metadata
title: Pooling Layer
Pooling
Layer type:
Pooling
CPU implementation:
./src/caffe/layers/pooling_layer.cpp
CUDA GPU implementation:
./src/caffe/layers/pooling_layer.cu
Input
n * c * h_i * w_i
Output
n * c * h_o * w_o
, where h_o and w_o are computed in the same way as convolution.
Parameters
Parameters (
PoolingParameter pooling_param
)- Required
kernel_size
(orkernel_h
andkernel_w
): specifies height and width of each filter
- Optional
pool
[default MAX]: the pooling method. Currently MAX, AVE, or STOCHASTICpad
(orpad_h
andpad_w
) [default 0]: specifies the number of pixels to (implicitly) add to each side of the inputstride
(orstride_h
andstride_w
) [default 1]: specifies the intervals at which to apply the filters to the input
- Required
{% highlight Protobuf %} {% include proto/PoolingParameter.txt %} {% endhighlight %}
Sample
Sample (as seen in
./models/bvlc_reference_caffenet/train_val.prototxt
)layer { name: "pool1" type: "Pooling" bottom: "conv1" top: "pool1" pooling_param { pool: MAX kernel_size: 3 # pool over a 3x3 region stride: 2 # step two pixels (in the bottom blob) between pooling regions } }