d55e17d8a11671294b209ba01b15e8865dc224a20e7dcd6d9084c26089495456
Browse files- Navia/English(US)/89169_audio.wav +3 -0
- Navia/English(US)/89169_metadata.json +12 -0
- Navia/English(US)/89496_audio.wav +3 -0
- Navia/English(US)/89496_metadata.json +12 -0
- Navia/English(US)/89670_audio.wav +3 -0
- Navia/English(US)/89670_metadata.json +12 -0
- Navia/English(US)/89753_audio.wav +3 -0
- Navia/English(US)/89753_metadata.json +12 -0
- Navia/English(US)/89780_audio.wav +3 -0
- Navia/English(US)/89780_metadata.json +12 -0
- Navia/English(US)/89932_audio.wav +3 -0
- Navia/English(US)/89932_metadata.json +12 -0
- Navia/English(US)/90159_audio.wav +3 -0
- Navia/English(US)/90159_metadata.json +12 -0
- Navia/English(US)/9047_audio.wav +3 -0
- Navia/English(US)/9047_metadata.json +12 -0
- Navia/English(US)/90512_audio.wav +3 -0
- Navia/English(US)/90512_metadata.json +12 -0
- Navia/English(US)/90722_audio.wav +3 -0
- Navia/English(US)/90722_metadata.json +12 -0
- Navia/English(US)/90859_audio.wav +3 -0
- Navia/English(US)/90859_metadata.json +12 -0
- Navia/English(US)/90923_audio.wav +3 -0
- Navia/English(US)/90923_metadata.json +12 -0
- Navia/English(US)/91397_audio.wav +3 -0
- Navia/English(US)/91397_metadata.json +12 -0
- Navia/English(US)/91432_audio.wav +3 -0
- Navia/English(US)/91432_metadata.json +12 -0
- Navia/English(US)/91435_audio.wav +3 -0
- Navia/English(US)/91435_metadata.json +12 -0
- Navia/English(US)/9150_audio.wav +3 -0
- Navia/English(US)/9150_metadata.json +12 -0
- Navia/English(US)/91829_audio.wav +3 -0
- Navia/English(US)/91829_metadata.json +12 -0
- Navia/English(US)/91848_audio.wav +3 -0
- Navia/English(US)/91848_metadata.json +12 -0
- Navia/English(US)/92024_audio.wav +3 -0
- Navia/English(US)/92024_metadata.json +12 -0
- Navia/English(US)/92123_audio.wav +3 -0
- Navia/English(US)/92123_metadata.json +12 -0
- Navia/English(US)/92284_audio.wav +3 -0
- Navia/English(US)/92284_metadata.json +12 -0
- Navia/English(US)/93541_audio.wav +3 -0
- Navia/English(US)/93541_metadata.json +12 -0
- Navia/English(US)/93598_audio.wav +3 -0
- Navia/English(US)/93598_metadata.json +12 -0
- Navia/English(US)/93803_audio.wav +3 -0
- Navia/English(US)/93803_metadata.json +12 -0
- Navia/English(US)/94203_audio.wav +3 -0
- Navia/English(US)/94203_metadata.json +12 -0
Navia/English(US)/89169_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:45b6759497d17780425ffe4c8afebb451c638441ef428a4c2e39a0df9380f1ac
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size 788140
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Navia/English(US)/89169_metadata.json
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{
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"audio": {
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"path": "371aeadbb555966c.wav",
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"sampling_rate": 48000
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},
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"transcription": "Anyway, stop playing tough and start talking. There won't be any room for negotiation once the Maison Gardiennage gets involved.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_navia\\vo_NVLQ002_3_navia_05.wem"
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}
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Navia/English(US)/89496_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:8a069e7d52e9c06b9eb5291784479ae820e673d9a0d5b038daf9d8f99fe2812b
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size 1018156
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Navia/English(US)/89496_metadata.json
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{
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"audio": {
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"path": "374d27b43d4f9afa.wav",
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"transcription": "And once I have figured out the truth and stepped up to the challenge, I will do what this opera house cannot, and restore my father's truth and honor back to him!",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ006_2_navia_17.wem"
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}
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Navia/English(US)/89670_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:1dbeb539aaaa0b4426ca43dd44292980c559c92d991dc72116b84640894840a2
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size 514732
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Navia/English(US)/89670_metadata.json
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{
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"audio": {
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"path": "3765da45a3d8d3f7.wav",
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"sampling_rate": 48000
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},
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"transcription": "The place we're going is called the Palais Mermonia. The office of the Chief Justice is on the fourth floor.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_1_navia_01.wem"
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}
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Navia/English(US)/89753_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:4e4ae241790ccb30f6323f34a527ef29d954ed12d8d4d8e8a776a68591dce5c7
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size 886316
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Navia/English(US)/89753_metadata.json
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{
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"audio": {
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"path": "37746a0e39377ea2.wav",
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"sampling_rate": 48000
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"transcription": "Moreover, according to our understanding and analysis of you, when something like that occurred, you would likely flee the scene and head to Poisson by yourself.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Navia/English(US)/89780_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:dd158bf972d48227246572f2914a62abbdd27c2b7b940c1b628b72b2e2c1adf6
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size 325548
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Navia/English(US)/89780_metadata.json
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{
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"audio": {
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"path": "377748954ccb742c.wav",
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"sampling_rate": 48000
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},
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"transcription": "I like this place a lot! It's really nice.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_navia\\vo_navia_mimitomo_friendship1_01.wem"
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}
