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Browse files- Beatrice/English(US)/175845_audio.wav +3 -0
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- Beatrice/English(US)/200628_audio.wav +3 -0
- Beatrice/English(US)/200628_metadata.json +12 -0
- Beatrice/English(US)/201106_audio.wav +3 -0
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- Beatrice/English(US)/201426_audio.wav +3 -0
- Beatrice/English(US)/201426_metadata.json +12 -0
- Beatrice/English(US)/206123_audio.wav +3 -0
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- Beatrice/English(US)/206180_audio.wav +3 -0
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- Beatrice/English(US)/208036_audio.wav +3 -0
- Beatrice/English(US)/208036_metadata.json +12 -0
- Beatrice/English(US)/21560_audio.wav +3 -0
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- Beatrice/English(US)/227261_audio.wav +3 -0
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- Beatrice/English(US)/228879_audio.wav +3 -0
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- Beatrice/English(US)/23645_audio.wav +3 -0
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- Beatrice/English(US)/241008_audio.wav +3 -0
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- Beatrice/English(US)/242853_audio.wav +3 -0
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- Beatrice/English(US)/256502_audio.wav +3 -0
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- Beatrice/English(US)/263713_audio.wav +3 -0
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- Beatrice/English(US)/30923_audio.wav +3 -0
- Beatrice/English(US)/30923_metadata.json +12 -0
Beatrice/English(US)/175845_audio.wav
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Beatrice/English(US)/175845_metadata.json
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"transcription": "...Quinn! Look! That's Falcon Coast \u2014 right there!",
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"speaker": "Beatrice",
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Beatrice/English(US)/200628_audio.wav
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Beatrice/English(US)/200628_metadata.json
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"transcription": "And... a date, I guess.",
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"type": "Dialog",
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Beatrice/English(US)/201106_audio.wav
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Beatrice/English(US)/201106_metadata.json
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"transcription": "We've known each other since we were kids...",
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"language": "English(US)",
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"speaker": "Beatrice",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_MD\\vo_npc_md_f_beatrice_02.wem"
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Beatrice/English(US)/201426_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beatrice/English(US)/201426_metadata.json
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"audio": {
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"transcription": "*sigh* How am I ever going to get Quinn to listen to me...?",
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"language": "English(US)",
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"speaker": "Beatrice",
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"speaker_type": "TALK_ROLE_NPC",
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Beatrice/English(US)/206123_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beatrice/English(US)/206123_metadata.json
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"transcription": "*sigh* I barely want to talk about it...",
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"language": "English(US)",
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"speaker": "Beatrice",
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"speaker_type": "TALK_ROLE_NPC",
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Beatrice/English(US)/206180_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beatrice/English(US)/206180_metadata.json
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"transcription": "Alright, well, I hope it turns up soon. Bye now.",
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"language": "English(US)",
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"speaker": "Beatrice",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP002_1909101_beatrice_03.wem"
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}
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Beatrice/English(US)/208036_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 121900
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Beatrice/English(US)/208036_metadata.json
ADDED
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"audio": {
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},
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"transcription": "Ugh...",
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"language": "English(US)",
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"speaker": "Beatrice",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP001_1906802_beatrice_01.wem"
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}
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Beatrice/English(US)/21560_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 662188
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Beatrice/English(US)/21560_metadata.json
ADDED
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{
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},
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"transcription": "Well, old folks are always going on about something symbolic about that place... Besides, we've been there so many times when we were young.",
|
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"language": "English(US)",
|
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"speaker": "Beatrice",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP001_1906903_beatrice_10.wem"
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}
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Beatrice/English(US)/226704_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 357804
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Beatrice/English(US)/226704_metadata.json
ADDED
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"sampling_rate": 48000
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},
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"transcription": "You must be really popular, right? Can you help me out...?",
|
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"language": "English(US)",
|
8 |
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"speaker": "Beatrice",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP001_1906701_beatrice_08.wem"
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}
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Beatrice/English(US)/227261_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 485676
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Beatrice/English(US)/227261_metadata.json
ADDED
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{
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"audio": {
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"path": "8c842a43e2ef5792.wav",
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"sampling_rate": 48000
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},
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"transcription": "Oh... then please keep looking! This is really important to me.",
|
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"language": "English(US)",
|
8 |
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"speaker": "Beatrice",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP001_1906903_beatrice_02.wem"
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}
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Beatrice/English(US)/228879_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beatrice/English(US)/228879_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "But no matter how I try to make conversation, he just focuses on his stall and ignores me completely!",
|
7 |
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"language": "English(US)",
|
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"speaker": "Beatrice",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP001_1906701_beatrice_06.wem"
|
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}
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Beatrice/English(US)/23645_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 361900
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Beatrice/English(US)/23645_metadata.json
ADDED
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"sampling_rate": 48000
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},
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"transcription": "Oh, you guys are back. What romantic locations did you find?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Beatrice",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP001_1906903_beatrice_03.wem"
|
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}
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Beatrice/English(US)/241008_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 326956
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Beatrice/English(US)/241008_metadata.json
ADDED
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{
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"audio": {
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"path": "94feef9209882f8e.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "How am I ever going to get Quinn to listen to me...?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beatrice",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_NOECOP001_1906801_beatrice_01.wem"
|
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}
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Beatrice/English(US)/242853_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beatrice/English(US)/263713_audio.wav
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|
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|
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Beatrice/English(US)/308873_audio.wav
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},
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"transcription": "Cape Oath... as in maybe taking a relationship oath? Sounds great!",
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"speaker": "Beatrice",
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Beatrice/English(US)/30923_audio.wav
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"transcription": "Oh? You're back! Find any romantic locations?",
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"language": "English(US)",
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