flash-attention / alibi.h
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#include <cmath>
#include <cute/tensor.hpp>
#include <cutlass/cutlass.h>
#include <cutlass/array.h>
#include "utils.h"
namespace flash {
using namespace cute;
////////////////////////////////////////////////////////////////////////////////////////////////////
template <bool Is_causal>
struct Alibi {
const float alibi_slope;
const int max_seqlen_k, max_seqlen_q;
__forceinline__ __device__ Alibi(const float alibi_slope, const int max_seqlen_k, const int max_seqlen_q)
: alibi_slope(alibi_slope)
, max_seqlen_k(max_seqlen_k)
, max_seqlen_q(max_seqlen_q) {
};
template <typename Engine, typename Layout>
__forceinline__ __device__ void apply_alibi(Tensor<Engine, Layout> &tensor,
const int col_idx_offset_,
const int row_idx_offset,
const int warp_row_stride) {
// tensor has shape (nrow=(2, MMA_M), ncol=(2, MMA_N))
static_assert(Layout::rank == 2, "Only support 2D Tensor");
const int lane_id = threadIdx.x % 32;
const int col_idx_offset = col_idx_offset_ + (lane_id % 4) * 2;
if constexpr (Is_causal) { // Simpler, we add the same bias vector to all rows
#pragma unroll
for (int nj = 0; nj < size<1, 1>(tensor); ++nj) {
const int col_idx_base = col_idx_offset + nj * 8;
#pragma unroll
for (int j = 0; j < size<1, 0>(tensor); ++j) {
const int col_idx = col_idx_base + j;
#pragma unroll
for (int mi = 0; mi < size<0>(tensor); ++mi) {
tensor(mi, make_coord(j, nj)) += alibi_slope * col_idx;
}
}
}
} else { // Bias depends on both row_idx and col_idx
#pragma unroll
for (int mi = 0; mi < size<0, 1>(tensor); ++mi) {
const int row_idx_base = row_idx_offset + mi * warp_row_stride;
#pragma unroll
for (int i = 0; i < size<0, 0>(tensor); ++i) {
const int row_idx = row_idx_base + i * 8;
#pragma unroll
for (int nj = 0; nj < size<1, 1>(tensor); ++nj) {
const int col_idx_base = col_idx_offset + nj * 8;
#pragma unroll
for (int j = 0; j < size<1, 0>(tensor); ++j) {
const int col_idx = col_idx_base + j;
tensor(make_coord(i, mi), make_coord(j, nj)) -= alibi_slope * abs(row_idx + max_seqlen_k - max_seqlen_q - col_idx);
}
}
}
}
}
}
};
} // namespace flash