cfdf8e98d16c25db8da4501164d106d148082197ba13f258e34b0f29331fecfe
Browse files- Traveler/English(US)/266437_audio.wav +3 -0
- Traveler/English(US)/266437_metadata.json +12 -0
- Traveler/English(US)/266455_audio.wav +3 -0
- Traveler/English(US)/266455_metadata.json +12 -0
- Traveler/English(US)/266839_audio.wav +3 -0
- Traveler/English(US)/266839_metadata.json +12 -0
- Traveler/English(US)/268058_audio.wav +3 -0
- Traveler/English(US)/268058_metadata.json +12 -0
- Traveler/English(US)/270157_audio.wav +3 -0
- Traveler/English(US)/270157_metadata.json +12 -0
- Traveler/English(US)/270931_audio.wav +3 -0
- Traveler/English(US)/270931_metadata.json +12 -0
- Traveler/English(US)/271682_audio.wav +3 -0
- Traveler/English(US)/271682_metadata.json +12 -0
- Traveler/English(US)/2741_audio.wav +3 -0
- Traveler/English(US)/2741_metadata.json +12 -0
- Traveler/English(US)/274869_audio.wav +3 -0
- Traveler/English(US)/274869_metadata.json +12 -0
- Traveler/English(US)/277085_audio.wav +3 -0
- Traveler/English(US)/277085_metadata.json +12 -0
- Traveler/English(US)/278567_audio.wav +3 -0
- Traveler/English(US)/278567_metadata.json +12 -0
- Traveler/English(US)/278598_audio.wav +3 -0
- Traveler/English(US)/278598_metadata.json +12 -0
- Traveler/English(US)/27976_audio.wav +3 -0
- Traveler/English(US)/27976_metadata.json +12 -0
- Traveler/English(US)/280473_audio.wav +3 -0
- Traveler/English(US)/280473_metadata.json +12 -0
- Traveler/English(US)/280598_audio.wav +3 -0
- Traveler/English(US)/280598_metadata.json +12 -0
- Traveler/English(US)/281778_audio.wav +3 -0
- Traveler/English(US)/281778_metadata.json +12 -0
- Traveler/English(US)/281783_audio.wav +3 -0
- Traveler/English(US)/281783_metadata.json +12 -0
- Traveler/English(US)/283076_audio.wav +3 -0
- Traveler/English(US)/283076_metadata.json +12 -0
- Traveler/English(US)/28366_audio.wav +3 -0
- Traveler/English(US)/28366_metadata.json +12 -0
- Traveler/English(US)/284416_audio.wav +3 -0
- Traveler/English(US)/284416_metadata.json +12 -0
- Traveler/English(US)/285471_audio.wav +3 -0
- Traveler/English(US)/285471_metadata.json +12 -0
- Traveler/English(US)/285522_audio.wav +3 -0
- Traveler/English(US)/285522_metadata.json +12 -0
- Traveler/English(US)/287512_audio.wav +3 -0
- Traveler/English(US)/287512_metadata.json +12 -0
- Traveler/English(US)/288159_audio.wav +3 -0
- Traveler/English(US)/288159_metadata.json +12 -0
- Traveler/English(US)/289340_audio.wav +3 -0
- Traveler/English(US)/289340_metadata.json +12 -0
Traveler/English(US)/266437_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:6eb5169824e6b4bb6a7b713d9368a817677535c54cd3e4abd2d69e9989ddbcbe
|
3 |
+
size 7397036
|
Traveler/English(US)/266437_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a4f8ec32e61a8d05.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Cyno's super into that card game \"Genius Invokation TCG,\" isn't he?\\n<color=#37FFFF>Paimon: </color>Doesn't it seem kinda weird for the General Mahamatra to be into playing cards...?\\n<color=#37FFFF>{NICKNAME}: </color>Well... not when you consider his hairstyle.\\n<color=#37FFFF>Paimon: </color>Huh? What has his hairstyle got to do with it?\\n<color=#37FFFF>{NICKNAME}: </color>You know, when you're playing a card game, the fancier your hairstyle, the more distracting it is for your opponent.\\n<color=#37FFFF>{NICKNAME}: </color>\"What's going on with this guy? How did he manage to shape his hair like that?\"\\n<color=#37FFFF>{NICKNAME}: </color>When your opponent's mind is consumed with thoughts like this, you'll quickly gain the upper hand.\\n<color=#37FFFF>Paimon: </color>Hmm, really? Then we'd better think twice before playing against him...\\n<color=#37FFFF>{NICKNAME}: </color>I don't know... I think I might just have an advantage over him.\\n<color=#37FFFF>Paimon: </color>But you don't have a fancy hairstyle at all. And your clothes look pretty normal, too...\\n<color=#37FFFF>{NICKNAME}: </color>But I do have Paimon.\\n<color=#37FFFF>{NICKNAME}: </color>\"What's up with her? And what's that pesky flying companion of hers up to?\"\\n<color=#37FFFF>{NICKNAME}: </color>As long as Paimon is floating by my side, Cyno's mind will be consumed with thoughts like this.\\n<color=#37FFFF>{NICKNAME}: </color>I, on the other hand, would be completely unfazed by his hairstyle. So I'd be able to focus, and victory would be mine.\\n<color=#37FFFF>Paimon: </color>Forget it! If you wanna play cards, go get a funny haircut!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_xm_cynoAndCard_heroine.wem"
