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Browse files- Dvorak/English(US)/100298_audio.wav +3 -0
- Dvorak/English(US)/100298_metadata.json +12 -0
- Dvorak/English(US)/10259_audio.wav +3 -0
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- Dvorak/English(US)/107203_audio.wav +3 -0
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- Dvorak/English(US)/113415_audio.wav +3 -0
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- Dvorak/English(US)/116387_audio.wav +3 -0
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- Dvorak/English(US)/11807_audio.wav +3 -0
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- Dvorak/English(US)/122147_audio.wav +3 -0
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- Dvorak/English(US)/124633_audio.wav +3 -0
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- Dvorak/English(US)/127444_audio.wav +3 -0
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- Dvorak/English(US)/127841_audio.wav +3 -0
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- Dvorak/English(US)/139859_audio.wav +3 -0
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- Dvorak/English(US)/170012_audio.wav +3 -0
- Dvorak/English(US)/170012_metadata.json +12 -0
Dvorak/English(US)/100298_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/100298_metadata.json
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"transcription": "My ancestor tried to run after her to give his thanks. But although a mere dozen paces separated them, no matter how quickly he gave chase, he drew no closer, and remained a dozen paces behind.",
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"language": "English(US)",
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Dvorak/English(US)/10259_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/10259_metadata.json
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"transcription": "Hello! Would you like to practice some music?",
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"language": "English(US)",
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"speaker": "Dvorak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Dvorak/English(US)/107203_audio.wav
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Dvorak/English(US)/107203_metadata.json
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{
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"audio": {
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"transcription": "Good luck.",
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"language": "English(US)",
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"speaker": "Dvorak",
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"speaker_type": "TALK_ROLE_NPC",
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Dvorak/English(US)/113415_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/113415_metadata.json
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"transcription": "The next time we have another performance, you'll have to come! I will save the best seat for you.",
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"language": "English(US)",
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Dvorak/English(US)/114819_audio.wav
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"transcription": "Did you say the adepti? And you're \u2014 illuminated beast? Part-qilin?",
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Dvorak/English(US)/115_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/115_metadata.json
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"transcription": "Great! I've been looking forward to hearing you play.",
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"language": "English(US)",
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"speaker": "Dvorak",
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Dvorak/English(US)/116387_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/116387_metadata.json
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"transcription": "But now, having seen Keqing in action, I honestly can't think of any other way to describe it... It's such a vivid and expressive phrase. A testament to the richness of Liyue's culture.",
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"language": "English(US)",
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"speaker": "Dvorak",
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Dvorak/English(US)/11807_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/11807_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "#Hey, {NICKNAME}. Thanks again for all of your help. Everything went perfectly! I think I'm gonna stay here for a while, and just enjoy the scenery.",
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"language": "English(US)",
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"speaker": "Dvorak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_YYEQ002_dvorak_05.wem"
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}
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Dvorak/English(US)/119108_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/119108_metadata.json
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"transcription": "Of course, there's no way of knowing where my ancestor fell into the lake all those years ago. So I always knew that the search would be akin to looking for a needle in a haystack.",
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"language": "English(US)",
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"speaker": "Dvorak",
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"speaker_type": "TALK_ROLE_NPC",
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}
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Dvorak/English(US)/120977_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/120977_metadata.json
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"transcription": "Hahaha... There's no need to feel sorry for me. I have made some progress over the years. For example... I've concluded that the story must have taken place in Liyue.",
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"language": "English(US)",
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"speaker": "Dvorak",
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}
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Dvorak/English(US)/122147_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/122147_metadata.json
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"transcription": "You're all so helpful and kind, I really... I just...",
|
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"language": "English(US)",
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"speaker": "Dvorak",
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Dvorak/English(US)/124633_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/124633_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "Itto, what can I say... It's truly been an honor to work with you.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Dvorak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_NPC\\vo_YYEQ002_8_dvorak_05.wem"
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}
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Dvorak/English(US)/127444_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dvorak/English(US)/127444_metadata.json
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{
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"transcription": "Huh... Oh no, now I'm starting to get nervous...",
|
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"language": "English(US)",
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