66c35f59e73c31219272334650a0b672588328d76795c61fe7032938c190dad2
Browse files- Navia/English(US)/319807_audio.wav +3 -0
- Navia/English(US)/319807_metadata.json +12 -0
- Navia/English(US)/319933_audio.wav +3 -0
- Navia/English(US)/319933_metadata.json +12 -0
- Navia/English(US)/319948_audio.wav +3 -0
- Navia/English(US)/319948_metadata.json +12 -0
- Navia/English(US)/320135_audio.wav +3 -0
- Navia/English(US)/320135_metadata.json +12 -0
- Navia/English(US)/320147_audio.wav +3 -0
- Navia/English(US)/320147_metadata.json +12 -0
- Navia/English(US)/320778_audio.wav +3 -0
- Navia/English(US)/320778_metadata.json +12 -0
- Navia/English(US)/320948_audio.wav +3 -0
- Navia/English(US)/320948_metadata.json +12 -0
- Navia/English(US)/322169_audio.wav +3 -0
- Navia/English(US)/322169_metadata.json +12 -0
- Navia/English(US)/322257_audio.wav +3 -0
- Navia/English(US)/322257_metadata.json +12 -0
- Navia/English(US)/323089_audio.wav +3 -0
- Navia/English(US)/323089_metadata.json +12 -0
- Navia/English(US)/323247_audio.wav +3 -0
- Navia/English(US)/323247_metadata.json +12 -0
- Navia/English(US)/323639_audio.wav +3 -0
- Navia/English(US)/323639_metadata.json +12 -0
- Navia/English(US)/323811_audio.wav +3 -0
- Navia/English(US)/323811_metadata.json +12 -0
- Navia/English(US)/324080_audio.wav +3 -0
- Navia/English(US)/324080_metadata.json +12 -0
- Navia/English(US)/32442_audio.wav +3 -0
- Navia/English(US)/32442_metadata.json +12 -0
- Navia/English(US)/324450_audio.wav +3 -0
- Navia/English(US)/324450_metadata.json +12 -0
- Navia/English(US)/324483_audio.wav +3 -0
- Navia/English(US)/324483_metadata.json +12 -0
- Navia/English(US)/325235_audio.wav +3 -0
- Navia/English(US)/325235_metadata.json +12 -0
- Navia/English(US)/325308_audio.wav +3 -0
- Navia/English(US)/325308_metadata.json +12 -0
- Navia/English(US)/325430_audio.wav +3 -0
- Navia/English(US)/325430_metadata.json +12 -0
- Navia/English(US)/325896_audio.wav +3 -0
- Navia/English(US)/325896_metadata.json +12 -0
- Navia/English(US)/326841_audio.wav +3 -0
- Navia/English(US)/326841_metadata.json +12 -0
- Navia/English(US)/327288_audio.wav +3 -0
- Navia/English(US)/327288_metadata.json +12 -0
- Navia/English(US)/327328_audio.wav +3 -0
- Navia/English(US)/327328_metadata.json +12 -0
- Navia/English(US)/327389_audio.wav +3 -0
- Navia/English(US)/327389_metadata.json +12 -0
Navia/English(US)/319807_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:1b4bf61a83d03ca0f0021143837e1d42b0b3dac934b50f7bf7e5d2d3dee57197
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Navia/English(US)/319807_metadata.json
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{
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"audio": {
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"path": "c605c019479653fd.wav",
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"sampling_rate": 48000
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"transcription": "Wait, but we can't do that. Very few people would see the statue if we were to put it on a boat. This statue is meant to be placed in the town.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ001_4_navia_22b_3.wem"
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}
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Navia/English(US)/319933_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/319933_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "Well, let's just say we're tagging along... It's not every day that you get to see the secrets behind magic performed on such a large scale!",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_17_navia_04.wem"
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}
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Navia/English(US)/319948_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 307884
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Navia/English(US)/319948_metadata.json
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{
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"audio": {
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"path": "c61d30731b26463d.wav",
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"sampling_rate": 48000
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},
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"transcription": "Good morning! I'm sure today will be a really great day.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_navia\\vo_navia_mimitomo_morning_01.wem"
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}
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Navia/English(US)/320135_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:a4b93569f8b44e7d68689447baa8193300eb652b5dbc72518147a5c84940f627
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size 564652
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Navia/English(US)/320135_metadata.json
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{
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"audio": {
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"path": "c6395eed2c6159db.wav",
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"sampling_rate": 48000
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"transcription": "But who among the three suspects would have the ability to control privately owned Gardemeks?",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_9_navia_12.wem"
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Navia/English(US)/320147_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 256428
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Navia/English(US)/320147_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "They want to blow up the Clementine Line!?",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ003_1_navia_11.wem"
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Navia/English(US)/320778_audio.wav
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version https://git-lfs.github.com/spec/v1
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Navia/English(US)/320778_metadata.json
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{
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"audio": {
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"transcription": "Hmm... I'd probably use some sort of mechanical animal. Papa once bought me some small clockwork squirrels, mice, and such. When placed in the forest, they can attract others of their kind.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ303_4_navia_09.wem"
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}
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Navia/English(US)/320948_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:2ec40a9a533e86cc4f43507916876ed983bc61d906be7135c5fc234f258fd590