|
12 |
+
}
|
Traveler/English(US)/266455_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:affd54b4364ab8f3e734cc621e3ada06d0a0476e2141670bb6d81f0d4d16575a
|
3 |
+
size 45484
|
Traveler/English(US)/266455_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a4fbcbe7fb781896.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Card",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_heroine\\vo_heroine_battle_hit_H_02.wem"
|
12 |
+
}
|
Traveler/English(US)/266839_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:94e863a8cc9be58e5bc3eec61414ce0256b91a91b2220447a9f92a90b0cf3d3f
|
3 |
+
size 90796
|
Traveler/English(US)/266839_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a53a9e2337f71146.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Bombs away!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "AnimatorEvent",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_heroine\\vo_heroine_battle_skill3_hydro_03.wem"
|
12 |
+
}
|
Traveler/English(US)/268058_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:8a8d4c28f4765294f015145bccde136334fd5662cf1a00796db5081c03ec307e
|
3 |
+
size 4473260
|
Traveler/English(US)/268058_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a5f4a1625ee48a93.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon:</color> Hey, do that again! You know, that thing!\\n<color=#37FFFF>{NICKNAME}:</color> Which one?\\n<color=#37FFFF>Paimon:</color> The one where you make your weapon disappear with a swish, and then, fwoosh \u2014 you make it appear behind your back again!\\n<color=#37FFFF>{NICKNAME}:</color> Oh, that? Haven't you seen that a ton already?\\n<color=#37FFFF>Paimon:</color> But Paimon hasn't figured out how you do it yet. Could you explain it?\\n<color=#37FFFF>{NICKNAME}:</color> Well, can you explain how you suddenly appear in front of me, and then disappear just as suddenly?\\n<color=#37FFFF>Paimon:</color> Uh... well... Paimon seems to have always been able to do this. But Paimon doesn't know how...\\n<color=#37FFFF>{NICKNAME}:</color> Precisely. I believe that the art of putting my weapon away follows the same principle.\\n<color=#37FFFF>{NICKNAME}:</color> Maybe it's this similarity that makes us such good friends?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_weapon_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/270157_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:b6952eca698c8fd3b7e7ca6c5bef2cb71526cd39b87480972fe478331950ba43
|
3 |
+
size 318380
|
Traveler/English(US)/270157_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a74477589dc80d15.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Card",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_hero\\vo_hero_life_die_05.wem"
|
12 |
+
}
|
Traveler/English(US)/270931_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:82a7f5d0ef23d9d5c459762028517a479567fdedc992611edb850d5eb1830a98
|
3 |
+
size 3472940
|
Traveler/English(US)/270931_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a7c16ffdbe4423c3.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon:</color> Phew! Paimon's been working so hard recently. Any ideas on how to relax?\\n<color=#37FFFF>{NICKNAME}:</color> ...Sleeping?\\n<color=#37FFFF>Paimon:</color> Sleeping's boring.\\n<color=#37FFFF>{NICKNAME}:</color> ...Reading?\\n<color=#37FFFF>Paimon:</color> Paimon'll get dizzy.\\n<color=#37FFFF>{NICKNAME}:</color> ...Having a chat with some friends?\\n<color=#37FFFF>Paimon:</color> ...Ugh.\\n<color=#37FFFF>Paimon:</color> But those're all things that require thinking.\\n<color=#37FFFF>Paimon:</color> And not thinking is more relaxing.\\n<color=#37FFFF>{NICKNAME}:</color> And thus the \"Paimon Paradox,\" famed in the histories of philosophy in Teyvat, was put forth...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_relax_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/271682_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:84b253d12d057937ef196afd7cb2ac7964b25e9a6ee1032ab2f6b43bd0bec454
|
3 |
+
size 327084
|
Traveler/English(US)/271682_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "a8378b6a481b0c8f.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Card",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_hero\\vo_hero_life_die_03.wem"
|
12 |
+
}
|
