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const { EventEmitter } = require('events');
const debug = require('debug')('localtunnel:client');
const fs = require('fs');
const net = require('net');
const tls = require('tls');
const HeaderHostTransformer = require('./HeaderHostTransformer');
// manages groups of tunnels
module.exports = class TunnelCluster extends EventEmitter {
constructor(opts = {}) {
super(opts);
this.opts = opts;
}
open() {
const opt = this.opts;
// Prefer IP if returned by the server
const remoteHostOrIp = opt.remote_ip || opt.remote_host;
const remotePort = opt.remote_port;
const localHost = opt.local_host || 'localhost';
const localPort = opt.local_port;
const localProtocol = opt.local_https ? 'https' : 'http';
const allowInvalidCert = opt.allow_invalid_cert;
debug(
'establishing tunnel %s://%s:%s <> %s:%s',
localProtocol,
localHost,
localPort,
remoteHostOrIp,
remotePort
);
// connection to localtunnel server
const remote = net.connect({
host: remoteHostOrIp,
port: remotePort,
});
remote.setKeepAlive(true);
remote.on('error', err => {
debug('got remote connection error', err.message);
// emit connection refused errors immediately, because they
// indicate that the tunnel can't be established.
if (err.code === 'ECONNREFUSED') {
this.emit(
'error',
new Error(
`connection refused: ${remoteHostOrIp}:${remotePort} (check your firewall settings)`
)
);
}
remote.end();
});
const connLocal = () => {
if (remote.destroyed) {
debug('remote destroyed');
this.emit('dead');
return;
}
debug('connecting locally to %s://%s:%d', localProtocol, localHost, localPort);
remote.pause();
if (allowInvalidCert) {
debug('allowing invalid certificates');
}
const getLocalCertOpts = () =>
allowInvalidCert
? { rejectUnauthorized: false }
: {
cert: fs.readFileSync(opt.local_cert),
key: fs.readFileSync(opt.local_key),
ca: opt.local_ca ? [fs.readFileSync(opt.local_ca)] : undefined,
};
// connection to local http server
const local = opt.local_https
? tls.connect({ host: localHost, port: localPort, ...getLocalCertOpts() })
: net.connect({ host: localHost, port: localPort });
const remoteClose = () => {
debug('remote close');
this.emit('dead');
local.end();
};
remote.once('close', remoteClose);
// TODO some languages have single threaded servers which makes opening up
// multiple local connections impossible. We need a smarter way to scale
// and adjust for such instances to avoid beating on the door of the server
local.once('error', err => {
debug('local error %s', err.message);
local.end();
remote.removeListener('close', remoteClose);
if (err.code !== 'ECONNREFUSED') {
return remote.end();
}
// retrying connection to local server
setTimeout(connLocal, 1000);
});
local.once('connect', () => {
debug('connected locally');
remote.resume();
let stream = remote;
// if user requested specific local host
// then we use host header transform to replace the host header
if (opt.local_host) {
debug('transform Host header to %s', opt.local_host);
stream = remote.pipe(new HeaderHostTransformer({ host: opt.local_host }));
}
stream.pipe(local).pipe(remote);
// when local closes, also get a new remote
local.once('close', hadError => {
debug('local connection closed [%s]', hadError);
});
});
};
remote.on('data', data => {
const match = data.toString().match(/^(\w+) (\S+)/);
if (match) {
this.emit('request', {
method: match[1],
path: match[2],
});
}
});
// tunnel is considered open when remote connects
remote.once('connect', () => {
this.emit('open', remote);
connLocal();
});
}
};
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