knowledge_type
stringclasses 3
values | event
stringlengths 1
82
| relation
stringclasses 23
values | relation_description
stringclasses 23
values | tail
stringlengths 1
176
⌀ |
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social_intercation | PersonX accidentally stepped | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally stepped | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally stepped | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally stepped | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally stepped | xAttr | How would X be described? | negligent |
social_intercation | PersonX accidentally stepped | xAttr | How would X be described? | Clumsy |
social_intercation | PersonX accidentally stepped | xAttr | How would X be described? | Forgetful |
social_intercation | PersonX accidentally stepped | xEffect | What effects does the event have on X? | trips |
social_intercation | PersonX accidentally stepped | xEffect | What effects does the event have on X? | gets muddy |
social_intercation | PersonX accidentally stepped | xEffect | What effects does the event have on X? | avoids an accident |
social_intercation | PersonX accidentally stepped | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally stepped | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally stepped | xNeed | What does X need to do before the event? | run in the room |
social_intercation | PersonX accidentally stepped | xNeed | What does X need to do before the event? | walk on the street |
social_intercation | PersonX accidentally stepped | xReact | How does X feel after the event? | sad |
social_intercation | PersonX accidentally stepped | xReact | How does X feel after the event? | sorry |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | clean his shoes after stepping on dog poop |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | dry the shoes |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | get injured |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | make apology |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | wipe off foot |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | to walk somewhere else |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | to jump back |
social_intercation | PersonX accidentally stepped | xWant | What would X likely want to do after the event? | to turn around |
social_intercation | PersonX accidentally threw ___ | oEffect | What effects does the event have on others? | receive answer to complaints |
social_intercation | PersonX accidentally threw ___ | oEffect | What effects does the event have on others? | no effect |
social_intercation | PersonX accidentally threw ___ | oEffect | What effects does the event have on others? | has item hit |
social_intercation | PersonX accidentally threw ___ | oEffect | What effects does the event have on others? | accepts apology |
social_intercation | PersonX accidentally threw ___ | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally threw ___ | oReact | How do others' feel after the event? | angry |
social_intercation | PersonX accidentally threw ___ | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally threw ___ | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally threw ___ | xAttr | How would X be described? | careless |
social_intercation | PersonX accidentally threw ___ | xAttr | How would X be described? | nervous |
social_intercation | PersonX accidentally threw ___ | xAttr | How would X be described? | regretful |
social_intercation | PersonX accidentally threw ___ | xAttr | How would X be described? | excitement |
social_intercation | PersonX accidentally threw ___ | xAttr | How would X be described? | have fun |
social_intercation | PersonX accidentally threw ___ | xEffect | What effects does the event have on X? | gets complaints for his actions |
social_intercation | PersonX accidentally threw ___ | xEffect | What effects does the event have on X? | no effect |
social_intercation | PersonX accidentally threw ___ | xEffect | What effects does the event have on X? | hits something |
social_intercation | PersonX accidentally threw ___ | xEffect | What effects does the event have on X? | apologizes |
social_intercation | PersonX accidentally threw ___ | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally threw ___ | xIntent | Why does X cause the event? | to be interested |
social_intercation | PersonX accidentally threw ___ | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally threw ___ | xNeed | What does X need to do before the event? | to pick up the ball |
social_intercation | PersonX accidentally threw ___ | xNeed | What does X need to do before the event? | to pick up a heavy object |
social_intercation | PersonX accidentally threw ___ | xReact | How does X feel after the event? | surprised |
social_intercation | PersonX accidentally threw ___ | xReact | How does X feel after the event? | embarrassed |
social_intercation | PersonX accidentally threw ___ | xReact | How does X feel after the event? | enjoyment |
social_intercation | PersonX accidentally threw ___ | xWant | What would X likely want to do after the event? | to look through the trash |
social_intercation | PersonX accidentally threw ___ | xWant | What would X likely want to do after the event? | to walk across the street to get the ball |
social_intercation | PersonX accidentally threw ___ | xWant | What would X likely want to do after the event? | to take medication |
social_intercation | PersonX accidentally threw ___ | xWant | What would X likely want to do after the event? | to retrieve the ball |
social_intercation | PersonX accidentally threw ___ | xWant | What would X likely want to do after the event? | to walk over to it |
social_intercation | PersonX accidentally threw ___ | xWant | What would X likely want to do after the event? | to pick it back up |
social_intercation | PersonX accidentally tripped | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally tripped | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally tripped | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally tripped | oWant | What would others likely want to do after the event? | to laugh at PersonX for tripping. |
social_intercation | PersonX accidentally tripped | oWant | What would others likely want to do after the event? | to help catch PersonX before they fall to the ground. |
social_intercation | PersonX accidentally tripped | xAttr | How would X be described? | embarrassed |
social_intercation | PersonX accidentally tripped | xAttr | How would X be described? | nervous |
social_intercation | PersonX accidentally tripped | xAttr | How would X be described? | careless |
social_intercation | PersonX accidentally tripped | xAttr | How would X be described? | negligent |
social_intercation | PersonX accidentally tripped | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally tripped | xAttr | How would X be described? | not attentive |
social_intercation | PersonX accidentally tripped | xEffect | What effects does the event have on X? | cries from pain |
social_intercation | PersonX accidentally tripped | xEffect | What effects does the event have on X? | screams from pain |
social_intercation | PersonX accidentally tripped | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally tripped | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally tripped | xNeed | What does X need to do before the event? | to not looking where they're going. |
social_intercation | PersonX accidentally tripped | xNeed | What does X need to do before the event? | to be clumsy. |
social_intercation | PersonX accidentally tripped | xReact | How does X feel after the event? | embarrassed |
social_intercation | PersonX accidentally tripped | xReact | How does X feel after the event? | clumsy |
social_intercation | PersonX accidentally tripped | xWant | What would X likely want to do after the event? | to avoid injury |
social_intercation | PersonX accidentally tripped | xWant | What would X likely want to do after the event? | to get back up |
social_intercation | PersonX accidentally tripped | xWant | What would X likely want to do after the event? | to fall to the ground. |
social_intercation | PersonX accidentally tripped | xWant | What would X likely want to do after the event? | to scream. |
social_intercation | PersonX accidentally tripped | xWant | What would X likely want to do after the event? | to cry. |
social_intercation | PersonX accidentally tripped | xWant | What would X likely want to do after the event? | to not trip again |
social_intercation | PersonX accidently left | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidently left | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidently left | oReact | How do others' feel after the event? | sad |
social_intercation | PersonX accidently left | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidently left | xAttr | How would X be described? | silly |
social_intercation | PersonX accidently left | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidently left | xAttr | How would X be described? | forgetful |
social_intercation | PersonX accidently left | xAttr | How would X be described? | aloof |
social_intercation | PersonX accidently left | xEffect | What effects does the event have on X? | wants to go back |
social_intercation | PersonX accidently left | xEffect | What effects does the event have on X? | frowns |
social_intercation | PersonX accidently left | xEffect | What effects does the event have on X? | none |
social_intercation | PersonX accidently left | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidently left | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidently left | xNeed | What does X need to do before the event? | to go somewhere |
social_intercation | PersonX accidently left | xNeed | What does X need to do before the event? | to know where they are |
social_intercation | PersonX accidently left | xReact | How does X feel after the event? | frustrated |
social_intercation | PersonX accidently left | xReact | How does X feel after the event? | upset |
social_intercation | PersonX accidently left | xReact | How does X feel after the event? | unhappy |
social_intercation | PersonX accidently left | xReact | How does X feel after the event? | confused |
social_intercation | PersonX accidently left | xReact | How does X feel after the event? | bad |