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Browse files- Beidou/English(US)/90719_audio.wav +3 -0
- Beidou/English(US)/90719_metadata.json +12 -0
- Beidou/English(US)/90937_audio.wav +3 -0
- Beidou/English(US)/90937_metadata.json +12 -0
- Beidou/English(US)/91336_audio.wav +3 -0
- Beidou/English(US)/91336_metadata.json +12 -0
- Beidou/English(US)/92017_audio.wav +3 -0
- Beidou/English(US)/92017_metadata.json +12 -0
- Beidou/English(US)/92392_audio.wav +3 -0
- Beidou/English(US)/92392_metadata.json +12 -0
- Beidou/English(US)/92514_audio.wav +3 -0
- Beidou/English(US)/92514_metadata.json +12 -0
- Beidou/English(US)/9319_audio.wav +3 -0
- Beidou/English(US)/9319_metadata.json +12 -0
- Beidou/English(US)/93334_audio.wav +3 -0
- Beidou/English(US)/93334_metadata.json +12 -0
- Beidou/English(US)/93348_audio.wav +3 -0
- Beidou/English(US)/93348_metadata.json +12 -0
- Beidou/English(US)/93947_audio.wav +3 -0
- Beidou/English(US)/93947_metadata.json +12 -0
- Beidou/English(US)/94027_audio.wav +3 -0
- Beidou/English(US)/94027_metadata.json +12 -0
- Beidou/English(US)/94634_audio.wav +3 -0
- Beidou/English(US)/94634_metadata.json +12 -0
- Beidou/English(US)/94753_audio.wav +3 -0
- Beidou/English(US)/94753_metadata.json +12 -0
- Beidou/English(US)/95895_audio.wav +3 -0
- Beidou/English(US)/95895_metadata.json +12 -0
- Beidou/English(US)/96176_audio.wav +3 -0
- Beidou/English(US)/96176_metadata.json +12 -0
- Beidou/English(US)/96228_audio.wav +3 -0
- Beidou/English(US)/96228_metadata.json +12 -0
- Beidou/English(US)/96646_audio.wav +3 -0
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- Beidou/English(US)/97428_audio.wav +3 -0
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- Beidou/English(US)/99643_audio.wav +3 -0
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- Beidou/Japanese/101632_audio.wav +3 -0
- Beidou/Japanese/101632_metadata.json +12 -0
- Beidou/Japanese/102422_audio.wav +3 -0
- Beidou/Japanese/102422_metadata.json +12 -0
- Beidou/Japanese/102505_audio.wav +3 -0
- Beidou/Japanese/102505_metadata.json +12 -0
Beidou/English(US)/90719_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/90719_metadata.json
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"transcription": "#Well then, {NICKNAME}, in that case \u2014 how about Huixing? I bet she's perfect for the Kamera!",
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"language": "English(US)",
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"speaker": "Beidou",
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"type": "Dialog",
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Beidou/English(US)/90937_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/90937_metadata.json
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"transcription": "Haha, I thought we were pretty clear, weren't we?",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905205_beidou_07.wem"
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Beidou/English(US)/91336_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/91336_metadata.json
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Remember, rather than seeking out strong members to join us, you should be focusing on making yourselves the strongest that you can be! If we are powerful, they will come to us.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905001_beidou_08.wem"
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Beidou/English(US)/92017_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/92017_metadata.json
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},
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"transcription": "To ashes!",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "",
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Beidou/English(US)/92392_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/92392_metadata.json
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"transcription": "Until next time, Traveler. Remember to give it your all, no matter what perilous \"storms\" you may encounter.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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Beidou/English(US)/92514_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/92514_metadata.json
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"transcription": "Yes, Sir. We're here about that bass.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/9319_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 495788
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Beidou/English(US)/9319_metadata.json
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"transcription": "We offer a lot of fun courses for our newcomer training, including fishing, photography, chess...",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/93334_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/93334_metadata.json
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},
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"transcription": "Even in The Crux, there are few who can do that.",
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"language": "English(US)",
|
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905201_beidou_15.wem"
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}
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Beidou/English(US)/93348_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/93348_metadata.json
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"audio": {
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},
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"transcription": "Come on, join me! Tell me some stories about your adventures!",
|
7 |
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"language": "English(US)",
|
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_beidou\\vo_mimiTomo_ly_beidou_restaurant_03.wem"
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}
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Beidou/English(US)/93947_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/93947_metadata.json
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{
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},
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"transcription": "So, my question is, how can we reliably predict waterspouts, so we can avoid them?",
|
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905101_beidou_14.wem"
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}
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Beidou/English(US)/94027_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 228012
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Beidou/English(US)/94027_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "#Sorry about that, {NICKNAME}, I guess I'll owe you a favor!",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_42.wem"
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}
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Beidou/English(US)/94634_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/94634_metadata.json
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{
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"path": "3a717a412d87d689.wav",
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"sampling_rate": 48000
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},
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"transcription": "Huh? I thought you might be here to sign up... You're telling me you've never even heard of it?",
|
7 |
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"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_beidou\\vo_WYLQ001_3_beidou_05a_4.wem"
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}
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Beidou/English(US)/94753_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/94753_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "I don't want to do this whole modeling thing!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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