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Navia/English(US)/89932_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:4f6a16dbf10cc22aa152b1335a75f7f680273e20b345d4e0b04e11e528949829
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size 463404
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Navia/English(US)/89932_metadata.json
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{
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"audio": {
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"path": "378c97fcfc2f7b15.wav",
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"sampling_rate": 48000
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},
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"transcription": "Intuition, naturally. My unparalleled intuition!",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_14_navia_12.wem"
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}
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Navia/English(US)/90159_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:2cfdc14e8e35b38dd8a0613a2b18ec648ba323a0dbeb720653b8d5c4bead4a60
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size 882220
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Navia/English(US)/90159_metadata.json
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{
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"audio": {
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"path": "37b0b1b415795d22.wav",
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"sampling_rate": 48000
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},
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"transcription": "...It was quite frightening indeed. I only wish that everything that just happened was a bad dream.",
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"language": "English(US)",
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"speaker": "Navia",
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9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ301_6_navia_17.wem"
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}
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Navia/English(US)/9047_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:d622082ff63964e12f76564f27dac3f80a58cbff7f45930f8cd6d7e954759c2d
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size 736812
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Navia/English(US)/9047_metadata.json
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{
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"audio": {
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"path": "058003d1792af697.wav",
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"sampling_rate": 48000
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},
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"transcription": "Yes... Melus did say that charging straight in there would be extremely risky, but we don't have any other options right now...",
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"language": "English(US)",
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8 |
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"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_10_navia_05.wem"
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}
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Navia/English(US)/90512_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:e262284d7a281224cd5b29483f77205f4bc88f5f9dbefb9f45a512edb958d74b
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size 192300
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Navia/English(US)/90512_metadata.json
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{
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"audio": {
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"path": "37eb9e75e4fbfba1.wav",
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"sampling_rate": 48000
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},
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"transcription": "Alright, then I'll wait for you at Poisson.",
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"language": "English(US)",
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"speaker": "Navia",
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9 |
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"speaker_type": "TALK_ROLE_NPC",
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10 |
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"type": "Dialog",
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11 |
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_3_navia_10b_1.wem"
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}
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Navia/English(US)/90722_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:a4422ccfd382a46a5eb4d43c52c8a394ff602a1afc20e3766fe9359960e359d3
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size 741676
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Navia/English(US)/90722_metadata.json
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{
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"audio": {
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"path": "380eb0482dc63770.wav",
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"sampling_rate": 48000
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},
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"transcription": "#{NICKNAME}, Paimon, our safe house at the Fleuve Cendre is always open to you, as ever. So please don't think you're an imposition.",
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"language": "English(US)",
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8 |
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"speaker": "Navia",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ302_6_navia_03.wem"
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}
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Navia/English(US)/90859_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:b165f151041abc3c1f60b8fa92ac57fe71ad52f91f9609f4e0c26538f2c91392
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size 653996
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Navia/English(US)/90859_metadata.json
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{
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"audio": {
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"path": "3824c3bc71d7f228.wav",
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"sampling_rate": 48000
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},
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"transcription": "At a glance, it was a kind of drink that could excite your mood and produce many pleasant hallucinations.",
|
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_4_navia_09.wem"
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}
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Navia/English(US)/90923_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:1aa7296a1e8fae1ae9c00115e6e056882c48d3ea8ef2d821c69477b4f2d72fbb
