Agog commited on
Commit
a4f5fb4
·
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1 Parent(s): 411e66f
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config.json CHANGED
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- {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 6e-05, "beta": 0.01, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 2000000, "network_settings": {"normalize": false, "hidden_units": 1024, "num_layers": 5, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.98, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 2, "even_checkpoints": false, "max_steps": 300000000, "time_horizon": 1000, "summary_freq": 100000, "threaded": false, "self_play": {"save_steps": 200000, "team_change": 200000, "swap_steps": 2000, "window": 100, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "0045", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
 
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configuration.yaml CHANGED
@@ -5,13 +5,13 @@ behaviors:
5
  hyperparameters:
6
  batch_size: 2048
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  buffer_size: 20480
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- learning_rate: 6.0e-05
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  beta: 0.01
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  epsilon: 0.2
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  lambd: 0.95
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  num_epoch: 3
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- learning_rate_schedule: constant
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- beta_schedule: constant
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  checkpoint_interval: 2000000
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  network_settings:
@@ -37,7 +37,7 @@ behaviors:
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  init_path: null
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  keep_checkpoints: 2
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  even_checkpoints: false
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- max_steps: 300000000
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  time_horizon: 1000
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  summary_freq: 100000
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@@ -53,7 +53,7 @@ env_settings:
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  env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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  env_args: null
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  base_port: 5005
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  environment_parameters: null
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  checkpoint_settings:
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  run_id: '0045'
 
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  checkpoint_interval: 2000000
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  network_settings:
 
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  even_checkpoints: false
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  threaded: false
 
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  env_path: ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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  env_args: null
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  seed: -1
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  max_lifetime_restarts: 10
 
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  target_frame_rate: -1
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run_logs/Player-0.log CHANGED
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32
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  [ALLOC_TEMP_JOB_1_FRAME]
231
  Initial Block Size 2.0 MB
 
254
  Used Block count 1
255
  Peak Allocated bytes 1.1 MB
256
  [ALLOC_GFX_MAIN]
257
+ Peak usage frame count: [32.0 KB-64.0 KB]: 420 frames, [2.0 MB-4.0 MB]: 1 frames
258
  Requested Block Size 16.0 MB
259
  Peak Block count 1
260
  Peak Allocated memory 2.7 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_GFX_THREAD]
263
+ Peak usage frame count: [128.0 KB-256.0 KB]: 421 frames
264
  Requested Block Size 16.0 MB
265
  Peak Block count 1
266
  Peak Allocated memory 175.3 KB
 
272
  Used Block count 1
273
  Peak Allocated bytes 1.1 MB
274
  [ALLOC_CACHEOBJECTS_MAIN]
275
+ Peak usage frame count: [0.5 MB-1.0 MB]: 420 frames, [1.0 MB-2.0 MB]: 1 frames
276
  Requested Block Size 4.0 MB
277
  Peak Block count 1
278
  Peak Allocated memory 1.2 MB
279
  Peak Large allocation bytes 0 B
280
  [ALLOC_CACHEOBJECTS_THREAD]
281
+ Peak usage frame count: [4.0 MB-8.0 MB]: 420 frames, [8.0 MB-16.0 MB]: 1 frames
282
  Requested Block Size 4.0 MB
283
+ Peak Block count 3
284
+ Peak Allocated memory 9.3 MB
285
  Peak Large allocation bytes 0 B
286
  [ALLOC_TYPETREE] Dual Thread Allocator
287
  Peak main deferred allocation count 0
 
