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import subprocess
# Ensure setup.sh is executable and then run it using bash
subprocess.run(['chmod', '+x', 'setup.sh'])
subprocess.run(['bash', 'setup.sh'], check=True)
import streamlit as st
import cv2
import mediapipe as mp
import numpy as np
import tempfile
import os
# Initialize MediaPipe Pose
mp_pose = mp.solutions.pose
pose = mp_pose.Pose(static_image_mode=False, model_complexity=1, enable_segmentation=True, min_detection_confidence=0.5, min_tracking_confidence=0.5)
mp_drawing = mp.solutions.drawing_utils
def calculate_angle_between_vectors(v1, v2):
unit_vector_1 = v1 / np.linalg.norm(v1)
unit_vector_2 = v2 / np.linalg.norm(v2)
dot_product = np.dot(unit_vector_1, unit_vector_2)
angle = np.arccos(dot_product)
return np.degrees(angle)
def process_video(video_path):
cap = cv2.VideoCapture(video_path)
output_dir = tempfile.mkdtemp()
current_phase = "Not Setup phase"
prev_wrist_left_y = None
prev_wrist_right_y = None
top_backswing_detected = False
mid_downswing_detected = False
ball_impact_detected = False
top_backswing_frame = -2
mid_downswing_frame = -2
ball_impact_frame = -2
BALL_IMPACT_DURATION = 2 # Duration in frames to display Ball Impact phase
MIN_MOVEMENT_THRESHOLD = 0.01
HIP_NEAR_THRESHOLD = 0.05
MID_SWING_THRESHOLD = 0.05
saved_phases = set()
while cap.isOpened():
ret, frame = cap.read()
if not ret:
break
frame_no = int(cap.get(cv2.CAP_PROP_POS_FRAMES))
image_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
result = pose.process(image_rgb)
h, w, c = frame.shape
if result.pose_landmarks:
mp_drawing.draw_landmarks(
frame, result.pose_landmarks, mp_pose.POSE_CONNECTIONS,
mp_drawing.DrawingSpec(color=(255, 0, 0), thickness=2, circle_radius=2),
mp_drawing.DrawingSpec(color=(255, 0, 255), thickness=2, circle_radius=2)
)
landmarks = result.pose_landmarks.landmark
wrist_left_y = landmarks[mp_pose.PoseLandmark.LEFT_WRIST].y
wrist_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_WRIST].y
hip_left_y = landmarks[mp_pose.PoseLandmark.LEFT_HIP].y
hip_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_HIP].y
shoulder_left_y = landmarks[mp_pose.PoseLandmark.LEFT_SHOULDER].y
shoulder_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_SHOULDER].y
hip_y_avg = (hip_left_y + hip_right_y) / 2
shoulder_y_avg = (shoulder_left_y + shoulder_right_y) / 2
mid_swing_y = (shoulder_y_avg + hip_y_avg) / 2
# Ensure the current phase persists for a few more milliseconds if it's Ball Impact
if ball_impact_detected and frame_no <= ball_impact_frame + BALL_IMPACT_DURATION:
current_phase = "Ball impact phase"
elif (abs(wrist_left_y - hip_y_avg) < HIP_NEAR_THRESHOLD and abs(wrist_right_y - hip_y_avg) < HIP_NEAR_THRESHOLD):
if prev_wrist_left_y is not None and prev_wrist_right_y is not None:
if (abs(wrist_left_y - prev_wrist_left_y) < MIN_MOVEMENT_THRESHOLD and abs(wrist_right_y - prev_wrist_right_y) < MIN_MOVEMENT_THRESHOLD):
if mid_downswing_detected and frame_no > mid_downswing_frame:
current_phase = "Ball impact phase"
ball_impact_detected = True
ball_impact_frame = frame_no
else:
current_phase = "Setup phase"
top_backswing_detected = False
mid_downswing_detected = False
else:
current_phase = ""
else:
if mid_downswing_detected and frame_no > mid_downswing_frame:
current_phase = "Ball impact phase"
ball_impact_detected = True
ball_impact_frame = frame_no
else:
current_phase = "Setup phase"
top_backswing_detected = False
mid_downswing_detected = False
elif (abs(wrist_left_y - mid_swing_y) < MID_SWING_THRESHOLD and abs(wrist_right_y - mid_swing_y) < MID_SWING_THRESHOLD and not top_backswing_detected and not ball_impact_detected):
current_phase = "Mid backswing phase"
elif (wrist_left_y < shoulder_left_y and wrist_right_y < shoulder_right_y and not mid_downswing_detected and not ball_impact_detected):
current_phase = "Top backswing phase"
top_backswing_detected = True
top_backswing_frame = frame_no
elif (abs(wrist_left_y - mid_swing_y) < MID_SWING_THRESHOLD and abs(wrist_right_y - mid_swing_y) < MID_SWING_THRESHOLD and top_backswing_detected and frame_no > top_backswing_frame):
current_phase = "Mid downswing phase"
mid_downswing_detected = True
mid_downswing_frame = frame_no
elif (wrist_left_y < shoulder_left_y and wrist_right_y < shoulder_right_y and ball_impact_detected and frame_no > ball_impact_frame):
current_phase = "Follow through phase"
else:
current_phase = ""
prev_wrist_left_y = wrist_left_y
prev_wrist_right_y = wrist_right_y
cv2.putText(frame, f"Phase: {current_phase}", (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 2, cv2.LINE_AA)
# Save the frame for each detected phase
if current_phase and current_phase not in saved_phases:
phase_filename = os.path.join(output_dir, f"{current_phase.replace(' ', '_')}.png")
cv2.imwrite(phase_filename, frame)
saved_phases.add(current_phase)
cap.release()
cv2.destroyAllWindows()
pose.close()
return output_dir
st.title("Golf Swing Phase Detection")
st.write("Upload a video to detect different phases of a golf swing.")
video_file = st.file_uploader("Upload Video", type=["mp4", "avi", "mov", "mkv"])
if video_file is not None:
tfile = tempfile.NamedTemporaryFile(delete=False)
tfile.write(video_file.read())
tfile_path = tfile.name
st.write("Processing video...")
output_dir = process_video(tfile_path)
st.write("Detected phases saved to:", output_dir)
st.write("Example frames from detected phases:")
for phase_image in os.listdir(output_dir):
st.image(os.path.join(output_dir, phase_image), caption=phase_image)
