100755bfba8a1af003d8e04d3e5c2f0bc41ba08dcefd8a0fb811121c7a803c42
Browse files- Shenhe/English(US)/307365_audio.wav +3 -0
- Shenhe/English(US)/307365_metadata.json +12 -0
- Shenhe/English(US)/308730_audio.wav +3 -0
- Shenhe/English(US)/308730_metadata.json +12 -0
- Shenhe/English(US)/312616_audio.wav +3 -0
- Shenhe/English(US)/312616_metadata.json +12 -0
- Shenhe/English(US)/313627_audio.wav +3 -0
- Shenhe/English(US)/313627_metadata.json +12 -0
- Shenhe/English(US)/31364_audio.wav +3 -0
- Shenhe/English(US)/31364_metadata.json +12 -0
- Shenhe/English(US)/315917_audio.wav +3 -0
- Shenhe/English(US)/315917_metadata.json +12 -0
- Shenhe/English(US)/316852_audio.wav +3 -0
- Shenhe/English(US)/316852_metadata.json +12 -0
- Shenhe/English(US)/31870_audio.wav +3 -0
- Shenhe/English(US)/31870_metadata.json +12 -0
- Shenhe/English(US)/319098_audio.wav +3 -0
- Shenhe/English(US)/319098_metadata.json +12 -0
- Shenhe/English(US)/319367_audio.wav +3 -0
- Shenhe/English(US)/319367_metadata.json +12 -0
- Shenhe/English(US)/320070_audio.wav +3 -0
- Shenhe/English(US)/320070_metadata.json +12 -0
- Shenhe/English(US)/320353_audio.wav +3 -0
- Shenhe/English(US)/320353_metadata.json +12 -0
- Shenhe/English(US)/320630_audio.wav +3 -0
- Shenhe/English(US)/320630_metadata.json +12 -0
- Shenhe/English(US)/321986_audio.wav +3 -0
- Shenhe/English(US)/321986_metadata.json +12 -0
- Shenhe/English(US)/322423_audio.wav +3 -0
- Shenhe/English(US)/322423_metadata.json +12 -0
- Shenhe/English(US)/322906_audio.wav +3 -0
- Shenhe/English(US)/322906_metadata.json +12 -0
- Shenhe/English(US)/322967_audio.wav +3 -0
- Shenhe/English(US)/322967_metadata.json +12 -0
- Shenhe/English(US)/323182_audio.wav +3 -0
- Shenhe/English(US)/323182_metadata.json +12 -0
- Shenhe/English(US)/323792_audio.wav +3 -0
- Shenhe/English(US)/323792_metadata.json +12 -0
- Shenhe/English(US)/326651_audio.wav +3 -0
- Shenhe/English(US)/326651_metadata.json +12 -0
- Shenhe/English(US)/327227_audio.wav +3 -0
- Shenhe/English(US)/327227_metadata.json +12 -0
- Shenhe/English(US)/32791_audio.wav +3 -0
- Shenhe/English(US)/32791_metadata.json +12 -0
- Shenhe/English(US)/328223_audio.wav +3 -0
- Shenhe/English(US)/328223_metadata.json +12 -0
- Shenhe/English(US)/329113_audio.wav +3 -0
- Shenhe/English(US)/329113_metadata.json +12 -0
- Shenhe/English(US)/329259_audio.wav +3 -0
- Shenhe/English(US)/329259_metadata.json +12 -0
Shenhe/English(US)/307365_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:04fe3e44fa78a2bd3b36faa8edfedec5516025a07b9ce3b3438ead69adbc0e1e
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size 99884
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Shenhe/English(US)/307365_metadata.json
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{
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"audio": {
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"path": "be53f08134af730d.wav",
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"sampling_rate": 48000
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},
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"transcription": "...My safety?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_SHLQ002_10_shenhe_07.wem"
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Shenhe/English(US)/308730_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:bb077cad9d329e6d1a91cc3b52c24f7f702863d4c7d96ad783b2b0a88d800196
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size 352300
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Shenhe/English(US)/308730_metadata.json
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{
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"audio": {
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"path": "bf2863f00d882d34.wav",
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"sampling_rate": 48000
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},
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"transcription": "Earlier this morning. She set off for Mt. Hulao at dawn.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ202_3_shenhe_05.wem"
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}
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Shenhe/English(US)/312616_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:bec8ef84cadbbd74a8c6d2c27aad3e955690e1131e8fda635ee08181de488fcc
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size 1403692
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Shenhe/English(US)/312616_metadata.json
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{
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"audio": {
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"path": "c18cc6eca1aea050.wav",
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"sampling_rate": 48000
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},
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"transcription": "My first impression of him was that he's not one to smile. After meeting him again more recently, however, he's still as reserved as ever, but... he seems a lot more relaxed now. Maybe he... met someone special.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_shenhe\\vo_shenhe_teammate_xiao_01.wem"
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}
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Shenhe/English(US)/313627_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:8aa10f1580617a6bda9d9c40fdd87f00cae8c5357604a169e426fe12f43ff930
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size 1772588
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Shenhe/English(US)/313627_metadata.json
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{
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"audio": {
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"path": "c23093721cdef365.wav",
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"sampling_rate": 48000
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},
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"transcription": "When faced with delinquents who are just out to cause trouble, most people will try to reason with them. This course of action perplexes me. Removing the root of the problem and disposing of these ill-intentioned fools seems like the obvious course of action. Why do common folks prefer the labor-intensive route?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_shenhe\\vo_shenhe_friendship_02.wem"
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}
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Shenhe/English(US)/31364_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 925612
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Shenhe/English(US)/31364_metadata.json
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{
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"audio": {
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"path": "1348532f32902879.wav",
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"sampling_rate": 48000
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"transcription": "The color black doesn't get dirty easily, so I thought this outfit would be acceptable to wear to work. But Xiangling told me it was inappropriate.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_shenhe\\vo_dialog_EQHDJ303_shenhe_05.wem"
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}
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Shenhe/English(US)/315917_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:480ffd97b9ffc516ee180c2b8294dbb85e23dfca54580abf69d61ce92114e5a5