Traveler/English(US)/2741_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:1d69e459908e0cbe952f0cab3a8265a7d14c27495fda2783b41beec0672e4c07
|
3 |
+
size 3858860
|
Traveler/English(US)/2741_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "01b04b0758934505.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Inazuma's scenery is quite different than what we've seen so far.\\n<color=#37FFFF>{NICKNAME}: </color>Yeah, Inazuma's an island nation.\\n<color=#37FFFF>Paimon: </color>Before the invention of boats, how did the people living on different islands communicate with one another?\\n<color=#37FFFF>{NICKNAME}: </color>According to Yoimiya's dad, they probably used smoke signals to transmit information.\\n<color=#37FFFF>{NICKNAME}: </color>Or, they would...\\n<color=#37FFFF>Paimon: </color>Yeah...?\\n<color=#37FFFF>{NICKNAME}: </color>They would commission people who could freeze the water surface to travel between the islands and deliver messages.\\n<color=#37FFFF>Paimon: </color>Whoa! If Kaeya had lived in Inazuma back then, he would've been even busier than Master Jean now!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_inazumaIsland_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/274869_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:56344a4f7df33cfa1bd587a9f589054777a0e737c00ec48e8f8e3cb3be465389
|
3 |
+
size 294060
|
Traveler/English(US)/274869_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "aa3267f9e198768b.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "This world is full of unsolved mysteries...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "JoinTeam",
|
11 |
+
"inGameFilename": "VO_teamJoin\\vo_heroine_teamJoin_02.wem"
|
12 |
+
}
|
Traveler/English(US)/277085_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:83e954e54cc44b778d8554ce2c1148a82d6588a33113f8d0e296e828122d9516
|
3 |
+
size 4051244
|
Traveler/English(US)/277085_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ab91e569a998188f.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>{NICKNAME}:</color> What monster made the deepest impression on you?\\n<color=#37FFFF>Paimon:</color> Monsters, huh? Probably... Ruin Guards.\\n<color=#37FFFF>{NICKNAME}:</color> Does a Ruin Guard really count as a monster? It's more like a machine...\\n<color=#37FFFF>Paimon:</color> Paimon thinks that you can call anything that causes us trouble and needs to be defeated a \"monster.\"\\n<color=#37FFFF>Paimon:</color> Just like how we call anything that can be hunted \"prey.\"\\n<color=#37FFFF>{NICKNAME}:</color> Is that so... Well then, I think I'm finally able to classify you now, Paimon.\\n<color=#37FFFF>Paimon:</color> Eh? What do you mean?\\n<color=#37FFFF>{NICKNAME}:</color> You can be hooked and reeled in... therefore, you're a fish!\\n<color=#37FFFF>Paimon:</color> Hmph!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_species_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/278567_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:43e1a405dca2fa8845a0239641592766a0f0e0c091ab2c8473279a5ec7af6057
|
3 |
+
size 102828
|
Traveler/English(US)/278567_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ac77cb1842e6b057.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Crumble apart!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "AnimatorEvent",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_heroine\\vo_heroine_battle_skill3_rock_03.wem"
|
12 |
+
}
|
Traveler/English(US)/278598_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:c6570efbdb3778a662482de60e8a16b75a6bfb587ee4f64b813349dacce55ce9
|
3 |
+
size 2719532
|
Traveler/English(US)/278598_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ac7c890ec40e93a0.wav",
|
4 |
+
"sampling_rate": 44100
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Fonta tastes amazing, don't you think?\\n<color=#37FFFF>{NICKNAME}: </color>Yep. It's so refreshing, especially when you down the whole thing in one big gulp.\\n<color=#37FFFF>Paimon: </color>Can you buy a glass for Paimon? Paimon's always wanted to try that thing.\\n<color=#37FFFF>{NICKNAME}: </color>What thing?\\n<color=#37FFFF>Paimon: </color>Just buy it, you'll see in a minute!\\n<color=#37FFFF>Paimon: </color>Glug glug glug glug...\\n<color=#37FFFF>Paimon: </color>Ahhhhh.\\n<color=#37FFFF>Paimon: </color>That's what those drunkards do after they clink their glasses together. Paimon's been itching to try it for ages!\\n<color=#37FFFF>{NICKNAME}: </color>Don't imitate them, Paimon... It's not a good look on you.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_fd_fonta_heroine.wem"