# import streamlit as st
# import cv2
# import mediapipe as mp
# import numpy as np
# import tempfile
# import os
# from collections import deque
# # Initialize MediaPipe Pose
# mp_pose = mp.solutions.pose
# mp_drawing = mp.solutions.drawing_utils
# # Define states for the state machine
# SETUP = "Setup phase"
# MID_BACKSWING = "Mid backswing phase"
# TOP_BACKSWING = "Top backswing phase"
# MID_DOWNSWING = "Mid downswing phase"
# BALL_IMPACT = "Ball impact phase"
# FOLLOW_THROUGH = "Follow through phase"
# UNKNOWN = "Unknown"
# # Parameters for logic
# NUM_FRAMES_STABLE = 5 # Number of frames to confirm a state transition
# VEL_THRESHOLD = 0.003 # Velocity threshold to confirm direction (tune as needed)
# MID_POINT_RATIO = 0.5 # Ratio for mid-swing line (between shoulders and hips)
# BALL_IMPACT_DURATION = 5 # Frames to keep Ball Impact state stable
# def smooth_positions(positions, window=5):
# """Simple smoothing by averaging the last `window` positions."""
# if len(positions) < window:
# return positions[-1]
# arr = np.array(positions[-window:])
# return np.mean(arr, axis=0)
# def process_video(video_path):
# pose = mp_pose.Pose(
# static_image_mode=False,
# model_complexity=1,
# enable_segmentation=True,
# min_detection_confidence=0.5,
# min_tracking_confidence=0.5,
# )
# cap = cv2.VideoCapture(video_path)
# output_dir = tempfile.mkdtemp()
# # State machine variables
# current_state = UNKNOWN
# last_confirmed_state = UNKNOWN
# state_confirmation_count = 0
# # To store positions and smoothing
# wrist_left_positions = deque(maxlen=30)
# wrist_right_positions = deque(maxlen=30)
# # For saving phases once
# saved_phases = set()
# # Reference positions (will be recorded from initial frames)
# initial_hip_y = None
# initial_shoulder_y = None
# detected_initial_setup = False
# # Variables to track top backswing peak
# # We'll store the max height reached during backswing
# max_wrist_height = None
# top_backswing_reached = False
# # For Ball impact stable frames
# ball_impact_frame_no = -1
# frame_count = 0
# while cap.isOpened():
# ret, frame = cap.read()
# if not ret:
# break
# frame_count += 1
# image_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
# result = pose.process(image_rgb)
# h, w, c = frame.shape
# if result.pose_landmarks:
# landmarks = result.pose_landmarks.landmark
# # Extract relevant landmarks
# wrist_left_y = landmarks[mp_pose.PoseLandmark.LEFT_WRIST].y
# wrist_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_WRIST].y
# hip_left_y = landmarks[mp_pose.PoseLandmark.LEFT_HIP].y
# hip_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_HIP].y
# shoulder_left_y = landmarks[mp_pose.PoseLandmark.LEFT_SHOULDER].y
# shoulder_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_SHOULDER].y
# hip_y_avg = (hip_left_y + hip_right_y) / 2
# shoulder_y_avg = (shoulder_left_y + shoulder_right_y) / 2
# # Record initial reference once at the start if not done
# if initial_hip_y is None:
# initial_hip_y = hip_y_avg
# if initial_shoulder_y is None:
# initial_shoulder_y = shoulder_y_avg
# # Mid swing line (between shoulder and hip)
# mid_swing_y = (shoulder_y_avg + hip_y_avg) / 2
# # Append current positions
# wrist_left_positions.append(wrist_left_y)
# wrist_right_positions.append(wrist_right_y)
# # Smooth positions
# smoothed_left_y = smooth_positions(list(wrist_left_positions))
# smoothed_right_y = smooth_positions(list(wrist_right_positions))
