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README.md
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# **A2C** Agent playing **LunarLander-v2**
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This is a trained model of a **A2C** agent playing **LunarLander-v2** using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3).
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## Training code (with Stable-baselines3)
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```python
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from stable_baselines3 import A2C
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# **A2C** Agent playing **LunarLander-v2**
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This is a trained model of a **A2C** agent playing **LunarLander-v2** using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3).
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## Usage (with Stable-Baselines3)
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```python
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from huggingface_sb3 import load_from_hub
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from stable_baselines3 import A2C
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from stable_baselines3.common.env_util import make_vec_env
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from stable_baselines3.common.evaluation import evaluate_policy
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# Download checkpoint
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checkpoint = load_from_hub("araffin/a2c-LunarLander-v2", "a2c-LunarLander-v2.zip")
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# Load the model
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model = A2C.load(checkpoint)
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env = make_vec_env("LunarLander-v2", n_envs=1)
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# Evaluate
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print("Evaluating model")
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mean_reward, std_reward = evaluate_policy(
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model,
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env,
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n_eval_episodes=20,
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deterministic=True,
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)
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print(f"Mean reward = {mean_reward:.2f} +/- {std_reward:.2f}")
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# Start a new episode
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obs = env.reset()
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try:
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while True:
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action, _states = model.predict(obs, deterministic=True)
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obs, rewards, dones, info = env.step(action)
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env.render()
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except KeyboardInterrupt:
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pass
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```
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## Training code (with Stable-baselines3)
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```python
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from stable_baselines3 import A2C
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