|
12 |
+
}
|
Traveler/English(US)/27976_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:183337ff5d26e9dc99160b155ab0c1b0e1aa9ad6ce24e35a2ef1e01471f4053d
|
3 |
+
size 7413420
|
Traveler/English(US)/27976_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "112ec032fdece931.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Cyno's super into that card game \"Genius Invokation TCG,\" isn't he?\\n<color=#37FFFF>Paimon: </color>Doesn't it seem kinda weird for the General Mahamatra to be into playing cards...?\\n<color=#37FFFF>{NICKNAME}: </color>Hmm... not when you consider his hairstyle.\\n<color=#37FFFF>Paimon: </color>Huh? What has his hairstyle got to do with it?\\n<color=#37FFFF>{NICKNAME}: </color>When you're playing a card game, the fancier your hairstyle, the more distracting it is for your opponent.\\n<color=#37FFFF>{NICKNAME}: </color>\"What's going on with this guy? How did he manage to shape his hair like that?\"\\n<color=#37FFFF>{NICKNAME}: </color>When your opponent's mind is consumed with thoughts like this, you'll quickly gain the upper hand.\\n<color=#37FFFF>Paimon: </color>Hmm, really? Then we'd better think twice before playing against him...\\n<color=#37FFFF>{NICKNAME}: </color>I don't know... I think I might just have an advantage over him.\\n<color=#37FFFF>Paimon: </color>But you don't have a fancy hairstyle at all. And your clothes look pretty normal too...\\n<color=#37FFFF>{NICKNAME}: </color>But I do have Paimon.\\n<color=#37FFFF>{NICKNAME}: </color>You know, he'd be like: \"What's up with this guy? And what's that pesky flying companion of his up to?\"\\n<color=#37FFFF>{NICKNAME}: </color>As long as you're floating by my side, Cyno's mind will be consumed with thoughts like this.\\n<color=#37FFFF>{NICKNAME}: </color>I, on the other hand, would be completely unfazed by his hairstyle. So I'd be able to focus, and victory would be mine.\\n<color=#37FFFF>Paimon: </color>Forget it! If you wanna play cards, go get a funny haircut!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_xm_cynoAndCard_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/280473_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:b192618647a31042cd6a9985dc9b9f3f5e095780acf5cfff1ae54d1b55312835
|
3 |
+
size 74284
|
Traveler/English(US)/280473_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ada1b729ed68ae71.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Haah!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "AnimatorEvent",
|
11 |
+
"inGameFilename": "VO_gameplay\\VO_heroine\\vo_heroine_battle_skill3_rock_01.wem"
|
12 |
+
}
|
Traveler/English(US)/280598_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:007fd30c145edba75722963154c40b2db15cf52df41b38e82d11b7352a318718
|
3 |
+
size 4953772
|
Traveler/English(US)/280598_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "adb47c81c25c98c2.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>It's hard to talk about the recent events in Inazuma and not mention the Vision Hunt Decree.\\n<color=#37FFFF>Paimon: </color>But you don't have a Vision, so you don't have to worry about losing one.\\n<color=#37FFFF>Paimon: </color>On the flip side, if you are caught by the Tenryou Commission, {NICKNAME}, you also can't surrender your Vision in exchange for your life...\\n<color=#37FFFF>{NICKNAME}: </color>I can tell them that you are my Vision.\\n<color=#37FFFF>Paimon: </color>Another reason to have Paimon around... Wait, WHAT!?\\n<color=#37FFFF>{NICKNAME}: </color>Don't worry, I wouldn't let them take you, Paimon.\\n<color=#37FFFF>Paimon: </color>That's more like it.\\n<color=#37FFFF>{NICKNAME}: </color>We'd just go to jail and suffer punishment together...\\n<color=#37FFFF>Paimon: </color>Uh... W\u2014Well, if that's how it would go down, then maybe you should hand me over to them...\\n<color=#37FFFF>Paimon: </color>...Wait a minute! How about we just don't get caught in the first place?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_visionHuntDecree_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/281778_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:2ccfbe6a4992206da056b7cb70a236fd8c57efad7459e1a2bdc654ba399b5be8
|
3 |
+
size 6095916
|
