a2b50d20e45b7dd20296a746b5e34972a97cc15377d6c169317ccbf8d1007b5a
Browse files- Shenhe/English(US)/37695_audio.wav +3 -0
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- Shenhe/English(US)/377026_audio.wav +3 -0
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- Shenhe/English(US)/378142_audio.wav +3 -0
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- Shenhe/English(US)/382473_audio.wav +3 -0
- Shenhe/English(US)/382473_metadata.json +12 -0
- Shenhe/English(US)/38302_audio.wav +3 -0
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- Shenhe/English(US)/383383_audio.wav +3 -0
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- Shenhe/English(US)/383743_audio.wav +3 -0
- Shenhe/English(US)/383743_metadata.json +12 -0
- Shenhe/English(US)/384025_audio.wav +3 -0
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- Shenhe/English(US)/385140_audio.wav +3 -0
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- Shenhe/English(US)/385246_audio.wav +3 -0
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- Shenhe/English(US)/385825_audio.wav +3 -0
- Shenhe/English(US)/385825_metadata.json +12 -0
- Shenhe/English(US)/387372_audio.wav +3 -0
- Shenhe/English(US)/387372_metadata.json +12 -0
- Shenhe/English(US)/388244_audio.wav +3 -0
- Shenhe/English(US)/388244_metadata.json +12 -0
- Shenhe/English(US)/390130_audio.wav +3 -0
- Shenhe/English(US)/390130_metadata.json +12 -0
- Shenhe/English(US)/390776_audio.wav +3 -0
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- Shenhe/English(US)/391313_audio.wav +3 -0
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- Shenhe/English(US)/393550_audio.wav +3 -0
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- Shenhe/English(US)/393871_audio.wav +3 -0
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- Shenhe/English(US)/394689_audio.wav +3 -0
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- Shenhe/English(US)/395502_audio.wav +3 -0
- Shenhe/English(US)/395502_metadata.json +12 -0
- Shenhe/English(US)/395515_audio.wav +3 -0
- Shenhe/English(US)/395515_metadata.json +12 -0
- Shenhe/English(US)/395951_audio.wav +3 -0
- Shenhe/English(US)/395951_metadata.json +12 -0
Shenhe/English(US)/37695_audio.wav
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Shenhe/English(US)/37695_metadata.json
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},
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"transcription": "...Medicinal herbs?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_SHLQ001_2_shenhe_15.wem"
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Shenhe/English(US)/377026_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/377026_metadata.json
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"audio": {
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"transcription": "...Uh.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ302_19_shenhe_10.wem"
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Shenhe/English(US)/378142_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/378142_metadata.json
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"audio": {
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"transcription": "What exactly is teamwork?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "",
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"type": "JoinTeam",
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Shenhe/English(US)/382473_audio.wav
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Shenhe/English(US)/382473_metadata.json
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"audio": {
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"sampling_rate": 48000
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"transcription": "In the mortal world, at times like these, is it not customary to... use an umbrella?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"type": "Fetter",
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Shenhe/English(US)/38302_audio.wav
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Shenhe/English(US)/38302_metadata.json
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"transcription": "However, you have shown me your kindness, and I would now like to lend you my assistance. Don't worry. I ask for nothing in return.",
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"language": "English(US)",
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"speaker": "Shenhe",
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Shenhe/English(US)/383383_audio.wav
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Shenhe/English(US)/383383_metadata.json
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"transcription": "As a matter of fact, I would like something to eat.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_shenhe\\vo_shenhe_mimitomo_friendship3_01.wem"
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Shenhe/English(US)/383743_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 378284
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Shenhe/English(US)/383743_metadata.json
ADDED
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"transcription": "Qingxin, Glaze Lily, and Violetgrass, please. Half a pound of each.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_SHLQ001_3_shenhe_01.wem"
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Shenhe/English(US)/384025_audio.wav
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Shenhe/English(US)/384025_metadata.json
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},
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"transcription": "And this is...",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_LYLQ001_7_shenhe_05.wem"
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}
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Shenhe/English(US)/385140_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/385140_metadata.json
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},
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"transcription": "The feelings shared between my adepti teachers and me are quite extraordinary. We don't need to converse to deepen our feelings for each other.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_shenhe\\vo_shenhe_mimitomo_friendship2_06b_2.wem"
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}
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Shenhe/English(US)/385246_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/385246_metadata.json
ADDED
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{
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"audio": {
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},
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"transcription": "I see...",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_shenhe\\vo_shenhe_mimitomo_friendship3_07.wem"
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}
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Shenhe/English(US)/385825_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/385825_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "I tried, but it seems like I'll never learn how to play...",
|
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_Card\\VO_shenhe\\vo_card_shenhe_invite_easy_03.wem"
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}
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Shenhe/English(US)/387372_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/387372_metadata.json
ADDED
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{
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},
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"transcription": "I've been growing thanks to your constant guidance. Believe me, I won't forget your kindness.",
|
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"language": "English(US)",
|
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"speaker": "Shenhe",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_shenhe\\vo_shenhe_mimitomo_friendship3_10.wem"
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}
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Shenhe/English(US)/388244_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 392620
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Shenhe/English(US)/388244_metadata.json
ADDED
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{
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"audio": {
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"path": "f0641d87a4cb539e.wav",
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"sampling_rate": 48000
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},
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"transcription": "Shenhe. I am their... friend.",
|
7 |
+
"language": "English(US)",
|
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"speaker": "Shenhe",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_SHLQ003_1_shenhe_01.wem"
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}
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Shenhe/English(US)/390130_audio.wav
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version https://git-lfs.github.com/spec/v1
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"transcription": "Huh. Interesting approach.",
|
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|
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"transcription": "(Still, Ganyu appears to be shaking like a cat whose whiskers have just been touched... I should stop.)",
|
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"speaker": "Shenhe",
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"transcription": "Allow me to finish this.",
|
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"language": "English(US)",
|
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"speaker_type": "",
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"transcription": "...I'm hearing more guests come in. I should get back to work.",
|
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"language": "English(US)",
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"speaker": "Shenhe",
|
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Shenhe/English(US)/393826_audio.wav
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"transcription": "No. I don't need it.",
|
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"language": "English(US)",
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Shenhe/English(US)/393871_audio.wav
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"transcription": "#Good night, {NICKNAME}, have a nice rest.",
|
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"language": "English(US)",
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"language": "English(US)",
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"speaker": "Shenhe",
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"transcription": "#What about your kite, {NICKNAME}?",
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"language": "English(US)",
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"transcription": "But anyway, let's celebrate the next holiday together!",
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},
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"transcription": "Ah...",
|
7 |
+
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"speaker": "Shenhe",
|
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"speaker_type": "TALK_ROLE_NPC",
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Shenhe/English(US)/395515_audio.wav
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"transcription": "Yun Jin performs... It's called \"Liyue opera,\" isn't it? I like this particular type of social interaction. You can get to know about the other person's background without having to actually interact with them one on one. If she ever includes your story in one of her performances, I'm sure the result will end up being quite incredible. I'm looking forward to it.",
|
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_shenhe\\vo_shenhe_teammate_yunjin_01.wem"
|
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}
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Shenhe/English(US)/395951_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/395951_metadata.json
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},
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"transcription": "Or should I say that I'm too familiar with her crane form? Even when she stands before us in human form, all I can see is blue and white.",
|
7 |
+
"language": "English(US)",
|
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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}
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