Float:origin[3], Float:end[3], t, r, g, b) | |
{ | |
message_begin(MSG_BROADCAST, SVC_TEMPENTITY); | |
write_byte(TE_BEAMPOINTS); | |
engfunc(EngFunc_WriteCoord, origin[0]); | |
engfunc(EngFunc_WriteCoord, origin[1]); | |
engfunc(EngFunc_WriteCoord, origin[2]); | |
engfunc(EngFunc_WriteCoord, end[0]); | |
engfunc(EngFunc_WriteCoord, end[1]); | |
engfunc(EngFunc_WriteCoord, end[2]); | |
write_short(g_beamSprite); | |
write_byte(1); | |
write_byte(5); | |
write_byte(t); | |
write_byte(20); | |
write_byte(0); | |
write_byte(r); | |
write_byte(g); | |
write_byte(b); | |
write_byte(200); | |
write_byte(200); | |
message_end(); | |
} | |
//------------------------------------------------------------------------ | |
//Console functions | |
//------------------------------------------------------------------------ | |
public con_showents() | |
{ | |
new class[STR], str[LOG]; | |
new origin[3]; | |
new ent, owner; | |
for(ent=1; ent < g_maxEntities; ++ent) | |
{ | |
if(!pev_valid(ent)) | |
continue; | |
pev(ent, pev_origin, origin); | |
pev(ent, pev_classname, class, charsmax(class)); | |
owner = pev(ent, pev_owner); | |
formatex(str, charsmax(str), "%i %s (owner:%i) (%f,%f,%f)", ent, class, owner, origin[0], origin[1], origin[2]); | |
fn_log_con("Entity", str); | |
} | |
return PLUGIN_HANDLED; | |
} | |
//------------------------------------------------------------------------ | |
//Client functions | |
//------------------------------------------------------------------------ | |
// FindEntityByString | |
// This tutorial makes lines from the player to every player in the map | |
public tut_FindEntityByString(id) | |
{ | |
static Float:origin[3]; | |
static Float:point[3]; | |
static text[LOG]; | |
static ent; | |
static const class[] = "player"; // We are going to find "player" entitities | |
pev(id, pev_origin, origin); | |
pev(id, pev_view_ofs, point); | |
xs_vec_add(origin, point, origin); | |
fn_log_cli(id, "FindEntityInSphere", DIVISOR); | |
ent = -1; | |
while((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", class))) | |
{ | |
// We don't want our own entity | |
if(ent == id) | |
continue; | |
if(!pev_valid(ent)) | |
continue; | |
pev(ent, pev_origin, point); | |
fn_create_beam(origin, point, 60, 255, 0, 0); // Create red line from ID to ENT for 60 seconds | |
formatex(text, charsmax(text), "Found entity 'player' (ent:%i)", ent); | |
fn_log_cli(id, "FindEntityInSphere", text); | |
} | |
return PLUGIN_HANDLED; | |
} | |
// FindEntityInSphere | |
// This tutorial makes lines from a player to every entity found in sphere radius | |
public tut_FindEntityInSphere(id) | |
{ | |
static Float:origin[3]; | |
static Float:point[3]; | |
static text[LOG]; | |
static class[STR]; | |
static ent; | |
static const radius = 2000; // We are going to find entities using this sphere radius | |
pev(id, pev_origin, origin); | |
pev(id, pev_view_ofs, point); | |
xs_vec_add(origin, point, origin); | |
fn_log_cli(id, "FindEntityInSphere", DIVISOR); | |
ent = -1; | |
while((ent = engfunc(EngFunc_FindEntityInSphere, ent, origin, radius))) | |
{ | |
// We don't want worldspawn entity | |
if(ent == 0) | |
continue; | |
// We don't want our own entity | |
if(ent == id) | |
continue; | |
if(!pev_valid(ent)) | |
continue; | |
pev(ent, pev_origin, point); | |
pev(ent, pev_classname, class, charsmax(class)); | |
if(equal(class, "func_buyzone") || equal(class, "player") || equal(class, "func_bomb_target") | |
|| equal(class, "func_breakable") || equal(class, "func_door")) | |
{ | |
fn_create_beam(origin, point, 60, 0, 255, 0); // Create green line from ID to ENT for 60 seconds | |