290
  Used Block count 1
291
  Peak Allocated bytes 1.1 MB
292
  [ALLOC_TYPETREE_MAIN]
293
+ Peak usage frame count: [0-1.0 KB]: 421 frames
294
  Requested Block Size 2.0 MB
295
  Peak Block count 1
296
  Peak Allocated memory 1.0 KB
297
  Peak Large allocation bytes 0 B
298
  [ALLOC_TYPETREE_THREAD]
299
+ Peak usage frame count: [1.0 KB-2.0 KB]: 420 frames, [2.0 KB-4.0 KB]: 1 frames
300
  Requested Block Size 2.0 MB
301
  Peak Block count 1
302
  Peak Allocated memory 2.2 KB
run_logs/Player-1.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.073 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.679013 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 278792 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -68,7 +68,7 @@ Memory Statistics:
68
  [ALLOC_TEMP_Job.Worker 6]
69
  Initial Block Size 256.0 KB
70
  Current Block Size 256.0 KB
71
- Peak Allocated Bytes 0.7 KB
72
  Overflow Count 0
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
@@ -193,7 +193,7 @@ Memory Statistics:
193
  [ALLOC_TEMP_Job.Worker 10]
194
  Initial Block Size 256.0 KB
195
  Current Block Size 256.0 KB
196
- Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_TEMP_Background Job.Worker 0]
199
  Initial Block Size 32.0 KB
@@ -217,16 +217,16 @@ Memory Statistics:
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 278793 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 278793 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 278792 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 278793 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,16 +273,16 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 278793 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 278792 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
- Peak Allocated memory 4.3 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 278793 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 278792 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.063 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.501931 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 12047 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
68
  [ALLOC_TEMP_Job.Worker 6]
69
  Initial Block Size 256.0 KB
70
  Current Block Size 256.0 KB
71
+ Peak Allocated Bytes 0 B
72
  Overflow Count 0
73
  [ALLOC_TEMP_Job.Worker 0]
74
  Initial Block Size 256.0 KB
 
193
  [ALLOC_TEMP_Job.Worker 10]
194
  Initial Block Size 256.0 KB
195
  Current Block Size 256.0 KB
196
+ Peak Allocated Bytes 0.7 KB
197
  Overflow Count 0
198
  [ALLOC_TEMP_Background Job.Worker 0]
199
  Initial Block Size 32.0 KB
 
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 12048 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.6 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 12048 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.7 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 12047 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 12048 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 12048 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 12047 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
+ Peak Allocated memory 4.5 MB
286
  Peak Large allocation bytes 0 B
287
  [ALLOC_TYPETREE] Dual Thread Allocator
288
  Peak main deferred allocation count 0
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 12048 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 12047 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-2.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.073 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.691607 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 271155 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -103,12 +103,12 @@ Memory Statistics:
103
  [ALLOC_TEMP_Job.Worker 4]
104
  Initial Block Size 256.0 KB
105
  Current Block Size 256.0 KB
106
- Peak Allocated Bytes 0.7 KB
107
  Overflow Count 0
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
- Peak Allocated Bytes 0 B
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
@@ -217,16 +217,16 @@ Memory Statistics:
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 271156 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 271156 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
- Peak Allocated memory 17.4 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 271155 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 271156 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +273,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 271156 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
- Peak usage frame count: [0.5 MB-1.0 MB]: 271155 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
@@ -291,13 +291,13 @@ Memory Statistics:
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
- Peak usage frame count: [0-1.0 KB]: 271156 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
- Peak usage frame count: [1.0 KB-2.0 KB]: 271155 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.063 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
+ UnloadTime: 0.600836 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
 
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
+ Peak usage frame count: [8.0 KB-16.0 KB]: 11660 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
 
103
  [ALLOC_TEMP_Job.Worker 4]
104
  Initial Block Size 256.0 KB
105
  Current Block Size 256.0 KB
106
+ Peak Allocated Bytes 0 B
107
  Overflow Count 0
108
  [ALLOC_TEMP_Job.Worker 3]
109
  Initial Block Size 256.0 KB
110
  Current Block Size 256.0 KB
111
+ Peak Allocated Bytes 0.7 KB
112
  Overflow Count 0
113
  [ALLOC_TEMP_Background Job.Worker 12]
114
  Initial Block Size 32.0 KB
 
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
+ Peak usage frame count: [4.0 MB-8.0 MB]: 11661 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
+ Peak Allocated memory 4.7 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
+ Peak usage frame count: [16.0 MB-32.0 MB]: 11661 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
+ Peak Allocated memory 17.5 MB
230
  Peak Large allocation bytes 16.0 MB
231
  [ALLOC_TEMP_JOB_1_FRAME]
232
  Initial Block Size 2.0 MB
 
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
+ Peak usage frame count: [32.0 KB-64.0 KB]: 11660 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
+ Peak usage frame count: [128.0 KB-256.0 KB]: 11661 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
 
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
+ Peak usage frame count: [0.5 MB-1.0 MB]: 11661 frames
277
  Requested Block Size 4.0 MB
278
  Peak Block count 1
279
  Peak Allocated memory 0.6 MB
280
  Peak Large allocation bytes 0 B
281
  [ALLOC_CACHEOBJECTS_THREAD]
282
+ Peak usage frame count: [0.5 MB-1.0 MB]: 11660 frames, [4.0 MB-8.0 MB]: 1 frames
283
  Requested Block Size 4.0 MB
284
  Peak Block count 2
285
  Peak Allocated memory 4.5 MB
 
