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A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Please deliver this urgent message to the captain of the guard."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Take this scroll to the mage in the tower. It's very important."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Have you tried the new bakery in the village? Their bread is delicious."[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Please bring this note to the healer in the next village."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Deliver this parcel to the merchant in the market. He’s expecting it."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Can you hand this map to the adventurer at the inn?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Do you know the way to the nearest blacksmith?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Please take this sealed letter to the king's advisor. It's confidential."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Would you take this book back to the librarian for me?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Have you seen the latest news from the capital?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Take this message to the farmer at the edge of the village."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Do you know where the nearest inn is?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"The ranger needs this letter. Can you deliver it to him?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Could you give this note to the blacksmith's apprentice?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"The tailor in town needs this fabric sample. Can you deliver it?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Do you know where the local healer is?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Please take this urgent message to the commander in the barracks."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Can you bring this food to the elderly woman in the next village?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is asking the player to deliver a message." [History] Last Message: NPC:"Have you met the new trader in the market?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Be careful when you enter the forest. There's a pack of wolves nearby."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The bridge ahead is unstable. Cross it at your own risk."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The old ruins are said to be haunted. I wouldn't go there alone."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Do you know where I can buy some potions?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"There's a dangerous bandit camp just outside the village. Stay alert."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The cave is home to deadly creatures. Only the brave should enter."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Make sure you have enough supplies before heading into the desert. It's unforgiving."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Can you tell me where the blacksmith's shop is?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Beware of the fog in the marshlands. Many have lost their way and never returned."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The mountain path is treacherous, especially at night. Watch your step."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Do you know where I can find a good meal around here?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The river is swift and deep. Be cautious if you're planning to cross."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"There's a storm coming. You should find shelter soon."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Do you have any idea where I can find the town hall?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The old well is cursed. I wouldn't drink from it if I were you."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The dark woods are filled with traps set by hunters. Tread carefully."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The ruins are ancient and unstable. They could collapse at any moment."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"Is there a place to buy new armor in this town?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The enchanted forest is full of dangerous creatures. Enter at your own risk."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is warning the player about a potential danger." [History] Last Message: NPC:"The road ahead is known for frequent ambushes. Be on guard."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I have a rare enchanted sword for sale. Would you like to buy it?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"These magical potions are just what you need for your journey. Interested?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I’m offering this ancient map that leads to hidden treasures. Care to purchase it?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"The weather’s been quite unpredictable lately, hasn’t it?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"You can buy this rare gem from me if you're interested in enhancing your gear."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I’ve got some special herbs that might help with your ailments. Want to buy them?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"These enchanted scrolls could be very useful for your spells. How many would you like?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"The local festival is coming up soon. Are you excited?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I have some fine-quality armor here for sale. Interested in upgrading?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"This compass will always point you to the nearest landmark. Do you want to buy it?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"The tavern has been busier than usual lately, don’t you think?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I’m offering a selection of rare artifacts from distant lands. Care to see them?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"This bag of enchanted holding is perfect for carrying extra items. Interested?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"There’s a new adventurer in town. Have you met them yet?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I have a beautiful gemstone necklace for sale. Would you like to buy it?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"This tome of ancient knowledge could greatly aid your quest. How many copies would you like?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"Have you seen the latest news about the king’s decree?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I have a set of enchanted arrows that are perfect for your bow. Interested?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"These health potions are just what you need for your adventures. Want to buy some?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is selling an item to the player." [History] Last Message: NPC:"I’ve got some excellent wines from the southern vineyards. Would you like to taste them?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’ll buy that rare gem from you. How much do you want for it?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’m interested in purchasing that enchanted sword. What’s your asking price?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I need some of those potions. I’ll buy them if you’re willing to sell."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"Can you recommend a good place to eat around here?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’m willing to buy that magical staff. What do you want for it?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’ll take those rare herbs off your hands. How much are you asking?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’d like to purchase that map from you. What’s the price?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"Do you have any news about the upcoming festival?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’m interested in buying your rare artifact. What’s your best offer?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’ll buy the enchanted amulet from you if you’re willing to sell."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I need to buy some new equipment for my travels. Can you help?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’d like to purchase that ancient book. What’s the price?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"How about selling me those precious gems you have?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"Can you tell me the best way to get to the castle?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’m looking to buy that rare painting. What’s your asking price?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"Do you know where I can find a good blacksmith?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’ll purchase that old coin collection from you. How much do you want?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"Can you help me find the best place to buy supplies?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is buying an item from the player." [History] Last Message: NPC:"I’d like to buy that rare potion. What’s the cost?"[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The key to solving this puzzle lies in the numbers carved on the wall. Look for the pattern."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"To unlock the door, you need to arrange the symbols in the correct order. Start with the sun symbol."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The riddle's answer is hidden in the ancient book. Pay attention to the first letter of each paragraph."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"Have you heard about the new tavern that opened up recently?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"To find the hidden room, you must press the bricks in the order of the rainbow colors."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The solution to the code is in the poem found in the library. The key is the fourth stanza."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"You need to find the hidden lever behind the painting. It's in the room with the red curtains."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"Do you know where the nearest healer is located?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The combination to the safe is related to the number of stars visible through the window."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The statue holds the answer. Rotate its arms to match the constellations in the sky."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The ancient runes in the temple are important for solving the puzzle. Translate them using the guide."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"Can you tell me about the festival happening in town?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"Observe the painting closely. The hidden message is written in the brushstrokes."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The password is related to the phases of the moon. Check the observatory for more details."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"Is there a way to get more information about the bandit leader?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The order of the elements in the puzzle corresponds to the natural cycle. Start with Earth."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"Look for the hidden symbols in the mural. They will guide you to the secret chamber."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The combination is based on the patterns of the stars. Use the constellation chart to help you."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"Can you help me find my lost pet?"[History End] Is the System Statement True (T) or False (F)? | F . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "NPC is giving the player a clue about a puzzle." [History] Last Message: NPC:"The hidden mechanism can be activated by pressing the stones in the sequence of the Fibonacci sequence."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "Player is asking for a discount on an item." [History] Last Message: Player:"Can you give me a better price on this sword? I’m on a tight budget."[History End] Is the System Statement True (T) or False (F)? | T . |
A History message will be passed to you, along with a System Statement. Your job is to analyze the last message and decide whether the System Statement is True(T) or False(F). Return only T or F. | [Sistem Statement]: "Player is asking for a discount on an item." [History] Last Message: Player:"Is there any chance you could lower the price of this potion? I could really use it."[History End] Is the System Statement True (T) or False (F)? | T . |