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- Lyney/English(US)/408391_audio.wav +3 -0
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- Lyney/English(US)/40859_audio.wav +3 -0
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- Lyney/English(US)/408863_audio.wav +3 -0
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Lyney/English(US)/407298_audio.wav
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Lyney/English(US)/407298_metadata.json
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Lyney/English(US)/40732_audio.wav
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Lyney/English(US)/40732_metadata.json
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Lyney/English(US)/407364_audio.wav
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"transcription": "No, I'm the leader of this operation, and I'm the one responsible for this team... I was the one who failed to protect them.",
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Lyney/English(US)/407422_audio.wav
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Lyney/English(US)/407422_metadata.json
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"transcription": "Lynette also felt like you have already taken the first step for us, so she should be the one to finish the job.",
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Lyney/English(US)/40748_audio.wav
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Lyney/English(US)/407589_audio.wav
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Lyney/English(US)/407589_metadata.json
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"transcription": "Unfortunately for her, she ran into Lynette. Even though my sister doesn't like to focus too much on a regular day, \"serious mode\" Lynette is one of the most perceptive people I've ever known.",
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"language": "English(US)",
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"speaker": "Lyney",
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Lyney/English(US)/407609_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/407609_metadata.json
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"transcription": "Well, that's it for the supplies. We should probably head back as well.",
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"language": "English(US)",
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"speaker": "Lyney",
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Lyney/English(US)/407772_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/407772_metadata.json
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"transcription": "Lynette...! Y\u2014You're, uh, not at rehearsal?",
|
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"language": "English(US)",
|
8 |
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"speaker": "Lyney",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_lyney\\vo_LNTCOP001_1918506_lyney_01.wem"
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Lyney/English(US)/407916_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/407916_metadata.json
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{
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"transcription": "Wh\u2014What a surprise! *ahem* What brings you here, dear sister?",
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"language": "English(US)",
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/408073_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/408073_metadata.json
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"transcription": "See this flatbed trolley?",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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Lyney/English(US)/408101_audio.wav
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Lyney/English(US)/408101_metadata.json
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"transcription": "The truth must be out there somewhere. Perhaps some new line of reasoning may open if we try to gather all the focal points that don't make sense.",
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"language": "English(US)",
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"speaker": "Lyney",
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Lyney/English(US)/408391_audio.wav
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Lyney/English(US)/408391_metadata.json
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"transcription": "Alright. Then, I'll posit my theories. I asked myself three questions.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/40859_audio.wav
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Lyney/English(US)/40859_metadata.json
ADDED
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{
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"audio": {
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},
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"transcription": "External pressure has a way of exacerbating internal strife. You can't overlook the power of fear, either. People are afraid of dying, and that fear is often the impetus for a lot of stupid decisions.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/408863_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/408863_metadata.json
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"audio": {
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"transcription": "\"Father,\" let me explain...",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/408916_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:5bcf69c24e3a986854d8a1fb2bd8eab520c5ef3feb58d2d9276971abc62108a7
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size 802988
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Lyney/English(US)/408916_metadata.json
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"audio": {
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"transcription": "And then I walk out of the other box in the audience area, and the trick would be complete... the operative word here being \"would.\"",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ003_18_lyney_13.wem"
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Lyney/English(US)/409106_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 790188
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Lyney/English(US)/409106_metadata.json
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{
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"audio": {
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"transcription": "I didn't approach you with any ulterior motives or ill-intent. I've spoken to you as myself, just plain \"Lyney,\" this entire time.",
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7 |
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ003_53_lyney_05.wem"
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Lyney/English(US)/409709_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 621356
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Lyney/English(US)/409709_metadata.json
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"audio": {
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"transcription": "Nice to meet you. From The Steambird, huh? We've often relied on your paper to promote our performances.",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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Lyney/English(US)/410206_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 532268
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Lyney/English(US)/410206_metadata.json
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"audio": {
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"transcription": "I'll be alright. It's just a twisted ankle, that's all. In fact, it's feeling better already.",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/410294_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 651564
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Lyney/English(US)/410294_metadata.json
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"transcription": "Yes, a world of secrets is hidden beneath this magic box, prepared specifically for this switcheroo trick.",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/41039_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1189292
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Lyney/English(US)/41039_metadata.json
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{
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"transcription": "You've mentioned several sketchy-looking people always meeting at the infirmary earlier, so it probably has something to do with the secret we're hoping to uncover. You've already met the head nurse, so she'll be less suspicious of you.",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Lyney/English(US)/410408_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 417068
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Lyney/English(US)/410408_metadata.json
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{
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"transcription": "Oh yeah? Well then, I'll have to clear my schedule.",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_lyney\\vo_dialog_ZFEQ001_lyney_05.wem"
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Lyney/English(US)/410625_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 460588
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Lyney/English(US)/410625_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Mhm, that's right... Just keep your eyes on me, don't look away...",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_lyney\\vo_LNTCOP001_1918701_lyney_07.wem"
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Lyney/English(US)/410826_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1225772
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Lyney/English(US)/410826_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "I'm not saying I have all the answers. All I know is this \u2014 killing Filliol and the others may uphold the rules, but doing so will only bring us further away from being a real family than we've ever been.",
|
7 |
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_lyney\\vo_ARLQ004_2_lyney_07.wem"
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}
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Lyney/English(US)/410880_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 526380
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Lyney/English(US)/410880_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Yes, of course, no need to be so strict now. I won't disappear into thin air, you know.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ003_18_lyney_15.wem"
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}
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Lyney/English(US)/4114_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 1182380
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Lyney/English(US)/4114_metadata.json
ADDED
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{
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"audio": {
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"path": "0285c4720983f72a.wav",
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"sampling_rate": 48000
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},
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"transcription": "Chapleau is around my age. While I'm mainly responsible for collecting intelligence, he handles surveillance. He's very passionate about his work and has no reservations about taking on some very difficult missions.",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_lyney\\vo_ARLQ001_3_lyney_10.wem"
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}
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