Traveler/English(US)/281778_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ae6efd7208d56fc4.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>{NICKNAME}:</color> Teyvat's day and night both seem particularly short.\\n<color=#37FFFF>{NICKNAME}:</color> The skies here are full of stars, but they aren't the same as the ones back home.\\n<color=#37FFFF>{NICKNAME}:</color> I wonder if the fates of people from Teyvat are also related to their constellations.\\n<color=#37FFFF>Paimon:</color> Oh? Do you know how to read the stars, too? That's amazing! Not a lot of people outside Sumeru can do it.\\n<color=#37FFFF>Paimon:</color> Paimon's curious! Come on, do a reading for me, quick!\\n<color=#37FFFF>{NICKNAME}:</color> Hmm...\\n<color=#37FFFF>{NICKNAME}:</color> The night sky pictured on Paimon's cape... flows with the light of many stars, and also of the deep ocean...\\n<color=#37FFFF>{NICKNAME}:</color> The movement of these stars... tells me that, uh... in, say, seven days from now...\\n<color=#37FFFF>Paimon:</color> ...In seven days what?\\n<color=#37FFFF>{NICKNAME}:</color> Something good, or something bad, might occur...\\n<color=#37FFFF>Paimon:</color> Heh, right... your theory sounds as rock solid as a Geo Slime... And about as brainy, too.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_teyvat_heroine.wem"
|
12 |
+
}
|
Traveler/English(US)/281783_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:58a6b0051d1d0f5af433d33946c51f7da103f3826842b09435f1982840e625ad
|
3 |
+
size 2829356
|
Traveler/English(US)/281783_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ae6f6807336a227a.wav",
|
4 |
+
"sampling_rate": 44100
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Fonta tastes amazing, don't you think?\\n<color=#37FFFF>{NICKNAME}: </color>Yep. It's so refreshing, especially when you down the whole thing in one big gulp.\\n<color=#37FFFF>Paimon: </color>Can you buy a glass for Paimon? Paimon's always wanted to try that thing.\\n<color=#37FFFF>{NICKNAME}: </color>What thing?\\n<color=#37FFFF>Paimon: </color>Just buy it, you'll see in a minute!\\n<color=#37FFFF>Paimon: </color>Glug glug glug glug...\\n<color=#37FFFF>Paimon: </color>Ahhhhh.\\n<color=#37FFFF>Paimon: </color>That's what those drunkards do after they clink their glasses together. Paimon's been itching to try it for ages!\\n<color=#37FFFF>{NICKNAME}: </color>Don't imitate them, Paimon... It's not a good look on you.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_fd_fonta_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/283076_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:92ed4f2580c56b365d8fb84f984e0f20fdc7281ccbd55814fc98f1588b490c7b
|
3 |
+
size 6907948
|
Traveler/English(US)/283076_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "af37916ce4dab4a0.wav",
|
4 |
+
"sampling_rate": 44100
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Huh, novels in Fontaine have weirdly long names. This one's called \"Do Clockwork Meka Dream of Cogwheel Chiropractors?\"\\n<color=#37FFFF>Paimon: </color>But the writing style and themes are pretty different from Inazuma's light novels.\\n<color=#37FFFF>{NICKNAME}: </color>According to the synopsis, this novel is about a clockwork meka experiencing back pain due to bending over for extended periods. It finally gives in, quits its job as an illustrator, then goes on a long journey looking for a chiropractor to cure its mechanical spine...\\n<color=#37FFFF>Paimon: </color>That actually sounds pretty interesting.\\n<color=#37FFFF>{NICKNAME}: </color>But why a chiropractor, though? Wouldn't an engineer do the job better? They could just go to the Fontaine Research Institute, and save themselves the long journey.\\n<color=#37FFFF>Paimon: </color>Well yeah, but... Having met some of the engineers from the institute, Paimon can see why they wouldn't want to...\\n<color=#37FFFF>{NICKNAME}: </color>Oh yeah, that's true. But anyway, even though the protagonist of the story is a clockwork meka, you can still tell that it was written by a human. Imagine if they got a real clockwork meka to write a novel... I wonder what they'd write about?\\n<color=#37FFFF>Paimon: </color>Hmm... How about this: \"I Awoke One Morning and Found Myself Human!\"\\n<color=#37FFFF>{NICKNAME}: </color>Hey, that's a good one, Paimon.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_fd_fontaineNovel_heroine.wem"
|
12 |
+
}
|
