Ocean3 commited on
Commit
8c0c728
·
1 Parent(s): 46f1a57

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +8 -4
README.md CHANGED
@@ -29,15 +29,19 @@ The final result really brings together some of the styling I enjoy in a neutral
29
 
30
  I've found this model is decently **flexible** - use what you find best for this model(s). The preview image and gallery sections on the <a href="https://civitai.com/models/110537" target="_blank">CivitAI page</a> can give you a good base as a starting point. Start with a good prompt and go from there.
31
 
32
- Be keen of any conflicting styles and how tokens may ***'lean'*** the model toward one style or another. Some prompts may be a bit messy, but overall should be able to be toned down or reworked. For a soft/neutral anime style, keep prompts from being too heavy on realistic style tokens. You can enhance an anime style (or others) with related terms.
33
 
34
- This model currently loses a bit of clarity/detail with eyes at a mid-far to far character distance depending. This can be remedied at times by either changing your prompt to exclude certain tokens such as **full body** and/or upscaling the image once again using the img2img upscaler. Hires fix upscale initially is already assumed to be used.
35
 
36
- I've found a lot of samplers work great being fairly similar across the board with this version. Have fun and try some common and uncommon configurations.
 
37
 
 
38
 
39
- <i>**~20** steps, **7** cfg scale, **~0.4** denoising, clip skip **1 or 2**, is a good starting point</i>
 
40
 
 
41
  Use whichever vae you find best. Included is a renamed vae-ft-ema-560000-ema vae (SuperMixA.vae) as well as a couple other options listed on the files page.
42
 
43
  ***Note:** this version/model is not finetuned to maximum detail accuracy.*
 
29
 
30
  I've found this model is decently **flexible** - use what you find best for this model(s). The preview image and gallery sections on the <a href="https://civitai.com/models/110537" target="_blank">CivitAI page</a> can give you a good base as a starting point. Start with a good prompt and go from there.
31
 
32
+ Be keen of any conflicting styles and how tokens may ***'lean'*** the model toward one style or another. Some prompts may be a bit messy, but overall should be able to be toned down or reworked. For a soft/neutral anime style, keep prompts from being too heavy on realistic style tokens. You can enhance an anime style (or others) with related terms such as **anime, 2d, flat color, outlines, etc.**.
33
 
34
+ <i>**~20** steps, **7** cfg scale, **~0.4** denoising, clip skip **1 or 2**, is a good starting point</i>
35
 
36
+ **Tips**
37
+ This model currently loses a bit of clarity/detail with eyes at a mid-far to far character distance depending. This can be remedied at times by either changing your prompt to exclude certain tokens such as **full body** and/or upscaling the image once again using the img2img upscaler. Hires fix upscale initially is already assumed to be used.
38
 
39
+ Hands/fingers are generally passable. Try to tweak your parameters/prompt if you're having issues. A high hires fix denoising value may cause issues at times, your upscaler, etc. You can also take a look at various negative embeddings to mitigate any issues.
40
 
41
+ **Samplers**
42
+ I've found a lot of samplers work great being fairly similar across the board with this version. Have fun and try some common and uncommon configurations.
43
 
44
+ **VAE**
45
  Use whichever vae you find best. Included is a renamed vae-ft-ema-560000-ema vae (SuperMixA.vae) as well as a couple other options listed on the files page.
46
 
47
  ***Note:** this version/model is not finetuned to maximum detail accuracy.*