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# This code is based on the following example:
# https://discordpy.readthedocs.io/en/stable/quickstart.html#a-minimal-bot

import os
import discord
from discord import app_commands
from discord.ext import commands
from threading import Thread
import json
from horde import HordeAPI
import inspect


TYPE_MAPPING = {
    "str": str,
    "int": int,
    "float": float
}


# 创建一个字典,将规则类型映射到相应的条件检查函数
check_functions = {
    "equals": lambda content, message: message.content == content,
    "contains": lambda content, message: content in message.content,
    "startswith": lambda content, message: message.content.startswith(content),
    "endswith": lambda content, message: message.content.endswith(content)
}


intents = discord.Intents.default()
intents.message_content = True
bot = commands.Bot(command_prefix='>', intents=intents)
tree = bot.tree


with open("discord.json", "r") as f:
    json_data = json.load(f)


"""
@tree.command(name="hello", description="Sends a greeting!")
async def hello(interaction: discord.Interaction):
    await interaction.response.send_message(f"Hello, {interaction.user.mention}!")

@tree.command(name="greet", description="Greets the specified user")
async def greet(interaction: discord.Interaction, name: str):
    await interaction.response.send_message(f"Hello, {name}!")

@tree.command(name="get-kudos", description="The amount of Kudos this user has.")
async def getKudos(interaction: discord.Interaction):
    await interaction.response.defer()
    async with HordeAPI.getUserDetails() as details:
        if "kudos" not in details:
            await interaction.followup.send(f'Error: {details["code"]} {details["reason"]}')
            return
        await interaction.followup.send(f'The amount of Kudos this user has is {details["kudos"]}')

@tree.command(name="generate-status", description="Retrieve the status of an Asynchronous generation request.")
async def generateStatus(interaction: discord.Interaction, id: str):
    await interaction.response.defer()
    async with HordeAPI.generateCheck(id) as details:
        if "kudos" not in details:
            await interaction.followup.send(f'Check Error: {details["code"]} {details["reason"]}')
            return
        if bool(details["is_possible"]) == False:
            await interaction.followup.send("This generation is impossible.")
            return
        if bool(details["faulted"]) == True:
            await interaction.followup.send("This generation is faulted.")
            return
        if bool(details["done"]) == True:
            async with HordeAPI.generateStatus(id) as generationDetail:
                if "generations" not in generationDetail:
                    await interaction.followup.send(f'Status Error: {generationDetail["code"]} {generationDetail["reason"]}')
                for i in range(len(generationDetail["generations"])):
                    await interaction.followup.send(generationDetail["generations"][i]["img"])
            return
        if int(details["processing"]) > 0:
            total = int(details["finished"]) + int(details["processing"]) + int(details["queue_position"]) + int(details["restarted"]) + int(details["waiting"])
            await interaction.followup.send(f'Processing image: {details["processing"]}/{total}')
            return
        await interaction.followup.send(f'Position in queue: {details["queue_position"]}, wait time: {details["wait_time"]}s')
"""

print(discord.version_info)
print(discord.__version__)
print(inspect.signature(app_commands.Command))

async def hello():
    return f"Hello, {interaction.user.mention}!"

async def greet(name: str):
    return f"Hello, {name}!"

async def getKudos():
    async with HordeAPI.getUserDetails() as details:
        if "kudos" not in details:
            return f'Error: {details["code"]} {details["reason"]}'
        return f'The amount of Kudos this user has is {details["kudos"]}'

async def generateStatus(id: str):
    async with HordeAPI.generateCheck(id) as details:
        if "kudos" not in details:
            return f'Check Error: {details["code"]} {details["reason"]}'
        if bool(details["is_possible"]) == False:
            return "This generation is impossible."
        if bool(details["faulted"]) == True:
            return "This generation is faulted."
        if bool(details["done"]) == True:
            async with HordeAPI.generateStatus(id) as generationDetail:
                if "generations" not in generationDetail:
                    return f'Status Error: {generationDetail["code"]} {generationDetail["reason"]}'
                for i in range(len(generationDetail["generations"])):
                    return generationDetail["generations"][i]["img"]
        if int(details["processing"]) > 0:
            total = int(details["finished"]) + int(details["processing"]) + int(details["queue_position"]) + int(details["restarted"]) + int(details["waiting"])
            return f'Processing image: {details["processing"]}/{total}'
        return f'Position in queue: {details["queue_position"]}, wait time: {details["wait_time"]}s'


