ccd621a697b0975c4cadd990232d1fe83af9eca70ac0660784a1dc01807d8e22
Browse files- Bennett/English(US)/343312_audio.wav +3 -0
- Bennett/English(US)/343312_metadata.json +12 -0
- Bennett/English(US)/345186_audio.wav +3 -0
- Bennett/English(US)/345186_metadata.json +12 -0
- Bennett/English(US)/345346_audio.wav +3 -0
- Bennett/English(US)/345346_metadata.json +12 -0
- Bennett/English(US)/345646_audio.wav +3 -0
- Bennett/English(US)/345646_metadata.json +12 -0
- Bennett/English(US)/345768_audio.wav +3 -0
- Bennett/English(US)/345768_metadata.json +12 -0
- Bennett/English(US)/346330_audio.wav +3 -0
- Bennett/English(US)/346330_metadata.json +12 -0
- Bennett/English(US)/347715_audio.wav +3 -0
- Bennett/English(US)/347715_metadata.json +12 -0
- Bennett/English(US)/348518_audio.wav +3 -0
- Bennett/English(US)/348518_metadata.json +12 -0
- Bennett/English(US)/349182_audio.wav +3 -0
- Bennett/English(US)/349182_metadata.json +12 -0
- Bennett/English(US)/349416_audio.wav +3 -0
- Bennett/English(US)/349416_metadata.json +12 -0
- Bennett/English(US)/349556_audio.wav +3 -0
- Bennett/English(US)/349556_metadata.json +12 -0
- Bennett/English(US)/350075_audio.wav +3 -0
- Bennett/English(US)/350075_metadata.json +12 -0
- Bennett/English(US)/351098_audio.wav +3 -0
- Bennett/English(US)/351098_metadata.json +12 -0
- Bennett/English(US)/351138_audio.wav +3 -0
- Bennett/English(US)/351138_metadata.json +12 -0
- Bennett/English(US)/351440_audio.wav +3 -0
- Bennett/English(US)/351440_metadata.json +12 -0
- Bennett/English(US)/352160_audio.wav +3 -0
- Bennett/English(US)/352160_metadata.json +12 -0
- Bennett/English(US)/352965_audio.wav +3 -0
- Bennett/English(US)/352965_metadata.json +12 -0
- Bennett/English(US)/353576_audio.wav +3 -0
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- Bennett/English(US)/355633_audio.wav +3 -0
- Bennett/English(US)/355633_metadata.json +12 -0
- Bennett/English(US)/355761_audio.wav +3 -0
- Bennett/English(US)/355761_metadata.json +12 -0
- Bennett/English(US)/355830_audio.wav +3 -0
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- Bennett/English(US)/355986_audio.wav +3 -0
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- Bennett/English(US)/356458_audio.wav +3 -0
- Bennett/English(US)/356458_metadata.json +12 -0
- Bennett/English(US)/357769_audio.wav +3 -0
- Bennett/English(US)/357769_metadata.json +12 -0
- Bennett/English(US)/358309_audio.wav +3 -0
- Bennett/English(US)/358309_metadata.json +12 -0
Bennett/English(US)/343312_audio.wav
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Bennett/English(US)/343312_metadata.json
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"speaker": "Bennett",
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Bennett/English(US)/345186_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/345186_metadata.json
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{
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"audio": {
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"transcription": "Ah\u2014 Royce...!? It's you!",
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"language": "English(US)",
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"speaker": "Bennett",
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"type": "Dialog",
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Bennett/English(US)/345346_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/345346_metadata.json
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"audio": {
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"transcription": "Eh, it's not as bad as you've heard! Everyone falls into a trapper's pit or gets hit on the head by a falling tree now and then, right?",
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"language": "English(US)",
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"speaker": "Bennett",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_bennett\\vo_bennett_dialog_idle2.wem"
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Bennett/English(US)/345646_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 355756
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Bennett/English(US)/345646_metadata.json
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"audio": {
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"transcription": "An adventurer's notebook? What's it doing here...?",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/345768_audio.wav
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Bennett/English(US)/345768_metadata.json
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"transcription": "With your concern, I already feel like my wounds aren't hurting anymore! Really!",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/346330_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/346330_metadata.json
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"transcription": "Hahaha, you wish! Benny's Adventure Team has had no vacancies in ages... I mean, you must be spoiled for choice, right? Why'd you wanna join the unluckiest adventurer alive, anyway?",
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"language": "English(US)",
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"speaker": "Bennett",
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"speaker_type": "",
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"type": "Fetter",
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Bennett/English(US)/347715_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 475052
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Bennett/English(US)/347715_metadata.json
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"transcription": "Haha, it's okay, it's okay. Getting injured is just part of my daily routine.",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/348518_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 378284
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Bennett/English(US)/348518_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "Oh no... my stomach hurts...",
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7 |
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"language": "English(US)",
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"speaker": "Bennett",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_spice\\vo_bennett_spice_event_dislike_01.wem"
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}
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Bennett/English(US)/349182_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 79532
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Bennett/English(US)/349182_metadata.json
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{
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"audio": {
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"path": "d849bb8218361f22.wav",
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"sampling_rate": 48000
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},
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"transcription": "Aww...",
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"language": "English(US)",
|
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"speaker": "Bennett",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904304_bennett_14.wem"
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}
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Bennett/English(US)/349416_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 299308
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Bennett/English(US)/349416_metadata.json
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Hmm? Something else?",
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"language": "English(US)",
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"speaker": "Bennett",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904101_bennett_19.wem"
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}
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Bennett/English(US)/349556_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 731564
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Bennett/English(US)/349556_metadata.json
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"audio": {
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"transcription": "It says in the notes that Eric \"can't hold on anymore.\" That at least proves that it is possible to \"hold on\" up to a point.",
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"language": "English(US)",
|
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"speaker": "Bennett",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904504_bennett_10.wem"
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}
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Bennett/English(US)/350075_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/350075_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "Yeah, I felt really let down at first, but I'm pretty much used to it now. It's okay!",
|
7 |
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"language": "English(US)",
|
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"speaker": "Bennett",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904503_bennett_12.wem"
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}
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Bennett/English(US)/351098_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 484908
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Bennett/English(US)/351098_metadata.json
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{
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"audio": {
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"path": "d96d226285a37807.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "Oh! I guess you're such a pro that you don't need to worry about that, huh? Awesome...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Bennett",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904101_bennett_72.wem"
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}
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Bennett/English(US)/351138_audio.wav
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Bennett/English(US)/353576_audio.wav
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Bennett/English(US)/356458_audio.wav
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},
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"transcription": "Let's go find some treasure!",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/358309_audio.wav
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Bennett/English(US)/358309_metadata.json
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"language": "English(US)",
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