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- 1754bff5c5e8e552a91b42df66d5a5880453c62de7b52658e8e7693e76c0088f (f0892a30f49d2e8d62d37acd68089ca24125d534)
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- Saika/Chinese/103021_audio.wav +3 -0
- Saika/Chinese/103021_metadata.json +12 -0
- Saika/Chinese/12342_audio.wav +3 -0
- Saika/Chinese/12342_metadata.json +12 -0
- Saika/Chinese/229603_audio.wav +3 -0
- Saika/Chinese/229603_metadata.json +12 -0
- Saika/Chinese/241020_audio.wav +3 -0
- Saika/Chinese/241020_metadata.json +12 -0
- Saika/Chinese/242868_audio.wav +3 -0
- Saika/Chinese/242868_metadata.json +12 -0
- Saika/Chinese/263077_audio.wav +3 -0
- Saika/Chinese/263077_metadata.json +12 -0
- Saika/Chinese/288961_audio.wav +3 -0
- Saika/Chinese/288961_metadata.json +12 -0
- Saika/Chinese/31055_audio.wav +3 -0
- Saika/Chinese/31055_metadata.json +12 -0
- Saika/Chinese/321015_audio.wav +3 -0
- Saika/Chinese/321015_metadata.json +12 -0
- Saika/Chinese/331209_audio.wav +3 -0
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- Saika/Chinese/397508_audio.wav +3 -0
- Saika/Chinese/397508_metadata.json +12 -0
- Saika/Chinese/79490_audio.wav +3 -0
- Saika/Chinese/79490_metadata.json +12 -0
- Saika/English(US)/109495_audio.wav +3 -0
- Saika/English(US)/109495_metadata.json +12 -0
- Saika/English(US)/14998_audio.wav +3 -0
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- Saika/English(US)/199684_audio.wav +3 -0
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- Saika/English(US)/300568_audio.wav +3 -0
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- Saika/English(US)/328636_audio.wav +3 -0
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- Saika/English(US)/386167_audio.wav +3 -0
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- Saika/English(US)/396811_audio.wav +3 -0
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- Saika/English(US)/398669_audio.wav +3 -0
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- Saika/English(US)/405080_audio.wav +3 -0
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- Saika/English(US)/48622_audio.wav +3 -0
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- Saika/English(US)/96913_audio.wav +3 -0
- Saika/English(US)/96913_metadata.json +12 -0
- Saika/Japanese/145340_audio.wav +3 -0
- Saika/Japanese/145340_metadata.json +12 -0
Saika/Chinese/103021_audio.wav
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Saika/Chinese/103021_metadata.json
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Saika/Chinese/12342_audio.wav
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Saika/Chinese/12342_metadata.json
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"language": "Chinese",
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Saika/Chinese/229603_audio.wav
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Saika/Chinese/229603_metadata.json
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Saika/Chinese/241020_audio.wav
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Saika/Chinese/241020_metadata.json
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Saika/Chinese/242868_audio.wav
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Saika/Chinese/242868_metadata.json
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"language": "Chinese",
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Saika/Chinese/263077_audio.wav
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Saika/Chinese/263077_metadata.json
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"language": "Chinese",
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Saika/Chinese/288961_audio.wav
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Saika/Chinese/288961_metadata.json
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Saika/Chinese/31055_audio.wav
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Saika/Chinese/31055_metadata.json
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"language": "Chinese",
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Saika/Chinese/321015_audio.wav
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Saika/Chinese/321015_metadata.json
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Saika/Chinese/331209_audio.wav
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Saika/Chinese/331209_metadata.json
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Saika/Chinese/397508_audio.wav
ADDED
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Saika/Chinese/397508_metadata.json
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"language": "Chinese",
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Saika/Chinese/79490_audio.wav
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Saika/Chinese/79490_metadata.json
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|
7 |
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"language": "Chinese",
|
8 |
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|
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|
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|
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}
|
Saika/English(US)/109495_audio.wav
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Saika/English(US)/109495_metadata.json
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{
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|
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|
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|
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"transcription": "Thanks, Yoimiya! Come play with us soon!",
|
7 |
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"language": "English(US)",
|
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ001_2_saika_01.wem"
|
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}
|
Saika/English(US)/14998_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
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|
1 |
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version https://git-lfs.github.com/spec/v1
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Saika/English(US)/14998_metadata.json
ADDED
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{
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|
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|
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|
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"transcription": "Do you know where it lives?",
|
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"language": "English(US)",
|
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ001_1_saika_01.wem"
|
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}
|
Saika/English(US)/195121_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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size 780332
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Saika/English(US)/195121_metadata.json
ADDED
@@ -0,0 +1,12 @@
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|
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|
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|
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"transcription": "If so, d\u2014does that mean we're in its territory now? Oh, I\u2014I'm scared...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Saika",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_PZWQ001_saika_02.wem"
|
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}
|
Saika/English(US)/199684_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
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|
|
|
|
1 |
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version https://git-lfs.github.com/spec/v1
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size 301484
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Saika/English(US)/199684_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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|
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"sampling_rate": 48000
|
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},
|