"""
# 根据 json 数据动态创建命令
for command in json_data["command"]:
    @tree.command(name=command["name"], description=command["description"])
    async def dynamic_command(interaction: discord.Interaction, **kwargs):
        print(kwargs)
        await interaction.response.defer()
        # 动态调用命令对应的函数
        function_name = command["function"]
        function = globals()[function_name]
        result = await function()
        await interaction.followup.send(result)

    # 动态创建参数
    #params = [app_commands.Parameter(name=param["name"], display_name=param['name'], description=param["description"], type=TYPE_MAPPING[param["type"]], autocomplete=False, required=True)
    #          for param in command["parameters"]]
              
    

    # 动态创建命令并注册
    tree_command = app_commands.Command(
        name=command["name"],
        description=command["description"],
        callback=dynamic_command
    )

    # 将命令添加到 bot 的 command tree
    bot.tree.add_command(tree_command)
"""


class MyClient(discord.Client):
    def __init__(self, **kwargs):
        # 从 kwargs 中获取 intents,或者使用默认 intents
        intents = kwargs.pop('intents', discord.Intents.default())
        
        # 调用 discord.Client 的 __init__,并将 intents 作为关键字参数传递
        super().__init__(intents=intents, **kwargs)

        self.tree = app_commands.CommandTree(self)

    async def setup_hook(self):
        # 在这里你可以注册动态生成的命令
        self.tree.add_command(app_commands.Command(name="test", callback=self.test, description="test"))
        await self.tree.sync()  # 同步命令

    async def test(self, interaction: discord.Interaction, x: str, y: int):
        print(self)
        print(interaction)
        print(x)
        print(y)
        await interaction.response.send_message(f"x: {x}, y: {y}")
MyClient(bot)



@bot.command()
async def ping(ctx):
    await ctx.send('pong')


@bot.event
async def on_ready():
    await tree.sync()
    await bot.tree.sync()
    print('We have logged in as {0.user}'.format(bot))


@bot.event
async def on_message(message):
    if message.author == bot.user:
        return

    """
    if message.content == 'ping':
        await message.channel.send('pong')

    if message.content.startswith('$hello'):
        await message.channel.send('Hello!')
    """
    for rule in json_data["message"]:
        rule_type = rule["type"]
        content = rule["content"]
        response = rule["response"]
        
        # 根据规则类型动态调用对应的判断函数
        if check_functions.get(rule_type, lambda c, m: False)(content, message):
            # 如果规则指定了函数,则调用对应的函数
            if "function" in rule:
                function_name = rule["function"]
                function = globals()[function_name]
                await function(message)
                break
            # 否则发送预定义的响应消息
            elif "response" in rule:
                await message.channel.send(rule["response"])
                break

    # 确保命令系统正常工作
    await bot.process_commands(message)


async def sendMessageToChannelHelper(data):
    channel = await bot.fetch_channel(os.environ.get("CHANNEL_ID"))
    # 创建一个 embed 对象
    mTitle = "Empty Title"
    if "id" in data:
        mTitle = data["id"]
    if "log_tag" in data:
        mTitle = data["log_tag"]
    mDescription = "Empty Description"
    if "model" in data:
        mDescription = data["model"]
    if "log_message" in data:
        mDescription = data["log_message"]
    mColor = 0x00ff00
    if ("log_tag" in data or "log_message" in data) and (data["log_level"] == "assert" or data["log_level"] == "error"):
        mColor = 0xff0000
    embed = discord.Embed(title=mTitle, description=mDescription, color=mColor)
    # 将 fields 数据加入 embed
    for field in data:
        if field == "img":
            embed.set_image(url=data[field])
        else:
            embed.add_field(name=field, value=data[field], inline=True)
    # 发送 embed 消息
    await channel.send(embed=embed)


def sendMessageToChannel(data):
    bot.loop.create_task(sendMessageToChannelHelper(data))


def run():
    try:
      token = os.environ.get("TOKEN") or ""
      if token == "":
        raise Exception("Please add your token to the Secrets pane.")
      bot.run(token)
    except discord.HTTPException as e:
        if e.status == 429:
            print(
                "The Discord servers denied the connection for making too many requests"
            )
            print(
                "Get help from https://stackoverflow.com/questions/66724687/in-discord-py-how-to-solve-the-error-for-toomanyrequests"
            )
        else:
            raise e


def discord_bot():
    print("Running discord_bot")
    run()