Traveler/English(US)/28366_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:38bd3dbad250d61475347594615b5e9297cd6c1b604c0531c9d137af36d057b4
|
3 |
+
size 7753900
|
Traveler/English(US)/28366_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "116aca7fbd08d187.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>{NICKNAME}: </color>Paimon, do you ever find that the word \"Aranara\" trips you up?\\n<color=#37FFFF>Paimon: </color>Hmm? Why, does it trip you up? Maybe that's because you don't really say anything most of the time.\\n<color=#37FFFF>Paimon: </color>Unlike Paimon! Paimon has to talk all the time, so she never gets stuck on words.\\n<color=#37FFFF>{NICKNAME}: </color>Okay, well, try reading this then.\\n<color=#37FFFF>Paimon: </color>What is it? Let's see here...\\n<color=#37FFFF>Paimon: </color>Arana the Aranara exercises Ararakalari in the nearby area.\\n<color=#37FFFF>Paimon: </color>Narana the Nara picks Padisarahs in a parallel area further afield.\\n<color=#37FFFF>Paimon: </color>Narana the Padisarah-picking Nara had arranged to invite Arana the Aranara to the bar to befriend Lambad, but alas, Arana the Ararakalari-exercising Aranara professed a preference to Padisarah-picking Nara, Narana, for venturing to Vanarana to view the panorama.\\n<color=#37FFFF>Paimon: </color>On account of Arana the Aranara's antipathy to bar drama, Narana the Nara relented and, upon accompanying the latter on a Vanarana-panorama adventure, encountered another Aranara, named \"Arama.\"\\n<color=#37FFFF>Paimon: </color>This must be one of those really weird dreams, right...\\n<color=#37FFFF>Paimon: </color>Ugh, but this headache feels pretty real...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_xm_aranaraTongueTwister_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/284416_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:f0430bdbaab1227d222469b7fdb8c82ce6c543ead041b86775ef480a16097346
|
3 |
+
size 5873068
|
Traveler/English(US)/284416_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "b0025b9fed323a20.wav",
|
4 |
+
"sampling_rate": 44100
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>The Opera Epiclese is used for both criminal trials and performances, so... wait...\\n<color=#37FFFF>{NICKNAME}: </color>Hmm? What's bothering you, Paimon?\\n<color=#37FFFF>Paimon: </color>Well, what if someone did a show about a criminal trial there? How would the audience be able to tell whether it's a real trial or not?\\n<color=#37FFFF>{NICKNAME}: </color>That's a very good question. Can you imagine the looks that the actor playing the criminal would get out on the street the following day? Everyone who recognized them would say \"Hey! Weren't you the one on trial yesterday!?\"\\n<color=#37FFFF>Paimon: </color>Yeah, exactly! It would get sooo confusing!\\n<color=#37FFFF>{NICKNAME}: </color>The actor would constantly be telling everyone: \"It was just a show, for goodness' sake! Stop treating it like it's real!\"\\n<color=#37FFFF>Paimon: </color>Hmph, well they'd only have themselves to blame. What do they expect, staging a show about a trial in the Opera Epiclese? Clearly they're just trying to confuse people. What a terrible idea.\\n<color=#37FFFF>{NICKNAME}: </color>Yeah, it is a terrible idea. What were you thinking, Paimon!?\\n<color=#37FFFF>Paimon: </color>Wait, what? Nothing! Just... what a terrible idea it would be if... someone... came up with that idea...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_fd_trialAndPerform_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/285471_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:63afd92ae4b0d942ff3ac9cf2ebecdf093428e84ff65edbbfe16b9c054da290d
|
3 |
+
size 3881388
|
Traveler/English(US)/285471_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "b0aabde8c6d4628d.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon:</color> Look into Paimon's eyes!\\n<color=#37FFFF>{NICKNAME}:</color> Something the matter?\\n<color=#37FFFF>Paimon:</color> Kaeya said that people's eyes will betray them.\\n<color=#37FFFF>Paimon:</color> He can tell if someone is telling the truth or not just by looking into their eyes.\\n<color=#37FFFF>{NICKNAME}:</color> Huh...\\n<color=#37FFFF>Paimon:</color> Paimon loves Fisherman's Toast!\\n<color=#37FFFF>{NICKNAME}:</color> That should be the truth. Haha, well, that's also because you love everything that can be eaten.\\n<color=#37FFFF>Paimon:</color> Hehe.\\n<color=#37FFFF>{NICKNAME}:</color> Speaking of looking into people's eyes... I remember one gaze that left a particularly deep impression on me.\\n<color=#37FFFF>Paimon:</color> Whose gaze was that?\\n<color=#37FFFF>{NICKNAME}:</color> A Ruin Guard's. Really made me want to poke its eye out...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_eyes_heroine.wem"