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size 393772
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Shenhe/English(US)/315917_metadata.json
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{
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"audio": {
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"path": "c39c1277f37d775e.wav",
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"sampling_rate": 48000
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},
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"transcription": "That would be my stomach growling. I haven't eaten enough.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_SHLQ001_2_shenhe_13.wem"
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}
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Shenhe/English(US)/316852_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:807ed04d1918b9d8dcc8b5bcf0003a283fd9173c753313b4b4da107850b16022
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size 645292
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Shenhe/English(US)/316852_metadata.json
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{
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"audio": {
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"path": "c432ab87e00b83c8.wav",
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"sampling_rate": 48000
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},
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"transcription": "Perhaps you should come work at Wanmin Restaurant with me. We get off at ten on the dot every night without fail.",
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"language": "English(US)",
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"speaker": "Shenhe",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ302_3_shenhe_08.wem"
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}
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Shenhe/English(US)/31870_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 138924
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Shenhe/English(US)/31870_metadata.json
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{
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"audio": {
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"path": "1397b1401c9609b1.wav",
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"sampling_rate": 48000
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},
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"transcription": "You'll regret that...",
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"language": "English(US)",
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"speaker": "Shenhe",
|
9 |
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"speaker_type": "",
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"type": "Card",
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11 |
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"inGameFilename": "VO_gameplay\\VO_shenhe\\vo_shenhe_life_less30_01.wem"
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}
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Shenhe/English(US)/319098_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:061b4d50b7541bd3c245a6b4e8d10542c390e8acfd66ff5bfad7e2789699b573
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size 214956
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Shenhe/English(US)/319098_metadata.json
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{
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"audio": {
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"path": "c592b7998abb473a.wav",
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"sampling_rate": 48000
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},
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"transcription": "Huh. Was it that effective?",
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"language": "English(US)",
|
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"speaker": "Shenhe",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ302_3_shenhe_06.wem"
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}
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Shenhe/English(US)/319367_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:367a7896b63a16e7a9a5a6d756d28565ef5d8354bb597a525be2e0c8f55fbcd4
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size 171052
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Shenhe/English(US)/319367_metadata.json
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{
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"audio": {
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"path": "c5bcf24b358d1947.wav",
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"sampling_rate": 48000
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},
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"transcription": "...Is there anything I can do to help?",
|
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"language": "English(US)",
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8 |
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"speaker": "Shenhe",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ302_20_shenhe_08.wem"
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}
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Shenhe/English(US)/320070_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:a8944a0d45fea28fdf07f1f20b572fc4463e10abde3ebd9e176c2390f1dac5c3
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size 455724
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Shenhe/English(US)/320070_metadata.json
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{
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"audio": {
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"path": "c62de967ecdc8dde.wav",
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"sampling_rate": 48000
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},
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"transcription": "These things... What are they used for?",
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"language": "English(US)",
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8 |
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"speaker": "Shenhe",
|
9 |
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"speaker_type": "",
|
10 |
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"type": "Fetter",
|
11 |
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"inGameFilename": "VO_gameplay\\VO_shenhe\\vo_shenhe_chest_open_03.wem"
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}
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Shenhe/English(US)/320353_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 1002796
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Shenhe/English(US)/320353_metadata.json
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{
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"audio": {
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"path": "c65b044f141b8edb.wav",
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"sampling_rate": 48000
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},
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"transcription": "First, I try to talk sense into them. If that doesn't work, I threaten them with violence. At this point, they usually decide they are in favor of a civil conversation.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Shenhe",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_LYLQ001_9_shenhe_02.wem"