formatex(text, charsmax(text), "Found entity in sphere (ent:%i class:%s)", ent, class); | |
fn_log_cli(id, "FindEntityInSphere", text); | |
} | |
} | |
return PLUGIN_HANDLED; | |
} | |
// FindClientInPVS | |
// This tutorial makes lines from a player to every entity found in PVS | |
public tut_FindClientInPVS(id) | |
{ | |
static Float:origin[3]; | |
static Float:point[3]; | |
static class[STR]; | |
static text[LOG]; | |
static ent, chain; | |
pev(id, pev_origin, origin); | |
pev(id, pev_view_ofs, point); | |
xs_vec_add(origin, point, origin); | |
fn_log_cli(id, "FindClientInPVS", DIVISOR); | |
ent = engfunc(EngFunc_EntitiesInPVS, id); | |
while(ent) | |
{ | |
chain = pev(ent, pev_chain); | |
pev(ent, pev_origin, point); | |
pev(ent, pev_classname, class, charsmax(class)); | |
if(!equal(class, "")) | |
{ | |
fn_create_beam(origin, point, 60, 0, 0, 255); // Create blue line from ID to ENT for 60 seconds | |
formatex(text, charsmax(text), "Found entity in PVS (ent:%i class:%s)", ent, class); | |
fn_log_con("FindClientInPVS", text); | |
} | |
if(!chain) | |
break; | |
ent = chain; | |
} | |
return PLUGIN_HANDLED; | |
} | |
// TraceLine | |
// This tutorial makes 2 lines, one of them stoping on entities. | |
public tut_TraceLine(id) | |
{ | |
static Float:origin[3]; | |
static Float:aim[3]; | |
static Float:point[3]; | |
static text[LOG]; | |
static const tr = 0; | |
pev(id, pev_origin, origin); | |
pev(id, pev_view_ofs, aim); | |
xs_vec_add(origin, aim, origin); | |
fm_get_aim_origin(id, aim); | |
// Multiply vector to make it larger | |
xs_vec_sub(aim, origin, aim); | |
xs_vec_mul_scalar(aim, 10.0, aim); | |
xs_vec_add(origin, aim, aim); | |
engfunc(EngFunc_TraceLine, origin, aim, 0, id, tr); | |
fn_log_cli(id, "TraceLine", DIVISOR); | |
fn_create_beam(origin, aim, 60, 255, 0, 0); // Create red line from ID to aim point for 60 seconds | |
formatex(text, charsmax(text), "Created red line to aim point"); | |
fn_log_cli(id, "TraceLine", text); | |
get_tr2(tr, TR_vecEndPos, point); | |
fn_create_beam(origin, point, 60, 0, 255, 0); // Create green line from ID to hit point for 60 seconds | |
formatex(text, charsmax(text), "Created green line to hit point"); | |
fn_log_cli(id, "TraceLine", text); | |
return PLUGIN_HANDLED; | |
} | |
// TraceModel | |
// This tutorial makes one line to where you are aiming. The color of the line depends on the model you hit. | |
public tut_TraceModel(id) | |
{ | |
static Float:origin[3]; | |
static Float:aim[3]; | |
static Float:point[3]; | |
static class[STR]; | |
static text[LOG]; | |
static ent; | |
static const tr = 0; | |
pev(id, pev_origin, origin); | |
pev(id, pev_view_ofs, aim); | |
xs_vec_add(origin, aim, origin); | |
fm_get_aim_origin(id, aim); | |
// Multiply vector to make it larger | |
xs_vec_sub(aim, origin, aim); | |
xs_vec_mul_scalar(aim, 2.0, aim); | |
for(ent=g_maxClients+1; ent<g_maxEntities; ent++) | |
{ | |
if(!pev_valid(ent)) | |
continue; | |
pev(ent, pev_classname, class, charsmax(class)); | |
if(equal(class, "weaponbox") || equal(class, "armoury_entity") || equal(class, "player") | |
|| equal(class, "func_breakable") || equal(class, "func_door")) | |
{ | |
engfunc(EngFunc_TraceModel, origin, aim, HULL_POINT, ent, tr); | |
if((ent > 0) && (get_tr2(tr, TR_pHit) == ent)) | |
{ | |
fn_log_cli(id, "TraceModel", DIVISOR); | |
formatex(text, charsmax(text), "Found model by aim (ent:%i class:%s)", ent, class); | |
fn_log_cli(id, "TraceModel", text); | |
get_tr2(tr, TR_vecEndPos, point); | |
fn_create_beam(origin, point, 60, 0, 255, 0); // Create green line from ID to hit point for 60 seconds | |
} | |
} | |
} | |
return PLUGIN_HANDLED; | |
} | |