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size 341036
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Navia/English(US)/90923_metadata.json
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{
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"audio": {
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"path": "382fd33773b9a625.wav",
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"sampling_rate": 48000
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},
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"transcription": "So you're one who will try to change fate, then?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ301_7_navia_39.wem"
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}
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Navia/English(US)/91397_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:4ae9ee6603a0730e8391705de2544a94b22d4d88e304aa236bda0808b385bebf
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3 |
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size 749484
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Navia/English(US)/91397_metadata.json
ADDED
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{
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"audio": {
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"path": "3879762dd09e42b6.wav",
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"sampling_rate": 48000
|
5 |
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},
|
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"transcription": "*yawn* It must have slipped my mind when I dozed off. I haven't had a nap today yet, have I?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Navia",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ302_3_navia_06.wem"
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}
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Navia/English(US)/91432_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:b5a7b09ac3625ceddc55d0540a65f59fe7f627b5cd13cd1e5ceddd5a12248e2a
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size 87340
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Navia/English(US)/91432_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Comin' at ya!",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "",
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"type": "AnimatorEvent",
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"inGameFilename": "VO_gameplay\\VO_navia\\vo_navia_battle_skill1_02.wem"
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}
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Navia/English(US)/91435_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:612f3de75f4ee98e023088a7a1fdd7a1e299163ed7add2c7089fdca01f15424d
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size 869164
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Navia/English(US)/91435_metadata.json
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{
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"audio": {
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"path": "387fac0ea6827a8f.wav",
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"sampling_rate": 48000
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},
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"transcription": "But that's not uncommon for her. If you remember, the Justice had to interrupt her and ask if she was pressing charges just to keep her from getting carried away.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_14_navia_14.wem"
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}
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Navia/English(US)/9150_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:30a7c573429ed5aa317cdc35b30cd63ad714ac040777443a588a8cd1624a48dd
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size 486060
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Navia/English(US)/9150_metadata.json
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{
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"audio": {
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"path": "0590f419edc720a2.wav",
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"sampling_rate": 48000
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},
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"transcription": "...Perhaps. But the act of shouting was very meaningful indeed!",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_navia\\vo_EQHDJ304_3_navia_06.wem"
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}
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Navia/English(US)/91829_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:5dfba2726f27e7979c65d5f76177b3d6982742ae6cdf004b3b32fc270fd44642
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size 56876
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Navia/English(US)/91829_metadata.json
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{
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"audio": {
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"path": "38bdc375558a216b.wav",
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"sampling_rate": 48000
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"transcription": "",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "",
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"type": "AnimatorEvent",
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"inGameFilename": "VO_gameplay\\VO_navia\\vo_navia_battle_hit_L_01.wem"
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}
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Navia/English(US)/91848_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 870956
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Navia/English(US)/91848_metadata.json
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{
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"audio": {
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"path": "38c070140801c2e0.wav",
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"sampling_rate": 48000
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},
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"transcription": "I must have been dreaming... Melus and Silver were still alive, and they were... they were defending me at some insane trial.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ302_4_navia_23.wem"
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}
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Navia/English(US)/92024_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:cd6412c8c98f0f2c64aad5a46b1131c6abdf128d9b117c9b35e3aa3ee380f641
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size 1128364
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Navia/English(US)/92024_metadata.json
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{
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"audio": {
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"path": "38d995c5bff99af4.wav",
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"sampling_rate": 48000