|
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}
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Shenhe/English(US)/320630_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 165548
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Shenhe/English(US)/320630_metadata.json
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{
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"audio": {
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"path": "c6861255abd6848b.wav",
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"sampling_rate": 48000
|
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},
|
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"transcription": "So I'll have whatever you are having.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Shenhe",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ303_9_shenhe_04.wem"
|
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}
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Shenhe/English(US)/321986_audio.wav
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Shenhe/English(US)/321986_metadata.json
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"transcription": "I see. I heard something about the contest when I was passing by.",
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"language": "English(US)",
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"speaker": "Shenhe",
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Shenhe/English(US)/322423_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/322423_metadata.json
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"audio": {
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"transcription": "You already know of my past circumstances.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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Shenhe/English(US)/322906_audio.wav
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"transcription": "You needn't worry. As far as I understand, Sea Gazer was very open-minded. Even while he was alive, he wouldn't have let something like this bother him.",
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"language": "English(US)",
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"speaker": "Shenhe",
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Shenhe/English(US)/322967_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/322967_metadata.json
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"transcription": "",
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"language": "English(US)",
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"speaker": "Shenhe",
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"type": "AnimatorEvent",
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Shenhe/English(US)/323182_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/323182_metadata.json
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"transcription": "...Laws?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Shenhe/English(US)/323792_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/323792_metadata.json
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"transcription": "Really? But I hear that competition is in essence about conflict and one-upmanship...",
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"language": "English(US)",
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"speaker": "Shenhe",
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Shenhe/English(US)/326651_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/326651_metadata.json
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"transcription": "Mmm, this taste... Is it really meant for me?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"type": "Dialog",
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"inGameFilename": "VO_spice\\vo_shenhe_spice_event_pref_01.wem"
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Shenhe/English(US)/327227_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/327227_metadata.json
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"transcription": "So this is what the world considers to be \"treasure\"?",
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"language": "English(US)",
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"speaker": "Shenhe",
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"type": "Fetter",
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"inGameFilename": "VO_gameplay\\VO_shenhe\\vo_shenhe_chest_open_01.wem"
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Shenhe/English(US)/32791_audio.wav
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version https://git-lfs.github.com/spec/v1
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Shenhe/English(US)/32791_metadata.json
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"transcription": "I am the apprentice of multiple adepti and have trained alongside them. After a certain point, however, they stopped teaching me new techniques and started focusing on how to control my intense homicidal urges. Oh, don't be nervous... Yes, craters have been left in the ground, and giant trees have been uprooted. But these things only ever happen in the mountains, far away from civilization, and certainly have never affected innocent lives. Besides, I can control myself now.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_shenhe\\vo_shenhe_friendship_03.wem"
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}
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Shenhe/English(US)/328223_audio.wav
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Shenhe/English(US)/328223_metadata.json
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"transcription": "He looked quite dejected as he said this.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ302_19_shenhe_04.wem"
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}
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Shenhe/English(US)/329113_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 65964
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Shenhe/English(US)/329113_metadata.json
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{
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"audio": {
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"path": "cbe99c145ea997a1.wav",
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},
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"transcription": "Master.",
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"language": "English(US)",
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_shenhe\\vo_EQHDJ202_4_shenhe_18.wem"
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}
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Shenhe/English(US)/329259_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 617004
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Shenhe/English(US)/329259_metadata.json
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"transcription": "Don't worry. She's not coming back any time soon. After an injury like that, she'll likely seek refuge somewhere else.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Shenhe",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_shenhe\\vo_SHLQ004_4_shenhe_04.wem"
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}
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