# # Average wrist height
# avg_wrist_y = (smoothed_left_y + smoothed_right_y) / 2.0
# # Compute velocity as difference from last frame (if possible)
# if len(wrist_left_positions) > 1:
# vel_wrist_y = avg_wrist_y - ((wrist_left_positions[-2] + wrist_right_positions[-2]) / 2.0)
# else:
# vel_wrist_y = 0.0
# # Define conditions for each phase based on relative positions and movement:
# # We'll define logical checks:
# # 1. Setup: wrists near hip level and minimal movement
# # 2. Mid backswing: wrists have started moving upward from hip level toward shoulder
# # 3. Top backswing: wrists reach a peak (highest point) and start descending
# # 4. Mid downswing: wrists cross mid line going downward
# # 5. Ball impact: wrists around hip level again with downward movement stabilized
# # 6. Follow through: wrists go above shoulders again after impact
# # Detect initial Setup:
# # Setup if wrists near hips and minimal vertical movement for a few frames
# near_hip = abs(avg_wrist_y - initial_hip_y) < 0.05
# low_velocity = abs(vel_wrist_y) < VEL_THRESHOLD
# # Mid Backswing check:
# # Movement upward from hip towards shoulder
# # Condition: wrist higher than hip but not yet at top, positive upward velocity
# going_up = (vel_wrist_y < -VEL_THRESHOLD) # remember y is normalized [0..1], top is smaller
# mid_backswing_cond = (avg_wrist_y < mid_swing_y) and (avg_wrist_y < initial_hip_y) and going_up
# # Top Backswing:
# # Detecting a peak: we track max height during backswing.
# # If currently going_up, update max_wrist_height.
# # Once we detect a change from going_up to going_down, we mark top backswing.
# if max_wrist_height is None or avg_wrist_y < max_wrist_height:
# max_wrist_height = avg_wrist_y
# going_down = (vel_wrist_y > VEL_THRESHOLD)
# # Top backswing if we previously were going up and now start going down
# # and wrists are near or above shoulder level (or at least higher than mid swing).
# top_backswing_cond = top_backswing_reached is False and going_down and (max_wrist_height < mid_swing_y)
# # Mid Downswing:
# # After top backswing, as we go down again and cross mid swing line downward
# mid_downswing_cond = top_backswing_reached and (avg_wrist_y > mid_swing_y) and going_down
# # Ball Impact:
# # When wrists return to near hip level while still going down or stabilizing
# # We'll consider ball impact when avg_wrist_y ~ hip level and we've come down from top backswing
# ball_impact_cond = top_backswing_reached and (abs(avg_wrist_y - initial_hip_y) < 0.05) and going_down
# # Follow Through:
# # After impact, if wrists go up again above shoulder level
# follow_through_cond = (ball_impact_frame_no > 0 and frame_count > ball_impact_frame_no + BALL_IMPACT_DURATION
# and avg_wrist_y < mid_swing_y and going_up)
# # State machine transitions:
# desired_state = UNKNOWN
# # Prioritize states in a logical order
# if current_state == UNKNOWN:
# # Try to find a stable setup as a start
# if near_hip and low_velocity:
# desired_state = SETUP
# else:
# desired_state = UNKNOWN
# elif current_state == SETUP:
# # From setup, if we start going up and cross mid line:
# if mid_backswing_cond:
# desired_state = MID_BACKSWING
# else:
# desired_state = SETUP
# elif current_state == MID_BACKSWING:
# # If we detect a top backswing condition (peak reached):
# if top_backswing_cond:
# desired_state = TOP_BACKSWING
# top_backswing_reached = True
