First Push
Browse files- README.md +35 -0
- SoccerTwos.onnx +3 -0
- SoccerTwos/SoccerTwos-499972.onnx +3 -0
- SoccerTwos/SoccerTwos-499972.pt +3 -0
- SoccerTwos/SoccerTwos-500036.onnx +3 -0
- SoccerTwos/SoccerTwos-500036.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1725555613.Demians-MacBook-Pro.local.6863.0 +3 -0
- config.json +1 -0
- configuration.yaml +84 -0
- run_logs/Player-0.log +492 -0
- run_logs/timers.json +368 -0
- run_logs/training_status.json +39 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SoccerTwos
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: D3MI4N/poca-SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SoccerTwos.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:a76aeeaf355dec97a2ade6826ece8cdf6379483f122960d6f6c89959e7e90936
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size 1768747
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SoccerTwos/SoccerTwos-499972.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:a76aeeaf355dec97a2ade6826ece8cdf6379483f122960d6f6c89959e7e90936
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size 1768747
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SoccerTwos/SoccerTwos-499972.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:e16d6befff5a6bde68bbd68a0c1d5549e72498db76b4b07bc5fb20e77e356876
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size 28430234
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SoccerTwos/SoccerTwos-500036.onnx
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version https://git-lfs.github.com/spec/v1
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oid sha256:a76aeeaf355dec97a2ade6826ece8cdf6379483f122960d6f6c89959e7e90936
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size 1768747
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SoccerTwos/SoccerTwos-500036.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:99121eb77148b960dbfb083b701df47cc057ed173ec8ac05f3c2238ccf91b0af
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size 28430234
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SoccerTwos/checkpoint.pt
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version https://git-lfs.github.com/spec/v1
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oid sha256:b9e7b349f9ec591c94246f94dff9407e9e1b8775efa3c3cde5da549ebcfa6fb9
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size 28429366
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SoccerTwos/events.out.tfevents.1725555613.Demians-MacBook-Pro.local.6863.0
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version https://git-lfs.github.com/spec/v1
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oid sha256:83039bb7d755df844c6f853ded7f52ddf5f416eee05e92acb3d279b1bf756868
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size 105296
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.94, "num_epoch": 4, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 500000, "time_horizon": 64, "summary_freq": 50000, "threaded": false, "self_play": {"save_steps": 20000, "team_change": 100000, "swap_steps": 10000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.app", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.94
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num_epoch: 4
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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checkpoint_interval: 500000
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 5
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even_checkpoints: false
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max_steps: 500000
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time_horizon: 64
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summary_freq: 50000
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threaded: false
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self_play:
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save_steps: 20000
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team_change: 100000
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swap_steps: 10000
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window: 10
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play_against_latest_model_ratio: 0.5
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initial_elo: 1200.0
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behavioral_cloning: null
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env_settings:
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env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.app
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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timeout_wait: 60
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
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no_graphics_monitor: false
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environment_parameters: null
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checkpoint_settings:
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run_id: SoccerTwos
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initialize_from: null
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load_model: false
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resume: false
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force: false
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train_model: false
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inference: false
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results_dir: results
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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1 |
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Mono path[0] = '/Users/demianpablo/Demian/HuggingFace/DeepReinforcementLearningCourse/unit7/soccer_twos/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/Managed'
|
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Mono config path = '/Users/demianpablo/Demian/HuggingFace/DeepReinforcementLearningCourse/unit7/soccer_twos/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/MonoBleedingEdge/etc'
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New input system (experimental) initialized
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Initialize engine version: 2021.3.17f1 (3e8111cac19d)
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[Subsystems] Discovering subsystems at path /Users/demianpablo/Demian/HuggingFace/DeepReinforcementLearningCourse/unit7/soccer_twos/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/UnitySubsystems
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0; jobified=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.115 seconds
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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UnloadTime: 1.567649 ms
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Registered Communicator in Agent.
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Setting up 4 worker threads for Enlighten.
|
247 |
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Memory Statistics:
|
248 |
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[ALLOC_TEMP_TLS] TLS Allocator
|
249 |
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StackAllocators :
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250 |
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[ALLOC_TEMP_MAIN]
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Initial Block Size 4.0 MB
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Peak Allocated Bytes 2.1 MB
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Overflow Count 0
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[ALLOC_TEMP_Loading.AsyncRead]
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Current Block Size 64.0 KB
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Overflow Count 0
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[ALLOC_TEMP_Loading.PreloadManager]
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[ALLOC_TEMP_Background Job.Worker 8]
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[ALLOC_TEMP_Job.Worker 6]
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[ALLOC_TEMP_Job.Worker 0]
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[ALLOC_TEMP_Background Job.Worker 10]
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[ALLOC_TEMP_Background Job.Worker 9]
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[ALLOC_TEMP_Job.Worker 5]
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[ALLOC_TEMP_Background Job.Worker 14]
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[ALLOC_DEFAULT] Dual Thread Allocator
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[ALLOC_BUCKET]
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[ALLOC_DEFAULT_MAIN]
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Peak Block count 1
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Peak Allocated memory 5.0 MB
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Peak Large allocation bytes 0 B
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413 |
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[ALLOC_DEFAULT_THREAD]
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414 |
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Requested Block Size 16.0 MB
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Peak Block count 1
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Peak Allocated memory 17.4 MB
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418 |
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Peak Large allocation bytes 16.0 MB
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419 |
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[ALLOC_TEMP_JOB_1_FRAME]
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420 |
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Overflow Count (too large) 0
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Overflow Count (full) 0
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[ALLOC_TEMP_JOB_2_FRAMES]
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425 |
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Used Block Count 1
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Overflow Count (too large) 0
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Overflow Count (full) 0
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
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430 |
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Initial Block Size 2.0 MB
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431 |
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Used Block Count 2
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432 |
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Overflow Count (too large) 0
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Overflow Count (full) 0
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[ALLOC_TEMP_JOB_ASYNC (Background)]
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435 |
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Used Block Count 3
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437 |
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Overflow Count (too large) 0
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Overflow Count (full) 0
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[ALLOC_GFX] Dual Thread Allocator
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Peak main deferred allocation count 0
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441 |
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run_logs/training_status.json
ADDED
@@ -0,0 +1,39 @@
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