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},
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"transcription": "The water that flooded the area contained Primordial Seawater, so the lower levels of Poisson are still hazardous. To ensure everyone's safety, I've asked the people there to leave as soon as possible.",
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7 |
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ301_6_navia_15.wem"
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}
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Navia/English(US)/92123_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:ad8363fe766ddcb216e04d48150f7251a8851e8f4a5a1d3a74ec9c95e87d363d
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size 796332
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Navia/English(US)/92123_metadata.json
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{
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"audio": {
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"path": "38e9acaecee7ae92.wav",
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"sampling_rate": 48000
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},
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"transcription": "Come on now, don't be silly. Magic is all about misdirection, isn't it? It often conceals the truth while presenting a fascinating illusion.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ003_45_navia_04.wem"
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}
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Navia/English(US)/92284_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:12031ff815eb9facf247bb01b5f385144a1bd32c258dc0394b0965571bc93043
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size 611372
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Navia/English(US)/92284_metadata.json
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{
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"audio": {
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"path": "3900bdc2eafcfcf7.wav",
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"sampling_rate": 48000
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},
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"transcription": "Of course, and thank you, Melus. You've provided us with a lot of great information.",
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_4_navia_51.wem"
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}
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Navia/English(US)/93541_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 786604
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Navia/English(US)/93541_metadata.json
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{
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"audio": {
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"path": "39c669e8449978ae.wav",
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"sampling_rate": 48000
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},
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"transcription": "I can see that... Hmm, maybe I should try to learn some magic. If I could make things disappear, cleaning my room would be a cinch!",
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7 |
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_navia\\vo_dialog_FDAQ003_navia_01.wem"
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}
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Navia/English(US)/93598_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:8dd06bde08e506450b9fe72f777a84e5c1333e63be52d8d1895571f196707b31
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size 962988
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Navia/English(US)/93598_metadata.json
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{
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"audio": {
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"path": "39ce3144de2e5a18.wav",
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"sampling_rate": 48000
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},
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"transcription": "I suppose that's to be expected, though. If a single conversation's all that's needed to find them out, then my father wouldn't have needed to investigate the case for so many years.",
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7 |
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"language": "English(US)",
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ005_9_navia_02.wem"
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}
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Navia/English(US)/93803_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:f61e935bd535fa7b644da58a415532b5cf9817ec53d6f901071608f614c5ba82
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size 403500
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Navia/English(US)/93803_metadata.json
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{
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"audio": {
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"path": "39edc4748f320bf6.wav",
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"sampling_rate": 48000
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},
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"transcription": "Go and meet your friend. We can meet up in Qiaoying Village later!",
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7 |
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"language": "English(US)",
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8 |
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"speaker": "Navia",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_navia\\vo_EQHDJ304_3_navia_28.wem"
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}
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Navia/English(US)/94203_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:cbeee503c4e250e5095d1a2ec738e439a6b1a2a6675e10fe5161a05287944de9
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size 609580
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Navia/English(US)/94203_metadata.json
ADDED
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{
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"audio": {
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"path": "3a2d08c3b362c7a9.wav",
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"sampling_rate": 48000
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},
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"transcription": "However, we should revisit the case now that we've gained new information about the abilities of Water from the Primordial Sea.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Navia",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_navia\\vo_FDAQ006_1_navia_15.wem"
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}
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