# else:
# desired_state = MID_BACKSWING
# elif current_state == TOP_BACKSWING:
# # After top backswing, going down past mid line means mid downswing
# if mid_downswing_cond:
# desired_state = MID_DOWNSWING
# else:
# desired_state = TOP_BACKSWING
# elif current_state == MID_DOWNSWING:
# # Reaching ball impact condition
# if ball_impact_cond:
# desired_state = BALL_IMPACT
# ball_impact_frame_no = frame_count
# else:
# desired_state = MID_DOWNSWING
# elif current_state == BALL_IMPACT:
# # After ball impact, potentially follow through if going upward again
# if follow_through_cond:
# desired_state = FOLLOW_THROUGH
# else:
# # Keep showing ball impact for a few frames
# if frame_count <= ball_impact_frame_no + BALL_IMPACT_DURATION:
# desired_state = BALL_IMPACT
# else:
# desired_state = BALL_IMPACT # could default to unknown if no follow through detected
# elif current_state == FOLLOW_THROUGH:
# # Final phase, usually no more transitions expected
# desired_state = FOLLOW_THROUGH
# # If we are UNKNOWN and can't find a better match:
# if desired_state == UNKNOWN:
# # Try to match any phase heuristics if no known logic fits
# if near_hip and low_velocity:
# desired_state = SETUP
# else:
# desired_state = UNKNOWN
# # Confirm state transitions only if stable for several frames
# if desired_state == current_state:
# state_confirmation_count += 1
# else:
# # Different desired state
# if desired_state != UNKNOWN:
# # Start counting from scratch for the new state
# current_state = desired_state
# state_confirmation_count = 1
# else:
# # If unknown requested, just switch immediately
# current_state = UNKNOWN
# state_confirmation_count = 1
# # Once stable enough in a state, set last_confirmed_state
# if state_confirmation_count >= NUM_FRAMES_STABLE:
# last_confirmed_state = current_state
# # Draw Landmarks
# mp_drawing.draw_landmarks(
# frame,
# result.pose_landmarks,
# mp_pose.POSE_CONNECTIONS,
# mp_drawing.DrawingSpec(color=(255, 0, 0), thickness=2, circle_radius=2),
# mp_drawing.DrawingSpec(color=(255, 0, 255), thickness=2, circle_radius=2)
# )
# cv2.putText(frame, f"Phase: {last_confirmed_state}", (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 1, (0,0,255), 2, cv2.LINE_AA)
# # Save the frame for each detected phase (once)
# if last_confirmed_state not in saved_phases and last_confirmed_state != UNKNOWN:
# phase_filename = os.path.join(output_dir, f"{last_confirmed_state.replace(' ', '_')}.png")
# cv2.imwrite(phase_filename, frame)
# saved_phases.add(last_confirmed_state)
# cv2.imshow("Pose Estimation", frame)
# if cv2.waitKey(1) & 0xFF == ord('q'):
# break
# cap.release()
# cv2.destroyAllWindows()
# pose.close()
# return output_dir
# st.title("Golf Swing Phase Detection - Improved Logic")
# st.write("Upload a video to detect different phases of a golf swing with improved accuracy.")
# video_file = st.file_uploader("Upload Video", type=["mp4", "avi", "mov", "mkv"])
# if video_file is not None:
# tfile = tempfile.NamedTemporaryFile(delete=False)
# tfile.write(video_file.read())
# tfile_path = tfile.name
# st.write("Processing video...")
# output_dir = process_video(tfile_path)
# st.write("Detected phases saved to:", output_dir)
# st.write("Example frames from detected phases:")
# for phase_image in os.listdir(output_dir):
# st.image(os.path.join(output_dir, phase_image), caption=phase_image)
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