|
12 |
+
}
|
Traveler/English(US)/285522_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:2a2fec4c5e039b4e5c6b623371606c465866724a29071be8937b5a10a0aa99bd
|
3 |
+
size 5415084
|
Traveler/English(US)/285522_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "b0b2c478da21f759.wav",
|
4 |
+
"sampling_rate": 44100
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Operas in Fontaine come in so many different genres. Historical, myths and legends, even fairytales and modern romances...\\n<color=#37FFFF>{NICKNAME}: </color>And lots of adventure stories too.\\n<color=#37FFFF>Paimon: </color>Oh yeah, like \"Tancrede et Chariclea\"! Oh Tancrede, you fool! If only you'd recognized Chariclea before it was too late...\\n<color=#37FFFF>{NICKNAME}: </color>Apparently, the story's based on true events.\\n<color=#37FFFF>Paimon: </color>Ooh... Does that mean that there'll be opera adaptations of our adventures one day?\\n<color=#37FFFF>Paimon: </color>We've been through so many adventures together. There's gotta be a scriptwriter out there who's interested in taking our story to the stage!\\n<color=#37FFFF>Paimon: </color>And they won't have to worry about crafting the perfect tragedy, either. Everyone loves a happy ending, right?\\n<color=#37FFFF>{NICKNAME}: </color>Ooh, how about we get a head start and assign voices to ourselves?\\n<color=#37FFFF>Paimon: </color>Hmm... Paimon thinks you have a mezzo-soprano voice. What do you think Paimon should be?\\n<color=#37FFFF>{NICKNAME}: </color>Remind me \u2014 what's that shrill voice that most prima donnas have?\\n<color=#37FFFF>Paimon: </color>Oh, you must be thinking of coloratura soprano\u2014 Hey!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_fd_opera_heroine.wem"
|
12 |
+
}
|
Traveler/English(US)/287512_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:8180d3134e9cc7676c47d5ffc8ddccbb0ec30e6b0fa15e6333aaa86c51a55967
|
3 |
+
size 3430316
|
Traveler/English(US)/287512_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "b1f9b427fb3d0b87.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon:</color> How do you become as popular and cool as Captain Beidou?\\n<color=#37FFFF>{NICKNAME}:</color> With enough experience...?\\n<color=#37FFFF>Paimon:</color> Paimon's already seen lots of things from adventuring together with you!\\n<color=#37FFFF>{NICKNAME}:</color> One also needs to experience trials and setbacks...\\n<color=#37FFFF>Paimon:</color> Paimon almost drowned that one time...\\n<color=#37FFFF>{NICKNAME}:</color> ...Maintain an inspirational disposition...\\n<color=#37FFFF>Paimon:</color> Uh-huh! Paimon's always rooted for you!\\n<color=#37FFFF>{NICKNAME}:</color> One must also have a... mature outlook towards problems.\\n<color=#37FFFF>Paimon:</color> Hey! Are you just trying to say that Paimon can't make it?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_beidou_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/288159_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:de106f6fbd67669064b3899d903b3418fcb770eec4d6b374eea43b35b72ccf60
|
3 |
+
size 13700524
|
Traveler/English(US)/288159_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "b262473e52780ec2.wav",
|
4 |
+
"sampling_rate": 44100
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon: </color>Paimon thought we'd be saying goodbye to the amazing caf\u00e9s after we left Sumeru. But it seems like people in Fontaine are big coffee drinkers too!\\n<color=#37FFFF>{NICKNAME}: </color>They sure are. Even the newspapers run articles about how great coffee is at keeping you awake and alert. And at boosting your energy levels, so you can keep performing at peak efficiency during a long working day.\\n<color=#37FFFF>Paimon: </color>Whew, any job where you need coffee to stay energized must be exhausting...\\n<color=#37FFFF>Paimon: </color>Like, umm... Blacksmiths? Maybe chefs too... And adventurers \u2014 they're always running around all over the place. Hey, and what about divers?