826c54a8c365ca83d93fc19c838526ea890961bb18bdb6557d7816c0f5ece5af
Browse files- Eula/English(US)/365619_audio.wav +3 -0
- Eula/English(US)/365619_metadata.json +12 -0
- Eula/English(US)/368157_audio.wav +3 -0
- Eula/English(US)/368157_metadata.json +12 -0
- Eula/English(US)/369829_audio.wav +3 -0
- Eula/English(US)/369829_metadata.json +12 -0
- Eula/English(US)/370090_audio.wav +3 -0
- Eula/English(US)/370090_metadata.json +12 -0
- Eula/English(US)/370372_audio.wav +3 -0
- Eula/English(US)/370372_metadata.json +12 -0
- Eula/English(US)/371581_audio.wav +3 -0
- Eula/English(US)/371581_metadata.json +12 -0
- Eula/English(US)/373477_audio.wav +3 -0
- Eula/English(US)/373477_metadata.json +12 -0
- Eula/English(US)/375573_audio.wav +3 -0
- Eula/English(US)/375573_metadata.json +12 -0
- Eula/English(US)/375599_audio.wav +3 -0
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- Eula/English(US)/377117_audio.wav +3 -0
- Eula/English(US)/377117_metadata.json +12 -0
- Eula/English(US)/377155_audio.wav +3 -0
- Eula/English(US)/377155_metadata.json +12 -0
- Eula/English(US)/379918_audio.wav +3 -0
- Eula/English(US)/379918_metadata.json +12 -0
- Eula/English(US)/380281_audio.wav +3 -0
- Eula/English(US)/380281_metadata.json +12 -0
- Eula/English(US)/381878_audio.wav +3 -0
- Eula/English(US)/381878_metadata.json +12 -0
- Eula/English(US)/382511_audio.wav +3 -0
- Eula/English(US)/382511_metadata.json +12 -0
- Eula/English(US)/384595_audio.wav +3 -0
- Eula/English(US)/384595_metadata.json +12 -0
- Eula/English(US)/385121_audio.wav +3 -0
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- Eula/English(US)/385332_audio.wav +3 -0
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- Eula/English(US)/386919_audio.wav +3 -0
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- Eula/English(US)/387091_audio.wav +3 -0
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- Eula/English(US)/387333_audio.wav +3 -0
- Eula/English(US)/387333_metadata.json +12 -0
- Eula/English(US)/38801_audio.wav +3 -0
- Eula/English(US)/38801_metadata.json +12 -0
Eula/English(US)/365619_audio.wav
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version https://git-lfs.github.com/spec/v1
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Eula/English(US)/365619_metadata.json
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{
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"audio": {
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},
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"transcription": "Hey, have you been watching me while I'm not looking?",
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"language": "English(US)",
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"speaker": "Eula",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_eula\\vo_eula_mimitomo_friendship1_05.wem"
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}
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Eula/English(US)/368157_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:76310447fc3aef20a9173f4e9f943a6f848a12506a540f9493422a38725fd845
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size 303404
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Eula/English(US)/368157_metadata.json
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{
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"audio": {
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"transcription": "Well done. Your performance was most impressive.",
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"language": "English(US)",
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"speaker": "Eula",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_eula\\vo_ELLQ002_8_eula_01.wem"
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}
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Eula/English(US)/369829_audio.wav
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version https://git-lfs.github.com/spec/v1
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Eula/English(US)/369829_metadata.json
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"audio": {
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"transcription": "However it happened, I won.",
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"language": "English(US)",
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"speaker": "Eula",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Eula/English(US)/370090_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1136428
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Eula/English(US)/370090_metadata.json
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{
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"audio": {
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"path": "e527afc4d065abe5.wav",
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"transcription": "We're not so different, you and I. We're both outsiders in Mondstadt. Difference is, Mondstadt welcomes you with open arms, but they treat me with hostility and suspicion...",
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"language": "English(US)",
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"speaker": "Eula",
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"speaker_type": "",
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"type": "Fetter",
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Eula/English(US)/370372_audio.wav
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version https://git-lfs.github.com/spec/v1
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Eula/English(US)/370372_metadata.json
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"sampling_rate": 48000
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"transcription": "You look stunning. You should be flaunting this look at every opportunity.",
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"language": "English(US)",
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"speaker": "Eula",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_eula\\vo_YQEQ206_3_eula_03.wem"
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Eula/English(US)/371581_audio.wav
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version https://git-lfs.github.com/spec/v1
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Eula/English(US)/371581_metadata.json
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{
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"audio": {
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"path": "e61495f3b428fc13.wav",
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"sampling_rate": 48000
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"transcription": "It sounds much more pleasant to call an acquaintance a \"dear friend.\" So another thing to remember \u2014 aristocrats are concerned with face and being polite.",
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"language": "English(US)",
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"speaker": "Eula",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_eula\\vo_ELLQ002_1_eula_21.wem"
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}
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Eula/English(US)/373477_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 592428
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Eula/English(US)/373477_metadata.json
ADDED
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{
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"audio": {
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"path": "e73e82055eaafa0d.wav",
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"sampling_rate": 48000
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},
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"transcription": "This is only the first step in making a greeting. After addressing one another, you then exchange courtesies.",
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"language": "English(US)",
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"speaker": "Eula",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_eula\\vo_ELLQ002_1_eula_23.wem"
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}
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Eula/English(US)/375573_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 783788
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Eula/English(US)/375573_metadata.json
ADDED
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{
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"audio": {
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"path": "e885fb8a9cc15a8b.wav",
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"sampling_rate": 48000
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},
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"transcription": "Had you ever stopped to consider the trouble it would bring to so many people? Had you considered how many enemies you would make trying to keep the plans under wraps?",