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size 639788
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Navia/English(US)/320948_metadata.json
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"audio": {
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"transcription": "Please prosecute them in accordance to the law. Spina di Rosula will not raise any objections.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ003_5_navia_03.wem"
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}
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Navia/English(US)/322169_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:ed3fdb91f04358f8bd55b68e3e7bb93c1a56d9012d684fa685d8931cef222c5b
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size 968492
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Navia/English(US)/322169_metadata.json
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{
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"audio": {
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"path": "c787452997192d0d.wav",
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"sampling_rate": 48000
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},
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"transcription": "Uh, about that... it's because my partner here reminded me of something really important. You see, what if my father's case had something to do with Water from the Primordial Sea?",
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"language": "English(US)",
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"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_4_navia_06b.wem"
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}
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Navia/English(US)/322257_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:073601e5737ec846dbf64a031db129fd09ae425cf2e2a47eaec92388c4e2dcd9
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size 579756
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Navia/English(US)/322257_metadata.json
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{
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"audio": {
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"path": "c795d23e3dbd5e57.wav",
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"sampling_rate": 48000
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},
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"transcription": "That complicates things... Maybe the only way left is forward.",
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"language": "English(US)",
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"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ302_2_navia_04.wem"
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}
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Navia/English(US)/323089_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:32ebe7fa91ea6ac945056a58e94619070b2431d393ae5e246f640ed901588109
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size 679724
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Navia/English(US)/323089_metadata.json
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{
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"audio": {
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"path": "c81df8af62a1e313.wav",
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"sampling_rate": 48000
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},
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"transcription": "Trying to act cool now, are we? Haha, well I guess it's not an act for you, is it?",
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"language": "English(US)",
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8 |
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"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_freetalk\\VO_navia\\vo_dialog_EQHDJ304_navia_08.wem"
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}
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Navia/English(US)/323247_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 543020
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Navia/English(US)/323247_metadata.json
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{
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"audio": {
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"path": "c837817bfd3ba974.wav",
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"sampling_rate": 48000
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},
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"transcription": "Such ruthlessness. I shouldn't have expected any less of them.",
|
7 |
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"language": "English(US)",
|
8 |
+
"speaker": "Navia",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_52_navia_02.wem"
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}
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Navia/English(US)/323639_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 857004
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Navia/English(US)/323639_metadata.json
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{
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"audio": {
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"path": "c8776b2b3a017883.wav",
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"sampling_rate": 48000
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},
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"transcription": "*sigh* It's alright. Well, this was supposed to be a farewell meal, so I doubt you have further interest in this business, right?",
|
7 |
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"language": "English(US)",
|
8 |
+
"speaker": "Navia",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ004_1_navia_15.wem"
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}
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Navia/English(US)/323811_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1037868
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Navia/English(US)/323811_metadata.json
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{
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"audio": {
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"path": "c894acb428847442.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "If people can become water, does that mean that the water tank's real use was as a means to hide water stains? And if Cowell was targeting that girl...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Navia",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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