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Browse files- Dehya/English(US)/12843_audio.wav +3 -0
- Dehya/English(US)/12843_metadata.json +12 -0
- Dehya/English(US)/128797_audio.wav +3 -0
- Dehya/English(US)/128797_metadata.json +12 -0
- Dehya/English(US)/128864_audio.wav +3 -0
- Dehya/English(US)/128864_metadata.json +12 -0
- Dehya/English(US)/129363_audio.wav +3 -0
- Dehya/English(US)/129363_metadata.json +12 -0
- Dehya/English(US)/129933_audio.wav +3 -0
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- Dehya/English(US)/130275_audio.wav +3 -0
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- Dehya/English(US)/130425_audio.wav +3 -0
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- Dehya/English(US)/130590_audio.wav +3 -0
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- Dehya/English(US)/13062_audio.wav +3 -0
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- Dehya/English(US)/131269_audio.wav +3 -0
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- Dehya/English(US)/131606_audio.wav +3 -0
- Dehya/English(US)/131606_metadata.json +12 -0
- Dehya/English(US)/131685_audio.wav +3 -0
- Dehya/English(US)/131685_metadata.json +12 -0
- Dehya/English(US)/131830_audio.wav +3 -0
- Dehya/English(US)/131830_metadata.json +12 -0
- Dehya/English(US)/132073_audio.wav +3 -0
- Dehya/English(US)/132073_metadata.json +12 -0
- Dehya/English(US)/132555_audio.wav +3 -0
- Dehya/English(US)/132555_metadata.json +12 -0
- Dehya/English(US)/133362_audio.wav +3 -0
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- Dehya/English(US)/1338_audio.wav +3 -0
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- Dehya/English(US)/135724_audio.wav +3 -0
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- Dehya/English(US)/136534_audio.wav +3 -0
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- Dehya/English(US)/139002_audio.wav +3 -0
- Dehya/English(US)/139002_metadata.json +12 -0
- Dehya/English(US)/139034_audio.wav +3 -0
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Dehya/English(US)/12843_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/12843_metadata.json
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"transcription": "Hmm... Hey, do you know about the siltwater lakes in the desert?",
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"language": "English(US)",
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"speaker": "Dehya",
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Dehya/English(US)/128797_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/128797_metadata.json
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"transcription": "...C'mon, you two! Geez, are all you Akademiya folks such hard work? Move it!",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Dehya/English(US)/128864_audio.wav
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Dehya/English(US)/128864_metadata.json
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"transcription": "Sorry to ask you like this after having just met, but your answer is very important to us.",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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Dehya/English(US)/129363_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/129363_metadata.json
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"transcription": "Rahman, I've always thought of you as a man of his word. What's this about?",
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"speaker": "Dehya",
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Dehya/English(US)/129933_audio.wav
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Dehya/English(US)/129933_metadata.json
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"transcription": "There are many kinds of smiles, but only a truly joyous one can bring blessings to others. Let's consider this smile a down payment for our future victory.",
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"language": "English(US)",
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"speaker": "Dehya",
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Dehya/English(US)/130275_audio.wav
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Dehya/English(US)/130275_metadata.json
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"transcription": "My father probably thought that people could settle into new lives as long as they moved to a new environment.",
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"language": "English(US)",
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"speaker": "Dehya",
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Dehya/English(US)/130425_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/130425_metadata.json
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"transcription": "You mean here? Uh, I can't think of anything in particular...",
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"language": "English(US)",
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"speaker": "Dehya",
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Dehya/English(US)/130590_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/130590_metadata.json
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},
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"transcription": "Hmm, Zaki? Finally, a friendly face!",
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"language": "English(US)",
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"speaker": "Dehya",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ104_7_dehya_02.wem"
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}
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Dehya/English(US)/13062_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/13062_metadata.json
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"transcription": "Even the toys he gave me would all be story props... I'd get helmets, shields, and toy swords.",
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"language": "English(US)",
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"speaker": "Dehya",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_dehya\\vo_DHYLQ001_1_dehya_43.wem"
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}
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Dehya/English(US)/131269_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/131269_metadata.json
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"transcription": "This caravan is just one link in their logistics chain. Once in the rainforest, the caravan will exchange the looted goods for Mora, and the funds will then be passed to a specific person.",
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"language": "English(US)",
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"speaker": "Dehya",
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}
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Dehya/English(US)/131606_audio.wav
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Dehya/English(US)/131606_metadata.json
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},
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"transcription": "Just some colleagues. Think of this as a business competition or a personal grudge...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ303_15_dehya_01.wem"
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}
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Dehya/English(US)/131685_audio.wav
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/131685_metadata.json
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"path": "51665671ba1283cf.wav",
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},
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"transcription": "Common sense says my wallet should've emptied itself a long time ago. There's no way I wouldn't have noticed that.",
|
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"language": "English(US)",
|
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"speaker": "Dehya",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_dehya\\vo_XMAQ012_3_dehya_08.wem"
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}
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Dehya/English(US)/131830_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Dehya/English(US)/131830_metadata.json
ADDED
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{
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"audio": {
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"transcription": "I'm surprised anyone has the guts to try and pull off something like this during the Extravaganza. Just goes to show how tempting a fortune like Sachin's is.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Dehya",
|
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