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"transcription": "Uh... Aren't you gonna play with us, Yoimiya?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Saika",
|
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+
"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ004_1_saika_01.wem"
|
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}
|
Saika/English(US)/300568_audio.wav
ADDED
@@ -0,0 +1,3 @@
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1 |
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version https://git-lfs.github.com/spec/v1
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size 616620
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Saika/English(US)/300568_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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|
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"sampling_rate": 48000
|
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},
|
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"transcription": "We told her all about the Great Mujina Youkai. She said we shouldn't be scared of it \u2014 we should learn how to chase it away instead.",
|
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"language": "English(US)",
|
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ001_1_saika_05.wem"
|
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}
|
Saika/English(US)/328636_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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Saika/English(US)/328636_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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|
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},
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"transcription": "'Cause, we've finally found out how to chase it away!",
|
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"language": "English(US)",
|
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ001_1_saika_02.wem"
|
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}
|
Saika/English(US)/386167_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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size 262956
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Saika/English(US)/386167_metadata.json
ADDED
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"sampling_rate": 48000
|
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},
|
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"transcription": "Do you think... they're here to steal our weapons?",
|
7 |
+
"language": "English(US)",
|
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_XGLQ003_saika_01.wem"
|
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}
|
Saika/English(US)/396811_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
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|
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|
1 |
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version https://git-lfs.github.com/spec/v1
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size 471084
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Saika/English(US)/396811_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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|
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"sampling_rate": 48000
|
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},
|
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"transcription": "Uhh, Yoimiya... A\u2014Are you sure the Great Mujina's nearby?",
|
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"language": "English(US)",
|
8 |
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"speaker": "Saika",
|
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|
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"type": "Dialog",
|
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"inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_PZWQ001_saika_01.wem"
|
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}
|
Saika/English(US)/398669_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
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version https://git-lfs.github.com/spec/v1
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size 249004
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Saika/English(US)/398669_metadata.json
ADDED
@@ -0,0 +1,12 @@
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},
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"transcription": "Aah! Yoimiya! Yoimiya!",
|
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"language": "English(US)",
|
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"speaker": "Saika",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_PZWQ001_saika_03.wem"
|
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}
|
Saika/English(US)/405080_audio.wav
ADDED
@@ -0,0 +1,3 @@
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Saika/English(US)/405080_metadata.json
ADDED
@@ -0,0 +1,12 @@
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{
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"sampling_rate": 48000
|
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},
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"transcription": "Yep, we did! It looked like they were chasing someone!",
|
7 |
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"language": "English(US)",
|
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ004_1_saika_02.wem"
|
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}
|
Saika/English(US)/48622_audio.wav
ADDED
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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Saika/English(US)/48622_metadata.json
ADDED
@@ -0,0 +1,12 @@
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|
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{
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|
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"sampling_rate": 48000
|
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},
|
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"transcription": "Yeah! So as long as we get home before it gets its strength back, we'll be safe.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ001_1_saika_03.wem"
|
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}
|
Saika/English(US)/96913_audio.wav
ADDED
@@ -0,0 +1,3 @@
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|
|
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|
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version https://git-lfs.github.com/spec/v1
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Saika/English(US)/96913_metadata.json
ADDED
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{
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"sampling_rate": 48000
|
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},
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"transcription": "No way...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Saika",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_npc\\vo_XGLQ001_1_saika_04.wem"
|
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}
|
Saika/Japanese/145340_audio.wav
ADDED
@@ -0,0 +1,3 @@
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|
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version https://git-lfs.github.com/spec/v1
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size 385068
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Saika/Japanese/145340_metadata.json
ADDED
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|
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{
|
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|
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|
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"language": "Japanese",
|
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"speaker": "Saika",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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}
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