\\n<color=#37FFFF>{NICKNAME}: </color>Divers, huh? That's definitely the odd one out here...\\n<color=#37FFFF>{NICKNAME}: </color>How are divers supposed to drink coffee when they work underwater the entire time?\\n<color=#37FFFF>Paimon: </color>Yeah, that's a good question!\\n<color=#37FFFF>Paimon: </color>They can't take off their helmets underwater, so they'd probably have to shut themselves inside an even bigger glass box and drain all the water out before they could finally drink their coffee. Probably from a bottle...\\n<color=#37FFFF>Paimon: </color>No, wait... If the coffee's already in a bottle, all they'd need is a long straw that goes from the bottle into their helmet. Then they'd be able to take a sip of coffee whenever they want!\\n<color=#37FFFF>{NICKNAME}: </color>Hehe, eww, haha. But then the coffee would go cold!\\n<color=#37FFFF>{NICKNAME}: </color>Cold coffee is just gross. With the important exception of iced coffee, but that's its own thing.\\n<color=#37FFFF>Paimon: </color>Well that's no problem. They can just bring a stove with them underwater.\\n<color=#37FFFF>Paimon: </color>You've seen the kind of stove that most people use in Fontaine, right? It only has one small opening up at the top. As long as that's sealed nice and tight, it won't go out even underwater!\\n<color=#37FFFF>Paimon: </color>Wait a second... No way, is that... That's it! That must be the whole reason stoves in Fontaine are made that way!\\n<color=#37FFFF>{NICKNAME}: </color>Ding ding ding, right answer! That is indeed the reason behind the design of the Fontaine-style stove.\\n<color=#37FFFF>Paimon: </color>Hehe, Paimon's the smartest!\\n<color=#37FFFF>Paimon: </color>Hey, how about we open an underwater caf\u00e9? Paimon bets there's lots of divers out there craving some coffee while they're down in the depths... Yeah, this could be a huge opportunity for us!\\n<color=#37FFFF>Paimon: </color>Once we open the world's first-ever underwater caf\u00e9, the Mora will come rolling in! Heck, and why stop at caf\u00e9s? The ocean's our oyster! We could build a whole shopping mall down there! Then a whole underwater business district...\\n<color=#37FFFF>Paimon: </color>Hee-hee! Ah, it's gotta be the best feeling in the world, making Mora through your very own stroke of business genius!\\n<color=#37FFFF>{NICKNAME}: </color>Just one thing, okay? ...Don't go taking out a loan in my name!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_hero\\vo_fetter_fd_underwaterCafe_hero.wem"
|
12 |
+
}
|
Traveler/English(US)/289340_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:c563130d255eaaf884b918c0050dc4ecf977c3cf22a1a056fff4d89f97a2fcd5
|
3 |
+
size 6373036
|
Traveler/English(US)/289340_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "b31ac1672d24adc6.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#<color=#37FFFF>Paimon:</color> Paimon's heard that in Liyue, people call the crane the \"gentleman bird.\"\\n<color=#37FFFF>{NICKNAME}:</color> And do you know why that is?\\n<color=#37FFFF>Paimon:</color> Hmm... Paimon's not quite sure...\\n<color=#37FFFF>{NICKNAME}:</color> Well then, let me tell you about the story of the lucky crane repaying its debts.\\n<color=#37FFFF>{NICKNAME}:</color> A long, long time ago, there was a kind-hearted scholar who saved a lucky crane that had fallen into a trap.\\n<color=#37FFFF>{NICKNAME}:</color> Later, on a cold winter's night, a beautiful maiden came to his door, asking to lodge with him.\\n<color=#37FFFF>{NICKNAME}:</color> The maiden shouldered a greatsword on her back, and taught all that she knew of swordsmanship to the scholar, supervising him as he studied day and night.\\n<color=#37FFFF>Paimon:</color> Whoa...\\n<color=#37FFFF>{NICKNAME}:</color> Once he had finished his training, he went out into the wilds with the maiden to do good and fight for justice.\\n<color=#37FFFF>{NICKNAME}:</color> Ten years later, the lucky crane took the form of a gentleman, and finally came to return the favor, but discovered the couple had already lived out a fortuitous life...\\n<color=#37FFFF>{NICKNAME}:</color> And that's the story known as \"The Gentleman's 10-Year Debt.\"\\n<color=#37FFFF>Paimon:</color> Ahh...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Traveler",
|
9 |
+
"speaker_type": "",
|
10 |
+
"type": "Fetter",
|
11 |
+
"inGameFilename": "VO_friendship\\VO_heroine\\vo_fetter_crane_heroine.wem"
|
12 |
+
}
|