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README.md
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@@ -26,13 +26,17 @@ Overview of our method. LLaMA-Mesh unifies text and 3D mesh in a uniform format
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### Model Developer: Base model weight is from Meta. Finetuned by Nvidia
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## Third-Party Community Consideration:
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This model is
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This model is distributed under the NSCLv1 license and was built using Llama 3.1.
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Attribution: "Built with Llama" as per the Llama 3.1 Community License Agreement. Please refer to Llama 3.1 licensing terms for further details.
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## Reference(s):
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Llama 3.1 [Github](https://github.com/meta-llama/llama-models/tree/main/models/llama3_1)
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### Model Developer: Base model weight is from Meta. Finetuned by Nvidia
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## Third-Party Community Consideration:
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The base model, Llama 3.1, is not owned or developed by NVIDIA. NVIDIA has fine-tuned this model to meet specific application and use-case requirements. For more details about the base model, see the [Llama 3.1 Model Card](https://github.com/meta-llama/llama-models/blob/main/models/llama3_1/MODEL_CARD.md).
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## License/Terms of Use:
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This model, Llama-Mesh, is distributed under the following licenses:
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1. NSCLv1 License
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The Llama-Mesh model is licensed under the NSCLv1 license, which allows non-commercial use only. For details, please refer to the LICENSE.txt file.
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2. Llama 3.1 Community License Agreement
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This model incorporates components of Llama 3.1 technology, which is licensed under the Llama 3.1 Community License Agreement. Redistribution and use of Llama 3.1 materials must comply with the terms of this agreement. See the LLAMA_LICENSE.txt file for full details.
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## Attribution
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This model is built with Llama 3.1 technology, as required by the Llama 3.1 Community License Agreement. The required attribution is: "Built with Llama".
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## Reference(s):
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Llama 3.1 [Github](https://github.com/meta-llama/llama-models/tree/main/models/llama3_1)
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