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7 |
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"language": "English(US)",
|
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"speaker": "Eula",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_eula\\vo_ELLQ003_7_eula_08.wem"
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}
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Eula/English(US)/375599_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:aadc836ba484fd85c228cf2d7f4e9d4d4150d5ece199008344afc34c8fd29079
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size 472748
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Eula/English(US)/375599_metadata.json
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{
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"audio": {
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"path": "e88a30db6e821926.wav",
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"sampling_rate": 48000
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},
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"transcription": "Whatever the reason, not heeding my instructions... a cause for vengeance, perhaps...",
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7 |
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"language": "English(US)",
|
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"speaker": "Eula",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_eula\\vo_ELLQ002_8_eula_07.wem"
|
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}
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Eula/English(US)/377117_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:28d69f51e0f16a49a986c9fd3d20774ab47ff5ca01719baa401f6c0a0c5fa023
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size 347436
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Eula/English(US)/377117_metadata.json
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{
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"audio": {
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"path": "e9876ea36f0767eb.wav",
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"sampling_rate": 48000
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},
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"transcription": "I already have something in mind. Let's pay Sara a visit at Good Hunter.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Eula",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_LQ\\VO_eula\\vo_ELLQ002_8_eula_15.wem"
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}
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Eula/English(US)/377155_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 266028
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Eula/English(US)/377155_metadata.json
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{
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"audio": {
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"path": "e98bc650fd98a086.wav",
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"sampling_rate": 48000
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},
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"transcription": "Hmph, why couldn't you have just said that earlier?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Eula",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_EQ\\VO_eula\\vo_YQEQ204_3_eula_14.wem"
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}
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Eula/English(US)/379918_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 703404
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Eula/English(US)/379918_metadata.json
ADDED
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{
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"audio": {
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"path": "eb4af138ba4f0e88.wav",
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"sampling_rate": 48000
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},
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"transcription": "I told you, I've incorporated dance into my swordplay. If you want to learn my sword techniques, you'll need to learn to dance first.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Eula",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
10 |
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"type": "Dialog",
|
11 |
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"inGameFilename": "VO_HS\\VO_eula\\vo_eula_mimitomo_friendship3_05.wem"
|
12 |
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}
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Eula/English(US)/380281_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:2b80ea7a81c3ca28ffd9effc59907d0a80b2085b738fa68be1f45070f14b9cc7
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size 108076
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Eula/English(US)/380281_metadata.json
ADDED
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{
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"audio": {
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"path": "eb80b06b4391e980.wav",
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"sampling_rate": 48000
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},
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"transcription": "...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Eula",
|
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"speaker_type": "",
|
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"type": "DungeonReminder",
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"inGameFilename": "VO_EQ\\VO_eula\\vo_YQEQ204_4_eula_02.wem"
|
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}
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Eula/English(US)/381878_audio.wav
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Eula/English(US)/382511_audio.wav
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|
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Eula/English(US)/384595_audio.wav
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"transcription": "You want to learn some Favonius Bladework? Heh, alright then, I'll teach you... Oh yes, I'll teach you, alright, mark my words...",
|
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"language": "English(US)",
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Eula/English(US)/385121_audio.wav
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Eula/English(US)/385121_metadata.json
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"transcription": "Lessig Lawrence.",
|
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Eula/English(US)/385332_audio.wav
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Eula/English(US)/385534_audio.wav
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Eula/English(US)/386700_audio.wav
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Eula/English(US)/386700_metadata.json
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"transcription": "Why don't you return to Mondstadt and tell your parents what you just told us?",
|
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"language": "English(US)",
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"speaker": "Eula",
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Eula/English(US)/386770_audio.wav
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Eula/English(US)/386919_audio.wav
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"speaker_type": "TALK_ROLE_NPC",
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}
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Eula/English(US)/387091_audio.wav
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"sampling_rate": 48000
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},
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"transcription": "Oh? What are you trying to say?",
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"language": "English(US)",
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"speaker": "Eula",
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}
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Eula/English(US)/387333_audio.wav
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Eula/English(US)/387333_metadata.json
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},
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"transcription": "Visibility is excellent! If we head to higher ground, we can do a full recon of enemy activity in the area.",
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"language": "English(US)",
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Eula/English(US)/38801_audio.wav
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"language": "English(US)",
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"speaker": "Eula",
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