8e72a0c349366c4ba57c9415ba89ee5b4d6d0d209fb53bc19f611c08f977fbab
Browse files- Pengyi/Chinese/277650_audio.wav +3 -0
- Pengyi/Chinese/277650_metadata.json +12 -0
- Pengyi/English(US)/355608_audio.wav +3 -0
- Pengyi/English(US)/355608_metadata.json +12 -0
- Pengyi/Japanese/268503_audio.wav +3 -0
- Pengyi/Japanese/268503_metadata.json +12 -0
- Pengyi/Korean/6634_audio.wav +3 -0
- Pengyi/Korean/6634_metadata.json +12 -0
Pengyi/Chinese/277650_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:e30020d21a191499d14356f5f1933d094a072f614089cfe84ad5033ef134fdc0
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size 133164
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Pengyi/Chinese/277650_metadata.json
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{
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"audio": {
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"path": "abea0fbae6ab4580.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u70df\u82b1\u2026",
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"language": "Chinese",
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"speaker": "Pengyi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_m_pengyi_01.wem"
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}
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Pengyi/English(US)/355608_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:b1cbf1f215cbc922daeb9aaf2407c708acca7728cc3e49e24dd22ff19f5f2521
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size 154028
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Pengyi/English(US)/355608_metadata.json
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{
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"audio": {
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"path": "dc37babfddb1b3f8.wav",
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"sampling_rate": 48000
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},
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"transcription": "Fireworks...",
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"language": "English(US)",
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"speaker": "Pengyi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_m_pengyi_01.wem"
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}
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Pengyi/Japanese/268503_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:fbc1ebb317e8b65a24498524a49573dec1ac5e4a86a035704c92382d583d2801
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size 173996
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Pengyi/Japanese/268503_metadata.json
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{
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"audio": {
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"path": "a64027796a1581f2.wav",
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"sampling_rate": 48000
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},
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"transcription": "\u82b1\u706b\u2026",
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"language": "Japanese",
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"speaker": "Pengyi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_m_pengyi_01.wem"
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}
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Pengyi/Korean/6634_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:41a9f76ec0ce5b5960e3e88435d95dea445a7d8586e1ee400133529807c75f63
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size 154668
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Pengyi/Korean/6634_metadata.json
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{
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"audio": {
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"path": "040b9052d01468ef.wav",
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"sampling_rate": 48000
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},
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"transcription": "\ud3ed\uc8fd\u2026",
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"language": "Korean",
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"speaker": "Pengyi",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_inGame\\VO_NPC\\NPC_LY\\vo_npc_ly_m_pengyi_01.wem"
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}
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