291
  Used Block count 1
292
  Peak Allocated bytes 1.0 MB
293
  [ALLOC_TYPETREE_MAIN]
294
+ Peak usage frame count: [0-1.0 KB]: 11661 frames
295
  Requested Block Size 2.0 MB
296
  Peak Block count 1
297
  Peak Allocated memory 1.0 KB
298
  Peak Large allocation bytes 0 B
299
  [ALLOC_TYPETREE_THREAD]
300
+ Peak usage frame count: [1.0 KB-2.0 KB]: 11660 frames, [2.0 KB-4.0 KB]: 1 frames
301
  Requested Block Size 2.0 MB
302
  Peak Block count 1
303
  Peak Allocated memory 2.2 KB
run_logs/Player-3.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.063 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -36,7 +36,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
36
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
37
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
38
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
39
- UnloadTime: 0.701355 ms
40
  Registered Communicator in Agent.
41
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
  requesting resize 84 x 84
@@ -45,7 +45,7 @@ Memory Statistics:
45
  [ALLOC_TEMP_TLS] TLS Allocator
46
  StackAllocators :
47
  [ALLOC_TEMP_MAIN]
48
- Peak usage frame count: [8.0 KB-16.0 KB]: 260591 frames, [2.0 MB-4.0 MB]: 1 frames
49
  Initial Block Size 4.0 MB
50
  Current Block Size 4.0 MB
51
  Peak Allocated Bytes 2.1 MB
@@ -88,7 +88,7 @@ Memory Statistics:
88
  [ALLOC_TEMP_Job.Worker 5]
89
  Initial Block Size 256.0 KB
90
  Current Block Size 256.0 KB
91
- Peak Allocated Bytes 0 B
92
  Overflow Count 0
93
  [ALLOC_TEMP_Background Job.Worker 14]
94
  Initial Block Size 32.0 KB
@@ -173,7 +173,7 @@ Memory Statistics:
173
  [ALLOC_TEMP_Job.Worker 1]
174
  Initial Block Size 256.0 KB
175
  Current Block Size 256.0 KB
176
- Peak Allocated Bytes 0.7 KB
177
  Overflow Count 0
178
  [ALLOC_TEMP_Job.Worker 2]
179
  Initial Block Size 256.0 KB
@@ -217,13 +217,13 @@ Memory Statistics:
217
  Used Block count 1
218
  Peak Allocated bytes 1.0 MB
219
  [ALLOC_DEFAULT_MAIN]
220
- Peak usage frame count: [4.0 MB-8.0 MB]: 260592 frames
221
  Requested Block Size 16.0 MB
222
  Peak Block count 1
223
- Peak Allocated memory 4.8 MB
224
  Peak Large allocation bytes 0 B
225
  [ALLOC_DEFAULT_THREAD]
226
- Peak usage frame count: [16.0 MB-32.0 MB]: 260592 frames
227
  Requested Block Size 16.0 MB
228
  Peak Block count 1
229
  Peak Allocated memory 17.4 MB
@@ -255,13 +255,13 @@ Memory Statistics:
255
  Used Block count 1
256
  Peak Allocated bytes 1.0 MB
257
  [ALLOC_GFX_MAIN]
258
- Peak usage frame count: [32.0 KB-64.0 KB]: 260591 frames, [64.0 KB-128.0 KB]: 1 frames
259
  Requested Block Size 16.0 MB
260
  Peak Block count 1
261
  Peak Allocated memory 65.6 KB
262
  Peak Large allocation bytes 0 B
263
  [ALLOC_GFX_THREAD]
264
- Peak usage frame count: [128.0 KB-256.0 KB]: 260592 frames
265
  Requested Block Size 16.0 MB
266
  Peak Block count 1
267
  Peak Allocated memory 173.5 KB
@@ -273,13 +273,13 @@ Memory Statistics:
273
  Used Block count 1
274
  Peak Allocated bytes 1.0 MB
275
  [ALLOC_CACHEOBJECTS_MAIN]
276
- Peak usage frame count: [0.5 MB-1.0 MB]: 260592 frames
277
  Requested Block Size 4.0 MB
278
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